#*claude guidry
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6 Townie Makeover
tq to :
@thebramblewood @bakersimmer @aurorangen & @akitasimblr for requesting ❤
its a fun challenge although its took a lot longer to give them a makeover 😅
#townie makeover#the sims 4#caleb vatore#lilith vatore#claude guidry#leila illes#the sims 4 cas#the sims 4 cas challenge#rory oaklow#catarina lynx#my game keep crash while summon guidry lol#i need to fix Rory face again after this cause i don't like how she turn 😅#but all are fine for me#ts 4#sims 4 cc#special tq to sir Draven help me summon Guidry lol 😂#sims 4 townie makeover#ts 4 townie
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tempy just wants to be listened! 😤
beginning (GEN11) | previous | next
#live for something challenge#live for something legacy#harper legacy#gen11#maria harper#claude guidry#temperance
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Bonehilda Lore
I really had to stumble on this lore, otherwise, I wouldn't have known! In TS4: Paranormal Stuff, there's a friendly ghost called Claude René Duplantier Guidry (a very Louisiana name, befitting of Old Town/Willow Creek) who was born in 1883 and died 1920. He is enemies with a ghost called Temperance because apparently he left Temperance for her sister. If Bonehilda is present on the lot, she would fight with Temperance and win, implying that Bonehilda is Temperance's sister.
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tw: child neglect
pilot [beginning - before - latest]
he stole that fucking baby
Transcript:
(Faint crying)
(Loud crying)
(Loud crying)
(Loud crying)
?: I think he’s hungry, babe.
?: Yeah, I’ll feed ‘em later. He ends up being fine, anyways.
Max: Aaaaah! Waaah!
Guidry: Oh my- (hushed) hey, Max! It’s me.
Max: Ah?
G: Hey, it’s me! Yeah…!
M: Heh
G: You're okay-
G: -you're okay, shhh… (huffs) why the hell do they do this to you!? We need to get you cleaned up.
G: (Clicks tongue) you have a rash…
M: Heheheh!
G: That taste good, little man? Aww. I don't know why I’m attached to you, but I guess that’s typical ghost behavior, huh?
M: *happy baby noises*
G: (Sighs) I’ve never wanted kids, but somehow I can see myself in you. I can’t move on knowing that you can't come with me.
G: ... Or perhaps…
G: … you can…
#sims 4#ts4#sims#simblr#the sims 4#my sims#*max kaspar#*claude guidry#holy fuck the quality is so bad on mobile pls click#tw child neglect#tw child abuse
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Temperance... ...can we talk about how the game does her dirty? >:( I personally think the game (and Guidry) paint Temperance in a negative light, as if she's the villain ... she's not evil, she's hurting it'd be one thing if she had feelings for Guidry but he picked her sister (Bonehilda) over her and she simply got jealous, but Temperance and Guidry were in a relationship with eachother and then he left her for her sister?? no honestly why is Guidry being such a man acting like he has no clue why she's so mad when he's the whole reason!
like she was betrayed both by him and by her own sister and he's just like "women, am I right?? 👨" "oh don't worry about her, she's just insane"
I for one think she's misunderstood :(<3
A song I think fits her!!: this
#sims#sims 4#ts4#ts4 temperance#sims 4 temperance#ts4 paranormal stuff pack#ts4 guidry#claude rené duplantier guidry#bonehilda#sims 4 guidry
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Things got a little heated with Guidry 🔥
#Sims 4#Juniper Starling#Claude Rene Duplantier Guidry#TheSimsChecklistChallenge#Maxis#24 while 24#Birthday#Challenge#Guidry#Ghost
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Well, Gunther slept all the way right up until he needed to go to work. And his boss was still disappointed in him. Must be the fear of the dead end job thing. Also we received a notification that we’re using too much water in this household. -glances at the toilets that keep breaking- But still. I can set up some water collectors to try to offset our water utility tax. And if need be, we could set up a water generator.
Gunther goes off to work and hey, hooray! With his fear of dead-end job conquered, he gained a promotion and is now at the top of his career. Curator of the Finest Flavors. Congratulations to Gunther! Time to kick back and unwind with a good videogame and a nice bath.
But that’s not the bar I recommended in my personal headcanon! Either or, eh, we’re going to take time for ourself this evening. Work on that handiness skill, since that’s what Gunther wants to do.
