My name is Adit. Where I upload pics and CC of my TS2 game. I am currently playing an Indonesian-themed neighborhood, and I also create pop culture characters.
Last active 60 minutes ago
Don't wanna be here? Send us removal request.
Text
The Coffeesmith Project - Mod Blend º1 - Barista Plus
Hey long time no see, how is everyone doing! So this was something that was on the works for a while before It evolved into it’s own mega project, So for those that don’t know, I’m a bit of a coffee appreciator, and I like to have options for my simmies, so it became a separate project of its own. Mod Blends are just that - Mods that enhance the experience of having some of these objects within your game, as I’m about to show you, right now this is the only Mod Blend, but depending of how much I start to mess with things, others will come in the future. So, what does Barista Plus do?
Well, why don’t I show you.
this is a version of the Game without Barista Plus
this on the other hand, is a version of the game with Barista Plus In a nutshell, it allows for custom espresso bars to spawn their own Baristas in unowned community lots!!!! It has been something that has been bugging me since I found out that custom Espresso Bars didn’t have this functionality. But why didn’t they work, you might ask. Short Version: EAxis’s Spaghetti Code at it again. Long Version: It’s not that they didn’t work, they clone just fine, however, the Barista NPC Template has this unique BHAV called “Get My Stand”, basically this BHAV is the one that does the detection for the espresso bar, and io and behold, it only detects one GUID from the Uni Espresso Bar, nothing else, hence why none other custom espresso bar couldn’t spawn a Barista.
So what this does is expand the number of GUID’s the BHAV can detect, which allows for them to fully function in an unowned community lot. Right now, it detects: -Around the Sims 2′s Tea Shop Cart -Vitasims’s Victorian Tea Espresso Cart -linegud’s Elegant Espresso -All Espresso Bars I’m about to release. “But wait!” you might ask “are there any Free GUIDs I can use that are natively compatible with Barista Plus” Of course there are, I saved some from my GUID book specifically for this: 0x0093BBF0- 0x0093BBF1- 0x0093BBF2- 0x0093BBF3- 0x0093BBF4- 0x0093BBF5- 0x0093BBF6- Feel free to use any of them, but please do give me a heads up when you use them, I don’t want people taking GUID and accidentally making objects conflict. How to use them: Make it the GUID for the 0,0 Object Data, that’s it, that’s as simple as that. If you know of any other espresso bars on the wild or if you have your own already on the works with GUIDs and anything, please do tell and I’ll update the mod accordingly. And without further ado: Download Hope you enjoy it! Version Status: 1.0 - Initial Relase Special thanks: MidgeTheTree for setting me in the right direction, Fireflower, Frac and probably a lot of people from The Keep who gave me help and support for doing this.
208 notes
·
View notes
Text
Haunted Settlement
This small island (that I still have to name) is thought to be the place of origin of the dire chinchilla. Colonizers were surprised by the large size of these animals, and by the amount of meat in their diet, so they took a few specimens for their zoos. This happened several times.
As the local population of chinchillas dwindled, they became extremely aggressive and hard to capture. Many an explorer perished at their claws. The island was deemed too dangerous, even cursed.
In the late 90s, a team of 8 scientists arrived to the island and started building a settlement to study the local wildlife, which had not been documented extensively, beyond the chinchillas. The scientists were encouraged to carry firearms and explicitly told that a potential rescue was not guaranteed. A death was confirmed during the fifth month, and that was the last communication ever received from the team.
Recently, a photograph taken by a drone showed the settlement in disrepair, but no signs of violence. Rumors about some supernatural entity protecting the island from human presence persist to this day.
68 notes
·
View notes
Text
Replace old catnip toy
Another mod from @belladovah's wishlist. 🙂
This mod adds new interaction to the Kitty Kraze Katnip Cat Toy called "Replace". It's available for teens and older Sims on old catnip toys, next to the "clean up" option.
When replacing old catnip toys, Sims will buy a new one (and place it where the old one was placed) and throw away the old one.
This mod incorporates @gummilutt's Catnip toy cleanup enabled for teens and elders, so Gummi's mod is reduntant if you use mine - delete it if you want to use mine.
