#Automated 3D Printing Market
Explore tagged Tumblr posts
strjackst · 1 month ago
Text
Automated 3D Printing Market Size & Share Analysis - Growth Trends By Forecast Period
Automated 3D Printing Market Information
The Automated 3D Printing Market Report provides essential insights for business strategists, offering a comprehensive overview of industry trends and growth projections. It includes detailed historical and future data on costs, revenues, supply, and demand, where applicable. The report features an in-depth analysis of the value chain and distributor networks.
Employing various analytical techniques such as SWOT analysis, Porter’s Five Forces analysis, and feasibility studies, the report offers a thorough understanding of competitive dynamics, the risk of substitutes and new entrants, and identifies strengths, challenges, and business opportunities. This detailed assessment covers current patterns, driving factors, limitations, emerging developments, and high-growth areas, aiding stakeholders in making informed strategic decisions based on both current and future market trends. Additionally, the report includes an examination of the Automatic Rising Arm Barriers sector and its key opportunities.
According to Straits Research, the global Automated 3D Printing Market  size was valued at USD 707 Million in 2021. It is projected to reach from USD XX Million in 2022 to USD 11622 Million by 2030, growing at a CAGR of 41.9% during the forecast period (2022–2030).
Get Free Request Sample Report @ https://straitsresearch.com/report/automated-3d-printing-market/request-sample
TOP Key Industry Players of the Automated 3D Printing Market
Stratasys Ltd
GE Additive
The ExOne Company
SLM Solutions Group AG
3D Systems Corporation
Universal Robots A/S
Formlabs
PostProcess Technologies Inc.
Materialize NV
Authentise Inc.
DWS Systems
EnvisionTEC US LLC (Desktop Metal Inc.)
ABB Ltd
Global Automated 3D Printing Market: Segmentation
As a result of the Automated 3D Printing market segmentation, the market is divided into sub-segments based on product type, application, as well as regional and country-level forecasts. 
By Offering
Hardware
Software
Services
By Process
Automated Production
Material Handling
Part Handling
Post-Processing
Multiprocessing
By End-user
Industrial Manufacturing
Automotive
Aerospace & Defense
Consumer Products
Healthcare
Energy
Others
You can check In-depth Segmentation from here: https://straitsresearch.com/report/automated-3d-printing-market/segmentation
Reasons for Buying This Report:
Provides an analysis of the evolving competitive landscape of the Automatic Rising Arm Barriers market.
Offers analytical insights and strategic planning guidance to support informed business decisions.
Highlights key market dynamics, including drivers, restraints, emerging trends, developments, and opportunities.
Includes market estimates by region and profiles of various industry stakeholders.
Aids in understanding critical market segments.
Delivers extensive data on trends that could impact market growth.
Research Methodology:
Utilizes a robust methodology involving data triangulation with top-down and bottom-up approaches.
Validates market estimates through primary research with key stakeholders.
Estimates market size and forecasts for different segments at global, regional, and country levels using reliable published sources and stakeholder interviews.
Buy Now @ https://straitsresearch.com/buy-now/automated-3d-printing-market
About Straits Research
Straits Research is dedicated to providing businesses with the highest quality market research services. With a team of experienced researchers and analysts, we strive to deliver insightful and actionable data that helps our clients make informed decisions about their industry and market. Our customized approach allows us to tailor our research to each client's specific needs and goals, ensuring that they receive the most relevant and valuable insights.
Contact Us
Address: 825 3rd Avenue, New York, NY, USA, 10022
Tel: UK: +44 203 695 0070, USA: +1 646 905 0080
0 notes
babbybones · 2 years ago
Text
maybe i could do 3d print commissions for real... the thought of working with people one-on-one is maybe marginally less scary to me now, and i think i would generally prefer to make one-of-a-kind things rather than making copies of something and trying to sell it on etsy (feels against the spirit of the fan merch policy, and the repetition would likely drive me crazy)
i need to figure out pricing that doesn't undervalue my work nor seem overpriced to people... but, um, one problem would be that i did once open commissions at a price i felt was kind of low at one point and, aside from a friend trying to be supportive, there was absolutely no interest
5 notes · View notes
poonamcmi · 1 year ago
Text
Global Microscale 3D Printing Market is Estimated to Witness High Growth Owing to Advancements in Technology
Tumblr media
The global Microscale 3D Printing market is estimated to be valued at USD 16.75 billion in 2022 and is expected to exhibit a CAGR of 23.3% over the forecast period 2023-2030.
A) Market Overview:
Microscale 3D printing refers to the process of creating three-dimensional objects with intricate details on a small scale. It involves the deposition of materials layer by layer to form the desired object. This technology has found applications in various industries such as healthcare, aerospace, automotive, and consumer goods. The ability to create complex geometries and customized products has driven the demand for microscale 3D printing.
B) Market Dynamics:
1. Advancements in Technology: The continuous advancements in microscale 3D printing technology have revolutionized various industries. The ability to print small-scale objects with high precision and accuracy has opened up new opportunities for innovation. For instance, in the healthcare industry, microscale 3D printing is being used to create patient-specific implants and medical devices.
2. Increasing Demand for Customized Products: With the rise in consumer preference for personalized products, the demand for microscale 3D printing has witnessed significant growth. This technology allows manufacturers to create unique and customized products with intricate designs that are not feasible with traditional manufacturing methods. For example, in the jewelry industry, microscale 3D printing is used to create intricate and personalized designs.
C) Market Key Trends:
The key trend observed in the microscale 3D printing market is the integration of advanced materials. Manufacturers are constantly exploring new materials that are compatible with microscale 3D printing processes. These advanced materials offer improved mechanical properties, biocompatibility, and heat resistance. For instance, the use of metal alloys in microscale 3D printing has gained traction in the aerospace and automotive industries due to their superior strength and durability.
