#2 in ingame sprites
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pugscoffee · 1 year ago
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Whoops,i forgot to post my Knight drawings here too
Ourgh.... Knight my beloved 🥺💞🩷💞🩷💞🩷
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When i look at Ogerpon i always think that she would be Lana's starter Pokémon fr
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Silly 🥰💞🩷💞🩷💞🩷💞🩷
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Fun fact of the day!
-Male Knight has 2 JP VAs,one is Yuuki Ono who voiced Louis from Beastars! (Knight is dressing like him in this drawing),and the second one being Yuu Kobayashi (I love her voice for Knight SO MUCH),she is known for voicing Fire Emblem characters!
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kendev · 2 years ago
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first post..
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azuries · 5 months ago
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SEES RYOJI MASTERPOST i hope you guys enjoy reading through it! i was heavily inspired by all the amazing art and content ive seen of the concept that i wanted to explore it too!
ART:
Moonlight Trio
Yukari and Ryoji going shopping (SEES!Ryoji winter clothes variations)
Ryoji accidentally hitting MC with his scythe
SEES!Ryoji sketch dump
SEES!Ryoji Theurgy splash
SEES!Ryoji Theurgy Storyboard
Ryomina in Tartarus
Ryomina in Tartarus P2
Ryomina in Tartarus P3
SEES!Ryomina Illustration
Cooking with Yukari
SEES!Ryoji Sprite edit
SEES!Ryoji fanmade P3RE screenshots
Ryomina SEES!Ryoji animatic
feral SEES!Ryoji
Clumsy SEES!Ryoji
Charmed Ryoji
All Out Attack Splash
SEES!Ryoji Cut In Splash
Comic
Ryoji learns about evokers
More SEES Ryoji sketches
Ryoji killing the Reaper
Twitter post  
After Ryoji finds his resolve through the Hero, he offers to join his team. He gives him a choice to go through a better, yet harder way to get through Tartarus, a way only he can access. It features new bosses, content, and a new spin of the final fight with Strega.
Contains: Art, battle stats, Theurgy, combat dialogue, Tartarus dialogue and banter, and more!
Full post under the cut:
—-
This AU explores the idea that instead of Ryoji leaving for the last  month, he offers to join the team as a temporary team member to lend his power to help SEES reach the remaining floors of Tartarus before he merges with Nyx. More events happen that prolong the time you spend together. 
Ingame, it’s treated like a bonus mission and an addition to get to know Ryoji better during the aftermath of November. 
As a new addition to the team, he’ll join SEES in the dorm and have his own version of FTEs with plant tending, movie watching, book reading and cooking. He’ll have interactions with other party members. 
The player will also get to know more on his personal feelings as the Appriser. Through conversing with Ryoji, you learn in depth about Tartarus, and the player gets to see a more subdued side of him as he tries to come to terms with his identity. 
He uses an evoker to trigger his form as Thanatos instead of using it to summon a Persona.
The player can choose to go through this route, or play the game like how it was originally set. The ending remains the same.
Party Stats:
Level: Scaleable, 2 levels higher 
Element: Dark and Almighty
Weakness: None, reflects pierce damage 
Combat style: Prioritizes debuffing, tank 
Theurgy - Death’s Call: Deals massive almighty damage to all foes. Fears both enemies and allies. 
Theurgy condition: When Ryoji sees his friends suffer a lethal blow, he feels determined to take vengeance.
Theurgy Personality bonus:
Chance to grant Arcana Burst even without completing your Major Arcana stack.
+ More damage to weak foes. 
Intercepts an incoming lethal blow for a party member.
DIALOGUE:
Ryoji’s first Tartarus entrance dialogue: 
Ryoji: - So this is Tartarus.
I, I can feel her. She’s keeping an eye on us. On me.
Remember that I’m here to help. Tartarus is Nyx’s realm, but I should know a better way to help you get to the top. 
Keep in mind that I may not be as impenetrable while I’m here, and shadows will be a lot more hostile if we go this way. Are you sure you wanna do this?
MC:
> Nowhere to go but up.
> Let’s do this.
> Are you sure there’s no other way?
Don’t worry. Whatever‘s waiting for us, I won’t let anything happen to you. They’ll have to get through me first. 
First Summon dialogue: 
I have to do this. Everyone..I’m sorry for what you’re about to see. 
Get out here, Thanatos! 
Turning into Thanatos (Persona Summon) 
If this is what it takes.
Please look away.
Thanatos!  
Do what you must!
Combat 
Shift dialogue:
All up to you! 
We’re in this together!
Receiving end of shift dialogue: 
I’m on it! 
They’ll get what's coming to them.
Item use: 
This will help, right? 
Getting healed:
I don’t deserve this.
Death:
I-I hope it was enough. 
Sorry..
AILMENTS
Distress
It’s over.. Why do we still try?
Confuse 
Guys? What’s going on?!
Rage
Come on! Take me down if you can! 
Charm
So, how about dinner?~
Down
You’re kidding me! 
Shock
What is this?! 
AOA
Before All Out Attack:  
We’re going in! 
Before splash art: 
And that's how it's done! 
Splash art Caption: 
DEATH IS INEVITABLE
All Out Attack splash art line:
Pointless to deny your fate.
Basic victory dialogue: 
I hope it was worth it. 
Heh, how was that? 
Battle aftermath:
That was impressive. You’re all amazing!
Stairs discovery
Found the stairs. There’s no time to lose! 
Found the way up! You know best, leader.
Treasure
Ooh, something shiny! 
Hey, guys! Found something useful? Maybe?
SEES advantage: 
They never saw it coming! 
Ambush / enemy advantage: 
Leader, stay close to me!
Hit by crit: 
That’s impossible! 
