#22/45 Tactical
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Your long and arduous journey has led you to this, the final confrontation. You thought you knew what to expect, but just as you struck the final blow, your ultimate foe's eyes gleamed with unnatural light as they proclaimed…
THIS ISN'T EVEN MY FINAL FORM
A game for 4–6 players
Introduction
This Isn't Even My Final Form is a GMless tactical minigame for 4–6 players. You'll take on the roles of a party of heroic adventurers nearing the end of a world-spanning quest to defeat a great evil, the Final Boss. Unfortunately for them, each time they think they've won, the Final Boss assumes a new, even more horrifying form, and the struggle begins anew. Is there any end to this conflict? There's only one way to find out!
What You'll Need
This Isn't Even My Final Form requires a dozen six-sided dice, as well as a way of keeping track of a few important numbers – a shared text document or some scrap paper will suffice.
Update 2023-10-30: Print-and-play card decks are available here:
http://penguinking.com/this-isnt-even-my-final-form/
Character Creation
Choose two of the following actions to be your Party Member's Class Actions: Strike, Heal, Buff, Debuff. If you'd rather determine this randomly, roll on the following table.
1. Strike, Heal 2. Strike, Buff 3. Strike, Debuff 4. Heal, Buff 5. Heal, Debuff 6. Buff, Debuff
Give your Party Member's Class a name which suits your Class Actions. Also give your Party Member a name; it is traditional but not obligatory for your Party Member's name to have exactly five letters.
Playing the Game
Play is divided into a series of Phases. During each Phase, one player takes on the role of the Final Boss. That player's Party Member does not participate in this Phase; they're trapped, lost, incapacitated, or otherwise separated from the party or unable to act for the duration of the Phase. All other players take on the roles of their Party Members.
The Final Boss player's first order of business is to describe what the current Phase looks like. The Final Boss player can roll 1–3 times on the following table (re-rolling duplicates) to decide on a theme, or use it as inspiration for their own theme. To use this table, roll a six-sided die twice, treating the first roll as the "tens" place and the second roll as the "ones" place, yielding a number in the range from 11 to 66.
11. Beasts 12. Bells 13. Blood 14. Bones 15. Chains 16. Chaos 21. Cubes 22. Eyes 23. Fire 24. Flowers 25. Food 26. Games 31. Gears 32. Glass 33. Gold 34. Hands 35. Holes 36. Ice 41. Iron 42. Light 43. Mazes 44. Meat 45. Mirrors 46. Music 51. Orbs 52. Order 53. Plague 54. Shadow 55. Slime 56. Space 61. Spikes 62. Teeth 63. Time 64. Trees 65. Weapons 66. Wings
Once the Phase has been defined, set the party's Momentum to zero. Momentum is a value which will increase or decrease over the course of the Phase; it has a minimum value of zero, and no particular upper limit.
Play proceeds in a series of rounds, as follows.
The Final Boss Attacks
The Final Boss always goes first in each round. Roll one die:
1–3: The Final Boss chooses one of the following actions. 4–5: The Final Boss chooses two of the following actions. You may not target the same Party Member twice; however, you may use the same action on two different Party Members if you wish. 6: The Final Boss does nothing this round. On its turn next round, it does not roll and instead uses its Ultimate Attack.
Wound: Inflict the Critical Condition on a single Party Member. If the chosen Party Member already has the Critical Condition, it's replaced with the Down Condition and the party loses one Momentum.
Imprecate: Inflict the Cursed Condition on a single Party Member.
Envenom: Inflict the Poisoned Condition on a single Party Member.
Bewilder: Inflict the Confused Condition on a single Party Member.
Counter: If you're targeted by the Strike or Debuff actions this round, after resolving that action, perform the Wound action on the Party Member who targeted you. You may counter any number of actions in this way.
Dispel: Remove the Buffed and Protected Conditions from any number of Party Members.
Enrage: The Final Boss rolls two dice and takes the better result on its next action. The party may cancel this benefit with a successful Debuff action; doing so removes the extra die instead of forcing the Final Boss to roll twice and take the lower result.
Ultimate Attack: This action can only be chosen by rolling a 6 during the previous round. When the Final Boss uses this action, choose Cursed, Poisoned, or Confused: you may perform the Wound action AND inflict the chosen Condition upon any number of Party Members, in that order. (i.e., Wound each targeted Party Member, THEN Curse/Confuse/Poison any who remain standing.)
The Final Boss player describes the outcome of the chosen action(s) in as much or as little detail as they like; control then passes to the other players.
The Party Acts
After the Final Boss has attacked, each Party Member who doesn't have the Down condition chooses one of the following actions, in any order the players wish. After choosing any action other than Defend, the player rolls their dice pool, which is a handful of six-sided dice constructed as follows:
Start with a number of dice equal to the party's current Momentum (initially zero, though it will grow over the course of the Phase)
Add one die if you're performing one of your Party Member's Class Actions
Add one die if your Party Member currently has the Buffed Condition
Add one die if your Party Member currently has the Critical Condition
Roll all of the dice together, and find the highest result. Ties for the highest result have no special significance; for example, if you rolled four dice and got 1, 3, 5 and 5, your result is 5. If you'd ever end up with zero or fewer dice for any reason – either because your dice pool was empty to begin with, or because some effect obliged you to discard every die you rolled – you receive an automatic result of 1.
If an action requires you to target a specific Party Member or make other choices, you can wait and see the result of your roll before making those decisions.
Strike: You attack the Final Boss. Roll your dice pool:
1–3: Nothing happens – either the attack misses, or the Final Boss turns out to be immune to whatever you just did. 4–5: The attack strikes true. The party gains one Momentum. 6: Critical hit! The party gains two Momentum.
Special: If you roll triples or better (i.e., at least three of the same number) on a Strike action, the Final Boss' current Phase is defeated, and you move on to the next Phase. It doesn't matter what number comes up triples.
Heal: You attempt to restore the party's strength. Roll your dice pool:
1–3: You may remove the Critical Condition from a single Party Member. If no Party Member has the Critical Condition, nothing happens. 4–5: You may remove the Critical Condition from any number of party members OR you may remove the Down Condition from a single Party Member. 6: You may remove the Critical and Down Conditions from any number of party members.
Buff: You attempt to bolster a party member. Roll your dice pool:
1–3: You may grant the Buffed Condition to a single Party Member OR remove a Condition of your choice other than Critical or Down from a single Party Member. 4–5: You may grant the Buffed Condition to a single Party Member AND remove a Condition of your choice other than Critical or Down from that Party Member, if they have one. 6: You may grant the Buffed Condition OR remove a Condition of your choice other than Critical or Down to any number of Party Members. You may choose a different option for each targeted Party Member.
Debuff: You attempt to weaken the Final Boss. Roll your dice pool:
1-3: Nothing happens – it turns out the Final Boss was immune to that effect. 4–5: The Final Boss rolls two dice and takes the lower result on its next action. 6: The Final Boss rolls two dice and takes the lower result on its next action AND the party gains one Momentum.
Defend: You may grant the Protected condition to a Party Member of your choice. Do not roll.
Based on the outcome of your roll (if applicable), describe the outcome of your action in as much or as little detail as you wish.
Once each Party Member has acted, return to "The Final Boss Attacks" to begin the next round.
Ending the Phase
As noted above, rolling triples or better on a Strike action results in the immediate defeat of the current Phase. Alternatively, if all Party Members simultaneously have the Down Condition, the Final Boss player's Party Member suddenly breaks free or arrives on the scene and rescues everyone in a stunning deus ex machina; this also ends the Phase, but does not count as defeating it.
In either case, reset the party's momentum to zero, remove all Conditions, and move on to the next Phase. The role of the Final Boss passes to a different player, with preference given to those who haven't yet had a chance to be the Final Boss; the previous Final Boss player resumes playing their Party Member.
Continue until the party has defeated a number of Phases at least equal to the number of players, or until mutual agreement has been reached that all this has gone on quite long enough.
Conditions
Some actions can impose Conditions upon the individual Party Members. Conditions can be positive or negative, and last until specific conditions for their removal are met.
Buffed: Your strength has been boosted. When rolling your dice pool, you roll one extra die.
Confused: You've lost your wits. When the party acts, your action is determined by rolling a d6 – 1: Strike; 2: Heal; 3: Buff; 4: Debuff; 5: Defend; 6: do nothing this round AND remove this Condition. This Condition is also removed if you gain the Critical Condition while under its effects. You may choose targets normally if the rolled action requires them. Confused Party Members always act before their un-Confused peers; if there are multiple Confused Party Members, the Final Boss decides the order in which they act.
Critical: You are badly wounded. Desperation lends strength, and so this Condition adds one extra die to your dice pools; however, if you suffer the Critical Condition a second time, it becomes the Down Condition instead.
Cursed: You've been afflicted with misfortune. Discard your highest result after rolling your dice pool, but before applying your chosen action's effects. If there's a tie for the highest result, discard all of them; for example, if you roll four dice while Cursed and get 1, 3, 5 and 5, your result is 3. If the Condition causes you to discard your only set of triples of better on a Strike action, the Phase does not end.
Down: You are incapacitated by injury or foul enchantment. When the party acts, you may not choose an action; your action remains lost even if this Condition is removed before the end of the round. When you gain this Condition, remove all other Conditions, and the party loses one Momentum. (This is not in addition to the Momentum loss noted by effects which inflict this Condition – those are just reminders.) You may not gain other Conditions while this one persists.
Poisoned: You're afflicted by a poison, plague, or death-curse. If you have the Poisoned Condition after resolving your action for the round, you gain the Critical Condition. If you already have the Critical Condition, you instead gain the Down Condition, and the party loses one Momentum.
Protected: The next time you would gain any Condition other than Buffed, remove this Condition instead. You also remove this Condition if you take any action other than Defend on your turn.
#gaming#tabletop roleplaying#tabletop rpgs#this isn't even my final form#game design#violence mention
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guns used by mass killers
first row, left side
Adam Lanza, Bushmaster XM15-E2S rifle
Brandon Hole, Ruger AR-556 semi-automatic rifle
Salvador Ramos, Daniel Defense DDM4 V7
Nikolas Cruz, Smith & Wesson M&P15 Sport II and AR-15 rifle
Payton Gendron, bushmaster XM-15 E2S target AR-15-style semi-automatic rifle
right side, first two rows, left to right
Dylann Roof, Glock 41 .45-caliber handgun
William Atchison, Glock 19 Gen 4 9mm pistol
Jarid Haddock, Possibly a Glock 19 Gen 3 with modifications
Pekka Auvinen, .22 calibre SIG Sauer Mosquito semi-automatic pistol
Ian Stawicki, .45-caliber Remington 1911 R1 handgun
Dylan Klebold, Intratec TEC-DC9
left side, top to bottom, second row
Brenton Tarrant, WW-15 AR-15–style rifle
Eric Hairs, Hi-Point 995 carbine
Jeff Weise, Remington 870 Police Magnum pump-action shotgun
Eero Hiltunen, Sako L579 .308-caliber bolt-action hunting rifle
Aaron Alexis, Remington Model 870 Express Synthetic Tactical 7-Round 12-gauge shotgun
Kimveer Gill, Beretta Cx4 Storm
right side, last row top to bottom
Dimitris Patmanidis, Converted blank pistol
Radcliffe Haughton, .40-caliber handgun
Matti Saari, Walther P22
Sebastian Bosse, Ardesa "Patriot" caplock pistol
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[22:45]
AN: Maybe I should actually challenge myself to write something with Josh being a genuinely nice/good guy lmao. Also, I finished and edited this while sleepy sooo.