D) SWOT Analysis:
Strength:
1. High Precision and Accuracy: Microscale 3D printing allows for the creation of highly detailed objects with intricate designs, offering unmatched precision and accuracy.
2. Customization: The ability to create customized products to cater to individual needs and preferences is a significant strength of microscale 3D printing.
Weakness:
1. Limited Production Capacity: The current limitations of microscale 3D printing technology restrict its scalability for mass production, making it suitable for limited production runs.
2. High Production Costs: The initial costs associated with setting up a microscale 3D printing facility can be high, limiting its adoption among small and medium-sized enterprises.
Opportunity:
1. Growing Applications in Healthcare: The healthcare industry presents a significant opportunity for microscale 3D printing, with applications such as bio-printing of tissues and organs, patient-specific implants, and drug delivery systems.
2. Expansion in Emerging Markets: The increasing adoption of microscale 3D printing technology in emerging markets, such as China and India, presents lucrative opportunities for market players.
Threats:
1. Stringent Regulatory Framework: The regulatory requirements associated with the use of advanced materials and the production of medical devices pose a challenge for market growth.
2. Competition from Traditional Manufacturing Methods: Traditional manufacturing methods still dominate certain industries due to their cost-effectiveness and scalability, posing a threat to the widespread adoption of microscale 3D printing.
E) Key Takeaways:
- The global Microscale 3D Printing Market is expected to witness high growth, exhibiting a CAGR of 23.3% over the forecast period.
- The market size for 2022 is estimated to be USD 16.75 billion.
- The Asia Pacific region is expected to be the fastest-growing and dominating region in the microscale 3D printing market, driven by the increasing adoption of advanced manufacturing technologies in countries like China and India.
- Key players operating in the global Microscale 3D Printing market include Desktop Metal, Formlabs, HP, HUBS, WASP, GE Additive, Aleph Objects (Lulzbot), Apis Cor, 3D-Fuel.
0 notes
Text
0 notes
theambitiouswoman · 1 year ago
Text
Hobby Ideas 🎨💻🎵🧁🪴
💰 Hobbies to Make Money:
Freelance Writing
Photography
Graphic Design
Web Development
Online Selling (e.g., Etsy, Amazon, eBay, Shopify)
Blogging
Stock Trading
Real Estate Investing
Affiliate Marketing
Freelance Consulting
💪 Fitness Hobbies:
Running
Yoga
Weightlifting
Cycling
Swimming
Martial Arts
CrossFit
Hiking
Rock Climbing
Dance (e.g., Zumba, Hip-hop)
☀️ Outdoor Hobbies:
Camping
Fishing
Birdwatching
Gardening
Geocaching
Kayaking
Mountain Biking
Backpacking
Stargazing
Horseback Riding
💻 Technology Hobbies:
Programming
Robotics
3D Printing
Virtual Reality (VR) Gaming
Home Automation
Drone Flying
Cybersecurity
App Development
Electronics DIY
PC Building
🎵 Music Hobbies:
Playing an Instrument (e.g., Guitar, Piano)
Singing
DJing
Music Production
Songwriting
Music Recording
Karaoke
Music Theory
Joining a Band or Choir
Vinyl Collecting
📚 Brainy Hobbies:
Chess
Sudoku
Crossword Puzzles
Board Games
Reading
Learning a New Language
Brain Teasers
Logic Puzzles
Math and Mathematical Puzzles
Astronomy
✨ Other Hobbies:
Cooking and Baking
Painting and Drawing
Pottery and Ceramics
Woodworking
Knitting or Crocheting
DIY Home Improvement
Model Building (e.g., model trains, airplanes)
Collecting (e.g., stamps, coins, vintage items)
Volunteer Work
Meditation and Mindfulness
727 notes · View notes
bliow · 4 months ago
Text
AGARTHA Aİ - DEVASA+ (4)
Tumblr media
In an era where technology and creativity intertwine, AI design is revolutionizing the way we conceptualize and create across various industries. From the runway to retail, 3D fashion design is pushing boundaries, enabling designers to craft intricate garments with unparalleled precision. Likewise, 3D product design is transforming everything from gadgets to furniture, allowing for rapid prototyping and innovation. As we explore these exciting advancements, platforms like Agartha.ai are leading the charge in harnessing artificial intelligence to streamline the design process and inspire new ideas. 
AI design
Artificial intelligence (AI) has revolutionized numerous industries, and the realm of design is no exception. By leveraging the power of machine learning and advanced algorithms, AI is transforming the way designers create, innovate, and deliver their products. AI-driven tools enable designers to harness vast amounts of data, allowing for more informed decision-making and streamlined workflows.
In the context of graphic design, AI can assist artists in generating ideas, creating unique visuals, and even automating repetitive tasks. For instance, programs powered by AI design can analyze trends and consumer preferences, producing designs that resonate with target audiences more effectively than traditional methods. This shift not only enhances creativity but also enables designers to focus on strategic thinking and ideation.
Moreover, AI is facilitating personalized design experiences. With the help of algorithms that analyze user behavior, products can be tailored to meet the specific needs and tastes of individuals. This level of customization fosters deeper connections between brands and consumers, ultimately driving customer satisfaction and loyalty in an increasingly competitive market.
3D fashion design
In recent years, 3D fashion design has revolutionized the way we create and visualize clothing. Using advanced software and tools, designers can create lifelike virtual garments that allow for innovative experimentation without the need for physical fabric. This trend has not only streamlined the design process but has also significantly reduced waste in the fashion industry.
