#Dexter Fahrenheit
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Hiii first time ever making a memory vault after SOO many failed attempts ! Dexter lore be upon ye.
Also some doodles for your enjoyment. I redesigned Dexter’s grandpa lightly.
#plz click on these for the full viewing enjoyment#psychonauts ocs#my art#psychonauts#psychonauts art#psychonauts fanart#psychonauts original character#Dexter Fahrenheit#Wanda Whelk#Dr. Batty Sawbones#Alton Dynamo#Taffy Fahrenheit#child abuse#child abuse tw#violence tw
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I think it should be a requirement for every fan to read Fahrenheit 451 by Ray Bradbury and 1984 by George Orwell before deciding that they're an anti. I'm so serious.
You think things depicted in fiction or fanfiction are evil or immoral? You think the people writing them are evil or immoral? You think there should be no space for these works of fiction in the world? You think they should be censored or not allowed? Please, go read two of the most famous dystopian novels ever concerning censorship and "immoral" thoughts being treated as illegal.
Oh, you don't like the outcomes? Oh, you don't like the way the world works when suddenly EVERY work of fiction and thought is deeply scrutinized, filtered, censored, burned, or attacked? Oh, YOU don't want to be persecuted for YOUR thoughts?
Yeah, that's what I thought. It's free to think critically. You don't need to be an anti because other people tell you that's the "right" or "moral" thing to do. Free speech and freedom of thought and expression are legal rights for a reason. You won't go to Hell or be persecuted for reading or writing dead dove.
(If you WERE going to get persecuted for writing dead dove, George RR Martin, Thomas Harris, Bryan Fuller, Stephen King, the creators of Dexter, the creators of Breaking Bad, the creators of every mainstream video game, and any author who has written anything about murder, harassment/physical assault, rape/sexual assault, incest, cannibalism, etc. would ALL be in prison. If the mainstream creators are NOT crucified for the dark things they write, I PROMISE you won't be either as a fan in fandom spaces.)
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Jeongin: Why do you guys have chickens in the living room?
Seungmin: So Felix doesn't get lonely if I'm not home.
Jeongin: Oh, like han and his squirrels.
Seungmin: Exactly like that. Do you want to feed them?
Jeongin: Sure, what do they eat?
Seungmin: 45 minutes at 375⁰ degrees Fahrenheit.
Felix: Hey, hey, hey, we talked about that.
Seungmin: I was eating the nuggets to their face to establish dominace.
Felix: You fed one to Dexter.
Seungmin: Yeah, he's an abomination now.
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1C
Sanji (One Piece) VS Turnip Head/Prince Justin (Howl's Moving Castle)
Prince Edward (Enchanted) VS Shrek (Shrek)
Prince Friedrich (Bridgerton) VS Lone Starr (Spaceballs)
The Nutcracker (Barbie in the Nutcracker) VS Merlin (Red Shoes and the Seven Dwarfs)
Sky (Winx Club) VS Prince Eadric (Tales of the Frog Princess)
Shining Armor (My Little Pony: Friendship is Magic) VS Prince Phobos Escanor (W.I.T.C.H.)
Dexterous "Dexter" Charming (Ever After High) VS Prince Bo (Hamtaro Rainbow Rescue)
Shade (Fushigiboshi no Futagohime) VS Prince Sorara (Onegai My Melody: Kirara)
2C
Royce (Love Nikki) VS Rhys (Phantasy Star III)
Pierre (THE iDOLM@STER: SideM) VS Damien LaVey (Monster Prom)
Joshua (Fire Emblem Sacred Stones) VS Luminary (Dragon Quest XI)
Zenos yae Galvus (Final Fantasy XIV) VS Freyjadour Falenas (Suikoden V)
Dimitri (Anastasia) VS Chrom (Fire Emblem Awakening)
Naveen (The Princess and the Frog) VS Prince Achmed (Twisted: The Untold Story of a Royal Vizir)
Prince Wilhelm (Young Royals) VS Prince Li Che (Fake Princess)
Lee Chang (Kingdom) VS Sho (Ultraman Ginga S)
1D
Aladdin (Aladdin) VS Prince Proteus (Sinbad: Legend of the Seven Seas)
Prince Stefan (Barbie as Rapunzel) VS Ling Yao (Fullmetal Alchemist)
Prince James (Sofia the First) VS Ezran (The Dragon Prince)
Prince Charming/David Nolan (Once Upon A Time) VS Claude von Riegan (Fire Emblem Three Houses)
Simba (The Lion King) VS Winter (Wings of Fire)
Dimitri Alexandre Blaiddyd (Fire Emblem Three Houses) VS The Prince of All Cosmos (Katamari Damacy)
Alucard/Adrian Fahrenheit Tepes (Castlevania) VS Noctis Lucis Caelum (Final Fantasy XV)
Fukaboshi (One Piece) VS Alan Stuart (My Next Life as a Villainess)
2D
Karma/Klaude Aidric Renaldi Mattheus Almonte (Cinderella Phenomenon) VS Victor (Romancing SaGa 2)
Amiti (Golden Sun Dark Dawn) VS Garr Kelvin (Tales of Destiny)
Jamie (Cursed Princess Club) VS Kai von Granzreich (Oushitsu Kyoushi Heine)
Karurusu de Yutari Honyalala (Cute High Earth Defense Club Happy Kiss!) VS Hikari Ku (Octopath Traveler II)
August (High Class Homos) VS Sebastian (The Prince and the Dressmaker)
Rei (Kilala Princess) VS Prince Arrow (Petite Princess Yucie)
Frederick (Cursed Princess Club) VS Eolio Ezrest (Witch Hat Atelier)
Leif Faris Claus (Fire Emblem Thracia 776) VS Lune (The Cat Returns)
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Art Fight attacks - Part 2!