SEES Tartarus dialogue w/Ryoji 
Junpei: Hey, so.. Ryoji… What’s with the long scarf? And how do you not slip from it when you run? 
Ryoji: I don’t think it’s that long! 
Yukari: Seriously? Out of all the questions you can ask him, that’s what you go with? 
—-
Mitsuru: For someone with no prior experience, you’ve been keeping up well, Ryoji-kun. 
Ryoji: I’m glad you think so, Kirijo-senpai.
Akihiko: Don’t push yourself, though, alright?
—-
Junpei: Ryoji! Now that you live with us, we have got to continue the game we were playing! 
Ryoji: I don’t think you’d want to…Didn’t I delete your save on accident?
Junpei: Eh, I wasn’t paying much attention to the story in the first place. 
—-
Ryoji: I never got to thank you before for helping me settle in, Fuuka. How about I take you out? 
Fuuka: Oh, of course! Let’s invite the others too!
Junpei: …Yikes, dude.
—-
Fuuka: I’ve always wanted to do karaoke with you all. You should join us, Ryoji-kun!
Ryoji: Oh, m-me...?
Junpei: Yeah, you’re always holed up in your room and we never know where you’re out at night! How about we sing our hearts out instead? 
Ryoji: Ahh.. haha..I… I’ll think about it. 
—-
Ryoji: *Humming Mass Destruction* 
Aigis: Ryoji-san. Were you the one making those sounds? 
Ryoji: Sorry! Makoto-kun and I were listening to some songs, and now I can’t get it out of my head. 
—-
Ryoji: Aigis..About what happened before. I feel like I should apologize one more time. 
Aigis: Instead of apologies, let’s make a promise. That we’ll see this through, together.
Ryoji: …Yeah. You’re right.  
—-
Aigis: It’s strange. In the real world, you’re impenetrable. But in Tartarus...
Ryoji: Until the promised day, I’m an obstacle to Nyx. I wouldn’t put it past her to limit my power. 
Mitsuru: So she was expecting this. Well, we just have to plan accordingly, then.
—-
Aigis: I decided to live, but…how do I even begin? How would I know? 
Ryoji: I already sense life within you, Aigis. You’re doing more than enough.
—-
Ryoji: Wandering Tartarus must feel repetitive. Maybe I can try something! I can add some arcade machines? 
Ryoji: Oh… but if I do that, Tartarus will just take it away again. *sigh* Nevermind, then.
Ken: Can.. Can you actually do that?!
Yukari: *sigh* Of course he can’t. 
—-
Akihiko: How are you holding up, Mochizuki? Think you can still keep up?
Ryoji: Heh, that’s not even a question, Senpai.
—-
Ryoji: I hope I’m not bringing you guys down. What do you think, Koromaru-san? 
Koromaru: *barks enthusiastically*
Fuuka: Hahaha. Koro-chan seems to enjoy your company!
—-
Yukari: Whew..! You guys notice the shadows have gotten…much more alert?
Akihiko: You’re right. It’s like we unlocked the deepest depths of Tartarus that Nyx didn’t want us to see.
—-
Junpei: Jeez Ryoji, you weren’t kidding. The shadows of this detour are a whole different monster! 
Ryoji: I’m sorry, Junpei. But I promise it’s just a little longer. 
Junpei: Who am I to back down from a challenge? This’ll be a piece of cake! 
—-
Mitsuru: Are you settling in the dorm well, Ryoji-kun?
Ryoji: Oh. I am, thank you. 
Mitsuru: Of course. Just let us know if you need anything.
—-
Ken: Did anyone hear footsteps in the boys’ dorm last night? 
Yukari: Must have been Aigis sneaking to Makoto’s room, even if I told her to not leave past curfew…
Aigis: It was not me. I was out for my monthly checkup. 
Yukari: Then… who was it?
Ryoji: It wasn’t me! 
Yukari: No one said it was you! 
—-
Ken: So, where have you been living before, well, all of this, Ryoji-senpai?
Ryoji: I-I actually don’t know. Anything outside of school and Makoto-kun becomes a blur.
Fuuka: Ryoji-kun…
—-
Ryoji: You’re amazing to lead such a capable team, Makoto-kun. You look good like this. 
—-
Yukari: Ryoji-kun and I went thrift shopping the other day. It was actually pretty fun!
Ryoji: Thanks for taking me out, Takeba-san. I wanted that jacket, though.. 
Yukari: Unless you wanna blind someone with that thing, there’s no good reason to wear it! 
Ryoji: *sighs sadly*
—-
Ryoji: There were so many couples on Paulownia Mall for Christmas Eve. It was lovely to see.
Junpei: Ooo, does our newest member have a special someone they have in mind?
Ryoji: I-I wouldn’t say that..
Junpei: Hahaha! You’re like a tomato right now, dude! 
Ryoji: Hey, knock it off!
—-
Ryoji: Wait, you’ve reached past the 200th floor?! Akihiko: All in a day’s work. Everyone has been putting in their all. 
—-
Akihiko: You’re hardly breaking a sweat. What’s your routine, Mochizuki?
Ken: I’m guessing it’s him not being human in the first place?
Akihiko: Ken, that’s not..!
Ryoji: It’s alright, I don’t mind. He has a point, though.
—-
Yukari: I won these chocolate bars, I brought them in case anyone wanted a snack. Want some? 
Ryoji: Oh, that’s okay. I don’t eat sweets that much. 
—-
Mitsuru: I have to say it was quite convenient for the Kirijo Group to have an extra weapon. 
Ken: Yeah, and what’re the odds it was a scythe too?
Ryoji: Hahaha…. I guess.
—-
Koromaru *bark*
Aigis: Koromaru-san is asking that if you’re Death, what will that make of the Reaper?
