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#2d animati
phantarein · 5 months
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(OC) Camellia, just chilling in a coffin with the possible skull of her husband
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razkall · 2 years
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Hideous Henk - S01E2 - A Dog's Life (subtitles included)
The second new episode of our animated show Hideous Henk is available on YouTube! Henk manages to escape his self-obsessed owner Michellefer and has the chance to make a home for himself in a dog community. Also watch the pilot and the first new episode if you haven't yet, maybe even before this one! :)
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enjoyanimation-blog · 2 years
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New updated showreel!
Duration: 3:47min. Please visit the following link for a showreel breakdown list. In this list you can find a description of my role on the productions that are represented in this showreel.
Animation productions I’ve worked on, but which are not included in my showreel; In 2021 I worked as an archival artist and animator on the animated feature Apollo 10½: A Space Age Childhood, directed and written by Richard Linklater. An innovative hybrid of live-action, and a combination of hand drawn and computer-animated feature film. Together with a small talented international team of artists we’ve worked on animation style frames, backgrounds and additional animations for the archival shots in the film at the Submarine Animation Studio, Amsterdam. You can view the Netflix trailer at the following link.
In 2007 I worked as an animation assistant on Hisko Hulsing’s independent animation Junkyard. Hisko Hulsing . View Junkyard the film.
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Rare Media Found: GLAGO'S GUEST
Have you ever heard of GLAGO'S GUEST?
It is a 2008 Walt Disney Animation Studios short film directed by Chris Williams, who would later get a co-directing gig on BOLT.
This short was apparently supposed to be attached to BOLT, as it was screened at Annecy in June of 2008. Much like the Pixar tradition, John Lasseter and Ed Catmull's WDAS was supposed to put shorts before the feature-length movies. MEET THE ROBINSONS, completed under their watch, came with a classic short attached. If you saw that movie in 2D, you got the 1938 short BOAT BUILDERS before the movie. If you saw it in 3D, you got the 1953 short WORKING FOR PEANUTS. Later in that year, 2007, they readied the then all-new Goofy short HOW TO HOOK UP YOUR HOME THEATER for ENCHANTED, but later put it before NATIONAL TREASURE 2. Smart choice, that movie made a lot more money, though I think ENCHANTED is a lot more remembered.
So it seemed like there would be shorts before new WDAS movies, and even shorts before other Disney movies...
2008 rolls in, GLAGO'S GUEST screens at Annecy, Lasseter apparently is very impressed with it, yadda yadda yadda... And yet it's not put before BOLT. The uploader of this screener claims that GLAGO'S GUEST tested very poorly with an audience, so they opted to leave BOLT short-less...
That was, until about 3 weeks into its run... Disney decided to take one of those CARS shorts that were being made for The Disney Channel and ABC Family (now Freeform) at the time, and bump it up to theatrical status: TOKYO MATER ran before BOLT starting in mid-December. So we had a Pixar short before a WDAS movie, a move that seemed unusual at the time... Both for the two studios sharing a double-bill, and because the short was attached to the movie as it was playing rather than from the get-go.
GLAGO'S GUEST remains unreleased outside of that Annecy screening. It strangely did not appear on the Walt Disney Animation Studios Short Films Collection Blu-ray that was released in 2015, which had almost every other short from that period (from THE LITTLE MATCH GIRL - 2006 - all the way up until the latest, FROZEN FEVER) included. Even TICK TOCK TALE was on that set, and that too was hard to find for a while.
I wonder why... Now having seen it... It's not unreleasable. Sure, you have purring eyeball-looking aliens and a Soviet Russia setting, but I really can't tell you why this didn't see any kind of release. Did it really - should we believe the uploader - test *that* poorly back in 2008? I don't understand why, if Lasseter liked it, it got buried.
It's a fascinating, sort-of experimental film for the studio. Walt Disney Animation Studios fully started doing all-CG animated movies with CHICKEN LITTLE in 2005, when the company was like a ship in a raging typhoon, with the animation wing bearing the brunt of it. CHICKEN LITTLE took on a very cute and cartoony style, which differentiated it from a lot of other CG films at the time of its release. It rung more MADAGASCAR and ICE AGE than it did FINDING NEMO and THE INCREDIBLES.