Rena Liu - @olive-owl
Venus Wrath - @ghastlyghostly-art
Dexter Fahrenheit - @dammarchy211
Rando(m) - @tobytheeggo
Minow - @cryptidsteacup
UnearthlyOne Amphibisona - @unexaltedonewhoisnotking
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Best And Worst Books From 2022
Top 5 Classics of 2022
5.) Fahrenheit 451 - Ray Bradbury 4/5
4.) Dracula - Bram Stoker 4/5
3.) Frankenstein - Mary Shelley 4/5
2.) The Screwtape Letters - C.S Lewis 5/5
1.) The Hobbit - J.R.R Tolkien 5/5
Bottom 5 Classics of 2022
5.) War Of The Worlds - H.G Wells 3/5
4.) Animal Farm - George Orwell 2/5
3.) Beren And Luthien - J.R.R/Christopher Tolkien 2/5
2.) Roughing It - Mark Twain 2/5
1.) Walden - Henry David Thoreau 2/5
Top 5 miscellaneous genre fiction of 2022
5.) The Road -Cormac McCarthy 3/5
4.) Misery - Stephen King 3/5
3.) The Girl Who Played With Fire - Stieg Larsson 3/5
2.) Batman No Mans Land - Greg Rucka 5/5
1.) Darkly Dreaming Dexter - Jeff Lindsay 5/5
Bottom 5 miscellaneous genre fiction of 2022
5.) Splintercell - Raymond Benson 3/5
4.) Skin -Ted Dekker 3/5
3.) Pirate Latitudes - Michael Chrichton 3/5
2.) Skipping Christmas- John Grisham 2/5
1.) Small Steps- Louis Sachar 2/5
Top 5 Star Wars Novels of 2022
5.) Jedi Search - Kevin J Anderson 4/5
4.) Dark Apprentice - Kevin J Anderson 4/5
3.) Heir To The Empire - Timothy Zahn 5/5
2.) The Empire Strikes Back - Donald F Glut 5/5
1.) The Last Command - Timothy Zahn 5/5
Bottom 5 Star Wars Novels of 2022
5.) Dark Force Rising -Timothy Zahn 3/5
4.) Tatooine Ghost - Troy Denning 3/5
3.) Rogue Planet - Greg Bear 3/5
2.) The Courtship Of Princess Leia - Dave Wolverton 3/5
1.) Splinter Of The Minds Eye - Alan Dean Foster 3/5
Top 5 Young Reader Novels of 2022
5.) Charlie And The Chocolate Factory - Roald Dahl 4/5
4.) Holes - Louis Sachar 4/5
3.) The Magicians Nephew - C.S Lewis 4/5
2.) The Lion The Witch And The Wardrobe - C.S Lewis 4/5
1.) A Series Of Unfortunate Events: The Penultimate Peril - Lemony Snicket 4/5
Bottom 5 Young Reader Novels of 2022
5.) Bailey SK:Swamp Monsters Don’t Chase Wild Turkeys - Debbie Dadey 1/5
4.) Goosebumps: Go Eat Worms - R.L Stine 1/5
3.) X Men Cyclops And Phoenix - Paul Mantell 1/5
2.) Of Mice And Nutcrackers - Richard Scrimger 1/5
1.) Harry Potter And The Cursed Child - John Tiffany 1/5
Top 5 comics of 2022
5.) Calvin And Hobbes: Revenge Of The Baby Sat - Bill Watterson 5/5
4.) Calvin And Hobbes - Bill Watterson 5/5
3.) Star Wars Knights Of The Old Republic Omnibus Vol 2 - John Jackson Miller 5/5
2.) Batman Hush - Jeph Loeb 5/5
1.) Calvin And Hobbes: Attack Of The Deranged Mutant Killer Monster Snow Goons - Bill Watterson 5/5
Bottom 5 Comics of 2022
5.) Archie Jumbo Digest 326 3/5
4.) Amazing Spider-Man Coming Home - J Michael Straczynski 2/5
3.) You’re So Smart Snoopy - Charles Schultz 2/5
2.) Marvel Comics Digest #2 Avengers 2/5
1.) Batman Serious House On Serious Earth - Grant Morrison 1/5
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Day 17: Findley State Park to Van Buren State Park
Distance Covered: 81.27 miles
Total Time (including rests): 7:10 (8:03am-3:13pm)
Time spent riding: 6:22
Average Speed: 12.8 mph
Apples Eaten: 4 (fuji - 7/10, fuji - 6/10, fuji - 7/10, fuji - 5/10)
Today's ride was another boring, yet alright, one. It was basically 80 miles straight West from one State Park to another, only going North or South to switch to less busy roads. The entire ride was on various state roads and side roads, most of which had rather good pavement. I made rather good time for a few reasons. There was the good pavement as mentioned, and then also I had a tailwind for most of the ride, and thirdly, this ride was really flat. I barely had to switch gears at all, and when I did, it was more likely to be because of a sudden change in wind making the ride too hard or too easy, rather than because of going up or down a hill. The weather was also really nice, barely getting above 70 Fahrenheit, and oftentimes cloudy for miles on end.
I stopped twice on the ride, once about half-way through, and once only 10 miles from my campsite. I wanted to not take that second stop at all, but I was getting really hungry and didn't want to hold off on lunch.
Today's ride's main focus was on conserving the battery on my phone. One of my power banks is dead, and I think I might have to use my laptop as a power bank to get my phone fully charged for tomorrow. Because of that, I took various measures on the ride to extend my phone's power. For one, the fewer number of stops meant I spent less time just sitting looking at my phone (of course, that didn't really matter in the end because it meant I arrived at my campsite earlier, and this would have more time reading stuff on my phone). I also kept my phone's brightness as low as I could, and even turned off my maps whenever I was about to be on a straightaway for several miles, only turning it back on again when I believed myself to be close to the next turn.
I saw a few interesting birds on today's ride. In addition to the normal ones, I also saw a peacock on a front porch, a vulture by a field, a bird I think was a hummingbird (it was moving too quickly for me to be sure), and what I think was pheasants in a yard. Apart from those, today's ride didn't really have anything that stood out, which is kinda what I expected, biking across rural Ohio.
Design Notes
Today's notes are probably going to be short (I don't actually know, I have a few key points that I wrote down during the ride, but most of the substance has yet to be written).