General tags and warnings: Joshua Hong x Fem! Reader, roommates AU, enemies to enemies who fuck and cheating is brought up but, no actual cheating occurs.
Smut tags and warnings: Sadistic Dom! Joshua, masochist sub! Reader, edging (f. receiving), face slapping (f. receiving), Reader cries a bit, Daddy kink, thigh riding, degradation (f. receiving), humiliation (f. receiving), choking (f. receiving), Josh has a cheating kink sort of and dirty talk.
I will block you if you are a minor and/or have no easily visible indication of your age on your blog if you interact with me in any way.
You're late. You know you've been running late for some time now. The momentary vibrations you hear from your phone on the coffee table lets you know that your friends are likely wondering where you are. You can practically see Mingyu's frustrated face in your mind.
“I'm sorry, am I boring you?”
Joshua's sarcastic tone snaps you out of thoughts of your friends and all of the alcohol you're missing out on. A long anticipated night of catching up interrupted by your aggravating roommate and your inability to say no to him.
“Shu–Shut up,” you hiss, digging your manicured nails into his broad shoulders. His responding chuckle lets you know that he couldn't care less about your little retaliation tactic. The large hand on your ass remains firm, forcing you to rock yourself on his dress pant covered thigh. The same thigh he's been edging you with for god knows how long. It's covered in your wetness. The evidence that you don't quite hate Joshua as much as you'd hoped. He doesn't seem bothered in the slightest that you're likely ruining his too expensive pants. His attention focused on making you ruin the panties he hasn't let you take off yet.
“What?” He starts, flexing his thigh and delighting in the way you gasp and chase the more tangible friction it offers, “Are we going to pretend you don't get off to my voice now?” He asks, lidded eyes never leaving your face. Determined to drink in as many of your fucked out expressions as he can.
“I don't–”
A sharper gasp leaves your bruised lips when you feel the familiar smack of his hand on your cheek. It stings. Tears welling in your eyes while your pussy is forced to clench and unclench painfully around nothing and dribble more of your arousal onto him.
The knot in the pit of your gut tightens when that same hand grabs your face, forcing you to meet his stormy gaze, “I thought you knew better than to lie to me,” he coos condescendingly, his thumb wiping away the few tears that spill from your eyes. Fuck. This is always the worst part. The juxtaposition. The pain radiating from your cheek coupled with the gentle way he touches your face makes your head spin and your clit throb.
“I–I'm sorry,” you whimper out once the words find you. Grasping at his pristine button down while your hips chase the barest bits of friction his thigh offers. You can see his smile clear as day even through your teary eyes. If he wasn't such an asshole, you'd think it was cute. However, you learned a long time ago that nothing about Joshua is cute. Your nails dig into his shirt when he presses into your freshly slapped cheek, eyes glinting when you shudder on him and grind your pussy harder against his thigh.
“I'm sorry what?”
Embarrassment burns hot in your gut and, the shame mixed with the pain pushes you so close to cumming that you can taste it if you try hard enough.
“Come on, are you really going to get all shy on me now?” He asks with a raise of his eyebrow, an expression that would look incredibly stupid on anyone else in this situation. You feel his blunt nails dig into the thickest part of your ass, halting your movements and you've never wanted to cry from frustration more. That would just get him off though. “You do know I can feel the way you're soaking and humping my thigh like a bitch in heat, right? We don't have to play this game.” He finishes, relaxing against your shared couch and waiting for you to just say it.
You've said it before. You know you like it. Maybe he'll even let you finally cum if you do. The thought more than enough to send your walls fluttering and your heart hammering in your chest.
“I'm sorry, Daddy.”
His grip on your face grows harsh and he drags you into a messy kiss while his other hand relaxes and lets you continue riding his thigh. “See,” he pants against your mouth, his eyes heavy with want, “Was that so hard?”
‘Yes. Yes, it was’ you want to snark back but, you know better. You know he wouldn't think twice about leaving you like this for days and not letting you cum until you're banging at his door and are forced to face his obnoxiously smug expression.
“N–No, Daddy,” you pant, the tangled mess of tension in the pit of your stomach growing taut with every drag of your clit on him and, the way his fingers map their way down your face.
“See, it's so easy when you shut the fuck up and do what I tell you to,” the sweetness in his tone makes your head spin, worsening the haze in your mind. Which isn't helped by his fingers wrapping themselves around your neck and applying pressure. You're pretty sure your eyes roll into the back of your head and your movements grow more desperate, more pathetic.
“No cumming yet,” he orders into your ear, his other hand appreciatively kneading your ass. Despite your best efforts, a whine of frustration leaves your swollen lips and the glint in his eyes returns.
“Are you complaining?” He drawls, pressing down harder and delighting in the way you quiver on his thigh and attempt to steady yourself with his broad chest.
“N–No, Daddy,” you rush out because you really don't know how much more of this you can take. You're so wet and swollen and, everything hurts.
“Good,” he responds. “Maybe I should edge you for another hour,” the thought makes tears well up in your eyes and your stomach drop in a way that isn't wholly unpleasant, “Send you wet and aching to your little boyfriend,” he muses into your ear, thumbing your jugular.
“He–He's not m–my boy ah friend,” you respond in frustration, hoping the image of your friend that pops up in your mind vanishes quickly. You'd rather not think about him right now.
“You sure about that? The way he trails after you like a lost puppy would say otherwise.”
“Ch–Cheol doesn't do th–that,” you huff, the knife in your gut twisting when he nips at your earlobe as you maintain a pace that doesn't send you careening over the edge before he permits you to.
“You can't be that naïve,” he says with a smile, “He practically looks at you with hearts in his eyes. He'd be so crushed to see his precious girl getting wet from a few slaps and making a mess on my thigh,” he continues with faux sympathy for Seungcheol. He doesn't give you a moment to think about the idea of Seungcheol having feelings for you. Joshua has always been fond of pushing you just to see how you break. “I bet he'd treat you so nicely. Make love to you in missionary while whispering sweet nothing in your ear about how much he loves you and how pretty you are,” he whispers, “but you don't want that right? That's why you keep crawling back to Daddy. You want someone who'll treat you like the slut you are. Who'll choke you while you cry on his cock. Who'll make you call him Daddy knowing it makes you feel embarrassed. Who'll fuck you nice and hard until you're sore and leaking with cum.”
You fucking hate him.
You hate the way your mind grows hazier with every gravelly word he whispers into your ear. You hate the way your pussy clamps down fiercely around nothing. You hate the way that you're so close and you need to fist his shirt in your hands just to help ground yourself and not cum because he hasn't said you can yet. Air rushes to your brain almost too quickly for you to handle. His hand drifting from your throat to the apex of your thighs. You choke on a jumbled mess of ‘Daddy’ and ‘fuck’ when his thick fingers drag themselves along your ruined panties, “I have a much better idea. I'll send you to him with your pussy filled with my cum.”
Reblogs are greatly appreciated.
Do not repost, edit, copy and/or translate my work. I do not give you my permission to do so, nor will you ever receive it.
Seventeen Masterlist | Ko-Fi
#joshua hong x reader smut#seventeen x reader smut#joshua hong smut#seventeen smut#hong jisoo x reader smut#hong jisoo smut#hong joshua smut#hong joshua x reader smut#joshua seventeen x reader smut#joshua seventeen smut#seventeen joshua x reader smut#seventeen joshua smut
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FEBRUARY 2025 PROGRAMMING HIGHLIGHTS
Sunday, Feb. 2 Original Series – Episode Premiere on Disney Channel and Disney XD StuGo “Finders Kelpers/Truck Everlasting” (1-08) (9:00-9:30 a.m. EST) “Finders Kelpers” – KELP-TOMANIA! Pliny and the Kelp Folk try to beat Lullah at her own game.
“Truck Everlasting” – NACHO NOSTALGIA! Mr. Okay worries Lullah is going to replace him. TV-Y7
Original Series – Episode Premiere on Disney Channel and Disney XD Hamster & Gretel “Gentlemen Prefer Fronds/Sock It To Me, Bailey!” (2-15) (10:00-10:30 a.m. EST) “Gentlemen Prefer Fronds” – Nordle cheats in an orchid contest, leading to disastrous results.
“Sock It To Me, Bailey!” – Gretel and Bailey try to be on trend by wearing the latest headphones but get caught in a villain’s trap. TV-Y7
Wednesday, Feb. 5 Original Series – Episode Premiere on Disney Junior and Disney Channel Kindergarten: The Musical “Berti and the Amazing Candy-Coated Cottage/Beet Juice” (1-22) (10:15-10:45 a.m. EST on Disney Junior/11:00-11:30 a.m. EST on Disney Channel) “Berti and the Amazing Candy-Coated Cottage” – The kids try to guess how many candy hearts are on the Valentine’s Day candy cottage.
“Beet Juice” – Rose makes Valentine’s Day cards for her friends. TV-Y
Thursday, Feb. 6 Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “Moon Girl, Grounded” (2-16) (8:00-8:30 a.m. EST) When Adria forbids Lunella from Moon Girl-ing, Lu must figure out how to defend the LES from a villainous crew, the Felonious Four. *Yvette Nicole Brown (“Community”) guest stars as President Brown, and Mayer Hawthorne (“American Singer”) guest stars as Drew. TV-Y7 FV
Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “Ride Along” (2-17) (8:30-9:00 a.m. EST) Eager to bond with her dad, Moon Girl takes James on a ride-along. *Chuck D (American Rapper) guest stars as The Beetle. TV-Y7 FV
Friday, Feb. 7 Original Series – Episode Premiere on Disney Junior and Disney Channel SuperKitties “Quest for Nests/Pretend Piano Player” (2-17) (7:30-8:00 a.m. EST on Disney Junior/8:30-9:00 a.m. EST on Disney Channel) “Quest for Nests” – Zsa-Zsa steals bird nests from all over Kittydale.
“Pretend Piano Player” – Mr. Puppypaws pretends Poochissimo’s piano playing is his own. TV-Y
Original Series – Episode Premiere on Disney Junior, Disney Channel and Disney XD RoboGobo “The Water Wheel Steal/We Got the Tweet” (1-09) (8:00-8:30 a.m. EST on Disney Junior/9:00-9:30 a.m. EST on Disney Channel and Disney XD) “The Water Wheel Steal” – Dax, Allie and Hopper save Gimme Pig from a giant water wheel. *Susan Kelechi Watson (“This Is Us”) recurs as Dax’s mom, Professor Millie.
