#Echelon pistol series
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historyofguns ¡ 1 month ago
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The article, written by Massad Ayoob, is a comprehensive review of the Springfield Armory Compact Echelon 4.0C pistol. The Compact Echelon 4.0C is a smaller version of the original 4.5F model and is designed to be more concealable while retaining many of the excellent features of its predecessor. Chambered for the 9x19mm Parabellum cartridge, the 4.0C boasts a modular Central Operating Group and a Variable Interface System that accommodates a range of red dot sights. Ayoob details the specifications of the pistol, including its 15-round magazine, ambidextrous design, and Adaptive Grip Texture. The review includes performance testing, demonstrating the pistol's reliability and accuracy, particularly when paired with the Vortex Defender-ST optic. Ayoob highlights the gun's suitability for concealed carry and notes its potential for broad appeal among enthusiasts and professionals alike. The article also underscores Springfield's attention to detail, like their innovative iron sights and optics compatibility, which enhance the functionality and appeal of the Echelon 4.0C.
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attackcopterblog ¡ 1 month ago
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Safariland Expands Incog X Holsters for Springfield Echelon
Safariland announces the expansion of the popular Incog X holster line with new support for Springfield Armory’s Echelon pistol series. Safariland states “Safariland®, a brand of The Safariland Group, a leading global provider of safety products designed for the public safety, military, professional and outdoor markets and one of Cadre Holdings, Inc.’s (NYSE: CDRE) (“Cadre”) key brands, is…
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thetoxicgamer ¡ 2 years ago
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Vitality Coach Says VALORANT Roster is ‘Close to the Top’ of EMEA, but Just Missing One Thing
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The Vitality lineup has less international experience than some of the top EMEA VALORANT teams. Nonetheless, head coach Salah Barakat is optimistic that the group of players he assembled to compete under the yellow-and-black flag will eventually join the top. At the VCT LOCK//IN, Vitality won their opening match versus Global Esports, with decisive wins on Split and Lotus despite dropping Pearl. In their second-round match versus Leviatán, they rallied back from an early deficit on Haven, but couldn’t cross the finish line in regulation—or after three overtimes. Lacking international stage experience, the OT loss sapped all of the energy from Vitality, and they got run over on their own pick of Pearl, bringing an end to their LOCK//IN run. “I still confidently believe we’re in the upper echelon , in the top half,” coach Slash said post-match. “This game is a lot about experience in front of a crowd, and in an event like this, the first right experience for everyone here except for BONECOLD.” “Experience is going to be key for us,” he continued. “In terms of , aim, player mechanics, all of these things, I think we’re definitely close to the top. From what we’ve showed already, I think a lot of people would say the same and believe the same.” As Salah alluded to, it was the first time on an international VCT stage for everyone on the team, except for former world champion BONECOLD—however, he hasn’t been back on stage since the title run at the end of 2021. Some players on the team hardly have any European VCT experience from the past two years. This is a stark contrast to some of the more stacked rosters in the region, with rosters like NAVI, Fnatic, and Liquid overflowing with international experience. The contrast was clear for Vitality during their two series, most notably with an unfortunate statistic of losing all 10 pistol rounds over their five maps, but ceNder, MOLSI and Twisten all thrived overall in their international debuts. And confidence surely isn’t waning in the Vitality camp, as BONECOLD said that the team has seen “tremendous” improvement across their map pool, agreeing with their coach that Vitality will be a “top contender” in EMEA play. Read the full article
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sirdust ¡ 4 years ago
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 more striker analysis/rambling bc i just. won’t shut up
this dude is actually deceptively tough to figure out in some ways. i don’t think he’s going to be as complex as our main characters because, frankly, you don’t hire a voice actor that expensive for a character you plan on spending a whole lot of time with. that doesn’t mean he has no depth though.
i’ve already talked at length about how he’s class-conscious but cruel, which makes him in some ways more threatening than if he was cruel but unaware. i really am starting to think he has a superiority complex with the way he talks about and treats other imps, because while he’s initially friendly, he’s clearly disdainful of them by the end of the episode. see: calling himself and blitz superior, kicking a random audience member in the face, etc. you get it by now
even though the majority of his antagonism is directed at moxxie specifically, his attitude toward blitz is also interesting. even though they tie at the games, his song suggests that he considers himself the only winner, and he calls blitz a rodeo clown behind his back, which makes it seem as if he doesn’t respect him. he also lies to him about why he’s trying to kill stolas and actually manages to pinpoint his exact insecurities after a very brief time of knowing him, which is interesting. and they are similar, they’re both imp assassins who have deals with the goetia family, and my current guess is that stella is the source of striker’s angelic weapons (in parallel to how stolas is the source of the grimoire for blitz). so it’s possible striker understands what blitz is up against and how it’s affecting him in a way nobody else blitz has met before does. the problem is, like i said, he’s using that against him.
i really do think striker is out for himself. he’s aware of the oppression imps face, but he’s internalized the idea that imps are inferior and he needs to distance himself in order to be on the same level as those in the upper echelon of their society. at the same time, by doing that and by working for someone who actively wishes to maintain the status quo, he’s playing into the system, and i wonder if that’s what he doesn’t realize. if he does then he’s really just purely mercenary, but it’s interesting to think about.
but i also want to get back to his relationship with blitz, because even though i don’t think he truly views him as an equal, he does seem to think more highly of him than he does moxxie (or at least recognizes his strength, and recognizes that strength could be useful to him). there is one thing i saw pointed out though that i hadn’t really considered and it does... throw a bit of a wrench in what i was reading into this character before now. 
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...he has his knife during this entire fight and doesn’t, like, use it. granted, in this particular scene he’s using it as a distraction so he can wrench the barrel of blitz’s pistol towards moxxie, but we don’t see it knocked out of his hand during the subsequent action sequence or anything (unlike with blitz’s pistol) so we can assume he still has it by the time he gets away. arguably there were no opportunities for him to get stabby, but deliberately showing that he has his knife is interesting to do here from a writing perspective, because the fact it doesn’t play a key part in the fight itself seems more noticeable upon revisiting.
maybe the reason he doesn’t stab him is so he can maintain some potential emotional leeway, but he does point his shotgun at him and moxxie during this fight with seeming intent to kill. i don’t think he really had plans to let blitz get away from this encounter, so his seeming restraint here is strange. in the end, the fact he doesn’t use his knife could possibly be an oversight, but it’s too interesting to ignore.
that isn’t even to mention the fact that he mockingly calls him “blitzy” at the end, which is a nickname that stolas has always meant to be affectionate but blitz takes as condescending. its usage in that scene could actually imply many things, but here are my primary takeaways:
1) this was originally pointed out by some lovely person whose account i cannot remember for the life of me, but it contrasts with the usage of “blitzo” by verosika and fizz. whereas “blitzo” encapsulates the ways blitz is dissatisfied with his past, “blitzy” encapsulates that with which he’s dissatisfied in the present.