I've been thinking about character stats/ability scores. This train of thought comes from 2 places.
1) Yesterday's ruminations on Procedural Generation got me thinking about Characters, Inc. again, in which each character has 6 (maybe 5, I can't remember) stats that affect how well they do in a dungeon. I'll go more into detail later in this section, because I spent a lot of time specifically thinking about Characters, Inc.
2) I've been reading LitRPGs, which are a fantasy sub-genre where the fantasy world has game-like elements, often including ability scores.
Ability Scores
I understand the necessity of ability scores in games in order to simplify complex systems of the world, but there's always something about them that feels awkward. There's always too much overlap between certain abilities, or cases where it doesn't make much sense for you to automatically become better at multiple unrelated things. For example, bench pressing should increase your Strength, but in most games that would also increase your leg power, even though they're different muscles. With that being said, I do enjoy the use of ability scores as measures of characters that aren't directly controlled by players, because then those abilities end up being used in more broad stroke ways, and so it makes more sense. For example, if you have a character with high dexterity, you can't guarantee that they'll succeed at a certain parkour move, but if you give them an entire parkour course, they'll probably complete it more quickly than someone with a lower dexterity score. That brings me to my discussion of Characters, inc.
In Characters Inc, you the player send a party of characters out on a quest, and only receive the results of said quest. As such, this is the perfect place to make use of ability scores, as they can be used to broadly define a character's strengths. Here are the ability scores as I remember them in Characters, Inc. I will describe the ability and what it used to do, if I can remember, as well as what I would have them do if I was to remake the game.
Strength (STR) - Every quest in Characters, Inc has a hidden power level the party has to beat in order to complete the quest. STR contributes directly to meeting that power level. In addition, when distributing damage amongst the party, characters with more STR will have been targeted more by enemies, and so will receive a larger portion of the damage.
Agility (AGI) - I don't remember what this does in the original version of the game. If I was to remake it, it would have 2 main effects: it would influence how long it takes for a party to complete a quest, and it would act as a buffer relative to one's STR such that they are targeted less if they have high AGI.
Endurance (END) - Endurance directly impacts how much health a character has.
Toughness or Defense (TOU) - After getting assigned damage, TOU reduces the amount of damage that a character takes. If I remake the game, it might also increase the amount that the chosen character is targeted, because otherwise a high TOU character is useless without high STR.
Magic (MAG) - Similar to STR, this directly contributes to the power level of the quest. It also increases the chance the character is targeted, but at a much lower rate than STR. Thus, it pairs well with characters that have lower END or TOU.
Luck (LUCK) - Increase the rewards characters receive from the quest. Every quest has guaranteed rewards, but this stat increases the chance for additional gold and/or item rewards. In the original version, each character's luck was used independently to figure out additional gold and items, such that you could get at most +1 item per character. If I was to remake it, I'd probably have it that the character with the highest luck is taken as a base, and each other character's luck is added on to that, but not to the full amount.
That's all. There's no pics today, as the ride was rather bland and boring. Tomorrow I'm headed straight North to Ann Arbor. I hope the wind will've calmed down a bit by then, because I'd rather not ride 80+ miles with a headwind.
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Space suits for Mars: designing for the Red Planet’s environment
As humanity sets its sights on Mars, one of the most critical pieces of technology we need to perfect is the space suit. Mars presents a host of unique challenges, and our current space suit designs, made for the relatively milder environment of space and the Moon, need significant upgrades to ensure the safety and functionality of astronauts on the Red Planet.
The martian challenge
Mars is a world of extremes. Temperatures can plummet to -195 degrees Fahrenheit (-125 degrees Celsius) at night and rise to a comparatively balmy 70 degrees Fahrenheit (20 degrees Celsius) during the day. The atmosphere is thin, with about 1% of Earth's atmospheric pressure, and it’s composed mainly of carbon dioxide. Dust storms can engulf the planet, reducing visibility and posing a risk to both equipment and humans.
Key features of Mars space suits
Thermal control: Mars' temperature swings require a suit with advanced thermal regulation. Unlike on Earth, where clothing adjusts to our relatively stable environment, Martian suits must keep astronauts warm in freezing conditions and cool when temperatures rise.
Pressure management: with the thin Martian atmosphere, maintaining appropriate pressure inside the suit is vital. This prevents the bodily fluids from boiling and keeps astronauts alive.
Dust protection: martian dust is incredibly fine and pervasive. It can get into electronics and damage them. Suits need to be dust-resistant and easily cleanable to avoid malfunctioning.
Mobility and dexterity: Mars missions will involve a lot of physical activity, from collecting samples to building habitats. Suits must allow for a full range of motion and precision in hand movements.
Life support systems: these systems will provide oxygen, remove carbon dioxide, and manage waste. They need to be lightweight, reliable, and capable of functioning autonomously for long periods.
Radiation shielding: Mars lacks a magnetic field and has a thin atmosphere, which means higher exposure to cosmic radiation. Suits will need built-in radiation shielding to protect astronauts.
Innovative materials and technologies
To meet these challenges, NASA and other space agencies are developing new materials and technologies. Some promising innovations include:
Smart fabrics: these can respond to environmental changes, offering better thermal regulation and durability.
Flexible displays: integrated into the suit, these can provide real-time data and communications without bulky equipment.
Advanced seals and zippers: these are essential to keep out dust while maintaining suit integrity.
Testing and development
Testing Mars suits on Earth involves simulating Martian conditions as closely as possible. This includes using vacuum chambers, thermal test facilities, and even desert environments to mimic Mars' terrain and climate. The suits are also tested underwater to simulate the reduced gravity on Mars.
The road ahead
Designing space suits for Mars is a complex task that requires a blend of advanced technology, rigorous testing, and creative engineering. As we continue to refine these suits, we get one step closer to making human missions to Mars a reality. These developments not only pave the way for exploration but also inspire innovations that can benefit life on Earth.