The next feature they did, which was significantly overhauled after Lasseter and Catmull took over, was MEET THE ROBINSONS. Being based on a book by William Joyce, the character designs in that movie were very much like something Joyce would've illustrated, with a bit of that Disney look to them. But they definitely look much more like Joyce characters than anything. Much like how ATLANTIS was Mike Mignola by way of Disney, and HERCULES was very much a Gerald Scarfe-looking picture. Also, unlike CHICKEN LITTLE, it mostly had a human cast. These were, in a way, our first CG Disney Animation humans.
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GLAGO'S GUEST is pretty much the Lasseter/Catmull era's first CG short, because HOW TO HOOK UP YOUR HOME THEATER was - of course, being a Goofy cartoon - done in traditional animation. Right down to even re-using backgrounds from 1940s sport Goofy cartoon shorts. Maybe it was treated as a test film more so than anything.
ROBINSONS, GLAGO and BOLT are like different attempts at styles for a Disney Animation CG film... That was, until TANGLED came along... And I think TANGLED, which had Glen Keane involved as animation supervisor (formerly the straight-up director of the movie), really set the course going forward for character design in a WDAS movie. Created a house style, if you will. In terms of backgrounds and utilizing a subtle painterly style, that all begins with BOLT... But the *character design*, I think, begins with TANGLED. TANGLED looks unmistakably stereotypical Disney, with those big expressive eyes and proportions and whatnot... and it made a lot of money at the box office...
So, the house style was pretty much set from there on out. In terms of the features, only the WRECK-IT RALPH movies (and ZOOTOPIA to a lesser extent) seemed to do their own thing. Calhoun definitely gets bit by this design bug, as earlier concept art of her suggested something less stereotypically Disney, less TANGLED-looking.
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But... FROZEN, BIG HERO 6, MOANA, RAYA, ENCANTO, WISH, etc... STRANGE WORLD was kind of an exception here, that looked more comic/cartoony to me. Yeah, that TANGLED style really, really stuck...
So it is fascinating to see what other styles WDAS played around with, styles that could've very well - I think - worked for features, but they chose to largely stick with one style going forward.
Only the shorts really continued to play with character design. INNER WORKINGS and some of the Short Circuit entries have the more interesting and dynamic character designs of their recent output.
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prince-kumar · 2 years
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enkeynetwork · 5 months
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annoyingwolfdream · 7 months
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राजा बिरदेव सिंह बघेल की कथा | कबीर साहेब - ब्राह्मण संवाद | 2D Animati...
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scentedcoffeelove · 10 months
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कबीर साहेब की हास्यप्रद शिक्षा। Kabir Saheb ki Lila | SA News 2d Animati...
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likozor · 11 months
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Dark animation with devilish characters and monsters. Collection of motion graphics in the horror genre. Abstract videoclip with blur effects and camera shake. Black and white background for Halloween.
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cinquecolonnemagazine · 11 months
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L'ascesa delle slot animate: portare i cartoni animati al casinò
Sin dalla loro comparsa, le slot machine sono state contraddistinte da tematiche colorate e giocose. Nel tempo, hanno subito una trasformazione sostanziale e nell’era contemporanea, pullulano di personaggi vivaci che contribuiscono a un livello di coinvolgimento senza precedenti. In questo articolo vedremo l'ascesa delle slot animate: portare i cartoni animati al casinò. Cosa sono le slot animate? La prima osservazione da fare, ruota attorno al sorprendente contrasto tra simboli statici e personaggi animati nelle slot machine. I simboli statici sono disegni stazionari che in genere rappresentano frutta, barrette o altre icone correlate al gambling. Al contrario, i personaggi dinamici possono essere programmati per attraversare il tabellone di gioco o coinvolgere i bettor attraverso parole ed effetti sonori. La presenza di protagonisti dinamici apre anche le porte a storyline più intricate, qualcosa di irraggiungibile quando si utilizzano solo simboli statici. Gli sviluppatori sfruttano questi personaggi per costruire narrazioni e obiettivi unici all'interno