#By leveraging our AI tools
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sanjida1 · 5 months ago
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AI HIGH TICKET COMMISSIONS
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treasure-mimic · 2 years ago
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
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[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
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[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
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That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
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thatfrenchacademic · 2 years ago
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"The biggest issue is students using it, me spotting it and having no recourse whatsoever to do anything about it." can you elaborate a bit further
Hello !
So to explain a bit more: we [aka your lecturers, teachers, teaching assistants, etc...] know that some students will use ChatGPT.
And there is a discussion to be had about how to work with this, how to design assessment which allow students to leverage something which may simply become a fixture of writing in a workplace environment, but that is not the discussion we are having here. Because that is not what we are worried about.
The defensible, problematic situation is: a student straight up entering the essay prompt on ChatGPT, and using the grand skills of Ctrl+C / Ctrl+V, submits it as their own paper.
And our main worry, I think, was for a long time that we would not be able to catch it. That students would, actually, be able to fool us and that we would actually think this was a student who understood the course, who put in the work, and who deserve to be rewarded for their grade. That was the main fear.
But here is the thing.
And listen up, students :
Essays written by ChatGPT :
Suck
Are spotted from a mile away from the person reading it
For real. They suck.
I cannot stress enough how easy they are to spot. You are NOT fooling anyone. I do not need the platform's AI-detecting tool to know when an essay was written by Chat GPT. It is so, very painfully obvious when that's the case.
But the problem then becomes : ok, I have spotted a student who cheated.
What am I even supposed to do with it.
It is one thing to KNOW that an essay was AI-generated, it is another to defend it to a plagiarism committee. First of all, does it actually count as plagiarism ? Second, how do prove, with certainty, that the student did not write it ? How to I convince the plagiarism committee that this is worth looking into ? I am in the role of a police officer, who needs to convince the DA that this is a winnable case, that prosecuting will not be a waste of their time. But I don't have a Similarity Percentage to rely on. I don't have an original source to say "look, this is the exact same wording!" like in a classic plagiarism case.
Best case scenario, I can make my case for thee student to actually be called to the plagiarism committee, where we probe into how, exactly, they wrote their essay, until they fold. Unlikely, morally questionable, and in all likelihood, ineffective on students already so confident in their bullshit that they have the audacity to submit a fully AI-generated work for their finals.
Now, students, gather up, especially if you have considered using Chat GPT this way. Because right now, you might think it means you can get away with it.
But let me tell you something. First, that essay is getting the shittiest grade we can give you. Because you know what is more difficult than a lecturer proving that a student used AI to generate their essay ? A student proving that they deserve a better grade. Once we give you a grade, burden of evidence is on you to prove that you have not been graded properly. And we can come up with 15 reasons why an essay is a shit essay. We put on kids' gloves, when we lecture and give feedback. We give the simplified version of most theories, we give the basics of how to structure an essay, the bar we set is spectacularly low, because students come in good faith, they are learning, they will not be held at the same standard as academics. But if you try to argue that you need a higher grade, when you had the audacity to not write a single word of your work, the kids gloves are going to come off real quick, and your lecturer will be able to very convincingly explain why, actually, giving you a passing grade was a mercy in the first place.
Second. Academics, especially angry academics, are a gossip machine.
You may get a passing grade, and there may be no official note of it in your file whatsoever. But I can guarantee you that your lecturer will chat with their colleagues. That every single one of your essay that year, and the years to come, will be looked at with so much scrutiny I hope your referencing for every single work reaches perfection. Every single paragraph will be looked at with the knowledge that you are likely to have had it AI-generated. Lecturers will tell their TA to look at for That One Student when they grade you .You will not be getting any flexibility from us, no extension without full documentation to support it, no letter of recommendation from any member of the faculty, no word in your favor if you are bordering a grade bracket. If we are feeling especially petty, we might even forget to answer your emails or answer any question you have with such warmth and kindness you really still never feel like asking a question again in our class. And I know that, because that's already happening. I have the name of three undergrads that we know, for a fact, did not write their own essay. Two are not even in my modules at all.
Now. That's pretty mean. But if you have the absolute audacity and lack of ethics required to submit an essay for which you have not written a single word, and thought it would actually work, when your lecturer spent probably more that 80 hours working in this module this term, gave you the opportunity to meet for office hours, to ask any question in person or in email, to have extensions, accommodations, additional time ? When you decided that putting exactly zero second of your time, considered that you were above that - and above other students- and yet we were not able to officially sanction you for it, we had to give you a passing grade, the same passing grade as students who actually made an effort?
Yeah, sorry, you are not getting any sympathy from your lecturers anymore.