Moreover, 3D fashion design enables designers to showcase their creations in a more interactive manner. By utilizing 3D modeling and rendering technologies, designers can present their collections in virtual environments, making it easier for clients and consumers to appreciate the nuances of each piece. This immersive experience also helps in gathering valuable feedback before producing the final product.
Furthermore, the integration of 3D fashion design with augmented reality (AR) and virtual reality (VR) technologies is bringing a fresh perspective to the industry. Consumers can virtually try on clothes from the comfort of their homes, thereby enhancing the shopping experience. As this field continues to evolve, it promises to bridge the gap between creativity and technology, paving the way for a sustainable and forward-thinking fashion future.
3D product design
3D product design has revolutionized the way we conceptualize and create products. With advanced software tools and technologies, designers can now create highly detailed and realistic prototypes that are not only visually appealing but also functional. This process allows for a quicker iteration of ideas, enabling designers to experiment with various styles and functionalities before arriving at the final design.
One of the significant advantages of 3D product design is the ability to visualize products in a virtual environment. Designers can see how their creations would look in real life, which is essential for understanding aesthetics and usability. Additionally, this technology enables manufacturers to identify potential issues in the design phase, reducing costs associated with prototype development and rework.
Moreover, the rise of 3D printing has further enhanced the significance of 3D product design. Designers can swiftly turn their digital models into tangible products, allowing for rapid prototyping and small-batch manufacturing. This agility not only speeds up the time-to-market for new products but also paves the way for more innovative designs that were previously impossible to execute.
Agartha.ai
Agartha.ai is a revolutionary platform that merges artificial intelligence with innovative design, creating a new avenue for designers and creators alike. With the rapid advancements in technology, Agartha.ai leverages AI to streamline various design processes, enabling users to produce unique and captivating designs with ease.
The platform provides tools that empower both emerging and established designers to explore the possibilities of AI design. By utilizing intelligent algorithms, Agartha.ai can assist in generating design options, ensuring that creativity is not hindered but enhanced. This results in a more efficient workflow and allows designers to focus on the conceptual aspects of their projects.
One of the standout features of Agartha.ai is its ability to adapt to different design disciplines, such as 3D fashion design and 3D product design. By supporting a broad spectrum of design fields, it positions itself as a versatile tool that meets the evolving needs of today's creative professionals. Whether it's crafting intricate fashion pieces or developing innovative product designs, Agartha.ai is at the forefront of the design revolution.
329 notes · View notes
morlock-holmes · 1 year ago
Text
It seems to me that computers and automation pose a real crisis for capitalism, at least as it exists today, and I kind of don't understand why other people don't feel the same way.
The cost of reproducing a piece of art has dropped so low that people will reproduce and distribute pieces of art simply out of charity, whether we're talking non-profits like Wikipedia or Project Gutenberg or just randos hosting files on Peer to Peer networks because their computer is on anyway so why not.
So we can, and in practice essentially do have all digitized art available for free to anybody with a computer and internet connection.
The problem with this is that the whole art market is based on selling reproductions, but with the supply of reproductions being essentially infinite the price would not stay high enough except for the fact that there is a legal regime dedicated to creating artificial scarcity in order to inflate the price.
This is, you know, bad.
And now similar things are starting to happen with physical objects thanks to 3d printing.
The other thing is automation of labor. I keep saying this but in a situation where laborers sell their labor on the market and the price at which they sell their labor is based on supply and demand, anything that makes it easier to supply labor is going to be seen as a detriment by the people in the existing labor pool.
I have a friend who complains every time we go to the grocery store about how those self-checkout kiosks are just there so that the grocery store can pay less for staff. Scanning groceries is a rather tedious process but those kiosks don't free former grocery store workers to engage in a life of leisure, they just mean that those workers don't get paid for a bit and then have to find a different job at which they will work just as hard.
And I guess I don't understand how or why market economies would solve either of these problems. Again, in the actually existing capitalist economies, the solution has been having the government impose artificial scarcities on art reproduction, and in labor terms the solution has been... no solution. If your labor suddenly sells for a lot less money you can eat shit, because that's your fault for not being in a market that was less susceptible to automation, which I think we can all agree is a personal moral failing that ought to be punished.
48 notes · View notes
arkenforge · 2 years ago
Text
What does OGL v1.1 mean for VTTs?
Tumblr media
Hey folks! You’ve probably heard that a draft of the OGL v1.1 from WotC has been leaked. We’ve heard what this means for publishers thanks to folks like The Rules Lawyer and Linda Codega. We haven’t heard much about the VTT side of things. As a VTT developer, we’ll be weighing in on this issue from the digital TTRPG side of things. We’ll be explaining how this is a clear attempt for WotC to consolidate power in the digital TTRPG space at the expense of independent (and some large) publishers.
If you aren’t sure what the OGL is, we’ll let Wikipedia do the work on this one.
Before we dive into how this will affect the VTT space, we need to look at the context for the OGL v1.1 release.
D&D Beyond
D&D Beyond is by far the most popular tool for character management in D&D5e. It contains a fully searchable and filterable repository of all game rules, classes, races, spells, etc. It also does character management, encounter building and dice rolls, and hosts a digital copy of all official 5e adventures. Essentially, if you’re using any official content from Wizards of the Coast, you can find it on D&D Beyond.
Last year D&D Beyond was purchased by Wizards of the Coast for $146.3 million. At the time of purchase they had amassed almost 10 million users (now ~13 million based on a recent investor call). We learnt recently that WotC is using D&D Beyond as the cornerstone of their new digital D&D offering. All of the content and automation that is needed to play 5e can be managed through D&D Beyond except for one key element – interactive maps. That’s where the recent announcement of Wizards’ new VTT, OneD&D, comes into the picture.
