#2d modelling designs
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I recently saw @zillychu amazing fire core au and my mind was occupied the whole week with their Danny design. So I made some fanart!
Above is 3D model of their Danny. I tried to recreate one the pose from their artwork.
Below is a small animation draft of Danny crashing to earth from a star(left to right). I thought with his long hair and his firecore he propably could cosplay a shooting star very well!
Happy new year everyone!
#danny phantom#fanart#fire core au#danny fenton#3d model#blender#2d animation#my animation#my art#zillychu character design
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Kaliel The Nephilin
(without inbetween)
Project: Soul Layers
Character: Kaliel
Brief story about the character: Kaliel is a Nephilin, that is, the result of the union of a Cherubi and a mortal. His father was Kokabiel the angel of the stars. Kalieu has the dream of
free your brothers and sisters from the clutches of the Obsessors, spirits of pyre darkness. And to do so, he will have to count on the future bearer of the Agnalis, a spirit full of wisdom and power.
More about the Project on: https://soullayers.tumblr.com/
#Youtube#2d animation#paper animation#classical art#Classical animation#traditional art#traditional sketch#model sheet#layout#tradicional animation#character design#character art#original character#concept art
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Do you have any personal theory or whatever for why Alttp link has pink hair or do you just keep drawing him like that for the hell of it
My alttp designs are (close to) sprite-accurate colors! the promo art for that game is super different from the actual sprites but i really like the colors they used for the sprites, an he did actually have pink hair in-game, so that's what I go off of. I do also like that the pink hair is a connection to his dark world rabbit form, which I play up in my design with the red eyes and buck teeth lol
#he's a little pink bunny. i love him#for the 2d games i tend to prefer sprite designs over official art but 3d games are hit or miss. i much prefer oot's official art#but that was kind of because they. hadn't really figured out 3d modeling yet. lmao#anyway tldr i draw him like that because of the sprite and also because hes a bunny#asks
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My new demo reel is here! This is a sampling of some of the best work I did over the course of my animation degree. I am applying to animation and game studios, but I also plan to continue doing freelance and commissions. My artistic toolbox now includes 3D modeling, 2D and 3D animation, previs work, illustration, comics, graphic design, logo design, motion graphics, and more. So if you find yourself needing any part of that in the future, hit me up! You can view even more samples of my work at my portfolio at www.trippgustin.com.
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How does this keep happening
#Chip Chatter#I wouldn't go and say these are “bad” models#but like- besides Gregory's which is just kinda awkward- they really don't reflect their designs in their 2d art#Cassie especially... her skin tone is right(?) when not under lighting- but her hair is still unforgivable What The Fuck Man#I added a question mark cause like- when you color pick her textures it's right#but something about her model just makes her skin look slightly lighter compared to her 2d art anyway#Steel Wool is good at making models in general- great even!! But they really need to improve on the their human modeling and keeping#the model designs consistent to their art
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#character design#model sheets#character art#my art oc#musician#bad boy#fuck boy#animation#2d animation
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ALLIGATOR DESIGN BE UPON YE
tbh I can't think of anything witty or clever to put here XD
#small artist#art#2d art#my art#artists on tumblr#cartoons#character art#digital art#xerox artist#xerox style#alligator#alligator scalie#furry art#furry artist#character design#character breakdown#model sheet#?#illustration#character illustration
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Blorbo's Eepiest Soldier
Thank you everyone for your kind words, I'm doing better and am back to it <3
#helloo!#thank you all for the well wishes#I have really appreciated every kind word#I'm doing better now and have gotten back to school work#i am so eepy though#eepiest soldier#im also being overworked on my capstone game team and the team lead even told me shes over working me so thats#fun#counting going to this capstone class and meetings and such im putting like 25+ hours in a week for it#and i do have 2 other classes#and a social life i enjoy having#haha#but im happy to do the work cause its good portfolio stuff#except when my producer comes up to me and says "yknow how ur in charge of all the 2d art and concepting and branding and ui and pr? yeah g#make a 3-4 page detailed comic for plot at the start of our game cause we dont wanna cut plot (even tho we dont have time for it) and we#dont wanna show plot through interactable objects and dialogue/text so more work for you even tho u legit dont have time for it#ngl tho i have genuinely been enjoying designing icons and doing model concepts#i made some fire designs recently#please hire me a game company tm#anyway enough of capstone talk#love you all!!!#im excited to graduate and finally be able to change my bio!!#hope you all have a very lovely rest of your day <33#furry#fursona#digital art#art#eepy
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2D VTUBER MODEL
#vtuber model#live2d rigging#live2d#anime#2d art#vtuber#2d animation#vtuber design#2d vtuber model#vtuber rigging#vtuber commissions#vtuber character#character modeling
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So a while ago I got into Warhammer 40k, and as everyone surely does when they get into 40k, I decided that my first project should obviously be to make a skitarii vtuber model.
I had never made a vtuber model before, and cannot quite remember what prompted this thought process. But you know, it feels fitting for the admech. You're telling me they wouldn't be into the idea of being able to look like their ideal robot version of themselves? Imagine their vtuber models. Just imagine.
I feel I should mention that I actually made two vtuber models, because the first one was full of trial and error, and realisations of what does not work with a 2D model. The second one also had trial and error, as is expected, but less so, as my first project had given me a good base to launch off of.
The blue one - nicknamed simply winter skit, though I'm getting attached enough I just might give them a proper name eventually - was actually meant to have a mechadendrite with a camera at the end, which could function either as a nice idle with the possibility of emoting to a comical degree, or it could function like a stand-in for the chat, if I were to start actually streaming. Which is unlikely, and I'm fairly certain using GW's intellectual property for it would be a bad idea, but it's fun to think about regardless.