2) it’s, again, condescending. striker implies that by relying on other “weaker” imps instead of rejecting solidarity with them to pursue his own interests, blitz is equal to “weaker” imps, and any exceptional skill he may possess is rendered moot by his place in society. that’s how the higher-ups in hell already view the situation, anyways, so striker is once again using his insecurity against him.
3) arguably of less importance but still interesting, the overt attraction blitz has to striker throughout the episode serves to place him in the role of pseudo-love interest as well as rival. having striker use the nickname coined by blitz’s main love interest draws the contrast between their attitudes towards blitz to the forefront. stolas is above blitz in terms of class, but he seems to like blitz for who he is (he’s still the only character he’s shown to be attracted to), and his prejudice is born out of ignorance and not malice. striker actually share’s blitz’s class interests, but seems to value him on the basis of how useful he could be as a partner in crime and maliciously exploits his anxieties about life at the bottom.
(i forgot how i was originally going to end this, holy shit this got long)
so yeah. to sum up, while i don’t think we’ll be seeing striker too many times throughout the series, this character is becoming more interesting the more i look back, and his relationship with blitz really does present an interesting question for blitz as a character. at the same time, it may serve to provide striker more depth later, but we really have to wait and see since his behavior has sent contradictory messages to us as the audience. not in a way that feels unintentional, just difficult to parse without further information.
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blogdevilmaycry5pc-blog ¡ 5 years ago
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Devil May Cry 5 PC Download
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Wikipedia, The Free of charge Encyclopedia
Level up with the ideal games for Windows, Mac, Android, and iOS. Nah, she's fine by time the credits roll around. And she gets to meet Dante, the man who wields Ebony and Ivory, the mythic pistols crafted by her grandmother. He's also the man who killed her father, Agnus, in Devil May Cry 4, but she doesn't seem to hold that against him.
Each and every of the 3 playable characters fights entirely diverse from 1 an additional, adding a entire new level of depth and complexity to the combat. Nero's Devil Bringer,” a physical manifestation of his demonic energy from Devil Could Cry 4, is now an anti-demon combat arm dubbed the Devil Breaker.” There are eight diverse kinds of arm alternatives that can be swapped to add more selection and excitement to the combat. Dante's also got some new additions to his arsenal of weapons, as nicely as some new combat systems to produce a flurry of new combos. The third character named V, who is brand-new to the franchise, fights from afar by summoning 3 different sorts of demons.
Within this steady framework of go-to combos you use Nero's disposable robot arms to mix up combos or move about. The Gerbera arm lets you fire shockwaves that propel Nero away from enemy attacks, and the Punch Line can detach and fly around as Nero rides it. The arms break if you take a hit throughout their specific move, but you tailor an arsenal of up to eight arms just before a mission starts and detonate them anytime how to download devil may cry 5 you like. Some arms do give you an advantage more than specific enemies—the a lot of lashing hits of the whip-like Helter Skelter can shatter guarding enemies, for example—but the method is lax adequate to let you pick the arms you truly take pleasure in making use of in any predicament.
Itsuno caught up with Heat Vision ahead of Devil May Cry 5 PC Download launch to talk about how he keeps the franchise fresh, what influences him (hint: Mad Max: Fury Road), how the game's new multiplayer mode operates where i can download devil may cry 5 and the "low threshold, high ceiling" method he and his group take to appeal to each newcomers and veterans to the series.
Take down the demonic invasion and battle against epic bosses in adrenaline fueled fights across the over-run Red Grave City all to the beat of a really killer soundtrack. Prepare to get downright demonic with this signature blend of higher-octane stylized action and otherworldly & original characters the series is identified for.
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In classic Devil May possibly Cry style you clear the level area-by-area and collect ranking scores from every single encounter that feed into an all round score for the chapter. The point isn't merely to survive, but to attain the upper echelons of the scoring program and claim the coveted, ridiculous ‘Smokin' Sexy Style!' title. The game marks your homework as you play and deducts points for repeating combos and taking hits. The game really sings as you commence fighting at SSS level, switching weapons and zooming around the combat space to create a beautiful improvisational combo of sword slashes, fire gauntlets punches, shotgun blasts and dazzling robot arm attacks.
There is a small bit of irony to the backlash DmC: Devil Could Cry received. Even though NinjaTheory was criticized for changing the series to the point of being unrecognizable, the original Devil May Cry began as a sequel in the Resident Evil series, with its name later changed as it was reworked into its own franchise. DmC can largely be viewed in this exact same way nowadays, as Capcom has not ignored the original games in favor of its alternate-universe title. In reality, the opposite has largely been accurate. There's been no news of a sequel, and the likelihood of it is specially slim now that Ninja Theory is a Microsoft-owned studio.
What happens next” is normally killing a bunch of demons, to be clear. Halfway via the assessment, and I've however to talk about Devil Might devil may cry 5 pc download Cry's combat—a sin, I'm confident. Suffice it to say, Devil May Cry 5 puts with each other an impressive triple-threat.
Despite his frailty and the uncommon complexity of his combat systems, V is the easiest character to play as. The trade-off in between auto and manual attacks means that if you're not getting to grips with his exclusive approach then you're nevertheless not going to struggle, but for these who want to delve in a bit more there is a lot to get your hands on.
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kaorei-endgame ¡ 6 years ago
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Ranking of Resident Evil save room themes?
I got my first latte of the season, it’s chilly enough to wear pants indoors, #Streamtober started yesterday. LET’S DO THIS, NICK. >:O 
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17. Resident Evil 6 Chapter Ends, All Characters: Back to the cabbage patch. None of you are valid, with your Netflix Original knock-off of some ABC knock-off of 24-ass soundtrack. Go suck a giraffe’s dick with an Ada clone, Jake Muller.
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16. Resident Evil, Deadly Silence: What is this Resident Evil for Babiez? Nintendogz+ResidentEvilz? Imagine listening to this on the crappy DS speakers. Wasn’t there something creepy about Jill’s costume in this game, like you could tear pieces of it off, or am I just conjuring fall memories and combining them with how they went out of the way to add boob bounce to the REmake 15 years after the fact, and now Jill’s boobs on PS4 undulate languidly beneath her shirt like a pair of Dragon Quest Slimes yearning to be free. This track: aural despair, unleavened. A way to quickly induce nausea in dogs who have eaten chocolate or raisins.