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fixing-bad-posts · 10 months ago
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what is (was?) lore fm 😭 any why's everyone talking about it
omg i didn’t expect so many people to actually care about my tags and send me asks about this lmao. i have to run some errands so i’ll respond to them in detail re: the gift economy of fandom when i get back home, but in answer to your question, anon:
lore.fm was an app for mobile, in beta, being advertised on tiktok as “audible for ao3” which has just shut down due to fannish-author backlash. the spokesperson for lore.fm was presented as a small fannish creator running a passion project to improve accessibility of fanfic, but reddit sleuths discovered that she was/is backed by a larger tech startup with a history of releasing and developing apps which leverage generative ai.
ao3 artists were/are understandably upset about the idea of having their works hosted outside of ao3 (despite lore.fm’s spokesperson claiming that the app would not host their works—which she called “content”—publicly) without their permission. they were also upset about the idea of their works being scraped for ai training data. some writers were also upset about the idea that their fics being made available outside of ao3 would reduce their number of hits/kudos/comments (personally, i think this is the least of our concerns, but i understand why people would be distressed).
there was a general lack of transparency around the development and release of the app, and the spokesperson on tiktok basically responded to all criticism by calling detractors “ableist” and “classist”, and then a few hours later announced that the app (which she called a “product” – which, why was she calling it that when she claimed it was supposed to be a free access tool?) was shutting down due to author backlash—backlash which she then reduced to butthurt authors being thirsty and selfish for kudos/comments/hits.
now people on tumblr and reddit are celebrating its shutdown and people on tiktok are upset that this accessibility tool is no longer in development/slated for release. but personally, i’m sure that there were plans for monetization down the line so i’m glad it’s gone.
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jstor · 11 months ago
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Why is JSTOR using AI? AI is deeply environmentally harmful and steals from creatives and academics.
Thanks for your question. We recognize the potential harm that AI can pose to the environment, creatives, and academics. We also recognize that AI tools, beyond our own, are emerging at a rapid rate inside and outside of academia.
We're committed to leveraging AI responsibly and ethically, ensuring it enhances, rather than replaces, human effort in research and education. Our use of AI aims to provide credible, scholarly support to our users, helping them engage more effectively with complex content. At this point, our tool isn't designed to rework content belonging to creatives and academics. It's designed to allow researchers to ask direct questions and deepen their understanding of complex texts.
Our approach here is a cautious one, mindful of ethical and environmental concerns, and we're dedicated to ongoing dialogue with our community to ensure our AI initiatives align with our core values and the needs of our users. Engagement and insight from the community, positive or negative, helps us learn how we might improve our approach. In this way, we hope to lead by example for responsible AI use.
For more details, please see our Generative AI FAQ.
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walks-the-ages · 7 months ago
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Nanowrimo made a half-assed, desperate ""apology"" post
Full text, for when they inevitably try to edit it; as of right now it's August 6th, 2024, around 5:30pm est.
A Note to Our Community About our Comments on AI – September 2024 To the NaNoWriMo Community: In early August, debates about AI on our social media channels became vitriolic. It was clear that the intimidation and harassment we witnessed were causing harm within our community of writers. The FAQs we crafted last week were written to curtail those behaviors. We wanted to send a clear signal that NaNoWriMo spaces would not be used to bully or delegitimize other writers. This was consistent with our May 2024 statement, which named a lack of civility in NaNoWriMo spaces as a longstanding concern. Taking a position of neutrality was not an abandonment of writers’ legitimate concerns about AI. It was an acknowledgment that NaNoWriMo can’t maintain a civil, inclusive community if we allow selective intolerance. We absolutely believe that AI must be discussed and that its ethical use must be advocated-for. What we don’t believe is that NaNoWriMo belongs at the forefront of that conversation. That debate should continue to thrive within the greater writing community as technologies continue to evolve. We apologize that our original message was unclear and seemingly random. Our note on ableism and classism was rooted in the desire to point out that, for people in certain circumstances, some forms of AI can be life-changing. We certainly don’t believe those with concerns about AI to be classist or ableist. Not being more careful about our wording was a bad decision on our part. Our Mission is about providing encouragement to writers and cheering them on as they progress toward their goals. That remains our primary focus. In the future, we will be more transparent about the issues that we are trying to address with any messaging we provide. Finally, we recognize that some members of our community have other questions and concerns that go beyond general context for our comments. We don’t think we can address all of these in a single communication. Additional context here is that we are a very small team (including our Interim Executive Director, who is a volunteer). We want to take the time to read through your letters with the care, attention, and concern they deserve. Please expect more in the coming weeks.  In partnership, The NaNoWriMo Team
I sincerely hope their other sponsors bail ship and leave them to flounder at this point lmao. There is no going back from "if you criticize generative AI you're just ableist classist and racist".
