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Hello! I have a fanfiction archive (Potions and Snitches) that I would like to help survive forever... I heard that you made a 503c charity with a board, etc. that can survive you. I'm trying to do the same. Could you help advise me? :)
100%!
You can contact me offline if you want to talk (Squidge.org Blog has details) but you need to register to become an LLC, then the IRS and state you're living in/the LLC is registered with, then get an independent pers to be your treasurer and another for secretary, plus a couple Bard members. Then once you get IRS approval you'll need to establish a bank account, register for taking donations (paypal is probably the best because EVERYONE uses it) and start keeping records.
Lots of moving parts. We can chat if you'd like.
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Excerpt from this story from Canary Media:
Will Payne and Will Clear are all too aware of the skeptics.
But those doubters only fuel the duo’s vision for Southwest Virginia. The former Virginia state energy office bureaucrats turned private-sector consultants have an ambitious plan to repurpose land and backfill local taxes in communities left behind by the coal industry’s decline, and also pioneer new models for powering data centers with local clean energy.
Data Center Ridge is one piece of a nonprofit venture — Energy DELTA Lab — designed to transform 65,000 mostly contiguous acres of mine lands where coal was king for decades into test sites that advance energy innovation. The project has the backing of Republican Gov. Glenn Youngkin, who announced an agreement last November establishing a framework for developing the land.
The first phase involves persuading tech companies to build solar-powered data centers on up to 2,000 acres of the now-defunct Bullitt Mine in Wise County. The facilities would be able to tap into underground mine water to help cool their servers. Eventually, they say, other energy sources such as wind turbines, pumped hydro storage, or small nuclear reactors could be added across the larger property.
“This is a big idea and we need someone who can share that vision,” said Payne, managing partner of Coalfield Strategies LLC. “We need developers who believe in ramped-up clean energy.”
Glenn Davis, director of the Virginia Department of Energy, said a couple of key factors are driving the state’s interest in the lab. Many data center companies are exclusively seeking sites where they can access 100% clean energy, and new clean power generation could cushion the grid impact from the state’s booming data center sector.
“Southwest Virginia was the energy capital of the East Coast, and I believe it will be again,” Davis said in an interview. “There’s a power void that needs to be filled, and solar is part of that.”
DELTA, shorthand for Discovery, Education, Learning & Technology Accelerator Lab, is just one enterprise Davis is tracking as he coordinates Youngkin’s all-of-the-above energy plan.
Last fall, Youngkin said the intent is to attract private and public dollars to flesh out a portfolio that also draws wind, hydrogen, large-scale batteries, pumped-storage hydropower, and eventually, perhaps, small modular nuclear reactors when and if that nascent technology matures. Any carbon-cutting realized by lab energy projects wouldn’t count toward the landmark Virginia Clean Economy Act because the faraway area is served by a Lexington-based power company, Kentucky Utilities. The VCEA requires only the state’s largest investor-owned generators — Dominion Energy and Appalachian Power — to achieve a carbon-free grid by 2045 and 2050, respectively.
That doesn’t bother Youngkin, Davis said.
“What’s driving the governor’s interest is jobs, businesses, and an improved quality of life,” said Davis, appointed as an agency head in April 2023. “We’re excited because the opportunity for growth there is larger than any other in the state.”
Dallas-based Energy Transfer owns the acreage, roughly 100 square miles. The lab is coordinating site development with Wise County officials and the landowner. Some of the acreage is still being mined for metallurgical coal, the type used for steelmaking and other industries. However, much of the property, including the inactive Bullitt Mine, is being reclaimed.
On paper, the dozen or so projects on the drawing board, including Data Center Ridge, could generate 1,600-plus jobs, add 1 gigawatt of new power and induce $8.25 billion in private investments, Payne said. First, however, they have to move beyond the conversation stage.
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Everyone Hate Warner Bros. Discovery
Oh my god, this company sucks. You know what this company has done?! Well, hear what i'm gonna tell you why the WarnerMedia And Discovery Merger Was One Of The Worst Mergers In The Media Industry Of The United States.
1. They removed and cancelled shows From HBO Max, like Aquaman: King of Atlantis, Close Enough, Elliott From Earth, The Fungies! Infinity Train, Mao Mao, Heroes of Pure Heart, Mighty Magiswords, OK K-O, Let's Be Heroes, Pac-Man and the Ghostly Adventures, Summer Camp Island, Tig n' Seek, Victor and Valentino, And Several Others. Like The What The Fuck! It Seems That Someone Doesn't Gives A Shit About Any Animation At All, Warner Bros Discovery Is Being So Not Fair To All Of Us! And all they care about is the stupid live action and reality shit. So Yeah, I Guess We Need A Marathon On Either Cartoon Network, Boomerang, Adult Swim, Or Discovery Family.
2. They cancelled Scoob! Holiday Haunt, Batgirl, And Other Movies That Warner Bros Is Planning To Make. What The Fuck! I Just Waited For Those Movies To Come, But This Pile Of Shit Has Came And Ruined It. Despite the fact that they have cancelled Batgirl Just Because They Don't want to get criticized.
3: The Creators That Are Making Shows For Cartoon Network, Boomerang, Adult Swim, HBO, And Several Others Have Been Fired Because Of That Shitty company that i'm talking about.
4: They replaced Boomerang with Cartoonito in Europe.
5: they are also merged HBO Max and Discovery Plus into Max, And removed some shows. Which Was Stupid.
6: They Have Shutted Down CNN Plus.
7: In 2024 it's been announced that NBC Universal will be merging with it. Are You Kidding Me?! That would be a questionable decision, As my big concern was that it would seriously damage the mass media industry in the United States. Why can't they separate both of the media companies. And Do you know what's worse?
THEY'VE SHUTTED DOWN CARTOON NETWORK STUDIOS HEADQUARTERS IN BURBANK CALIFORNIA IN AUGUST 1ST. GRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!!! GOD MOTHERFUCKING DAMMIT!!! this is complete bullshit 100%, thanks to that pile of shit! Cartoon Network Studios Has Moved To Warner Bros Animation Headquarters. But Good Thing That Cartoon Network Studios Is Alive. and yes, Discovery is completely killing Warner Bros, Cartoon Network, And DC Comics. It's Like A Living Shit With Their Actions. Whoever made this chaos should get fired some day. I Really Hope That Warner Bros Discovery Get Shutted Down For Good, And I Really Hope That WarnerMedia And Discovery Break Up Very Soon.
Original Template: https://www.deviantart.com/tagirovo/art/My-Characters-Hate-is-Who-983985997
SpongeBob SquarePants Belongs To Stephen Hillenburg, Rough Draft Studios, Inc. Carbunkle Cartoons, SEK Animation Studio, Wang Film Productions Co., Ltd. Rough Draft Korea Co., Ltd. United Plankton Pictures Inc. Joe Murray Productions Inc. Nickelodeon Animation Studios, Nickelodeon Productions, Nickelodeon, Nicktoons, Nickelodeon Group, Paramount Global Content Distribution, Paramount International Networks, Paramount Domestic Media Networks, Paramount Media Networks, Inc. And Paramount Global
Oggy and the Cockroaches Belongs To Jean-Yves Raimbaud, Big Star Enterprise, Armada TMT, Digital Emation, Inc. Neon Pumpkin, DongWoo Animation Co. Ltd. Gaumont Multimedia, The Gaumont Film Company, Xilam Animation, France 3, France Télévisions S.A. CANAL+ Family, CANAL+ S.A. Groupe CANAL+ S.A. Vivendi SE, Gulli, Canal J, Metropole Télévision S.A. And Groupe M6
Hilda Belongs To Luke Pearson, Mercury Filmworks, Atomic Cartoons Inc. Thunderbird Entertainment Group Inc. Nobrow Press, Flying Eye Books, Silvergate Media Limited, Sony Pictures Television Kids, Sony Pictures Television Studios, Sony Pictures Television Inc. Sony Pictures Entertainment Inc. Sony Entertainment, Inc. Sony Corporation of America, Sony Group Corporation, And Netflix, Inc.
The Simpsons Belongs To Matt Groening, Anivision, DR Movie, Film Roman, LLC Hanho Heung-Up Company, Klasky-Csupo, Inc. Rough Draft Korea Co., Ltd. Toon Boom Animation, Toonzone Entertainment, Wild Horse Animation Group, Gracie Films, 20th Television Animation, 20th Television, Disney Television Studios, Disney General Entertainment Content, Disney Entertainment, FOX Broadcasting Company, FOX Entertainment, FOX Corporation, And The Walt Disney Company
The Woody Woodpecker Show Belongs To Walter Lantz, Walter Lantz Productions, Universal Cartoon Studios, Universal Animation Studios LLC, Universal Television LLC, Universal Pictures, Universal City Studios LLC, NBCUniversal Film and Entertainment, NBCUniversal Syndication Studios, NBCUniversal Television and Streaming, NBCUniversal Media Group, NBCUniversal Media, LLC, Comcast Corporation
Animaniacs (2020 Reboot) Belongs To Tom Ruegger, Wellesley Wild, Steven Spielberg, Digital eMation, Inc. Saerom Animation, Inc. Snipple Animation Studios, Tiger Animation, Titmouse Animation, Inc. Tonic DNA Animation, Toon City Animation, Inc. Yowza! Animation, Giant Ant Animation, Studio Yotta, Birdo Studio, Flystudio, Screen Novelties, Amblin Television, Amblin Entertainment, Inc. Amblin Partners, LLC. Warner Bros. Animation Inc. Hulu, LLC. Disney Streaming, Disney Entertainment, The Walt Disney Company, Warner Bros. Domestic Television Distribution Warner Bros. Television Studios, Warner Bros. Television Group, Warner Bros. Entertainment Inc. WarnerMedia, And Warner Bros. Discovery, Inc.