The journey to Mars is filled with challenges, but with each technological breakthrough, we're moving closer to the dream of setting foot on the Red Planet. The space suits astronauts will wear are more than just protective gear; they're a testament to human ingenuity and our unyielding spirit of exploration.
#mars#spacesuits#spaceexploration#redplanet#aerospaceengineering#nasatech#futureofspace#marsmission#spacetech#humanexploration#martiansuits#spacesciences#technologyinnovation#astropioneers#spacesafety
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KOREAN-AMERICAN VOCAL DIVA - AILEE, STUNS AND DAZZLES FANS WITH HER FIRST SOUTH-EAST ASIA SOLO CONCERT IN MALAYSIA
• AILEE, I AM: HERE Sold-Out Concert Draws Super Fans from the UK, Indonesia, Dubai, Singapore, and world wide
• Ailee belts her smashing OSTs to cheers, tears and encores. Promises fans to be back again soon to Malaysia
• LOL ASIA positions itself as an Asia wide entertainment brand
KUALA LUMPUR: She came, she was stunning, she brought Mega Star Arena and over 3500 fans who travelled from all across South East Asia and the Middle East to roaring, screaming cheers. She cried drawing audiences into her life and human vulnerabilities hitting each smashing OST and popular chart-busters to her famous high notes, chatting with her super Aileeans across stage barriers making them seen, making them heard, drawing them close to her, making the long 11-year-wait worth every second spent with their pop idol. Proving to fans, critics, industry heads and the several awards showered upon the diva why AILEE is truly the consummate performer and the crowned goddess of her K pop generation. Her star power and inimitable celebrity charisma making AILEE, I AM: HERE the singing sensation’s solo debut concert here in Kuala Lumpur, Malaysia, a smashing success!!
For LOL Asia the success of AILEE, I AM: HERE marks a strategic direction to its vision as an Asia wide entertainment brand. Earlier at a Press Conference held at Mega Star Arena by LOL ASIA and attended by over 50 local and international media titles, CEO, LOL ASIA, Rizal Kamal hosted an intimate Q & A with the icon sharing highlights of her highly successful musical career, whilst answering questions from the media with her charming confident dexterity. Ailee shared her prep routine before belting out chart-topping OSTs in the studio, candidly confessing her heartfelt intention to bring excitement and emotion into the scene of a song, whilst focusing to adding joy and happiness into the hearts of her music followers. “I want to touch the hearts of the people with my music. I want to relate with them, and add more happiness to their lives. The world is missing on a lot of love. I want to bring connection with each other. That’s what I want the most,” she stated emotionally to her already charmed audiences. But the heatwave bounced a Fahrenheit higher with Malaysia’s own vocal dynamo, AINA ABDUL opening for AILEE at the I AM: HERE concert at Mega Star Arena. Winner of the `Best Vocals’ awardfour years in a row, singer, songwriter, record producer, actress and vocal powerhouse Aina Abdul opened with `Semalam’ and `Terus Hidup’ (a Korean version of her own song) wearing a stunning fuchsia ensemble. Crediting her own successful musical career to being inspired by Ailee, Aina enraptured her local fans with an OST English hit `You Are My Everything’ from `Descendants of the Sun’ K Drama Series hyping audiences to receive the American-Korean four times consecutive `best female vocalist’ Ailee with love to Malaysia. It was truly a rare occasion for fans to witness two goosebumps worthy phenomenon’s, two celebrated vocal icons showcase their spine-tingling talent on one stage, at one big concert.
However, the moment of true reckoning breaking all sound decibels was when Ailee hit the stage to excellent show direction and production values curated by Show Director, Deon Lee. Headlining AILEE,I AM:HERE with a special curated song-list for Malaysia featuring `I Will Show You,’ followed quickly with `Don’t Teach Me,’ `No, No, No,’ `Don’t Touch Me,’ `Singing Got Better’ and so forth, fans joined in unitedly as one voice singing emotionally with the mega star to the tunes of `Heaven’ – Ailee’s debut first single in 2012 which peaked at No 3 on the Gaon Digital Chart and brought the awards pouring in her career.
Dedicating `I Will Go To You Like The First Snow’ to Malaysia, Ailee had fans flashing show banners to one swaying rhythm across the super energised auditorium, even as the star regaled fans with impromptu smooth dance moves and a little teasing twerking to songs like `Ra Ta Ta,’ `Mind Your Own Business,’ `U & I.’ Her vocal strength and pitch complimenting uniformly as Ailee danced her show routines with her crew proving herself as a wholesome performer and getting her fans into dizzy screaming for encores over several times.
To a showcase of solidarity and hospitality on why Malaysia truly loves Ailee, local artisanal pastry chef Edwin Chan and fashion designer, Ashley Wong presented a tribute to the beloved artiste with a three tier cake in I AM: HERE concert colours and a stunning sequinned kebaya respectively. Promising not to keep her fans in Malaysia waiting for another 11 years, Ailee promised to be back soon with more hits, more energy, more charm and more love to the city that took her breath away. Chief Executive Officer, LOL Asia, Rizal Kamal stated confidently, “We are really happy and enjoyed working with Ailee. We thank K-pop fans in Malaysia and those who travelled from international destinations. We plan to expand this relationship even further with more concerts beyond Malaysia, and we will continue to support Ailee to become a global artiste,” he shared at the super success of AILEE, I AM: HERE concert in Malaysia.
Ailee’s first solo concert in Malaysia thus marks a significant milestone in her illustrious career, as she brought her infectious energy and chart-topping hits to fans in the region. With a string of chart-toppers and numerous accolades under her dainty belt, the K-Pop Powerhouse captured the hearts of her Malaysian fans giving them a taste of her unmatched talent up close and personal. From powerful ballads to infectious dance tracks, her diverse musical repertoire truly leaves fans with an unforgettable night and wanting for more.
Ailee, I AM:HERE was presented by LOL Asia, and supported by A2Z Entertainment, HOT FM, FLY FM and Ascott Hotels.
