#AI and Experiential Learning
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respirelearning · 2 months ago
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Benefits of Experiential Learning for Teaching STEM to Children
Introduction
Teaching STEM to children is essential for fostering a love for learning and curiosity about the world. Experiential STEM learning, a method where students learn through hands-on experiences, is increasingly being integrated into STEM (Science, Technology, Engineering, and Mathematics) education. This approach makes learning more engaging and equips students with the skills they need for the future. At Respire Learning, we aim to transform children's education through experiential learning. Our STEM Kits provide hands-on activities that introduce children to science, technology, engineering, and math concepts engagingly and interactively. With Robotics Kits, students can dive into programming and automation, learning to build and control their robots. Our DIY Models foster creativity and problem-solving by allowing students to assemble projects independently. These Experiential Learning Kits are designed to ignite curiosity, promote critical thinking, and inspire the next generation of innovators.
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What is Experiential Learning?
Experiential learning involves learning through direct experience and reflection. Unlike traditional methods that rely heavily on lectures and rote memorization, experiential learning emphasizes active participation and practical application. This method allows students to explore, experiment, and learn from their successes and mistakes.
Respire’s agenda to focus on STEM Education
STEM education focuses on teaching students in an integrated manner, combining science, technology, engineering, and mathematics. It's designed to prepare students for the complexities of the modern world. Experiential learning fits seamlessly into STEM education, as both prioritize critical thinking, problem-solving, and real-world application.
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Advantages of Experiential Learning
Enhances Understanding and Retention Experiential learning helps students understand and remember concepts better by involving them in activities that require active engagement. Students participating in experiments or projects are more likely to retain the information.
Encourages Critical Thinking and Problem-Solving Hands-on activities require students to think critically and solve problems. This approach fosters a deeper understanding of scientific principles and enhances students' ability to apply knowledge in various situations. Promotes Engagement and Motivation Experiential learning makes STEM fun and interesting. Students are more motivated to learn when they can see the relevance of their studies and actively participate in the learning process. Develops Practical Skills Through experiential learning, students develop practical skills essential in the real world. These skills include teamwork, communication, and technical abilities crucial for future success. Respire’s Experiential Learning Kits Experiential learning kits are tools designed to provide hands-on learning experiences. These kits include materials and instructions for conducting experiments and activities. They are tailored to different age groups and educational levels, making STEM accessible and enjoyable for all students. Examples of Popular Kits for Teaching STEM
STEM Kits: These kits cover various subjects like electronics, engineering, chemistry, and physics, providing comprehensive learning experiences.
DIY Kits: These kits allow students to conduct experiments at home, fostering a love for learning outside the classroom.
Robotics Kits: These robotics kits teach students about advanced-level engineering and technology through building and programming robots.
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Implementing STEM Labs in the Classroom
Teachers can integrate experiential learning into their classrooms using kits and hands-on activities. Here are some strategies:
Strategies for Teachers
Incorporate Experiments: Regularly include experiments and practical activities in lesson plans.
Use Learning Kits: Utilize available experiential learning kits to make science lessons more interactive.
Encourage Group Work: Promote teamwork by having students work in groups on projects and experiments.
Integrating Kits and Hands-On Activities
Integrating kits into the curriculum can be seamless. Teachers can start with simple kits and gradually introduce more complex ones as students become more comfortable with hands-on learning.
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Traditional Learning & Learning in STEM Lab
Common Obstacles in Experiential Learning
Limited Resources: Schools may need more resources for experiential learning.
Time Constraints: Hands-on activities can be time-consuming.
Teacher Training: Not all teachers are trained in experiential learning methods.
Benefits of STEM Lab
Experiential STEM Kits: students have a variety of kits in STEM with which they can do hands-on experiments with the teacher's guidance.
Look and Feel of the lab: Our Innovation lab is a specially curated space for children with a Montessori color combination that can promote learning in the gated space.  
Children's safe Equipment and kits: All the kits representing various subjects and their theories are perfectly safe for students to use from pre-primary to higher secondary education. 
Teacher Training: Teachers are specially trained to use high-functioning equipment easily, they also teach the importance of storytelling which can help students to make boring theories interesting.
Experiential Learning Beyond the Classroom
Learning continues beyond the classroom door. Parents and guardians can support experiential learning at home by providing resources and engaging in educational activities with their children.
Importance of Learning at Home and in the Community
Home Activities: Simple experiments and DIY kits can make learning STEM fun at home.
Community Resources: Local museums, science centers, and libraries often offer hands-on learning opportunities.
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Future of Experiential Learning in STEM
The future of experiential learning in STEM education looks promising. With technological advancements and an increasing focus on hands-on learning, we can expect more innovative and effective methods to emerge.
Trends and Innovations
Virtual Reality (VR): VR can provide immersive learning experiences.
Online Platforms: Online resources and platforms can offer interactive science activities.
Predictions for the Future
As experiential learning continues to evolve and Indian government is implementing experiential learning by putting STEM education in the National Education Policy 2020 and evolving as time passes by. it will likely become a staple in education, preparing students for future challenges and making them tech-savvy.
Conclusion
Experiential learning offers numerous benefits for teaching STEM to children. Engaging students in hands-on activities can enhance their understanding, foster critical thinking, and develop practical skills. As we look to the future, it's clear that experiential learning will play a crucial role in STEM education in the Indian Education System.
FAQs
What is the main benefit of experiential learning in STEM education?
The main advantage is that it enhances understanding and retention by involving students in hands-on activities.
How can parents support experiential learning at home?
Parents can support experiential learning by providing DIY STEM kits and engaging in simple experiments with their children.
Are there any specific experiential learning kits for different age groups?
Yes, kits are designed for various age groups, from preschoolers to high school students, ensuring age-appropriate learning experiences.
What are some challenges teachers might face with experiential learning?
Teachers face challenges such as limited resources, time constraints, and the need for specialized training.
How does experiential learning prepare children for future careers?
Experiential learning develops practical skills, critical thinking, and problem-solving abilities, essential for future jobs.
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entaberp · 8 months ago
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windvexer · 21 days ago
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What are ur thoughts on chat gpt? I wrote to it „create a spell to help with (..)” and it literally said good stuff. Like cleansing, using certain correspondences energy visualization and help with deities
Thanks for waiting like 3 weeks.
I believe that witchcraft is fundamentally experiential and relational. You develop your craft through experiences, and these experiences revolve around building relationships.
I believe that when seeking out a useful spell, some aspect of it should strike you as inspiring or exciting: the methodology, ingredients, ritual framework, incantations (if any), and so on.
The interesting, exciting bits that inspire you are things to pay attention to and explore. "I can't stop thinking about a banishing where you write someone's name on a rock and throw it." What's exciting about that? The simplicity of the method? Throwing rocks? Going to a place remote enough to where you could throw rocks?
When you find aspects of pre-written spells that inspire you, these are trailheads of exploration into your own craft. You walk down those unexplored trails and see how you change in relation to yourself, your practice, the physical world around you, and the spirit world around you.
My god, it really is the throwing of rocks - the physical motion, moving things. How can we get more of that? Dance? Axe throwing? Smashing bottles?
And maybe that trailhead opens up into a greater valley, and the seeker's path branches ever forward.
What is exciting about chatGPT spells? What aspect of them makes you feel like something clicked?
If it is the idea that a bottleneck of information has been opened wide, ask yourself why. You have enough knowledge to know about common things like cleansing, correspondences, and visualization. If chatGPT is saying, "cleanse, use a common correspondence we think is right, and visualize what you want," then why could you have not written that spell yourself? Is it exciting to realize that it's actually pretty easy to write your own spells?