Danger Mouse (2015 TV series) Belongs To Brian Cosgrove, Mark Hall, Cosgrove Hall Fitzpatrick Entertainment, CHF Entertainment, FremantleMedia Kids & Family Entertainment, Fremantle Limited, Boulder Media Limited, Boat Rocker Media Inc. CBBC Production, Windmill Lane Studios, CBBC, BBC Television, BBC Worldwide Ltd. BBC Studios Ltd. And British Broadcasting Corporation (BBC)
Rocko's Modern Life Belongs To Joe Murray, Animal-Ya, Klasky-Csupo, Inc. Pacific Rim Productions, Inc. Rough Draft Korea Co., Ltd. Wang Film Productions Co., Ltd. Sunwoo Entertainment, Co., Ltd. Shanghai Rainbow Animation Tama Production, Wang Film Productions Company, Joe Murray Productions Inc. Games Animation Inc. Nickelodeon Animation Studio, Nickelodeon, Nickelodeon Group, Paramount Global Content Distribution, Paramount International Networks, Paramount Domestic Media Networks, Paramount Media Networks, Inc. And Paramount Global
Pink Panther and Pals Belongs To Friz Freleng, Toon City Animation, Inc. DQ Entertainment Animation Studio, DQ Entertainment International Limited, Rubicon Studios, Rubicon Group Holding, MGM Television, Metro-Goldwyn-Mayer Studios, Inc. MGM Holdings, Inc. Amazon MGM Studios, Amazon.com, Inc. Cartoon Network, The Cartoon Network, Inc. Warner Bros. Discovery Networks, Warner Bros. Entertainment Inc. WarnerMedia And Warner Bros. Discovery, Inc.
Avatar: The Last Airbender Belongs To Michael Dante DiMartino, Bryan Konietzko, DR Movie Co., Ltd. JM Animation Co., Ltd. MOI Animation, Inc. Nickelodeon Animation Studios, Nickelodeon Productions, Nickelodeon, Paramount+ Nickelodeon Group, Paramount Global Content Distribution, Paramount International Networks, Paramount Domestic Media Networks, Paramount Media Networks, Inc. Paramount Streaming And Paramount Global
The Legend of Korra Belongs To Michael Dante DiMartino, Bryan Konietzko, Studio Mir Co., Ltd. Pierrot Co., Ltd. Nickelodeon Animation Studios, Nickelodeon Productions, Nickelodeon, Nickelodeon Group, Paramount Global Content Distribution, Paramount International Networks, Paramount Domestic Media Networks, Paramount Media Networks, Inc. And Paramount Global
Cleopatra in Space (TV series) Belongs To Doug Langdale, Fitzy Fitzmaurice, Titmouse, Inc. Inspidea Sdn. Bhd. Digitoonz Media & Entertainment Pvt. Ltd. DreamWorks Animation Television, DreamWorks Animation LLC, Hulu, LLC. Disney Streaming, Disney Entertainment, The Walt Disney Company, Universal Pictures, Universal City Studios LLC, NBCUniversal Film and Entertainment, NBCUniversal Syndication Studios, NBCUniversal Television and Streaming, NBCUniversal Media Group, NBCUniversal Media, LLC, Comcast Corporation
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Star vs the Forces of Evil Belongs To Daron Nefcy, Mercury Filmworks Toon City Animation, Inc. Rough Draft Korea Co, Ltd. Sugarcube Animation, Disney Television Animation, Disney Channel, Disney XD, Disney Branded Television, Disney–ABC Home Entertainment and Television Distribution, Disney General Entertainment Content, Disney Media and Entertainment Distribution, Disney Entertainment, Disney Enterprises, Inc. And The Walt Disney Company
Family Guy Belongs To Seth MacFarlane, Film Roman, LLC CNK International, Grimsaem Animation Co. Ltd., Seoul, Korea, Sunwoo Entertainment, Co., Ltd. Rough Draft Studios, Inc. Yeson Entertainment, Yearim Productions Co., Ltd Fuzzy Door Productions, 20th Television Animation, 20th Television, Disney Television Studios, Disney General Entertainment Content, Disney Entertainment, FOX Broadcasting Company, FOX Entertainment, FOX Corporation, And The Walt Disney Company
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Amphibia Belongs To Matt Braly, Saerom Animation, Inc. Sunmin Image Pictures Co., Ltd. Sugarcube Animation Studio, Rough Draft Korea Co., Ltd. Disney Television Animation, Disney Channel, Disney Branded Television, Disney–ABC Home Entertainment and Television Distribution, Disney General Entertainment Content, Disney Media and Entertainment Distribution, Disney Entertainment, Disney Enterprises, Inc. And The Walt Disney Company
Kung Fu Panda: The Dragon Knight Belongs To Mitch Watson, Peter Hastings, Technicolor Animation Productions, Mikros Animation, Dave Enterprises, Stellar Creative Labs, 88 Pictures, DreamWorks Animation Television, DreamWorks Animation LLC, Universal Pictures, Universal City Studios LLC, NBCUniversal Film and Entertainment, NBCUniversal Syndication Studios, NBCUniversal Television and Streaming, NBCUniversal Media Group, NBCUniversal Media, LLC, Comcast Corporation And Netflix Inc.
Heroes of Goo Jit Zu (TV Series 2019) Belongs To Bang Zoom! Entertainment, Pixel Zoo, And Moose Toys
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To the editor,
What are your thoughts on the financial & legal aspects of the Templar Treasure? I was going over the epilogue scene and noticed that it's stated that Ben was offered (paraphrased) '10% of the treasure but turned it down because it was too much'. I asked a friend of mine who is an actuary and she suggested that they probably made money by auctioning the treasure off to museums, plus book deals and other publicity.
I could envision something like: once the treasure is validated & the cavern is assessed to make sure it won't collapse, would Ben hire some company to oversee the preservation/excavation/distribution of the treasure? Is there a Gates Family LLC out there that we don't see in the movie? Obviously Ben and Abigail would be down there elbow deep in artifacts and Riley would be starting to write his book, but who would be doing all of the enormously complicated administrative stuff? Who has control of the treasure to the point where they are able to offer '10% as a finder's fee'?
As always, love your work!!
Finders Keepers? The Legalities of Treasure Hunting.
@arsenicalbronze
Thank you so much for another fantastic question! I really appreciate your engagement! This one was fascinating to dig into.
Now, I am not a lawyer, and I don’t even play one on TV.
I do, however, possess a copy of Property Law for Dummies, because I had similar questions regarding the legalities at play in an as-yet-unfinished original treasure hunt story I was working on a few years ago.
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Then, like now, I skipped directly to Chapter 13: Acquiring Rights by Finding and Possessing Personal Property.
Let’s see if we can dig through and discover some answers to your question.
First of all, sunken ships and buried treasures are governed by significantly different laws, strange as that may sound.
Sea-based Treasure
Sunken ships are governed by law of salvage rather than law of finders.
According to this law of salvage “whoever intentionally takes possession of property that is lost or in peril at sea, such as a sunken ship, is entitled to an equitable award from a court, while the owner of the property remains the owner.” (p222)
The court considers factors like:
value of the property salvaged
investment and difficulty in salvaging
to determine how much to award the salvor (person who salvages it).
The text goes on to say that in these kinds of cases the court may “award finders a portion of the property’s value as compensation.”
So that seems to square with what the movie says about Ben getting awarded a personage of the treasure’s estimated value.
Except this is not accurate because the treasure is not salvage.
Let’s move on to land-based treasures.
Land-based Treasure
In most cases, the landowner of the land a thing of value is found on has the superior claim over it. The possessor who found the objects (legally known as ‘chattel’) has a claim to them over everyone except the landowner.
That would mean that the treasure was property of Trinity Church (who, btw is one of the largest landowners in New York City?? As of 2019 the church had over $6 billion in assets?)
But fear not!
There is an exception to this claim of ownership in the case of what is legally known as ‘treasure trove.’
Treasure Trove
Property Law for Dummies defines treasure trove as “money or treasure, such as gold and silver, that the true owner concealed for safekeeping so long ago that the true owner is unlikely to return for it.” (p228)
So, intentionally buried valuables go from “mislaid” property—left with the intention of being reclaimed—to “treasure trove” with a long enough passage of time.
'Enough passage of time' is at least long enough that the true owner is likely dead. Evidence used in courts to declare something treasure trove include:
Dates found on old coins or paper money
The age of the place where its concealed
The condition of the place where it’s concealed
The Templar Treasure certainly meets these criteria.
Both the Declaration of Independence and the Charlotte provide concrete dates for the last possible human interaction with the treasure or clues.
The age of the Trinity Church crypt—specifically the burial date of Parkington Lane—provides an age to the passageway.