They've also once again edited their "What Is Nanowrimo's Stance on AI?" post:
New text, in full; looks like it was updated sometime late yesterday or early today (August 6th 2024):
What is NaNoWriMo's position on Artificial Intelligence (AI)? 13 hours ago -Updated Not yet followed by anyone
NaNoWriMo neither explicitly supports nor condemns any approach to writing, including the use of tools that  leverage AI. We recognize that harm has been done to the writing and creative communities at the hands of bad actors in the generative AI space, and that the ethical questions and risks posed by some aspects of this technology are real. The fact that AI is a large, complex technology category (which encompasses both non-generative and generative AI, applied in a range of ways to a range of uses) contributes to our belief that AI is simply too big and too varied to categorically support or condemn. NaNoWriMo's mission is to "provide the structure, community, and encouragement to help people use their voices, achieve creative goals, and build new worlds—on and off the page." We fulfill our mission by supporting the humans doing the writing. Please see this related post that speaks to our overall position on nondiscrimination with respect to approaches to creativity, writer's resources, and personal choice.  We made mistakes in our initial expression of this position. We speak to those mistakes in this letter to our community, and we've simplified the language on this page to reflect our core position. 
If you're wondering why Nano's posting all these non-apologies, its because they started this debacle with seven huge sponsors.
Over the course of the last three days, they've gone down to four.
They have literally lost about half their sponsors because of their support of generative ai.
And, as you can see in the "apologies" above, they're still defending their AI stance, by now claiming that their stance is because they were defending poor, hapless AI users from a horde of harassment and bullying from all sides, and they're not a platform that condones bullying! totally! (sarcasm).
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zylentrix · 24 days ago
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cashewpilk · 3 months ago
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Speaking to No One:
The Reality of Ultra Personalization
For nicer formatting check this out on AO3
The voices which seek to stand up for laborers in the ever present class war are being silenced by techno fascist propaganda and ‘tools’ such as AI. Notoriety culture is killing us all, creatively and in some cases, literally. The aspiring writer or artist is a dying concept as the existing ones are put in the position of competition over collaboration, and the quality of both human and machine written media continues to wane as a result. Repeat that for artists.
Consumers are being pitched the concept of custom art and writing for little to no cost via AI, but prior to that and even if it is just a fad, which is increasingly seeming unlikely, it follows another trend that has decimated communities for years, from services like Fiverr to the custom character artist trend of the last two and a half decades that has trended with the popularization of anime and Dungeons and Dragons, the customization market is AI’s predecessor, and in some ways the reason so many people opt to skip the human element all together when seeking these products. Why wait days or weeks for a human to do what AI propertedly does in seconds?
There is a quantity over quality issue in consumption that is only becoming worse over time. With everything from TV shows to news articles, the speed at which we cumulate information and products have skyrocketed exponentially. The predecessor of the ultra customization issue was the internet itself in some ways. As the cost of access to the resources it provides has decreased the larger it gets, the more prevalent technology becomes, the cost of the resources to create things without it has exceeded the value of the instantaneous. People have called into question what we are losing with each of these steps forward, often being met with the critique that it is nostalgia alone that makes them pine for the days when we had to put in more effort for less results.
I'm not here to say we aren't made for this, but in the face of all of these factors, we must consider that we are not headed for a brighter future for most people as a result of this. Loss of income, loss of homes, loss of entire cities worth of people as we ourselves become commodities rather than human beings, this is not something we are consciously choosing by using these tools the way that we do, but it is something we are actively choosing by not demanding better.
In the Run the Jewels 4 song ‘walking in the snow’ El-P wrote:
“Funny fact about a cage, they're never built for just one group
So when that cage is done with them and you still poor, it come for you
The newest lowest on the totem, well golly gee, you have been used
You helped to fuel the death machine that down the line will kill you too”
When he said this he was referring to issues like systemic racism and literal imprisonment of political opponents and migrant families, but as with any well written metaphor, it applies to so much and unfortunately it means the same thing. The link between the death of accessibility in the arts is inextricably linked to the class war that the laborers in our country are losing. By necessitating the possession of a skill and proof of that skill to gain enough leverage to earn a livable wage, we are ensuring that there will be a day when possession of that skill will not be enough to provide the same leverage. People in trades and those whose skills demand physical labor may not be the most quick to see the chopping block, but imprisonment and automatization are the building blocks of enslavement, the draining of resources from the average person, and ultimately the enslavement of ourselves and our children to the wealth controlling class. We have been caught in a cruel joke where our manufactured divisiveness is more than just a tactic of political power seekers, it is the fundamental end of all we know.