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15. Resident Evil 6, Ada Chapter End: Well, okay, this one is all right. The first fifteen seconds feel like a HiFi version of a track from those Playstation 1 top-down shooters where you played a murder clown or a pyro guy escaping a space prison where you were held for crimes you definitely DID commit. The little background jog kicks in soon after and look, I’m a soft sell for ululation, what can I say.** But it just all just serves to stir memories like embers finally gone to smolder beneath the fireplace ash, stoking them after all these years, reminding me what a weird psycho they turned Ada into in this game. I like reflecting on how people got so mad about there not being co-op in Ada’s campaign that Capcom patched in a partner but his name is like “TeamMate” or “Buddy” and he has no lines of dialogue and is never addressed in the story in any way and thus is either a figment of Ada’s imagination or he’s a real dude who’s just pretty quiet and ultimately drowned on that sub? Well, I guess life’s tough if you’re the (potentially imagination) friend of an ex-spy turned pod person.
**(i contacted my musician friend, Kylie, who confirmed that ululation  was the term i was thinking of, lest i second guess myself. at the same time, i’ll post her text here lest i misrepresent her words “Yeah, ululate as a technical term is vibrato using the tongue, so that would be wrong, but ululate as a descriptor refers to a sound that has a very pronounced waver between tones to it.” cool! i’ve often wondered if that’s the most accurate way to describe it. thanks Kylie!! :D)
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14. Resident Evil Revelations 2: Claire gets the best costumes probably across the whole series and yet it feels like she’s gotten the least love of all the main cast. I never really got it, she looks good in denim, whether jacket or pant, and her Revelations 2 blazer does her all the favors. But now they’re remaking RE2 and they turned her face into this weird porcelain Precious Moments dol—MY BELOVED DAUGHTER. MY MOIRA. I SWEAR I’LL FIND YOU. FOR THE SAKE OF JBLL I WILL AVENGE YOU AND THE OTHER ONE.
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13. Resident Evil 0: What’s with all the shivery whiney stuff. Like your younger sibling running nails down the chalkboard of your spine, like how the speed run of this game hinges on juggling an evasive bat with 5 out of the 6 flame rounds on hand, so try. Neither relaxing nor scary. Do I hear something like a bongo in the distance? That is the clarion call of Becky Chamber’s goose booty coming home to roost.
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12. Resident Evil 7: I had a dream last night about this game. If you have phobias about glass and/or mouths and/or wasp genitals, I would skip this paragraph. I was in the house where you have to run away from the mom with the disgusting wasp hive vagina. Also—unrelated and yet somehow related, as dreams always are—I had opened a beer bottle in such a way that the stem broke. I had decided to drink it anyway and now, as I progressed through the house, I found that there seemed to be endless small slivers of glass in my mouth that I had to repeatedly spit out lest they cut me. When I woke up, my jaw was clenched to the point of soreness. Welcome to the family, I guess. Otherwise this save room music reminds me of the game itself: mostly dull and barely there.
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11. Resident Evil Revelations: Item Box Music, only Save Room Adjcanet. Can’t disassociate this from the “swish-swish-swish-SHUCK” sound effects of navigating menus to equip Charge Shot 2 to my Shotgun. Not as pleasing or as integrated into my bone marrow as  the Resident Evil 3 equivalent, but I have probably played this game through thirteen or fourteen times at this point. Life is short and yet the strings of fate tug us the directions they will.
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10. Resident Evil 5: Again, this is menu music. No save rooms at all in this game. Anyway I have no inherent memory of this song because I’m sure I’ve talked over it while upgrading my M92FS to 100 bullet capacity 110% of the times I’ve played this game. Exempted from higher echelon of rankings on these technicalities, but still A POOR PERFORMANCE INDEED for Not The Best Resident Evil Yet Paradoxically The One That’s Given Me The Most Joy In My life.
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9. Resident Evil, Dead Aim
: Wow I almost can’t believe I don’t remember this despite playing this game enough to write a speedrun guide for it. Well, that was the style at the time. As was a bloated zombie corpse boss, I suppose (long before Left 4 Dead, those copy cats), whose weak spot was its exposed brain which, halfway through the fight when you’d done enough damage, would pop out and dance a sprightly jig on its brainstem every time you shot it. With the whisper of wind and rain and single intermittent synth I feel like I’m living in a cyberpunk future and not a game whose protagonist’s “””cajun””” accent is as questionable as its presentation of the antagonist’s gender.
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8. Resident Evil, Umbrella Chronicles
: Hey now, weird bit of the creepy-freaky bass here kind of does put you in a certain headspace, but it’s not the headspace i remember of this game, which was basically unplayable in co-op for the final 3rd because a failed QTE would result in a hunter slicing away half your health. Good for an Into the Breach playlist to keep you focused on the action and stop you from trying to play it while also binging a Netflix show about werewolves that you didn’t really like anyway, and splitting your attention between visual mediums is just getting Good Pilots Killed.
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7. Resident Evil 2: Ominous. Maybe TOO Ominous at points. Aren’t save rooms about being safe? I guess we could argue that because the save room reflects the lacuna of safety  BING BONG piano is the Try Hard version of video game music asking “you scurred yet?” Perhaps a novice mistake from a first-time director who would go on to do so many great things (well, RE2 among them, no lie). In a way, this fits with Rookie Cop Leon S. Kennedy, and anyway it’s so over the top I’m kind of okay with it. Most innervating when first heard on your way to equip a cowgirl costume for fast-firing six-shooter action. Guns suck, and cowboys too, but both are okay if we experience them in the abstract sense. This is what culture teaches us. Fan the trigger.
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6. Resident Evil 4: A surprisingly gentle one, considering the series turn towards action from which it would never recover. I am transported to the early minutes of a horror movie where the audience knows something the protagonist doesn’t about the terror that’s about to befall them while they blithely pick up a desiccated nudie mag in an old shed on a haunted property they inherited from their estranged uncle, more focused on the “ballistics” before them than the axe murderer crouched in the shadows of disused farm equipment behind.
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5. Resident Evil 3, Nemesis: More languid riff on 2. Strings get you shivery, and no more than a single BONG per two measures proves that save room music is as much about the notes you DON’T play. Two bongs to scare, but one bong to keep you on your toes, disallowing you from getting *too* relaxed by the soothing bleeps and bloops as you combine the 3 Gunpowder As you just found to make sure you have enough ammo to pistol-juke the so-called unkillable Nemesis. You’re not coward, but that doesn’t make you brave. Discretion is the better part of valor, they say, but that’s not taking into account that non-discretiony valor rewards you directly with a faster-firing pistol with critical headshots. :3
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4. Resident Evil 1, Vanilla: Gentle, plucky strings make you question your memory, more familiar with later revisions than you are this one. How often was I in this place? Or does its primacy belie its immediacy? If I went to the strange, pointless closet around the corner from this medicine save room, would I find a broken shotgun I expect there, a round of magnum ammo, or simply the ghost of discarded aspirations masking as memories. I recall a time when it felt like time was enough, but then again, this was back when anything sub-three hours would get you the infinite rocket launcher, regardless of how many First Aid Sprays you used.