del gioco, creando una trama che sostenga il coinvolgimento dei giocatori durante le loro partite. Questa dimensione narrativa è ulteriormente arricchita dalla grafica di grande impatto visivo, dagli effetti sonori coinvolgenti e da altri elementi portati avanti da personaggi dinamici. Diverse categorie di animazioni nelle macchinette digitali Il tipo prevalente di animazione presente nei giochi di slot, comprende sia rappresentazioni 2D che 3D. I personaggi 2D sono immagini piatte, spesso caratterizzate da movimenti basilari come la rotazione o l'alterazione delle espressioni. Anche se queste animazioni infondono vitalità al gioco, la loro capacità di interazione con l’utente è alquanto limitata. Al contrario, i personaggi 3D offrono un’esperienza decisamente più coinvolgente: un esempio è Reactoonz di Play’n GO. Sfruttando la grafica 3D, questo titolo presenta mostriciattoli alieni estremamente dettagliati che imitano l'aspetto e il movimento di individui reali. Questi personaggi sono spesso programmati per interagire con i giocatori in modi sfaccettati, come offrire guida o fornire indizi. Animazioni di questo tipo, favoriscono un senso di coinvolgimento nel game e in effetti Reactoonz slot sta diventando sempre più popolare, offrendo un'esperienza personalizzata ai bettor e dando vita ad una vera e propria saga. Il ruolo del 3D nella creazione di giochi di successo Creare personaggi accattivanti è fondamentale per un'esperienza coinvolgente. Il rendering 3D avanzato consente agli sviluppatori di scolpire personaggi incredibilmente realistici che coinvolgono i giocatori nella narrazione. Queste immagini vivide creano ambienti complessi, con paesaggi e scenografie sontuosi che intensificano l'atmosfera generale. Gli sviluppatori innovano costantemente per ampliare i confini del design delle slot, includendo una tecnologia 3D all'avanguardia per consentire dettagli senza precedenti ed estetica ad alta fedeltà. Ciò consente un gameplay più dinamico e coinvolgente rispetto ai simboli statici del passato. L’ascesa delle macchinette digitali in stile fumetto L’influenza dell’arte dei fumetti è un'altra fonte d’ispirazione per gli sviluppatori. Questo stile utilizza grafica animata, movimenti esagerati e tonalità vivaci per coltivare un'atmosfera spensierata e giocosa. Le immagini in stile fumetto trasportano in un mondo stravagante, mantenendo il coinvolgimento nel tempo. I fumetti consentono inoltre ai creatori di costruire trame e missioni uniche all'interno dei giochi. Un game a tema supereroi, ad esempio, può presentare protagonisti che combattono un nemico sinistro, aggiungendo uno strato narrativo avvincente all'esperienza. La linea di fondo In questo articolo abbiamo discusso l'ascesa delle slot animate: portare i cartoni animati al casinò. Il design delle macchinette digitali è una forma d’arte in continua evoluzione. Attraverso personaggi dinamici, rendering 3D come nel caso di Reactoonz e grafica ispirata ai fumetti, gli sviluppatori stanno creando esperienze straordinariamente coinvolgenti. Inoltre, spingono continuamente i confini creativi per aumentare il coinvolgimento degli utenti Il successo delle slot gratis dipende dai creator che sempre più si concentrano sulla costruzione di narrazioni accattivanti e multidimensionali che intrattengono a tutto tondo i giocatori. Foto di LoggaWiggler da Pixabay Read the full article
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acadereality · 11 months
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What Does an Animation Services Company Beneficially Provide?
In the ever-evolving realm of digital media, visual content stands tall as a dominant force. The impact of visuals in conveying messages, telling stories, and engaging audiences is unparalleled. Central to this visual revolution is the animation services company, a pivotal entity that breathes life into concepts, making them tangible and relatable. In this blog, we delve deep into what these companies offer, why they're indispensable in today's market and the myriad of benefits they bring to businesses. It's more than just cartoons; it's about powerful visual communication that can transform narratives and brands.
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Understanding the Basics
When you think of an animation services company, you might imagine a group focused solely on crafting children's cartoons. However, the reality is vastly different and more intricate. At the heart of their services is transforming ideas into animated content suitable for diverse audiences and purposes. They're not just about playful animations but about creating content that informs, engages, and resonates. This deep-rooted purpose defines their essence, making them invaluable in the vast spectrum of digital content creation.