“We Got the Tweet” – Mönkey Wrënch takes away Team RoboGobo’s ability to communicate. TV-Y7
Original Series – Episode Premiere on Disney Junior and Disney Channel Disney Jr.’s Ariel “Razzle Dazzle/Fernie’s Float” (1-21) (9:00-9:30 a.m. EST on Disney Junior/10:00-10:30 a.m. EST on Disney Channel) “Razzle Dazzle” – When Lucia helps Ursula with a new magic spell, she creates magical mayhem.
“Fernie’s Float” – Ariel and her friends are tasked with building a float for Ravi’s latest juice drink. TV-Y
Original Series – Episode Premiere on Disney Junior and Disney Channel Mickey Mouse Funhouse “A Fish Called Wanda Warbler/It’s a Small World!” (3-25) (9:25-9:55 a.m. EST on Disney Junior/12:00-12:30 p.m. EST on Disney Channel) “A Fish Called Wanda Warbler” – When Wanda gets lost in Underwater Ocean World, Minnie must find her. *GRAMMY®-nominated singer Mickey Guyton recurs as Wanda Warbler.
“It’s a Small World!” – An enchanted tree shrinks the gang down to bug size. TV-Y
Sunday, Feb. 12 Original Series – Episode Premiere on Disney Channel and Disney XD StuGo “Alpha Betta Chip/The Bomb Swapper” (1-07) (9:00-9:30 a.m. EST) “Alpha Betta Chip” – FISHY FISTICUFFS! Chip is forced to use slap-based tactics to defend a bullied mutant. *Johnny Pemberton (“Superstore”) guest stars as Peanut.
“The Bomb Swapper” – BLUFF GO BOOM! The kids’ prank accidentally lures one of Lullah’s nemeses to the island. TV-Y7 FV
Friday, Feb. 14 Original Series – Episode Premiere on Disney Junior and Disney Channel Marvel’s Spidey and his Amazing Friends “The Campout Mystery/Gobby’s Metal Menace” (3-28) (7:30-8:00 a.m. EST on Disney Junior/8:30-9:00 a.m. EST on Disney Channel) “The Campout Mystery” – Team Spidey must rescue the legendary Bigfoot, who gets caught in Trapster’s trap.
“Gobby’s Metal Menace” – Gobby’s dino-mech creates metal Gobbybots that cause chaos in the city. TV-Y
Original Series – Episode Premiere on Disney Junior, Disney Channel and Disney XD RoboGobo “A Sparkle in the Dark/The Towering Inflato” (1-08) (8:00-8:30 a.m. EST on Disney Junior/9:00-9:30 a.m. EST on Disney Channel and Disney XD) “A Sparkle in the Dark” – Dax and Allie help a firefly overcome her fear of the dark. *Multiple award winner Cynthia Erivo (“Wicked”) recurs as The Slink.
“The Towering Inflato” – Hopper must rescue a prickly porcupine from a bouncy house. *Dulé Hill (“Psych”) recurs as Dax’s dad, Dr. Vaughn. TV-Y7
Original Series – Episode Premiere on Disney Junior and Disney Channel Mickey Mouse Funhouse “Bunny Nopes/The Kitten in the Castle” (3-23) (9:25-9:55 a.m. EST on Disney Junior/12:00-12:30 p.m. EST on Disney Channel) “Bunny Nopes” – Beginner snowboarder Daisy thinks she’s ready for the difficult slopes.
“The Kitten in the Castle” – The gang loses track of Mayor Franken-Pete’s new kitten. TV-Y
Saturday, Feb. 15 Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “Lava Actually” (2-18) (10:00-10:30 a.m. EST) When being around the brilliant Hot Tomatoes leaves Pops feeling insecure, he dabbles in an elixir that makes him smart. TV-Y7 FV
Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “Full Moon” (2-19) (10:30-11:00 a.m. EST) Adria plans a special mother-daughter bonding day with Lunella. TV-Y7 FV
Sunday, Feb. 16 Original Series – Episode Premiere on Disney Channel and Disney XD StuGo “The Wolf of Jealousy/Stench Mensch” (1-09) (9:00-9:30 a.m. EST) “The Wolf of Jealousy” – GOLD-RIDDEN GUILT! Larry must confront his jealousy or be consumed by it!
“Stench Mensch” – OFF-PUTTING PUDDING! To keep a secret, Lullah is forced to help Pliny assist a pathetic grub. TV-Y7
Friday, Feb. 21 Original Series – Episode Premiere on Disney Junior, Disney Channel and Disney XD RoboGobo “The Arcade Raid/Homestead Stampede” (1-10) (8:00-8:30 a.m. EST on Disney Junior/9:00-9:30 a.m. EST on Disney Channel and Disney XD) “The Arcade Raid” – Gimme Pig uses a giant claw machine to steal prizes at the arcade.
“Homestead Stampede” – Dax helps Allie become a super cowgirl when they visit Farmer Faye. *Alison Pill (“The Newsroom”) guest stars as Farmer Faye. TV-Y7
Saturday, Feb. 22 Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “To Intervention and Beyond-er” (2-21) (10:00-10:30 a.m. EST) Devil Girl instigates a friendship intervention between Moon Girl and The Beyonder, but emotional frustrations push the trickster’s powers to fritz. TV-Y7 FV
Original Series – Episode Premiere on Disney Channel and Disney XD Marvel’s Moon Girl and Devil Dinosaur “Crushed” (2-20) (10:30-11:00 a.m. EST) When Lunella discovers that Eduardo has a crush on her, she creates a fake boyfriend to spare his feelings. *Donald Faison (“Scrubs”) guest stars as Corey/Bobby. TV-Y7 FV
Sunday, Feb. 23 Original Series – Episode Premiere on Disney Channel and Disney XD StuGo “Francis Wants to Be Alone/The Sash” (1-10) (9:00-9:30 a.m. EST) “Francis Wants to Be Alone” – FRAGILE FRIENDSHIPS! A spiraling Merian tries to figure out exactly why Francis left her party.
“The Sash” – PRESIDENTIAL PANDEMONIUM! The kids vie for a presidential sash. TV-Y7
Friday, Feb. 28 Original Series – Episode Premiere on Disney Junior, Disney Channel and Disney XD RoboGobo “The Raccoons Who Cried Rescue/Jumpin’ Jaguars” (1-14) (8:00-8:30 a.m. EST on Disney Junior/9:00-9:30 a.m. EST on Disney Channel and Disney XD) “The Raccoons Who Cried Rescue” – Risky and Royale pretend to be in danger so Team RoboGobo will rescue them.
“Jumpin’ Jaguars” – Dax and Allie meet a jaguar cub with limb difference. *Multiple award winner Cynthia Erivo (“Wicked”) recurs as The Slink. TV-Y7
#Hamster And Gretel#Hamster & Gretel#Moon Girl And Devil Dinosaur#Moon Girl & Devil Dinosaur#StuGo#Disney StuGo#Spidey And His Amazing Friends#Spiderman#Mickey Mouse Funhouse#SuperKitties#Ariel#The Little Mermaid#Little Mermaid#The Little Mermaid (2023)#Little Mermaid (2023)#Kindergarten The Musical#Kindergarten: The Musical#Robogobo#Disney Channel#Disney Jr#Disney Junior
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To all the boys I’ve loved before
Pairing: Student!ChoiYeonjunxstudent!femreaderxchildhoodbestfriend!ChoiBeomgyu
Summary: Your romantic life was practically non-existent, only having crushed on a handful of guys which never went anywhere. All of this took a turn after Yunjin, your best friend, decided to mail your crushes the letters that you wrote for them during your crushing phases. What happens when one of the letters ends up at Choi Beomgyu door, your best friend since diapers or worse, your ex best friend's boyfriends, Choi Yeonjun? Will Yunjins tactic finally get you to find love or will it just lead to disaster?
Genre: Highschool au, social media au, love triangle, light angst, fluff, crack
Warnings: swearing(this is all I can think for now but if theres anything else that you notice and think should be a warning do let me know:) )
Features: Txt, lesserafim, aespa,enhypen
Start: 10th March 2023
End: 12th July 2023
Status: Completed
A/N: I am currently in my last year of school before I start university so A LOTTT of exams are coming up so my posting days might be a bit off due to that:’) but I’ll try my best to be organized and have everything ready for u guys in time:)
Taglist:OPEN
Profiles:
Moodboards:
Y/n, Yeonjun, Beomgyu
Socials:
y/n’s bullies | skateboardclub | thechadsquad
Chapters:
Monologue
Chapter 1: I hate it here
Chapter 2: im single BY CHOICE
Chapter 3: WHOS WE💀‼️
Chapter 4: this bouta be good🍿
Chapter 5: I AM A COWARD.
Chapter 6: Message from Unknown
Chapter 7: Jesus’s doorstep
Chapter 8: DO IT
Chapter 9: he dead.
Chapter 10: Soobin the human shield🤩🛡️
Chapter 11: did that girl just faint? (Written)
Chapter 12: Man its only Tuesday
Chapter 13: Yuny/n era?🤭💗💗
Chapter 14: hes lost it😭😭
Chapter 15: oNe EyE oPen wHen YoUre SleEpinGggg
Chapter 16: r u gasslighting me rn?😀
Chapter 17: Hunting y/n for sports😍(Written)
Chapter 18: Are you mental?
Chapter 19: Get that dick y/n😩
Chapter 20: the contract
Chapter 21: just go knock?💀
Chapter 22: oh.
Chapter 23: text y/n
Chapter 24: its on
Chapter 25: you’re cute♡
Chapter 26: rebound shit😭
Chapter 27: oh bby…
Chapter 28: The scrunchie (written)
Chapter 29: no💞
Chapter 30: YOU JEALOUS BROTHA(Smau +written)
Chapter 31: its always Soobin(Smau + Written)
Chapter 32: im fine wdym
Chapter 33: wtf is going on😭
Chapter 34: Operation SS
Chapter 35: SS Shananigans
Chapter 36: Toxic Relationships(Written)
Chapter 37: Ill be here for you(Written)
Chapter 38: OH IM WORRYING
Chapter 39: Ski trip day🥳🏔️
Chapter 40: me and you<3(written+smau)
Chapter 41: never🤙🏻
Chapter 42: haters gonna hate.
Chapter 43: guys?😀
Chapter 44: Jacuzzi(Smau + Written)
Chapter 45: we need to talk (Written)
Chapter 46: preach🗣️
Chapter 47: no homo
Chapter 48: pull a y/n
Chapter 49:Endgame
Taglist: @ghostfacefricker6969 @yumilovesloona @il0vebeomgyu @curly-fr13s @blueishwoodz @kaewonie @uno7 @hyu-kas @daisyhwa @captivq @s00buwu @lixie-phoria
#txt reactions#txt smau#txt au#yeonjun smau#beomgyu smau#yeonjun au#beomgyu au#enhypen au#le sserafim
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Sir CyberKnife Herald of order.