This mod adds two BHAVs of group 0x7FDFAFDB and instances 0x0000100D and 0x0000100E. It also adds Text String of group 0x7FDFAFDB and instance 0x00000081 (adult animations).
This mod doesn't affect custom catnip toys. I updated my catnip sack and yarn ball as a cat toy to add the new "replace" action.
Download at SFS | alt
ETA: How to update custom catnip toys
Open my Meduza_CatnipReplace mod and extract BHAVs "Interaction - Replace" and "Event - GetOut/PutAway Toy", and Text String "Anims - Adult". You can extract aforementioned resources from one of my custom catnips - it'll save you changing their group to 0xFFFFFFFF.
Open custom catnip toy. Add the resources you extracted in step 1. If extracted resources have group number other than 0xFFFFFFFF, change it to 0xFFFFFFFF.
Open BHAV "Interaction - Play TEST" (instance 0x00001003).
Tick "Special buttons" on the right.
Select node 0x0 and from the "special buttons" menu choose "Ins/false".
6. Select your new node 0x1. Using wrench and hammer icon change "Literal 0" to "Literal 1". The value of node 0x0 has to remain unchanged (Stack Object's 0x0000 (graphic) == Literal 0x0000). Click "Commit File".
7. Open TTAs. Click "Add" and enter into the new line "Replace". Click "Commit File".
8. Open TTAB. Select the third entry (0x2 Clean Up), then click "Add".
9. Select your new fourth entry. Change "Pie String" to "0x3 Replace". Change Action BHAV to 0x100D "Interaction - Replace". Guardian BHAV should be 0x100B "Interaction - Clean Up - TEST". Tick boxes "adults", "teens" and "elders" - other boxes should remain unticked. Finally, set autonomy to 0x64 (non-autonomous) unless you want your Sims to be able to buy new catnip toys on their own.
10. Click "Commit File". Save file.
170 notes
·
View notes
Text
No Rotating Pet Bowls
This mod stops pet food bowls from changing direction nearly every time a pet eats from them or a sim fills/cleans them.
With the fill/clean interactions some rotating still happens during the animations, but the bowl will return to the position it was before getting picked up.
The mod affects all pet bowls, including custom ones (unless they're done in some uncommon way). The rotating isn't as irritating with the in-game bowls but is annoying with custom bowls that have an asymmetric mesh and/or are large enough to clip with walls.
🐾 Download (SFS) (alternate)
Pets EP is obviously required. I don't know anything this conflicts with but run HCDU to be sure.
Thanks to @tvickiesims for the idea and testing!
674 notes
·
View notes
Text
I retextured @luverofralts 4t2 EP11 Bow hat accessory with more realistic straw textures, and 24 bow colours/patterns ^^
They come in 12 selected Aelia colours, and 12 patterns. TF-EF, binned as accessories, fully compressorized with a base texture in the zip.
Download EP11 Bow hat in Aelia colours
Download EP11 Bow hat in patterns
Buy me a coffee? I have a Ko-Fi!
96 notes
·
View notes
Text
Back to Old Town
I needed to relax so I went back to Old Town. It's almost impossible with TS2, ofc, since it keeps crashing. Anyway, here's Old Town and its subdistricts.
A view of the entire area with a clear view of the Lake. Wondering if I should just name it Pleasantview?
The Bord de l'eau Quarter is shaping up and it's naturally my favorite part. Also featuring the actual waterfront area.
The legendary, the OG Sim Lane, as well as the rest of the Old Town area
The Pleasant Hills, where the train station and the farm areas are, and of course, the Sunscratch Island Bayou with the historic Fitzwillright Plantation
48 notes
·
View notes
Text
Countryside Cottage v2
Just a renovated and updated version of the original Countryside Cottage, which I made back in 2023, because I wasn't quite happy with it.
Download (MTS)
80 notes
·
View notes
Text
Felixandre Petit Trianon Window 4, Window 3 and Door 1 for The Sims 2
These are 4to2 conversions from Felixandre, low poly. There are 2 windows and one door. I made them smaller so they can stay on one floor. 4 recolors for each (6 for the door).