The fact that people deserve to be compensated for all labor of all types in a capitalist society is such because without the existence of leverage exploitation is inevitable. By taking away the need to create and by devaluing the labor of creation we spell our demise. It shouldn't be the job of consumers to bear the costs and responsibility of funding creative works alone.
Governments and states of societies more functional than our own have bore the cost of funding the arts and companies have given creative workers comfortable compensatory packages in the past because people are unhappy without these things. The creation of a pale imitation of the things that make us human sold as a good enough alternative to placate the people who do work that holds the fabric of our society together is going to proceed something. What that is is dependent on us. The idea of taking revolutionary collective action and making change without being met with immediate violence is a fantasy, not a thing of the past.
We must go beyond just offering our limited dollars as a means of supporting the arts, the fight against AI and technofascism as a whole is not going to be won with the statement ‘anti-AI’ or the consumption and creation of more algorithm friendly media, it is unionization, the defying of productivity quotas on mass, work stoppages, general strikes and community participation. It is the restructuring of who is and isn't worthy of participation in collective action. It is the process of showing up, both offline and online, the process of allowing ourselves to experience things we find uncomfortable, allowing inexperience to be celebrated and met with guidance rather than annoyance.
There are actions, large and small, that we can take to be better, we just have to decide to take them. For more and more people, the stakes aren't just discomfort, they are lives stolen, rather than lived.
The ultimate goal of this statement is not to add to the endless supply of fear mongering. Hopelessness is not an option. We have to fight to stay patient with the people we see every day, we have to fight to be kind to the people we interact with, we have to contribute to the cultural consensus that people deserve to exist without fear of the violence of impoverishment as a punishment for any number of intangible factors.
If you don't have the emotional capacity to continue to watch innocent people die as outrage entertainment, consider that you can make a difference in the world by using your voice, time, and energy to support the arts. Question people and things that don't use larger audiences to spread the privilege to create to more people, and above all else, if you have the privilege to create without compensation or the greater privilege of being compensated to create, do so without guilt or shame. Show the world who you are everywhere you can for yourself and try to make connections and tell others they can too, even if for a while you're speaking to no one.
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frank-olivier · 4 months ago
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The Future Unscripted: Professor Nolan’s Musings on AI, NHI, and Humanity
Professor Garry Nolan’s conversation offers a profound exploration of the intersections between unconventional phenomena, artificial intelligence (AI), and humanity’s future. His personal anecdotes of unexplained childhood experiences serve as the catalyst for his professional inclination towards the unorthodox, underscoring the importance of considering unconventional data in scientific inquiry. By embracing anomalies, Nolan exemplifies the transformative potential of curiosity-driven research in the pursuit of novel knowledge.
Nolan’s scientific approach is notably inclusive, as evidenced by his exploration of Non-Human Intelligence (NHI), a term that broadens the scope of inquiry beyond traditional notions of extraterrestrial life. The analysis of enigmatic materials, such as Bismuth Magnesium, and the theorized capabilities of NHI, including mastery over anti-gravity and energy, prompt intriguing questions about coexistence. His analogy between human-ant interactions and potential human-NHI relations offers a thought-provoking perspective on mutual existence, shifting the focus from competition to symbiosis.
The future, as envisioned by Nolan, is intimately tied to AI’s development and application. He posits AI as a dual-edged solution: a tool for expediting scientific breakthroughs and resolving global crises, as well as a potential precursor to artificial superintelligence (ASI) that could embody a form of consciousness. This speculative horizon highlights the imperative of careful AI management to ensure equitable global access to education and growth. Nolan’s emphasis on AI-driven objective decision-making processes also presents a compelling case for reforming the current political landscape, which is often mired in tribal histories and scarcity mindsets.
A notable aspect of Nolan’s discourse is his critique of contemporary leadership and power structures, juxtaposed with the conflict resolution methods of bonobo chimps as a paradigm for more harmonious human interactions. This dichotomy underscores the urgent need for innovative, peace-centric approaches to global relations. Ultimately, Nolan’s optimism about humanity’s future, rooted in our capacity for crisis-driven ingenuity and the judicious leveraging of AI, presents a compelling vision of a world where challenges are met with collective brilliance and equality in education and growth becomes a universal reality.
Gary Nolan: Alien & UFO - The Critical Question Nobody's Asking (Gita Wirjawan, Endgame Podcast, December 2024)
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Friday, December 6, 2024
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the-dao-of-the-zerg · 7 months ago
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Big kudos for NaNoWriMo for making the correct decision here!
Literally no one is harmed by the use of AI in this event. There is no big prize on the line. But somehow a bunch of people still cannot be civil and let things slide.
