#Atlas Typewriter Web
Explore tagged Tumblr posts
happywebdesign · 2 months ago
Text
Tumblr media
Dinesen Pawson
10 notes · View notes
electronicyarn · 5 years ago
Text
Three Words Unsaid - Chapter 1
RWBY - Blake Belladonna/Yang Xiao Long
Summary:
Yang has never said “I love you” to Blake, although she does love her. After Beacon and Adam and the perilous journey to Atlas, how could she not? She’s just never had the courage to express how she really feels.
Blake has never said “I love you” to Yang, but she does love her. After all that’s happened, how could she not? She’s just afraid that those three little words might somehow change everything. And maybe, just maybe, they will.
Read on AO3 | Read on FF.net
Blake stared, utterly transfixed by the sight she was beholding. She was standing just off the dance floor in the nightclub that she and Yang had gone to with Team FNKI. The floor was awash with a crowd of people, swaying in time with the music. But they were nothing but background noise to Blake. Her gaze was firmly locked on Yang who was dancing like it was what she’d been born to do. Blake would have rather been out on the dance floor with Yang, but seeing the way Yang’s body was moving to the pulsing beat was an alluring consolation prize.
Blake had made several attempts to dance with Yang, but despite her best efforts to mimic Yang’s movements, she just hadn’t been able to get it right. Yang had been a good sport about it, but she hadn’t been able to hold back her laughter for long. Eventually, Yang had asked Blake if she wanted to just watch for a while so Yang could, as she’d put it, “show you how it’s done”. Blake had been embarrassed, but she’d agreed.
Blake had fully intended to study Yang’s dancing in an effort to learn something, but she’d quickly given up on that. Yang was like distilled beauty in motion, and Blake was completely taken in. It was all she could do to keep the feelings that Yang was inspiring from completely consuming her. Yang was seducing her with every tap of her foot and swing of her hips, and Blake didn’t want her to stop.
Read More
33 notes · View notes
hydralisk98 · 5 years ago
Photo
Tumblr media Tumblr media Tumblr media
I purchased a gig on Fiverr and, Oh Boi was I impressed with the speed of the delivery. Thanks again jessjayneemms.
EDIT#1:
Here’s my actual masterlist for me (not exhaustive)
Basic details= { Olyvier Bouchard, autistic & ADD Canadian, August 1st 1998 birthday, INTP-T personality, unemployed, NDP party member, YMCA Student Summer Exchange Kelowna 2015, finished middle school, , French & English speaking, Mascouche town, curious and honest, MTF trans (so LGBTQ+), brown eyes, brown hair, caucasian white skin, Leo,  }
Links for more assets and references about me= { https://hydralisk98.tumblr.com/post/611664069197529088/what-if-we-recycled-aesthetics-into-a-new-style , https://hydralisk98.tumblr.com/archive , https://www.youtube.com/user/hydralisk98perso/playlists , https://www.youtube.com/playlist?list=PLBLnHeePMk5CJknvLqf1pA4cG9y4pX6U3 , https://www.deviantart.com/hydralisk98/favourites/73307821/hl98-owned-coms-and-adopts , https://www.deviantart.com/hydralisk98/favourites/?catpath=/ ,   }
Favs= { SEGA Dreamcast, Môsi, Twine, 0x10c, Windows 3.11 for Workgroups' (Microsoft Bob), XXIIVV's Paradise (Parade OS), DEC, IBM, Xerox, Lisp (programming language's prefix S-expressions syntax), Robotron, Soviet computing and cartoons (A bag full of apples), 1919 Versailles treaty, Woodrow Wilson (Woodrow Wilson was evil, change my mind), Robespierre Gullotine (don't make a religion out of this), Jucika (Hungarian comic strips), Higher self thesis in philosophy, Servitor machines, fourth crusade, imperialisms, open source, TIS-100 (What is my purpose : you pass numbers : oh my god), GLaDOS (Portal 2 + Portal Stories: Mel), Wehrmacht's V2 rocket meme (when your dreams come true), Dying Universe (0x10c game), Calculator wars (according to Lazy Game Reviews on Youtube), EU4 Portuguese Hyper Colonialism, Linux Mint 18.3 (KDE), Solaris, FreeBSD, Plan 9, VAX, IRC chatrooms, MUDs, DSi, Half-Life 2-based Garry's mod, Grunge, Vintage, Vaporwave, Chiptune, 2000s cartoons, abacuses, Pokemon Black, Hexagonal grids, Wicca, Angels, Law of Attraction, dice sets, tabletop paper solo games, Bell Labs, Zachtronics, Quadrilateral Cowboy, Baba Is You, Hypnospace Outlaw, 4D Toys, Miegakure, Wolfenstein The New Order, metaphysics, 4th wall mentions, very