DOWNLOAD HERE
Front:
Back:
405 notes
·
View notes
Text
Elder version of this outfit
Just realized I've never seen an elder version of this waitress outfit. It was converted to teens by SerenityFall at GoS and @mmmork made some recolors at GoS too, but I'm not sure if there's an EF version or one with morphs. Anyone know if this has been done?
3 notes
·
View notes
Text
Anyone know why my walls cutaway home or end button is missing.....
4 notes
·
View notes
Text
:3 Custom Cat Face Marking
A custom marking to give cats that funny :3 face. It has a custom thumbnail.
Download (SFS)
Download (Drive)
Thanks to @kitteninthewindow for the tutorial.
179 notes
·
View notes
Note
I love your outdoor theatre! so cool! can I ask where you got the tree backdrop for the stage and how you made grey stone steps/seating? is it just foundation or sthg else?
Thank you! The tree backdrop is a recolor I made of Psychosim's 12 tile wall ad. I want to improve my recolor, I'll share it when it's finished.
The seating is a combination of terrain elevation tools, Buggybooz's more nooks and niches set (working download here, master mesh here) and Feenwald's outside OMSPs. I'll try to explain it.
From Buggybooz's set, I used two items specifically: the niche chair, and the niche narrow end table.
Both items have the same shape and height, so they can be placed next to each other with the quarter tile cheat to make them appear as a continuous object.
In my lot, the front part of the seat is made with the niche chairs, and the back with narrow end tables. The end tables are placed on Feenwald's OMSPs, otherwise they would sit higher on the slope that's behind the chair, ruining the illusion of a continuous object.
I had previously recorded the whole building process, so here's a shortened version of the relevant parts.
I haven't yet tested whether the seats can be used by sims when they are so close to a slope. If not, I'll find another solution and update this post. Edit: They are usable.
32 notes
·
View notes
Text
Merry Christmas! Early 25th Anniversary Gift from The Sims for The Sims 2, Sims 3 and The Sims 4
Merry Christmas everyone! I thought we could celebrate The Sims 25th anniversary early with some Sims 1 decorations. I hope you enjoy these, let me know if there's any problems! Info below the cut.
The Sims collection file for The Sims 2 and The Sims 3 can be found on my collection files page: Found Here!
Downloads:
The Sims 25th Anniversary Gift - Decor - Merry Christmas! For The Sims 2 - SFS For The Sims 3 - SFS For The Sims 4 - SFS
Alt Download - Patreon Enjoy my work? Consider becoming a Patreon or buying me a coffee!
"Bi-Polar" by Conner I.N. Information: Recreated by BrandonSJ. Extracted and converted by me. The Sims 3: Create-A-Style disabled. Price - §240 Category - ‘Decorative > Wall Hangings’ Polycount - 44 Texture Size - 512x512 "Blind Date" by I. Roney Information: Model recreated by BrandonSJ. Edited and converted by me. The Sims 3: Create-A-Style disabled. Price - §1,020 Category - ‘Decorative > Wall Hangings’ Polycount - 64 Texture Size - 1024x1024 Snails With Icicles in Nose Information: Recreated by BrandonSJ. Extracted and converted by me. The Sims 3: Create-A-Style disabled. Price - §2,140 Category - ‘Decorative > Wall Hangings’ Polycount - 30 Texture Size - 512x512 "Hazard The Guess" by Connor Tiist Information: Recreated by BrandonSJ. Extracted and converted by me. The Sims 3: Create-A-Style disabled. Price - §950 Category - ‘Decorative > Wall Hangings’ Polycount - 30 Texture Size - 512x512 Empty Circles Again (Serigraph) - by N.I. Strane Information: Recreated by BrandonSJ. Extracted and converted by me. The Sims 3: Create-A-Style disabled. Price - §1,100 Category - ‘Decorative > Wall Hangings’ Polycount - 30 Texture Size - 512x512 Ferby Soda Sign Information: Recreated by BrandonSJ. Extracted and converted by me. The Sims 3: Create-A-Style disabled. Price - §66 Category - ‘Decorative > Wall Hangings’ Polycount - 30 Texture Size - 512x512
290 notes
·
View notes
Text
Dining Chairs from The Sims for The Sims 2, Sims 3 and The Sims 4
Here's a part 3 to celebrate The Sims 25th anniversary! Featuring a few dining chairs this time. I also included some recolors that I thought would help with variety, since Sims 1 objects usually come in just one swatch. Let me know if there's any problems! Info below the cut The Sims collection file for The Sims 2 and The Sims 3 can be found on my collection files page: Found Here!