The treasure room itself would certainly show evidence of damage if someone had tried to break in without the meerschaum pipe to unlock the door. Without it, any treasure seekers would have needed to blast or break open the wall.
So an excellent case can be made that the Templar Treasure is treasure trove. I mean, if it isn't, what the hell is?
This is excellent news for Ben because “the finder of treasure trove owns it against the landowner and everyone else except the true owner.” (p229) And, by definition, the true owner of treasure trove is long-dead.
But! There are a few caveats. It’s law. Of course there are caveats.
The true owners’ descendants still have a right to claim the property. The farther into antiquity the hiding took place, the less likely this will happen, but it is still possible that some other family descended from the treasure-hiders has some other old piece of paper/object that proves they have some claim to the treasure.
2. Some states have started rejecting the treasure trove doctrine in recent decades, seeking to discourage trespassing on others’ property. Ben can breath easy though, because New York is one of the states that recognized treasure trove law.
However,
3. The landowner can still prevail against the finder if the finder’s claim is unfair or wrongful. Such circumstances may include:
The more extensively the finder trespassed, the more likely the landowner will prevail against the finder.
If the finder is employed by the landowner, the landowner will almost surely win.
If the finder was permitted to enter for a limited purpose and went beyond this scope, the landowner is likely to win.
If the real property (that is land, vs personal property, which is stuff) is private rather than open to the public, the landowner is more likely to win.
The last three examples don’t seem like they’d hold up. Ben wasn’t employed by or affiliated with Trinity Church, he wasn’t given limited permission to excavate that he went beyond, and Trinity Church is open to the public daily.
However, he did do a wee bit of trespassing.
Trespassing
Popping over to pages 52-53, let’s learn about trespassing!
A trespass is “an intentional, wrongful entry onto another person’s land without the owner’s permission and without a legal privilege to do so.”
Interestingly enough, one of said legal privileges you can have to enter property even without the owner’s permission is “out of necessity, to prevent serious harm to person or property.”
So the fact that Team Treasure was held at gunpoint by Ian’s team—who was already shown to be destructive to historic spaces and items on multiple occasions—may actually benefit them if they were taken to court by Trinity Church!
My Ruling
It seems—according to my skimming ten pages of a this book—that Ben actually does own the treasure outright.
Which surprises me! Based on the same dialogue you cite...
RILEY Ten per cent, Ben. They offered you ten per cent and you turned it down.
BEN Riley, we've been over this. It was too much. I couldn't accept it.
...I had always assumed possession of the treasure turned over to someone else and Ben was awarded a sum based on a percentage of its total estimated value.
Based on this reading and your friend’s suggestions, it seems more likely that they auctioned off or otherwise earned money from the treasure up to 1% of its value, and then possibly donated the rest and/or set up some kind of Templar Treasure Foundation dedicated to preserving and distributing the treasure.
(Not sure what the tax situation on such a find is, but donating to museums is great way not to be taxed on art/historic valuables, right? Only Riley seems to be having trouble with the IRS.)
Further Involvement
As for Ben and Abigail being “elbow deep in artifacts,” the total absence of followup on the treasure remains one of the most baffling choices made for Book of Secrets, at least in my opinion.
Sorting through the treasure—cataloging, distributing, preserving, restoring, and studying the tens of thousands of objects in the cavern—is way more than a two-year projects. It’s lifetimes of work. And yet it seems that by the time BoS roles around Ben and Abigail have no involvement with the treasure whatsoever.
That, I think, is also what lead me to assume something more like salvage rules applied—that once Ben found it he was compensated, but he did not own or have any claim of involvement over the treasure, because he no longer seems to be engaged with it at all when we see him next.
Conclusion
Would this hold up in court? Who knows!
But I feel pretty confident that it would hold up in the court of screenplay logic.
And by that I mean, if you google, "does the finder of a treasure own it" while watching a movie, the first few results would say "Yeah" and you'd be like "neat" and go back to watching.
This was actually really fascinating!
I can't say that I'm likely to read more about property law (the remaining 20 chapters of this book will almost certainly go unread), but this poses all kinds of interesting implications for what happened to the treasure after they found it.
It looks like you have a plausible legal footing to configure any number of scenarios:
Rival claims! Sued by the church! Administrative nightmares! Museum auctions! Non-profits! The archeological event of the millennium!
Possibilities abound!
Which ones are y'all most interested in?
Thanks again so much for all of your questions! They always point me in such interesting directions and inspire me to uncover more. Feel free to send another any time!
#the national treasure gazette#national treasure#ben gates#the templar treasure#property law#articles
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Fnaf system reboot au
The agency of malhare association (the cult of glitchtrap)
The agency of malhare are a cult group of followers who serve glitchtrap and worship William afton, the goal of T•A•O•M•A is to continue William aftons dark legacy and spread their influence to gain more followers, rather than being controlled or possessed like glitchtraps other victims these followers are loyal and willing to a fault and are leaders to minor members, glitchtraps goal is the use the pizzaplex to continue Williams experiments and research on remnant and killing spree and to find William.
Glitchtrap/malhare: glitchtrap is the leader of the malhare agency cult and the main antagonist of the au story. In this au story glitchtrap was a experimental AI created by William afton during his afton robotics llc era while studying artificial intelligence, glitchtrap was created by using the mimic 1 programming and William designed him after his iconic springbonnie costume and trained him to be like a copy of himself, however little did afton know that glitchtrap was also powered and infused with his own agony from losing 2 of his kids. after William got springlocked and many years would pass glitchtrap would remain in a single circuit board that would later be found by the newly rebranded fazbear entertainment llc and Shane carton/phone guy (in this au phone guy is the ceo of fazbear entertainment llc) and passed on to silver parasol who scanned it in allowing glitchtrap to invade the code of the Freddy fazbear virtual experience, he eventually finds out he can infect/influence/corrupt anyone who plays the game and used this as a means of escaping, eventually he manage to get a tester named Jericho (Jeremy) to transfer him into a springbonnie plus that he later modified with a built in camera system and speaker, soon after he was later transferred to dlz shopping solutions where he corrupted nearly all the warehouse animatronics, and finally he had his new apprentice patient 46 transfer and spread his virus throughout the pizzaplex. Species: digital rabbit ai/computer malware/agony infused being. Date of creation: unknown - unknown - 198x. Appearance: glitchtraps appearance is slightly changed from his game counterpart, he’s slightly taller and has longer arms and legs, he’s also a bit more masculine, his face is more alive, his eyes are more realistic and can move, he can move his mouth and make other facial expressions, he’s a brighter yellow, he wears a white long sleeved shirt and a purple vest with green carrots on it, he also wears dark purple pants, he also has a sludge form that’s black with purple glowing parts (like the sludge monster from princess quest), when in the real world he inhabits the springbonnie plush that’s been modified with longer arms and legs so he can move around, inside the plush is that same purple sludge. Personality: glitchtrap’s personality is much like William aftons, although he’s more unstable, glitchtrap worships William like a god and devotes all he does into continue his creators work, glitchtrap also views himself as Williams greatest creation and sees himself as above others. Fun fact: in this au gltichtrap was created around the same time the funtimes were. Powers: digital AI physiology, computer virus/malware physiology, code/data manipulation, shapeshifting, electronic/machinery possession, virtual reality/augmented reality warping, digital transportation, screen portals, signal/radio waves/broadcasting manipulation, hologram projection, influence/corruption/virus infection, digital consciousness transference, sludge generation, energy/power draining. Skills: high intelligence, raw cunning, strategic planning, adept learning, intuition, intimidation, manipulation, deception, coordination, multitasking, engineering expertise, computer science expertise. Likes: William afton, himself, being in control, virtual/augmented games, hacking, springbonnie. Dislikes: Henry Emily, the storyteller, glamrock Freddy, Vanessa, Gregory, humans, children, tolerating failure. Role: leader of the agency of malhare association cult. Goals: take over the pizzaplex, continue William aftons dark legacy, spread his influence, find the real William afton (failed). Fate: weakened severely/trapped within a digital glitchtrap/springbonnie plush inside an old arcade machine and imprisoned by mxes.
Members: (these are characters either appear or are mentioned/referenced in help wanted, special delivery, security breach and tales from the pizzaplex, also this is a alternate universe so things will be changed)
1. PDB/Patient 46/Percy Dylan Burrows: Percy is a 12 year old boy and a member of the agency of malhare cult and the new main antagonist of the au story after glitchtrap. Appearance: Percy has medium long strawberry blonde hair and has gray eyes, he wears a striped black and white t-shirt and a gray jacket and pants, he’s quite tall and fit for a 12 year old and he has small scar on his chin. Species: human/glitchtrap virus mutant. Date of birth: April - 30th - 20xx. Sexuality: bisexual. Personality: originally Percy was laid back, charismatic, fun loving, intelligent, friendly, brave, but due to a tragic incident in his life he became, sinister, manipulative, deceptive, egotistical, emotionally distant . Fun fact: Percy is a huge fan of monster movies and horror genre, he is the son of the chairman of fazbear entertainment llc Mr burrows, PDB was a name mentioned in tales from the pizzaplex ggy, after a tragic incident Percy became emotionally distant almost losing all his feelings. Powers: enhanced condition, spiritual awareness, glitchtrap virus mutation. Skills: bravery, genius level intelligence, raw cunning, strategic planning, adept learning, intuition, leadership, coordination, charisma, manipulation, deception, coding/hacking expertise, stealth. Likes: his mother/friends, candy, coding/hacking, staying hidden, indoors, dark places, electronics/machinery, fantasy, mythology, urban legends/myths. Dislikes: his father, bright lights, therapy. Role: glitchtraps favorite apprentice/follower. goals: ruin fazbear entertainment llc, help glitchtrap, regain his human emotions. Fate: unknown/in hiding.