Junpei: I bet Ryoji here can take him down, no problem! 
Ryoji: I’d rather not stick around to find out. For your sakes.
—-
Ryoji: I was told you lost a close friend to the Dark Hour. I’m sorry for your loss.
Mitsuru: …Thank you, Ryoji-kun.
Akihiko: He’d want us to move forward. There’s no use dwelling in the past.
Ryoji: I guess you’re right. I’m here to help however I can. 
—-
Koromaru: *bark bark* 
Junpei: Hey… you think Koromaru sensed Ryoji’s true identity? 
Ken: Oh, do you mean because  of dogs’  intuition to ghosts and spirits? 
Fuuka: I don’t think Ryoji-kun’s just any ghost though..!
—-
Ryoji: Hey Takeba-san. Can I ask you something?
Yukari: I swear, if it’s you trying to ask me out again…
Ryoji: Oh, that’s not what I was gonna- Wait, do you want me to? Because-
Mitsuru: -I think I saw something important there, leader. Let’s check it out.
Ryoji: This feels too familiar.
—-
Junpei: Kyoto was so fun! School trips should happen more often. 
Yukari: *glare*
Junpei: Eep! 
Ryoji: Ah-! I-I swear, that wasn’t our intention! It was all a misunderstanding! Leader, tell her! 
—-
SP LOW: 
Mitsuru: Ryoji-kun. Make sure not to strain yourself. 
Ryoji: I’m fine, please don’t worry. I can’t let up in front of a pretty girl like you, now can I? 
—-
Fuuka: Leader… Ryoji seems tired. 
—-
If Makoto has low SP: 
Ryoji: You don’t look good…Please, pace yourself. I don’t know what I’d do if something happened to you.
FTEs: (WIP)
Plant tending event
anddd thats it so far!! if this post ever needs updating, i definitely will!
thank you so much for reading! it really means a lot!
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dopscratch · 1 year ago
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My Slugcat Designs
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gaze upon the glory of my slugcats, i have gone full mollusk :)
feel free to use with credit! also show me if you do hahaha
fun design details/headcanons under the break
edit: find out why they're all tubemammals instead of felines here
All of them are mostly Smooth Creatures, no fur in sight. Also all of their limbs can be retracted into their bodies because slug. They each have a maximum of 3 fingers and 2 toes, though some have none at all. They are all toothless and instead possess radulae. Some have beaks and some don't, but I haven't decided which ones. The hunter is the only one with a confirmed beak. Beaks are all dark in color.
Monk is Tall because I said so. Lonk. Also I noticed its tentacles are slightly larger than survivors. Also I like the tall little sibling thing because it's funny to me.
Survivor is very average all around. Maybe slightly on the short side.
Hunter is squid. That is all (Not really). Hunter is an absolute beast and I really liked the idea of rotating colossal squid hooks instead of claws. Also squid worked really well for its long legs form :) Edit: As its rot progresses, its orangey color fades (read: parts of its skin start peeling off) and it becomes pinker like its ingame sprite until it becomes that sickly pink of Hunter Long Legs!
I thought the Spanish Dancer really invoked the tattered ribbons of the explosion spears. Also I know it's an aquatic slug and Artificer is terrible in water but I think the flailing to swim around really fits it haha. Also its a skunk because of the whole chemical weapon theme.
Gourmand is an absolute unit. It is very round. I don't have much else to say about it.
I love axolotls but they're overrated, so instead of having the gills of everyone's favorite neotenic Mexican salamander, Rivulet is an octopus. It can use the pink tentacles around its face to hide its big silly eyes if its scared. It can also stretch them out to look bigger. the space in between is webbed, just like in an octopus, though the webbing is not always visible when the tentacles are folded back or in a relaxed position. It has suckers on the back edges and can twist the tentacles around if it wants to use them to grab or hold something near its face. Its arms and legs can extend to great lengths but they cannot support Rivulet on land very well so they usually stay short then (or will only push it up a short height). A siphon on its underside lets it move faster underwater and it may spray water with it playfully.
Spearmaster is also very long like Monk. The spears are pulled from underneath the shell rather than straight out of the tail.
Saint is a sea sheep, complete with the silly closely placed eyes. Its "tongue" is just a tentacle. Also it's short. And a raccoon because I just felt like it fits.
Nightcat is a scaly-foot gastropod because I said so. I think that since it's a pretty mysterious creature it can get a pretty mysterious feature, though with a generally basic silhouette.
Enot/Inv/???/whatever you wanna call it is just cuttlefish. A wild, crazy creature whose colors, shape, number of arms, and texture are never consistent. It is dense and will not float well. Usually its tentacles and limbs have a bit of a curl to the ends.
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I think a flamboyant cuttlefish was perfect for its design, and I chose a yellow mongoose because a) silly creature and b) it's not actually a mustelid so it kinda fits how incredibly weird this guy is.
and that is all, hope you enjoy my slugcats.
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gynaephora · 8 days ago
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Ginger ale, crackers, and goldfish are basically the same thing as strength and endurance.
(about your tummy) WISHING YOU STRENGTH AND ENDURANCE o7
ginger ale nd crackers 💥💥
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alienssstufff · 1 year ago
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i luv ur dr art recently @_@ if you don't mind me askin who are ur fav dr characters design wise (not personality/story?)