liberal somewhat left-ish, history is a comedy, philosophy, I like studiying and taking courses in schools but I procrastinate so I can't stay there for long, atlas, encyclopedia, wikis, history buff, I wish I had a tribe of friends, closed source is mostly narrow minded, Aperture Science > Black Mesa, Rammstein, Sabaton, 60s-70s groove, history is under-rated, Canada is a somewhat good country but Quebec is exaggerating it's place within it, I dislike Quebec separatism, Minitel, Telex, 90s gadgets and utilities, late 90s' early web, life-long learning is my lifestyle, toys, wooden blocks, typewriters, dumb terminals, flip phones are best phones, keypads, MUD games are awesome, best interface is text-based, I like modding games, Weebs are okay people but I prefer metal music, goths are nice, I write lists all the time, Austria-Hungary is under-rated, elections are over-rated, I love plushies maps flags and 3D prints, I wish I sewn more often, picture books are awesome, dialectic, DIY-ing much of everything, monochrome 1-bit graphics on CRTs, workers of the world unite, vintage hardware is never useless but might be obsolete for some purposes, question almost everything, natives deserve better, mainstream is mostly boring, ditto meme (I told her I could be anything she wanted : she told me she loved me just the way I am), big businesses should pay more for their corporate madness shenanigans, unions are nice but have fallen to SJWs, I dislike SJWs, ecology is nice but oru civilization's decay is unevitable, freedom of shape (transhumanism) and pronouns, K'Reel (Deathstars? Siths, please : Have you met our lord and savior the K'Reel ray), Pretoryn Scourge of Stellaris (Meme? : Hak hak hak!), countryballs, planetballs, Mastodon is better than Twitter, electric vintage cars are nice, CRTs are nice, 16^12 years into the future ahead, Vietnam war meme (Trees speak vietnamese), cats are nice pets, Portal Stories Mel Virgil is the best gay guy around, Hexagonal tilesets, Sqaure tilesets, Mariliths are nice creatures from Hell, ... }
6 notes · View notes
anthonynieto · 7 years ago
Text
Irrational Pessimism, Rational Exuberance
Happy Thanksgiving!
The holidays provide quality time with family and friends. While political opinions about the President’s latest Tweets will vary, several generations will inevitably all have one thing in common: unwillingness (or inability) to detach from technology. Siblings, parents, grandparents, and beyond will be glued to hardware (phone, tablet, game console, smart TV, etc.) to engage with their favorite software to play games, browse the internet, and/or interact on social media; sitting silently with or talking to their devices or sharing their favorite YouTube videos. The scene is a microcosm of modern life. The collective modern society (“We”) now embrace being connected to technology. But how did we get here?
Public opinion regarding dominant technology adapts over time…from irrational pessimism to rational exuberance. By dominant technology, I simply mean a type of software and/or hardware which the average (American) human will interact with, either directly or indirectly, on a daily basis. Examples include video games, personal computers, the World Wide Web, smart phones, and social networking. These new technologies were initially greeted with irrational pessimism. By irrational pessimism, I simply mean a pessimism (palpable via visible apathy, disinterest, indifference, discouragement, cautionary tales and horror stories, etc.) about some new technology which is irrational because the technology always presented a fundamentally significant improvement over our existing method(s) of business and/or leisure. The collective society’s pessimism was the result of our acting irrational; humans are creatures of habit which further delayed our adoption rate.
Inevitably, the public’s irrational pessimism toward a new dominant technology transitions over time; from decreasing levels of irrational pessimism toward increased levels of rational exuberance. Each new dominant technology experiences a gradual transition toward widespread adoption. New technology requires time to gain popularity. The transition from niche to omnipresent occurs at the slow pace dictated by humans until, eventually, even the loudest critics are forced to adapt their own views and habits. Humanitarian groups now believe some dominant technologies are now fundamental human rights.