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3. Resident Evil 1, REmake: High fidelity version of RE1’s gentle strings remind you of simpler times when your worst fears were zombies resurrecting into scarier, faster zombies with claws. What we wouldn’t give to go back to those days, and maybe tell ourselves not to take out so much student debt. Listening to this sends a pulse of gentle energy through my shoulder blades that makes me think “relaxation,” though I’m not sure my body understands the meaning of the word. A respite in trying eras, there is no association with the tension of shaving 15 minutes off your time to be competitive. “Safe Heaven,” they call it; a theme for a place that is not our own, but should be.
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2. Resident Evil 1, Director’s Cut: Wow I did not expect music box chimes and tones stirs something ancestral in my blood. I’ve played the Director’s Cut far more times than the original RE1 and this is like coming home to a big house where I enjoyed an idyllic childhood, but I now know every box is filled with the creepy knife doll from Onimusha. Though these senations are foreign to me, something about them inspires a thirst for a homeland I never knew.
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1. Resident Evil Code Veronica: The absolute chillest. In life, paths may wind, but the ultimate  The strings are tickling your spine. You’re so relaxed you feel like oiling your ponytail, and you could even take a nap in Steve Burnside’s arms without reflexively gagging. When you hear this, you are at peace, and the world seems like a place that can be kind. Truly, the Code is Veronica.
and don’t forget to vote in our poll on whether or not we’re playing Claire A or Leon A tonight!
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metalraindrops ¡ 7 years ago
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Guns of the Frontier - Sidearms
There are hundreds, if not thousands of different models of firearm on the Frontier. Some are obtuse designs that look alien in the hands of their users; others are refurbished and modernized versions of eons-old designs, adapted to kill in a modern battlezone. Guns of the Frontier will focus on the most commonly utilized weapons in the Frontier conflicts between the IMC and the Frontier Militia.
Despite what popular media would have you believe, sidearms are not as prevalent amongst the IMC and Militia as they seem to be. Anything a sidearm can do, an SMG can do better - which is even worse when, outside of the confines of boarding actions, anything an SMG can do, a rifle can do better, too. However, that is not to say sidearms are not issued - they are just generally not seen in kit given to most frontline fighters. Officers carry them, as is tradition. Rear echelon troops who aren’t expected to see direct combat are assigned sidearms for defensive purposes. Even some frontline fighters choose themselves to carry sidearms, albeit usually purchased and fed with discretionary funding.
And that is also not to say that sidearms do not have a place. Special forces such as Pilots are commonly issued pistols to supplement their primary firearm and their anti-Titan weapon. And any Pilot alive after serving for more than a year knows that in a close-quarters environment, pulling your handgun is much faster than reloading - and a move that can save your life.
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Lastimosa Armory RE-45 Autopistol Caliber: 11.43x23mm (commonly referred to as .45) Effective Range: 75 metres Action: Short recoil Factory Fire Modes: Semi-auto, 780 RPM full auto Magazines: Gen1 (left) issued with 30 round magazine, Gen2 (right) issued with 20 round magazine
The RE-45 is one of the many sidearms favored by Pilots. While .45 diameter ammunition is a concept hundreds of years old, humanity’s advancing metallurgy abilities have continued to cement it as a gold standard for sidearm performance. Offering fully automatic fire, the RE-45 is capable of a surprising amount of destruction for such a small weapon. Of course, however, without augmentations it is heavy, unwieldy, and hard to control without an aftermarket buttstock. Pilot augmentations mitigate many of these issues, however, allowing the Autopistol’s lethal performance to shine.
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Lastimosa Armory Hammond P2010 Series Caliber: 11.43x23mm Effective Range: 55 metres Action: Short recoil Factory Fire Modes: Semi-auto Magazines: P2011 (left) issued with 12 round flush-fit; P2016 (right) issued with 14 round "12+2″ magazine carrying extended buttcap
The P2010 series is found widespread across the Frontier, not just in the holsters of officers but in the pockets of civilians. Lightweight, affordable, reliable, and still packing a mean punch, the older P2011 is more likely to be seen in the hands of most Militiamen and Militiawomen than the next-generation P2016 used by many in the IMC, such as ARES Division head General Marder. While preferred by most unaugmented personnel, many Pilots aren’t fond of the weapon - it lacks the speed of an Autopistol, the accuracy of a Wingman, or the raw firepower of a Mozambique. But some still carry it - what is lightweight for a normal human is practically ethereal for a Pilot, and numerous veterans like Apex Predator head Kuben Blisk prefer it simply for how fast it can be readied.
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Phoenix Defense B3 Wingman Caliber: 10.9x33mmR (commonly referred to as .44 Magnum) Effective Range: 100 metres Action: Recoil operated; double-action/single-action available as backup Factory Fire Modes: Semi-auto Magazines: Both standard (left) and Wingman Elite (right) issued with 6 round cylinders
In many ways, the Wingman is similar to the Autopistol - heavy, unwieldy, and with harsh recoil that makes it difficult to control multiple shots. The difference lies with the weapons’ intended functions - while the RE-45 works best when kept on target, with a Wingman all you need is one shot. That makes it surprisingly popular with Pilots and the unaugmented - everyone can appreciate the high accuracy and firepower that the Wingman offers, and in a civilian role it is used most often by big game hunters who need something as a backup for their heavier daily driver.
The Wingman Elite is a recently released variant of the standard Wingman, optimized for police and military units. Most Elites have an ergonomic grip that is printed to order and customized for the imprint of the customer’s hand, though all of them carry a match trigger and a built-in, open-topped Iron-Dot holographic sight, features intended to make it easier to use in high and low-G conditions.
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Altimirano Armory SA-3 Mozambique Caliber: 10mm Effective Range: 30 metres Action: Cyclic particle acceleration Factory Fire Modes: Semi-auto, 150 RPM automatic Magazines: 4-round “economy” and 6-round high-capacity batteries available
Cyclic particle accelerators, or “cyclacs”, aren’t often seen on the battlefield - while the technology has existed for several decades, it is only recently that they have become hardened enough (at least on paper) for field testing. The Mozambique, named after an ancient yet effective handgun shooting drill, is one of the first cyclac pistols to begin dissemination among the ranks of Pilots.