Hmm. You know what these water collectors are very close to? They’re somewhat close to the buried remains of Lucas Munch. And these things run under the ground, yes? In order to connect with the main house’s piping? Meaning things were dug up and attached. Meaning we could have found Lucas’s remains?
...yeah I’ll integrate that into my story. In the midst of upgrading the piping of these water collectors, Gunther actually finds the remains of his brother. Now if I could actually influence emotion, I would actually make Gunther sad about this…
...time to look up ways to be emotionally meaningful from Snowy Escape, because that’ll give you a big moodlet once you’re emotionally mindful to be sad.
Hooray. We’re out of tutorial land for haunted houses! Now we have to enjoy our haunted home. For it’s our family’s home and we have to look after what remains of our family. And our reward? A coat.
I was going to continue trying to get emotionally mindful but alas, sleep must come first. It is a curse we all must bear. To bed with ye Gunther.
Neighborhood Watch!
Fiorella Navarro in the Navarro household is now a Cat Video Creator in the Internet Personality career.
This wasn’t very long so let’s continue onwards!
There is a good reason people might want to disable Guidry visits. He tends to put in a good word with the spectres that come visit the home that “hey, this dude is chill, be cool to him.” Considering we smooched and woohoo’d and made him a boyfriend, I don’t think that’ll necessarily matter to Gunther but, if you want the difficulty up a bit, might want to turn off those visits. You can do it via a certain hand object introduced in the pack!
“You know what they say is good for keeping calm. Meditation. Yeah! Let’s meditate.” Alas, he does not know what I have planned for him. Poor Gunther.
I’ll take what grieving I can get. Anyway, his first whim is to skill up and Handiness is just about level 8. You can make sad statues at the woodworking station so that’s what I shall do.
I do like this. I’ll stick it by the graves of Mila and Lucas. Gunther’s next whim is to read a book and so we do. It is by this point that the sleepiness from being roused early thanks to haunted house gets to him. And so he goes off to bed again, having a cry first.
Sidenote, I’ve put on quite a bit of Supergiant games songs at the moment. Normally I’ve just been bouncing through my music library on shuffle but songs like the orchestral versions of Lament of Orpheus and We All Become just hit that melancholic mood. Also, play Supergiant Games games. THEY’RE SO GOOD.
Oh yeah! It’s the weekend as well so we have NAPs available for voting. There are seven generated and one you can propose for yourself. Gunther likes his food so I threw in the Foodies Unite thing. But Supporting the Performing Arts seems good to me as well. I’m going to throw seven votes in for Foodies and see which one wins the passive vote, as more votes come in over the weekend’s course.
Gunther’s next want is to write a book and naturally, I’m going to go with a sad one, considering the mood. Hmm. But what should be the title? What do you do when you discovered your brother’s remains, and he was killed by your other brother? When you’ve lost your mother and now you are left with just this haunted home?
...I think he’ll write about it, but I’m not going to have it published. If it’s to be published, it’ll be in post-mortom. Guidry popped on over to chat. His chatting mood says flirty, but his ghostly aura betrays the fact he’s sad for Gunther’s sadness. I had Gunther “reveal a deep secret” and tell about his woes to him. They also hugged lovingly after that. It’s good to have someone to share in life’s sorrows.
I then sent Gunther back to writing. He finished off the book and I set it into the nearby bookshelves. Also you can give written books to specters. I however, just set to talking. Anyway, I checked the spiritual serenity of the house, still happily haunted, communed with the dead...which mostly just wanted to chit-chat. Nice! And then I notice the time and I’m like, alright. Let’s finally end this post.
Neighborhood Watch!
Stephen Cooke in the Cooke household has died. Stephen stayed in the sun a little too long and overheated.
Dylan Little in the Little household has died. Shockingly, Dylan botched a repair and was electrocuted.
Ian Moody in the Moody & McMillan household retired from the Actor career.
Aww man! Old man decided acting life wasn’t for him. Alas.
#sims 4#liveblogging#gunther munch#guidry#claude rene duplantier guidry#my god actually making breakthroughs in the story#it DOES happen!
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Saiwa's Therapy Game - Part 2 It starts -> here
Saiwa is still torn. Shall he stay as the Captain of the Sea Urchin or leave and follow his own path? Staying would mean he'd have to deal with all the stuff he ran away from and he has the feeling he's not strong enough for this right now. He sighed and delayed his decision and started the inventory list for the Vicegerent. It's still quite tempting to stay as the Pirate Captain. But what he wants and what he needs are two different pairs of pirate boots.