LOVE when people ask me stuff like this yes - i'd gladly <3
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Only included DR, SDR2, NDRV3 - we'd be here forever if it was the entire franchise. Also only accounting for their ingame default outfits
The placements on each tier is deliberate, the closer the character is to the top of that tier, the higher they are. I judge them by: >Prominence of the Talent, its practicality >Relevance to the character's identity/personality >Colour and aesthetics :]
[ramblings undercut]
[S-TIERS]
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Like Gundham for example is an S-Tier design as it ticks all above boxes whilst still in a school uniform. The Four Dark Devas are important to the design, they go with him everywhere and the 5 of them are a UNIT which shows his strong connection with animals. I love the bandages and the eye-scar as it has a double meaning that indicates yes he works with animals (they can be rowdy), but as a character Gundham builds onto this detail using these scars to create this dark angsty facade. Aesthetic-wise by his hair he has a unique character silhouette, and I like how his purple is made the focal point by the blacks and whites of his uniform... both reinforcing the villain-facade and highlighting the importance of the Four Dark Devas.
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Similar reasonings for the other Top 2 of Souda and Miu this time toppled with the strong yellows and pinks in their design. It's eye-catching and easily conveys what their talent is. (I really wish they kept Miu's promo-art backpack into her regular sprites, imagine her emoting with 4 arms isn't that awesome >:] )
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Honorable mention to Impostor (Twogami) as well. While the regular Togami design is... mid. I really appreciate how contrasting Impostor's colours and accessories are down to the necktie and poses! Like yes they are impersonating Togami, but their values and personality as a person are not the same. The deception of Togami's dark clothing vs honest white suit of the Impostor's. Impostor fucking CLEARS regular togami any day on all accounts I will die on that hill.
[GOOD CHARACTER DESIGN]
A lot of the talent indications on this tier are more subtle in compare to S-tier but they get the job done and they do it in a pleasing way (I like the colour palettes on Chiaki, Mikan and Ibuki for example). Like I loveeee Sonia's uniform especially for it's simplicity. And yet the design still alludes to the Princess talent by elegance in the bow, the brooch, her crowned braid and how the shape of her skirt resembles that of a puffy princess gown. I also think the reds in the design like Snow White are a cute touch!
To me, Sonia should be the standard in what a Danganronpa design SHOULD be in accordance to detail.
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[BAD CHARACTER DESIGN]
[ie the Green and Blue tiers] Reasoning why I put them here mainly because of wasted potential, either too basic (in a sense it doesn't tell much about that character) or not practical in any way for their talent... I HATE Ryoma's stripe leggings ik he went to prison but the execution of the concept looks awful.
And I hate Akane's and Sakura's outfits particularly cuz you KNOW why they made those skirts so short and I hate that. We could have gotten awesome gymnast of martial artist outfits but no......
I added Kiibo in that bottom tier because structurally even as a robot he is a visual nightmare if you're an artist trying to draw him. Especially when most of his suit is different shades of black and complicated chest cavity. And I despise the way that it looks like these robo-plates are attached on top of what looks like fabric long sleeves and pants as if the designer was too scared to fully commit to him being a robot. He is NOT 3D-optimised and he is NOT animator-friendly I'd throw up if I ever had to deal with him.
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nonbinaryaubrey · 2 years ago
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pretty muuch everyone in the cast has some minor inconsistencies between their artbook cover artwork, ingame art work, and sprites. (this is INCREDIBLY nitpicky i do not care thaat much.. but still. wanna point it out. also i am DEFINITELY missing things i am not going too in depth here i am soo eepy)
some small examples:
sunny:
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in sunny's official artwork, and all of his in game artwork, his vest is completely black, the only time this isnt consistent is in his actual pixel sprite
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--
Omori:
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he has a preeetty simple design? so his never gets too inconsistent. but at times his sock length are changed.
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(socks higher up)
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(socks lower than the knees)
--
Kel:
Obviously, DW!Kels shirt changes constantly between artworks. cant even be annoyed at this one that shirt looks like agony to draw, altho his sprite loses the more pastel coloration.. altho i think this is just kind of a consistent thing with the dw sprites, so i wont point it out much with them.
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RW Kel doesnt have.. anything suuuper noticeable ?as far as i can tell. but his sprite and actual artwork definitely have.. inconsistencies (skin tone, along with the stripe on his pants)
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Aubrey:
DW Aubrey doesnt have anything suuper inconsistent i believe? so i wont bring her up. and we have already talked about RW Aubrey. her outfit is. WILLDLY inconsistent between artworks, even in the game itself. (im NOT getting into other official artworks here but . her shoes too i believe tend to not stick too one design)
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Hero:
for DW Hero, just inconsistencies with the stripe thickness, the collar part of his pajamas, and.. whatever the part near the hands are called being either solid white, solid blue, or striped
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for RW Hero.. oh boy. His shirt collar
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Official artwork (and tag photos) it looks like this ^
in his talk sprite, its still a vneck but with a white stripe
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when he saves you from drowning, it looks like this
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even his pixel sprites have inconsistencies between eachother
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(normal)
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(hospital)
good fucking lord man .!!!
--
Mari:
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not too much with her actually!! main thing is. inconsistencies with her having shoes or not. (if u want a bit in non-in game comparisons, some official art has her dw self wearing socks when in game i dont think shes ever shown wearing them?)
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--
Basil:
and to end it all off, lets move onto Basil. !!!
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(going to point this out first, in a LOT of both RW in DW Basil's actual artwork, he has 2 little tufts of hair at the top of his head, but in both his talk sprites and overworld sprites, its missing)
for DW Basil there is.. 2 things i think?
1: the flower crown. it varies.. a LOT between artwork. kind of obvious.
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aaand. 2. his shirt . in most artwork ^ like shown above, it has a rounded tshirt neck. but in one specific artwork, it shows it being a collared shirt with a button
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for RW Basil.. i dont think theres much?
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kiiind of the same issue as sunny? tho less obvious ig. his shirt is shown as dark green in the official artwork, but as a muuch lighter green in the sprite.
also in his battle sprite, he loses that... little part between the vest and the collar of his shirt? idk what to call it.