Perhaps what is inspiring about this is the realization that writing spells can actually be very formulaic, cutting through seemingly vast swaths of confusion.
Is it exciting because it seems like there's a lot of information out there, and now it's packaged in a way that seems very accessible for you? Maybe the inspiration here is to simplify your practice and develop stable, minimalist ritual formats that help you work your magic without breaking your brain.
Or, perhaps it's very fun to realize that for any intent you can imagine, a spell exists. Now that would inspire me to go on a spellwriting kick, and write up a bunch of my own recipes. Would I ever cast them? Maybe, but the process of writing your own spells is extremely informative and an excellent exercise to grow in your practice.
So, can generated AI spells be a useful tool for inspiration, learning games, or play around with ideas? I imagine if generative AI is good for anything, it should be good for those things.
Do I think that you should just generate a spell and use it without question, exploration, or the lingering perfume of magic in the air, exciting you to action and tempting you further into the dark forest?
No.
Not even if they work.
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greater-than-the-sword · 2 years ago
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Anyway AI art can't be original not because originality is a mysterious spiritual property (though if such a property exists my point stands) but because originality fundamentally means incorporation and synthesis of experiential knowledge into the body of learned knowledge. "All humans do is derive from our knowledge base" undersells human creativity for very rational reasons; any human art that incorporated as little experiential knowledge as an AI does would be considered unoriginal as well. The reason that one who does not bother about originality will be original without trying is because he is creating from his lived experience, which belongs to him regardless of its overlap with and similarity to others' lived experience. AI is fundamentally unoriginal because it cannot have experiences, send tweet.
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misshockman · 4 days ago
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🎀(*^-^)/\(*^-^*)/\(^-^*)🎀(*^-^)=EF=BC=8F=EF=BC=BC(*^-^*)=EF=BC=8F=EF=BC=BC(^-^*)Kendra (Holstein-Romanov) Hockman
🌟 X Research Scientist @ SpaceX | SpellbookAI | Elon Musk Consulting | HPC-AI | IxDA | CTE Advisor 🌟
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🌟 About Me 🌟
✨ Business Development Specialist, Agile Project Manager, and Event Producer with +12 years of marketing experience and a passion for providing white glove customer service. ✨
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Creative UX.design @ SPACEX
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Produced an educational AI conference for researchers, developers, inventors, & IT professionals (+300k attendees, +800 sessions)
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Community Liaison for SAMSUNG. Secure & maintain business partnerships
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Highest Performing Market out of 36: Washington stores averaged 165% to sales plan
National Account Manager (Event Production) @ More Than Models
2020 – 2022 | Los Angeles, CA (remote)
Provided support and managed deliverables for clients such as Ferrari, Louis Vuitton, Wells Fargo, AT&T, Amazon, etc.
Shows Managed include AT&T Pebble Beach Pro-Am 2022, SuperBowl 2022, NBA All Star 2022, and more
Interviewed, input, and trained over 1,000 new talent candidates
Primary client contact and emergency contact for all shows
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Consumer educator and product demonstrator specializing in Automotive & Technology
Trained and managed teams of up to 240 for events with over 300,000 attendees
Trade Shows Include: RSA, CES, GTC, GDC, E3, PAX West, Comic Con, Google NEXT, and many others
Clients include: Google, Amazon, Samsung, Cisco, Nvidia, Intel, Microsoft, Xbox, JLR, Lexus, Volvo, and more
Presenter with Stellantis on the International Auto Show Circuit for 3 years
Marketing & Public Relations Manager (Orthodontic / Healthcare Sales) @ All Star Orthodontics
2015 – 2017 | Camas, WA
Created and executed marketing strategies on behalf of Dr. Huong Le. Earned the “Elite Invisalign Provider” Award
Practice had a +3000% case increase, with a 45% conversion increase
🌟 Multi-City Experiential Tours 🌟
Stellantis - International Auto Show Circuit - 2019 to current - Automotive Product Specialist
Nintendo - Nintendo Switch Together Tour - 2019 - Tour Manager
Maruchan - Back 2 Ramen Tour - 2018 - Tour Manager
Safeway - Safeway Back to School Tour - 2018 - Field Manager
Intel - Intel’s Tech Learning Lab Tour - Portland - 2018 - Team Lead
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Xbox - Super Lucky Tale’s Tour - 2017 - Costume Character
Kids Obstacle Challenge - 2016 - Lead Emcee
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Google - Google I/O - Mountain View - 2019 - Breakout Session/Keynote Supervisor
Google - Google Developers Group Leaders Summit - Mountain View - 2019 - Supervisor
Google - Google Next - San Francisco - 2019 - Supervisor
Nvidia - NVIDIA GTC 2019 - San Jose - 2019 - Breakout Session/Keynote Supervisor
Cisco - RSA - San Francisco - 2019 - Spokesmodel
Adobe - IxDA: Interaction Design Association - Seattle - 2019 - Spokesmodel
Google - Google Cloud Summit - Seattle - 2017 - Hostess
🌟 Gaming Events 🌟
Nintendo - Comic Con - San Diego - 2019 - Team Lead
Nintendo - E3 - Los Angeles - 2019 - Team Lead
Nintendo - Comic Con - San Diego - 2018 - Line Manager
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Xbox - PAX West - Seattle - 2017 - Costume Character
Nintendo - Nintendo World Championships - Seattle - 2017 - Costume Character
🌟 Automotive Events 🌟
Lexus - Private NBA Event - Portland - 2019 - Hostess
KIA - Seahawks Games - Seattle - 2018 - Emcee
Jaguar/Land Rover - Seattle International Auto Show - Seattle - 2018 - Right Seat Driver
Jaguar/Land Rover - Portland International Auto Show - Portland - 2017 - Right Seat Driver
Volvo - Unveiling at Vail - Vail, Co - 2016 - Right Seat Driver
KIA - Portland Trailblazers - Portland - 2013-2016 - Emcee
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NVIDIA - GTC 2020, GTC 2023
VIP Press Event at Vespertine - 2021
Ferrari - Casa Ferrari - Concours d’Elegance 2021
Louis Vuitton - NBA Finals 2021 - Louis Vuitton Trophy Ceremony
Rockstar Energy - Super Bowl 2022
British Government - Premier League Event 2022
Wells Fargo - Active Cash Holiday Program
Warner Bros. - The Conjuring 3 Premiere Event 2021
AT&T - HBCU Spotlight 2022, NBA All Star 2022, AT&T Loft at Pebble Beach Pro-Am 2022, NBA/NHL Team Entitlement Nights, AT&T Hoop Hustle
ESL One - Los Angeles 2020
Target - Target Halloween Slime Lab 2021, MLS All-Star Target Event 2021, Harry Potter Big Screen Drive-In Series 2021
Amazon - Amazon Fresh Food Fest 2022, Bacon Fest 2021, Cheerios ‘Moments of Good’ Program 2021, Amazon GO 2021, Amazon Fresh Grand Opening
Toyota - Orange Blossom Classic 2021, ONE Music Festival 2021, Houston Toyota Gold Cup 2021, Phoenix Toyota Gold Cup 2021, BIG3 2021, Club America
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maaarine · 10 months ago
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Bibliography: books posted on this blog in 2024
Sara AHMED (2010): The Promise of Happiness
Cat BOHANNON (2023): Eve: How the Female Body Drove 200 Million Years of Human Evolution
Holly BRIDGES (2014): Reframe Your Thinking Around Autism: How the Polyvagal Theory and Brain Plasticity Help Us Make Sense of Autism
Johann CHAPOUTOT (2024): The Law of Blood: Thinking and Acting as a Nazi