But why male models VTTs?
For those that haven’t heard of the term before, VTTs are virtual tabletops. They allow people to run their games digitally, either online or in person. VTTs tend to provide tools and/or automation to make running your games smoother and more immersive. They are also very useful for those who have party members in multiple locations.
VTT use is at its highest point ever. After two years of global isolation, players flocked to online VTTs such as Roll20, Foundry, Fantasy Grounds, and Owlbear Rodeo. This led to millions of players who typically play around the table to experience digital tabletop tools for the first time, and by far the most popular game they were playing was D&D.
Playing D&D online
Right now 5e is played everywhere, and could make up as much as half of all TTRPG games played globally based on information from last year’s Orr report. This is a huge market, and right now it’s spread over every VTT out there. Wouldn’t it be great for Wizards of the Coast if everyone was playing on a platform that they fully owned and controlled? GMs could buy all their content from WotC directly, without needing to revenue share with those other VTTs. The famously under-monetised players could customise and personalise their characters with purchaseable cosmetics or character sheets that are provided by WotC directly, not by independent artists.
Wizards of the Coast certainly seems to think that this is a great idea. Enter OneD&D.
OneD&D is a new VTT being built by Wizards, slated for a 2024 release. Early footage from the announcement trailer shows it as a highly detailed 3D platform that provides all the standard VTT features. However, with everyone already using all the other VTT platforms competition would be quite fierce. That is, unless they had a way to shut out others from the market.
We think that’s one of the primary purposes of OGL v1.1 – to deliberately remove the competition for digital D&D tools, leaving WotC with the monopoly on all future D&D content through D&D Beyond and OneD&D.
Consolidating Power – OGL v1.1
The primary thing we need to worry about in the VTT space is covered by the following excerpts. We’ve bolded the important bits:
From the recent OGL post on DnDBeyond: “those materials are only ever permitted as printed media or static electronic files (like epubs and PDFs)”, and
This section from Linda’s Gizmodo article: “[The updated license] only allows for creation of roleplaying games and supplements in printed media and static electronic file formats. It does not allow for anything else, including but not limited to things like … virtual tabletops or VTT campaigns … You may engage in these activities only to the extent allowed under the Wizards of the Coast Fan Content Policy or separately agreed between You and Us.”
The mostly overlooked takeaway from OGL v1.1 is that it only covers static electronic files. That is, content that can not be altered in any way, and content that is in transferrable file form. No websites. Even if you’re putting up a single static web page, if it’s got text from a 5e book it’s illegal.
Creating a form fillable PDF? Not allowed. Building your own 5e character manager? Illegal. A 5e compendium? Do not pass go, do not collect $200 (ironically also a reference to a Hasbro product). Nothing that is both digital and interactive can be published without a special ‘custom agreement’ with WotC.
The forbidden content
Here’s a few examples of things that are both digital and interactive that OGL v1.1 forbids:
A fully searchable and filterable repository of any 5e content. If you can show or hide content based on a set of filters, it’s not static
Character management
Encounter building
I don’t know about you, but that sounds pretty close to all the things that D&D Beyond does! What else could you consider digital and interactive I wonder?
Interactive maps
Automation of 5e rules and combat
That’s sounding quite a bit like the features a VTT might provide! How awfully convenient that WotC is releasing one in 2024!
“But VTTs already have agreements, so OGL v1.1 won’t affect them”
This is an argument that WotC has already made, and no doubt will continue making until the release of OneD&D. This is specifically what they’ve said:
“The top VTT platforms already have custom agreements with Wizards to do what they do.” (source). This is a handwaving a lot of issues.
Firstly, note here that the top VTT platforms are specifically Roll20 and Fantasy Grounds. FoundryVTT, who at this point we would very much consider a top VTT, does not have a custom agreement with WotC. Arkenforge (who we consider a pretty great VTT) does not have an agreement with WotC. The vast majority of VTTs don’t have an agreement with WotC.
As Foundry founder and developer Atropos himself said recently: “We’ve been actively monitoring this situation and we’re going to be proactively working on a path forward that will cover our use case and allow us to support One D&D. We are not, however, in a position to do so already under the terms of today’s post. There is work to do“.
This isn’t a surprise
We alluded to this in our previous article about the D&D Beyond purchase: “The bigger implication here though is the continuation of ‘unofficial’ D&D Beyond support. …there are a large number of tools out there that are currently skirting an incredibly grey area of licensing. Neither D&D Beyond or WotC have approved these tools…. Knowing WotC, it’s incredibly likely that as the release of the VTT draws near, the creators of these tools will start receiving Cease and Desist letters and takedown notices”. It’s why we’ve deliberately shied away for putting anything even remotely close to 5e into our software. We’d love to have functionality that allows us to pull D&D Beyond data, but it’s a dangerous area.
There’s a very long list of VTTs that have appeared in the last few years that primarily serve 5e content. Too many to list here. All of these VTTs are risking cease and desists under OGL v1.1. Tools that pull content from Beyond, or even tools that allow for easy browsing of the 5e ruleset are also illegal under OGL v1.1.
Independent releases on VTTs
The other elephant in the room with Wizards’ statement is that this agreement is with VTT platforms that release their own versions of 5e books. VTTs are also an excellent marketplace for independent creators. They can publish their content for people to play directly without needing to worry about printing and distribution. Many Patreons also offer VTT content for their higher tier patrons.
Content that independent creators create and sell on these platforms is not part of the VTT agreement. Most likely the OGL v1.1 will prevent them from creating interactive digital versions of their products to sell on VTT marketplaces. This is going to force anyone wanting to create online D&D content to OneD&D, who will more than likely provide plentiful tools to publish your content through their own platform.
