#*Dress code rules are not hard in terms of character design but more to give an idea of what the average student is wearing at school
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poorly-drawn-akira · 3 years ago
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Izumi-Ku Senior High School Masterpost
Class list
1A- Hijiri Itakawa, Ren Fueki, Yoshi Aiuchi, Kang-Dae Hyun, Umbra Presley 1B- Koyuki Aiuchi, Ginko Yanagida, Scarlett Vermilion, Maelyn 1C- Aiko Chiba, Maeve Feyrer, Gen'ichirō Anedepami, Touma Mikazuki 1D- Eijiro Otoishi*, Tetsuno Futamo
2A- Hanako Fukuda, Bonnie M., Bruno M. 2B- Itsu Itakawa, Mai Okane, Lucky Chesterfield 2C- 2D- Hiroshi Tanaka, Mae Okane, Maverick Marlboro
3A- Jiro Chiba 3B- Rizo Hanzai 3C- Neru Kiku, Myrene Sekkei 3D- Drake Yoroi
School Uniforms and dress code*
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Boys- Winter uniform consists of black slacks, white button up (short or long sleeved), navy blazer, red tie, and school appropriate shoes.
Summer uniform consists of black slacks, white button up (short or long sleeved), red tie, and school appropriate shoes.
Girls- Winter uniform consists of black pleated skirt, white button up (short or long sleeved), navy blazer, red tie (neck or continental tie), solid color socks (knee high or crew) or stockings, and school appropriate shoes.
Winter uniform consists of black pleated skirt, white button up (short or long sleeved) or blouse, red tie (neck or continental tie), solid color socks (knee high or crew) or stockings, and school appropriate shoes.
Sock or stocking colors should be white, black, or a non distracting color which compliments the uniform e.g. grey, dark red, navy blue, etc.
Skirt length should be no higher than 6 cm above the knee. Skirts in reference photos hit exactly at knee.
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luki-fanfic · 5 years ago
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KHR/BNHA Fanfic: Role Model Part 1
Sometime last week in the dead of night
My Brain: Hey, you know what?
Me: It’s 2am, why are we not sleeping???
My Brain: If Dabi is Todoroki Touya, then it means he’s a character that was trained for a future role he couldn’t have, that was taken away from him by his father figure due to circumstances outwith his control, was heavily scarred because of it, and as a result; wants to kill said father figure.
Me: …And?
My Brain: …And who would you say that describes almost perfectly?
Me:…
No.  Nonononono!  I do not need another plot bunny setting up shop in my-and we’re already getting out of bed and writing this down before we forget aren’t we?
My Brain: ^_^
Enjoy!
Role Model: Part 1
Xanxus would really like to know why, when other Trash screw up, he’s the one who has to pay for it.
Seriously, if it’s not his asshole of a not-Father lying his face off for a decade, it’s the baby-Trash getting flung into the future and knocking out the entire Varia high command for 48 hours while they process an additional decade of memories, or some kind of ramen-eating-God trying to kill his Mist via flame-devouring-pacifiers before he shoves one on Xanxus to do the same.
And people wonder why he has a short temper.  He’s a reasonable man!  Just give him a mission that doesn’t involve everything he’s ever known getting flung into a blender with a side of magical-crap and tossed 180 degrees in the air.  Whatever happened to good old Mafioso shoot outs and negotiation’s over dinner?
…God he misses assassinations pre-flame bullshit.  They were so much more fun when he was the only one in the room that knew how to use them.
And now…this.  
In the toilet attached to the lavish meeting room he’d found himself in, he leans over the sink and scowls at the face in the mirror.  A good decade older than he should be, with red, spiky hair and matching stubble on his chin.  Inarguably Asian features, skin paler than his own had ever been, and shoulders like goddamn Levi.
For fucks sake!  Now he has to deal with idiot-Trash in other universes screwing him over? This kind of thing is supposed to happen to the Baby-Trash!  Not him!
He’s still not entirely sure what happened.  One minute, he’s enjoying the last glass of scotch the Bronco-Trash sent over in gratitude for a job well done, the next, his brain’s free falling into nothing.  For a brief moment, panic had taken over, and - positive he was being put under the Zero Point again - lashed out the second he could use his arms.