Caroline CRIADO-PEREZ (2019): Invisible Women: Exposing Data Bias in a World Designed for Men
Gavin DE BECKER (2000): Survival Signals That Protect Us from Violence
Virginie DESPENTES (2006): King Kong Theory
Annie ERNAUX (2000): Happening
Lisa FELDMAN BARRETT (2017): How Emotions Are Made: The Secret Life of the Brain
Shaun GALLAGHER (2012): Phenomenology
David GRAEBER (2015): The Utopia of Rules: On Technology, Stupidity, and the Secret Joys of Bureaucracy
Yuval Noah HARARI (2024): Nexus: A Brief History of Information Networks from the Stone Age to AI
Sarah HENDRICKX (2015): Women and Girls with Autism Spectrum Disorder: Understanding Life Experiences from Early Childhood to Old Age
Sarah HILL (2019): This Is Your Brain on Birth Control: The Surprising Science of Women, Hormones, and the Law of Unintended Consequences
Luke JENNINGS (2017): Killing Eve: Codename Villanelle
Bernardo KASTRUP (2021): Decoding Jung’s Metaphysics: The Archetypal Semantics of an Experiential Universe
Roman KOTOV, Thomas JOINER, Norman SCHMIDT (2004): Taxometrics: Toward a new diagnostic scheme for psychopathology
Benjamin LIPSCOMB (2021): The Women are Up to Something: How Elizabeth Anscombe, Philippa Foot, Mary Midgley, and Iris Murdoch Revolutionized Ethics
Dorian LYNSKEY (2024): Everything Must Go: The Stories We Tell About The End of the World
Kate MANNE (2024): Unshrinking: How to Fight Fatphobia
Mario MIKULINCER (1994): Human Learned Helplessness: A Coping Perspective
Jenara NERENBERG (2020): Divergent Mind: Thriving in a World That Wasn’t Designed for
Lucy NEVILLE (2018): Girls Who Like Boys Who Like Boys: Women and Gay Male Pornography and Erotica
Peggy ORNSTEIN (2020): Boys & Sex: Young Men on Hookups, Love, Porn, Consent, and Navigating the New Masculinity
Lucile PEYTAVIN (2021): Le coût de la virilité
Lynn PHILLIPS (2000): Flirting with Danger: Young Women’s Reflections on Sexuality and Domination
Stephen PORGES (2017): The Pocket Guide to the Polyvagal Theory: The Transformative Power of Feeling Safe
Joëlle PROUST (2013): The Philosophy of Metacognition: Mental Agency and Self-Awareness
John SARLO: The Mindbody Prescription: Healing the Body, Healing the Pain
Jessica TAYLOR (2022): Sexy But Psycho: How the Patriarchy Uses Women’s Trauma Against Them
Manos TSAKIRIS and Helena DE PREESTER (2018): The Interoceptive Mind: From Homeostasis to Awareness
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wuntrum · 1 year ago
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mmmmm this is not much of a question but you asked for asks and i think of you as the person on my dash who loves to engage with technology as a narrative device and i've just been thinking about "ai" and the silicon valley hype bro culture that's marketing language learning models as this world altering stuff of science fantasy sentient technology when it's not and yeah.
ok whatever i will ask a real question uhhh: what kind of creative outlets do s4g have besides their music? interpretive stuff like just reading and thinking about it and whatnot counts too
YEAH the way "ai" has warped into this thing it's not is actually kind of baffling to me, a lot of the big ai things like ch/atgpt and midjou/rney just takes data and vomits it back out and then cannibalizes itself again...like there's no sentience there.
and for creative outletsss: ry draws a lot, they went to school for graphic design but honestly should've majored in illustration or animation (her parents would only let her go if she went into a "viable" profession...so then she went and made a band lol). vincent also does a lot of art stuff, mostly experimental and experiential stuff i think (at least, compared to the anime girls ry draws). i think they're also interested in film too, like not just watching and reading about it but also producing their own, i think she's def the director for s4g music videos. cass and vincent went to highschool together and were both in the drama club, so i think cass is still in that sort of theater world (on the set/tech crew side). jas is a big reader, they were an english major, so writing poetry outside of s4g stuff is a big outlet. i think frankie dabbles in all sorts of things, but i think they like to be really physically grounded and involved with what they're doing...i think they'd love ceramics
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theseratio · 11 months ago
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2024 will launch MiMeta University – the first 100% digital university in the UK; no blended learning anywhere in sight. Democratizing education - fulfilling your certification needs by recognising decentralized academic, work based, and experiential learning taught by AI
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outsourcingwise · 9 months ago
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Unleashing the Power of Data Analytics & Reporting: A Guide to Enhanced Decision-Making
In today's fast-paced business landscape, data reigns supreme. Every click, purchase, and interaction generate a wealth of valuable information waiting to be analysed and utilized. The ability to harness this data effectively through analytics and reporting can make all the difference between thriving and merely surviving in the competitive marketplace.
The Role of Data Analytics & Reporting
Data analytics involves examining raw data to draw conclusions and insights, while reporting involves presenting these findings in a structured format to facilitate decision-making. Together, they provide businesses with the necessary tools to understand customer behaviour, optimize processes, and drive strategic initiatives.
Importance of Data Analytics:
1. Informed Decision-Making: By analysing past trends and patterns, businesses can make data-driven decisions rather than relying on intuition or guesswork.
2. Competitive Advantage: Companies that leverage data analytics gain a competitive edge by identifying opportunities for growth, improving efficiency, and mitigating risks.
3. Enhanced Customer Experience: Understanding customer preferences and behavior enables personalized marketing efforts, leading to higher customer satisfaction and loyalty.
Significance of Reporting:
1. Communication of Insights: Reports serve as a means to communicate key findings, trends, and metrics to stakeholders, facilitating understanding and alignment across the organization.
2. Performance Tracking: Regular reporting allows businesses to monitor performance against goals and objectives, enabling timely adjustments and course corrections.
3. Compliance and Accountability: Reporting plays a crucial role in meeting regulatory requirements, ensuring transparency, and holding individuals and departments accountable for their actions.
Leveraging Outsourcingwise Consulting's Training for Data Analytics & Reporting
In the realm of data analytics and reporting, staying abreast of the latest tools, techniques, and best practices is essential for success. This is where Outsourcingwise Consulting's training programs come into play, offering comprehensive courses designed to equip professionals with the skills needed to excel in this field.
Cutting-Edge Curriculum:
Outsourcingwise Consulting's training curriculum covers a wide range of topics, including:
- Data Collection and Preparation: Understanding data sources, cleaning, and transforming raw data into usable formats.
- Statistical Analysis: Applying statistical methods to uncover patterns, correlations, and trends within the data.
- Data Visualization: Communicating insights effectively through charts, graphs, and dashboards.
- Reporting Tools: Utilizing industry-leading reporting tools such as Tableau, Power BI, and Google Data Studio to create compelling reports.
- Advanced Analytics Techniques: Delving into predictive analytics, machine learning, and AI for more sophisticated analysis and forecasting.