Saiwa finished the list by noon and stepped out in the bright afternoon, where the Vicegerent already waited for him. Saiwa guesses the Vicegerent will have the final say if he can leave or not. He might need some time to find a new Captain for the Sea Urchin.
Oh, it's NPC Wesley! (TMI: Wesley is Vlad's first love and partner of Vlad's arch enemy Leander ^^' but the other Boys like them.) Vicegerent Wesley: "That was your best tour so far. Amazing Job! I'll get your wage ready and we meet in the 'Salty Mermaid' later! If you keep it up like that you'll soon be more wealthy than I am haha!" (I have no idea why there is a carrot lying on that bollard ^^')
Captain Duath (=Saiwa): "Erm, about keeping it up. I'd like to take a break to - uhm - sort a few things out..." Vicegerent Kareem (=Wesley): "Sure, my friend. Take all the time you need. Captain Whittaker was pestering me for months now to get his own ship. He is raring to take over, don't worry." Captain Whittaker? The ghost dog from 'The Irish Rover'? Captain Duath: "Ah - thank you. I guess..." Does Helm Satureja look worried or relieved? Saiwa was relieved. He didn't think it would be that easy. But easily being replaced by a dog was a bit...
Captain Duath took a walk around Bacalao Bay before he entered the 'Salty Mermaid'. The others all already there.
Oh no! The piano player is NPC Jeb! Saiwa wasn't prepared for this. He tries to remind himself that this is just a game and that this Jeb is just a NPC Tiny Can created for his therapy. Probably an idea from the Little Goats... And after the experiences of the others, NPC Jeb shouldn't even know him. But he really isn't ready to face any version of Jeb. He should have waited with his Therapy Game. No matter what the others said and how well their therapy went... How the crew's expectantly eying him hahaha
Best he avoids Jeb and leaves after he said goodbye to his crew. But Saiwa made the calculation without the permanent flirty First Mate Guidry. (TMI: Claude René Duplantier Guidry has a quite interesting -> background story) First Mate Guidry: "Hey Captain! Isn't the new piano man amazing? You should meet him. I'll call him over. You will like him, he's hot and handsome! Look at his muscles. Ah, he's a sight to see!" Captain Duath: "Uhm, that's not necessary. Let him play. I just came in to say goodbye and leave before dawn."
First Mate Guidry: "Hey Jeb, come over and meet our Captain! He's hot and handsome!" Oh no, what to do? What to do???
Ok new plan, just say ahoy and then leave. NPC Jeb seems to be just as nervous as Saiwa. And for a few (too many and too long) seconds, none of them said a word. Until NPC Jeb blurted out: "You're utterly beautiful." (Hahaha the crews faces!)
First Mate Guidry: "Ayayay Jeb! That's not how you greet our fierce and ruthless Captain..." Jeb: "I'm so sorry." Guidry and Kili started to teach Jeb how to make a better first impression and Saiwa took the cue to take his leave. Captain Duath: "I'm leaving guys. See you again next time around!"
But Jeb followed him. Saiwa will have a word or two with Tiny Can when he's back! Jeb: "When will I see you again?" Saiwa: "Eh, I have to sort a few things out - for a while." Jeb: "Where are you going?" Saiwa: "Far, far away."
Ach. Saiwa's heart became heavy and to make matters worse, it started to rain.
Saiwa didn't know what to say to him. He can't stay here with Jeb. He needs time for himself. Even if it's only here in the game. No responsibilities, no sorrows. Only caring for himself and find out what he could be without his burdens.
But Jeb didn't want to let Saiwa go and asked again where he's going to. That was when a song came to Saiwa's mind and he told Jeb he could find him where the Blarney Roses grow. He couldn't look him in the eyes, though. (I don't know if you're familiar with the word 'blarney' (I wasn't ^^') it means: deceptive or misleading talk. There is a quite interesting story about the Blarney Stone at Blarney Castle -> here. I first thought it was a hoax but it seems to exist haha) Jeb gathered all his courage: "I will find you there. I promise. Let's seal it with a kiss." Saiwa is utterly sure that Jeb will never find him so he gave in. Jeb kissed Saiwa chastely on his cheek. Aouwww. Saiwa is melting away and Jeb's kiss almost made him change his mind. But after all these years as the Boys' leader it's part of his flesh and blood to put his mission over his emotions. (Like he did when he started that damn fake relationship with Kiyoshi that teared them all apart - and brought him here...)