A major issue with current-generation cyclacs is low muzzle velocity; the Mozambique was designed with this in mind, and functions as a shotgun pistol, discharging three particle balls simultaneously in a triangle spread pattern. While the particle balls lose cohesion at a criminally short range of thirty metres, within its effective range the Mozambique is incredibly powerful, ablating armor and sublimating exposed flesh. One well-placed shot can be enough to kill even seasoned Pilots.
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Lastimosa Armory Smart Pistol Caliber: 11.43x23mm Effective Range: 70 metres dumbfired; 20 metre range limit for smart mode Action: Short recoil Factory Fire Modes: Dumbfire semi-auto, 480 RPM up-to-six-round “smart burst” Magazines: Mk5 (left) issued with 12 round magazine, Mk6 (right) issued with 16 round magazine
Of all the weapons and all the ways to die on the Frontier, none are more feared by Pilots than the Smart Pistol - the death you won’t see coming. The weapon of choice of deep cover agents, the mysterious Advocates, and every variety of alphabet soup agency you can find, the Smart Pistol is a mild-mannered handgun when loaded with standard .45 rounds. But when it is loaded with its Extreme Accuracy Tasked Ordinance (EATO) ammunition, the Smart Pistol becomes the deadliest man-portable weapon available on the Frontier.
Carried underneath the barrel is a dumb AI-driven targeting computer that can live-calculate the firing solutions of five or six (depending on the model) separate rounds simultaneously, on anything recognized as a target within a 40 degree cone stretching 20 metres out from the barrel of the weapon. The extended barrel carries electromagnets that pull on metal in the EATO round to set up an initial exit curve that the round itself can then fine-tune as it flies, with assistance from the targeting computer.
Once the trigger is pulled, the Smart Pistol will discharge as many rounds as it has locks without further operator intervention. Its fire and forget nature, combined with the fact the electromagnetic barrel doubles as an integral suppressor, gives it a heady reputation - when any figure in a position of power seems to die mysteriously, the Frontier’s first guess is almost universally “caught on the wrong end of a Smart Pistol”.
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didanawisgi ¡ 7 years ago
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A depressing and predictable series of events seems to follow mass shootings like the one that took ten lives Friday at Santa Fe High School. First, we learn that an unspeakable act has occurred in a place where we imagine we, or someone we love, could have been—a church, a movie theater, a shopping mall, a dance club, or, in this case, a school. Then we begin seeing the killer’s picture on our smartphones, tablets, laptops, and televisions, along with images of the stunned and tearful survivors. Next come the calls to strengthen America’s gun control laws, as people convince themselves that the latest incident is the one that will finally bring change.  Our legislators tweet their sympathy while doing little else. And amidst the furor, those who own guns, roughly a third of the U.S. population, quietly go out and buy more ammunition, if not another gun.
To understand why, after decades of massacres, there aren’t stricter gun laws in this country, one has to understand gun culture. And nowhere is gun culture more evident than in Texas. Guns here, as in many parts of the country, aren’t just about self-defense. They’re also about history, identity, and community. Experts say that ignoring, dismissing, or denigrating that fact is what dooms any discussion of gun control.  
The fight for Texas’ independence, like the fight for American independence, was a plucky pushback against government overreach.  Back in 1835, the dictatorial ruler of Mexico dispatched troops to seize a small cannon from settlers in Gonzales, Texas. The settlers, who had been using the cannon to fend off Comanches, then turned it on the Mexican soldiers. And to make their feelings as clear as an extended middle finger, they raised a homemade flag with a picture of the cannon on it and the words “Come and Take It.”    
Today, some 183 years later, it’s hard to drive anywhere in Texas without seeing a “Come and Take It” bumper sticker. Only, instead of the words paired with a cannon, you’re more likely to see the silhouette of an AR-15, which is America’s most popular gun—and notably, the weapon used during the mass shootings in Newtown, Las Vegas, Orlando, Sutherland Springs, and Parkland. (Friday, Governor Greg Abbott stated that initial reports that an AR-15 was used at Santa Fe were erroneous—a shotgun and a revolver were used.)
The ubiquity of that bumper sticker is a not-so-subtle reminder of how Texans feel about the right to bear arms.  And the sentiment cuts across class, gender, and race lines. Whether it’s a beat up pickup truck in Gonzales or an Aston Martin in Dallas, one would be wise to assume the driver has a gun in the glovebox, if not holstered at the hip.
Which is why horrifying mass shootings—even those uncomfortably close to home, such as those in Fort Hood, Dallas, Sutherland Springs, and now Santa Fe—don’t dent Texans’ resolve to keep their proverbial cannons. Particularly when the incident seems to confirm the belief, dating back at least as far as the Texas Revolution, that the only thing that stops a bad guy with a gun is a good guy with a gun. Recall that a resident of Sutherland Springs chased down the assailant while firing multiple rounds from his own AR-15.
“This notion of cultural competence, of being cognizant and sensitive to cultural differences, is something that we typically talk about in terms of race, ethnicity, gender identity, and religion,” says Daniel Webster, the director of the Center for Gun Policy and Research at Johns Hopkins University. “But one of the starkest cultural competence problems we have in this country has to do with guns.”
Webster says that many gun control advocates claim the moral high ground while calling gun owners “redneck idiots.” They question gun owners’ intelligence for ignoring gun violence research, but fail to note that, despite the terrible number of mass shootings in recent years, homicides and other violent crimes have actually decreasedsignificantly nationwide over the past 25 years, even during periods when gun sales have spiked, as routinely happens following mass shootings.
The interpretation of gun violence statistics—what is or isn’t “fake news”—seems to depend on whether you’ve ever used a pistol to shoot a rattlesnake menacing a family pet or scared off a trespasser by just standing on the porch holding a shotgun (perhaps pumping the forestock to show you mean business).
“One common denominator in all these mass shootings is the shooter was in complete and total control to selectively and casually put bullets in the heads of cowering people.” says Jerry Patterson, a former Marine, Texas state senator and land commissioner who pushed through the state’s concealed carry law in 1995, which was signed by then Governor George W. Bush. “The first time someone returns fire, the shooter is no longer in complete and total control.”
In Texas, as elsewhere in the country, there are gun owners who identify as redneck and play up the stereotype that their opponents deride. But gun owners are also in the highest echelons of government and industry. They carry pistols in their briefcases and go on hunting trips together to forge alliances and strike deals. Indeed, hunting camps and leases are often equipped with airstrips to accommodate private jets.
“It’s a ritual of having a couple of drinks and cooking supper and getting up early in the morning to go sit in a deer blind or walk the hills and hunt for birds,” says the prominent Houston attorney Dick DeGuerin.
