A list of Indigo Disk Revisions
Typed down a rough batch of ideas, which I won't be able to put into complete writing or drawing, but can't stop imagining (will keep editing and adding stuff as some thoughts are some incomplete).
Made a pretty long list lol so get some snacks ready if you have time to spare. Disclaimer: did this just for fun, bunch of indulgent thoughts. Indigo Disk is a whole lots of fun, but I think its potential could have been explored more.
Each time you beat the elite four, there is a brief flashback of them interacting with each other and Kieran.
Lacey = bumps into kieran while organizing stuff at the League Club Room, Kieran orders her to make sure that everyone follows the new rules and stuff since he became president.
Amarys = notices Kieran's change and asks if he is okay, to which he replies coldly with "yeah, I'm fine." She states his sister's concern, but he brushes off with a cold shrug.
Crispin = asks kieran if he wants to hang out at the cafeteria, but kieran declines, saying he has stuff to do. Students pass by them, whispering about Kieran.
Drayton = congratulates Kieran for beating him, but he goes up to and him says: "Was that all you really got, ex-champion?"
You get to meet Briar in a small class event (invited by her), and there she discusses terastal energy and its history. She's not only a history techer but also the one in charge for assigning students to test their strengths with terastalization.
As you progess, you can visit a lab room in blueberry academy where you can find Briar's research, books, documents about terapagos, Heath, and such.
Once the second elite four is defeated, Briar asks you to come, taking notice of your rumored streak of success. She begins to recount her time at blueberry academy and her travels across different regions before introducing the origin of the terastal energy orb as a whole and Terapagos. At some point, she gives you a reason why she wanted to be a teacher, part of it is her interest in the terastal phemenon and its connection between Unova and Paldea, the other is to bring the truth through education (her family name and reputation became infamous and she is determined to bring the facts to the surface - hence the publication later on). She has some grudge against the public for that and becomes increasingly hellbent as we would soon encounter the Hidden Treasure of Area Zero.
After beating the last elite four, Briar invites you once more to the lab room and divulges a secret with you - she has the indigo disk (entrusted by Geeta who recieved it from the OTHER PROF who bailed out from the research years ago, having no need for its use any longer even from a remote distance) and mentions a mission that you are formally invited to, but she would only explain everything about it after you defeat Kieran.
She briefly explains about The Indigo Disk; it is not just some mere storage item but a special object imbued with the power/properties of Terapagos that enable the activation of the elevator to the lower level of the area zero. That disk was made by Sada/Turo but the other parent took off with it in hopes of diverting the obsessed prof from their grand project, but failed anyways. (this idea is half-baked tbh but still put it there cause i like it)
Then Carmine and others meet you, asking what Briar told you about. You explained to them until midway, Kieran comes and does the thing where he expects you to battle him soon and leaves, etc.
Briar observes the championship battle match alongside Carmine.
Afterwards, issues emerge in Terrarium - the terastal core thing begins to destabilize or something (it reacts to terapagos' awakening)... Overgrown crystals slowly take over, causing people/wild pokemon to evacuate. Cyrano requests an emergency meeting with the Elite Four, Kieran, us and Carmine. Briar joins also.
We met additional support, consisting of Geeta and the other parent (who also introduce themself). They report that there is an influx of paradox mons flying out of Area Zero due to a strange phenomenon (gradual awakening of terapagos). After the meeting, you recieve a call from Nemona, Penny, Arven and Clavell who all wanted to check in with you.
Briar proceeds to delve into mission(just like in game) of exploring the deeper level of area zero and investigate the source at hand. She invites the Elite Four, but they all declined due to the reason of attending to their duties and keep watch over the terraium dome, thus leading to the formation of the same group in the game.
Before they leave, they all give you some parting words - advice, encouragement - you name it.
Once you arrive at Area Zero, you will meet Geeta and the other parent. They explained that Terapagos' awakening is partly caused by various factors - ecological ones mainly the increased population of the paradox mon (time machine), seismic activity, Glimmora eating off the crystals (the protective covering) and arrival of people (Heath, the profs, and now us). You will then engage in some double battles with the squad as you encounter some paradox mons - including the new ones - and continue your descent down to the deepest level of A0.
Along the way, Geeta recalls her venture to area zero years ago when she went to check in with the prof's research. She does not remember all the details but remembers finding and treating an injured Glimmora (her own), before falling into a trance of sorts and seeing someone, which she informed the Prof about. She also answers somewhat the mystery of the plate and symbols - there was once a a small civilization, "theorized" to be survivors of the expeditions during the age of exploration who chose to remain there. The steel plate was made likely to record their presence and memories of the empire they long served (landmarks/settlements aka the towns) as a we-were-here or a warning message for those who would come by it in the distant future (again, half-baked idea but wanted to put this out there). Additionally, the four symbols may have been reference points of the four seals (based on the theories on youtube).
The other parent then asks you about Arven after hearing about your part in saving Paldea and admits their fault and regret for abandoning him. More dialogue ensues (you, Kieran, Carmine, etc). Carmine mostly talks to you, asking you about area zero and your life at Paldea.
When you go to the area where the crystalized tree stands-you and Briar undergo a trance and meet Terapagos (?). It reacts at Briar due to her resemblances with Heath as well as you for holding the indigo disk (yes you can eject it rather than it being stuck in the machine); it needs the indigo disk to recover parts of its power. Once both of you recover, others come along and asked what happened out of concern. This only fueled her ambition to seek out terapagos.