Although my OBS does not believe in high quality videos, I wanted to share my lil guy, test shown in the rigging program since my laptop's camera resigned between the testing of the first skit and this guy.
youtube
#my art#warhammer 40k#wh40k#admech#adeptus mechanicus#skitarii#yes i know skitarii don't blink. the program just has auto-blinking which i didn't bother to disable for this#and besides having emotive eyes makes for a more fun animation and design#i wonder what sorta planet the winter skit hails from... i want to imagine the turquoise parts glow in the dark#what does that mean for the planet then though? mushrooms or algae or radioactivity?#well then again wherever the skitarii go there will be radioactivity#anyways making vtuber models was fun. i had to return a few times to the drawings and add or delete stuff though#and really should've merged a whole bunch of stuff to make rigging the winter one easier#but regardless it was fun. the rigging gave me flashbacks to my 3D animation and rigging studies#which came in a clutch here kinda even though 2D rigging is different. I think I've rigged 2D stuff only once before...#i do get why people pay big money for the rigging and drawing. keep doing that.#would I sell a vtuber model I've rigged? I don't think I'm at a good enough level to do that yet. And the program I used has a free trial#that's ending for me so I can't actually make more. Unless someone would pay for the subscription as well that is lol#vtuber
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Refusing to come back empty-handed, Return presents a captured Zero to her boss!
The other freaks are: Stranger (left), Deluge (right), and Backwards (back row)
#been having oc diseases lately#mmx oc#reploid oc#megaman x: entropy#zero#mmx zero#return#stranger#deluge#backwards#2d digital#i havent had a lot of drawing time lately so i picked something easy (ocs with loose designs)#cant be off model if they were never on model to begin with c:#i hope you guys like my murder bunny i think shes neat
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Nicky's diary has failed me as a hn game.
Because once again, like every other time
NICKY LOOKS DISGUSTING
HE LOOKS SO GOOD IN THE ART
AND THEN IN GAME
Tinybuild pls... FIX HIS 3D MODELS PLS
YOU CAN MAKE GOOD KID MODELS. ENZO IS RIGHT THERE LOOKING LOVELY
#welcome to raven brooks#hello neighbor#nicky roth#nicky's diaries#hello neighbor diaries#also the game is just kinda eh#BUT MORE IMPORTANTLY FIX HIM#HE'S THE ONLY CHARACTER WITH SUCH AN UGLY MODEL NOW#The 2d art is so good tho seriously#best nicky design in the franchise
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youtube
youtube
FLIPPING
youtube
THUMBNAILS
Kaliel The Nephilin
(without inbetween)
Project: Soul Layers
Character: Kaliel
Brief story about the character: Kaliel is a Nephilin, that is, the result of the union of a Cherubi and a mortal. His father was Kokabiel the angel of the stars. Kalieu has the dream of
free your brothers and sisters from the clutches of the Obsessors, spirits of pyre darkness. And to do so, he will have to count on the future bearer of the Agnalis, a spirit full of wisdom and power.
More about the Project on: https://soullayers.tumblr.com/
#2d animation#youtube#art#2danimation#model sheet#cartoon#anime#animation#design#thumbnails#2d art#character animation#tradicional art#tradicional drawing#dibujo tradicional#artwork#tradicional animation#paper animation#character design#character art#original character#Youtube
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#a goofy movie#goofy movie#model sheet#character design#disney#animation#2d animation#traditional animation#hand drawn animation
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So yesterday and then today, I was trying to again draw Transformers, this time trying my hand at D-16
I still can’t draw Transformers right, I tell you
These were pretty much my two reference photos, for anyone curious. And this is probably also the reason why I don’t have the best design of him, I only have so many refs. But I already have so many photos in my library, and I don’t have the energy to go looking for like, a dozen photos
I think by the end of it, I can draw his helmet relatively well, but I quite honestly don’t know how to draw his body. There’s so many parts to it, it’s too much for my brain to handle as someone who draws super simple. With practice it’ll probably get easier, but right now it’s rough
But the thing, the main thing killing me is the face. It always looks wrong when I draw it on
I think part of it is how high up the features are on the face, since I think normally when I draw characters, the features are generally on or around the lower half of the head, while here the eyes are on the top half. But I can’t really move them down because D’s eyes are supposed to be above his helmet vent things, and already as I draw them they’re too low. Where am I supposed to put the eyes so that they fit where they’re supposed to but also don’t look weird?
There’s also the fact that I can’t just do circle eyes on these guys, because it doesn’t really fit the style. But also it means I don’t know how to draw their eyes otherwise, and trying to do more almond shaped eyes doesn’t look right either
Then there’s also the matter of the nose and eyebrows. I see how it looks in the movie, but I don’t know how to translate that to 2D
Maybe it’d be easier if I kept more pictures of how other people draw the characters, but I only keep those as things to show my friend when we meet on Tuesdays, and then delete afterwards because I’m already pushing over 2000 photos on my library and I need to keep that number down as much as I can (I mean I have plenty of space nowadays but I just don’t like it)
I think my main goal should just be to practice more. Which I think also means using a bigger canvas, but I’ve been ruined by the 500x500 and I can no longer do 1024x768 because I’ll never finish the canvas now, so oh well
*sigh* but yeah, this. Oh, to be able to draw the characters
Things were so much easier when it was cookies. And before the cookies ruined me as an artist
#debating trying g1 Megatron next bc those designs are probably simpler right?#they were at least 2D#the TFOne designs feel to me like they shouldn’t be hard and like they aren’t that complex#but they’re 3D models and I’m trying to translate them into 2D#while also not being a very good artist that can draw a lot of detail#anyways yeah#should probably update on this front#I really don’t draw anything of much substance anymore do I?#*sigh*#transformers#transformers one#d 16#my art#art practice
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