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i beliiieeeve thats.. it for them all? i think i am missing things apologies .but i dont feel like looking thru the wiki anymore . and i have no space left for imgs pretty much
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fishlung8877 · 1 month ago
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Fun facts about the apocriton!
Despite not being able to be gestated, the apocriton has clean white variants of its textures and faction colour overlays
You can seee these ingame if you use devmode to make one a part of your faction, they loook like this
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Despite being an ultraheavy mechanoid commmander, it only takes 2 bandwidth to control
Unfortunately though, its mech resurrection ability doesn't seem to work at all, and even under a mechanitor's control it stilll brodcasts its hatred towards humanity into the minds of every pawn with a psychic sensitivity in the general area
Fun fact #2 they have 4 legs???
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NOT what I thought its body plan would be judging from its sprite but honestly I stilll dig it. No idea how those legs alll fit in there though
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fluttersprite · 9 months ago
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It's time! Petal Crash 2's crowdfunding campaign is starting on...
🌸Tuesday, Feb. 20th!🌸
If you help our new game bloom, you'll get access to backer-exclusive rewards:
New merchandise, like a Petal 2 poster and Lilibri & Yosoti enamel pins!
Another chance to get the original Petal Crash poster and sticker sheets!
Backer-exclusive ingame titles and cosmetics to use online!
A spot in the credits, with an animated sprite to represent you!
If you're a tech millionaire you can make your fursona or whatever playable!
Petal Crash 2 is our biggest project yet, and we're going to need all the help we can to give it a strong start! I hope we'll be able to count on your support!
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sharkpedia · 4 months ago
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THE CONTRADICTORY KIDDIFICATION OF SORBET SHARK COOKIE
Devsisters is lying to you.
Ok, bit of an exaggeration, but I'm not crazy, I promise. Hear me out.
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This little thing. We've all been in love since we say them day 1 all the way back in the Tower Of Frozen Waves update for Ovenbreak, all the way back in 2020. After all, the design is pretty damn good and also cute, and they were a really fun character. And I love them too! Otherwise, this blog would not exist. But... A feeling has been creeping up on me. A slow realization, the makings of a weird conspiracy.
We take the fact that they're a child for granted. After all, how could they not be? Look at their size! The sheer cuteness factor! ... Not everything is as it seems. At least, it used not to be.
I realize most of Cookie Run's audience these days inhabits Kingdom, since it's a much more casual-friendly game and the one with the fancier degree of presentation. But, let's not forget, Sorbet wasn't introduced there. And they had not been called a child until Black Pearl Cookie came out. In fact... Let's look at everything one could examine for the possibility of Sorbet being a child before Cookie Run Kingdom came out, why don't we? Let's look at Ovenbreak, and Ovenbreak only.
1. Stature/Proportions
This is what immediately made people think Sorbet Shark is a child. They're incredibly short, and their limbs are stubby, as far as the land form goes. But... Come on, you can't get any more superficial than that. Let's look at 4 examples that deconstruct this notion.
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A) Lychee Dragon Cookie: Stubby limbs, incredibly short. This CANNOT be a child, despite Mangosteen Cookie being a disguise used by Lychee, simply because... Look at them. This thing not only takes design cues from succubi, but also has similar abilities. Obviously removed from the more explicit connotations, but they're still there. There is no such thing as a kid-friendly succubus. B) Snow Sugar Cookie: Proportions are about the same as just about everyone else who isn't freakishly tall. Still a child, though, since they were featured in the Junior Cookie Challenge from the LINE game. C) Ice Juggler Cookie: Shockingly, not a child. Incredibly small, definitely has some behaviors that could be considered child-like; fooled me at first! Yet, according to the Lost Holiday event, she's not at all a kid, and outright denies it, and is presumably insulted by the fact Walnut Cookie might have thought she is one. D) Alchemist Cookie: I have seen... So much age discourse around this one over the years. So, so much. And yet, in all these years, with attention being called to cookie age a few times, she's never been included with the ones deemed children. She's just short. Incredibly short. In fact, about as short as Sorbet.
So, proportions are a no-go. Specially because once the shark form comes into play...
Woah there, when did you get so big?! In fact, looking at sprites, Shark form is about 2x as big as Sorbet's base form!
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And... Hey look, the arms are a LOT longer too! In both sprite size and proportions between the two main renders! Hell, if you look at other known underwater cookies such as Lobster, Mocha Ray and Electric Eel, all adults, they're either perfectly on par or actually stubbier!
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So... Not proportions. Then, maybe, ingame dialogue..?
2. Tower Of Frozen Waves
This is the only event Sorbet actually participates in as far as Ovenbreak goes, to my knowledge. So, let's look through it! Above is a link so that you can check the dialogue yourself if you so desire.
Okay, first scene and- HEY WHAT DO YOU HAVE THERE BUDDY
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Ok, let's get something straight here. It's not stated that this is an alcoholic beverage. But come on. Sure buddy, pirates are totally gonna be partying with non-alcoholic beverages. And no, it's not "ohhh it's for kids they're not gonna have ACTUAL alcohol in there" because one, Vampire Cookie is constantly drunk off his ass, two...
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We have literally seen cookies get drunk. Yes, this is from Kingdom, but this is about what the brand does and doesn't allow, so this is a good indicator (Besides, getting drunk isn't the worst when you have gotten somewhat comfortable with showing blood- er, strawberry jam.) There is no universe in which you could convince me that Sorbet isn't drinking totally-not-rhum here. Specially because everyone is drinking the same thing, out of what looks like a standard traditional beer mug. So either Pirate Cookie is encouraging underage drinking, or... Well, let's not get too caught up in that now. Let's keep going.