Hands-On Learning:
One of the key features of Outsourcingwise Consulting's training programs is their emphasis on practical, hands-on learning. Participants could work on real-world projects, applying their newly acquired skills to solve actual business problems. This experiential learning approach ensures that participants are not just theory-smart but also equipped with the practical know-how to tackle challenges in the workplace.
Expert Guidance:
The trainers at Outsourcingwise Consulting are seasoned professionals with extensive experience in the field of data analytics and reporting. They bring their wealth of knowledge and expertise to the training sessions, providing valuable insights, tips, and guidance to participants. Whether you're a beginner looking to build a solid foundation or an experienced professional seeking to deepen your skills, the trainers at Outsourcingwise Consulting are committed to helping you achieve your goals.
Career Advancement Opportunities:
In today's job market, proficiency in data analytics and reporting is in high demand across industries. By completing Outsourcingwise Consulting's training programs, participants not only enhance their skill set but also position themselves for career advancement opportunities. Whether it's securing a promotion within their current organization or transitioning to a new role in a different industry, the skills acquired through Outsourcingwise Consulting's training can open doors to exciting career prospects.
Conclusion
In conclusion, data analytics and reporting play a pivotal role in driving informed decision-making, enhancing organizational performance, and gaining a competitive edge in the marketplace. By leveraging Outsourcingwise Consulting's training programs, professionals can acquire the skills and knowledge needed to excel in this dynamic and rapidly evolving field. Whether you're a business leader seeking to unlock the full potential of your data or an aspiring data analyst looking to kick-start your career, Outsourcingwise Consulting offers the expertise and resources to help you succeed. Embrace the power of data analytics and reporting today, and chart a course towards a brighter, more data-driven future.
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kimoana · 9 months ago
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The Evolving Landscape of the Travel Industry in the Past Five Years
Over the past five years, the travel industry has undergone a transformative journey, navigating through a dynamic landscape shaped by a confluence of factors. The profound impact of the global pandemic, coupled with rapid technological advancements and the ever-evolving preferences of consumers, has molded the industry into a new paradigm. This report delves into the multifaceted changes that have unfolded, analyzing the interplay of these influential elements and their implications on the travel sector. From adapting to unprecedented challenges posed by the pandemic to harnessing the power of emerging technologies, the travel industry finds itself at a crucial juncture, seeking innovative solutions to meet the evolving needs and expectations of a discerning global audience.
Rise of Experiential Travel Travelers have increasingly sought out unique and immersive experiences over traditional sightseeing. This led to a surge in popularity for activities like food tours, cultural encounters, and off-the-beaten-path adventures.
Bye Bye Bland Brochures Forget generic tours! Travelers crave EPIC EXPERIENCES, like truffle hunting in Italy or dog sledding in Iceland. Forget "been there, done that," it's all about "felt that, learned that!"
Sharing Economy Takeover Airbnb ain't just for hipsters anymore! Renting homes and cars from locals becomes the norm, blurring the line between tourist and temporary resident.
Save the Planet, See the World Sustainability is sexy! Travelers flock to eco-conscious destinations, choose green hotels, and ditch plastic souvenirs for locally-made crafts. Mother Earth thanks you!
Next Five Years: Buckle Up, Space Cadets!
Mind-Blowing Personalization Imagine a trip built just for you! AI reads your travel DNA, crafting hyper-personalized itineraries, recommending hidden gems, and predicting your next wanderlust move.
Wellness Warriors Unite Forget souvenir shot glasses, travelers seek mind-body-soul rejuvenation. Yoga retreats in Bali, meditation in Morocco, and digital detox in the Himalayas -inner peace is the new souvenir.
Touchdown on Mars Space tourism takes off Blast off to the final frontier, witness Earth from orbit, and brag about your out-of-this-world vacation pics.
So ditch the dusty guidebooks and prepare for an adventure-filled future! Whether you're seeking soul-stirring experiences or celestial escapades, the world and maybe even beyond awaits!
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bramblewolfbooks · 2 years ago
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“Critically acclaimed” game designer Sahoni’s mostly stream of consciousness list of top 5 2022 games I actually got to play this year
Not to be that guy, but this was a weird year for me in that I actually got a chance to play games this year. Some bizarre alchemy of stability, financial independence, and learning to set better boundaries has allowed me, nominally a game designer, to actually play games. It even let me play enough games to have a top 5. Not that this has ever stopped me in previous years from having an opinion.
But being able to have a game in my hand and have that experiential and tactile experience first-hand instead of having to rely on watching along with friends or watch a let’s play has left me with some unexpected opinions. I found myself willing to put myself out there for the imperfect or a game that doesn’t meet the platonic gamer ideal. Not that this has ever stopped me in previous years from having an opinion.
But I’m certainly more secure in them.
The following list is a series of games I came away from still thinking about them. There is no real order to it all, just that I have thoughts and I want others to share with others the experiences they brought me in the hopes you can make your own, or tell me about games that made you feel the same way.
Scarlet Hollow
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Scarlet Hollow is the game that finally cracked through my shell and got me to like visual novels. It’s not like I haven’t played any before. I love games Like AI: Somnium files and Ace Attorney. But for some reason, there has always been a giant mental disconnect for me on a gameplay level. Something about needing just that little bit of game just to let myself surrender into the sort of stories this medium can tell.
But I never felt that need with Scarlet Hollow. Scarlet Hollow, by Black Tabby Games, is a horror visual novel set in Western North Carolina. And as a North Carolinian I clocked that from the get. That’s my home. It might have been that familiarity which helped me make that connection, but the game has two major strengths that really kept me engaged.
The first is the strength of Abby Howard’s (of Junior Science Power Hour and The Last Halloween) heavy inky arts, making up the hand-drawn and tenuously detailed backgrounds and expressive character-first portraits of the game. I constantly found myself stopping to just soak in a character’s expression or at the reveal of a new horror. If comics are a narrative-visual medium, where the parts come together and blend to tell a greater whole, Abby Howard took that same lessons to heart about pacing and presentation into this visual novel, elevating it to something greater. This is a very comic book sense of each scene transition being treated like a page turn or new panel.
But I think the aspect I enjoyed the most was the dialog. This game has two big systems going for it. The first is, at the beginning of the game, you choose basically two powers for your character out of 7, including options like “strong”, “booksmart”, and “talks to animals”.   But soon after that the game springs on you it’s second hidden system. Certain dialog choices you make will reveal and inform your character in the future.
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Very early on there is a forced and awkward conversation with a guy on a bus who offers you a bag of boiled peanuts (one of those North Carolina touches) and you have the option to say “no thanks, I’m allergic to peanuts.��� from that moment on, if you chose this, you are indeed, allergic to peanuts. Maybe it’s my infamiliarity with visual novels, but I found both of these systems novel. This is a game where I never felt like there was a bad dialog choice. All of these possibilities had potential to lead me somewhere interesting, scary, or emotionally revealing.
I was drawn deep into the world or a dying North Carolina mining town that understood how a small town actually works. With southerners that reflected the sort of people that make up my world and not some country music construct or white liberal nightmare. People of color, queer folk, the blue collared and deep rooted. It also acknowledges native folk exist unlike most Appalachian narratives I see where we tend to be an afterthought at best.
Only 4 parts of the planned 7 are out so far but if you end up craving more as I did you should also check out Slay The Princess, the studio’s other visual novel, which features the voice talents of Jonathan Sims of the Magnus Archives as a self-aware narrator urging you to kill a chained princess in a remote cabin and in order save the world.