The Dead Man and his chest are watching them :3 It's a while ago he saw something so annoyingly sweet here at Bacalao Bay ^^'
And then Captain Duath left. And he took Jeb's heart with him.
Saiwa bought this little dinghy thing from his share. Let's hope it takes him far enough from everything so he can heal ö.Ö'
'There's roses in Killarney and there's some in County Clare But upon my word, the roses, lads, I can't find anywhere She blarneyed me for by the power, she left me broke, you know Did the damsel that belonged to where the Blarney Roses grow
Can anybody tell me where the Blarney Roses grow? It might be down in Limerick town, it might be in Mayo It's somewhere in the Emerald Isle and this I want to know Can anybody tell me where the Blarney Roses grow?'
Blarney Roses by The Willoughby Brothers (TMI: I only knew this live version from Fiddlers Green but I just found this one on youtube and it's so amazingly sung by these 6 brothers(!). Both videos have not many likes but this song is so beautiful. One of my favourite irish songs for sure.) Link to spotify below is yet another version from Fiddlers Green from their 25 years anniversary album (from 2015 omg ö.ö) ^^'
The Therapy Game Master Post with the sessions and places so far is -> here
From the Beginning ~ Underwater Love ~ Latest Current Chapter: 🕹️ 'The One' from the beginning ▶️ here 📚 Previous Chapters: Chapters: 1-6 ~ 7-12 ~ 13-16 ~ 17-22 ~ 23-28
#The One Game#underwater love#The Game#the one#sims 4 story#simlit#simblr#ts4#guidry#Saiwa's Therapy Game#peregrin tuck#bacalao bay#jeb harris#satureja antares#sims 4#the sea urchin#captain whittaker#sims 4 vanilla#the adventures of kili#sims storytelling#the sims#sims#tell us your stories#brindleton bay
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It's a girl! The whole family is excited to meet little Violet Rose Black, second child and daughter to Aurora Isobel Black and Claude René Duplantier Guidry.
#I'm actually obsessed with her name#oc:violetblack#oc:aurorablack#oc:tristanblack#guidry#notsoscarylegacy#scarygen1#ts4#the sims#sims 4#simblr
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Part 1 Ft. The (in-progress) Living Bonehilda...
Buckle up because this series will have a varying amount of long-winded explanations and timeline word-vomit... but I'm having fun, and I love lore, so I wanted to share my own. Basically, I've been working on fixing the plot holes and lore inconsistencies of some of my favorite sims in The Sims franchise, and I wanted to start with the lovely and vivacious Bonehilda. Fair disclaimer: I don't think that all the lore in the Sims is inconsistent. Some of the lore is likely ongoing or, in my opinion, intentionally vague. However, plot holes and ambiguity drive me crazy, so for my personal saves I had to eliminate speculation and create a timeline that felt clean, consistent, and interesting to me. So, with that being said... let's deep dive!
read more below the cut ��
Let's start by talking about her life and death. After initial research, it became clear to me that Bonehilda would have lived around the same time as the flirty spirit Claude René Duplantier Guidry (an implied lover/admirer) and the angry, wrathful spirit Temperance (who is highly implied to be her sister), so she most likely would have been a living young adult somewhere between 1910-1920, and died somewhere in the mid to late 1930s as an adult. Why do I believe she died in adulthood, you ask? I think she likely died in adulthood because the one consistent detail across all three iterations of the game she appears in is that she is an adult skeleton, therefore it's only logical to conclude that she died in her adulthood and unfortunately never made it to elderhood.
I've seen some people argue that she is not actually dead, that she never died and did reach elderhood but just evaded death, but I disagree with this because (1) she is not an "elder" skeleton and (2) my eschatological-philosophy-inclined brain interprets eternal-life as either a divine gift or punishment. This is backed up by the fact that, normally, sims do not come back as skeletons but as spirits and living sims who do have eternal life maintain a sim form but are either occults (vampires) or have taken some elixir of life that just maintains their youthful appearance. Ergo, Bonehilda is closer to the Grim Reaper in nature and distinctly different than a previously living sim - she's a seemingly death-defying being that can be summoned from some unknown ether. Could this be the work of a curse? A sacrifice? A ritual she was involved in...willingly or unwillingly? There's no definite answer, but I do have a personal interpretation that I'll save for another day as it involves some other sims we'll take a deep dive into.