This resulted in him knocking out someone leaning over his body, and when he heard metal smashing against hard floor – two things that shouldn’t have been anywhere near him - his eyes slammed open to reveal the inside of an ambulance, and a very nervous looking medic overlooking him.
“Endeavour, please relax,” he urges in Japanese, trying to retain eye contact as he kneels down to check on his prone partner.  “We’re still checking for any other effects from the Villain’s quirk.  Do you feel okay? Is there any negative blowback?”
Xanxus just glares at him, trying to piece the words together and wondering why the hell Squalo had called in an ambulance when they have a Quality medical team in the damn mansion, before his eyes catch a glimpse of his legs.
He can’t stop gaping as turns and takes in his full body, pulling up his hands in furious disbelief.
“What the fuck?” he yells, turning them over as if the front will be any less ridiculous.
Xanxus has never, in his life, worn something this humiliating.  It’s a skin tight (almost obscenely so), navy blue bodysuit with orange highlights, along with white bracer’s that go up half his arm and a pair of knee high boots – all of which reek like they’ve been hung to dry in a building undergoing an arson attack.
His first thought, is that whatever mist did this is going to pay.  Painfully.
“Endeavour, what’s wrong?” the man asks again, only to squawk as Xanxus shoves him with the heavy hand and stumbles to his feet, jumping out the door.
What he sees when he staggers outside the ambulance doesn’t help the situation.  While there’s cameras, they don’t look like they’re filming so much as reporting.  There’s chaos outside, but the citizens trapped behind yellow tape have him wondering if someone drugged his booze. Horns, wings, two heads…so many people in the crowd are just ‘off’ in a way that doesn’t make sense.  
An even deeper glance in front of the tape doesn’t make things any easier.  One of the men – he’s assuming police – has a cat head, while there are several men and woman dressed even more ridiculous than he is. One of them is dressed feet-to-nose in fucking denim!  
There are so many possible scenarios, and one is not raised by Vongola standards without acknowledging the truly ridiculous.  As such, the realisation comes very quickly.  This is not his world.  Not even remotely.
Denim-Trash is starting to make his way towards him, and he can feel the paramedics staring at his back.  His eyes flick down to his hand, and he tries to reach for his flames – searching for the primal rage and right of rule that encompass his entire will.
But there’s nothing.  His core feels empty.  Not sealed, but rather, just not there.  Wherever he is.  Whoever he is, flames don’t exist.
No flames.
That…complicates things.
The man in the ridiculous denim getup appraises him.
“You’re not Endeavour, are you?” he says.  Xanxus looks him over.  Considers his options.
“What makes you say that?” he growls.  Denim-Trash raises one eyebrow.
“Endeavour would be screaming blue murder at being put in an ambulance where anyone could see him.”
Well doesn’t ‘Endeavour’ sound like a charmer.  Not that Xanxus would act any differently, but he’d never need the fucking ambulance in the first place.  
The survivalist in him wants to play along.  Bluff his way into solitude until he can figure out what’s happening.  But the Boss part of him has already lined up his options.  There’s just too many variables here.  If he wants home, he’s not going to figure it out alone.
He huffs and crosses his arms.
“No,” he admits. “Looks like somebody royally screwed up.”
Denim-Trash sighs, and runs a hand through his perfectly styled hair.
“And to think, I thought this was going to be a slow week…”
He’s immediately ushered to a tall skyscraper not too far away from the incident site, and taken straight to the top floor, where the office of his ‘host’ resides.  There, he finds his way to the bathroom he now finds himself in, trying to compose himself while he figures out what the fuck to do.  Denim-Trash had handed him off to some kind of support staff, but it had been clear nobody had wanted to answer any questions until they had him contained.
It at least gives him time to recover.  He desperately wants a drink, if only so he can throw something at the assholes who are going to come escort him again.  
The information he has is limited.  There was a phone in his host’s pocket, but without knowing the code it was useless.  All he can go on is what he’s seen.  This city looks very Japanese, but the people barely qualify as human.  And the advertisements are all showing people he doesn’t recognise, who look like they should be hand drawn on the front of the comic books he used to read as a kid.  