Those who study gun culture say it’s not only attitudes and beliefs that drive gun ownership; it’s also activities and communities, which give gun owners a sense of identity, connectedness, and meaning. Harel Shapira, an assistant professor of sociology at the University of Texas at Austin says that during his three years embedded with gun enthusiasts in Central Texas he’s learned it’s a mistake to harbor the liberal East Coast condescension that people who carry firearms are those “crazy people down there” in states like Texas. It’s a condescension he himself held prior to his research. “Gun culture is not just a Texas story, it’s an American story,” he says, “Until we understand and appreciate that and start consensus building, people are just going to get further entrenched into their identities.”
Hunting and plinking at cans are recalled fondly by many in Texas as bonding activities with their parents. Guns are heirlooms passed down through generations and used to hunt the Thanksgiving turkey and Christmas goose. Moreover, millions nationwide participate in tactical or sharp shooting competitions and belong to gun clubs that are the focal points of their social lives. Those enmeshed in gun culture take pride in their safety mindedness and technical skills as well as their ability to protect themselves and their families if necessary.
“I put up in my garage the target that I got while training to get my concealed handgun license,” says Gerry Brown of New Braunfels, a 60 year-old grandmother of ten and accompanist for a local high school choir. “So if anyone tries to break in, they’re going to go, ‘Oops, wrong garage,’”
She, like virtually everyone, is appalled by mass shootings, and was devastated by what happened in Sutherland Springs, not far from where she lives, as well as in Santa Fe, not far from where her daughter lives. And yet she says such incidents only stiffen her “Come And Take It” stance, particularly regarding calls to ban or confiscate certain kinds of weapons or gun accessories. “Try that in Texas,” she says. “It won’t work.”
All this has Jerry Patterson, the gun rights advocate and former elected official, surprisingly in agreement with Daniel Webster, the gun control advocate. “We’ve have gotten too invested in our clichés,” says Patterson. “There are things we can do if both sides can just come to the table with an open mind and be willing to accept the validity of the other person’s point of view.”
Points where both sides can possibly find agreement?
Ensuring better data entry, coordination and enforcement of the National Instant Criminal Background Check System, or NICS, used to check the eligibility of anyone wanting to buy a gun. And expanding its use to include online and gun show private sales.
Punishing those who lie on the form submitted to NICS and giving authorities more than three days to vet submissions.
Recovering weapons from people who bought firearms and then subsequently did something that flags them on NICS, such as committing a felony, beating up a domestic partner, becoming addicted to drugs, or having a psychotic episode.
Broadening who is prohibited from buying a gun to those convicted of stalking offenses and violence against dating partners.
Preventing copy cat crimes by taking steps to avoid naming and raining fame on mass shooters in the media (this would likely be done not through legislation, but by getting media outlets to police themselves, much as social media is now being asked to do when it comes to hate speech and fake news).
Garen Wintemute, an ER physician and director of the Violence Prevention Research Program at the University of California-Davis who has spent almost $2 million of his own money studying gun violence, says what opponents and proponents of gun control share, whether in Texas or elsewhere, is that they don’t want innocent people hurt.  “We can start the discussion there,” he says.
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languagerp ¡ 8 years ago
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THE LEGION – LEGIO IX, known commonly as L9, is the standing army and peacekeeping force of Irminsul. Originally an expeditionary league from Earth, they were formed as a failsafe and diplomatic chokehold by Earth against the rising might of the corporate-- a plan which, upon Imperator Stone's betrayal and subsequent ousting of loyal Earth forces on the station, backfired horrifically. It is said that when she and her forces appeared at the side of the nascent rulers of Irminsul, a young, rather fanciful officer remarked that they were "like the lost legion of Roman myth, come across time and space-- specters in black armor and holographic crests, formidable, fearsome, an unspoken threat. The blood drained from the face of Earth's negotiator." Though influential throughout much of its history, L9 rose to great prominence for its brutally efficient quelling of the Artifex uprising, when the imperator and L9 destroyed much of the insurgent robot forces and sent the rest into hiding, where they are now hunted by Gestirn inquisitors. L9 forces also serve to inhibit and crush Handler-sympathetic sentiment. In recent years, the imperator has begun to chafe under the restrictions of the Council, who fear that L9 has become too powerful under the imperator's control. This, however, is only the beginning...
JOINING: For many of Irminsul's poor, joining on as a legionary represents one of the few opportunities they have for gainful employment and moving up the social ladder. However, L9's tolerance does not necessarily translate to equality; though the playing field is significantly more level than the city at large, class disparities manifest themselves in ways both subtle and not. Often those who are centurions-- that is, the leader of a lance-- are, for example, are the children of wealthy families, many of whom attended the highly regarded Irminsul Academy, where they receive both an advanced education and are immersed in the cult-like spirit of loyalty and solidarity encouraged among L9's members. Several prominent military families fund the school alongside the Council, and it is said that all but one Imperator in L9's history has been appointed from among their bloodlines. Thanks to this abundance of resources, the Academy allows a small number of gifted students who would otherwise be unable to afford to attend to learn with the rest of the student body, and many have gone on to serve with distinction in various branches of L9-- the most famous being Imperator Stone herself, who graduated with with one of the first classes. CULTURE: To serve in L9 as one of its legionaries, for the majority of its members, is an honor-- or at the very least, a way to make something of oneself. As previously mentioned, much of the upper echelons of L9 brass are alumni of the Irminsul Academy and as such, share many of the same experiences from their school days, thus creating an intensely insular and proud sense of brotherhood among the officers. The high rate of intermarriage among L9 members and the families that commonly produce them only contributes to this. There is a social distinction between wealthier members, and the much larger part of L9 that consists of the rank-and-file legionaries, though the disparity is much, much smaller than that of Irminsul’s society at large. As such, the two parts of L9 do tend to keep more to their own; given the nature of their work and formation, however, close bonds can and do form between officers and their men. Above all, however, most legionaries are fiercely loyal to the current imperator, who is more or less regarded as a hero of the city and a living legend, having been credited with EQUIPMENT/TECH: Standard wear consists of a suit of durable and matte black armor, hard to the touch but flexible due to the plates which connect across the softer material underneath, and lightweight to boot. The advancement of military technology has allowed this style to offer a hefty amount of protection; standard bullets will not penetrate it, though as of late L9 has been on high alert due to the proliferation of armor-penetrating bullets and melee weapons on the black market. At the head the suit ends, extending to partially cover the jaw and chin and framing the face. Typically, one wears a detachable helmet over the head, which has a visor which, though tinted on the outside, holds a HUD which provides a high level of analysis and information and can be used for tasks such as routing legionaries, detect heat signatures, receive messages from command, and more. The standard set is also equipped with holographic detailing-- the helmet is capable of displaying a crest reminiscent of a Roman galea for patrol and parade purposes, and lances will often display their number on one hand, and callsign (or a symbol of their