From the related post:
We are stating this in the wake of bullying and harassment that entered our spaces in the form of chastisements about "correct" and "legitimate" ways to write and acceptable vs. unacceptable writing tools.  In the name of civility, mutual respect between writers, and inclusion, we don't want that type of virtue signaling in our spaces. Our priority is creating a welcoming environment for all writers. 
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mariacallous · 5 months ago
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The “True Sensation” dildo is a fleshy, silicone tool that measures exactly 7 inches and has the ability to vibrate (three different frequencies), thrust (seven different speeds), and self-heat (up to 105 degrees Fahrenheit). It’s just like the real thing, James Guo, the founder of Our Erotic Journey, assures me from his office in Irvine, California. Best of all—everything is controlled through the app AMZ.
“It connects to someone that’s oceans away,” he says of its potential for creating all kinds of sexual fantasies. Teasingly, he adds: “There’s also music that can match the intensity of the vibration.”
True Sensation is just one offering featured among the wide inventory of Our Erotic Journey, the sex toy brand Guo launched in 2019. Its online store, which boasts more than 200 products, is a pleasure chest of sexual self-amusement. Take your pick: There’s the lipstick-shaped vibrator, a remote-controlled rotating butt plug, various cock rings, something called the “Gravity Rocket” (a clitoral suction vibrator with seven massage modes), and a smattering of glow-in-the-dark accessories. “Those are for the ravers,” Guo jokes.
The sex tech market is estimated to triple by 2030, exceeding $100 billion globally in sales. The demand for products, from AI-assisted companions and personal wand massagers to sexual wellness apps, sits at an all-time high. At a moment when industry trends favor artificial intelligence and remote sex exploration, Guo just wants to make eccentric, high-quality vibrators. He’s betting big on toys.
In the years since launch, Guo has built Our Erotic Journey into a quietly influential brand through intentionally whimsical designs and an insistence on quality products. “I know production,” Guo says. His family, he tells me, owns an auto-parts factory in China, and what he learned from the business—how the factory system runs, the science of machines, what style of packaging attracts customers—he leveraged for OEJ.
Guo admits that the initial product line—about 20 toys, of which the Sec Duo vibrator for couples remains a company best-seller—was devised to “fit the market.” “We self developed the first batch through modding, R&D, scaling, all that stuff,” he says. “Everything since that represents more of who we are.”
That’s how OEJ’s six themed collections came to be. The Cristal collection is for glass toys while the Space, Thrillz, and Lit collections are for truly uninhibited pleasure seekers (one features a dildo called “The Girthquake,” that exploits a specific, if sometimes worn out, racial fantasy).
But where Guo, who is 35, sometimes falls short in imagination, he more than makes up for in vigilance. “Users expect and deserve products that meet stringent safety standards, and any deviation can damage a brand’s reputation irrevocably,” he posted in an XBIZ editorial in September. “Partner with trusted white-label manufacturers rather than gamble on the unknowns.”
When I ask Guo about the editorial, he stresses that the success of sex tech is determined as much by the innovation involved in the products as the quality. “We want to be more of a bridge from human to human,” Guo says, “not just from toy to human.”
Even with promising market projections—another estimate goes so far as to predict sales could surpass $121 billion by 2030—industry analysts are not convinced that the future of sex tech is in toys.
It’s a “very oversaturated market that is now avoided by many,” says Olena Petrosyuk, a partner at the consulting firm Waveup. This year, she adds, investors “are looking away from ‘commoditized’ trends”—sex toys, but also sex content and social platforms. “Many failed to prove the economics and scale. The category is still fairly stigmatized,” she says. “OnlyFans being a massive exception.”
So what do consumers want? Petrosyuk says wellness, AI, and immersive realities are hot right now. “Practically every new sex tech startup is thinking in terms of AI use cases,” she says. “If it’s AI toys—companies are looking into how they can anticipate and respond to the user’s needs. If it’s robotics—we see companies looking into sex bots. If it’s content—it’s hyperpersonalized sex personas.”
Guo tells me he is not phased by talk of AI sex robots—“a low-volume business,” in his estimation—because many people cannot afford the high price tag. Continued success, he believes, is will come by expanding on the company’s themed collections. OEJ works directly with US and Canadian distributors; it is not a direct-to-consumer business, though he says customers do occasionally order via the online store.
Although ecommerce is the industry standard in retail and electronics, taking more of an old-school approach works for Guo. Next year, OEJ plans to launch a Zodiac collection, crafting 12 unique toys for each astrological sign. It’s an appeal to the Co–Star fanatics of Gen Z. “Every generation is different,” he says.
