#1prpgjam
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Your definitely-not-stolen spaceship
Alright, here's my submission to the One-Page RPG Jam:
Hunk o' Junk
Play as a duo of space scoundrels trying to recover "their" impounded ship.
But here's the catch: the agent asked each of you to sketch half of the ship to see if your descriptions match…
Wait, what?
That's right.
You've managed to “acquire” a shabby spaceship, but before you could even take it for a joyride, it got impounded!
Now, your beloved vessel is locked away in a government impound lot, guarded by a no-nonsense agent who’s not easily fooled.
Taking turns, you're each describing and drawing half of the ship without peeking at your partner's masterpiece, adding more details as you go.
There's a bunch of tables with ways to alter the shape of the spaceship.
As you invent outrageous tales about these parts, you must slip in some clues to let your partner know where to add the same element in their mirrored half of the drawing.
And don't make it obvious to the agent that you're trying to coordinate your stories!
After a handful of rounds, you put your sketches together for the final review.
If your drawings line up when you're done, you'll fly away in your beautiful bucket of bolts.
If not… well, it's time to get creative with Plan B!
Hunk o' Junk is a light-hearted two-player story-drawing game (with solo and 3-player variants) that I believe will get a laugh out of you!
Especially when you put your two halves of the drawing together XD
If that sounds interesting to you, check it out here!
It's on s@le until the end of the jam!
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Solo Co-op TTRPG
For a while, I had the idea of writing a game that you could play at your own pace, as a solo game, but that would allow you to share part of the experience with your friends, in a way that didn't require everyone to meet/talk at the same time.
So as the One Page RPG Jam is on, I thought this was the perfect time to try out this idea of a Solo Co-op TTRPG.
#ttrpg#tabletop role playing game#roleplaying game#indie ttrpg#ttrpg community#fantasy#original art#solo ttrpg#co op#co op games#exploitation#journaling#map making#lore#world building#worldbuilding#one page rpg#itch.io#1pRPGjam
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I, The Land
In I, The Land, you are a patch of land, like an island, valley, or mountain. You have unique characteristics, flora, and fauna, and unique powers. Decide to react to, and influence events as they happen on or around you, or simply pay witness to your changing landscape.
Play as is, or use this game to help generate unique locations for your own games.
Available on Itch
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It’s almost time for the 5th annual One Page RPG Jam! (The jam runs from July 21st 2024-August 25th 2024). The (optional) theme hasn’t been announced yet, but I thought I’d share one of my favorite ways to brainstorm for games- weird public domain art.
Trains that devour cars unlucky enough to cross their tracks? Definite potential.
Stage managing an opera cast entirely with cats? Sounds like a fun challenge!
Why is that dragon wearing a people-mask? It’s our mission to find out!
Sentient hot air balloons on a race to redeem their honor? Why not?
Images from:
Raw Pixels Public Domain Images
Picryl
Library of Congress
Other public domain/free use image resources
New School Revolution’s image trove
Creative Commons Image Search
Old Book Illustrations
Pexels
Unsplash
Wikimedia Commons Free Media Resources
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You are a GHOST. You’ve had time to deal with the grief of your death and the horrifying existential realities of your unlife, you’ve had some laughs haunting mortals, but you’re ready to take your LAST RIDE. You board the MIDNIGHT TRAIN. What should be a luxurious, restful ride to your final destination is interrupted by VILE INTERLOPERS. You must team up with the other ghosts in your passenger car to expel the MORTAL MEDDLERS.
Haunt your way through a ghost train, outmaneuver the deeply unpleasant mortals trying to sneak in to profit off the afterlife, and try to cross off that last little piece of unfinished business, all while teetering delicately between memory and mischief. You will need an eternal rest after this.
A goofy, high-energy game ideal for a group of friends comfortable with improvised roleplaying. Very simple draw-a-card mechanics. Suggestions included for simplified GM prep or GM-less collaborative play.
Vibe owes a lot to Grant Howitt's Honey Heist, with a little bit Taskmaster and a little bit Beetlejuice. This is a rough playtesting draft and will likely be updated, maybe with slightly less bad illustrations or inevitable typos. Comments and feedback are welcome!
(This is my second thing published ever so genuinely any comments are so so helpful and welcome)
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Famous Last Words is a solo journaling TTRPG in which you write your last letter where you recount your last adventure.