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media release: KOREAN-AMERICAN VOCAL DIVA, AILEE, STUNS AND DAZZLES FANS WITH HER FIRST SOUTHEAST ASIA SOLO CONCERT IN MALAYSIA
She came, she was stunning, she brought Mega Star Arena and over 3500 fans who travelled from all across South East Asia and the Middle East to roaring, screaming cheers. She cried drawing audiences into her life and human vulnerabilities hitting each smashing OST and popular chart-busters to her famous high notes, chatting with her super Aileeans across stage barriers making them seen, making them heard, drawing them close to her, making the long 11-year-wait worth every second spent with their pop idol. Proving to fans, critics, industry heads and the several awards showered upon the diva why AILEE is truly the consummate performer and the crowned goddess of her K pop generation. Her star power and inimitable celebrity charisma making AILEE, I AM:HERE the singing sensation’s solo debut concert here in Kuala Lumpur, Malaysia, a smashing success!!
For LOL Asia the success of AILEE, I AM:HERE marks a strategic direction to its vision as an Asia wide entertainment brand.
Earlier at a Press Conference held at Mega Star Arena by LOL ASIA and attended by over 50 local and international media titles, CEO, LOL ASIA, Rizal Kamal hosted an intimate Q & A with the icon sharing highlights of her highly successful musical career, whilst answering questions from the media with her charming confident dexterity. Ailee shared her prep routine before belting out chart-topping OSTs in the studio, candidly confessing her heartfelt intention to bring excitement and emotion into the scene of a song, whilst focusing to adding joy and happiness into the hearts of her music followers. “I want to touch the hearts of the people with my music. I want to relate with them, and add more happiness to their lives. The world is missing on a lot of love. I want to bring connection with each other. That’s what I want the most,” she stated emotionally to her already charmed audiences.
But the heatwave bounced a Fahrenheit higher with Malaysia’s own vocal dynamo, AINA ABDUL opening for AILEE at the I AM:HERE concert at Mega Star Arena. Winner of the Best Vocals’ award four years in a row, singer, songwriter, record producer, actress and vocal powerhouse Aina Abdul opened with 'Semalam' and 'Terus Hidup' (a Korean version of her own song) wearing a stunning fuchsia ensemble. Crediting her own successful musical career to being inspired by Ailee, Aina enraptured her local fans with an OST English hit 'You Are My Everything' from 'Descendants of the Sun' K Drama Series hyping audiences to receive the American-Korean four times consecutive best female vocalist’ Ailee with love to Malaysia. It was truly a rare occasion for fans to witness two goosebumps worthy phenomenon’s, two celebrated vocal icons showcase their spine-tingling talent on one stage, at one big concert.
However, the moment of true reckoning breaking all sound decibels was when Ailee hit the stage to excellent show direction and production values curated by Show Director, Deon Lee. Headlining AILEE, I AM:HERE with a special curated setlist for Malaysia featuring 'I Will Show You,' followed quickly with 'Don’t Teach Me,' 'No, No, No,' 'Don’t Touch Me,' 'Singing Got Better' and so forth, fans joined in unitedly as one voice singing emotionally with the mega star to the tunes ofHeaven’ – Ailee’s debut first single in 2012 which peaked at No. 3 on the Gaon Digital Chart and brought the awards pouring in her career.
Dedicating I Will Go To You Like The First Snow’ to Malaysia, Ailee had fans flashing show banners to one swaying rhythm across the super energised auditorium, even as the star regaled fans with impromptu smooth dance moves and a little teasing twerking to songs likeRa Ta Ta,’ Mind Your Own Business,’U & I.’ Her vocal strength and pitch complimenting uniformly as Ailee danced her show routines with her crew proving herself as a wholesome performer and getting her fans into dizzy screaming for encores over several times.
To a showcase of solidarity and hospitality on why Malaysia truly loves Ailee, local artisanal pastry chef Edwin Chan and fashion designer, Ashley Wong presented a tribute to the beloved artiste with a three tier cake in I AM:HERE concert colours and a stunning sequinned kebaya respectively.
Promising not to keep her fans in Malaysia waiting for another 11 years, Ailee promised to be back soon with more hits, more energy, more charm and more love to the city that took her breath away.
Chief Executive Officer, LOL Asia, Rizal Kamal stated confidently, “We are really happy and enjoyed working with Ailee. We thank K-pop fans in Malaysia and those who travelled from international destinations. We plan to expand this relationship even further with more concerts beyond Malaysia, and we will continue to support Ailee to become a global artiste,” he shared at the super success of AILEE, I AM:HERE concert in Malaysia.
Ailee’s first solo concert in Malaysia thus marks a significant milestone in her illustrious career, as she brought her infectious energy and chart-topping hits to fans in the region. With a string of chart-toppers and numerous accolades under her dainty belt, the K-Pop Powerhouse captured the hearts of her Malaysian fans giving them a taste of her unmatched talent up close and personal. From powerful ballads to infectious dance tracks, her diverse musical repertoire truly leaves fans with an unforgettable night and wanting for more.
Ailee, I AM:HERE was presented by LOL Asia, and supported by A2Z Entertainment, HOT FM, FLY FM and Ascott Hotels.
*photos courtesy of LOL Asia
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⛄️ - What would be your muse's ideal weather conditions? Do they prefer being hot or cold? What's their favorite season?
i would say that dexter prefers things on the cooler side! his lab is that way, so naturally he just kind of likes those temperatures around 60 degrees (fahrenheit) or so. he'd MUCH rather be cold than hot, since he sees it from the standpoint of "if it's cold then i can just put warmer clothes on" and his favorite season is fall!
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These guys still exist as the early 2000’s cartoon that lives in my brain
Raz is obviously no longer in the interns program, but I’m debating on whether or not he’s still a junior agent because he IS thirteen. So probably. Regardless though him and Lili have to hang around with the new batch of interns which! Happens to be a lot of the kids they met at camp! Being an au of my creation this also includes a lot of my ocs because, my universe I do what I want. Lili, Raz, a few of the interns are all attending the same middle school near the area. Oh as well as super cool(/j) kid villain Dexter Fahrenheit, villainy on the down low bc Dr. Sawbones thinks school is important.