The ability for WotC to revoke any license with only 30 days’ warning can put a strain on those VTTs with marketplaces. We could very well have a message from Wizards that we need to remove a certain product at once. Not only does this put stress on our the people managing our marketplace, it can also annoy users who could see any D&D-related purchased content vanish from their libraries with no warning.
OGL v1.1 overreach
As you read above, we expected the heavy-handed crackdown on 5e content.  It’s only natural that WotC would try to reduce competition and move as many players as possible to their own platform. What we didn’t expect however, were the changes to OGL publishing.
Wizards is trying very hard to have OGL 1.1 be the only publishable license available. They’re already trying to claim that the existing OGL is now unauthorized, which would prevent anyone from publishing under it.
If you think this will only affect D&D, here’s just some of the popular Publishers and TTRPGs that are published under the previous OGL.
Paizo – Pathfinder, Starfinder
Evil Hat Productions – Fate, The Dresden Files RPG
Pinnacle Entertainment – Pathfinder for Savage Worlds
Green Ronin Publishing – Mutants and Masterminds
This leads to one big question for publishers and VTTs alike. Can these publishers publish VTT versions of their systems and adventures? The new OGL says no.
A digital graveyard
Under the new licensing, Mutants and Masterminds can’t decide to put their content on any VTT without consulting WotC first. We likely can’t get official Pathfinder or Starfinder content on our own Arkenforge store because those new products may violate OGL v1.1’s ‘no interactive digital content’ terms. Despite a publisher already having a deep library of content, converting an existing adventure module for a VTT can easily be classified as a ‘new product’ that OGL v1.1 covers. No third parties could create digital content for these systems either. Many people will likely try to continue releasing content for open VTTs such as Foundry under the Fan Content Policy, but that’s treading into an incredibly grey area and will most likely be forbidden.
If this interpretation is correct (and all signs so far point to WotC trying to push this as the correct interpretation) then there’s a lot more than D&D that will be affected by this change in the digital space. Several independent creators will be unable to keep up releases with new VTTs unless Wizards allows them to. This simple change in the OGL gives Wizards of the Coast complete control of the digital future of several popular roleplaying games. We sincerely hope that this isn’t the interpretation that they end up going with.
Conclusion
Wizards of the Coast strongly believes that online, digital tools are the future of tabletop roleplaying. They’ve structured OGL v1.1 to try and monopolise this space for all future D&D content. Both large and independent publishers can only release digital content on Wizards’ terms. These terms will likely come with either OneD&D exclusivity requirements or some level of royalties. They can also choose to shut people out of the digital market entirely. OGL v1.1 gives WotC the ability to stop Paizo releasing any future Starfinder content on any VTT. There’s a couple of other tricks that they have up their sleeve that we unfortunately can’t discuss for legal reasons.
OGL v1.1 in its current form will undoubtedly be disastrous for the future of independent creators for 5e content. Wizards is unhappy with the lack of control they’ve had over independent creators in the past, and they’re now tightening their grip too hard. We can only hope that enough people speak out to make these Wizards break concentration.
46 notes · View notes
inventologyhub · 9 months ago
Text
Latest Technology Trends
3 New Inventions That Will Change The World
1. Commercial nuclear fusion power
Nuclear fusion, in its most common form, is the process of energy being released when bits (“atomic nuclei”, if you’re fancy) of hydrogen are exposed to extreme heat and combined. This process releases massive amounts of energy, which humanity is increasingly hungry for. That’s how the sun works too, by the way.
Several countries have heavily invested in fusion research, and private companies are also conducting their own trials. The ITER reactor, which is under construction in France and due to begin operation in 2026, is the first reactor that should produce energy-positive fusion; but dozens of others are being built.
youtube
2. 4D printing
The name 4D printing can lead to confusion: I am not implying that humanity will be able to create and access another dimension. Put simply, a 4D-printed product is a 3D-printed object which can change properties when a specific stimulus is applied (submerged underwater, heated, shaken, not stirred…). The 4th Dimension is therefore Smart Materials.
The key challenge of this technology is obviously finding the relevant “smart material” for all types of uses (namely a hydrogel or a shape memory polymer for the time being). Some work is being done in this space, but we’re not close to being customer-ready, having yet to master reversible changes of certain materials.
The applications are still being discussed, but some very promising industries include healthcare (pills that activate only if the body reaches a certain temperature), fashion (clothes that become tighter in cold temperatures or shoes that improve grip under wet conditions), and homemaking (furniture that becomes rigid under a certain stimulus). Another cool use case is computational folding, wherein objects larger than printers can be printed as only one part.
3. Generative design AI
Generative AI technology uses deep learning to generate creative assets such as videos, images, text and music. This technology is no longer new since it entered the mainstream in late 2022. While you may have played with (and enjoyed!) the likes of ChatGPT and Midjourney, they’re barely more than surface-level distractions.
Tumblr media
Tom Cruise riding a t-rex in Hogwarts
Corporate use for generative AI is far more sophisticated. If used to its full extent, it will reduce product-development life cycle time, design drugs in months instead of years, compose entirely new materials, generate synthetic data, optimize parts design, automate creativity… In fact, experts predict that by 2025, 30% of outbound marketing messages from large organizations will be synthetically generated, and by 2030, a major blockbuster film will be released with 90% of the film generated by AI.
Going beyond the most headline-grabbing use cases, studies have shown that Gen. AI increases productivity for a variety of tasks, with specific benefits for low-ability workers and less experienced employees. Put simply, these tools will level the playing field.
This is happening today, and will continue to happen, with increasing success, over the coming decade. That is, if we can navigate the many risks associated with generative AI. I’m particularly worried about deep fakes, copyright issues, and malicious uses for fake news.