Marvel’s Midnight Suns 
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Marvel’s Midnight Suns is a hot mess. There is no other ways to describe it. It’s constant crashes, weird graphical bugs, and seasickingly uneven writing leaves a lot to be desired. But I’d be lying if I said it wasn’t some of the most fun I’ve had in a game in years.
Marvel’s Midnight Suns is a tactics game from Firaxis, the same folks behind the x-com games and you can certainly feel that. There is that technical grit that you should expect, especially on higher difficulties you can feel yourself gritting your teeth as you solve the puzzles they present you with, trying to maximize your economy of card plays and movements.
I really found satisfaction in how they expressed the various superheroes of their cast through the card based deckbuilding mechanics that make up your movement options. The best example I can think of is how Iron Man is a sort of high damage jack of all trades, but he’s expensive and likes to be the center of attention so he wants to clog up your hand with more Iron Man cards. Peak Tony Stark.
But everyone seems to have their niche, although some people don’t seem to feel that way until you unlock their passives. Spider-man is a low damage character that excels at bouncing around the screen pecking off minions and using environmental damages. Captain America is a tank character that specializes on building a resources called shield and the group shared heroism. Magik (from New Mutants, a personal fave) reposition and teleports enemies and allies both. Blade messes around with bleed. It’s satisfying and made to feel more empowering and accessible than x-come with things like your attacks always hitting (this, of course, applies to your enemies too). It feels good. I’m going to keep coming back to replay this.
The other half of the game is that you’re in this explorable campus, a haunted abbey transplanted from Europe in a pocket dimension outside Salem. (The game unwittingly makes a lot of assumptions that you’re white.) Your marvel OC, a very predefined in a commander shepherd sorta guy, explores this space for resources, costumes, and more between all the standard x-com prep stuff. There is also the social links which is probably the meat of the experience.
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The social links are your time to spend one-on-one time with each character. I remember notably when they first announced the game, they spent a not insignificant amount of time telling video game outlets “No. You can’t romance any of these characters. No. you can’t kiss them. You can just be...really good friends.” Par for the course for marvel’s weirdly defensive sexlessness outside of comphet. (something that feels reflected in the fashion of the game to be honest).
Marvel has always been weird about OC’s, even outside of the normal comic book company “lalalala, please don’t show us your oc’s we don’t want a plagerism suit.”
I genuinely think this is the first time they’ve allowed them in any form outside of a lego game since the 90’s. I certainly remember the surprising lack of character creation in their official Tabletop games. Or that one time they tried to make an official marvel fanfic site with the rules “no oc’s” and “no shipping”. I remember how long it took for them to embrace the concept of “spider-sonas”.
But despite this, all these hang-outs feel strangely intimate. Not always romantic, but definitely intimate. I’m talking about someone’s deep personal trauma deep in the woods and then gifting them a music box of a song that’s from their favorite album. I have no doubt in my mind my Hunter and Blade are dicking down hard in the woods. Despite some anne-riceian views on fandom, Marvel can not stop the fanfic. My half-demon is kissing the half-vampire right now.
The writing, while uneven, never doesn’t feel at least comfortably saturday morning cartoon at it’s worst. Which, honestly, is something I’m perfectly okay with for a supehero affair. Same with the quippy nature that seems to be grating some folk with this game. I don’t understand why we’ve suddenly decided to start blaming Joss Whedon for something that’s been a staple part of American theater and film since vaudeville. It’s not like quips and banter aren’t an established and recognized part of superhero fiction and there are plenty of very real things we can blame him for instead. It’s pulp y’all.
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I will say when the writing is good, it’s excellent. It knocks it out of the damn park and the out of combat stuff and tiny little exchanges are some of my favorite things. Whether it’s the story about your immortal lesbian aunt that raised you to be a weapon, her wife (now a ghost that is hiding in the abbey), and the scarlet witch. Or Tony Stark having to learn humility and to give other members of a club space instead of running them over in an attempt to be the big boss guy. Or introducing other folks to Magik’s whole deal. It all just feels good and earned.
I came away from this just desperately wanting Firaxas to make a New Mutants game in this style now. Please. I’ll buy about 12 copies just by myself.
I’m a firm believer that about 90% of non-comic related super media doesn’t earnestly engage with the concept of superhero comics as a medium, either out of embarrassment or apathy. Superhero media is big, strange, and often high-concept weird. None of which I would use to describe most things post Iron Man. It’s a big reason why I think people have this big bland aftertastes after the past 15 years of so of being hosed down with the greatest afterswill of DC and Marvel.
A have a heuristic just for batman shit of “how easily can you see this man throw a batarang?”. Because if you can’t be willing to buy into the conceits and fantastical that much, how much can I trust you with anything else? How can I trust you to understand the underlying nature of the stories being told?
Midnight Sun’s understands a couple of things about superhero fiction better than most. One, that the strange and fantastical are vital to both the color of the world and greater humanity of these characters. Two, that a world of superheroics are very much build upon a conceit of duty and responsibility for others. You don’t see a lot of superheroes in movies and tv ever really doing anything superheroic. And while not all superheroes define themselves by some form of duty, it still defines their greater world. Superman in the Christopher Reeves movies takes the time to show him rescuing civilians. Into the Spiderverse shows Miles struggling to live up to this idea of doing right, even going to far to state the message of “anyone can wear the mask” directly to the audience.
Midnight Suns takes great care to tell you who all these characters are fighting for. It shows them stressed out and frustrated about not being able to respond to every situation, even the ones that are personal, after being stretched thin. Agreeing to help others do what they can when faced with tragedy. Even just being there for a friend when they need it. If you ask me, that’s marvel midnight sun’s greatest strength. I can deal with tony stark and bugs if it’s a story about that.
Signalis
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I probably don’t have much to say on this that hasn’t already been said, but it’s so nice to see a game that wears it’s inspiration on it’s sleeves, but still is not afraid to be it’s own thing. I’ve been watching this game for a long time. Just the right amounts of alien, RE, silent hill, and anime. I was so pleased to see other pick it up with the enthusiasm I’ve been rooting for it with. It deserves it.
Signalis is quiet.
Yes, it has it’s share of space-y white noise and grinding Akira Yamaoka industrial, but it’s not afraid to just be quiet. It’s honestly refreshing in a world of games who can never shut up.
But Signalis wants you to feel that gripping sense of being isolated and alone. It’s precedented on being lonely and the only times you’re not alone are when you are in danger. Limited inventory leaves you with no room for something sentimental. No favorite weapons here. Not lockets you keep with you. It’s illegal to even be alone with yourself. Even when you do find someone to talk to there is an emotional separation that acts as a brick wall between you and them.
You are lonely.
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It’s retro scifi style is made to evoke things like alien, but also the building genres and expecations of vhs horrors and our own nostalgia. VHS is a lonely technology. It’s use of ps1 aesthetics are made to push the feeling of playing a game by yourself late at night while a crt tv hums and scans.
I think the thing I like most is when the game stops to show you this, cutting from it’s gods eye third person view as you stomp about a metallic brutalist hellscape and pulls you into first person, made to experience this cold isolation first person as you explore a diorama or a dark snowy gap between buildings. It’s taking you, essentially, the main character’s only companion, and making that as non-existent as possible.
Soul Hackers 2
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It’s the best game Atlus has written since the ps2 and I will not be taking any notes on that. It’s pure objective fact. It’s a game about adults in a capitalist hellscape, dealing with adult problems and relationships in a very anime way. I once heard some youtuber describe this Atlus budget title as “the best vita game you’ve never played” and that still feels apt.