CR 22 LG Medium Humanoid (Orc, Humanoid)
XP 614,400 (if used as npc for encounter)Advanced Half orc Bard(Negotiator)12 Paladin(Scion of peace)8
Lawful Good Medium humanoid (half orc)
Init +7; Senses Perception +39
AC 36, touch 25, flat-footed 29, (+7Natural, +5Deflect, +6Armor, +5Shield, +7Dexterity, +1Intuition) Hp 225 (12d8+8D10+148)
Fort +33, Ref +33, Will +36
Speed 30 ft. Melee Diplomat3+28/23/18/13 1D6+4, Spells. Ranged Bow of Artaphernes+32/27/22/17 1D8+8, Spells.
Racial Speed 30ft, Darkvision 60ft, Human-raised, sacred tattoo, Orc blood.
Traits Noble Savage.
Class features Hard bargain, Bardic performance(Counter-argument, Fast talk, binding contract, Distraction, Fascinate, Inspire competence, Suggestion, Dirge of doom, Soothing performance), Master of rhetoric 2/day, Well-versed, Jack of all trades, Rogue talents(Finesse rogue, Charmer, Ranged disarm, Slippery mind), Scion’s faith, Egalitarian, Aura of good, Detect evil, Smite evil3/day, Bonded eagle, Lay on hands, Aura of courage, Divine health, Channel positive energy, Mercy(Deceived, Riled), Consensus.
Spellcasting CL12(Bard) Daily 8/8/7/6 CL5th(Paladin) Daily 4/4 DC22.
Known(Bard): 0-Read magic, Mage hand, Prestidigitation, Detect magic, Repair, Message. I-Charm person, Hideous laughter, Grease, Cure light wounds, Animate ropes, Alarm. II-Cure moderate wounds, Calm emotions, Mirror image, Enthrall, Hold person. III-Haste, Good hope, Dispel magic, Charm monster. IV-Hold monster, Summon monster IV-Freedom of movement, Illusory terrain.
Prepared(Paladin): I-Bless, Lesser restoration, Build trust, Detect undead. II-Resist energy, Bull’s strength, Shield other, Zone of truth.
Str 12, Dex 24, Con 24, Int 24, Wis 22, Cha 34
Base Atk +17/12/7/2; CMB +13; CMD +20
Feats Scribe scroll, Combat expertise, Precise shot, Improved disarm, Deadly aim, Adept champion, Outflank, Leadership, Point-blank shot, Spell focus(Enchantment), Greater spell focus(Enchantment).
Skills Acrobatics+30, Appraise+11, Bluff+22, Climb+9, Craft(Calligraphy)+30, Diplomacy+46, Disguise+16, Escape artist+30, Fly+11, Handle animal+16, Heal+12, Intimidate+22, Knowledge (Arcana+29, Dungeon+15, Engineering+15, Geography+15, History+15, Local+21, Nature+15, Nobility+15, The planes+15, Religion+15), Linguistics+4, Perception+29, Perform(Oratory)+35, Profession(Ambassador)+15, Ride+11, Sense motive+45, Sleight of hand+15, Spellcraft+28, Stealth+15, Survival+10, Swim+5, Use magic device+33.
Leadership score (40)Cohort lv17th Followers I-135 II-13 III-7 IV-4 V-2 VI-2 (Special modifications due to the Kingstone)
Languages Common, Orcish, Giant, Abyssal, Draconic, Ignan, Aquan, Necril, Alko, Sylvan, Tongues(via the Kingstone).
Combat gear Diplomat3(Disarming blade+Diplomat’s traveling stick+ Defending rapier+4), Bow of Artaphernes(Adaptive Cunning Allying dispelling Longbow+5), 50+3 Arrows, Clod iron longsword, Uniform of Apollonius(Heavy fortification Iadran dress uniform+3), Ring of protection+5, Ring of tactical precision(Outflank), Amulet of natural armor+5, Quick-block buckler, Staff of bolstering, Headband of mental superiority+6(Escape artist), Belt of physical might+6(Dex, Con), Cloak of Diogenes(Cloak of the diplomat+Cloak of resistance+3), Inquisitor’s monocle, Bracers of steadiness, Bag of holding(Type I), Tome of leadership and influence+3(Used), Ioun stones(Lavender and green ellipsoid, Dusty rose prism), Potions of gaseous form(4), Scrolls: Haste(1), Heroism(1), (Summon monster IV(3), Bard’s kit, 373GP, The Kingstone(Artifact).
The Kingstone(Artifact) Aura(Strong enchantment) CL18th Description:
This artifact looks like a finely-carved marble sphere with runes of gold inscribed in various languages reciting poems of kings and rulers which changes every day. The stone can be carried by anyone but only those who are worthy can use its powers. Those deemed unworthy will have the stone turned into a cursed artifact known as a Loadstone. However, should one work to find a suitable user, the stone will guide the holder toward the “Ideal King” via prophetic dreams and other means granting the power to use Divine Favor upon itself once per day. Once the stone finds the “Ideal King” it will bestow its powers upon him which includes the following: 1)The user is constantly under the effect of of the following spells: Divine Favor, Tongues and Heroism. 2)All effect of auras, inspiration and Charisma-based skills, abilities and spells double the area which they cover normally, their other effects remain unchanged. 3)Finally, if the user manages to become a ruling figure of a kingdom or to be accepted as a king, the stone allows to the user to project an illusory image of the kingdoms and it will automatically know if there are enemies in the land(such as an invading army). This effect functions as the spell Sand Table. 4)All the authority bonuses increases by +3, furthermore, the user can summon an extra Monstrous Cohort of the appropriate level that serves him once per day for 1 hour which can be divided in 1 minute increments at his request(In this case it’s a Young Silver Dragon). If the cohort is killed, it disappears and can be summoned again after 24h. The more the user becomes famous, the more it becomes closer to turn into the “Ideal King” the ruler of all nations and kingdoms whom will unite all the world under a single banner. It is unknown if this is true or just a myth, but if the holder of the stone wishes to pass the torch of rulership it must find a replacement before giving it away. Common people will come flocking under the holder of the Kingstone seeing him as the true king (Regardless, such situation must be discussed by the DM). Destruction: To destroy the Kingstone it must be buried in the ground of the material plane in a land where no kingdom/nation has been established for at least 100 years and it must stay there for 1000 years untouched. When said time has passed, the stone turns into dust. However, the gods will not stay idle and a new Kingstone is sure to reappear somewhere, somehow to find a new candidate “Ideal King”.
Challenge rating modifiers +1 advanced template, Improved stats, PC equipment.
Background: Very little is known about the one known as Cyberknife(if that is his real name). From what little snippets of knowledge some attained, he was born in the Nether as all Piglins(Orcs) does. However, as it happens very rarely, the pig inhabitants of the red wastes will give birth to a hybrid: a Hal-feh(half-orc). Even more rarely, these hybrids becomes just better than the more run-of-the-mill gold-obsessed creatures. Of course, the leaders of the various clans will see these as “impure” and/or a danger for their leadership and will most likely try to systematically eliminate the threat before it becomes a real one. Cyberknife was one such case, but as he was about to be sacrificed in a ritual for their god, he succeeded at escaping by causing a Hoglin stampede across the bastion and escaping from an obsidian portal. Although, he did heard that if one of their kin does escape the dimension is turned into a zombie, he knew he was born DIFFERENT. As he left, he felt something change but he was fine; He found a vibrant world completely different from the lava-scarred caves he used to live. He walked the land, and although he had a rocky start(not being accepted by the inhabitants of this land) eventually things took a turn when he was accepted in a traveling circus where he discovered his talent for the bardic arts. He then enrolled into a bardic academy where he was the only one of his kind, not a good thing but he did not care for he had bigger plans in mind: He wanted to change the view the world had on the Nether and reestablish a peaceful relationships with the two dimensions. This was not an easy task but he was DETERMINED. After more years, he left the academy to look for fortune as an adventurer; and one day after a long expedition in an ancient tomb he found that stone: the Kingstone. After that day, it took him little to enroll as an advisor in a battlefield and even less to rise in the ranks and become a commander. With the glory of victory he entered the kingdom a champion, then, with the money that he attained, he founded a political campaign to promote the betterment of the kingdom. The opposition attempted to destroy him, but he was always able to thwart their efforts and won in a landslide. Cyberknife became the ruler of a nation at the young age of 22 and had no intention of stopping. After 10 years of turmoil he succeeded to quell the conflict between 3 more kingdoms and unite them under his banner. Now, from his massive palace he plans for the future… but what future?
First image - made with Heroforge.
Second image - Art by the fantastic Goatfella: https://www.tumblr.com/goatfellaa/693602368642809856/cyberknife-design?source=share
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Sandbox Adventures Chapter Masterpost
I didn't realize quite how long this monstrosity was until I started typing it out. Have a handy, neatly ordered chapter list with links. Chapters containing smut are marked (S), so they're easy to avoid(Or not avoid...). Now in two parts because apparently even the chapter list became too long :p
First Chapter - Escape
2 - Stowaway
3 - Wisdom Of The Runaway
4 - Corrin Strikes!
5 - Oppressive Power
6 - Chilly Invitation
7 - Grueling Heat
8 - Devotion
9 - Unsolicited Truths
10 - Cursed Blade
11 - Quest To Find God
12 - Resolve Over Skill
13 - Guile Within G-8
14 - Assessment
15 - Straw Game
16 - Tashigi's Trap
17 - Bubbles And Iron
18 - Perplexing Heart
19 - Preoccupation Over Discipline
20 - Oil And Water
21 - Saucy Speculation
22 - Matchmaker
23 - Assume Too Much
24 - Silent Cues
25 - Wordless Proposal
26 - Stolen Treasure
27 - Muscle Memory
28 - One Calm Moment
29 - Nosy Friends
30 - Patient Mentorship
31 - Intense Practice
32 - Pleasure Cove (S)
33 - Quick Learner (S)
34 - Forbidden Fantasy (S)
35 - Consummation (S)
36 - Legendary Hands
37 - Careful What You Wish For
38 - Limes And Revenge (S)
39 - Culmination (S)
40 - Insatiable Demon (S)
41 - Tale Of The Scar
42 - Downtime
43 - Race Between Lovers (S)
44 - Torture And Torment
45 - Hefty Price
46 - Fury Of Asura
47 - Goddess Of Death
48 - Soap And Blood (S)
49 - Ten Seconds
50 - Broken Ribs (S)
51 - Ice And The Admiral
52 - Experience
53 - Kitten Claws
54 - Lullaby
55 - Menace
56 - Turmoil
57 - Harbinger
58 - Grey Clover
59 - Cling To The Truth
60 - Scorn
61 - Deadly Test
62 - Prevail
63 - Grit And Spunk
64 - Clean Getaway
65 - Revelry (S)
66 - Ill-phrased Proposal
67 - Buried Past
68 - Breakdown
69 - Weight Of A Promise
70 - Chasm
71 - Final Swim
72 - Re-Emergence
73 - Overcome The Shadows
74 - Time out!