Step back to observe human behavior toward new technologies and it seems natural to ask:
How could so many people be so wrong about new dominant technology?
Why does it take us so long to adopt new technology?
What clues do prior dominant technologies provide about the future dominant technology of tomorrow?
Some examples of how major technological introductions make the transition from irrational pessimism to rational exuberance are as follows:
In the mid 1970’s, the personal computer was introduced. The rise of software and developments in hardware combined for a sophisticated new technology that would set the stage for the next quarter century. Yet, the personal computer was initially greeted with irrational pessimism. In a world of typewriters, the word processor seemed rather useless; where do you put the paper? In a world of physical ledgers, the digital spreadsheet brought the same issues. Beyond just the conceptual framework for how a computer functions (processing, hard drive storage, visual display, etc.), a generation of early adopters had to help explain the utility value of a computer to the public. The high cost of the machines and components didn’t help, neither did the cheesy marketing advertisements.
In the late 70’s, 1980’s, and early 1990′s, electronic video games, including arcade machines and consoles from Magnavox, Telstar, and Nintendo combined computer code and related hardware for mass consumption. Electronic video games were initially greeted with irrational pessimism. Proponents of the growing technology had to explain the concept of electronic video games to a weary public. Beyond the simple conceptual framework for how the game works, early adopters also had to justify the utility to a skeptical public, most notably parents and government. At the time, video games were viewed as detrimental to one’s development, too violent, mind-numbing, nuisance, and so forth. Kids or academic researchers had to explain how playing pong or baseball or driving a race car on the screen was harmless, fun, or perhaps useful. It can be argued that the ignorance perpetuated by news broadcasts, city governments, and parents persisted to slow down the adoption of the inevitable rise of electronic video game technology.
In the late 1980’s and early 1990s, the idea of the world wide web was introduced to the masses. Once again, the early adopters, now comprised of kids, adolescents, and programmers, were left to explain the concept of the World Wide Web, or internet, was greeted with irrational pessimism. It was said to be a waste of time with no utility value. Over time, the growing use of email, search engines, and online retail crystalized the value of the internet.
In the 2000’s, the idea of social networking was introduced. For the college students whom it was originally intended for, it was exciting. The public had no idea what it even was. It would not be introduced for general consumption until years later. Social networking was greeted with irrational pessimism: Share what I like? People will know who I am? No anonymity? This was indeed a scary proposition. After all, not even the newsgroups forums in the early days of the internet were this integrated, personal, and potentially dangerous. Over time, the concept of social networking was explained and consumed. The utility value became palpable. Today, over 2 Billion people are connected through Facebook.
In the 2000’s, the introduction of the smart phone allowed anybody the convenience of carrying around a personal computer in their pocket. The smartphone was initially greeted with irrational pessimism. The public had just barely begun to comprehend the flip phone. The need to browse the internet outside the comforts of home, on the family computer, seemed illogical. Today, nearly every person over the age of 10 (often younger) has access to a smartphone.
What technology today faces irrational pessimism? What technology, when merely uttering the name alone, conjures eye rolls, exasperated sighs, raised voice and criticism?
A couple technologies might come to mind: Eco-friendly technologies likeTesla’s electric cars and solar roof, fashion-tech like Snapchat Spectacles, robotics like Hanson Robotics’ Sofia or Boston Robotics’ Atlas, fin-tech like a blockchain-based cryptocurrency (BitCoin, Ethereum, Litecoin, etc.) or perhaps technology which leads us closer to transhumanism (Virtual Reality and Augmented Reality) thereby allowing humans to reach a friendly, controlled version of Singularity.
Do any of the aforementioned technologies contain enormous utility value under the surface? Is it a technology will can complement and improve our existing ability to engage in business and leisure? If so, does the technology function today yet possess bugs and flaws with room for improvement before finally reaching mass adoption? If so, then we might guess the technology prevalent at Thanksgiving dinner in 2018 and 2020 and 2030.
Let’s keep our minds open. Happy Thanksgiving!
2 notes · View notes
richardccclopez · 5 years ago
Text
The Top States Americans Moved to Last Year [INFOGRAPHIC]
Some Highlights:
Americans are on the move, and the most recent Atlas Van Lines Migration Patterns Survey tracked the 2019 traffic flow from state-to-state.