You can see this game struggling to make thew most out of what it’s be given with static backgrounds, bland repeating dungeons, and a combat system that just kinda feels like it needed to bake for about 20 more minutes. But what it made it’s choices to include put in so much work.
As a sequel to a ps1 game about detectives (and humanity as a whole) of a sort summoning demons on their cellphones/weapons in a cyberpunk dystopia experiencing the emergence of new life in the form of AI, Soul Hackers 2 decided to take a different approach. It’s a game about emerging AI experiencing humanity, while being detectives of sorts who can summon demons on their cellphone/weapons in a cyberpunk dystopia. Very different.
I found myself delighted to spend time with it’s characters in all the various ways the narrative designers found ways to inject scenes and story into the normal dungeon crawling loop. All fully voice acted of course. I got drinks with them. I listen to them bitch or praise food we got together. I listened to little skits every time I unlocked a new passive ability for them that revealed some new wrinkle in their personality. This limited cast felt like it had the chance to be colorful and fully realized characters. There was an emotional maturity there I have otherwise felt lacking in other Atlus titles.
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People were allowed to have complicated and maybe even unhealthy relationships and not only does the story acknowledge that, but the characters too. But that doesn’t mean that relationship is solved. People are messy and that’s something our little ai fragment is gonna learn again and again. Party members had tension and buck against each other, but it always felt like it would be something understandable on either end. It trusted you to understand things, make inferences, and read it in good faith. Probably lessons I could learn myself when it comes to writing.
Tinykin
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Tinykin is cute. It knows it’s cute (maybe to it’s detriment at times).
In tinykin, you play a starfaring anthropologist looking for the ancestral home of humanity, only to end up in a house, frozen in time in the 90’s and you the size of a bug. You travel from room to room, collecting things to satisying chirps and navigating cities set up by various bug civilizations trying to get an answer to why...and to build yourself a new spaceship.
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But it was a perfect bedtime game. Chill. Very little tension. You mess up and miss with a jump, you “died” with a little pop and reset to your place before the jump immediately. It’s a collect-a-thon that didn’t really track or gate things based on how much you collected. It’s the wort of game you could just set up and let a little cousin go to town without worry they’ll get frustrated or lost, because getting lost is half the point.
I wasn’t really biting any of the very high school atheist commentary on the nature of religion the game was throwing out there. Luckily the times it popped up were brief and inconsequential. What was much more appealing was all the ways you can move. You get a bubble to float off a double jump, a soap bar to slide and grind, and a collection of pikmin like critter to command and allow you to get to new places in an assortment of ways.
It felt good to move from one end of the room to the other like an off-roading borrower and you could feel just how much time the devs spent to make it so. Mid my playthrough they added challenge races which adds a whole new layer to how those tools can be used. This is a game I’m dying to see speedrun. Games I didn’t get to play but wanted to... -Live-a-Live
remake of a rpg classic, finally in English. I'd play this for music alone.
-Kowloon High-School Chronicles
remake of a ps1 cult game, finally in english. I want to be a high school indiana jones dungeon crawling to solve the mysetry of why a bizarre omnitemple is underneath my high school filled with occult-y weirdos. Interesting dialog system
.-Inscryption
card game cool. genre-bending card game things by a guy whose previous weird expectation subverting games I found neat.
-AI: Somnium Files- Nirvana Initiate
I loved the first one and it just looks like more of the same
-Ghostwire: Tokyo
I don't want to play this out of an expectation of this being some horror or action experience that would be fulfilling in any meaningful way, but rather pure vibes. Like a VR chat world with actual shit to do.
-Norco
A cyberpunk game about the invisible south. I'm in.
-Citizen Sleeper
Cool cyberpunk game about a robot finally earning freedom for their indentured servitude, only to find out their warranty has expired and their body is failing...takes a lot of cues form solo journaling games.
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tagbin · 1 year ago
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The Future of Experiential Design: Exploring Emerging Technologies and Trends
Since the advent of technology, there has been an astounding degree of advancement that surpassed the expectations of even the most eminent minds. Out of a myriad of industries, one domain that has excelled at a significant pace is experiential design. For more than a decade, experiential brand marketing has emerged as a pioneering alternative in contrast to the traditional or conventional approaches. It has been a game-changer for several brands that yearn to construct an emotional connection between their potential customers and their products with technology and creativity at their back. 
However, it does beg the question, what exactly is Experiential design, and what future does it hold for every experiential design company?
Experiential Design is an orchestra of multisensory environments born from extraordinary creativity fused with advanced technology. It teleports a participant beyond passive observation by creating interactive engagements and compelling narratives from spaces. This endeavour aims to evoke the participants' emotions and inquisitiveness, where the entire narrative revolves around them. Herein, Tagbin, which is often hailed as the best tech experiential company in India, has created several benchmarking projects that make every pair of eyes marvel at its grandeur. 
The Emerging Technologies
While advanced technologies, such as Artificial Intelligence and Machine Learning, are deemed fashionable concepts in the modern world for many, for every experiential design company, they serve as an indispensable tool in their arsenal. These technologies are the very source of driving captivating narratives by analyzing the visitor’s behaviour, preferences, etc. As a result, every engagement experienced by a visitor is not identical to the other, but rather it is the content that is personalized and adjusted to create an enthralling experience. 
One of the pillars that steered Tagbin toward being the best tech experiential company in India is their efficiency in utilizing technological prowess to craft lasting memories in the minds of a visitor. One such emerging technology wielded by Tagbin in its projects that has redefined the boundaries of possibilities is spatial transformation. Herein, the physical spaces are interchanged by transporting visitors to new dimensions through interactive projections and a dynamic environment. It makes one rethink the feats that could be achieved through the optimal exercising of technology, wherein every space is an interactive canvas meant for exploration, transcending passive observation. 
How Experiential Marketing is Driving Sales and Leads
Gone are the days when consumers were mere passive recipients of advertising; today's audiences and brands seek never-seen-before experiences that stretch their eyes with wonder and touch their emotions. Experiential brand marketing companies utilize state-of-the-art technologies to deliver a whole new meaning and perception toward marketing and the brand's presence in the market. One such prime example is hologram projections, wherein projecting lifelike images and scenes doesn't just engage the senses; they spark conversations and leave unforgettable memories
Tagbin, being an experiential design company, goes beyond the ordinary and facilitates an engaging environment that not only speaks length about the brand’s product but also immerses the visitors to a degree where they themselves become the brand’s advocates. Experiential brand marketing is a beacon of innovation in a world disbursed with information, offering a path to authentic connections and meaningful engagement. 
Live Spectator Events & Art Installations
Various technologies are a requisite for making live spectator events a great success. In addition to resorting to AI, ML, and spatial transformation, Augmented Reality and Virtual reality are the architects of alternate realities, which is crucial for every live spectator event. The harmonizing of the virtual and real world makes the experience surreal, which speaks to the gravity of the future that experiential design holds in engagement and marketing. 
Before the era of experiential technology, art installations were merely perceived as visually appealing. However, owing to leading companies, such as Tagbin, they are also narratives told through innovative mediums, making powerful statements and evoking emotions through storytelling. Herein, sculptures morph, transform, and interact with the audience, creating a convergence of physical and digital artistry that fosters a sense of participation and connectivity.
Why Tagbin Is Emerging As The Leading Experiential Design
Tagbin, an experiential design company that has surpassed both the expectations and the boundaries of experiential designing, has been a beacon light for several entities in determining the magnitude of experiential design and its future. Time and again, Tagbin has revolutionized different fields and a brand’s effectiveness with its innovative creations. 
