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#Finding the other pathfinders is a good exame of meaningful choices offered. Alongside the dad focused quests i mentioned earlier
gothamcityneedsme · 2 years
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listening to the me:a ost for work and tbh it is incredible how much me:a is an improvement on the 'bioware open world game' formula. like i still think its weaker but in comparison to da:i, me:a is infinitely more playable and feels more full of an actual soul.
Like. I have 100%-ed both games. I will NEVER 100% da:i again, and honestly im not sure if i would even *play* it again. meanwhile i, 1000%, would replay me:a, and i could even see myself doing everything in it again. The grind isnt unbearable, gives you time to hear other party convos, and lots of the sidequests have memorable characters and concepts
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