His flames are also gone, and as far as he can tell, the concept doesn’t exist here. But this outfit was designed to handle fire, and he keeps hearing the word ‘quirk,’ which makes him think there might be something else that substituted on a more mainstream level.  
When he hears voices entering the office, he slams the door of the bathroom open and strides into like he’s not dressed like some idiot on a Sentai show.  He gives a huff of approval as he takes in the room again – the idiot’s whose body he’s somehow possessing might have awful taste in clothes, but he at least knows what he’s doing with interior decorating.  
There are five arrivals when he drops into the plush office seat, and he makes a point to push it away from the computer.  Along with Denim-Trash, one of them is dressed worse than he is and looks terrified to be here, while another screams ‘cop’ with his suit.  The third is an old woman, who merely cocks her eyebrow as Xanxus glides over the floor in the chair, and at her back is a man about Xanxus’s age, dressed in shapeless black and the world’s ugliest scarf.  Seriously, if his Sun was here, that thing would already be aflame, and the world would be better off for it.  
He leans on one hand and scowls.
“So?” he asks. “Figured out how to undo this yet, Trash?”
Terrified makes a squeak that reminds him of the Baby-Trash, but it’s Scarf-Trash that steps forward.
“We spoke to the Villain who attacked Endeavour, and tried to deactivate his quirk,” he explains.  “Unfortunately, once activated, it can’t be shut off.”
Xanxus files away the term ‘quirk’ for future research, and Cop-Trash starts speaking.
“Three days,” he says.  “That’s how long it takes to wear off.  Which is three days longer than anyone really wants the number 2 hero out of commission.”
“To be honest, it might be to our benefit,” the old lady adds.  “Endeavour is known for burning the candle at both ends, no pun intended.  A few days of forced relaxation could be just what he needs.  More importantly, I want to know exactly who we’re dealing with in the mean time.”
Xanxus immediately titles her as the smartest person he’s met so far.  Nobody else has even thought to ask.
“Yes,” the cop says.  “According the registry, his quirk swaps a person’s mind with someone of a similar mindset.  However, he also said that quite often, the people he brings do not seem familiar with this world.”
All of them - minus Terrified, who looks like he wants to sink into the floor – face him with curious looks.  Scarf-Trash also has a hand on his accessory, while Denim’s fingers are twitching.  
“So, who are you?” Scarf-Trash asks.  “And what’s your quirk?  According to records, it varies on whether or not it follows.”
Xanxus stares back, glaring in challenge.  The Cop’s eyes slide away, but the other three match him head on.  His lips twitch slightly in respect.
“My name is Xanxus,” he offers.  “And where I come from, superheroes belong in comic books.  I’ve never heard of ‘quirks’ before today.”
Terrified seems to perk up at that, and the others seem somewhat relieved.
“Well, this world may seem a little strange to you, but I promise you’ll be kept in good hands,” the older woman offers.  “And I’m sure Endeavour will try to keep a low profile until his return.”
Xanxus thinks about what would happen if a self proclaimed hero suddenly landed in the middle of the Varia mansion, and can’t fight the snort of laughter that follows.  It makes the old woman frown.
“That amuses you?” she asks, and Xanxus grins.
“My world is a lot more dangerous” he tells them.  “The criminal underworld is still a thriving commodity, and no quirks, so we don’t have heroes, and don’t look kindly on those that think that’s an option.”
Well, not unless you count a certain brat in Japan who still seems to think he can make the mafia a nice place through the power of friendship…
“It’s a cruel irony,” he continues.  “Your Endeavour isn’t going to know what to do with himself.  Better not get himself killed before we swap back.”
Their faces go dark at that, and Xanxus allows himself to grin.  If it’ll kick their asses into gear and get them to figure out how to get him home quicker, he’ll tell them anything they need to know.
“What about yourself?” Scarf-Trash asks.  “Not a hero, and no quirk, what is it you do back home?”