All that being said, I wanted to keep her human form consistent with this established timeline because...well...I'm kind of nuts I guess lmao. But I do like the challenge of working with "eras" in my saves because it makes the passage of time feel more realistic and deepens the interpersonal "legacy" roots that I like to create in the game.
Now let's look at her name, which I very much doubt was literally Bonehilda. I think the sims team chose her name to be a play-on-words. For example, I see a sim like Marcus "Flex" being a good example of this. I interpret "Flex" to be more of an acquired nickname due to his fitness prowess, not his actual last name (perhaps it is even a variation of a real last name like Fleck or Fletcher). That being said, after wayyyy too much thought I came to the conclusion that her first name was likely "Brunhilda," a name referencing a Germanic heroic legend, protector, and queen consort; a name that means "armed for battle" (just like our Bonehilda who protects living sims from malicious spirits). I like to think that our Brunhilda commonly just went by Hilda for short during her lifetime. The bone part, in my lore, became a moniker she was known by because, well, she's a skeleton (duh). But more than that, the likely explanation is that stories and legends about her created an unintentional game of telephone - meaning that as time went on and people told tales about her, her name morphed from the real Brun-hilda to Bone-hilda. I mean, it actually makes sense because they're so similar! Plus, I could see her embracing the nickname for its whimsy, as it's clear she has a kind heart and a good sense of humor. For simplicity though, I will continue to refer to her as Bonehilda.
Lastly, I'm going to touch on her personal appearance. We know that when she takes a "human" form (like when she showers if you add her to your household) she has an average body type, green eyes, and red hair, so I kept all those things consistent. Now, personally, when I think of Bonehilda I think of the words "lively," "spirited," and "trendsetter," so right off the bat I chose to make her hair short. Keeping up with desire to be historically-accurate, I imagine she was very into the rising women's suffrage movement of the 1900s and wasn't scared to turn some heads. Plus, I loved how bouncy and beautiful the hair looked and thought the shorter hair fit her face shape better. (It's an added bonus that I've never seen a human makeover of Bonehilda with short hair, so I thought it was a unique choice.)
In my personal lore, the Goth family was the last family she worked for before she died, and they definitely would have paid and treated her well; I've always assumed the Goths to be exceedingly progressive and far ahead of the times. (Side tangent: the Goths are consistently compared to the Landgraabs for good reason, and I've always seen this as old money versus new money, wealthy but with humanitarianism and philanthropy at the core versus wealthy with the intention of hoarding wealth at the cost of or with little regard of others and so on.) Truthfully, I could see the Goths of the early 1900s seeing Bonehilda (and any other staff that worked for them) as more like a part of the family than "paid help." That being the case, they would be generous and ethical, and Bonehilda would therefore have more freedom and means than your typical working-class single woman of the time, so she would be able to keep up with fashion trends/buy nice clothes/keep up with unique haircuts, etc.
As for her makeup - I am actually super happy with how it looks, so that likely won't change. Her blush is intense, but that's pretty accurate for the time period she lived in. I went with a paler, more natural lip than the movie-starlet red that was coming into style because I wanted her to have a demure, youthful look. I also went with a thin brow, but I do think it could be more "filled in" to suit the dramatic eyebrow look which was rising in popularity at this time. Lastly, the beautiful dress she's currently in is not staying as it reads too 1930s to me. My goal is to find an older looking maid's outfit to put her in that suits a 1915s-1920s look better.
I know this may come off like a lot of unnecessary thought and information for a seemingly silly, throwaway sim. However, I would argue that Bonehilda has appeared in 3/4 of the sims games... so as a long-running character she deserves attention and a consistent lore. As we continue this deep-dive series, she'll be connected to more of my personal favorite sims... so I'm really excited to share more with you guys!
I hope you all enjoyed Part 1! I don't know how many more parts there will be, but if you read all of this, know that I appreciate you and I'm so glad you're here!
Until next time... happy lore exploring, curious cats!