75 - Versatility
76 - Faith
77 - Counter Tactics
78 - Total Satisfaction (S)
79 - Secret Arsenal
80 - Two-Faced Archipelago
81 - Back Half
82 - Valkyries' Wrath
83 - Familiar Tactics
84 - Down With The Gods
85 - Unlucky Thirteen
86 - Paw-Palm Express
87 - Unhampered Departure?
88 - Demand To Be Spoken
89 - Stargazers And Thieves
90 - Beset
91 - Redemption
92 - Worms And Maggots
93 - The Warrior's Path
94 - Curiosity
95 - Tokens
96 - One Year Later
97 - Earring Hunt
98 - Convenient Proposition
99 - Interrupted Rituals
== Click Here For Part Two ==
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Finally got the Zullux children's human form all drawn out! Now I just need to do their hybrid forms and true forms like I did with Renya and Tenno.
Below is some lore for everyone!
Queen Renya (68)- Gentle, motherly, curious. One of the last surviving children of Queen Basilia. She has a much different opinion on how the Zullux should be as she spent time in the Uma Research Facility. This helped shape that the Zullux are not as aggressive and trying to find a balance of lycans to Zullux. She seems to almost have a soft spot for the lycanthropes in the city. She is in an interesting relationship with King Tenno.
King Tenno (64)- Stoic, serious and straight to the point. Tenno was created by the Uma Research Facility in order to protect the future of the Zullux, Queen Renya. Tenno is not the type to joke around or mess with. She views the Zullux as the apex predator and needs to make sure to uphold the Queen’s orders and to keep the Zullux hidden. She is not against throwing hands or eating people.
Female Zullux Children
Sultana (45)- Aggressive, mean, loud. Believe Lycans are nothing more than cattle and has been experimenting keeping lycan as “cattle” because she believes its the right way versus her mother’s viewpoint. Works as the mayor’s assistant in Uma in order to keep an eye on her and make sure Elienor doesn’t do anything rash.
Lareina (45)- Gentle and soft-spoken. Polite and shows interest in the people. Oversees the Zullux, keeps tabs on everything going on within Versteck. Wants her mother dead as well secretly. Wants to kill the queen off because she wants to uplift the lycan to be just as strong as the Zullux and give both sides to be free to show themselves in the public eye. She works as a councilwomen in Victoria.
Mair (36)- Full of herself and has an ego the size of Versteck itself! She is a supermodel that can get whatever she wants and uses that to her advantage. She doesn’t really associate with her siblings and she doesn’t hunt when she can just feed off her fans. She definitely has a smoking hot body!
Xuxa (31)- Owns the Full Moon Diner in the Fenris district. She is a hard worker that puts on a front at the diner to hide herself. She has been eyeing up Freya and the Black Wolves as she gathered intel on them being Zullux hunters.
Sirikit (31)- Flirty and cunning. Loves to talk to people as a way to get to them and find out personal details. Goes by the name of “Kit” for short. Works as a bartender in the Fenris district at the Full Moon Saloon.
Zhenga (28)- Quiet and shy. She usually stays back at the nest to care for her younger siblings and zullux. When outside she works as a gardener in the Lionel district. She works with Wolfsbane which has plants in some areas in the nest to avoid lycans from entering the nest.
Averna (28)- Manipulative, studies people, does what people do to the point she can mimic people. Smart. Sleeps around with people. Singer of “Rage Against Humanity”, a rock band that plays in Victoria.
Elissa (22)- Straightlaced. Keeps her wits about her and knows when the fight might be too much. Keep her sister Averna in check constantly. Tactical. Guitarist of “Rage Against Humanity”.
Khari (22)- Curious about the world. Gentle, kind and polite. Has the goal of trying to find a way that the zullux and lycans can co-exist. Gained freedom from the zullux entirely, she doesn’t know why or how. She works at the White Wolf Diner in Uma by the university.
Ina (16)- Outgoing and curious of the world. She stays back at the nest with the queen as she feels she is not ready for the world just yet. She has snuck out quite a few times due to her curiosity. Her and Ada are never apart.
Ada (16)- Very reserved and keeps to herself. She stays back at the nest with the Queen due to her being too young. She’s a little more nervous on the outside but has tagged along with Ina when she has explored. Her and Ina are never apart.
Male Zullux Children
Moloch (42)-Aggressive and serious. Works as a police chief for the Versteck Police and uses pure intimidation to stop people. Actually a good cop though and understands fighting lycans is a handful. Very much supports Sultana’s endeavors with her plans and her goals.
Qaiser (42)- Book smart and clever. He is very interested in the cultures of the lycan and because of this sided with Lareina with her goals. Works as a doctor in Basilia, he actually helps a lot of people there have access to a doctor for low cost.
Kiros (36)- Arrogant and smooth talking. He runs a fight club hidden in the sewers called “The Queen’s Gauntlet” where lycan comes to fight below. The lycan there know what he is but follow the code of fight club to not speak about fight club.
Xerxes (36)-Full of himself and is best described as cocky. Has deep scars running on him due to fighting. He owns a strip club in the Basilia district by the name of Skin Deep.
Shoa (28)- Serious in nature and a skilled tracker. He does a lot of odd jobs around the city to help in keeping tabs of events in Versteck. Doesn’t currently have a job he’s settled in with.
#knux's art#lycan#lycanthrope#lycanthropes#lycans#Zullux#Setting: Versteck#art#doodle#illustration#artists on tumblr#OC: Lareina#OC: Sultana#OC: Moloch#OC: Qaiser#OC: Xerxes#OC: Mair#OC: Kiros#OC: Xuxa#OC: Sirikit#OC: Averna#OC: Shoa#OC: Zhenga#OC: Elissa#OC: Khari#OC: Ina#OC: Ada#OC: Renya#OC: Tenno
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I want to address a few things that Norman said in Le Parisien. The article isn't free, and I'm not going to encourage anyone to pay for something they might not like, but if you do want the link, DM me and I'll send it. Thank you to the person who read and translated this:
Defending himself against others trying to throw him under the bus is one thing, but denying all responsibility for the title accomplishes absolutely nothing except further insulting a significant portion of Daryl's fanbase. These fans, specifically Carylers, were all paying close attention when he said the exact opposite on Jimmy Kimmel. Watch at 8:45:
youtube
The video is from late last year. Melissa's negotiations for S2/S3 started last summer and her deal closed at the end of the year per my sources, which means there was (at least) a loose plan to bring her back before S1 started shooting. Norman confirms Pilgrim was a working title at some point, but he doesn’t mention Raise the Dead, which was more than likely planned as the official title of the show while they were shooting between October '22 and February '23.
I bring up the timeline because even if you believe Melissa was always part of the French spinoff, Norman’s other favorite narrative right now, the implication is still this: Norman, AMC, and the other EPs were fully aware that Melissa was coming back when they officially landed on a title excluding her. You could argue Daryl has the most name recognition from being the most marketed character or that his tags on SM have 6 billion views or, hey, let’s make it 6 trillion (how much of that overlaps with Daryl and Carol content btw?), but as we saw, that doesn’t guarantee all those viewers will watch the show, which is how AMC makes money. If there are two leads on the show, naming it after one lead doesn't make any sense from a marketing perspective because AMC is missing out on attracting more audience, promoting two characters and their chemistry instead of just one character.
So. They either manipulated the situation to give Norman and the other EPs what they wanted or, once again, they dismissed Melissa’s/Carol’s vitality to the show. Or both. Regardless, it poses a big problem for me, because Carol's ability to stand her ground against anyone who thinks less of her is what draws me to her character. I can't reconcile that with the obvious tactics Norman and the other EPs use to claim the show for themselves, completely ignoring fans who may be critical, yes, but ultimately just want the story both Daryl and Carol have earned.
Speaking of being ignored, I heard from multiple fans that AMC did in fact send out a survey regarding the title. I can't confirm because I haven't seen the survey myself, but if you're doing market research, you need a target audience, and if you're doing market research on what you know will (eventually) be a Daryl and Carol show, you should probably target Daryl and Carol fans, shippers or otherwise. Not that it's the most appropriate way to choose a title (not even close), but where's my survey? Did any Carylers get to participate? Did anyone bother to check? Because to me, it sounds like the focus group they used for their market research wasn't aimed at their target audience at all. It's possible they did the market research with a sample audience of the flagship show or just Daryl fans who are a percentage of their audience but not all their audience. If they used an audience that incorporated Carylers, Daryl fans and GA — the feedback for that title would've been mixed. If they focused their market research on mostly Carylers, the feedback would've heavily leaned towards having an inclusive title.
So many fans, not just Carylers, hate the title. It's boring, it's offensive, it's pretentious, it's misogynistic, etc. etc. These are fans who want to watch and enjoy the show, who are expected to pay for it, so why don't their opinions carry more weight? Why is there still such a strong disconnect between AMC and Carol/Caryl fans when that's exactly what caused the backlash last year? Why are they not doing everything they can to avoid the same mistakes?
As for this:
Most of it is true except for one important detail. Angela Kang's spinoff was going to be a road show shot and set in the U.S. That's the phone call Norman is alluding to. That's the spinoff Melissa signed on for. To say otherwise makes her look unprofessional and flaky for "dropping out" knowing all along she'd have to relocate, and that's not what happened at all. It's like there's no consideration for his co-workers' images while he's trying to rebuild his own, and that is unprofessional.
To be very clear, this is not meant to be a smear campaign. My intention here is to point out how deceptive the PR/marketing strategies have been and how they're hurting everyone, including Norman. I can't for the life of me see any business sense in repeatedly gaslighting and alienating a profitable fanbase, treating Daryl and Carol fans like they're stupid, or insinuating a Daryl and Carol show can't belong to Daryl and Carol fans. The more Norman talks about the spinoff's inception, the more it ensures people will never trust a single thing that comes out of his mouth ever again, and that sucks because if he just focused on what the audience wants, insisting that Melissa is his equal on the show, talking about the characters in meaningful ways, supporting Daryl's and Carol's relationship, he could sell it easily. Fans should be getting excited for their story, not reliving last year's trauma over and over and over again. Melissa is back and that's exciting, but story still matters. Both on and off screen (precisely why we need someone else on board who can manage all of that really well). I've asked this several times before. I'll keep asking until someone listens. Can we please move the fuck on from the spinoff fiasco?
And change the title.
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For those of you who are like "she has an audio admitting she hit him"
That's not what's happening in that audio. And if you've ever experienced abuse you would understand exactly what is happening.