Xanxus quickly amends his earlier thought.  Certain things would not go over well in such company, and he’s still not sure how well he can defend himself.  It’s probably going to be better for everyone if he doesn’t mention his own personal alliance.  He’s sure Endeavour will do a fine job of explaining that once his traumatised ass returns.
“I run a field office that’s part of my adopted father’s company,” he bluffs. “Lot of classified, high pressure, time sensitive work.  Not looking forward to having it sit on a desk for 3 days.  My employees are going to go mental.”
There’s an understatement.  He guarantee’s Levi is already halfway through a mental breakdown, and Squalo will be screaming at whatever idiot made the mistake of walking down the hall.  Bel will take the opportunity to go ‘play’ (hopefully not with Xanxus’s body), and Mammon is already charging him for the inconvenience of this whole affair. He’s calling it now.
On the plus side, his audience seem to buy it.
“Well then, Xanxus,” the cop says.  “We’ll do our best to get you back as soon as possible.  Until then, I hope you’re willing to work with us to mitigate the damage.”
Xanxus rolls his eyes.
“What do you Trash want me to do?”
In the end, his jury decide that since Xanxus doesn’t have a quirk, and doesn’t appear to be able to use Endeavours (fire, which makes sense and is something he might see about rectifying while he waits), that they’ll hide him in his host’s home for the three days.  The man’s family has already been informed, but if he steps out of line, they’ll be taking him back into custody.
It could be worse, he guesses.  He’s in the body of someone important, which means they won’t do anything too damaging to him, and they’re working as fast as they can to get this Endeavour guy back.  He doubts he needs to do anything but stand aside and let them work. Since he’s the victim of a quirk and had no say, he’s clearly being treated with kid gloves.  
No, the biggest threat to getting home is, ironically, home.  If Endeavour is a- oh for fucks sake he can’t believe he’s saying this with a straight face – hero, having him land in Xanxus’s body will not end well for anyone.  The Varia are many things, and most of them are obvious – not even the densest man on the planet could look at them and think they were anything but criminals.  Which means he might run, and that’ll end badly since he’ll be eyeball deep in Mafia territory and probably try to find, ugh, law enforcement.  God willing, his inability to speak the language will convince the Vindice that it’s clearly not Xanxus doing it and keep him out of Vendicare.
Then again, that might be preferable for Endeavour trying to act his way out of it. For all his complaints, his men are Quality, and trained to spot possession and plants.  If Squalo or Bel don’t notice something is off within five minutes, Mammon will.  The lot of them are crazy, not stupid, which means when he gets back, his body will probably be covered in additional scars from ‘interrogation’ while they try to get him back ‘Varia-Style.’  They definitely won’t call in Vongola’s tech team till they’ve tried their own avenues, and Xanxus just prays they confirm that it’s his body before they let Lussuria bring out his ‘toys.’  
He really wants a drink, but he’s expected to keep this body in top condition, and no doubt the man’s family will want their precious hero in one piece, so it’s going to be a long three days unless he can sneak something.  Or maybe Endeavour will turn out to be a secret alcoholic and he’ll be just fine.  If not, he’s going to need to find something for entertainment, or flame or no flames, something is going to burn.
‘Terrified’ is apparently some kind of support aide for Endeavour’s agency, and is put in charge of handling Xanxus while he hides out.  It doesn’t fill him with confidence – the man is definitely used to sitting in the back and giving ‘yes, sir, no sir,’ answers.  As such, he’s not putting much stock in the Todoroki family bios the man is awkwardly stuttering out as they drive to his temporary home.  It sounds like the blurb for some crappy sitcom.  A stay at home wife, two teens, a pre-teen and a brat, all living in harmony.  The eldest son was supposed to be following in his fathers footsteps, but had to hold back on applying due to illness.  The daughter is a perfect Nadeshiko in training, the next boy is thinking about medical school at fucking 12, and the youngest is already on the path to enter hero school in a few years.
Xanxus is the last person to ask about functioning families, but there’s no way this happy cookie cutter description can be accurate.
The car rolls up to a lavish Japanese style house, and Xanxus gives it an approving nod. He’s always preferred Western design, but he won’t deny quality when he sees it.  The security is actually much better than he’d expected too – proper walls and cameras set up in a manner that means he’s missing at least a few.