#bonehilda#simblr#ts4#the sims 4#sims 4#sims lore#ts4 cas#ts4 lore#the sims lore#the sims#the goth family#ddseries#atfs#SO happy to be doing this. Lore is why I love the sims and this has been an idea of mine for so long. I hope you guys enjoyed this <3
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List 5 facts about a favorite sim of yours, and send this to 10 simblrs whose sims you adore ♥♥♥
Aaaah thank you for this ask! ♥😊
I often answer these questions with my legacy heirs in mind, so I thought I might answer this for another sim that I really love and have been playing with lately: Temperance.
As the main antagonist from the Paranormal stuff pack, I understand why she's is often seen as an inherently "angry" or even "evil" spirit, but I think she is just misunderstood when you look at her original backstory. Temperance was introduced in the Paranormal pack as a ghost, just like her former love interest Claude René Duplantier Guidry. It turned out that Guidry ended up leaving Temperance when they were both still alive to pursue a relationship with her sister, Bonehilda. Temperance most likely became a ghost not long after this happened due to jealousy and anger, resulting in a cardiac explosion.
These 5 facts will be like a small introduction to my version of her, as I plan to include her in the next generation of my legacy:
For the universe my legacy is set in, I decided to change some things and have Temperance exist as a living human where she is unaware of any connections that she may or may not have/had with Guidry (in a previous or alternate life). She does have a sister named Hilda, who is just a normal human sister. There are no problems in their relationship and they get along well.
She was born and raised in Willow Creek.
She turned her interest for the spiritual world into her career and became a paranormal investigator. Lately, she is not getting enough gigs to make ends meet, so she's currently looking for a second job.
Temperance surrounds herself with stuff that has a eclectic and mismatched thrift store/antique vibe that reminds her of the New Orleans French Quarter. In her spare time, she loves visiting thrift stores to find clothes with a boho bayou feel and furniture that is inspired by the New Orleans spiritualist scene. She combines this with her interest in mainly the Edwardian era and often takes inspiration from this time period for her outfits, preferably items in a black fabric, since that's her favorite color.
When she's not hunting for ghosts or vintage bits and pieces, you can sometimes find her at the local Jazz club.
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While Rowan and Rav wait him out, Alejandro comes up with a brilliant idea. They've been going about this seance thing all wrong by reaching out to the spirit world at large. They should be targeting a specific individual to communicate with, and he knows just the person: the house's eccentric former owner! This time, the seance feels different from the start. When Alejandro and Rowan start levitating, Rav can hardly believe it. Then she hears strange whispers coming from behind her, but there's no one there. Could they really be summoning the man himself, Claude Rene Duplantier Guidry?
Escape from Windenburg | 12
#ts4#ts4 gameplay#ts4 legacy#ts4 story#sims 4#sims 4 gameplay#sims 4 legacy#sims 4 story#the sims 4#s4#ts4 screenshots#ts4 screencaps#legacy: g8#story: efw#rowan 'aukai#alejandro nunez#raveena uchiyama
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maria is not easily spooked 😄
beginning (GEN11) | previous | next
#live for something challenge#live for something legacy#harper legacy#gen11#maria harper#claude guidry#twgif
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*She opened her door to find the lights flickering and a pink, translucent figure of a man cooing over the babies’ cribs 😲
Tyler: AHHHHHHHHH. WHO ARE YOU? GET AWAY FROM THEM!
Ghost: Now hold on now, you sweet creature. I mean no one no harm, I promise you that.
Tyler: Who are you--wait a minute, you’re the man in that painting! From the haunted house in Forgotten Hollow.
Ghost: The same one you brought back here and hung in your séance room, like a true kleptomaniac I might add there. The name is Claude Rene Duplantier Guidry. Guidry for short, if you don’t mind darlin’. The name Claude makes me sound clunky, it’s not my style.
Tyler: I’ve--I’ve read about you! You were one of the most infamous paranormal investigators--
Guidry: Was? I’d like to think as a ghost myself now I’m immortalized. Now I’ve been waiting for ages for you to ask for my help. Come on now, we’ll perform a ceremony and calm things down a bit so our new mama can get all the rest she needs. How does that sound then?
Tyler: I--I guess so?
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Generation 2 - Chapter 3
Michiko spends her next week at school doing her thing, while Ako tries his best to lure in a potential blood donor...
Week 2 without mom & dad
Michiko started off the week in a good mood. She encountered another ghost...