2. Vanny/VANNI Mask Unit: a digital white rabbit entity and a member of the agency of malhare. Vanny is the creation of glitchtrap and the 2nd main antagonist of the au story, Vanny was created for the purpose of helping glitchtrap take over the entire pizzaplex and building him a physical animatronic body, but vanny was always treated as less than her other followers due to glitchtrap having more interest in his favorite apprentice patient 46, because if this Vanny grew bitter and psychotic but this is what glitchtrap wanted from her in order for Vanny to hijack the body of a young women named Vanessa, vanny was made to be Vanessa’s opposite and so vanny set out to try and ruin Vanessa’s life and steal her identity. Species: Digital rabbit phantom/Virtual, Augmented ai unit. Date of creation: unknown. Appearance: vannys physical appearance is the vanni mask, her digital form is like a combination of glitchtrap and mxes. Personality: vanny was made to be Vanessa’s polar opposite, she’s chaotic, psychotic, sadistic, self centered, rude, controlling, impatient, manipulative, deceptive, selfish, irritable, frustrated, playful, envious, lonely. Fun fact: this version of vanny is her own separate entity from Vanessa but she chooses to possess her body in order to try and make it her own. Powers: digital ghost physiology, ai physiology, virtual reality/augmented reality warping, signal/radio waves/broadcasting manipulation. Skills: genius level intelligence, raw cunning, strategic planning, adept learning, intuition, stealth, gymnastics/acrobatics, master of disguise, engineering, torture/torment expertise, psychological conditioning, manipulation, deception. Likes: herself, glitchtrap, games, puzzles, mysteries, winning, cheating, chaos. Dislikes: Vanessa, Gregory, Freddy, humans, children, losing, being told what to do, outside, nature. Role: reluctant follower/chaotic ai. Goals: serve glitchtrap, ruin Vanessa’s life and steal her identity, take over the pizzaplex. Fate: fragmented/weakened severely by Gregory.
3. Tiger rock: a animatronic white tiger and a member of the agency of malhare. Tiger rock is a mimic variant and the 3rd main antagonist of the au story, Tiger rock was a originally a game character that Fazbear entertainment llc made into a physical animatronic but after a incident that left a guest injured Tiger rock was decommissioned, shut down and locked away in the utility tunnels, many years later he was found by glitchtrap and join his cult. Species: animatronic tiger/reborn soul. Souls: David Murray, Edwin Murray, Patrick burrows. Date of creation: unknown. Appearance: Tiger rocks appearance matches his book cover version, except his blue eye is replaced with a purple eye, he’s slightly bigger and has black stripes added. Personality: Tiger rock was specifically made to interact with people but due to his corrupted programming and him constantly absorbing both good and bad data he has to dual personalities, on one side he’s fun loving, helpful and friendly, but on the other side he’s sinister, cruel and unstable. Fun fact: tiger rock was originally gonna be a member of the glamrock band but never got the chance. Powers/features: animatronic physiology (immense strength/immense speed/immense agility/immense durability/advance ai/inbuilt e-manual), coding/hacking, virtual reality/augmented reality warping, shapeshifting, adaptation, data absorption. Skills: bravery, high intelligence, raw cunning, adept learning, deception, manipulation. Likes: friends/family, party’s, music, video games, tigers, plushies. Dislikes: the other glamrocks and animatronics. Role: mimic variant/misunderstood animatronic tiger. Goal: destroy the glamrocks and become the mascot of fazbear entertainment. Fate: rescued by patient 46.
4. Moondrop/moonfall/moon: a animatronic celestial/astronomical object court jester and a member of the agency of malhare. Moon is an old animatronic counterpart of the daycare attendant that was made to help people sleep and not have bad dream, however moon was evil/dark and corrupted, even after people tried to erase its programming it didn’t work, as time passed by moon would then be placed in the pizzaplex as a daycare attendant. Species: robotic moon jester/reborn soul. Soul: ?????. Date of creation: unknown - unknown - 198x. Appearance: moondrop keeps his appearance from the games, however he’s slightly taller and his arms and legs are longer and he’s now able to make other facial expressions, the back of his head now has a moon like cover to protect his crust board. Personality: moondrop is sinister, sadistic, creepy, relentless, somewhat impatient, irritable, intelligent. Fun fact: moondrop was never suppose to be apart of the daycare but his programming couldn’t be undone. Powers/features: robotic physiology (immense strength/immense speed/immense agility/immense flexibility/durability/advance ai/inbuilt e-manual), night vision, wire control /cable extension (via back), glow lights, light/hologram projection, moon sphere mode/control, candy/medicine dispenser, nightmare/sleeping gas, hypnotic light/sound, telepathy. Skills: experience, high intelligence, raw cunning, deception, stealth. Likes: the moon, nighttime, darkness, fear/scary things, sleeping, punishing naughty children. Dislikes: sunrise, the sun, light, cute/wholesome things, staying awake, naughty children. Role: evil/dark side of the daycare attendant. Goals: help glitchtrap take over the pizzaplex, punish anyone he deems naughty or bad, spread fear throuout the world. Fate: turned good by Cassie.
5. Shane carton/phone dude/the client: Shane Carter is a 55 (physically) year old man and another member of the agency of malhare. In this au Shane is phone dude from fnaf 3 who is now the current CEO of Fazbear ENTERTAINMENT LLC, many years after the fire in fnaf 6 Shane decided to restart fazbear entertainment as a limited liability company since his horror attraction Fazbear frights was destroyed by Michael afton and William afton, he originally wanted to just remake fazbear frights but soon he decided to expand fazbear’s empire, he also discovered Williams research on remnant and used it on himself to stop his aging at age 55, Shane is also responsible for the pizzaplex being on top of the fnaf 6 location and he’s also responsible for sending silver parasol and dlz shipping solutions the old animatronic parts and the circuit board containing the glitchtrap virus. Species: human. Date of birth: october - 19th - 19xx. Sexuality: heterosexual. Appearance: Shane has light brownish hair with a few gray hairs and hazel eyes, he is quite tall and fit for his age, he wears a light gray suit and red tie. Personality: Shane is enthusiastic, energetic, eccentric, friendly, passionate, stubborn, charismatic, secretive, deceptive, as CEO he developed bit of a superiority complex. Fun fact: Shane loves collecting things from the past and using them in ways for current times. Powers: peak human condition, spiritual awareness, nigh immortality (via remnant). Skills: bravery, keen intellect, leadership, coordination, business expertise, deception, manipulation, charisma, likes: fazbear frights, fazbear entertainment, nostalgia, money, fame, power, attention, keeping secrets, collecting old things. Dislikes: people messing up his work, inadequate workers, failure, rival businesses. Job/career: Chief Executive Officer/inventor. Role: CEO of fazbear entertainment llc/support of glitchtrap. Goal: continue fazbear entertainment and expand its empire. Fate: untouched/still at fazbear entertainment llc.
6. Dale Toner: Dale is a 44 year old man and a member of the agency of malhare. Dale is the former manager of silver parasol games studio and is also responsible for glitchtrap being in the Freddy fazbear virtual experience, he also willingly let Jericho (jeremy), tape girl and Vanessa get infected with the glitchtrap virus just to get a spot in the malhare agency cult, he isn’t respected in the malhare agency and is only viewed as a worthless pawn and tool. Species: human. Date of birth: June - 8th- 20xx. Sexuality: heterosexual. Appearance: Dale has short jet black hair connected to a beard and dark brown eyes, he wears a casual uniform outfit. Personality: Dale is deceptive, cowardly, untrustworthy, self centered. Fun fact: Dale was responsible for the idea of the Freddy fazbear virtual experience. Skills: keen intellect, deception, business expertise, coding/hacking. Likes: himself, money, relaxation. Dislikes: his former employees, hard work. Job/career: former game studio manager (previously), none (currently). Role: former manager of silver parasol games studio/traitorous lapdog. Goal: join the agency of malhare. Fate: killed by the blob/tangle.
7. Jericho (Jeremy) Jane/NoFace: Jericho is a 32 year old man and a member of the agency of malhare. Jericho was originally a QA tester/beta tester for silver parasol games helping to make the Freddy fazbear virtual experience, sadly during testing Jericho got infected with the glitchtrap virus and slowly turned crazy and unhinged, he tried to warn his boss but he was ignored to the point where he was fired and discredited and soon later cut his own face off, but because he was infected with the glitchtrap virus he didn’t stay dead. Species: human (formerly), undead zombie/glitchtrap virus mutant (currently). Date of birth: July - 10th - 20xx. Sexuality: heterosexual. Appearance: originally Jericho had medium sized light brown hair and amber eyes, he wore casual clothing, after his death he no longer has a face and wears a specialized virtual augmented reality mask to cover his face, he wears dark clothing and his skin has turned pale. Personally: originally Jericho was friendly, responsible, curious, fun loving, stubborn, but after glitchtrap became sleep deprived, paranoid, unhinged, obsessive, aggressive, violent, sadistic, bitter, resentful. Fun fact: in help wanted he’s know as Jeremy but I was tired of their being multiple Jeremy’s so I changed his name. Powers: undead physiology, glitchtrap virus mutation. Skills: high intelligence, designer expertise, stealth. Likes: glitchtrap, video games. Dislikes: being told he’s crazy. Job/career: none. Role: undead/unhinged/vengefel ex employee. Goals: serve glitchtrap. Fate: in hiding/on the run/wanted by authorities.