When they stop, the front door opens to reveal the Todoroki family, and his good mood evaporates.  The woman is a twig, hands a little tight on the youngest boy, whose hair would probably make his Sun squeal.  Both of them are looking at him with some suspicion.  For that matter, so are the pre-teen and the girl.  However, to the side…
The oldest boy has a shock of red hair similar to his current body, and while he refuses to meet Xanxus in the eye for more than a few seconds, his body language is clear.  He’s relieved.
Interesting.
Terrified has been speaking to the wife while he took in his own impressions, but he turns his attention back when he realises they’re looking at him.
“It’s strange,” the woman says.  “You still look so much like him.  The expressions are…well, very familiar.”
She gives a strained smile, and Xanxus feels satisfaction curl inside at the pain the woman is hiding.  
‘I knew it. This Endeavour fucker isn’t half as honourable as they think.’
“I’m Rei,” she continues, oblivious to Xanxus having read her actions.  “We’ll set you up in one of the guest bedrooms for now, is that okay?”
“Is Dad really gone right now?” The pre-teen pipes up, and Rei’s head turns sharply in his direction.
“Natsuo!”
The boy in question pouts.  
“What?  If he’s gone, that means we can play with Shouto today right?  He can’t be trained.”
The youngest, still pinned by Rei’s hands, looks up at his mother with something resembling hope.  Her eyes flicker between him and Xanxus, unsure what to say.
“I haven’t got the slightest clue what training Endeavour-Trash was doing,” Xanxus says, making the decision for her.  “Do what you want.”
The little brat and the pre-teen both grin, but Xanxus notices the red head turning to look at them-
Oh, now that’s interesting.  It’s not there for long, but there’s a very specific array of emotions flashing on the teen’s face when he looks at his youngest sibling.  They’re gone almost too quick to notice, but Xanxus caught it all.
He’s the only one though, as the girl takes his comment as an invitation, suspicion fading away as she steps forward and into a quick bow.
“I’m Fuyumi,” she says.  “We’ll try to make your stay as comfortable as possible.  Is there anything you need?”
A drink and a plane ticket to Italy, Xanxus thinks, but he doesn’t answer, choosing to stare at the boy on the end.  
There’s something about the Trash’s appearance that’s bothering him, and he can’t figure out what.  His hair is long, definitely grown to hide his face, and he has the personality of a mouse judging from how much effort it takes to get him to raise it for more than a few moments. Every inch of his body is covered, from the turtle-neck down to the combat boots.  Given that it’s not a cold day and everyone bar Xanxus is in shorts, it’s probably a style choice.  But whenever he does look up, he’s grinning, and trying to hide it – between that and the earlier interaction, Xanxus makes his mind up rather quickly.
“How about a tour of this place?” Xanxus asks, and points at the teen.  “Yo, Trash, show me where I’m allowed to go.”
That gets the boy’s head up.  “W-what?  Me?”
Fuyumi looks a little blind sided, as does Rei, while Natsuo is frowning, but Xanxus just nods.
“Yeah, you,” he says.  “That a problem?”
“Touya?” Fuyumi asks, glancing at her other brother, but the teen – Touya, Xanxus tries to remember – just swallows and gives a shaky nod.
“Okay.  I can do that,” he says, and gestures with his arm.  “Follow me.”
Xanxus grins and does just that, passing the confused family and immediately tossing them out of his mind for now.  When they enter the building, the boy risks looking up at him, agitation on his face for the first time.
“Why me?” he asks.  “Fuyumi would have done it.”
“I didn’t want Fuyumi-Trash to do it,” Xanxus said.  “You’re more interesting.”
Touya’s eyebrows furrow, and Xanxus smiles – the expression slipping off when Touya flinches.
“Your old man, he’s Trash, isn’t he?”
The teen at his side pauses as he walks down the hall.  
“He…Endeavour is the Number 2 hero in Japan,” he replies.