Diverse Range of Services
The depth of services provided is vast and varied when considering an animation development company. It's not limited to just classic 2D animations; it spans intricate 3D modeling, motion graphics, and even interactive simulations. Each animation type serves a unique purpose, catering to different audience needs and project requirements. Moreover, every project undergoes a tailored approach, ensuring a fit-for-purpose outcome. Whether a dynamic advertisement or an educational tutorial, these companies harness diverse techniques to deliver results that captivate, educate, and engage viewers.
Why Businesses Need Them
In the modern market, engagement is everything. Animations capture attention, convey messages clearly, and foster deeper audience connections. Employing the skills of an animation services company can make a monumental difference.
1. Brand Enhancement
Animation enables businesses to create a distinct identity. It's not just about logos anymore. Animated branding can resonate more profoundly with consumers, making the brand memorable and unique.
2. Complex Ideas Simplified
Often, businesses need help explaining intricate concepts. This is where an animation services company comes into play. They can break down complex ideas through visuals, making them easily digestible for viewers.
3. Engaging Marketing Content
Static ads have limitations. Animated ads, however, can be far more compelling. They tell stories, evoke emotions, and drive actions, making them a favorite for many marketers.
4. Educational Content
Whether it's a tutorial, a product demo, or training material, animation can be a potent educational tool. It's engaging, memorable, and often more effective than traditional methods.
5. Boost in Online Presence
An animation can elevate a company's online presence. It's shareable content. When done right, it can go viral, significantly boosting online visibility.
Collaboration and Customization
Working with an animation services company is a one-way street. In reality, it's a collaborative process. Clients bring their ideas, and the animation service provider crafts them into animated wonders. The goal is always to create animations that resonate with the target audience and fulfill the client's objectives.
Evolution and Innovation
The world of animation is active. As technology advances, so do the techniques employed by these companies. They are at the forefront of innovation, always looking for better ways to tell stories.
Cutting-Edge Tools and Software
You'd be mistaken to assume that animation is all about creativity. While creativity is crucial, an animation services company relies heavily on cutting-edge tools and software. These tools allow them to create animations that are not just beautiful but also technically sound.
In-house Expertise
Reputable animation companies have a team of experts. Each plays a vital role in the production process, from storyboard artists to animators to sound engineers. They ensure that every animation produced is of the highest quality.
Meeting the Business Goals
The ultimate objective of any animation is to meet specific business goals. Whether it's increasing sales, enhancing brand awareness, or educating the audience, animation should serve a purpose. A skilled animation services company will always keep these goals in focus, ensuring that the end product aligns with the client's objectives.
In Conclusion
Animations have firmly cemented their place in the digital realm. They're versatile, engaging, and can be a game-changer for businesses. Consider collaborating with an animation services company, whether you're a startup or a well-established entity. They can provide valuable insights, expertise, and skills, ensuring that your animations are visually appealing and effective in achieving your business goals.
Harnessing the power of animation can be transformative. It bridges businesses and their audience, making communication more effective and engaging. And in this journey, having a reliable animation services company by your side can be the difference between success and mediocrity.
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razkall · 2 years
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Hideous Henk - S01E1 - YouStalk Con (subtitles included)
The first new episode of our animated show Hideous Henk is available on YouTube! Henk gets dragged along to a con to meet some obsessive fans and a very caring animal lover. If you haven't seen the pilot yet, make sure to watch that first:
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🙉बंदर के मुंह वाले नारद मुनि ) ने दिया भगवान विष्णु को शाप ) 2D animati...