2 notes · View notes
end-of-pizza · 2 years ago
Text
Tangents
okay, so heres that tangent I warned about
so for the last like 10 years I have had this fantasy of winning the lottery and starting a business.....that first part is mostly the fantasy, because without that theres no way I could afford to do the latter
basically it comes down to new technology that allows automation for small guys like me, stuff like these
Tumblr media Tumblr media
Tumblr media Tumblr media
basically with 3D printing and affordable cnc and laser cutting machines, a guy like me could have the man power of like 10 people, and if I hired maybe 10 people total to assist, I could easily do something on par with much bigger companies.
my initial fantasy just involved making guitars, granted more advanced guitars then I think the market insists upon, because they are locked in the habit of what has proven sellable to MOST people. fender scale length, bolt on neck, 2 humbuckers, faux les paul look and feel. every company does it, no shame. just not my thing.
I've had this idea, which I've experimented with and talked about in the past, the guitar of the future. Ive done mockups etc like this
Tumblr media
but as I've grown older, honestly what I think it should really be is a cheap reliable guitar with a few tricks up its sleeve. so I have reimagined it as basically this
Tumblr media
telecasters are simple, and on a cnc machine if you made it as layers that were later glued together, you could make it very easily. the 4x2 headstock is better for straight string pull, and helps eliminate tuning instability. replacing the old school pickups with active style pickups like emg would make it more versatile, and then adding the b bender, along with string drops a g bender, and maybe even a strap actuated bender, the guitar could cover a lot more roles then a standard electric guitar. plus I honestly think benders are cool and more people need to play them, so making them as cheap and accessable as possible is a good idea
just a simple guitar, maybe of paulownia or plywood, cut as 2 or 3 sections and glued together, and then maybe even using a circuit board instead of wire to speed up production, its a great idea.
but I started looking into what else I could do with this hypothetical company that basically 3D prints things, and cncs plywood
I guess bikes
Tumblr media
I am a big fan of ebikes, mainly because I believe genuinely in the next 10 years they will begin to be a lot more common in most major cities, their prices will come down as there are more batteries in circulation for evs, and being able to make quick simple bikes like this to sell locally, it seems like a way to directy serve the market I want to live in.
I also looked into stereo equipment, as I am a big hifi guy, and I am a huge raspberry pi fan, so seeing stuff for hifi pi, again it would be a market i understand, and think shouldnt be so fuckin expensive
Tumblr media
I also genuinely would love to make a cheap hammond organ clone
like sub $500, because when I was wanting to pickup the instrument it was very hard to get the $ together to do so, and I know if you could injection mold the keys, cnc the body print the circuit boards, and use an arduino or raspberry pi to run a soft synth hammond clone, you could easily hit that price point
Tumblr media
more people need to play the organ
lastly is furniture
I love basic designs and furniture has always been something that I enjoy looking at, modern furniture designs, stuff from the last 50s early 60s, its so timeless and the open source furniture movement just scratches that itch. it's simple, but stylish, its utilitarian but it doesnt look bland
Tumblr media Tumblr media Tumblr media
the idea of being able to make these things, locally, and just being able to put out into the world things I want and I know other people would too.....I think i'd like that
just wish I didnt have to win the lottery to do it
8 notes · View notes
electronicsmanufacturing · 1 year ago
Text
Electronics manufacturing trends to pay attention to in years to come
Despite the pandemic-induced economic slowdown, technological advancements played a significant role in the growth of the electronics manufacturing sector. Smarter manufacturing practices have been the biggest driver of this growth. We intend to explore five trendsetting developments in this article today.
Internet of Things The electronics manufacturing industry can leverage the Internet of Things (IoT) for unprecedented growth opportunities. The IoT allows electronic manufacturing units to be digitally connected while storing and processing information without external support. The IoT can improve efficiency, security, cost-effectiveness, and product innovation. Cloud computing, smaller censors, and the growth of the Internet have prompted IoT’s lead in the race of emerging technologies. With everything in place, you can have real-time data at your fingertips to make informed business decisions.
Automation While complete automation in the electronics manufacturing sector is still a distant dream, various automation technologies have made production trouble and error-free. These technological advancements in automation includes smart factories, manufacturing robots, and the smart supply chain management system. These automation systems in conjunction with IoT devices create an efficient manufacturing operation. Innovative supply chain As businesses strive for better products and spend less while doing so, the best way forward is to innovate supply chain management. This trend aims at improving the logistics to revamp the supply chain, which, in turn, can significantly reduce costs in several key areas. This allows electronics manufacturers to be more agile in their operations and thus be more open to fluctuating market demands.
Predictive maintenance Any manufacturing company’s smooth operation is entirely dependent on its types of equipment. Because if they break down the entire operation comes to a halt and so will your revenue generation. However, using AI and IoT data collection, you can accurately identify problem areas before they happen. This helps electronic manufacturers avoid downtime and plan maintenance at a convenient time. Identify a cost-effective manner to conduct repairs and include the same in your budget. A trend like predictive maintenance removes any scope of surprise downtime, thus improving the efficiency of your manufacturing operations.
Organic electronics Organic electronics has become a market rage in recent times owing to its efficiency, low cost, flexibility, lightweight, indissoluble nature, and optical transparency. Additionally, the demand for environmentally friendly production and sustainable development is growing, prompting electronic manufacturers to choose organic electronics. One of the most significant trends in electronics production is the creation of gadgets using biodegradable and recyclable materials or designing circuits with microbial components. The use of organic materials in producing electronic devices also permits the use of safer and readily accessible raw materials. As a result, it gives organizations new business opportunities, while being environmentally responsible.