“And my old man is one of the most powerful men in the world,” Xanxus counters. “Doesn’t change the fact that he’s a piss poor father”
Ah, there is is. Touya’s lips peel back in a wicked smile for a quick second, and Xanxus goes in for the kill.
“I picked you, because you’re the only one in this family not trying to hide it.”
Another flinch, and then the teen looks up at him, confusion in his eyes.  Xanxus faces him head on.
“I saw the look you gave the baby brat, Trash,” he tells him.  “Back when he learned he didn’t have to ‘train.’  I might have only gotten the media approved profiles, but I’ve seen this before.”
God has he ever seen it before.  Resentment at a sibling, followed by guilt for feeling resentment, finished off with anger at the whole situation.  He knows that look well.  Before his brother’s died, when the Ninth chose them one after the other instead of him, he wore it on a daily basis.
Before he knew why, and resentment and guilt disintegrated into pure rage.  
Touya almost looks guilty, and his eyes are getting wider by the second.  Xanxus grins.
Looks like he’s found his entertainment.
“I’ve got three days here, Trash,” he says.  “Quality can destroy worlds in one.  So why don’t you tell me what’s really going on in this house?”
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tammyhybrid21 · 4 years ago
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THybrid’s Mummy Rant(pt 1)
ALRIGHT!
Sooo…
I kind of said I would be organizing a big giant analysis and rant on this character-- Because I have many, many feelings. Buuut I think this is probably going to be something that just ends up diving into a lot more for the context I do have. Both in terms of the movie, and the research I've been rolling around in--
So-- before I put this under a cut/readmore, can I put some context into this?! And by context--
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I mean in general I would not be here if Mummy hadn't been the one Netflix had for the Movie's preview. Mummy is why I'm here, just because whoop. That's a character design that CALLS ME! So yeahh-- that out of the way…
First Impressions:
Sooo… in the first movie Mummy is… only in the last third, roughly of the movie. Which is a crying shame in all honesty because for me he steals the show from that point. AND we get to see SO MANY Sides. Like, just… there's a bit to unpack here, and it also leads into more of my Autism squee talk--
But I don't think I could even really articulate everything in a straight cohesive manner so I'll sort of sum it with the most important screencaps.
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Soooo, I have a lot to say… and a picture says a thousand words… but especially here and okay, so those screencaps are… not exactly all the story, but they say a lot for what they say. And then you can compound that specifically with the research that I have… again, been just rolling in. Because GIMME!
Sooo anyway, let me talk about these screencaps while my brain is turned on. Because I feel that all of these are important! Including that first glimpse! Because like-- what you need to understand is-- Do you know how hard catching something like that is?! And how did he notice it. Which like, that's probably a sensitivity thing, but specifically! That would whistle on the way down!
Then!
LET ME TALK ABOUT MASKING!
Like just-- all these next pictures and moments! They bring up Masking. Because look at him when he's first approaching, first seen in full. He's threatening, intimidating(up until Tadeo spots him and it's just scream for them both) BUT THEN IN PRIVATE! Clapping, flapping, and well, we can watch Movie 2 with a very specific lense based on a piece of WoG I found…
But even those next few screencap moments--
Like, Mummy is important, BUT there are rules of how you're supposed to present yourself. Like look at him! Look at him in front of the guards! How Paititi is revealed and even the lead up, like, he has a good shift from the slight goofball to commanding and then to intimidating and just…
Snap fingers and the guards respond(which then with movie two… boyyyyy I want to know what happened). And as much as we think that hug is intense…
And then look at the shy nervous child. WHICH I'm going to bring in a moment or two from the Series, Descubre con Tadeo(which is a fun watch even if I only get like, maybe a fifth of the content).
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He's insecure and nervous… and we related it to being like… first day of school jitters. BUT THEN he-- also has a perfect shift here as well.
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Put on your professional voice! And like, I suppose some things could be argued in terms of Mummy's antics in the second film. But I just… have too much more to say that the whole movie kind of feels like.
"FIRST TIME I AM FREE!" in terms of how Mummy is running around and just having fun! You ever just want to cut loose mate?! Scream, or go wild… but like… with the second movie I have other places to just go, WAIT?! What happened?! And also just analyze moments that are… well…
But like, number one is a background moment actually(and I hope so muuuuch that it means something in movie three please)
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LOOK AT TADEO'S CONSPIRACY BOARD!