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We meet Captain Ice Cookie, captain of a navy ship, who hunts down pirates and takes them into custody. Let's establish something now; Captain Ice Cookie is very, very motherly. It's a core component of her character. She let Peppermint on board simply because the kid thought her ship looked like a whale, and really wanted to get on it. A navy ship. Her weak spot for children seems to be something she can't really control, otherwise, she wouldn't be letting a child on a navy ship full of weapons used to hunt down pirates. Her nature is on display many, many times in various bits of text.
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So, if she saw a child on a pirate ship, she would probably be concerned and ruthlessly berate Pirate Cookie for letting a child on board, right?
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Nope. Absolutely not. Her soft spot for children is not even remotely on display here. Not for a second. And this endures through all of Tower Of Frozen Waves.
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So either A) Sorbet IS a child, and Captain Ice is... Stupid, I guess? And couldn't recognize that? B) Sorbet is a child, but more importantly a pirate, and in Ice's eyes, any and all forms of basic human respect is something a pirate is not deserving of, no matter their age (Which, although funny, is... Absolutely batshit insane.) C) Sorbet wasn't written as a child during this event, at all.
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The closest Captain Ice ever gets to showing any sort of concern for Sorbet is this moment, and even then...
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For just about the entirety of the event, Peppermint is FREQUENTLY referred to as "little one" by Captain Ice, something Sorbet never once gets.
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They're also a constant reason for Captain Ice to remind Peppermint to never trust a pirate, which would be... Really, really weird for her to insist upon if this was just a kid.
So, Sorbet and Peppermint go to Sugarteara, no one once addresses Sorbet as anything but an equal, or in any way imply that they could be a kid, they get Sea Fairy out of there, etc. Sorbet and Captain Ice never interact during the last few cutscenes. So not once, not even a single time, has Captain Ice demonstrated any sort of motherly nature towards Sorbet, not even the most basic one, past, you know, trying to get them not to die. Which is in her best interest, and probably part of her general moral compass. She only wants to arrest pirates, not kill them.
And... To my knowledge, Sorbet never gets any dialogue anywhere else in OB events or story bits! So... In the text, there's no implication as to Sorbet being a kid or at all young. They're just kind of inexperienced at being a pirate, because for most of their life, they were a shark, not a cookie. Speaking of...
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Sorbet's Story card! This was later reused for Kingdom, which as we'll later see might have been a mistake, but either way... Phrasing here is very, very important. There might be hyperbole, but "Once upon a time" implies that this tale happened a decently long time ago, supported by the line "Saddened, the shark disappeared into the sea for ages.", which implies a decent chunk of passage of time. Not once is any indicator of youth ever stated here, and in fact, depending on your interpretation of the text, it's very easy to see the text indicating the exact opposite.
This isn't really related to Tower Of Frozen Waves specifically, but I felt it was worth noting.
3. Lightning round
Ok, this is just where I put miscellaneous things that may add to my point. Let's look at Sorbet's costumes real quick.
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Pirate Overlord and Noctilucent Vigilante Apprentice!
One is Sorbet Shark in what's presumably the future, having made a name for themself as a Pirate Lord, commanding the seas and striking fear into those who hear their name. Pretty well decorated! Yet, despite the passage of time that would have taken place for Sorbet to get to this position, the proportions remain the same. They're even rocking some shiny black eyeshadow or something of the sort! Hmm... The other is Sorbet having joined Electric Eel Cookie's Noctilucent Vigilantes, a hypothetical group that cleans up trash from the oceans. It looks like a nightclub outfit. That's probably the point. They're even shirtless, and get an ear piercing. Would be real weird to do this with a child, not gonna lie.
Secondly, I wanna address something that probably furthered the notion that Sorbet Shark is a child.
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On land, they're just about entirely non-verbal. People online seem to have... A bit of a problem, when it comes to even partially non-verbal characters. They're often babified, treated like children even if they're not. I've seen this happen countless times; non-verbal characters either get treated as "Ooooh so cool and mysterious" or "Awww babyyyy i wanna protect themmm" no matter the author's intent. Not a callout on anyone in particular, of course, but there's a pattern there.
Next, the concept art.
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So... At some point, Sorbet was meant to be taller. And, although hard to tell, it's possible they may never have been intended to wear a shirt at all, just... Ever. If so, that would be really weird to put on a character meant to be a child from the start. Oh, and the shark form got slightly bigger between the concept phase and finalized design. Interesting, isn't it?
Now, for the crux of this whole thing. If you look at Ovenbreak, there is no proper, logical reason to believe Sorbet is a child. It's fine as a headcanon, it's whatever, but there's more to indicate that they're not one than there is for them being one.
And then the other game came out.
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Kingdom has taken the series in... New directions. Some good, some bad, some... Interesting. Some blatant ripoffs of other more successful mobile games! Such as one with a 2-word title, with the initials GI, made by a company whose name ends in "hoyo". Either way, Kingdom makes... A lot of changes. A new backstory entirely for Dark Enchantress, the existence of kingdoms once implied to be left in complete ruin, etc.
I think you see where I'm going with this.
Eventually, Sorbet Shark came to Kingdom. There were no indicators of being a child, other than... Frankly, being woobified quite often by the characters around them. They kinda just existed to sit there and look cute and do absolutely nothing important. They save some people near the end offscreen, and that's about it. And, oh hey, costumes made their return, I wonder what Sorbet Shark g-
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... Interesting. From Pirate Overlord to... Little sailor outfit. Quite the difference, right? Though it almost checks out, with how they were treated beforehand.
Oh yeah, Soda Islands also directly contradicts the Story card they reused from Ovenbreak. Fun!
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They try to imply that Sorbet simply just went underwater for, idk, 20 minutes, and popped right back out as a cookie! Even though that makes no sense, as the Story card says that they disappeared for a long time.