The company’s mostly nonexistent social media presence only seems to add to their Wonka-like mystery. “We’re just bad at it,” Jerry Chen, an operations assistant, says. “We’re really focused on production.”
For now, that business model seems to be a hit. Our Erotic Journey recently won the “Best Pleasure Product Manufacturer—Small” prize at the 2023–2024 AVN Awards in Las Vegas, a litmus test for newbie brands in the adult content world. OEJ also received the O Award for Outstanding New Product for “Sexy Pot,” Guo’s marijuana-leaf-shaped vibrator, a customer favorite.
Clearly wanting to capitalize on its unexpected success, Guo says, “It’s time we gave it a sister or brother.”
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rhubarbes · 2 years ago
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via Johnson Ting 
Text by Johnson Ting 
“ <This image is made by an AI, someone fed my works to it as data> About Ai 
“ Ok, guys since I've been sharing about AI stuff recently and I have a lecture tomorrow to give, where there will be discussions about AI, I might as well lay some of it off here to share with you guys my thoughts at this period of time in AI development. Long read ahead.
I know I joke about things like quitting and retiring, but I'm not. No worries about that, thank you guys for messaging me and giving me kind words about it. My stance on AI is that it is definitely, at this point, inevitable. Sure, some companies are banning AIs in their creation process, but it is only a matter of time before AI can produce "ethical" art, just like how the issues with hands are almost gone in just a year or so, seeing there are less and fewer arguments about AI on public spaces, it will also be a matter of time when people will just accept AI and embrace it. What I am currently doing and what I encourage people to do, is to keep their heads dug in and improve their own skillset no matter what, no matter how fast the world is changing out there, focus on improving you as an individual, try to bulk up your leverage, be good at what you do and when the time comes you are able to wield AI as one of the many tools that have come before. There will definitely come a day when digital artists MUST work with AI art, and to prep for that day, we can only do what old masters have done before us, keep our heads held high, practice, and improve. But here's a fact: It's going to take twice if not more, effort and passion from this point onward, it's going to be hard to get your artwork out there and get your voice heard, rough ride ahead, but not unbearable, only the best survives and thrives, and this is the time where we have no choice but to absolutely be the best. Be prepared, arm yourself with skills and knowledge, don't stop learning, don't stop yearning for more! What you shouldn't do is sit still and watch it happen. I personally am not supportive of AI art because of its unethical process, but I am also not naive to hope for a future without it, because it is definitely here to stay. The best-case scenario is that everyone can adapt and thrive, but as history shows when it comes to technology, there will be a cost, and there will be casualties. I hope we as artists, can keep up the motivation to hone our crafts, so we can continue to inspire the generations after. So there's no point in hoping for a no AI future, it is already here, let's work for a peaceful scenario where we can both co-exist in peace. Otherwise, you may find me giving blowjobs to our AI overlords in a dark alley in 2046. “
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loka44000 · 8 months ago
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Introducing SearchGPT: A New AI Search Prototype
OpenAI is excited to announce the launch of SearchGPT, a temporary prototype designed to enhance your search experience by delivering fast, accurate, and timely answers supported by clear and relevant sources. This innovative tool is currently available to a select group of users, as we gather valuable feedback and insights to refine and improve the experience.
What is SearchGPT?
SearchGPT is an experimental feature that leverages advanced AI capabilities to transform the way you search for information. Unlike traditional search engines that provide a list of links to sift through, SearchGPT aims to offer direct answers to your queries, accompanied by concise and reliable sources. This approach not only saves time but also ensures that the information you receive is both relevant and trustworthy.
Key Features of SearchGPT
Timely Answers: SearchGPT is designed to provide up-to-date information, addressing the latest trends, news, and developments in real-time.
Clear Sources: Each answer generated by SearchGPT includes clear references to the sources used, allowing users to verify and explore the information further.
Fast Responses: The AI’s efficient processing capabilities ensure quick response times, enabling users to get the information they need without delay.
Relevant Information: SearchGPT’s advanced algorithms prioritize delivering the most pertinent information related to your query, enhancing the overall search experience.
Launching with a Select Group of Users
To ensure that SearchGPT meets the highest standards of accuracy and user satisfaction, we are launching this prototype with a small, diverse group of users. This initial phase is crucial for collecting feedback and making necessary adjustments based on real-world usage.
Participants in this early access group will have the opportunity to explore SearchGPT’s features and provide insights on their experience. Their feedback will be instrumental in shaping the future of this tool, ensuring it meets the needs and expectations of a broader audience.
Integrating SearchGPT into ChatGPT
Our ultimate goal is to seamlessly integrate the SearchGPT experience into ChatGPT, our widely-used conversational AI platform. By combining the conversational capabilities of ChatGPT with the search functionalities of SearchGPT, we aim to create a more holistic and efficient user experience.