Pradhanmantri Sanghralaya
This remarkable project of Tagbin is a museum dedicated to the Prime Ministers of India. It exhibits India's journey of 75 years through the eyes of the Prime Ministers. Displaying art and history, an epic 7.5 hours of content is crafted using tech, such as AR, VR, and Robotics.
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The entertainment zone, called Anubhuti and the AR-integrated exhibit are the special highlights of this project, wherein everything circles around the visitor, allowing them to engage and play. Several AR-integrated exhibits enable them to walk alongside their preferred Prime Ministers. Additionally, by using VR-integrated helicopter rides, people can glimpse the futuristic projects while also having the luxury of receiving a personalized letter signed by their favourite PM through an AI-built handwriting robot.
Tagbin Teleportation Bus
This bus provides a virtual experience facilitated by technologies such as Group Virtual Reality and 4K transparent screens powered by CPU and GPU systems that showcase 3D content on all four sides, including the sunroof.
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G20 DEWG Digital Experience Centre
Tagbin conceptualized a Digital Experience Centre at the G20 DEWG meeting held in India. Herein, they showcased the key initiatives under the programme through several AI-based interactive installations. One such exhibit was 'Ask AI', wherein an interactive LED wall with the projection of an AI face answered the tech-based questions of the users. 
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Similarly, another interactive AI installation offered solutions to life-based crises, stretching to the spiritual levels. The most standing interactive was the AI avatar that enabled visitors to see themselves in avatars never imagined before. It also involved a mixture of advanced technologies, such as Augmented Reality, VR, ML, and so on, to create eleven knowledgeable experiences for the visitors.
With each innovation and project, such as those of Tagbin, we inch closer to environments that are not only informative but also transformative. The future of experiential design promises a symphony of imagination and technology where the boundaries of possibility are continually redefined. It is a strong message for industries to embrace emerging technologies and pioneer new frontiers. With Tagbin, the only limit that could ever be to experiential designing is the extent of one’s imagination.
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sumitblog27 · 5 hours ago
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How do I choose the best MBA/PGDM college in Mumbai?
Introduction
Brief introduction on why Mumbai is a popular choice for MBA/PGDM studies.
Importance of choosing Top MBA PGDM Colleges In Mumbai the right college to ensure career growth and opportunities.
Overview of what readers will learn in the blog.
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1. Define Your Career Goals
Short-Term vs. Long-Term Goals: Understanding how different colleges align with your immediate and future career aspirations.
Specialization Needs: Identifying if a college offers specific specializations you’re ATLAS SkillTech University, (ASU) Mumbai interested in, such as Finance, Marketing, HR, etc.
Industry Exposure: Consider if the college’s industry ties align with sectors you wish to enter.
2. Understand the Types of MBA/PGDM Programs Available
Full-Time vs. Part-Time Programs: Pros and cons of each format.
Executive MBA Programs: Ideal for professionals with experience; key benefits.
Distance Learning Options: Advantages and limitations, especially for working professionals.
3. Accreditation and Affiliation
Importance of Accreditation: Look for colleges accredited by bodies like AICTE, NBA, or AMBA.
University Affiliation vs. Autonomous Institutes: Understand the difference and how it affects curriculum flexibility and value.
Ranking Considerations: How ranking affects credibility, placements, and program quality.
4. Assess the Curriculum and Pedagogy
Curriculum Relevance to Industry Trends: Ensure that the curriculum is updated to include digital marketing, analytics, AI, etc.
Case Studies and Practical Learning Opportunities: Importance of hands-on learning through case studies, projects, and simulations.
Learning Approach: Choose colleges that balance theory with practical, experiential learning.
5. Faculty Expertise and Quality
Academic vs. Industry Experience: Look for faculty with both academic backgrounds and industry experience for a balanced learning approach.
Guest Lectures and Industry Connections: Importance of industry experts conducting sessions for current insights and networking.
Research and Publications: Check if the faculty members are active in research, as this can reflect on teaching quality and knowledge depth.
6. Placement Records and ROI
Placement Success and Average Packages: Review placement records and average salary packages to gauge ROI.
Industry and Corporate Ties: Colleges with strong corporate connections can lead to better internships and job opportunities.
Alumni Network: An active alumni network can help with placements, mentorship, and career advancement.
7. Infrastructure and Campus Facilities
Library and Research Facilities: Importance of a well-stocked library and online resources for research and study.
Classrooms and Technology: Look for colleges that integrate tech into classrooms Narsee Monjee Institute of Management Studies, Mumbai for a modern learning experience.
Additional Facilities: Availability of hostels, sports, recreational facilities, and a supportive campus environment.
8. Location and Accessibility
Proximity to Corporate Hubs: Benefits of being close to Mumbai’s financial and corporate hubs for networking and internships.
Commute and Accommodation: Consider travel time and available housing options, especially if living off-campus.
Cultural Exposure: Living in a diverse city like Mumbai can help develop networking skills, cultural sensitivity, and adaptability.
9. Admission Requirements and Process
Entrance Exams Accepted: Common exams like CAT, NMAT, and CMAT, along with college-specific cutoffs.
Profile Evaluation and Weightage: Some colleges place more weight on work experience, extracurriculars, and academics.
Application and Interview Prep Tips: How to prepare strong applications, write a compelling SOP, and ace interviews.
10. Tips for Narrowing Down Your Choices
Attend Open Days and Info Sessions: Importance of getting firsthand insights from faculty and current students.
Speak with Alumni and Students: How to reach out and get honest feedback about the program and placement outcomes.
Consider Financial Factors: Review fees, scholarships, and loan options to ensure the program fits your budget.
11. Final Decision-Making Process
Make a Pros and Cons List: Weigh the benefits and downsides of each shortlisted college.
Align with Career Path and Personal Goals: Ensure the chosen college supports Amity Global Business School, (AGBS) Mumbai your aspirations and offers growth potential.
Trust Your Instincts: After thorough research, trust your judgment to choose a college that feels right for you.
Conclusion
Summarize the importance of research and thorough evaluation when choosing an MBA/PGDM college.
Reinforce that choosing the right college is a personal decision based on goals, learning style, and career path.
Encourage readers to take the time to evaluate their options for a rewarding educational experience.
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ramestates1 · 9 hours ago
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The Transformative Power of 3D Visual Art: Exploring Creativity in the Digital Age
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In the ever-evolving world of art, 3D visual art has emerged as one of the most innovative and impactful forms of artistic expression. Combining technology with creativity, it allows artists to craft lifelike images, objects, and scenes that feel tangible and immersive. As digital technologies continue to advance, 3D visual art is reshaping the way we interact with the world around us—whether it’s in the form of movies, video games, virtual reality experiences, or fine art installations.
What is 3D Visual Art?
3D visual art refers to any artistic creation that utilizes three-dimensional space, creating objects or scenes that appear to have depth, height, and width. Unlike traditional two-dimensional art forms such as painting or drawing, 3D visual art enables artists to design objects that can be viewed and experienced from various angles, making them more interactive and immersive.
While 2D art remains beloved for its flat, traditional qualities, the introduction of 3D visual art has expanded the possibilities for creative expression. Artists use specialized software tools, like Blender, Autodesk Maya, or ZBrush, to model, texture, and render three-dimensional objects. The final products can be experienced digitally on screens or physically, as in the case of 3D printing.