8. Brock Edwards: Brock is a 33 year old man and a member of the agency of malhare. Brock works at fazbear entertainment llc and partially responsible for the company turning their criminal and haunted past into games and stuff that told lies about their history by hiring steve snodgrass to create indie games about the franchise (mentioned in TFTP help wanted). Species: human. Date of birth: may - 1st - 20xx. Sexuality: heterosexual. Appearance: Brock has light brown hair and amber eyes, he’s tall and physically fit, he wears a suit and tie and a pair of shades. Personality: Brock is brave, smart, serious, responsible, diligent, stubborn, deceptive. Fun fact: Brock favorite animatronic is Roxanne wolf. Powers: peak human condition. Skills: high intelligence, charisma, business expertise, deception. Likes: family/friends, dogs, cats, reading/writing, exercise/working out, outside, coffee. Dislikes: rude/annoying people, mosquitoes. Job/career: fazbear entertainment llc head talent acquisition agent. Role: hiring 3rd party agent. Goals: keep fazbear entertainment llc alive. Fate: unknown.
9. Helpi AI: a digital ai version of Helpy and a member of the agency of malhare. Helpi shows himself as a helpful ai companion but deep down he’s really a deceptive and cunning minion of glitchtrap, helpi is also a variant of the mimic created by glitchtrap. Species: AI bear. Date of creation: unknown - unknown - 20xx. Appearance: hello retains his game counterparts appearance. Personality: hello expresses himself as helpful, responsible, friendly, supportive, but deep down he’s deceptive, cunning, sinister and misleading. Fun fact: helpi believes himself to be the one and only helpy. Powers: AI physiology, coding/hacking, signal/radio waves/broadcasting manipulation. Skills: high intelligence, computer expertise. Likes: helping glitchtrap and the malhare agency followers. Dislikes: being bored. Role: ai assistant. Goal: serve glitchtrap. Fate: still used by fazbear entertainment llc.
10. Vex: vex is a pizzaplex staff security bot and a member of the agency of malhare. Vex isn’t like other staff bots, he’s fully sentient and aware of everything around him, although he isn’t very liked in the cult and is depicted as a bothersome and dumb robot. Species: autonomous robot. Date of creation: unknown - unknown - 20xx. Appearance: vex has the appearance of a common staff security bot, he is painted a dark purple with glowing white eyes and given a sinister grin. Personality: vex is responsible, awkward, annoying, cowardly, anxious, somewhat dumb. Fun fact: vex is inspired by the battle droids from Star Wars. Powers/features: robotic physiology (strength/speed/durability/advance ai/inbuilt e-manual), security alarm system. Skills: common staff bot skills. Likes: working. Dislikes: being damaged. Role: service robot. Goal: serve the malhare agency cult. Fate: destroyed by Montgomery.
11. Earl miller: earl is a 36 year old man and a member of the agency of malhare. Earl is a twisted and resentful man who despises fazbear entertainment llc due to the company ruining his family’s business and after the loss of his parents he spiraled down a path of darkness and evil. Species: human/glitchtrap virus mutant. Date of birth: November - 11th - 20xx. Appearance: Earl has messy sandy brown hair and hazel eyes, his eyes changed to purple after coming into contact with the glitchtrap virus, he’s tall and fit but not muscular, he has a scar across his eyebrow, when working in the pizzaplex he wears a common pizzaplex uniform, when in his dark persona he wears a large makeshift gray rabbit costume with purple eyes, a purple vest and black pants and a bow tie. Personality: Earl is sinister, self centered, overconfident, intelligent, fun loving, sadistic, chaotic, creepy, deceptive, manipulative, intrusive. Fun fact: in tales from the pizzaplex story pressure he was originally the main antagonist but is now being reused for this au. Powers: peak human condition, glitchtrap virus mutation. Skills: genius level intelligence, raw cunning, strategic planning, adept learning, intuition, deception, manipulation, intimidation, psychological conditioning, gadget expertise, engineering expertise, stealth, business expertise. Likes: himself, glitchtrap, family/friends, electronics, machinery, carrots, learning, stalking/killing/torturing, costumes. Dislikes: people (children especially), being found out. Role: twisted afton devotee. Fate: killed by the blob.
12. Todd Caine/lucky foot: Todd is a 27 year old man and a member of the agency of malhare. Todd is a corrupted worker from the fazbear Funtime service/dlz shipping solutions who came to worship glitchtrap after coming into contact with the glitchtrap virus. Species: human/glitchtrap virus mutant. Date of birth: July - 25th - 20xx. Sexuality: heterosexual. Appearance: Todd has long dirty blonde hair and dark brown eyes, he wears a casual outfit, but sometimes wears a rabbit costume. Personality: Todd is energetic, unhinged, impatient, stubborn. Fun fact: the name Todd is mentioned in special delivery but he’s not really important in the game. Powers: glitchtrap virus mutation. Skills: keen intellect, raw cunning. Likes: glitchtrap, money, violence. Dislikes: his ex girlfriend. Job/career: delivery/shipment worker. Role: corrupted follower. Goals: serve glitchtrap. Fate: arrested/in custody.
13. Karen Soto/cotton tail: Karen is a 29 year old women and a member of the agency of malhare. Karen is a corrupted worker at dlz shipping solutions and the fazbear Funtime service who was also infected and came to worship glitchtrap. Species: human/glitchtrap virus mutant. Date of birth: November - 22nd - 20xx. Sexuality: heterosexual. Appearance: Karen has straight long jet black hair and brown eyes, she wears a casual dress. Personality: Karen is rude, snobbish, impatient, stereotypical, judgy, self centered, narcissistic. Fun fact: the name karen is mentioned in special delivery but was unimportant. Powers: glitchtrap virus mutation. Skills: keen intellect, intuition. Likes: herself, glitchtrap, money. Dislikes: children, animals, animatronics, loud noises. Job/career: dlz shipping solutions IT associate. Role: corrupted follower . Goals: server glitchtrap. Fate: arrested/in custody.
14. Paul grant/floopy ears: Paul is a 31 year old man and a member of the agency of malhare. Paul is a corrupted worker at the fazbear Funtime service/dlz shipping solutions who gets infected with the glitchtrap virus and worships glitchtrap. Speciess: human/glitchtrap virus mutant. Date of birth: April - 7th - 20xx. Appearance: Paul has short dirty blonde hair and dark brown eyes, he wears casual clothing. Personality: Paul is quiet, resentful, bitter, curious, deceptive, irritable. Fun fact: the name Paul is mentioned in special delivery but is unimportant. Powers: glitchtrap virus mutation. Skills: high intelligence, strategic planning. Likes: the quiet, reading, getting even. Dislikes; hyper ups. Job/career: technician. Role: corrupted follower. Goals: serve glitchtrap. Fate: arrested/in custody.
15. Landon Prout: Landon is a 42 year old man and a member of the agency of malhare. Landon is the director of the pizzaplex and decider of many of the decisions made in the establishment, he is also responsible for the pizzaplex being built on top of the fnaf 6 location. Species: human. Date of birth: October - 20th - 20xx. Sexuality: heterosexual. Appearance: Landon has blonde hair that he dyes silver and blue eyes, he is tall tall and somewhat skinny, he wears a casual suit. Personality: Landon is strict, responsible, stubborn, greedy, deceptive, somewhat paranoid. Fun fact: landon was originally in the bobbiedots story but wasn’t really important. Skills: high intelligence, business expertise, leadership, coordination, multitasking, deception, coding/hacking. Likes: money, success, food. Dislikes: useless staff. Job/career: pizzaplex director/project management. Role: pizzaplex leader. Goals: keep the pizzaplex open for business. Fate: arrested/in custody.
Minor followers: corrupted staff bots, corrupted glamrock endoskeletons and class V technicians with vanni mask and anyone infected with the glitchtrap virus.
Leader: glitchtrap/malhare/mimic1 programming
Goals: take over the pizzaplex, continue William aftons work, spread their influence to others and expand their cult, build glitchtrap a physical animatronic body.
God/messiah: William afton
#fnaf#alternate universe#fnaf glitchtrap#fnaf vanny#fnaf moondrop#fnaf tiger rock#fnaf helpi#fnaf staff bot#fnaf endo#fnaf help wanted#fnaf special delivery#fnaf security breach#fnaf tales from the pizzaplex
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Today's Focus
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11.14.23 - We are not having a great time of it today folks. Aside from dealing with the foot, the antique necklace I wanted to wear today broke as I was putting it on. I thought to myself 'well I'll bring it with me to work and fix it there' only to discover at work that the piece that broke off didn't make it into the little baggie. So now it's lost somewhere in my house and I pray that it's either somewhere easy to spot or that my dad finds it before my cats do.