This game was created for the #1pRPGjam 2023. It is my first time making a TTRPG, so any constructive criticism is welcomed. I hope you enjoy it!
It's completely free and you can download it on itch.io.
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How would a prehistoric person and an alien communicate?
Neither speaks the other's language, neither has had the same experience. Would they communicate with art? With a mutual love of the stars or an idea of shelter? A meeting of two beings, what similarities do they have?
This one-page journaling game aims to answer that. Game inspired by "Ancient Aliens" by Lemon Demon
You can find it over on Itch.io here: https://stickyhunter.itch.io/visitor-from-the-stars
#itch.io#1pRPGjam#ttrpg#solo journaling game#hey i made a thing! it was pretty fun to put together so please check it out
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You are a truck driver carrying your cargo along a long and lonely route. But you soon realize there's more on this road than rest stops and deer crossings. There is something else. Something sinister. Something foreboding. Something you only catch out of the corner of your eye. What does it have in store for you? Will you survive to see your destination? If so, will you be the same person you were when you left?
This is a journaling/narration storybuilding game inspired by the world of Alice Isn't Dead and the gameplay of Yahtzee (and similar dice games). It can be played alone or with a collaborative group.Pdf versions and journal pages are up on my itch.
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My 1-page RPG, submitted to the 1-page RPG Jam 2023, is out! Its a quick, easy game about sending out your 100* skeleton minions and documenting why they never return.
*Actual skeleton count may vary
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ONE PAGE LEFT is now available. This is a role-playing game you can play solo and the rules fit in a single sheet of paper!
Can you survive a slasher movie?
🎲 ROLL A KILLER 🏚 ESCAPE THE MANSION
Did I mention the game is FREE? 😉 👉 mkirin.itch.io/one-page-left
#my games#one page left#solo games#solo rpgs#solo ttrpg#solo rpg#1prpgjam#horror games#horror ttrpg#one page rpg#one page#one page game#journaling#journaling rpg#journaling game
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Like your murder mysteries with a bit of humor and a madcap nature? Enjoy Clue (the movie or the game, but mostly the movie)? Then do I have the game for you!
I just released "Some Days, You Just Can't Get Rid of a Body" for the One Page RPG Jam. It's a murder mystery TTRGP for 3-5 players and 1 GM. The game is free to download here:
https://crlegge.itch.io/some-days-you-just-cant-get-rid-of-a-body
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Yes, it was me all along!
A murder mystery game with a twist on the social deduction genre
Here's my entry for this year's One-Page RPG Jam:
'Murder at Morsley Manor' is a card-based murder mystery game.
Spread rumors, reveal dark secrets, and uncover who murdered Mr. Morsley during his dinner party.
And the twist: you might find out it was you all along!
Yes, I wanted to twist the 'hidden role' genre with a premise:
What if the murderer was not pre-determined? Up until the revelation, every player is lying and not lying at the same time. The Schrödinger Murderer
Check it out! (I just published an article discussing the ins and outs of creating this game, if you're interested)
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my contribution to the one-page rpg jam! the very first game i've ever published, very polished, very uhh, professional. but it was fun to make and the test plays went well!
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The quick little cover for I, The Land
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Surprise! I participated in the One Page RPG jam hosted by Unknown Dungeon this summer. Going with their theme, rumors and secrets, I created a beginner-friendly RPG about keeping secrets and spreading rumors. It's PWYW on itch right now!
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A role-playing game of looking back and moving forward, for 1+ storytellers. A failed former adventurer takes up work as a guard for travelers: they must reckon with their past if they want to find a way through their own wilderness.
Solo or collaborative storytelling (recommended 2-3 players max unless you have a group that really loves agreeing on things).
Each story will follow one main character interacting with a variety of travelers on their own quests. Players build the story using randomly generated prompts, simple d6 and stat mechanics, and moves that help fill in your character's backstory while getting them through the current job.
This game is designed to be a short one-shot (length of play depends mostly on player choice). It can also be easily adapted as a character-focused chapter in a longer role-playing experience (for example, giving a defeated or shamed adventure character an epilogue or a chance at a new direction).
Made for One-Page RPG Jam 2024. This is a first-time submission that you are welcome to playtest and comment on! It may be updated.
#1pRPGjam#one page RPG#ttrpg#solo rpg#first game I've actually hit publish on!#I say you are welcome to comment but that is Underselling It
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