#idk why I went through explaining this entire au in this post#there’s more information in other posts like with Dogen and KC#the motorcycle helmet is because Cheri has a motorcycle btw👍#I need to draw Dogen again actually#my art#older au#psychonauts#thedamtalkingtag#razputin aquato#psychonauts fanart#psychonauts art#raz aquato#psychonauts razputin#oc x cc#oc x canon#psychonauts lili#lili zanotto#Dexter Fahrenheit#bobby zilch#psychonauts bobby#psychonauts benny#benny fideleo#psychonauts kitty#kitty bubai#psychonauts franke#franke athens#psychonauts frazie#frazie aquato#psychonauts oc#psychonauts original character
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Why the Ove Glove Oven Mitt is a Game-Changer for Home Cooks
The Ove Glove Oven Mitt is a product that has gained popularity due to its unique design and features. As seen on TV, this oven mitt is advertised as a must-have for anyone who loves to cook or bake. In this article, we'll take a closer look at the Ove Glove Oven Mitt and explore why it has become such a popular item among home cooks.
The Ove Glove Oven Mitt is a revolutionary product that has been designed to protect your hands from heat while cooking or baking. Unlike traditional oven mitts, which can be bulky and awkward to use, the Ove Glove is made from a flexible material that fits snugly over your hand like a glove. This makes it much easier to handle pots, pans, and baking sheets without worrying about dropping them.
One of the key features of the Ove Glove is its heat resistance. The glove is made from a combination of Nomex and Kevlar, two materials that are commonly used in protective gear for firefighters and other emergency responders. These materials are known for their ability to withstand high temperatures, making them an ideal choice for an oven mitt. The Ove Glove can withstand temperatures of up to 540 degrees Fahrenheit, which is much higher than the average oven temperature.
Another great feature of the Ove Glove is its non-slip grip. The glove is designed with a silicone pattern on the surface that provides a secure grip on even the most slippery surfaces. This makes it much easier to handle hot pots and pans without worrying about them slipping out of your hands.
One of the reasons why the Ove Glove has become so popular is its versatility. The glove can be used for a wide range of cooking and baking tasks, including grilling, broiling, and even frying. It's also great for tasks that require dexterity, such as handling hot utensils or removing hot lids from pots and pans.
In addition to its functional features, the Ove Glove is also very easy to clean. Unlike traditional oven mitts, which can become stained and dirty over time, the Ove Glove can be wiped clean with a damp cloth or washed in the dishwasher. This makes it a much more hygienic choice for home cooks.
Overall, the Ove Glove Oven Mitt is a great product that offers a range of benefits for anyone who loves to cook or bake. Its heat resistance, non-slip grip, and versatility make it an ideal choice for a wide range of cooking tasks, while its easy-to-clean design makes it a hygienic choice for home cooks.
However, it's important to note that the Ove Glove is not completely heat-proof. While it can withstand temperatures of up to 540 degrees Fahrenheit, it's still important to use caution when handling hot objects. It's also important to follow the manufacturer's instructions for use and care to ensure that the glove remains in good condition.
In conclusion, if you're looking for a versatile and functional oven mitt that offers superior heat resistance and a non-slip grip, the Ove Glove Oven Mitt is definitely worth considering. It's a product that has been designed with the needs of home cooks in mind, and its popularity is a testament to its effectiveness and practicality. Whether you're a beginner or an experienced cook, the Ove Glove is sure to make your time in the kitchen safer and more enjoyable.
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Got any Torchic facts for me? I voice it often on games and would love to see if you can teach me something I don't know about it yet!
I do have some more facts, and hopefully, it's something you haven't heard before!
- Professor Dexter
Pokémon that was requested: Torchic!
Did you know that Torchic dislikes darkness because it can't see its surroundings? If this Pokémon is attacked, it will strike back by spitting balls of fire it forms in its stomach. These fireballs can reach temperatures of over 1,800 degrees Fahrenheit, leaving black scorch marks on their foes!
Prior Post about Torchic
#torchic#chick pokemon#fire pokemon#gen 3 pokemon#starter pokemon#pokemon#pokemon facts#requested pokemon facts#pokemon research#professor dexter#pokemon repeat
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#8: Adrian 'Alucard' Tepes [Castlevania]
Surprise!
Told you I can do any fictional character. Feel free to send me your suggestions!
By the time I'm writing this, season 4 of Netflix's Castlevania shall hit our screens in two days. Because of that, I decided to do something special and build the main trio in D&D. We'll start with everybody's bundle of daddy issues - Adrian Fahrenheit Tepes aka Alucard. This half-vampire swordsman uses his charm and nimbleness to overpower his foes.
Next Time: Never tell this woman beer is better than sex with her, my man... see what happens.
Now, let's see what we need to bring Alucard into our D&D game.
Errr... besides that.
Half-Blood Prince: Alucard is a half-vampire son of Dracula. He's quite an accomplished scholar, orator, and all-around high-class fella. His strength, speed, and intelligence are obviously above that of any mortal, but I'm afraid this is D&D, not anime. We have to balance it out.
Floaty Sword: Alucard's weapon of choice is a longsword he controls telekinetically. We don't see him doing much in terms of magic and spellcasting (besides occasional quick stride akin to teleportation), so we shall focus on this one weapon.
Tough: I mean... my dude fights either shirtless or in a trenchcoat and he still can take more Punchables™ than Mama said. What I mean is, we need some good AC on him.
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The issue of Alucard's race is pretty much non-existing; he's a half-vampire, there is a half-vampire option in D&D that is about to become official with the upcoming release of Van Richten's Guide to Ravenloft.