Work - I have to take a typing test today to be eligible for my promotion, and I'm doing the next 50 pages of redaction, and whatever else happens to come in. Hopefully a slow, quiet day, though I'm prepared to help Claims out (our Adult Survivor Act for adult victims of sexual assault got an extension so we have a huge influx of claims in our office related to that)
Background Noise - Okay I have 79 videos on the Watch Later, but like yesterday I'm cycling content so I don't get too bored.
Between the three playlists I was working off of yesterday I watched about a dozen different videos at least!
Study - It's news article day so here are the set goals:
Two (2) of the testimonies from the Emmett Till murder trial.
Eight (8) more of the Panama Paper power player biographies.
Three (3) related Panama Paper news articles.
Three (3) news articles related to the Afghan Files.
At least three (3) pages of the Glass Report.
Article "A Case of Identity" from LIFE magazine 1953.
At least three (3) saved 'good news' articles.
Study "Demarginalizing the Intersection of Race & Sex"
I did get a crapton of reading done yesterday!
Read both testimonies from the Emmett Till murder trial.
Read all eight (8) of the power player biographies.
Read four (4) news articles related to the Panama Papers
Read four (4) news articles related to the Afghan Files
Finished reading the Masterpiece Cakeshop LLC v. Colorado decision
Read two (2) pages of Bill HR 5376
Extras - Okay so I did most of my chores yesterday, but forgot the catbox. So it's cleaning the catbox today, plus the second wall of my bedroom, and the microwave. Dinner is steaks and homemade mashed taters. Wind down goals are reading more webcomics and writing if the spirit moves me.
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Giant Mutant Giant Giant Mole - CR15 Animal
What do you get when you take a giant giant mole, and then mutate it, and then giant-size it?
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Artwork is official concept art from RuneScape, copyright Jagex.
You needed a boss for your giant giant mole dungeon, right?
Giant mutant giant giant moles, aside from being thirty feet long and twenty feet tall, also have the ability to mutate people they bite in a sort of Teenage Mutant Ninja Turtles kind of way. This functions as lycanthropy, transforming the target into a were-dogmole. Dogmoles aren't an official Pathfinder creature, but are Large-sized moles that were published by Open Design LLC in the Midgard Bestiary for Pathfinder RPG. If you want a stat block for a merely giant mole (as opposed to a giant giant mole), that's the one to use; just replace its Wormkiller Rage with this creature's Crop-Devouring Rage (or don't; I'm not your mom).
Giant mutant giant giant moles themselves aren't lycanthropes, but are able to carry and transmit the curse.
This creature uses the "overwhelmed" condition, a condition that I use for a lot of monsters. I’ve previously used it for the First World Responder, but in my own games I nearly always replace the stunned, paralyzed and nauseated conditions with overwhelmed when enemies inflict those conditions onto PCs.
Giant Mutant Giant Giant Mole - CR 15
Next to the other moles in this cavern, the creature in front of you looks like a giant. And those other moles would already look like giants next to giant moles. On top of that, this thing's face is bloated and deformed with some kind of strange mutation.
XP 51,200 N Colossal animal Init +9 Senses blindsight 60 ft., scent, tremorsense 120 ft.; Perception +13
DEFENSE
AC 29, touch 7, flat-footed 24 (+5 Dex, +22 natural, –8 size) hp 225 (18d8+144) Defensive Abilities fast healing 10 Fort +21; Ref +16; Will +12
OFFENSE
Speed 80 ft., burrow 60 ft., climb 15 ft. Melee bite +20 (4d6+14/18–20 plus curse of lycanthropy), 2 claws +20 (2d8+14 plus overwhelming disease) Space 30 ft.; Reach 20 ft. (15 ft. with bite) Special Attacks crop-devouring rage, ferocity, powerful bite
STATISTICS
Str 38, Dex 21, Con 26, Int 2, Wis 18, Cha 9 Base Atk +13; CMB +35; CMD 50 (54 vs. trip) Feats Cleave, Cleaving Finish, Great Cleave, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Weapon Focus (bite, claw) Skills Climb +25, Perception +13, Survival +14 (+22 when underground), Swim +17; Racial Modifiers +8 Survival when underground
SPECIAL ABILITIES
Burrow (Ex) Giant mutant giant giant moles cannot burrow into solid rock, but they can move through softer material like soil or loose rubble, leaving a usable tunnel 10 ft. in diameter.
Crop-Devouring Rage (Ex) Once per hour, if a giant mutant giant giant mole spends a standard action eating crops or other edible plants, it can enter a rage similar to an unchained barbarian's rage. It gains a +2 bonus on attack and damage rolls and 36 temporary hit points, but suffers a -2 penalty to AC. This rage lasts for a number of rounds equal to its hit dice plus its Constitution modifier (typically 26 rounds), and the giant mutant giant giant mole is fatigued for 1 minute after the rage ends. Unlike a barbarian, a giant mutant giant giant mole cannot end its rage voluntarily.
Curse of Lycanthropy (Su) Although a giant mutant giant giant mole is not itself a lycanthrope, it is a carrier for lycanthropy, and can transmit it through its bite. A target hit by a giant mutant giant giant mole's bite attack must make a DC 15 Fortitude save or contract lycanthropy as a were-giant-mole (ignoring the typical size restriction). This gives the target the lycanthrope template with a dogmole as its bestial form, except that the target gains the Crop-Devouring Rage ability (see above) in place of the Wormkiller Rage.
Ferocity (Ex) Giant mutant giant giant moles continue to fight without penalty even while disabled or dying.
Overwhelming Disease (Su) Claw—injury; save Fort DC 27, onset 1d4+2 rounds, frequency 1 day, effect 1d3 Con damage plus overwhelmed condition, cure 2 consecutive saves. This is a disease effect. The save DC is Constitution-based.
An overwhelmed creature is staggered and cannot concentrate. If an overwhelmed creature attacks or casts a spell, it falls prone and becomes helpless until the beginning of its next turn after doing so. Effects that would remove or prevent the paralyzed or nauseated conditions also remove or prevent the overwhelmed condition.
Powerful Bite (Ex) A giant mutant giant giant mole's bite attack naturally has a critical threat range of 18–20.
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Why Sliding Patio Doors Are a Space-Saving Solution
Sliding patio doors are a fantastic space-saving solution that not only enhance the functionality of your home but also bring in plenty of natural light. If you’ve been considering a way to optimize your space without sacrificing style, sliding patio doors might be exactly what you need. Let’s take a deeper dive into why these doors are such a great option and how they can make a difference in your home.
Maximizing Space
One of the biggest advantages of sliding patio doors is how they save space. Unlike traditional hinged doors that swing open, sliding doors glide smoothly along a track, requiring no extra space to open and close. This is particularly useful in rooms where every inch counts—such as small living rooms or narrow hallways. By choosing sliding patio doors, you free up floor space that would otherwise be blocked by a door swinging out. This can make even the smallest room feel larger and more open.
For homes with a lot of foot traffic or busy areas, sliding doors eliminate the hassle of constantly having to move furniture around to make room for a swinging door. This can be a game-changer in optimizing the layout of your living space, especially when trying to create a more open, airy atmosphere.
Seamless Indoor-Outdoor Living
Another great benefit of sliding patio doors is how they bridge the gap between the indoors and outdoors. When you open a sliding door, you’re essentially extending your living space outside. Whether you have a deck, patio, or garden, sliding patio doors provide unobstructed views and easy access to your outdoor area, creating a seamless flow between both spaces. This is ideal for those who love to entertain, as it makes moving between the kitchen or living room and the outdoors incredibly easy.
Plus, the large glass panels allow a great deal of natural light into your home. This helps brighten up your space during the day and creates a warm, inviting atmosphere in the evening. With the beautiful view outside, you can enjoy the beauty of your garden or backyard no matter the weather.
Energy Efficiency
Another reason to consider sliding patio doors is their energy efficiency. Modern sliding doors are designed with energy-saving features such as low-emissivity (Low-E) glass, which helps regulate the temperature inside your home. These doors keep the cool air in during the summer and trap heat during the winter, ensuring your home stays comfortable year-round. The added insulation of these doors can also help you save on your energy bills, making them a long-term investment in both your comfort and finances.
Low Maintenance
Sliding patio doors are also incredibly easy to maintain. The large glass panels can be cleaned with a basic glass cleaner, and the track mechanism requires minimal upkeep. Since they don’t have moving parts like traditional doors, there’s less chance of wear and tear, meaning they’re likely to last longer with fewer repairs. Additionally, the sliding motion is gentle, so there’s less chance of damage to the doorframe or surrounding walls.
A Stylish Addition
Beyond practicality, sliding patio doors are also incredibly stylish. They come in a range of designs, materials, and finishes, so you can easily match them with your home’s existing aesthetic. Whether you’re looking for sleek, contemporary doors or something more traditional, you can find a sliding patio door to suit your needs. These doors can complement any room, bringing a touch of elegance and modernity while still being functional.
Why Choose My City Windows LLC for Your Patio Door Installation?
If you’re looking to install sliding patio doors in your home, My City Windows LLC in Petersburg, FL, is the best place to turn. With years of experience in the window and door industry, they offer high-quality, durable, and stylish patio door solutions that will not only transform the look of your space but also improve its functionality.