Idaho held on to the top spot of ‘high inbound’ states for the second time since 2017, followed by Washington State.
New York was the country’s outbound move leader in 2019, a designation it most recently held in 2014.
0 notes
pamilaeealeman · 5 years ago
Text
The Top States Americans Moved to Last Year [INFOGRAPHIC]
Some Highlights:
Americans are on the move, and the most recent Atlas Van Lines Migration Patterns Survey tracked the 2019 traffic flow from state-to-state.
Idaho held on to the top spot of ‘high inbound’ states for the second time since 2017, followed by Washington State.
New York was the country’s outbound move leader in 2019, a designation it most recently held in 2014.
0 notes
ericllbooth · 5 years ago
Text
The Top States Americans Moved to Last Year [INFOGRAPHIC]
Some Highlights:
Americans are on the move, and the most recent Atlas Van Lines Migration Patterns Survey tracked the 2019 traffic flow from state-to-state.
Idaho held on to the top spot of ‘high inbound’ states for the second time since 2017, followed by Washington State.
New York was the country’s outbound move leader in 2019, a designation it most recently held in 2014.
0 notes
nickreposted · 7 years ago
Quote
nicreations shared this story from Atlas Obscura - Latest Articles and Places. A Commodore 64 computer. (Photo: Luca Boldrini/CC BY 2.0) A version of this post originally appeared on Tedium, a twice-weekly newsletter that hunts for the end of the long tail.  Back in the early ’90s, it wasn’t a sure thing that Microsoft Windows was going to take over the market, even though they had a clear lead over many of their competitors, thanks to MS-DOS. In fact, one of the iconic GUI-based experiences of the era, AOL, hedged its bets for a while, creating and maintaining a DOS version of its iconic pseudo-internet software using a graphical user interface platform few were familiar with: GeoWorks. It was an operating system for an era when it wasn’t even a sure thing we’d have a modem. And it was absurdly lightweight, something it gained from its earliest form—as GEOS (Graphical Environment Operating System), an operating system option for the Commodore 64. The platform, built by Berkeley Softworks—not to be confused with Berkeley Systems, which built the famous “flying toasters” screensaver—was one of the most popular pieces of software on Commodore 64 for a time, thanks to the fact that it was very functional and worked on very inexpensive hardware. “GEOS did not pioneer the GUI; most of its features were already present in the larger OSes of the day, like the classic Mac (albeit, not Windows),” writer Kroc Camen wrote of GEOS for OS News back in 2006. “What GEOS did show is that cheap, low-power, commodity hardware and simple office productivity software worked. You did not need a $2,000 machine to type a simple letter and print it.” The operating system eventually moved to the PC in the early ’90s in a more advanced form, and Berkeley Softworks changed its name to GeoWorks. I had some experience with Commodore 64 thanks to a childhood friend of mine who owned one and let me mess around with it a bit, but ultimately, I caught onto the PC version of GeoWorks because it came bundled with a 386 I used when I was a kid. That computer wasn’t super-fast—what, with its 40-megabyte hard drive and one megabyte of RAM—and, as a result, it really benefited from the lightweight, object-oriented approach of GeoWorks. The operating system took up maybe 10 of those megabytes, tops. And in an era where connecting to the wider world wasn’t really a big thing, the simplicity of the format was actually kind of nice. Among the more interesting things about the platform: Different interfaces for different skill levels: DOS was not a simple operating system for novices to jump into, and GeoWorks Ensemble made an effort to ensure it was more approachable. It offered two different tiers of usage—“appliances” and “professional,” along with a shell to jump into DOS programs, so you could play Commander Keen without a problem if you really wanted to. For people who had never used a PC before, the strategy was perfect—it had built-in training wheels. Built-in office tools: The software included a variety of apps that were roughly comparable to anything you could find on other operating systems, such as the Mac including a word processor, calendar, and spreadsheet. It also included a Print Shop Pro-style banner-maker, which came in handy if you owned a dot-matrix printer. Overall, these offerings were great for home users, an audience that Microsoft hadn’t really emphasized early on in Windows’ history. It wasn’t as flashy as, say, Microsoft Bob, but it worked a lot better. Geoworks’ welcome page. (Photo: Ernie Smith) Strong capabilities, low power: But the best part of GeoWorks was the fact that it worked well without really strong hardware. Windows 3.1 really needed a 486 to shine, but