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lamilanomagazine · 1 year
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Trieste: Apre la mostra"8X4=100 | a 100 anni da La Coscienza di Zeno"
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Trieste: Apre la mostra"8X4=100 | a 100 anni da La Coscienza di Zeno". Mercoledì 3 maggio alle ore 18 alla Sala Fittke (piazza Piccola 3) apre la mostra “8X4=100 | a 100 anni da La coscienza di Zeno” con i risultati degli 8 workshop condotti da 4 artisti del territorio che hanno guidato tanti ragazzi under30 utilizzando i loro specifici linguaggi ad elaborare il “racconto di sé”, nell’ambito del fitto calendario di mostre ed eventi di FITTKEgiovani. Partendo dall’importante ricorrenza del centenario del romanzo simbolo di Trieste e capolavoro di Italo Svevo, si è dunque identificato il filo conduttore tematico della “narrazione” per caratterizzare i diversi laboratori che si svolti da febbraio ad aprile al Polo Giovani Toti - Youth Center (piazza del Cattedrale 4). L’Assessorato ai Giovani del Comune di Trieste, attraverso il PAG Progetto Area Giovani e in collaborazione con l’associazione Casa dell’Arte di Trieste e il Museo Sveviano, ha così offerto la possibilità a tanti giovani tra i 18 e i 30 anni di partecipare ad una serie di 8 workshop gratuiti in cui si sono affrontati i temi dei libri animati, videoanimazione, poesia visiva e stampa 3D, rispettivamente con gli artisti e creativi Annalisa Metus, Goga Mason, Christian Jugovac e Cecilia Donaggio Luzzatto-Fegiz. Come sottolinea l’assessore Nicole Matteoni: “Questo progetto conferma ancora una volta l’accoppiata vincente tra servizi educazione e giovani e quello delle biblioteche riuscendo a divulgare e a condividere con le generazioni l’animo e spirito letterario della nostra città”. La mostra, visitabile tutti i pomeriggi dalle 17 alle 20 fino a mercoledì 10 maggio, presenta i risultati dei progetti elaborati, poster e microinstallazione pop-up su carta, ma anche video d’animazione e oggetti simbolici in materiale termosplastico, e infine tante immagini del making of del processo creativo. Partendo dalla bidimensionalità della pagina scritta del romanzo, i 4 artisti hanno accompagnato i ragazzi fra concetti e parole chiave del romanzo, fino al prototipo di un gadget per il centenario di Zeno. Con la paper engineer Annalisa Metus si è partiti da una mappa infografica per lavorare alla creazione di pagine pop-up, mentre con l’artista Goga Mason, attraverso il disegno e la tecnica del cutout, ci si è concentrati sulla figura dell’inetto protagonista del romanzo e il suo possibile riscatto. Con il grafico Christian Jugovac si è utilizzato il lettering per reinterpretare in chiave visiva e tipografica alcuni passaggi del testo sveviano, e infine con l’artista multimediale Cecilia Donaggio Luzzatto-Fegiz sono stati elaborati oggetti simbolici per restituire tridimensionalmente alcuni concetti e parole chiave del romanzo. Una mediazione inedita tra scrittura 2D e materia che, con la stampa 3D, si è estesa verso il design, brandizzando il prodotto letterario per elaborare uno o più prototipi di gadget per il centenario di Zeno. In questo progetto il centenario della pubblicazione de “La coscienza di Zeno” è stato una suggestione, uno stimolo e un esempio per riflettere sull’attualità di alcuni temi che il romanzo di Italo Svevo esplora: il rapporto padre-figlio, i sentimenti, la dipendenza, il senso di inadeguatezza e inettitudine, le ossessioni e, naturalmente, il diario. Il racconto autobiografico ha avuto un ruolo centrale di natura formativa ed è stato uno strumento di indagine che ha consentito di rielaborare il proprio vissuto e le proprie esperienze traducendole in qualcosa di tangibile e, in questo caso, anche di artistico. Il percorso espressivo ed esperienziale in cui l’ispirazione letteraria si è fusa con la libera e personale interpretazione di alcuni focus tematici, è stato mediato dal curatore del Museo Sveviano, Riccardo Cepach, che ha fornito una mappa concettuale, isolando passaggi significativi e interpretativi che hanno avuto anche l’obiettivo di stimolare la curiosità e l’appetito per un’opera che ha segnato il Novecento. Il progetto “8 narrazioni x 4 workshop | a 100 anni da “La coscienza di Zeno” ha sviluppato la Linea 6 “Artisti Emergenti” del progetto CAD-Coinvolgimento Attivo Democratico che vede il Comune di Trieste come capofila e Euroservis srl e AIESEC Italia in qualità di partner. Iniziativa cofinanziata dalla Presidenza del Consiglio dei Ministri - Dipartimento per le Politiche Giovanili e il Servizio Civile Universale a valere sul Fondo per le politiche giovanili - anni 2020-2021, con il patrocinio dell’Università degli Studi di Trieste e dell’Ufficio Scolastico Regionale FVG.... #notizie #news #breakingnews #cronaca #politica #eventi #sport #moda Read the full article
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enkeynetwork · 9 months
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