"Michiko-prime! Michiko 1.0! The original Michiko!"
"Yep," the ghost said snidely, "you are your mother's child..."
"Why does everyone always say that like it's a bad thing?"
At school, Michiko's good mood wasn't exactly mirrored by everyone else.
"I only have two weeks left until I get to go off with mom and dad to the secret, but not-so-secret lair, or whatever it is they're putting together!"
"But then you'll have to leave me!" Phoenix seemed exasperated, "All alone, at this crap-hole of a school!"
River rolled her eyes, as if they wouldn't still see each other.
"Well, then, we gotta make the best of our last two weeks together!"
Meanwhile, Ako was having a hard time controlling his blood lust. He was hungry. It'd been about a week since he fed, and he really needed to feed.
He knew he had to do something before he ended up hurting Michiko, but who was he going to prey on? Who could he call over that would be willing to let him have their blood?
He remembered the idiot kid at high school - Dustin Broke. He'd been pretty easy to lure into that back room the week prior, perhaps he'd be willing to come over and donate a little blood again?
It really didn't take much convincing. Dustin came over the next afternoon, unfortunately a bit too early for Ako, as he was still asleep.
Michiko caught him on his way to the door however, and began a game of 21 questions.
"I'm Michiko. I live here. Again, it's like... winter? Why don't you have a shirt on?"
"I like not wearing shirts, okay?!" He huffed, "Where's Ako at?"
"Oh!" Michiko suddenly realized what the kid was here for, "He's still asleep actually. But you can come in and take a tour of our house!"
"...Okay." Dustin shrugged, he had time to kill.
Up in Michiko's room, a portrait caught Dustin's attention.
He was pretty good looking, was he one of Michiko's relatives?
"Oh! That guy's Claude René Duplantier Guidry! He's a ghost that talks to me in my dreams sometimes!"
Dustin turned back and stared at Michiko, he wasn't sure what to say to that!
"Anyways, you're here 'cause Ako asked you to come, yeah? I see you got some marks on your neck, are you two a thing?"
"WHAT?" Dustin nearly jumped out of his skin, "No! No way!"
"He's not that bad ya know..." Michiko smiled, slyly. "He's very smart, he can be sweet even though he pretends he's not, and he's a great cook!"
"Give him a chance!" Michiko nudged, "You might be surprised!"
She knew that Ako needed a willing blood donor around more often than not, and she also knew that he probably got lonely hanging out with her all the time. Maybe having Dustin around would be good for him?
Suddenly, from downstairs, they both heard Ako calling out for Dustin. Without even thinking, he turned on his heels and began walking out of Michiko's bedroom.
For the remainder of the night Ako and Dustin were no-where to be seen. Michiko wasn't sure if Ako had some hiding place inside the walls that he went into when he wanted to be alone, but she did hear loud noises, banging, and some wails throughout the night. Even after she'd decided to go to bed.
She figured it was best not to be too curious and let them have their fun.
The next few days at school were pretty relaxing. Michiko had fun with her friends and got all her homework done.
When the weekend rolled around, she talked on the phone with her mom and ordered a pizza for herself.
Ako came into the living room in the middle of one of her spooky movies. He did some stretching and waltzed around the rooms with a grin on his dorky face.
"Yeaaaah, well, we can talk about that when you're older."
"Hey, who do you think it was that talked him into giving you a chance?" Michiko smirked.
"You mean it wasn't my amazing looks and charming personality that convinced him to be my partner?"
"Whatever helps you sleep better during the day!" Michiko rolled her eyes and went back to her movie.
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The days after Aya's death, Antonia would constantly hear whispers leading her to a locked door on the second floor. The activity in the house increased: the lights flickered and there was a constant feeling of being watched.
Eventually, Antonia managed to get the door open, where she found stairs to a third / attic floor. In one of the vacant rooms she found a dusty séance table and decided to test it. That night a spectre appeared in the living room, a smiling green blob of a thing, Antonia left it be.
Avery got his grades to A.
Several nights later, an apparition appeared in Antonia's room. A familiar face looked at her from the foot of her bed, and she was amazed to see the winking man from the portrait grinning at her. The man she'd been captivated by since her grandmother figure (Great Grandma Camille), had placed his portrait in the library. The mysterious (and very dead) playboy Claude Rene Duplantier Guidry was haunting the Graves home.
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