Types of 3D Visual Art
There are several types of 3D visual art, each with its own unique purpose and application. Here are the most common forms:
1. 3D Modeling: In this process, artists create digital models that represent objects, characters, or environments in a three-dimensional space. These models are often used in films, video games, and virtual reality. The models can be manipulated, rotated, and modified to achieve the desired look and feel.
2. 3D Animation: 3D animation brings models to life by adding movement and dynamics to them. This is a key component of animated films, games, and digital simulations. The process involves rigging characters (creating a skeleton structure), applying textures, and animating them to behave in realistic or stylized ways.
3. 3D Sculpting: 3D sculpting is similar to traditional clay sculpting, but it's done digitally using tools like ZBrush or Mudbox. This method is often used in character design for films and games, allowing artists to add intricate details to their creations.
4.3D Rendering: Rendering refers to the process of turning 3D models into high-quality images or animations. Rendering is essential for creating photorealistic visuals that can mimic real-life lighting, shadows, and textures, which is vital for industries like architecture, product design, and entertainment.
The Future of 3D Visual Art
As technology continues to advance, the future of 3D visual art looks incredibly promising. New tools and techniques are making it easier for artists to push creative boundaries, and emerging technologies like AI and machine learning are already being used to enhance the creative process.
For instance, AI-driven software can now help artists generate 3D models, animations, and textures, automating tedious tasks and giving them more time to focus on creative decision-making. With the increasing popularity of immersive media like VR and AR, 3D visual art is set to become even more interactive and experiential, offering new ways for artists and audiences to connect.
Conclusion
3D visual art is no longer just a niche practice used by a select few industries; it has become an essential part of the modern artistic landscape. From the entertainment world to architecture, product design, and beyond, the impact of 3D visual art is profound. As digital technologies continue to advance, this innovative art form will only grow in importance, offering endless opportunities for artists to express themselves and for industries to innovate.
Whether you’re a digital artist, a fan of immersive video games, or someone interested in the future of design, 3D visual art is a fascinating and dynamic field that promises to reshape the way we experience and interact with the world around us.
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alinagentry90 · 10 hours ago
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The Impact of Composite Skill Labs on STEM Education
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Composite Skill Labs play a pivotal role in enhancing STEM (Science, Technology, Engineering, and Mathematics) education by offering students hands-on, practical experience. These labs integrate a variety of skills, enabling students to apply theoretical knowledge to real-world challenges. By fostering critical thinking, problem-solving, and innovation, Composite Skill Labs help bridge the gap between classroom learning and industry demands.Students gain exposure to cutting-edge technologies like robotics, coding, and AI, which are key components of modern STEM education.
This multidisciplinary approach equips students with a broad range of skills, encouraging creativity, collaboration, and adaptability traits essential for future careers in technology-driven fields. Composite Skill Lab provides an inclusive learning environment where students develop both technical and soft skills. By promoting experiential learning, these labs ensure that students are not only ready for academic success but also prepared for the evolving demands of the global workforce. Composite Skill Labs are indeed shaping the STEM leaders of tomorrow.
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sifytechnologiessify · 2 days ago
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Empowering Future-Ready Learning with Sify's Digital Learning Solutions
In an era of rapid digital transformation, the demand for innovative learning solutions has never been more pronounced. Sify Technologies’ Digital Learning Solutions are crafted to meet this demand by empowering organizations and educational institutions with cutting-edge digital platforms designed for flexible, scalable, and impactful learning. Recognized for its extensive suite of digital services, Sify leverages advanced technology to foster a collaborative, immersive, and efficient learning experience, ensuring organizations can upskill their workforce and institutions can enhance learning outcomes.
Why Choose Sify’s Digital Learning Solutions?
Sify’s Digital Learning Solutions are built on the foundations of accessibility, adaptability, and learner engagement. Through an array of digital tools, multimedia resources, and cloud-based platforms, Sify enables learners to access content anytime, anywhere—ideal for today’s mobile-first, global workforce. Sify’s solutions are designed to bridge the gap between traditional and modern learning methods, integrating technology to make learning more interactive, personalized, and data-driven.
Comprehensive E-Learning Ecosystem Sify’s Digital Learning Solutions offer a robust ecosystem that includes Learning Management Systems (LMS), Learning Experience Platforms (LXP), and mobile learning applications. These platforms support a diverse array of learning styles and needs, from instructor-led training to self-paced modules and collaborative learning environments. This versatility ensures organizations can provide a comprehensive training solution suited to various roles and competencies.
Immersive Learning with AR and VR To enhance learner engagement, Sify incorporates immersive technologies such as Augmented Reality (AR) and Virtual Reality (VR) into its learning solutions. These technologies create realistic simulations and virtual environments, allowing learners to practice skills in a controlled, risk-free setting. From medical procedures to complex technical skills, immersive learning enables experiential training that can significantly improve retention and comprehension.
Microlearning and Gamification Sify’s emphasis on microlearning and gamification aligns with modern learning preferences for short, focused content that can be consumed in bursts. By breaking down complex topics into manageable segments and incorporating game-like elements such as quizzes, leaderboards, and rewards, Sify ensures that learning remains engaging, interactive, and effective. This approach also facilitates continuous learning and skill reinforcement, which is crucial in today’s fast-evolving industries.
AI-Driven Personalization Leveraging AI and data analytics, Sify offers personalized learning paths tailored to each learner's pace, strengths, and areas for improvement. Through data insights, organizations can track learner progress, assess training effectiveness, and make informed decisions to refine and adapt training programs. This data-driven personalization enables a tailored experience that boosts learner engagement and knowledge retention.
Secure, Scalable, and Compliant Platforms Security, scalability, and compliance are key concerns for organizations deploying digital learning platforms. Sify’s solutions are built with robust cybersecurity measures and adhere to industry standards to ensure data privacy and integrity. Moreover, Sify’s platforms are scalable, allowing organizations to expand their training initiatives as needed, regardless of team size or geographic location.
Benefits for Organizations and Educational Institutions
Enhanced Productivity and Competency By providing employees with access to skill-specific training, Sify helps organizations increase workforce productivity and reduce skill gaps. The ability to track and measure learning outcomes also ensures that training investments yield tangible results, making Sify’s solutions ideal for organizations looking to enhance employee performance and readiness.
Cost-Effective Learning Traditional training methods can be costly, particularly for large organizations or geographically dispersed teams. Sify’s digital solutions reduce costs associated with travel, venue rentals, and instructor fees, making high-quality training accessible without heavy expenditure. This cost-effectiveness also benefits educational institutions looking to expand access to quality education.
Adaptability to Emerging Trends The pace of technological change requires organizations to continually upskill their workforce. Sify’s solutions enable organizations to stay ahead by quickly adapting training programs to align with industry shifts and technological advancements. This adaptability helps ensure that both employees and students remain competitive and relevant in their respective fields.
Increased Learner Engagement Through interactive, multimedia content and a user-friendly interface, Sify’s digital learning platforms increase learner engagement and motivation. Features like collaborative tools, feedback loops, and performance dashboards contribute to a holistic learning experience that supports sustained learning and growth.
Sify’s Commitment to Lifelong Learning
Sify Technologies is committed to fostering lifelong learning through digital solutions that cater to the dynamic needs of the modern learner. By combining innovative technology with best-in-class instructional design, Sify empowers organizations and institutions to create meaningful and measurable learning experiences. As digital transformation accelerates, Sify’s Digital Learning Solutions provide the tools needed to build a skilled, agile, and future-ready workforce.
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