The electronic manufacturing trends discussed in this article pave a path for smarter, efficient, and cost-effective practices. The use of advanced technology and materials can help you achieve this. Apart from the five trends discussed here, we'd also like to mention printed electronics, Artificial Intelligence, immersive technology, and 3D printing. These evolving technologies only point to a brighter future. For more information on the electronics manufacturing process, get in touch with the experts at Radiant Appliances & Electronics.
2 notes · View notes
analysislist · 1 year ago
Text
Unveiling the Expanding Horizons: Haute Couture Market Size, Share, and Growth Analysis to 202-2028
The world of fashion has always been a vibrant tapestry of creativity, innovation, and luxury. Within this realm, haute couture stands as the epitome of high fashion, representing the finest craftsmanship, unparalleled artistry, and exclusivity. In this article, we delve into the captivating world of haute couture, examining its market size, share, and growth analysis. Join us as we explore the trends, challenges, and opportunities that shape this niche segment of the fashion industry.
𝐃𝐨𝐰𝐧𝐥𝐨𝐚𝐝 𝐒𝐚𝐦𝐩𝐥𝐞 𝐂𝐨𝐩𝐲: https://www.eternityinsights.com/request-a-sample/12039
The Haute Couture Market Landscape:
Haute couture, a French term meaning "high sewing" or "high dressmaking," is a sector within the fashion industry that produces custom-made, one-of-a-kind garments for individual clients. It embodies the pinnacle of luxury, where skilled artisans meticulously handcraft each piece, using the finest materials and employing intricate techniques. The allure of haute couture lies not only in the garments themselves but also in the heritage, prestige, and exclusivity associated with renowned fashion houses.
Market Size and Share:
The haute couture market occupies a distinct niche within the broader fashion landscape. While its customer base is relatively small compared to ready-to-wear fashion, its influence and impact reverberate throughout the industry. Estimating the exact market size of haute couture is challenging due to its limited customer base and secretive nature. However, industry reports suggest that the market is valued at several billion dollars, with a steady growth rate.
Growth Analysis and Emerging Trends:
Despite the challenges posed by an ever-evolving fashion landscape, the haute couture market has displayed resilience and adaptability. Several factors contribute to its growth and evolution:
Expanding Luxury Consumer Base: The growing global affluent population, particularly in emerging markets, has provided a new customer base for haute couture. Rising disposable incomes and changing consumer preferences for unique, personalized luxury products have fueled demand.
Ask For Automization: https://www.eternityinsights.com/request-for-customization/12039
Technological Advancements: Haute couture has embraced technology to enhance design processes, precision, and customization. 3D printing, virtual reality, and digital prototyping are transforming the way garments are conceptualized and produced, leading to greater efficiency and innovation.
Sustainability and Ethical Practices: In recent years, there has been a heightened focus on sustainability and ethical fashion. Haute couture houses are increasingly adopting eco-friendly practices, incorporating sustainable materials, and promoting fair trade and ethical production methods. This shift aligns with the growing consciousness among consumers, contributing to the market's growth.
Read More: https://www.eternityinsights.com/report/global-haute-couture-market
2 notes · View notes
g3creative-blog · 2 years ago
Text
Tumblr media
The Future of Artificial Intelligence in Graphic Design: Where Creativity Meets Technology
Artificial Intelligence (AI) has been making waves across various industries, and the field of graphic design is no exception. With advancements in machine learning and computer vision, AI is revolutionizing the way designers create, optimize, and enhance visual content. In this blog post, we will explore the exciting future of AI in graphic design and how it is reshaping the industry.
AI-powered tools are streamlining design processes, allowing graphic designers to work more efficiently. Automated design platforms can generate layouts, compositions, and even entire designs based on given input, saving designers time and effort. Machine learning algorithms can also analyze vast amounts of data, including user preferences and market trends, to generate personalized design recommendations. This integration of AI into the design workflow enables designers to focus more on the creative aspects, while repetitive and time-consuming tasks are handled by intelligent algorithms.
Artificial intelligence is enabling designers to create visually stunning content with greater precision and sophistication. AI algorithms can analyze images, recognize patterns, and generate realistic visual effects, such as realistic 3D rendering and lifelike animations. Additionally, AI-powered image editing tools can automatically enhance and retouch images, adjusting colors, removing imperfections, and optimizing compositions. These advancements empower designers to push the boundaries of creativity, producing captivating visual content that captures attention and engages audiences on a deeper level.
The future of AI in graphic design lies in its ability to deliver personalized user experiences. By leveraging machine learning, designers can create dynamic and adaptive interfaces that cater to individual user preferences. AI algorithms can analyze user behavior, demographics, and preferences to tailor visual elements, layouts, and content in real-time. This level of personalization enhances user engagement, satisfaction, and ultimately, the effectiveness of design. As AI continues to evolve, we can expect increasingly sophisticated and intuitive design systems that seamlessly adapt to the unique needs and preferences of each user.
The future of AI in graphic design is a promising one, where technology and creativity converge to unlock new possibilities. From streamlining design processes and enhancing visual content to delivering personalized user experiences, AI is reshaping the industry in profound ways. By embracing AI as a powerful ally, designers can unlock their creative potential and take design to new heights.
To see samples of print design visit: https://www.g3creative.co.uk/print-design-glasgow
3 notes · View notes
techscopetechnologiesltd · 2 years ago
Text
Revolutionizing Manufacturing: Top Trends to Watch in 2023
Tumblr media
The manufacturing industry faced several challenges in 2022, including disruptions in the supply chain, transportation difficulties, worker shortages, and inflation. As a manufacturing company, it is essential to stay informed about the emerging industrial developments to prevent the issues that plagued the industry last year.