Alucard is a Dhampir. We get to pick a +2 and +1 to two different stats of our choice, let's get +2 Dexterity and +1 Constitution. We get both walking AND climbing speed of 35 feet, 60 feet of Darkvision, and we get to speak Common and one other language of our choice. Most importantly, we get Vampiric Bite, which lets us use our teeth as natural weapons. We can add our Constitution modifier to both attack and damage rolls of our fangs, and the bite deals 1d4 piercing damage. If we're below 50% health, we have an advantage on the attack roll. We're not ourselves when we're hungry. If the creature we bite is not a construct or an undead, we can choose one of the following benefits:
regain Hit Points equal to the damage of our bite;
gain a bonus to the next ability check or attack roll we make (bonus equals the damage of our bite)
We can use those bite benefits the number of times equal to our proficiency bonus, and we regain all bites after finishing a long rest.
For Alucard's background, I feel like going with Noble is most fitting. We get proficiency with History and Persuasion, proficiency in one gaming set, we learn one language of our choice, and we gain the Position of Privilege feature; much like Shelter of the Faithful or Military Rank from previous builds, this one grants us ability to secure an audience with a noble, or use our status to gain entrance to more secured locations. Nobody tells the son of Dracula what he can or can't do!
ABILITY SCORES
If you ever seen Alucard, you know he's scoring 18 in every single thing right away. That makes him almost anime protagonist-level of awesome. However, once again, this is D&D. We must be fair and adhere to the rules:
We start with Constitution, as we're pretty difficult to hurt (our only weakness seems to be attractive Japanese hunters). Dexterity is next, it is our primary fighting ability, and we need it to be able to go shirtless into battle. We follow that up with Strength, we are nimble but we can still punch a full-on vampire in the face hard enough to make him feel it.
Intelligence is next, we've had Dracula's entire library to kill time, and we're pretty educated. Wisdom is a bit lower than we need it to be, but we did get outsmarted by two Belmont wannabes. We'll work on that. Unfortunately, we have to dump Charisma.
H-hey! For my defence, he's been described as a teenager in an adult's body! He is educated and eloquent, but apart from that, his charm comes from how inept and awkward he is... err... it doesn't work, eh?
YOU'LL NEVER TAKE ME ALIVE!
CLASS
Level 1 - Fighter: No big surprise there, we're not a caster or a tank, this is a damage-dealer build. As a Fighter, we get a d10 for our Hit Dice, [10 + Constitution modifier] starting Hit Points, proficiency with light armour, medium armour, heavy armour, shields, simple weapons, and martial weapons. We don't need armour for this build (we've seen Alucard using a shield in S4 trailer), and I think his sword is long and thin enough to count as a rapier. Our saving throws are Strength and Constitution, and we get to pick two class skills: Athletics and Acrobatics seems stereotypical, but they're really useful in this build.
Fighters at 1st level get to pick their Fighting Style, and if you remember Alucard's fight with Trevor, you know we're going with Duelling. This gives us a +2 to damage rolls with our weapon, as long as it's the only one we have in our hands, so we're dropping the shield. We also get Second Wind, letting us heal [1d10 + our Fighter level] once per short or long rest.
Level 2 - Fighter: At this level we get Action Surge, which lets us take one additional Action once per short or long rest.
Level 3 - Fighter: This is the level where we get to pick our subclass, our Martial Archetype. Now, if this build was done earlier, I would've picked Eldritch Knight (as Weapon Bond is especially tempting feature), but thanks once again to Tasha's Cauldron of Everything we have something that fits Alucard much better.
Alucard is a Psi Warrior. He uses much less magic than Sypha, and his main tactic is to use his sword telekinetically. This subclass has everything we need. We start with Psionic Power, which gives us a [our proficiency bonus x2]d6 of Psionic Energy Dice, which can be used to perform special effects. We regain all Psionic Dice after finishing a long rest, but once per short or long rest we can also regain one dice as a bonus action, which is useful in a pinch. We begin with the following psychic effects:
Protective Field: when a creature within 30 feet of us takes damage, we can spend 1 Psionic Die as a reaction to reduce the damage by [the result + our Intelligence modifier].
Psionic Strike: Once on our turn, when we successfully deal damage to a target within 30 feet of us, we can spend 1 Psionic Die to add extra [the result + our Intelligence modifier] force damage.
Telekinetic Movement: As an action, we can select a loose object that is Large or smaller (or one willing creature other than ourselves), and move it up to 30 feet into an unoccupied space. Alternatively, we can summon a Tiny object directly to or from our hand. Our rapier is definitely not Tiny, but moving it as close as 1 foot and using a free action to pick it up is absolutely possible. Once we use this effect, we have to wait a short or long rest, or use a Psionic Die to use it again.
Level 4 - Fighter: It's time for our first Ability Score Improvement! Instead, however, we will pick a feat. Mobile feat along with a Dexterity-based character is truly a DM's bane. Our walking (and climbing) speed increases by 10 feet; when we use the Dash action, we are not affected by difficult terrain; when we make a melee attack against a creature, we do not provoke attacks of opportunity for the rest of the turn, regardless if we hit our target or not.
Level 5 - Fighter: At this level we get Extra Attack. During our turn, as we take our Action, we can now attack twice instead of once. Combining that with Action Surge lets us attack four times on our turn.
It is also here that our Psionic Dice increases from d6 into d8.
Level 6 - Fighter: We get another ASI. Let's raise our Wisdom by 2 points. We need it to multiclass later.
Level 7 - Fighter: Our subclass gets upgraded with Telekinetic Adept. We now get two additional effects to pick for our Psionic Dice:
Psi-Powered Leap: As a bonus action, we gain flying speed of [our walking speed x2] feet until the end of our current turn. Once we take this effect, we cannot do it again until we finish a short or long rest, or spend a Psionic Die to do it again.
Telekinetic Thrust: When we use our Psionic Strike, we can force a Strength saving throw on our target (DC: 8 + our proficiency bonus + our Intelligence modifier). On a failed save, we can either knock the target prone, or move them 10 feet in any horizontal direction.
Level 8 - Fighter: Time for another ASI. Once again, we need to raise our Wisdom, but this time only by a single point. We'll put the other point into Strength, and let's get ready to multiclass into...
Level 9 - Monk: We shall now address Alucard's questionable choice of body protection... and by that I mean lack thereof. As a 1st-level Monk, we get Unarmoured Defence; when we're not wearing any armour, our AC equals [10 + our Dexterity modifier + our Wisdom modifier].