First of all this is what she says "Tell the world, Johnny, tell them ‘I, Johnny Depp, a man, I’m a victim, too, of domestic violence… and it’s a fair fight.’ And see how many people believe or side with you,"
Now if you've never experienced abuse, you might be like "oh how awful" but the thing about abuse is that many abusers will claim that THEY are the victim. Here's a quote:
"While every abuse situation is unique, the strategies abusers use to maintain their status share some similar themes. Many abusers use DARVO ploys to deny their wrongdoing, attack the offended, and reverse roles with the victim to make themselves the victim or harmed person. This form of manipulation is powerful with lasting effects on the victim and society as a whole, but there are techniques that can help manage this type of abuse tactic." -Source [Click link for more information about DARVO]
As a victim of parental abuse, my dad would do this all the time. He would constantly push me and my family members to our breaking point and then when we got angry, lashed out or got upset, he would claim to be the victim. And this is without me or anyone in my family explicitly accusing him of abuse.
So what Amber was saying here was not some intimidation tactic, it was literally her being gob smacked that someone who was obviously more powerful, more famous, and physically larger than her would try to tell anyone that he was a victim of abuse by her. She's saying "anyone with common sense would look at you and look at me and realize that I COULD NOT abuse you." Which...is correct. Except common sense has left the building.
Then there's the next audio I don't know if it's the same recording or a different one but she says she hit him she didn't punch him. So first of all, he is accusing her of punching him. She is saying that she didn't punch him. He's saying "I told you to go tell Travis what happened, that you punched me" and she's saying "Babe you're not punched"
Again, admitting to hitting him does seem damning. But You're missing the larger context, he is accusing her of physically harming him and she's saying "I didn't harm you". He is turning himself into a victim by exaggerating the situation and she's justifiably upset because he HAS physically harmed her multiple times. And here's the kicker, we don't really know why it got to this place.
Again to use my life, my dad who is probably 2 heads taller than me, physically much stronger than me, and had complete control over my life used to sit and tell me I was fat, ugly, stupid, make sexual comments about me and the women on tv that made me uncomfortable, make fun of my sexuality, and push me and push me until I would get up and lightly smack him on the arm. In that situation was I the abuser? Because I took it to some place physical?
Again, this is not two people who are on equal footing. They met when she was 22 and he was 45 at this point she is 30 and he is 53. He controls all the finances, he is physically bigger than her, and she has had documented physical injuries by him. Should she have not had any physical contact with him? Sure. Fine. But my god, she is a human being. The man has text messages saying "Let's drown her before we burn her!!! will f- her burnt corpse afterward to make sure she's dead." Are you saying if he said something like that to her she'd be out of line giving him an open-palmed hit?
And yes, I am speculating as to the circumstances that led to that recording, but please consider it. Amber Herd had less power than Johnny Depp but she wasn't powerless. She was an actress with a pretty steady career. In fact she was incredibly popular on tumblr for a long time. If she wanted to abuse someone, why choose Johnny Depp? I mean abusers meticulously choose their victims. They pick people without support networks, who are often younger, with less resources.
At the end of the day this is not about man v woman. This is about power and when you see these two people as equals, you are missing the context that they were not equals. Johnny Depp was so much more powerful, physically, experience, financially. He meticulously chose HER to be his victim. And yes, you can take a few snapshots from their relationship and find her to be less than perfect.
Also to those who are like "if she was REALLY ABUSED would she be so smarmy and annoying?" Yes bro. I didn't get smarmy and annoying because I had a healthy childhood. When you experience abuse, you become a bitch. You snicker, you smirk, because you are trying to find some victory in a life that has been completely destroyed. You become desensitized to your own trauma because it happens so frequently.
I think without these very misinterpreted audios, most of the other evidence would not be so badly interpreted. This is the ONLY evidence that is considered definitively against Amber. Every other piece of evidence is either firmly proving Johnny to be the abuser or open to interpretation based on what each of them claims happens. I understand that people are not aware of the dynamics of abuse, but if you learn nothing else, learn that abuse is about power.
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The Hidden Enemy: Unmasking Global Control Networks. In this deep dive, we critically examine the complex web of power structures shaping our world. Seth Holehouse, the Man in America, joins us for an insightful episode that challenges mainstream narratives about global control.
Jeremy Ryan Slate and Seth explore the intricate relationships between the CCP, European banking cartels, and other influential entities, offering a unique perspective on the true nature of geopolitical power dynamics. Our conversation delves into the Spectre of Communism, the potential threats to American sovereignty, and the importance of personal preparedness in uncertain times.
This must-watch episode provides a comprehensive analysis of the hidden forces at play, from financial control mechanisms to the erosion of traditional values. We discuss practical steps for maintaining independence and resisting global control agendas.
Join the conversation as we unravel the complexities of modern geopolitics and explore strategies for preserving individual liberty.
Like, comment, and subscribe to be part of our growing community of critical thinkers and truth-seekers.
Together, we can navigate the challenges ahead and work towards a future free from oppressive control systems.
#kashpatel #news #donaldtrump #livenews #trumpadministration
CHAPTERS:
00:00 - Intro
00:30 - Who is Seth Holehouse
03:20 - Global Threats
08:00 - Putin and the NWO
11:39 - Uniting Forces of Evil
14:50 - CCP and Cabal Relationship
19:05 - CCP Master Race Mentality
22:10 - Taking Action Against Evil
25:20 - Strategies to Combat Evil
30:44 - Understanding the Great Reset
31:52 - Financial Control Mechanisms
35:25 - Food Control Tactics
42:55 - Future Predictions
43:35 - Future of Elections
45:35 - Last Breath of the Beast
46:50 - Connect with Seth
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While everyone is on the topic of mods, I’ve always wanted to make a (much too big) set of mods called Slay the Spire Pets
Where you play as small animals climbing the Spire in search of your companions, fighting the remnants that the Big Four left behind on their own journey, with numbers reduced all around. The ‘pets’ would have like, 5 HP and deal one damage, and the enemies would be, say, a crippled cultist, a bloodied wreck left behind by the Ironclad with 6 HP left, or a single Louse.
The furthest I got Into the idea was the Ironclad pet, which is a little rat that doesn’t know when to quit.
Universal Relics:
Knife: At the start of combat, apply one Terror to all enemies.
Universal Statuses/Buffs:
Terror: Miss the next instance of Attack Damage.
Burn. Remove this card from your deck.
Rat: Multitudes and Underdog
Starting HP: 5
Starting Gold: 2
Unique Statuses/ Buffs:
Rats: Deal 1 damage to a random enemy for each Rat.
Endure: If you were to die, instead reduce to 1 HP.
Protect: Prevent the next time you would take damage. Kill 1 Rat instead.
Starting Relic: Tasty Grain: At the beginning of each combat, add one Friend into your hand.
Friend: Cost 1. Gain 1 Rat. Exhaust.
Common:
Friendship Bracelet: The first time a Rat dies each combat, gain 1 Strength.
Uncommon:
Every time you play a card costing 3 energy or more, gain one Endure
Rare:
Rat’s Pride: Every time you win an elite combat, gain an additional permanent Rat.
Boss:
Meat Grinder: Every time a rat dies, gain 1 energy.
Burning Drop: (Replaces Cheese) Every time you Endure, Heal by 50% of your max HP.
Shop:
Cards:
Basic Cards:
1 Defend: Cost: 1. Gain 1(2) Block
2 Bite: Cost:1. Deal 1(2) damage
Common Cards:
3
4 Nip: Cost: 0. Deal 1(2) damage
5 Scurry: Cost: 1. Gain 1 Block. Draw 1(2) cards.
6 Tremble: Cost: 0. Apply 1(2) Weak to all enemies. Exhaust.
7 Survival: Cost 1(0): Gain 1 Endure. Exhaust
8
9 Squeak: Cost: 1(0). Apply 1 Terror
10 Harass: Cost: 1. Deal 1 damage two(three) times.
11: Tough: Cost 1. Gain 2(3) Block.
12 Recruit: Cost 1. Gain 1(2) Rat. Exhaust.
13
14 Rush: Cost 1. Kill 1 Rat. Deal 4 damage, Draw 1(2) Card. If there are no rats, place a Wound into your draw pile instead.
15: Be Quick: Cost 1(0) Draw 3 cards. Exhaust.
16
17
18
19
20
21
Uncommon Cards:
22 Psych Up: Cost: 0. Take 2(1) damage. Gain 1 Endure. Exhaust.
23 Rampage: Cost: 1. Deal 1 damage. Every time you play this card this combat, play it one additional time.
24 Cornered Rat: Cost: 2. Deal 4(5)damage. If you have no Endure or Rats, deal 10(15) more damage.
25 One of Many: Cost: 2(1). Ethereal. Gain 1 Rat.
26 Waste Not: Cost: 1. Heal 1(2) HP per Rat killed the combat.
27 Lone Rat: Cost 0. If you have no Rats at the start of your turn, draw 2(3) cards.
28 Swarm Tactics: Cost: 1. Deal 1 damage for every Rat. (+2)
29 Rolling Tide: Cost: 1. Draw cards equal to the number of Rats. Exhaust(remove Exhaust)
30 Eyes in the Dark: Cost: 2. Apply Terror equal to the amount of Rats (to ALL enemies). Exhaust.
31 Sharpen Teeth: Cost: 2(1). Gain 1 Strength.
32: Wall of Flesh: Cost: 1. Gain Block equal to the amount of Rats. Kill 1 Rat(Remove Kill)
33: Lunge: Cost: 1. Deal 1 damage. If enemy has Terror, gain 1 energy, draw 1 card.
34 Offering: Cost: 1. Kill 1 Rat. Gain 12(20) block
35 Blood Frenzy: Cost: 0. Kill 1 Rat. Gain 2(3) energy.
36. Risk It For the Biscuit: Cost 1(0). Expend all Endure and gain Gold equal to the amount expended. Exhaust.
37: Push On. Cost: 1. Gain 1 Endure, Draw 1(2) card.
38:
39 Plague Rat: Cost: 2 Deal 1 damage, apply 1(2) vulnerable, 2(3) poison.
40 Blood Ritual. Cost: 1. At the start of your turn, Kill 1 Rat and deal 2(3) damage to all enemies.
41 To the Bitter End: Cost: 0. Every time you Endure an attack, the enemy takes 6(8) damage.
42
43
44
45
46
46
48
49
50
51
51
53
54
55
56
57
58
59
60
Rare Cards:
61 Dangerous Retrieval: Kill 1 Rat. Put 1(2) card from your Exhausted pile into your hand. Exhaust.
62 The Ultimate Reward: Cost 4 At the end of combat, restore health to full (Gain 5 Max HP). Exhaust. Burn.
63 Scatter: Cost: 1. Exhaust a card. Gain Rats equal to the cost of the card expended.
64 Mob: Cost: 1. (Innate) Gain 1 Rat per enemy.
65 Violence Fueled: Cost: 1. (Innate) Every time an enemy or Rat dies this combat, gain 1 Endure.
66 Feed: Cost: 1. Deal 2(4) damage. If this kills the enemy, gain 1 Max HP. Exhaust.
67 Redemption: Cost: 2. Deal damage equal to 3(4) times the number of times you have Endured this combat to all enemies.
68 Flee: Cost: 3. Ethereal(remove Ethereal) Escape combat. Gain no rewards. Cannot Flee boss fights.
69 For The Greater Good: Cost: 2. Kill 3(2) Rats. Gain 1 Max HP. Exhaust
70 All For One: Cost: 1. (Innate) Every time a Rat dies this combat, gain 5 block.
71 One For All: Cost: 1.. Gain Endure equal to twice(three times) the number of Rats. Lose all Rats. You can no longer gain Rats this combat. Exhaust.