And, to make things even more inconsistent...
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Black Pearl. Buddy. You don't live in the Soda Islands. You live in the Duskgloom Sea. Hell, you have your own set of islands named after you. So either Sorbet went mach speed to the Duskgloom Sea, entered the cave, got the wish, and swum back to the Soda Islands, all in about an hour or so tops, or that makes absolutely no sense. Nonsense on top of nonsense! How incredibly fun!
You're seeing what I'm seeing right. Everything about Sorbet's age coheres in Ovenbreak, but then Kingdom... Yeah, it's a mess. Kingdom is trying to sell to you that Sorbet is a child, when plenty of information from Ovenbreak contradicts it; hell, it contradicts itself, since they reused the Story card from Ovenbreak, instead of making a new one that fit this canon. Said canon wouldn't even make sense if they did, since Sorbet would have had to make an incredibly fast trip from one sea to the other in order to participate in the Soda Islands story at all. And these two know each other! They have dialogue together! You can't even say Black Pearl is talking about someone else, because they have unique dialogue that calls back to this!
So... Here's what I'm trying to say;
Sorbet's current age is a retcon.
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To those of you who don't know, a retcon is when a story makes an addition that either contradicts or alters pre-existing material. For example, Dark Enchantress actually being White Lily was a retcon. Not all retcons are bad! But if they contradict previous material enough, it becomes hard to take them seriously, and it calls into question the consistency and/or quality of the source material.
Sorbet Shark, by all accounts, is NOT implied at all to be a child in the source material, or at all young, is suddenly a child in Kingdom. And all the means used to imply that are direct contradictions of pre-established material.
But... Why? Why exactly would this be done?
Now's when the conspiracy theorist hats come on.
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MONEY
I sincerely, thoroughly believe that the reason Sorbet was turned into a child with Kingdom despite previous contradictions, is because it made them more marketable. I'm not kidding. See, the thing that's made Sorbet so popular is their cuteness factor. The people at Devsisters knew this damn well. So here they have their new game, absolutely booming with players, full of opportunity for people to sink money into their favorite cookies. And that's not even accounting for possible merch revenue!
So, they have this character who sells well due to cuteness factor. Obviously, if they want it to sell even more, they need to do something. And so they did! They leaned into the cuteness factor as much as possible. That's like, their primary purpose now. They're only in shark form for about 2 cutscenes, and 1 small one that you need to find on the map itself. Most of the time they exist, it's in land form, the small, cute, marketable one. So they give them a cute little sailor outfit, and... Hm, what else could they do?
Well... People already see them as a child in the larger fanbase, right? And people find children cute! They want to hold and protect and care for them, and it instills that feeling of wanting to keep said child close to them. So...
Why not birth fanon into canon?
Many modern writers fall into this trap. After all, if the audience sees something a certain way, that must be because they prefer it that way. And if you wanna please an audience or sucker money out of them, why not change a character to be more the way they like? We've seen it happen countless, countless times in many pieces of media. Cinema, anime, comics, games, the works. As a Dragon Ball fan, I'd know! They turned my main man Goku into a complete bumbling idiot in Dragon Ball Super! He's never been book smart, sure, but he's experienced, has emotional tact, and can get really good reads on people. He's not stupid, just smart in his own way. Super just makes him an idiot. Because people kept making jokes and parodies where he's depicted as such, so Toei wanted in on the joke. And it backfired. Hard.
This, to me, is what happened to Sorbet. Much like Goku was turned into a complete idiot because the fanbase seemingly saw him that way, Sorbet was turned into a child because the fanbase largely saw them as one, and because it'd potentially help drive up sales related to the character.
This is all speculation, of course; you could argue endlessly about the why of the matter. But the fact is; Sorbet's age in Kingdom is, undeniably, as proven above;
A retcon.
... You know, assuming Kingdom and Ovenbreak are even the same timeline. Which, considering we've seen Gingerbrave escape from the Witch's Kitchen about 4 times now, all through different means and framed differently... Yeah, there's a good chance they're not really the same timeline anymore. So there's a possibility that OB Sorbet is not a child, while Kingdom Sorbet is a child, despite the designs and personalities (mostly design) being the same. So, either retcon, or split timelines. Pick your poison.
So, what I'm getting at is...
If you see Sorbet as not a child, and would prefer to keep it that way, you're damn well within your right. I know I never did, and I never liked the notion of them being one in the first place. Take it from me, an exhausted writer and (sort of?) fic creator, who loves overanalyzing media.
Peace out. Don't fight people over this little thing's age, because really, it's pointless.
Not even the creators of the character know what they're doing, after all.
See you all later.
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melodybottles · 1 year ago
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okay hiii i've been chipping away at these for a while: in honour of rune factory 3 special and because i wanted to use these for something, i remastered the first batch of rune factory 3 pixels from the 2009 rf3 website, gave batch 2 a transparent background because it didn't have one, and gave each batch a bunch of edited, more varied expressions based on characters' ingame sprites! just for funsies
(as seen below, the first set was. really small, so i resized & repixeled them entirely to match the other 2 sets! ^-^)
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stardewthoughts · 1 year ago
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cattle of stardew valley
this will be one half head cannon and one half speculation on the cattle of stardew valley, i hope you enjoy and let me know what you think
first off, lets cover what we know. for instance the cows come in 2 main colour's white and brown, but are treated as the same entity as well as at times, cows will birth calves of the opposite colour. we also know they produce 1 jug or regular or large milk a day depending on happiness
generally we can see a few things right away, the two colours belong to the same breed or grouping, and they have a milk production affected by care and age. all of that gives us a good starting point
my general headcannon is that stardew valley cattle belong to a breed of cattle with highly varying colours, something like shorthorns. or in place of being a proper breed they are a local landrace, which fits well with the games themes of a village stuck in the past. either way making the assumption the cows origins are quite local which could explain their milk production, based on size and dimension of the milk jug sprite/item in game, the best estimatr of milk output i can come up with (and verified by a dairy farmer and 2 farm workers) is about 9-14 litres or 2-3.5 gallons of milk a day, an output thats more inline with typical heritage/dual purpose breeds than commercial dairy animals
on top of that, making some estimated guesses based on the ingame sprites, these cows have short leg's with short broad square bodies, somewhat like jersey cattle, yet with more outward meat like a hereford cow, this body shape is logical, as their bodyplan is quite alike to cow breeds that tend to both graze pasture and forage brush
putting all this together, stardew valley cattle are seemingly a local landrace whos colour ranges from white to brown, that is well adapted to the regions forested hills and meadows while supplying an ample supply of meat and milk to local families, making these often overlooked animals all the more special to the area
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vaporloox · 1 year ago
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Toby Fox why can't you be consistent with her
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her hair is completely different !!!