lance) on the other. Additionally, it is not unheard of for legionaries to modify their armor for decorative purposes (Imperator Stone was known to have red holographs instead of the standard blue), though the cost comes out of their own pocket and thus is found more among those in positions of authority or fame. It is common for legionaries heading into combat situations or reconnaissance missions to wear equipment suited to the objective-- for example, the former may don an exoskeleton for reinforced physical capabilities (jumping higher, being able to hit harder and be hit harder, etc), though the quartermasters of L9 are quite strict about requests, given the high cost of developing and producing said special equipment. Weaponry encompasses a wide range of both standard issue items like pistols and rifles to more advanced (though not neccessarily uncommon) inventions like the Legion Arcus, a rifle which utilizes laser beams rather than ammunition, and the Legion Gladius, which is a retractable energy blade outfitted to one's glove. It is not unheard of for unique (whether cosmetically or functionally) weapons to make their way onto the field, particularly in more specialized roles. AUCTORITA: In recent years L9 has also conducted multiple trials on the development of augmented humans-- genetically modified for powers (known as "auctors") which bring to mind the superheroes of comic books long forgotten. Said experiments are conducted in utter secrecy, and produce much more failures than successes. Auctorics-- that is, those with these experimental powers-- often are subject to extreme physical and mental trauma, something which as one might expect, debilitates and leaves permanently affected even the hardiest of people, especially since auctorita as a field is still in its early stages and success is defined as simply surviving with their new auctors. Very few people withstand the process, and those that do are generally legionaries, since they are selected with care and only augmented following numerous trials with (often unwilling) prisoners and other easy to erase civilians. Auctorics are outfitted with a kill switch within their bodies, a precaution mandated by those overseeing the scientists performing the procedures-- not only to ensure their loyalty (and therefore a return on the exorbitant sums invested in them) but because a rogue auctoric could potentially wreak great havoc in Irminsul. THE IRMINSUL ACADEMY: Created in the early years of Irminsul, the Irminsul Academy began as an outpost for the forces accompanying colonists-- but as the years went on, and new facilities were constructed for L9’s forces, the sector was remodeled to house recruits and training installations. Today, the Academy (as it is so known) is one of the premier places of education on Irminsul, having produced every single imperator to date, along with numerous decorated officers and a smaller number of politicians and scientists-- though it remains heavily military-oriented. The Academy formally educates students at age 18, following a rigorous series of entrance examinations testing for both physical and mental capability, as well as soundness of character (though, for those underperforming from traditionally military or otherwise powerful and wealthy families, exceptions can and are often made). Students are assigned to units of five based on a balance of aptitudes discerned from the entrance exams. These are known as lances, and they train, eat, sleep, and often attend classes with for the duration of their four years at the Academy. Each lance is given a name from an established pool which will be unique to them for the duration of their education, and each member is then assigned a number within the lance, with the exception of the appointed head, who is referred to as lead. It is not uncommon for the lead of a lance to change multiple times in the early stages of one’s education at the Academy, as they are more or less appointed by consensus of the other members (or force of personality), a marked difference from actual military practice. Lances that have members that die (as sometimes happens due to the nature of the education they are undertaking, but is relatively uncommon) or fail out/are expelled may be reformed-- that is, disbanded or otherwise given new members, if there are enough people, but there have been occasions where lances have been forced to continue on with fewer members. Upon graduation, lances will dissolve, in order to encourage loyalty to more than just one’s schoolmates, as well as to provide educated and highly trained officers for those who enter directly into the legion without attending the Academy, as is the case with a majority of L9’s members. It is not unusual for former members to end up working in the same lances, but it is highly unlikely that the lance will ever have its entire original roster. RANKS: L9 prides itself on its flexible structure, based more on small, close-knit units known as lances. Unlike the lances of the Academy, L9 lances do not have a set number of members, though typically they range from four to seven. Different lances have different specialties. Some, for example, may be distinguished in covert operations, while others are meant for open combat, while others still may be assigned most often to patrol. While all lances are expected to be ready for typical combat deployment, their rosters tend to reflect their specializations; a general combat/patrol lance, for example, usually has a legionary who is or has had training as a medic. Imperator - The head of L9 and its face. The imperator reports directly to the Council of Gestirn and is one of two consuls, but in recent days this position has become more and more independent of the authority of the Council at large-- thus raising the tension between them. Legate - Serving directly as members of the imperator’s lance (known always by the callsign Omega), these officers also serve as command for lances of different prefectures-- the imperator (Omega-Lead) and Omega-One generally manage Kyo lances, Omega-Two and Three oversee Herz, and Omega-Four and Five are in charge of Beine. They are handpicked by the imperator to serve, though the choice in of itself can be political, as is oft the nature of such high-profile positions. Centurion - The leader of a lance. Centurions are responsible for reporting to their legate, and are responsible for the lives and safety of their lance. Though required to more or less follow orders, they do have leeway in the execution of said orders, and are in fact expected to be able to improvise in the field as necessary. Legionary - A member of a lance, though this is also used to refer to any member of L9 in general. Legionaries who do not undergo training at the Academy instead are given a much faster basic training lasting several weeks (starting as soon as age 18), from which many will be weeded out, whether for health or lack of aptitude. From there, those who show particular talent for a field will then enter further training for that field, and eventually all those who remain are assigned to a lance. Legionaries who are unsouled are offered, like in other corporate positions, a chance to earn soul.
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fandeadgloves ¡ 8 years ago
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Crazy Theories I will headcanon
Look, the fact is Season 4 doesn’t make sense. I still say that Johnlock endgame is still the only way you can make thus fuckery worth all the references and silliness. The problem is I’m not sure most people care anymore. I think the show missed it’s window of opportunity with the audience. I’m pretty sure I don’t care anymore.
That said, these are some of the serious and crack-adjacent theories I’m willing to accept as Mofftiss’s mad master plan.
Sherlock actually did jump off that building -no tricks- in TRF and then he went into a coma and everything since then has been his crazed imaginings. Extended Mind Palace Theory but going far back before Sherlock was shot by Mary.
John and Sherlock were having regular sex during Season 2. They were in a fairly new, but closeted, relationship (to hide it from the media at John’s insistence) at the time Sherlock jumped. John pretended it was casual and blames Sherlock’s death (suicide) on his own emotional distance.
Mary’s death is obviously fake. It’s silly but worse, it is filmed with poor continuity and flies in the face of ‘in universe’ physics and logic. I’ll accept a silly death scene but not when they told us explicitly in the previous season that gun shots don’t. do. that.
Compact Luger pistols do not fire tranquilizer darts and I’m not blaming a lazy prop guys because dart guns that look like standard pistols isn’t a concept supported by any cultural shorthand either.