72 Gleam: Cost: 1(0). Gain 1 Gold. Exhaust.
73 Rat King: Cost: 4(3). Gain 1 Rat at the end of every turn.
74 Swarm Form: Cost: 3. Ethereal. The first card played each turn is played a number of times equal to the number of rats.
75
#there’s always plans for more#but it’s pretty hard to make a whole class#as I found out#still#I’d love to do it someday#slay the spire
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r/maine Moderator Thread about the Lewiston Shooting.
From the comments:
"State Police Tip phone numbers and hotlines (207) 509-9002 (and) (207) 213-9526"
"Police are looking for a Blue Chevy Suburban with Maine plate 6625ZD."
"Live developments on Youtube from News Center Maine here.
Information from the original press release and Reddit thread below the cut. Please refer to the updated reblog of this post with victims' fundraisers and more information.
Current Information
10:30 AM Press Release Update
18 people's lives were lost and 13 people were injured in the attack. There are no reports about the victim's identities yet.
Lewiston, Lisbon, Bowdoin continue to follow a shelter in place order.
Mr. Robert Card is considered armed and dangerous, do NOT approach.
If you see anything suspicious, call 911.
You can call 988 for free and confidential counseling.
Information as of 2:00 AM
The next scheduled time for a press release from the Maine State Police is 10:30 AM at Lewinston City Hall.
The shooter has not yet been identified with certainty. However, a person of interest was identified as Robert Card. He is not considered a suspect as of yet. He is considered armed and dangerous and will be brought in for questioning. Do not approach him.
Portland Tactical Team is now on the ground in Lisbon Falls.
Officials have stated they are currently only looking for a single shooter.
A vehicle of interest has been spotted about 8 miles from Lewiston.
At least 16 people have been killed, but counts were reported as high as 22. 50+ people have been injured. It has not yet been reported who the victims are.
Officials have stated they will not announce specific numbers tonight.
The shootings took place at a bowling alley and at Schemengees Bar & Grille Restaurant.
All municipal buildings will be closed on Thursday, and all events cancelled. Many schools will be closed on Thursday as well. All affected individuals will receive a text or email from their school by tomorrow morning.
A reunification centre was set up at Auburn Middle School.
Lewiston is currently under a shelter-in-place order. If you are in Lewiston, please follow all recommended guidelines and stay inside.
Maine State Police
From the Maine State Police, posted Midnight to their Facebook and Twitter.
"Caution to the public.
A shooting incident with multiple casualties has occurred in multiple locations in Lewiston. Police are currently searching for Robert R. Card (04/04/83) of Bowdoin. Card is considered armed and dangerous. If seen people should not approach Card or make contact with him.
The shelter in place order stands in Lewiston. A vehicle of interest was located in Lisbon and we are now also asking residents in Lisbon to shelter in place as law enforcement works in that area to locate Card. We ask anyone who sees anything suspicious to call 911.
For people who have questions about loved ones a reunification centre has been set up at Auburn Middle School which is located at 38 Falcon Drive in Auburn."
Other official/major news sources
Maine State Police: official Facebook, official Twitter
Governor Janet Mills statement: via Facebook
Press-Herald live story: link
Bangor Daily News live story: link
News Center Maine live story: link
The Lewiston Sun Journal: link
Credit to u/daxelkurtz for this information.
Other Information
u/WhatT0Do12 was so kind to provide their post about what comes next after trauma: link
Live scanner in the area: link
Please consider donating blood at the Red Cross tomorrow or when it's safe: link
Please use this thread to respectfully discuss the shooting and remember the victims. Keep the rules in mind and be respectful.
Last updated 10:45"*
* 10:45 AM, EST, October 26, 2023.
#lewiston maine#maine#active shooter#robert card#as said in tags on a previous post i am less than ten hours away. i'm trying to keep in touch with lewiston locals and get in contact with#other people here where i am. please be aware of this man.#please spread this around if you can
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17. calendar for this month.
OCTOBER XXXX
1 - Day Off, no classes
CALL SUNNY
Pick up tea
Chest Day
Danger Room session 19:00-21:45
2 - Day Off, no classes
Shoulders Day
Weapons Maintenance Day
Double Patrol
3 - Arm Day
BREAKFAST
8:00-9:30: Tactics 101 Lecture Subject: Muramasa INTRO LESSON
10:00-11:30: Tactics 201 Lecture Subject: Black Ops pt. 2 (REVIEW SHEET QUIZ)
12:00 - 13:30: Physical Education 100 Lesson plan: Breath control; Sanchin warmup, muchimi, cardio, sparring drills, tensho cooldown
LUNCH
15:00 - 16:30: Combatives 301: DANGER ROOM
17:00 - 18:30: Survivalism 201: Tracking Exam 1
19:00 - 20:30 - Survivalism 300: Survive 1 Session Exam
DINNER
Danger Room session 22:45 - 24:45
Oil change for Harley
Check Forest Side Fence Again
4 - Cardio & Flexibility Day
BREAKFAST
8:00 - 9:30: Tactics 401 Lecture Subject: Powers vs Environments assist. Storm & Ice Cube
10:00 - 11:30: Tactics 301 Lecture Subject: Guerilla Combat Urban vs Suburban vs Rural vs Wild
12:00 - 13:30 - Combatives 302: DANGER ROOM
LUNCH
Evening for TEAM TRAINING
Drills / Formations / Mission Sims
NO CLASSES
DINNER
CALL YURIKO!!!!
5 - Leg day
BREAKFAST
8:00 - 9:30: Combatives 101 Lecture Subject: Handling Civilians: EVAC and De Escalation
10:00 - 11:00 Therapy with Chuck NO CLASS
12:00 - 13:30: Combatives 201: AQUATICS INTRO
LUNCH
15:00 - 16:30: Foreign Languages 101 JAP Lecture Topic: Conjugation To Want and Will Do
17:00 - 18:30: Foreign Languages 102 VIET Lecture Topic: Video Review
19:00 - 20:30 DANGER ROOM TUTORING: Open Class
DINNER
Change patrol routes
Late night hunt (?)
6 - Core Day
5:00 - 6:30: Physical Education 301: Sunrise Meditation
BREAKFAST
Core Day
10:00-11:30: Foreign Languages 202 CHEY Lecture Topic: Storytelling
12:00 - 13:30: Foreign Languages 202 LAK Lecture Topic: Storytelling
LUNCH
15:00 - 16:30: Combatives 101: DANGER ROOM
17:00 - 18:30: Combatives 302 Lecture Topic: Firearms Safety and Care
19:00 - 20:30 - Survivalism 101: Starlight Navigating
DINNER
Danger Room session 22:45 - 24:45
Cleaning Day
7 - Day off, no classes
Chest day
Sparring w/ Colossus - 12:30 - 2:00
Dinner w/ Skippy - Dynamite Burger & Beach
8 - Day off, no classes
Shoulders day
CLEAN ROOM & OFFICE
Test Security w/ Storm
9 - Arm Day
BREAKFAST
8:00-9:30: Tactics 101 Lecture Subject: Muramasa Single Combatant Philosophy
10:00-11:30: Tactics 201 Lecture Subject: Black Ops pt. 3 Intro
12:00 - 13:30: Physical Education 100 Lesson plan: Footwork review - corner Ippon / Nihon, Monkey pole step drill, sticky hand sparring circle
LUNCH
15:00 - 16:30: Combatives 301: DANGER ROOM
17:00 - 18:30: Survivalism 201: Advanced Hunting Traps
19:00 - 20:30 - Survivalism 300: Foraging Medicines: INTRO
DINNER
Danger Room session 22:45 - 24:45
10 - ON LEAVE
11 - ON LEAVE
12 - ON LEAVE
13 - ON LEAVE
14 - ON LEAVE
15 - ON LEAVE
16 - Cardio & Flexibility Day
BREAKFAST
8:00-9:30: Tactics 101 Lecture Subject: Muramasa Single Combatant Pre-Quiz Review
10:00-11:30: Tactics 201 Lecture Subject: Black Ops pt. 3 Field Experiments
12:00 - 13:30: Physical Education 100 Lesson plan: Bodyweight Exercise Drills
LUNCH
15:00 - 16:30: Combatives 301: Debrief Sessions & Strategy Breakdowns
17:00 - 18:30: Survivalism 201: Advanced Hunting Traps Lesson 2
19:00 - 20:30 - Survivalism 300: Foraging Medicines Lesson 2
DINNER
Debrief With Charles
Unpack
17 - Leg Day
BREAKFAST
8:00 - 9:30: Tactics 401 Lecture Subject: Powers vs Environments EXAM
10:00 - 11:30: Tactics 301 Environment Sim - DANGER ROOM
12:00 - 13:30 - Combatives 302: Debrief Sessions & Strategy Breakdowns
LUNCH
Evening for TEAM TRAINING
Drills / Formations / Mission Sims
NO CLASSES
DINNER
Start ‘The Prince’ N. Machiavelli
18 - Core Day
BREAKFAST
8:00 - 9:30: Combatives 101 Lecture Subject: Handling Civilians REVIEW & EXAM
10:00 - 11:00 Therapy with Chuck NO CLASS
12:00 - 13:30: Combatives 201: AQUATICS RESCUE & RECOVERY
LUNCH
15:00 - 16:30: Foreign Languages 101 JAP Class Presentations: My Family
17:00 - 18:30: Foreign Languages 102 VIET Lecture Topic: Etiquette
19:00 - 20:30 DANGER ROOM TUTORING: Open Class
DINNER
Change patrol routes
Bike Maintenance
19 - Shoulders Day
BREAKFAST
8:00 - 9:30: Physical Education 301: Balance & coordination drills. Kururunfa & crane form. Monkey poll level 3 INTRO
10:00-11:30: Foreign Languages 202 CHEY Lecture Topic: Storytelling REVIEW
12:00 - 13:30: Foreign Languages 202 LAK Lecture Topic: Storytelling REVIEW
LUNCH
15:00 - 16:30: Combatives 101 Lecture Topic: Polearms Safety and Care
17:00 - 18:30: Combatives 302 Lecture Topic: Firearms Drills
19:00 - 20:30 - Survivalism 101: Starlight Navigating pt. 3
DINNER
Danger Room session 22:45 - 24:45
Cleaning Day
20 - Day off, no classes
Arm day
Errands in town - Groceries at Asian Market, cigs, leather polish, lighter fluid, whiskey
Meeting with Hank - 19:30
21 - Day off, no classes
Cardio & Flexibility Day
FLAMES GAME - EVENING UNAVAILABLE!!!