However, one thing we can tell you for sure is, having the right technology in place can bring you closer to gaining a competitive edge and adapting to the changing industry dynamics. To help manufacturing businesses gain this edge, we offer next generation SAP ERP solution.
What are some technological trends the manufacturing industry can expect in 2023?
Industry 4.0 and Digital Transformation
Industry 4.0 and digital transformation will continue to be major drivers of innovation in the manufacturing industry in 2023. With the rise of the Internet of Things (IoT), Artificial Intelligence (AI), and other advanced technologies, manufacturers will have unprecedented access to real-time data, which will enable them to optimize their operations and improve efficiency. By integrating digital technologies across the entire supply chain, manufacturers will be able to achieve greater flexibility, agility, and responsiveness to changing market demands.
Advanced Robotics and Automation
As the cost of robotics and automation technology continues to decrease, we can expect to see an increased adoption of these technologies in the manufacturing industry. Robotics and automation can help manufacturers reduce labor costs, improve quality and consistency, and increase productivity. With the advent of more advanced robotics and automation systems, we can expect to see greater levels of collaboration between human workers and robots, as well as the development of more complex and sophisticated automation systems.
Sustainability and Green Manufacturing
As the world becomes increasingly aware of the impact of climate change, sustainability and green manufacturing will become more important in 2023. Manufacturers will need to find ways to reduce their environmental impact, including the use of renewable energy sources, the reduction of waste and emissions, and the adoption of sustainable materials and processes. Customers are also becoming more conscious of their environmental impact, which means that manufacturers who prioritize sustainability will be more competitive in the marketplace.
Additive Manufacturing
Additive manufacturing, also known as 3D printing, is a rapidly growing technology that is changing the way manufacturers design, prototype, and produce products. In 2023, we can expect to see an increased adoption of additive manufacturing technologies, particularly in industries such as aerospace, healthcare, and automotive. With the ability to produce highly complex parts and components on-demand, additive manufacturing will enable manufacturers to achieve greater levels of customization and flexibility.
Reshoring and Nearshoring
The COVID-19 pandemic has highlighted the risks of global supply chains and the importance of resilience and agility in manufacturing. In 2023, we can expect to see more manufacturers exploring reshoring and nearshoring strategies to reduce their reliance on overseas suppliers and improve their ability to respond to changing market conditions. By bringing production closer to home, manufacturers can reduce lead times, improve quality control, and reduce transportation costs.
In conclusion, the manufacturing industry is set to undergo significant changes in 2023, driven by digital transformation, advanced robotics and automation, sustainability, additive manufacturing, and reshoring and nearshoring. Manufacturers who stay ahead of these trends will be better equipped to compete in an increasingly complex and competitive global marketplace.
If you want to transform your business by implementing latest solutions, get in touch with the team of Techscope Technologies.
Source: https://techscope.co.in/revolutionizing-manufacturing-top-trends-to-watch-in-2023/
3 notes · View notes
grammymumzy · 2 years ago
Photo
Tumblr media Tumblr media Tumblr media
About The Pump 3D print illustrations for St1 self-service gas stations. St1 is an innovative and modern energy company that has taken the role of pressure in the fuel heater market. They have only automated (self-service) stations.
5 notes · View notes
sassypotatoe1 · 9 months ago
Photo
This! I love tech, I love the potential of generative ai and language models, I love automation, I love innovation. What I hate is capitalism. Like what do you mean we can use 3d printers to recycle plastic packaging into toys and to make joint replacements from biomass, but instead we're making MORE PLASTIC for commercial 3d printing that will end up in the landfill anyway? We can 3d print houses but we're using it to build novelty million dollar mansions for rich people instead of building affordable housing for homeless people.
What do you mean ai models are trained on artists' work without their knowledge or consent and people are using it to cop out of paying actual artists to make the work but taking the amalgamation of stolen art and selling it as an original piece? We were supposed to use it to train ai models to complete damaged art of dead artists or recognize the difference between photos, paintings and generated images for intellectual property protection. Why are we stealing people's art instead?
Teslas piss me off the most we were supposed to switch to electric cars because the tech is more affordable and easier to maintain and overall has less emissions per car what do you mean only rich people can afford it and manufacturing shortcuts are being taken so steering wheels fall off or retractable handles get stuck? We were supposed to have self driving cars because it would remove human error from the equation decreasing accidents and allowing disabled people access to private personal transportation what do you mean none of it was safety tested and they keep getting into accidents and killing people?
We were supposed to have robots take over the production part of the industrial and agricultural sectors so it's more precise, efficient and less exploitative what do you mean they fired all the engineers, foremen and quality control officers because a machine can do it better and product design and food safety went down the drain because machines still need people to supervise them?
We were supposed to have affordable access to products from anywhere in the world so there are no shortages anywhere what do you mean 3 companies have a monopoly and they all use slave labor and refuse to ship to places that are the most needy?
The answer here is literally one word: profit. The reason that all the tech that could have saved humanity is going to end up meaning our end is because it's more profitable. People cut corners because it's more profitable. People make more waste because it's more profitable. People control access and monopolize markets because it's more profitable. Any corporation's entire business plan and investor support structure hinges on perpetual growth in profits. Board members are upset when a business' profit didn't grow with 10% from one quarter to the next, even if it didn't impact production costs and equity. You can not perpetually grow in a finite system. There are only so many resources. There is only so much time. There are only so many limits.
We need to be more sustainable and stop chasing profit. Profit growth isn't a marker of a good business, it's a marker of an unsustainable and exploitative business.
Tumblr media
I’m not anti-technology, I just think there’s something deeply sick about a society where robots make art and children work in factories.
54K notes · View notes