This integration will allow users to engage in natural, conversational queries while simultaneously accessing the powerful search features of SearchGPT. The result will be a versatile tool that not only answers questions but also provides context and depth, enhancing the overall utility of ChatGPT.
Looking Ahead
As we move forward with this prototype, we are committed to continuous improvement and innovation. The feedback from our initial group of users will guide us in refining SearchGPT, ensuring it becomes a valuable tool for everyone.
We invite you to stay tuned for updates on the progress of SearchGPT and its eventual integration into ChatGPT. Your input and engagement are vital to our mission of advancing AI technology and making it more accessible and beneficial for all users.
In conclusion, SearchGPT represents a significant step forward in our efforts to deliver accurate, timely, and relevant information through AI. We are excited to embark on this journey with our users and look forward to the transformative impact SearchGPT will have on the way we search for information.
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politicalfeed · 8 months ago
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Introducing SearchGPT: A New AI Search Prototype
OpenAI is excited to announce the launch of SearchGPT, a temporary prototype designed to enhance your search experience by delivering fast, accurate, and timely answers supported by clear and relevant sources. This innovative tool is currently available to a select group of users, as we gather valuable feedback and insights to refine and improve the experience.
What is SearchGPT?
SearchGPT is an experimental feature that leverages advanced AI capabilities to transform the way you search for information. Unlike traditional search engines that provide a list of links to sift through, SearchGPT aims to offer direct answers to your queries, accompanied by concise and reliable sources. This approach not only saves time but also ensures that the information you receive is both relevant and trustworthy.
Key Features of SearchGPT
Timely Answers: SearchGPT is designed to provide up-to-date information, addressing the latest trends, news, and developments in real-time.
Clear Sources: Each answer generated by SearchGPT includes clear references to the sources used, allowing users to verify and explore the information further.
Fast Responses: The AI’s efficient processing capabilities ensure quick response times, enabling users to get the information they need without delay.
Relevant Information: SearchGPT’s advanced algorithms prioritize delivering the most pertinent information related to your query, enhancing the overall search experience.
Launching with a Select Group of Users
To ensure that SearchGPT meets the highest standards of accuracy and user satisfaction, we are launching this prototype with a small, diverse group of users. This initial phase is crucial for collecting feedback and making necessary adjustments based on real-world usage.
Participants in this early access group will have the opportunity to explore SearchGPT’s features and provide insights on their experience. Their feedback will be instrumental in shaping the future of this tool, ensuring it meets the needs and expectations of a broader audience.
Integrating SearchGPT into ChatGPT
Our ultimate goal is to seamlessly integrate the SearchGPT experience into ChatGPT, our widely-used conversational AI platform. By combining the conversational capabilities of ChatGPT with the search functionalities of SearchGPT, we aim to create a more holistic and efficient user experience.
This integration will allow users to engage in natural, conversational queries while simultaneously accessing the powerful search features of SearchGPT. The result will be a versatile tool that not only answers questions but also provides context and depth, enhancing the overall utility of ChatGPT.
Looking Ahead
As we move forward with this prototype, we are committed to continuous improvement and innovation. The feedback from our initial group of users will guide us in refining SearchGPT, ensuring it becomes a valuable tool for everyone.
We invite you to stay tuned for updates on the progress of SearchGPT and its eventual integration into ChatGPT. Your input and engagement are vital to our mission of advancing AI technology and making it more accessible and beneficial for all users.
In conclusion, SearchGPT represents a significant step forward in our efforts to deliver accurate, timely, and relevant information through AI. We are excited to embark on this journey with our users and look forward to the transformative impact SearchGPT will have on the way we search for information.
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tvheadcosplay · 3 months ago
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Reimagining Beauty: Leveraging AI to Celebrate African American Elegance"
*By Wavegod Photography*
As a photographer, I've always sought to capture the breathtaking beauty of African American women. In my quest to push the boundaries of creativity, I've discovered the incredible potential of Artificial Intelligence (AI) as a tool to amplify and celebrate Black beauty.
AI is often misconstrued as a replacement for human artistry, but I firmly believe it's a powerful instrument to augment our imagination. By utilizing AI, I can now generate stunning, ethereal images that showcase the elegance and poise of Black women in ways previously unimaginable.
Through carefully crafted prompts, I guide the AI to produce breathtaking visuals that not only highlight the physical beauty of my subjects but also capture the essence of their strength, resilience, and grace. The results are nothing short of enchanting – images that transport viewers to a world where Black beauty reigns supreme.