22 - Leg Day
BREAKFAST
8:00-9:30: Tactics 101 Lecture Subject: Muramasa Single Combatant QUIZ
10:00-11:30: Tactics 201 Lecture Subject: Black Ops pt. 3 Mission Analysis & Breakdown
12:00 - 13:30: Physical Education 100 Lesson plan: Climbing Wall & Obstacle Course
LUNCH
15:00 - 16:30: Combatives 301: Obstacle Course COMPETITIVE
17:00 - 18:30: Survivalism 201: Advanced Hunting Traps Lesson 3
19:00 - 20:30 - Survivalism 300: Foraging Medicines Lesson 3
DINNER
Danger Room Session 22:45 - 24:45
23 - Core Day
BREAKFAST
8:00 - 9:30: Tactics 401 DANGER ROOM
10:00 - 11:30: Tactics 301 DANGER ROOM
12:00 - 13:30 - Combatives 302 Lecture Subject: Infiltration INTRO
LUNCH
Evening for TEAM TRAINING
Drills / Formations / Mission Sims
NO CLASSES
DINNER
24 - Chest Day
BREAKFAST
8:00 - 9:30: Combatives 101 Handling Civilians DANGER ROOM DRILLS
10:00 - 11:30 Forge installing new security system, testing limits - NO CLASS
12:00 - 13:30: Combatives 201: Lecture Subject: Aquatics Vehicle Piloting & Maintenance
LUNCH
15:00 - 16:30: Foreign Languages 101 JAP Lecture Topic: QUIZ 3
17:00 - 18:30: Foreign Languages 102 VIET Lecture Topic: QUIZ 3
19:00 - 20:30 DANGER ROOM TUTORING: Open Class
DINNER
Change patrol routes
Late night hunt (?)
25 - Core Day
BREAKFAST
5:00 - 6:30: Physical Education 301: Guided weights exercise
10:00-11:30: Foreign Languages 202 CHEY Lecture Topic: Storytelling QUIZ
12:00 - 13:30: Foreign Languages 202 LAK Lecture Topic: Storytelling QUIZ
LUNCH
15:00 - 16:30: Combatives 101: DANGER ROOM
17:00 - 18:30: Combatives 302 Lecture Topic: Firearms Use 1 - Precision
19:00 - 20:30 - Survivalism 101: Starlight Navigating 2
DINNER
Danger Room session 22:45 - 24:45
Cleaning Day
26 - Day off, no classes
Chest day
Sparring w/ Elf - 9:00 - 10:00
Take Jubilee Into Town (You PROMISED)
Dinner w/ Skippy - Dynamite Burger & Beach
27 - Day off, no classes
Shoulders day
CATCH UP ON GRADING
Call Steve & Fury
28 - Cardio & Flexibility Day
BREAKFAST
8:00-9:30: Tactics 101 Lecture Subject: Muramasa Single Combatant QUIZ
10:00-11:30: Tactics 201 Lecture Subject: Black Ops pt. 3 Field Experiments 2
12:00 - 13:30: Physical Education 100 Lesson plan: Flexibility drills & balance exercises w/ Elf
LUNCH
15:00 - 16:30: Combatives 301: Bladed Weapons Unit 2 INTRO
17:00 - 18:30: Survivalism 201: Advanced Hunting Traps Lesson 3
19:00 - 20:30 - Survivalism 300: Foraging Medicines Lesson 3
DINNER
29 - Leg Day
BREAKFAST
8:00 - 9:30: Tactics 401 DANGER ROOM
10:00 - 11:30: Tactics 301 DANGER ROOM
12:00 - 13:30 - Combatives 302: DANGER ROOM
LUNCH
Evening for TEAM TRAINING
Drills / Formations / Mission Sims
NO CLASSES
DINNER
Bar Hopping: DNC!!!
30 - Core Day
BREAKFAST
8:00 - 9:30: Combatives 101 Handling Civilians QUIZ
10:00 - 11:30 Therapy with Charles - NO CLASS
12:00 - 13:30: Combatives 201: Lecture Subject: Aquatics Stealth Methods
LUNCH
15:00 - 16:30: Foreign Languages 101 JAP Lecture Topic: Kanji Writing Unit 3
17:00 - 18:30: Foreign Languages 102 VIET Lecture Topic: Food, Cooking, & Menus
19:00 - 20:30 DANGER ROOM TUTORING: Open Class
DINNER
Change patrol routes
31 - Halloween - No Classes
Chest Day
Hiking Solo Trip
#merriemarvels#verse ;; leader of the pack ;; later xmen#file ;; experiment logs ;; headcanons#i tried to format it and it kept breaking
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you know the drill :3 1. What is you middle name? 2. How old are you? 3. When is your birthday? 4. What is your zodiac sign? 5. What is your favorite color? 6. What’s your lucky number? 7. Do you have any pets? 8. Where are you from? 9. How tall are you? 10. What shoe size are you? 11. How many pairs of shoes do you own? 12. What was your last dream about? 13. What talents do you have? 14. Are you psychic in any way? 15. Favorite song? 16. Favorite movie? 17. Who would be your ideal partner? 18. Do you want children? 19. Do you want a church wedding? 20. Are you religious? 21. Have you ever been to the hospital? 22. Have you ever got in trouble with the law? 23. Have you ever met any celebrities? 24. Baths or showers? 25. What color socks are you wearing? 26. Have you ever been famous? 27. Would you like to be a big celebrity? 28. What type of music do you like? 29. Have you ever been skinny dipping? 30. How many pillows do you sleep with? 31. What position do you usually sleep in? 32. How big is your house? 33. What do you typically have for breakfast? 34. Have you ever fired a gun? 35. Have you ever tried archery? 36. Favorite clean word? 37. Favorite swear word? 38. What’s the longest you’ve ever gone without sleep? 39. Do you have any scars? 40. Have you ever had a secret admirer? 41. Are you a good liar? 42. Are you a good judge of character? 43. Can you do any other accents other than your own? 44. Do you have a strong accent? 45. What is your favorite accent? 46. What is your personality type? 47. What is your most expensive piece of clothing? 48. Can you curl your tongue? 49. Are you an innie or an outie? 50. Left or right handed? 51. Are you scared of spiders? 52. Favorite food? 53. Favorite foreign food? 54. Are you a clean or messy person? 55. Most used phrased? 56. Most used word? 57. How long does it take for you to get ready? 58. Do you have much of an ego? 59. Do you suck or bite lollipops? 60. Do you talk to yourself? 61. Do you sing to yourself? 62. Are you a good singer? 63. Biggest Fear? 64. Are you a gossip? 65. Best dramatic movie you’ve seen? 66. Do you like long or short hair? 67. Can you name all 50 states of America? 68. Favorite school subject? 69. Extrovert or Introvert? 70. Have you ever been scuba diving? 71. What makes you nervous? 72. Are you scared of the dark? 73. Do you correct people when they make mistakes? 74. Are you ticklish? 75. Have you ever started a rumor? 76. Have you ever been in a position of authority? 77. Have you ever drank underage? 78. Have you ever done drugs? 79. Who was your first real crush? 80. How many piercings do you have? 81. Can you roll your Rs?“ 82. How fast can you type? 83. How fast can you run? 84. What color is your hair? 85. What color is your eyes? 86. What are you allergic to? 87. Do you keep a journal? 88. What do your parents do? 89. Do you like your age? 90. What makes you angry? 91. Do you like your own name? 92. Have you already thought of baby names, and if so what are they? 93. Do you want a boy a girl for a child? 94. What are you strengths? 95. What are your weaknesses? 96. How did you get your name? 97. Were your ancestors royalty? 98. Do you have any scars? 99. Color of your bedspread? 100. Color of your room?
THIS TOOK A WHILE TO SPACE LOL
alright tis the time again:
i won't answer anything when it comes to names just gonna say that
14
nov 26 one day before yours!
i looked it up "Sagittarius"
a minty green
26 or 09
yes
Europe
idk like 178-180 cm
42 i think? Europe size
like 4
kicking the shit outta slender man
¯\_(ツ)_/¯
prob not
punk tactics
Wonka
idk partner as in crime or marriage since im aro
nope
nah
No
yes
no
nope
showers
black like my entire wardrobe
no
maybe
my music taste is madness
nope
1
on my stomach or back i often move around
i don't know
sandwich, eggs, hotdogs etc
yes
yeah
bingus
Fuck
10?11 hours?
Yes
no
I think
no
yesnt
a little
no
idk how bout you tell me?
probably shoes those bitches are expensive even if they're not a popular brand
yes
innie
right
yes
eggs or pizza
nothing comes to mind
somewhere in the middle im usually dirty but then i clean everything up
an insult "You cock sniffling weasel"
Bitch
like 10-20 minutes
i don't think so
crunch because my teeth are tungsten
yes
not anymore
meh
loneliness
i prefer to keep it as black mail
idk don't watch many movies
long
no
art or gym
introvert
no
silence
no
some times
yes
no
yes
nope
no
never really had one
0 :']
i think
pretty meh
pretty fast
dark brown
bluish maybe greenish
nothing
no
im assuming for work mother works at an old persons home father is an electrical engineer
somewhat
alot of things
it's annoying but i have to deal with it
no
no
strong fast durable smartish
low endurance constantly tired
they just thought it sounded nice
no
yes
yellow ish like banana colour
mostly white
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Text
Glory Profile
Name: Jade Leech
Title: Eccentric and Shameless Master Tactician of Octavinelle
Age: 22
Team Information
Alliance: Octavinelle
Position: Vice-Captain, Guild Leader
Guild Name: Octavinelle
Profile
Jade is a highly low-profile individual who does not wish to be publicly known. He often wears a mouth mask during competitions, his tactics known throughout the Glory world to be eccentric and unpredictable, sometimes dirty, bordering on breaking the rules of Glory competitions.
Jade is often called shameless for two reasons: he does not make it a secret that he's a male using a female account and the fact that there is no strategy he wouldn't use if it meant winning games during PvP.
The truth is, however, that Jade was born into the Glory entertainment circle. His mother had long been a gamer since she was a teenager, and, being raised as a child with a single mother, Jade was introduced to Glory through mother/son bonding moments. They used to share the same account, Jane, before Jade was old enough to make his own game account, Jacqueline who he moulded after Jane. Jade's mother, Juliet, was one of the co-founders of the Octavinelle guild, which used to be called the Ocean Jewel, but passed away from cancer before it became big. Afterward, Jade renamed the Ocean Jewel to Octavinelle to comply with company regulations.
The Sharpshooter Job
The Sharpshooter job is one of the 24 specialized classes that uses one-handed guns. It's one of the more popular classes in Glory, but very rarely can players master dual-wielding - simultaneously using two guns, one on each hand. Juliet had been one of the few dual-wielding Sharpshooters, and Jade following after her.
Professional Account
IGN: Jane
Job: Sharpshooter
Level: 75
Casual Account
IGN: Jacqueline
Job: Sharpshooter
Level: 45 (Beginning)
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