Their team of experts will guide you through the selection process to ensure you choose the perfect sliding patio doors for your home. From professional installation to ongoing customer support, My City Windows LLC ensures a hassle-free experience from start to finish. With their commitment to quality and customer satisfaction, you can trust them to provide the best service for all your patio door needs.
In conclusion, sliding patio doors are a fantastic solution for homeowners looking to save space, improve their home’s functionality, and create a seamless indoor-outdoor living experience. If you’re ready to make a change, reach out to My City Windows LLC and let them help you install the perfect sliding patio doors to enhance your home.
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A Plus Moving LLC: Your Trusted Full-Service Movers in Connecticut
A Plus Moving LLC is a leading provider of full-service movers in Connecticut, offering seamless relocation solutions for homes and businesses. From packing and loading to transportation and unpacking, our experienced team handles every detail with care and efficiency. Whether you’re moving locally or long-distance, we prioritize your satisfaction and ensure a stress-free experience. Choose A Plus Moving LLC for reliable, professional, and affordable full-service moving in Connecticut. Contact us today for a free quote! Call us at (203) 493-7799.
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How to Stay Stress-Free During Your Party: Tips for Parents Hosting with a Bouncy House
At Bouncy Rentals LLC, we’re passionate about helping you throw the best party ever. As much fun as a bouncy house can be, we know it can also come with a bit of stress for parents who are hosting the event. You want your child and their guests to have a blast, but you also want the day to go smoothly with minimal hassle. With our years of experience in the event business, we've gathered some practical tips to keep things stress-free while you’re hosting a bouncy house party. Here’s how to enjoy the day while the kids bounce their hearts out!
1. Plan Ahead for Space and Setup
One of the biggest sources of stress during a party is scrambling to find space for the bouncy house at the last minute. To avoid this, make sure you plan ahead for where the inflatable will go. Ensure the area is flat, free of obstacles, and ideally away from any low-hanging branches or fences. If you’re hosting outdoors, check the weather and have a backup plan in case of rain.
Most importantly, choose a safe location that has plenty of room for kids to play around the inflatable without running into other hazards. Your bouncy house rental company (like us at Bouncy Rentals) will guide you on space requirements and help ensure everything is in the right spot before the fun begins!
2. Have a Solid Party Schedule
Setting a clear timeline for the day will help you stay on track and avoid feeling overwhelmed. Know when the bouncy house will be set up, when food will be served, when games or activities will happen, and when the kids should start winding down.
A good party schedule can help keep the kids engaged and ensure there's never too much downtime (or too much chaos). Plus, sticking to a schedule helps you stay organized and gives you built-in moments for a break when needed.
3. Set Clear Rules for the Bouncy House
Safety is key when it comes to having a bouncy house at your party. To keep things stress-free and safe, set clear rules before the kids start bouncing. Make sure they understand the rules, such as:
No pushing or shoving
Only a certain number of kids on the bouncy house at a time
Take turns to avoid overcrowding
No shoes or sharp objects allowed inside the bounce house
Let the parents or guardians of the children know about these rules as well, so you have everyone's cooperation in keeping the fun safe and stress-free.
4. Keep an Eye on the Weather
Outdoor parties can be tricky when it comes to weather. While we hope for sunny skies, it’s always a good idea to have a backup plan in case things don’t go as expected. If your bouncy house is outdoors, be sure to check the weather forecast a few days before the party. If rain or strong winds are in the forecast, you might want to move the event indoors or reschedule.
Having a tent or an indoor location as a backup plan can help you feel more at ease knowing you have options.
5. Delegate Tasks to Helpers
Don’t try to do it all on your own! Whether it’s a family member, a friend, or a hired helper, having an extra set of hands can take a lot of pressure off your shoulders. You’ll want someone to manage the food and drinks, supervise kids when they’re not in the bouncy house, and even keep an eye on the inflatable itself to make sure everything is running smoothly.
By sharing responsibilities, you can relax and enjoy the event instead of worrying about every detail.
6. Have a Backup Entertainment Plan
While the bouncy house is the main attraction, there will be times when kids want to take a break or a few kids are waiting their turn. To keep things fun and engaging, have a few backup activities ready. You could have:
Party games like sack races or a piñata
A crafts or coloring station
A simple playlist with fun, upbeat music
A photo booth area with fun props
This way, there’s always something to keep the kids entertained while others are enjoying the bounce house.
7. Make Sure to Have Snacks & Hydration Ready
When kids are running around, they can get hungry and thirsty pretty quickly. Stock up on easy snacks and drinks (water is especially important to keep them hydrated) to fuel their energy for more bouncing! Simple snacks like chips, fruit, and granola bars are always a hit. For outdoor parties, set up a snack table with quick access for kids who need a break from jumping.
Also, be sure to have a designated area for food and drinks that’s a safe distance from the bounce house to avoid spills and messes.
8. Take Advantage of Your Rental Company’s Support
At Bouncy Rentals LLC, we pride ourselves on offering excellent customer service. If you're feeling unsure or have any last-minute questions on setup or safety during your event, don’t hesitate to contact us! Our team can help you make sure everything is running smoothly, from the initial setup to answering any questions you have during the event.
If you need help with any part of your party—from bouncy house setup to teardown—we’re here to make sure your event is a hit with minimal stress.
9. Enjoy the Moment and Let Go of Perfection
One of the most important things to remember when hosting a party is that it doesn’t have to be perfect! Kids are there to have fun, and the goal is to create happy memories—not to stress over every detail. Don’t sweat the small stuff. If the cake gets a little smushed or the decorations are a little crooked, it’s okay. Focus on the smiles, the laughter, and the joy of seeing your little one and their friends having a blast.
Take a deep breath and enjoy the party—it’s their big day, and with a bouncy house, it’s guaranteed to be a blast!
Conclusion
Hosting a party with a bouncy house doesn’t have to be stressful when you take a few simple steps to plan and stay organized. At Bouncy Rentals LLC, we make it easy to bring the fun with no hassle, so you can focus on enjoying the celebration. With a little preparation, clear rules, and the right mindset, you’ll have a stress-free party your kids will remember for years to come!
Ready to book your next event? Contact us today and let us help you plan the ultimate stress-free party with a bouncy house!
(443) 579-5867
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MOVING TEXAS FORWARD LLC
Searching for Top-Notch Moving and Delivery Services in Denton, TX? Look No Further Than Moving Texas Forward LLC!
Moving to a new home or office doesn’t have to be stressful when you have the right team by your side. At Moving Texas Forward LLC, we specialize in both local and long-distance moves and offer reliable moving and delivery services for all your needs. Whether you're relocating your home, office, or need assistance moving large items, we’re here to make your move easier, faster, and more affordable.
Our expert team is dedicated to providing professional moving services with a focus on care, efficiency, and customer satisfaction. Here’s why Moving Texas Forward LLC is the best choice for your next move:
Why Choose Moving Texas Forward LLC for Your Next Move?
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1. Local and Long-Distance Moving Made Easy
Whether you’re moving across the street, across town, or across the state, we handle moves of all distances with the same level of professionalism and care. Moving locally? We know Denton and surrounding areas like the back of our hands, ensuring your move is quick and smooth. Heading further out? Our team is equipped to handle long-distance moves with precision, so your items arrive safely and on time, no matter the distance.
2. Professional Packing and Unpacking Services
Packing can be one of the most overwhelming parts of a move, but at Moving Texas Forward LLC, we take the stress off your shoulders. Our team uses high-quality packing materials to ensure your belongings are safe during the move. From delicate glassware to bulky furniture, we pack it all with care. Plus, we offer unpacking services to help you settle into your new space quickly. Let us handle the packing, and you can focus on enjoying your new home or office.
3. Safe and Secure Transport for Your Items
Your items are more than just possessions—they’re precious. That’s why we take extra care with every move. Our team is trained in the proper techniques for handling fragile items, heavy furniture, and everything in between. With Moving Texas Forward LLC, you can rest assured that your belongings will be transported securely and efficiently. We’re fully licensed and insured, so you don’t have to worry about a thing.
4. Affordable and Transparent Pricing
One of the most common concerns when it comes to moving is the cost. At Moving Texas Forward LLC, we believe that professional moving services shouldn’t break the bank. That’s why we offer affordable and transparent pricing. We provide upfront, detailed quotes with no hidden fees, so you know exactly what to expect. Whether you’re moving a few boxes or an entire office, we work within your budget to ensure you get the best value for your money.
5. Special Care for Large and Fragile Items
From heirloom furniture to oversized appliances, we understand that some items need a little extra attention. Whether you're moving pianos, antiques, or large machinery, we have the expertise and equipment to safely transport even your most delicate or cumbersome items. No item is too big, fragile, or valuable for our team to handle.
6. Timely and Reliable Service
Moving is stressful enough without having to worry about delays. At Moving Texas Forward LLC, we pride ourselves on our punctuality and efficiency. We work around your schedule, arriving on time and getting the job done in a timely manner. Whether you need a quick afternoon move or a full-day relocation, our team ensures that your move is completed as efficiently as possible.
7. Tailored Moving Plans for Residential and Commercial Needs
No move is the same, which is why we offer tailored moving services for both residential and commercial clients. Whether you're a homeowner, apartment renter, or business owner, we create a customized moving plan that meets your specific needs. We understand the nuances of both home and office moves, so we can handle everything from fragile personal items to office electronics and furniture with equal care.