My use of AI is not about replacing human connection or the art of photography; it's about expanding the possibilities of creative expression. By embracing this technology, I aim to challenge traditional beauty standards and create a new narrative – one that unapologetically celebrates the beauty, diversity, and individuality of African American women.
Join me on this journey as I continue to explore the infinite possibilities of AI-generated art. Together, let's redefine the boundaries of beauty and create a world where every Black woman can see herself as the epitome of elegance and sophistication.
Follow Wavegod Photography for more stunning AI-generated images and behind-the-scenes insights into the creative process.
Enjoy this free photography prompt
a creative representation of a black woman's with pink lipstick , divided ,background new-paper into three sections that are slightly offset from each other, creating a sense of depth and visual interest. The use of grayscale tones and the woman's neutral expression add to the enigmatic nature of the image.
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xaltius · 16 days ago
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How Artificial Intelligence is Reshaping the Future of Work
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Artificial intelligence (AI) is no longer a futuristic concept; it’s rapidly transforming the way we work. From automating mundane tasks to augmenting human capabilities, AI is poised to revolutionize the workforce. But what does this mean for the future of work? Will robots steal our jobs, or will AI create new opportunities? Let’s explore the complex relationship between AI and the future of employment, and how you can prepare with the right skills.
The Rise of AI in the Workplace:
AI is already impacting various industries through:
Automation: AI-powered systems can automate repetitive tasks, improving efficiency and reducing costs.
Data Analysis: AI algorithms can analyze vast datasets to extract insights and inform decision-making.
Personalization: AI can personalize customer experiences, streamline workflows, and enhance productivity.
Augmentation: AI tools can augment human capabilities, enabling workers to perform tasks more effectively.
The Impact on Jobs:
The impact of AI on jobs is a complex issue. While some jobs will be automated, others will be transformed, and new jobs will be created.
Job Displacement: Repetitive and routine tasks are most susceptible to automation, potentially leading to job displacement in certain sectors.
Job Transformation: Many jobs will evolve as AI augments human capabilities, requiring workers to adapt and acquire new skills.
Job Creation: The development and implementation of AI technologies will create new jobs in areas such as AI development, data science, and AI ethics.
The Skills of the Future:
To thrive in the age of AI, particularly with the rise of Generative AI (GenAI), workers will need to develop new skills, including:
Technical Skills: Proficiency in AI-related technologies, such as machine learning, data analysis, and programming, especially related to GenAI models.
Critical Thinking and Problem-Solving: The ability to analyze complex situations and make sound decisions, particularly regarding the outputs of GenAI.
Creativity and Innovation: The ability to generate new ideas and solutions, leveraging GenAI as a creative tool.
Emotional Intelligence: The ability to understand and manage emotions, build relationships, and collaborate effectively, particularly in human-AI collaborative environments.
Adaptability and Lifelong Learning: The ability to adapt to change and continuously acquire new skills, to keep up with the rapid advancements in AI and GenAI.
The Importance of Reskilling and Upskilling:
To mitigate the potential negative impacts of AI, organizations and governments must invest in reskilling and upskilling programs. These programs should focus on:
**Providing training in AI-related skills, with a strong focus on GenAI applications and development.
**Promoting lifelong learning, especially regarding the ethical and practical implications of GenAI.
**Supporting workers in transitioning to new roles, that leverage GenAI to enhance productivity.
The Ethical Considerations:
As AI, and especially GenAI, becomes more prevalent in the workplace, it’s crucial to address ethical considerations, including:
Bias and Discrimination: Ensuring that AI algorithms, especially GenAI models, are fair and unbiased.
Data Privacy: Protecting worker data and ensuring responsible use of AI, including the data used to train GenAI models.
Job Displacement: Addressing the potential impact of AI on employment and providing support for displaced workers, and understanding the impact of GenAI specifically.
AI Governance: Developing frameworks for the responsible development and deployment of AI, including GenAI’s use in creative and decision-making processes.
The Human-AI Collaboration:
The future of work is not about humans versus AI; it’s about humans and AI, especially GenAI, working together. By leveraging the strengths of both, we can create a more productive, innovative, and fulfilling work environment.
Xaltius Academy’s GenAI Course: Your Key to the Future:
To prepare for this AI-driven future, consider Xaltius Academy’s GenAI course. This comprehensive program will equip you with the skills and knowledge needed to understand and leverage the power of Generative AI. You’ll learn how to build and deploy GenAI models, understand their ethical implications, and explore their diverse applications across industries. This course is your gateway to staying relevant and thriving in the evolving world of work.
Looking Ahead:
The AI revolution, with GenAI at its forefront, is underway, and its impact on the future of work will be profound. By embracing change, investing in skills development, and addressing ethical considerations, we can ensure that AI benefits everyone.
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