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her eyelashes on the right side are gone... the.. thing happening near her hair by the tail.. her BOOBS ARE BIGGER wow girl good for you the fact that she switches between 2 and 3 eyelashes on each eye when she switches expressions ingame.
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everything in this sprite. good lord. the legs, her face, the tail position, the dress, the left side of her hair. girl you dont deserve this
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musi-solete · 1 month ago
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How to use more than three colours on bitsy!
@evidenceofabsence commented on one of my bitsy posts about this and it made me realise that some people dont know this! so here is a tutorial.
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in bitsy, open the game data. one of the first things youll see are your palettes. keep in mind that bitsy starts counting at ZERO, not ONE, so the background colour is 'COL 0', the tile colour is 'COL 1' and the sprite colour is 'COL 2'. basically, whatever colour you want to use in your list, take its place number and take away 1.
the colour picker works in hex codes and the data works in rgb codes, so i suggest making up your colours outside of the game maker and pasting them in directly to the list in the code.
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lets say that i want the player to be green instead of purple.
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i can paste in the new colour below the rest, making it 'COL 3'. however, since its not one of the three original colours, it isnt assigned to anything. you have to assign it manually to the desired sprite. the player sprite is called SPR A, but you can also see the binary code that makes up the tile and discern what its meant to be
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here it is in an easier to read font.
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make a new line underneath POS by hitting the enter key (this will make your view of the data change so that the new line is the topmost line, so just scroll back to the sprite) and type COL 3 (or whatever number colour you want the sprite to be). to confirm this action, click the empty space outside of the windows and it should change instantly. you can hypothetically add as many colors as you want, but the more you add the harder itll be to edit the tile colours. you can also change the colours of specific tiles with this, which is helpful for if you want to make more detailed maps or just have water thats blue instead of maroon.
EXTRA SILLY EXTRA TUTORIAL: HOW TO MAKE ANIMATED TILES HAVE MORE FRAMES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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open the animation tab on the tile. this will change the data for that tile. as you can see there are now two sets of binary code with a > sign. the thing about this, is that you can just keep adding more > signs and sets of binary.
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to make it easier to see, i have changed the player sprite into a weird cat thing.
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here are the frames. you can either type them up like this blind, or you can use a pixel art software to create the frames and then copy each line.
you can select the preexisting frames and replace them with your own. if the frames start moving at lightspeed, just refresh the page.
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ingame, it should look something like this:
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you can animate any tile type, whether its a regular tile, a character or an item.
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ss-2dplatformer · 1 month ago
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Day 17 (Part 2)
I didn't have a creative title for this. Anyways, I should make a background for my level.
I started off with this because at this point, I am giving into the bricks.
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It is just a 256x256 image of my brick tile which didn't take too long to do.
Then, I thought it might be a good idea to add a window to the brick, so I did so. It took a while to do this, with adding a semi opaque grey layer in order to give the effect that the sky was being seen through glass rather than there being just a hole.
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Then I added little streaks in the glass to make it more glasslike (as seen in other games like terraria, minecraft, etc). Additionally, I added a brightness layer and removes it around the glass to give the impression of light coming in from the outside.
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Realised this was too small, so made the amount of bricks larger so I could put it further away from the player.
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And now to add detail behind the glass. Probably a cloud or two, then a bit of shading in the light part to indicate the cloud.
They won't be much but I think they'll be a nice touch
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And here is how it looks ingame!
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Also! I have made my projectile destroy enemies once it makes contact with them. This is great because now I have a way of making them pose some form of danger.
I am now trying to work on taking damage once you take contact from the enemy, but it isn't working as intended.
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It killed me so hard I lost 100hp in about a second.
Oh, I also forgot to make it so you can respawn once dying.
It seems to work now, the only issue being that taking damage seems to be slightly delayed from when you make contact with the enemy. I need to somehow find a way to make it so that the character sprite changes to a damaged one (I already have the sprite sheet) for a couple seconds. But for now, this is alright.
Oh, I just remembered, I have entirely just forgot about the whole winning aspect. I need to make a 'You Win!' level similar to the Start and Death screens.
I made a Widget Blueprint and placed a Canvas Panel inside of it. For now, I will make the win screen something random, but I will work on it once everything else is done.
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This is where I leave it for today.
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justanotherkinrequest · 1 year ago
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hi, i am so so sorry to bother you, i love the replycons you made, but do you think i could get some (same colours and themes and everything) with the canon/ingame images of me, please? like the 8-bit sprites and silhouette image from the end of sister location. thank you so much, either way, and no worries if you can't do this!!!
🍎Replycons, take 2! 🎬
Yes, of course! I can totally do that for you, mate!
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I hope these are better for you, Micheal!
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