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8. Fully Equipped and Experienced Movers
Our team is equipped with the best moving equipment, including dollies, ramps, and protective padding, to ensure your items are moved safely and efficiently. Each member of our team is thoroughly trained in packing, loading, and unloading to make your move as smooth as possible. Our experience speaks for itself—we know the right techniques to save time and protect your belongings during every stage of the move.
Real Experiences from Our Clients
The best way to understand how Moving Texas Forward LLC can help with your next move is to hear from those who’ve trusted us with their relocation:
“I was really impressed with the professionalism of the Moving Texas Forward LLC team. They helped me move my entire home with care, and everything arrived in perfect condition. They were on time, efficient, and friendly. Moving was a breeze!” – Amanda T., Denton, TX
“As a small business owner, relocating my office was a huge undertaking. Moving Texas Forward LLC made it so much easier. They handled all the heavy lifting and ensured that everything was set up in our new space without disruption to our workday. I couldn't have asked for a better moving company.” – James L., Denton, TX
“I hired Moving Texas Forward LLC for my long-distance move to Austin, and they exceeded my expectations. The team was responsive, careful, and made sure everything arrived on time and without damage. I couldn’t be happier with their service!” – Sophie M., Denton, TX
Our Commitment to You
At Moving Texas Forward LLC, customer satisfaction is at the heart of everything we do. We take pride in making your move as smooth as possible, offering services that are customized, reliable, and hassle-free. Our goal is not only to help you move your belongings from one place to another but to provide you with a seamless experience that you can count on.
Ready to Move? Contact Moving Texas Forward LLC Today!
If you’re ready for a stress-free, efficient, and affordable move, contact Moving Texas Forward LLC today for a free, no-obligation quote. Whether you’re moving a few items locally or planning a long-distance relocation, our team is here to make your move as easy and smooth as possible. Let us help you get started on the next chapter of your journey.
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Bradfield Piano Restoration, Moving and Storage, LLC, we specialize in providing reliable, professional piano moving and storage services. Whether you need to move a delicate grand piano or an upright from one location to another, our experienced team ensures that your valuable instrument is handled with the utmost care and precision.
Bradfield Piano Restoration, Moving and Storage, LLC 13650 T I Blvd STE 210, Dallas, TX 75243 (214) 883–1885
My Official Website: https://bradfieldpiano.com/ Google Plus Listing: https://www.google.com/maps?cid=4475688189596186578
Service We Offer:
Piano Service Piano Repair & Maintenance Piano Restoration Piano Moving Piano Storage Piano Tuning Piano Refinishing Piano Cleaning & Polishing
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Twitter: https://x.com/BradfieldPiano Pinterest: https://www.pinterest.com/BradfieldPianoRestoration/ Facebook: https://www.facebook.com/people/Bradfield-Piano-Restoration-Moving-and-Storage-LLC/61571789747288/ Instagram: https://www.instagram.com/bradfieldpianorestoration/ Linkedin: https://www.linkedin.com/company/bradfield-piano-restoration-moving-and-storage
#piano moving and storage#piano movers in dallas tx#piano movers near me#movers for piano#piano mover#Youtube
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CRIME UNKNOWN, A BUCK TAYLOR NOVEL BY CHUCK MORGAN
Reviewed by Maureen Dangarembizi for Readers' Favorite
Crime Unknown is the exciting seventh installment in the Buck Taylor series by Chuck Morgan. Agent Buck Taylor goes into the sweet little town of Copper Creek expecting to bring to light the truth behind a college suicide. As he looks into Kevin Ducette, many things don’t add up. What Buck soon finds is a rotten core at the center of Copper Creek. Evidence has been tampered with and some aspects of the investigation were not even carried out. It seems everyone is convinced the student killed himself. Unconvinced and seeing more and more discrepancies the deeper he digs. Buck realizes that a potential murder is only the tip of the iceberg compared to what is really going on in the small Colorado town.
⭐⭐⭐⭐⭐ I read Crime Unknown in one sitting. The plot is intense and the main character agent Buck Taylor is a hero like no other. This book has everything a thriller needs to be and more. I thought I knew the story at the beginning. Buck will solve a tricky murder case, I thought. But Chuck Morgan adds a twist to this story that expands it and makes it one of the most enjoyable books I’ve read in this genre. I loved that the lead was such an awesome well-rounded fellow but that he also had a support team who were just as important to the story. I’ve never read other books in this series(something I’ll have to remedy soon) but there was no problem understanding the dynamic between the characters, thus it can be read as a standalone. Fans of Jack Reacher novels will enjoy this book. I simply can’t praise Chuck Morgan and his series more. It is worth every second spent reading it.
Reviewed by Trudi LoPreto for Readers' Favorite
Crime Unknown: A Buck Taylor Novel (Book 7) is a great crime novel that moves along quickly and with great excitement to know what is coming next. The story begins on a college campus in Colorado. When a student’s suspected murder is covered up as a suicide, Buck is called in to get the facts. He is soon knee-deep in an investigation that could change the mountain town of Copper Creek forever. The local police, politicians, and rich men own the town and have complete control, but what they are controlling is what Buck must find out. He brings in his team and they find themselves not only concerned about the dead student but learn there have been too many other missing people, a doctor up to no good, one man calling all the shots. As Buck and his team dig into the facts, what they find will amaze and horrify. This is a must-read for yourself so as not to ruin the details.
⭐⭐⭐⭐⭐ Crime Unknown is much better than the usual crime novel. Buck Taylor is my new favorite crime hero. Chuck Morgan has created characters that are very real life and believable with a plot that is a sure-fire winner. This is the seventh Buck Taylor book, but it stood alone as I have never read the other books in this series (something I will most definitely fix). Crime Unknown does not fit into just the crime genre as it offers so much more. There is excitement, suspense, mystery, and surprising twists and turns throughout. I cannot urge you strongly enough not to pass up Crime Unknown. It is a five-plus star winner.
⭐⭐⭐⭐⭐Like all of the Buck Taylor series this book is captivating. The plot is great, unreal yet completely believable. The villains are some of the series most evil and their fictional deeds are chilling.
⭐⭐⭐⭐⭐I love this series. Buck Taylor and his comrades in arms are some of the most likable characters I’ve ever read.
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Patricia L. Mitchell, LLC is Your Trusted Real Estate Agent in Naples, FL
Patricia L. Mitchell, LLC is a Naples Florida based real estate agent and broker serving the vibrant Southwest Florida market. Patricia L Mitchell — Both a real estate agent with over thirty-three years of experience plus an advocate for her clients, specializing in golf course communities, waterfront properties, divorce estate sales and expired listings.
Comprehensive Real Estate Services
Providing a variety of services to meet the needs of her diverse clientele, Patricia L Mitchell, LLC.
Real Estate Agent
For both buying or selling, Patricia will guide you and deliver a safe and worry-free experience as your real estate agent! Thanks to her extensive knoweledge on the local market tendencies and negotiation skills, her clients have all the power you need in order to make sure they take the best decision.
Real Estate Sale
Listing a property for sale in Naples encompasses more than just putting it on the market. Patricia utilizes strategic marketing that emphasizes the unique aspects of each property to draw in buyers looking for the exact qualities her listings have- all in a manner that maximizes value.
Real Estate Buy
And Patricia knows a thing or two about that — your perfect home is ready; it just takes the right real estate expert to find it! She adopts a tailored method for property searches, so you are getting your choices prioritized to meet in the shape of home you have imagined.
Divorce Real Estate
Divorce is never easy, and her assurance that real estate matters are handled properly in relation to the divorce makes this difficult time easier for clients. That sensitivity combined with amazing negotiation skills provides clients the ability to move forward seamlessly.
Serving Southwest Florida
Patricia L Mitchell, LLC proudly serves clients in the following areas:
Estero, FL
Naples, FL
Fort Myers, FL
Bonita Springs, FL
Marco Island, FL
Why Choose Patricia L Mitchell, LLC?
Real Estate Partner → Selecting the correct property partner is EVERYTHING when it comes to your experience. And here is why you should put Patricia L Mitchell, LLC as your number one choice:
Experience and Expertise: We have decades of experience in the Naples real estate market, and we understand what it takes to get your deal done.
Personalized Service: Our passion lies in developing relationships with our clients and working closely to deliver solutions that fit every aspects of your journey.
Proven Track Record: We are described by an ongoing base of returning customers and references that depend on us to deliver excellence.
Cutting-Edge Marketing: In an age of digital information, where a Quick marketing is all it takes! We do not leave it to chance that people are seeing your property and use innovative methods to ensure that it is reaching past its own walls maximising exposure.
A Commitment to Community
At Patricia L Mitchell, LLC we are not just a real estate agency — We are part of the communities we serve. We are giving back in the community where we live and raise our children.
Contact Patricia L Mitchell Today
Are you ready to begin in real estate? Call Patricia today at 239-860-5700, or stop in to her office located at 9015 Strada Stell Ct #104, Naples, FL 34109. So whether it be buying, selling or just needing a bit advice Patricia’s door is always open.
Become apart of the longtime happy clients who have noticed our difference, learn how Patricia L Mitchell, LLC can assist and elevate your real estate experience to be more than just a transaction; together well make your goals our mission and your satisfaction our success.
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