GeoWorks could effectively run on a 286 or 386 without any problem. It was stable, and despite the fact that (like early versions of Windows) it was essentially a graphical shell for DOS, it rarely ran into hiccups. The software had a cult fanbase, especially among German computer users, who have done a lot to keep its memory alive. And Quantum Computer Services, another company that had built early success on the Commodore 64, saw GeoWorks as its opportunity to dive into the PC sphere, launching its first online network for IBM’s PS/1 line of computers. “The Promenade interface makes it easy for all family members to use the services, without dealing with the frustrations of complicated commands and functions,” Quantum Executive Vice President Steve Case said in a 1990 press release. “Yet the software is advanced enough to satisfy experienced users of online services.” Within a year, the platform had been reworked into America Online, a company Case famously led throughout the ’90s, and within a decade, the company would be in the middle of an audacious merger with Time Warner—with AOL as one of the defining programs of the Windows era. GeoWorks had AOL before it was cool—a golden opportunity to take over the home PC market, especially as AOL’s early disks essentially included barebones versions of GeoWorks. That essentially allowed modem owners toget a taste of GeoWorks for free. But that wasn’t enough. Beyond AOL, GeoWorks had few third-party apps. Part of the reason for this was that, early on, you needed a Sun workstation to develop software for the platform, a deeply ironic requirement—essentially, you needed a $7,000 computer to develop software for low-end PCs, which meant mom-and-pop shops had no chance to even get on board. At the time, Microsoft was releasing Windows-native development platforms like Visual Basic to win over small developers. But those limitations could have been dealt with, honestly, if the desktop operating system itself gained a significant audience. Even GeoWorks’ biggest fans knew it didn’t stand a chance against Windows, due to Microsoft’s already-established goodwill. “I feel badly that this truly amazing program will never be given a chance, as IBM and Microsoft would never allow it,” one such fan wrote to PC Magazine in 1991. “I hope that software developers will see Ensemble’s amazing potential and will begin developing it. Without third-party developers, Ensemble will never survive.” Microsoft was standing on the shoulders of giants. GeoWorks could barely even reach the ankles. An old IBM PS/2 with an Intel 386 processor. (Photo: Wolfgang Stief/CC BY 2.0) But even though GeoWorks failed to win over PC users won over by Windows, the operating system still had a little life in its bones. That’s because, ultimately, operating systems often live multiple lives even if they fail. They show up in random places, because the software is still useful in certain cases. Palm’s sadly-discarded webOS, for example, currently drives LG’s smart televisions. GEOS was much the same way. Like a cow shoved through the food manufacturing process and split into a million pieces, parts of GEOS showed up in the ingredient lists of all sorts of weird products. Among the places where GEOS showed its bones: Personal digital assistants: Before Palm Computing founder Jeff Hawkins came up with the PalmPilot, he formulated an early take on the platform using a stripped-down version of GEOS. The Tandy Zoomer, which came out in 1993, wasn’t a hit, but the collaboration with GeoWorks, Tandy, and Casio proved informative for Hawkins and his team. It helped set the stage for the first truly successful PDA a few years later—one that didn’t use GEOS. (Not to be outdone, Hewlett-Packard created a PDA for the platform itself.) Early smartphones: GEOS’ role in the mobile revolution wasn’t limited to Palm. In the late ’90s, the operating system was a key part of the Nokia 9000 Communicator, one of the earliest smartphones, and one that was well-loved. It was capable of basic word-processing, graphical web-browsing, and could even edit a spreadsheet. For those perks, it wasn’t cheap, costing $800 at launch, and it was Zack Morris huge. “Modern users take features like mobile email and web browsing for granted, but the Nokia 9000 Communicator was the first device to offer these in a single device,” tech writer Richard Baguley wrote on Medium in 2013. “It may have been a bulky, clunky device, but we still miss it.” A Nokia 9000 Communicator. (Photo: textlad/CC BY 2.0) Electronic typewriters: The ’90s were a bad time to be a typewriter-maker, and Brother was not well-positioned to handle the internet revolution. But it did have something up its sleeve: GEOS. The company collaborated with GeoWorks on a set of printer variations that added basic word processing and desktop publishing capabilities to the mix. They were still typewriters, but they did