We also get our hand-to-hand combat upgraded with Martial Arts, which is going to be useful if we're somehow separated from our sword. While we're unarmed (or wielding monk weapons) and unarmoured (and with no shield), we gain the following benefits:
We can use Dexterity instead of Strength for attack and damage rolls of our unarmed strikes and monk weapons;
We can now roll a d4 for attack and damage rolls of our unarmed strikes (instead of our Strength or Dexterity modifier) and monk weapons;
When we Attack using unarmed strikes or monk weapons, we can spend a bonus action to do additional unarmed strike.
Level 10 - Monk: Halfway through the build, and we're getting access to the Monk's most important resource, the Ki energy. We start with 2 Ki Points, which we can spend to fuel some extra Monk abilities. Right from the start, we know three of those:
Flurry of Blows: Immediately after we Attack, we can spend 1 Ki Point to deal two extra unarmed strikes.
Patient Defence: We can burn 1 Ki Point to take a Dodge action as a bonus action.
Step of the Wind: For 1 Ki Point, we can take a Dash or Disengage action as a bonus action. Our jump distance also doubles for the turn.
We also get extra speedy here with Unarmoured Movement. While not wearing armour or a shield, our walking speed increases by 10 feet.
Level 11 - Monk: At this level, we shall learn how to Deflect Missiles. Whenever we're hit by a ranged projectile, we can use our reaction to reduce the damage dealt by [1d10 + our Dexterity modifier + our Monk level]. If we manage to reduce the damage to 0, we can catch the projectile with a free hand and, using the same reaction, make a ranged attack (20/60) with the same projectile.
This is also the time to pick our second subclass, our Monastic Tradition. Now, originally I wanted to do Way of the Shadow to get some more of that vampiric sneak, but then I realize it's not exactly what Alucard does. Instead, we'll go Way of the Open Hand, to enhance our unarmed combat. With the Open Hand Technique feature, we gain a boost to our Flurry of Blows. Every time on of our Flurry strikes hits, we can apply one of the following effects:
Target must make a Dexterity saving throw or be knocked prone;
Target must make a Strength saving throw or be pushed up to 15 feet;
Target cannot take reactions until the end of our next turn.
We also get Wholeness of Body to double-down on our vampiric regeneration. Once per long rest, we can use an action to regain Hit Points equal to [our Monk level x3].
It is also at this level that our Psionic Dice get upgraded to a d10.
Level 12 - Fighter: We return to our Jedi Psi Warrior, just in time to get the Indomitable feature. Once per long rest, we can reroll a saving throw we fail, but we must use the new result.
Level 13 - Fighter: Our subclass gets upgraded with Guarded Mind. We are now resistant to psychic damage. Additionally, we can spend a Psionic Die to shake off the charmed or frightened effects if we start our turn under influence of those.
Level 14 - Fighter: Here, our Extra Attack gets improved; now, we can attack three times when taking the Attack action.
Level 15 - Fighter: We get another ASI. Let's raise our Charisma by 2 point, to get rid of the negative modifier.
Level 16 - Fighter: We now get an improvement to our Indomitable feature. We can use it twice per long rest.
Level 17 - Fighter: For another ASI, we shall raise our Dexterity by 2 points.
Level 18 - Fighter: We get the final upgrade for our subclass in this build. By using Bulwark of Force, we can protect ourselves and others. As a bonus action, we can choose a number of creatures within 30 feet that we can see (ourselves included), equal to our Intelligence modifier. The chosen creatures gain the benefit of half-cover for 1 minute, or until we're incapacitated. Once again, we can use it once per long rest, unless we spend a Psionic Die to use it again.
Level 19 - Fighter: For our final ASI we shall raise our Wisdom and Intelligence.
Level 20 - Fighter: Our capstone is Fighter 17. We get three uses of Indomitable per long rest, and two uses of Action Surge, which effectively gives us ability to perform nine attacks on a single target.
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And that is my take on Alucard from Castlevania. Let's see how he presents himself:
First of all, we're a very speedy boi, with basic speed of 55 feet, with Step of the Wind giving us ability to double that movement. We also have a solid Hit Point base, 181 on average. We can make multiple attacks with Action Surge and Extra Attack, and even if we get disarmed, we can handle ourselves with bare hands.
On the other hand, our Charisma makes those particular saving throws a bit difficult. Same thing with our Intelligence, which modifier fuels some of our subclass abilities. We also have a relatively low AC (16 unarmoured), but we do have several skills attributing to avoiding getting hit (the Mobile feat, Patient Defence, etc.)
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Anyhoo, that's it for Alucard. Next time, it's everybody's favourite tomboy wizard!
- Nerdy out!
#dnd#d&d 5e#dungeons and dragons#castlevania#netflix#netflix castlevania#castlevania season 4#alucard#adrian tepes#fighter#psi warrior#monk#way of the open hand
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When Mercury is at its farthest point away from the sun in its orbit, solar radiation is five times as intense as that on earth. When it is at its closest point to the sun, the solar radiation is ten times as intense as earth. This causes the side facing the sun to reach temperatures ranging from 650° Fahrenheit to 940° Fahrenheit. The dark side is frozen at -350° Fahrenheit. This, in a nutshell, illustrates the difference between the Mercurian energies of Gemini and Virgo.
Geminis radiate tremendous and wonderful warmth and are like the side that faces the sun, hence their attractiveness to others. As scattered as they are, Geminis are far more secure in their natural dexterity and this allows them to project their colourful and engaging personalities out to a very wide cross-section of people. Their ability to use the best of (the lighter side of) Mercury in their unparalleled communication skills allows others to get to know them and they’re often wildly popular and talked about, and deservedly so.
Virgos, on the other hand, are excessively shy and reserved and appear to be more like the frozen side of Mercury. They, also, have a strong tendency to withdraw from people. This shyness is only thin ice and can easily be melted by using the heat of one’s own personality upon them. Warmth and approval releases Virgos to utilize their manual dexterity and to relate with others.
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