Briar forces you to keep going despite going against the guidelines and plans of letting Geeta and the prof go first and deal with terapagos, claiming it was crucial for her to obtain information firsthand while using you and the kitakami siblings as her dirty assistants (and reckless as Kieran says).
Then like the game, Kieran, sees an opportunity and pulls at the gem, which Briar nags on, convincing him that she understands how he feels about being misunderstood. Carmine and us try to interfere, but then terapagos awakens. Same thing happens. Boom. Kieran captures it in a master ball.
You battle it and Briar encourages Kieran to terastalize it, causing it to go berserk. Crystals slowly emerge as well as crumble from the ceiling.
By the time Geeta and the other prof come to aid as they finish battling the stella-type mons, Terapagos transports all of you into another room, not the chamber, but rather, the same place where Heath met - an out-of-the-world, temporally and spatially displaced setting. It takes your indigo disk, absorbing it and transforms into the stellar form, overflowing with tera energy. You now engage in a tera raid style (like in the game).
Briar goes nuts by going on a rave, something like this: - "finally, the Hidden Treasure of Area Zero reveals itself at last! You cannot fathom how long I have been waiting for this! I can share the truth and prove how wrong the world was!"
Then, Kieran has his shining moment and helps us beat terapagos. However, the earth continues to rumble and crack underfoot. Briar stands there, continuing her tirade or something as the cave is collapsing, but Koraidon helps us get out of it and back to the elevator site (at the end, she departs her role as a teacher and faces some legal consequences for endangering the kids and receives some help, all off-screen).
(the crystals from the terrarium also stop and "dissappear" due to the end of terapagos' rampage).
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hmm. retainers.
actually, let's first talk about the leylines of sornieth. the network of magic running beneath reality that all magic flows through. the world's natural mechanism for cycling magic.
all magic flows from the leylines, returns to the leylines, and is broken down by the shade within so the cycle can start anew.
(as you might have noticed, the leylines and the shade both are the source of many superstitions and misunderstandings, but this isn't about them.)
near-to-all creatures on sornieth are magical in some way, which means that their magic, too, will return to the leylines upon death.
all that is to say that the leylines are the afterlife. purgatory. whatever. which means that every now and then someone will realize this and try to break out. because that is something people will want to do, because a good few people do not want to be dead and/or do not want to simply fade into oblivion. and because that is something you can do, since magic can, in fact, flow out of the leylines.
(which means that you can, in fact, revive someone if you drag them back out but WE'RE TALKING ABOUT RETAINERS HERE.)
retainers aren't actually dragons. they are just kind of... spawned in by purgatory to keep people from breaking out of the afterlife. luckily, they're usually passive. won't bother you if you're just chilling (or, more likely, dying a second time) in purgatory.
they'll beeline for anyone causing trouble though. this includes people trying to break out, people trying to break in, or people who have already broken in and are running around in the leylines while still being very much alive. they will not pursue people out of purgatory, but they will remember and they will come for your ass once you die again.
physically, they're pretty damn big. about the size of a particularly large imperial. they don't have any limbs by default, but they can grow any number of them so one can absolutely have, i don't know, twenty arms if it needs that many. their wings and haloes (for the ones who do have haloes, at least) are not quite solid, but you'll encounter some resistance if you try to touch them.
they can technically be killed if you fight them hard enough, but so long as they retain a connection to purgatory they simply will not stay dead. "killing" one is a pretty tall order in the first place. they're stupidly big, they can channel lightning (not actually lightning- just raw magic. remember, purgatory is inside the leylines) they're able to teleport, and they can straight-up change the geography of purgatory at will. if you want to get out of purgatory, you're better off trying to avoid these things instead.
they seemingly answer to the employers, despite the employers... not actually having created purgatory. still, some of the employers have taken it upon themselves to watch over purgatory and have managed to intertwine their own magic with that of the leylines. as a result, they have some degree of control over both purgatory and its retainers.
anyways out of universe um. hi it's me i'm being insane about madness combat and making fandragons of the most random things. gabriel ultrakill is here because it makes the most sense. he's a retainer now because it's my lore and i get to pick the writing
also i use "the leylines" and "purgatory" pretty interchangeably above because they are interchangeable. two names for the same thing.
btw sorry i keep drawing things that are not actual flight rising dragons who are actual flight rising breeds. it Will happen again
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you broke your leg?! oh no! what happened??
it's a solid entry in the list of extremely dumb/boring accidents I have had in my life (the bad knee I occasionally refer to came from crashing my bike in my own driveway sliding on wet leaves)
I was going a holiday party, two days before Christmas, and wearing my cute shoes that have no traction, cut across a bit of lawn/dirt and then stepped onto a slippery concrete pad/walkway, the foot on the concrete slid and I just fell. It was a set of concrete pads that stepped down, and I'm pretty sure I hit the corner or edge of the pad with my leg. Literally no other damage, no scrapes or bruises, nothing except LEG BROKE.
I was pretty lucky, all things considered: I was at the house of one of my oldest friends, he had the contact info for my medical power of attorney (and bestie), I ended up in a very good hospital, the break was significant ("go big or go home" according to the orthopedist who saw me at my follow-up) but not too complex, I had surgery the morning after the break (yes, that means on Christmas Eve), and I had multiple people to keep me company in the hospital and then help me (and my car!) home.
So yeah. "Stepped wrong and fell down" is the entirety of how I broke my leg. [weak smile while giving two thumbs up]
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