slightly more interesting things than write type. Primitive netbooks: Brother’s interest in GEOS didn’t just extend to typewriters; it saw GEOS as an opportunity to bring “computing to the masses,” as one press release put it. In 1998, years after GEOS had faded from view for just about everyone else, the typewriter company launched an alternative platform—the $500 GeoBook, a low-power laptop that preceded the rise of netbooks by about a decade. It could surf the web and had much of the software available in the DOS version of GeoWorks, but it didn’t have a hard drive, which helped keep the price down. And much like netbooks, reviewers hated them. “For the price of this unit, you can easily find a discontinued, refurbished or used Windows computer and maybe even a new one. It will do hundreds of things that this machine cannot dream of,” a negative 1998 New York Times review explained. There aren’t any crazy GEOS projects like this nowadays that I’m aware of, but hey, maybe it’s running an ATM somewhere. Despite the number of extra lives GeoWorks has had, the outlook of the platform looks more dire than ever in 2016. This is partly due to the complicated corporate history around GEOS. After the company that created the software dissolved in the late ’90s, the technology was sold off to a firm named NewDeal, which built an office suite out of GEOS, one that looked a lot like Windows 95 and took away a lot of the platform’s unique charm. At one point, the operating system was owned by Ted Turner’s son, who attempted to run a low-cost PC company called MyTurn.com, with the GeoWorks software as its centerpiece. (When Teddy Turner ran for Congress in 2013, his MyTurn.com days came back to haunt him.) Eventually, the operating system ended in the hands of a company called Breadbox, which had essentially treated GeoWorks as a volunteer upkeep project, with the eventual goal of turning the GEOS into an educational software platform that worked in tandem with Android. But recently, Breadbox went into hibernation. In November, founder Frank S. Fischer died unexpectedly as they were in the midst of creating a version of the software for tablets. John F. Howard, his longtime partner on Breadbox, is currently working on next steps, talking things over with Fischer’s family as well as other developers who are interested in the platform. “There are still some legal issues to resolve, but I am confident that there is still some life in the GEOS code,” he wrote on the Breadbox website last month.  A version of this post originally appeared on Tedium, a twice-weekly newsletter that hunts for the end of the long tail. 
http://www.atlasobscura.com/articles/the-history-of-geoworks-microsoft-windows-upstart-90s-competitor
0 notes
happywebdesign · 4 years ago
Photo
Tumblr media
jlap.com
7 notes · View notes
electronicyarn · 5 years ago
Text
Three Words Unsaid - Chapter 3 (Complete)
RWBY - Blake Belladonna/Yang Xiao Long
Read From the Beginning
Summary:
Yang has never said “I love you” to Blake, although she does love her. After Beacon and Adam and the perilous journey to Atlas, how could she not? She’s just never had the courage to express how she really feels.
Blake has never said “I love you” to Yang, but she does love her. After all that’s happened, how could she not? She’s just afraid that those three little words might somehow change everything. And maybe, just maybe, they will.
Read on AO3 | Read on FF.net
Blake realized there were many things she should have been feeling at the moment. She, a faunus, was standing in the home of Jacques Schnee, her enemy many times over for many different reasons. She should have been anxious or nervous or on edge. But all she felt was disappointment.
Blake was standing by a window in the mansion’s grand hall, looking out at nothing in particular. Behind her she could hear the chattering of the partygoers who had come to celebrate Jacques’s election as they played their silly games of social one-upmanship. The muddled conversations were punctuated by the milling of feet and the clinking of glassware, and a live pianist was even playing a mellow tune to set the mood. However, Blake was too consumed by her own thoughts to acknowledge the world hidden behind her back.
Fortunately, or perhaps unfortunately, there wasn’t much for Blake to do at the moment. Nora and Ren’s antics had gotten Weiss past her brother Whitley, and now the rest of the team was simply waiting for something to happen. Nothing seemed to indicate that the night would play host to anything more than political maneuvers and verbal duels, but Blake still expected there would be cause for her to draw her weapon before too long. She really wished whatever disaster the evening had in store would come sooner rather than later. It would be a nice distraction to keep her from fixating on what had happened between her and Yang last night.
Read More
7 notes · View notes