Downloads:
The Sims 25th Anniversary Gift - Dining Chairs For The Sims 2 - SFS For The Sims 3 - SFS For The Sims 4 - SFS
Alt Download - Patreon credits; Minehot, BrandonSJ, MarshmellowBear, LucasR, @thesims1master Enjoy my work? Consider becoming a Patreon or buying me a coffee!
Deck Chair by Survivall Information: Recreated by Minehot. Extracted and converted by me. Has 4 swatches.The Sims 3: Fully Create-A-Style enabled. 1 channel Price - §150 Category - ‘Comfort > Dining Chairs’ Polycount - 406 Texture Size - 256x256
Touch of Teak Dinette Chair Information: Recreated by MarshmellowBear. Extracted by TheSims1Master. Mesh edited and converted by me. Has 4 swatches.The Sims 3: Fully Create-A-Style enabled. 2 channels Price - §200 Category - ‘Comfort > Dining Chairs’ Polycount - 492 Texture Size - 512x512 Formí Dining Chair Information: Recreated by BrandonSJ. Extracted and converted by me. Has 11 swatches.The Sims 3: Fully Create-A-Style enabled. 2 channels Price - §881 Category - ‘Comfort > Dining Chairs’ Polycount - 1338 Texture Size - 512x512 El Tomayo Dining Chair Information: Mesh edited and converted by me. Has 8 swatches.The Sims 3: Fully Create-A-Style enabled. 3 channels Price - §1,200 Category - ‘Comfort > Dining Chairs’ Polycount - 4890 Texture Size - 512x512 Parisienne Dining Chair Information: Recreated by LucasR. Extracted and converted by me. Has 11 swatches.The Sims 3: Fully Create-A-Style enabled. 2 channels Price - §1,200 Category - ‘Comfort > Dining Chairs’ Polycount - 2232 Texture Size - 512x512
244 notes
·
View notes
Text
Chris Hatch Mods
So I was browsing Chris Hatch’s mods at Sarah Smiles’ All Things Sims 2 and I was intrigued to discover that he didn’t just create a hospital mod, but also a childcare center mod, a senior center mod, a school mod, and a midwife mod. I was wondering if anyone’s ever tried these mods before?
Anyway, for those wondering about what’s in the mods, I’ve placed the instructions below rather than having to describe them. They were all packaged in documents and I figured for those of us who are curious, we can read and discuss them here.
No details on the Midwife mod. Anyone know what this mod is like? Has anyone tested this and the other mods before in their games? I’m still waiting for people to test out the hospital mod, since I know we’re all a bit wary to try mods that can’t be removed; but all these mods sure look super fun and interesting!
Keep reading
41 notes
·
View notes
Photo
Simlish versions of PC Sims and Chris Hatch medical objects
What’s really great about this is that I’ve been been playing around with Katy76’s chemistry kiosk set lately.
By barbiepinklady at Garden of Shadows.
Download HERE.
63 notes
·
View notes
Text
I needed some kind of ceiling lights that would match my panel ceiling and reminded myself of this lamp from Kitchen & Bath SP that I've never used. I gave it a little makeover.
'Four Square Lights' [K&B] - Default
& Add-on (same shape as DR mesh, warm light settings)
Download: SFS | BOX
Polycount is unchanged. Add-on ceiling lamp requires K&B SP /unlike original, it has two subsets - glowing bit is recolourable/.
And remember that you can change the light settings - if you want warm add-on to be brighter, try lightingceilingluxurybow_light (from Glamour SP).
*This is for The Sims 2
374 notes
·
View notes