We establish in TAB that John abandoning Sherlock is a scene all in Sherlock’s head but then John does far worse in Season 4 and we are expected to believe it.
“It’s never twins.” (a secret twin since the beginning). I.E. There is another version of the story line (since the beginning) that runs parallel to the one we already watched. A different version of what we’ve seen. We’ve been told lies for one reason or another. There is NOT a secret extra episode. There is a secret parallel series. At least 3 episodes would be needed to explain this nonsense. 
Sherlock is a made-up character by a depressed ex-Army Doctor with a boring life. Nothing ever happens to him so he filled his blog with fake adventures and he lives his ‘Secret Life of Walter Mitty’ even as he meets and marries a blonde nurse and continues to be shit at his job.
Mary never existed. When John says, “My Husband is 3 people” it isn’t a case, he means Sherlock. He married Sherlock, that’s why the wedding is coded that way. Mary is a figment of Sherlock’s druggy-head and John’s blog. So Sherlock/Mary and the 3rd person? IDK, Moriarty? Molly? Mycroft? Billy? Eurus?
John in the well at the end of TFP is a reference to The Adventure of the Retired Colourman where there are bodies in a well hidden under a dog-kennel. This is a story about a mad man killing his spouse and supposed lover. More reference’s to Sherlock’s madness or Mary’s?
Season 4 was all an elaborate trick to get angry letters sent to the BBC and bad professional reviews. They are joyful trolls. They like to make fans mad and read negative reviews of their work. 
The show was all set for a gay reveal in Season 4 when the new BBC management shut down the romance and killed the blog. They forced the show runners to make is straight because ‘that is the moral choice the audience wants.’ The cast and crew are all crying themselves to sleep nightly. Alternatively, blame ‘The Official Estate of Arthur Conan Doyle.’
Mofftiss are bitter men who got sick of the rabid female fandom and decided to kill their own romantic story rather than satisfy the binders of nasty women that loved the story even more than they did.
The theory that someone recreated one of John’s fake blog cases from earlier into the plot of TST. The comic book stories are coming to life! Moriarty trying to get their attention?
The references to Queen and “I Want to Break Free” extend well beyond Moriarty’s song choice in TFP. And it gets much gayer. Just like the Kinks references in previous seasons.
This one is based on the ‘Pit of Despair’ reference in TLD- A)  We’ve reached the point in the story where The Witch (I’m Not a Witch, I’m You’re Wife!) comes storming out screaming “Liar!” at Billy Crystal because he claims the hero’s purpose for living involves bluffing/cheating at a game - and not True Love. (TM)   B) Next up it’s, “Have fun storming the castle!” C) A little while later we will be reminded that we never saw John say, “I do.” and thus, “Then [he’s] not married. If you didn't say it, you didn't do it. Wouldn’t you agree, Mary?” D) I assume you see where this is going.
The Rowbank billboard is a reference to mathematical matrices(Row echelon form). Two-player zero-sum games or Minkowski metric matrix. Why? IDK. Or maybe Rowbank and Rouge tie together to be a reference to the Redheaded League or Scarlet Roll. Wait! It’s an anagram for: “raw knob,” “orb wank,” “now bark”, or “work ban.” Okay...I admit, all these headcanons are pants. In truth they’re all going on a fishing holiday at Rowbank Reservoir, a well-established recreational fishery housing rainbow trout in Scotland. (okay this one is a joke)
Eurus doesn’t exist. Sherlock shot John? Loving John was a problem Sherlock couldn’t solve and thus, he ‘stabbed’ him. Like the cases. Well, shot him. or something.
The muppet!lock conspiracy is real.
I’m not saying this first list is fact, I’m just listing what I will willingly headcanon about this tv show.
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attackcopterblog ¡ 1 month ago
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Springfield Armory Echelon 4.0C: Compact 9mm Pistol Overview
Springfield Armory has expanded on the popular Echelon pistol series with the release of the Compact Echelon 4.0C in 9mm. Springfield Armory states ” Springfield Armory® is proud to announce the release of the Echelon™ 4.0C 9mm, a duty-grade compact pistol engineered for carry. At its launch in 2023, the full-size Echelon 4.5F set a new standard for modern, striker-fired duty pistols. The new…
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attackcopterblog ¡ 4 months ago
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Integrally Compensated | Springfield Echelon 4.5F Comp 9mm: Features & Performance
Springfield Armory has expanded the popular Echelon series with the new Integrally compensated Echelon 4.5F Comp 9mm pistol. Springfield Armory states “Springfield Armory® is proud to announce the launch of the Echelon™ 4.5F Comp 9mm pistol. Integrally compensated to reduce felt recoil and muzzle rise, the Echelon 4.5F Comp 9mm is meticulously engineered to offer enhanced performance and…
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attackcopterblog ¡ 4 months ago
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Sharps Bros SBGM16 Billet Aluminum Grip Module for Springfield Echelon
Sharps Bros has shown support for the popular Springfield Echelon pistol series with the SBGM16 billet aluminum grip module. Sharps Bros state “These are all cut from billet blocks of 7075 aluminum and we are also machining the Brazilian cherry house. Overall I’ve been really happy with this Echelon as a platform. First, the fire control unit what they call the central operating group is…
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attackcopterblog ¡ 4 months ago
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Springfield Armory Echelon 4.5F 9mm Manual Safety Pistol: Features and Configurations
Springfield Armory has expanded their hugely successful Echelon pistol series with the Echelon 4.5F 9mm pistol featuring manual safety. Springfield Armory states ” Springfield Armory® is proud to announce the release of the Echelon™ 4.5F 9mm Pistol with Manual Safety, adding a new option to this popular line of fully ambidextrous pistols that has set a new standard for modern, striker-fired duty…
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attackcopterblog ¡ 7 months ago
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TYRANT CNC ANNOUNCES UPCOMING I.T.T.S. ECHELON TRIGGER
In support of the popular Springfield Armory Echelon pistol series Tyrant CNC has unveiled their up coming support with the I.T.T.S. Echelon trigger. Tyrant CNC states “The Tyrant CNC Trigger for the Springfield Armory Echelon represents a significant advancement in firearm customization, specifically designed to meet the needs of enthusiasts looking for a Springfield Echelon performance…
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attackcopterblog ¡ 8 months ago
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SPRINGFIELD ARMORY EXPANDS ECHELON PISTOL SERIES WITH DESERT FDE AND OD GREEN
Springfield Armory has expanded on their popular Echelon series of pistols with new colorways in Desert FDE and in OD Green. Springfield Armory states “Springfield Armory® is proud to announce the release of two new color variants of the Echelon 9mm pistol. Now available in Desert FDE or OD Green, these two pistols continue the Echelon’s reputation as a highly adaptable handgun engineered with…
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