Like I'm just here like, Mummy?! What did you do?! On his trip over, which for all is kind of implied/feels like a B-Line, and I have… other thoughts and feelings on that. But like, the conspiracy board! Mummy! Also considering that the English Localization has Tadeo in Chicago(and I want to know if that's true for everywhere--) As an aside in this moment, can we just appreciate the jump of quality in the animation between the movies?! Like ahhhh the details! I just hng-- And some things in the whole animated series as well…
Edutainment.
WHICH features BOTH Mummy and Tadeo just special interest dumping. And it's A++
He also hums the theme song in his take over episode, and dances and is just ahahahahah
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Which, this is one of the two Mummy just-- yanks the show for himself moments… The other has him playing with everyone else as dolls and I just--
Yes
Gender
Which look, I've been going off some level of fluidity for him! Since I watched the second movie and he just-- STOLE THE SHOW! And the credits sequence, I have… a lot to say about his around the world trip but most of that ultimately amounts to disorganized screaming about the fact that he starts the travel with only one dangling earring and ends it with two to speak to the guards--
And that then goes into--
ANYWAY--
Genderwise, I've been informed that there's a WoG confirmation of nb, which… Good Representation! Even if I have personal… bad, yucky, awkward feelings about the term, if that's the confirmed canon term. Well. My personal dysphoria with the term specific aside.(Non non, it always feels like--) NO WONDER I HELLA RELATE!
For those not caught up-- I myself identify as Agender. Which is a nb-spectrum gender, or as I refer to it as when trying to explain. "Gender, yes". I have a gender, and that gender is yes it's something and exists. But like, I'm not tied to the binary of Male-Female, not really. Sooooo--
If Mummy is confirmed nb, which, I will be source hunting for sure.
Well, his relatability to me just skyrocketed EVEN MORE!
Like I'm sorry, you don't understand! That's super important on MANY levels. Not just for the rare gender to be highlighted. BUT!
Mummy is very Autistic Coded. More on the female stereotyped Autism as well-- and then FOR THE BIG THING! He's Inca!
Like, do you people even have a scale for the important points that he's hitting here?! (And if we add apparently spoken about Asexuality?! Excuse me!)
Like I don't know how much I could say on how important this is representation and character wise…
Sooo
Moving on.
Inca
Sooooo… this is probably something dumb to tack onto the end but. I'll be the first to admit it. I'm… coming from a culturally blind/naïve perspective but-- it's something intrinsic and important to understanding Mummy as character. He's from a cultural background I honestly don't yet know enough about. (Can I ever know enough though?!)
He's an Inca. And more than that-- WoG seems to have implied, he's Royalty, whiiiiich puts into perspective some of those screencap moments and brings about a host of interesting research topics for me to just gleefully dive into and roll around in.
BUT
With that contextual framing.
This dork, and this moment-- and thinking about how he's got the pull in the first movie to boss the guards around. Just like-- Make decisions and call the shots… and more to me…
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Who put the cufflink there?! SPECIFICALLY?!
Because like, all he said was "keep it safe"
I also really, really want to know if there's some cultural significance and nuance I'm missing here, because hooo boy. As far as I have, this is basically just subtle nods and confirmations that he's royal, possibly even the recognized Auqui of their set up here(which as of movie two, possibly no longer the case).
I also have a lot to say about THIS:
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In terms of the half a dozen or so resources that have STUFF to say about Handshakes to the Inca(albeit there is more than just a handshake buuuut). But this is already 11 pages in word and honestly, I don't think I could explain things in a nice and tidy context for all my FEELINGS that I have.
Sources:
Screenshots taken by myself and a friend
Tadeo Jones & Tadeo Jones 2: El secreto del Rey Midas
https://www.telecinco.es/tadeojones/descubre-con-tadeo/16940/ For additional character screenshots, albeit had to find some of it on Youtube.
WoG on Mummy's implied Royalty: https://www.animum3d.com/blog/animacion-3d-tadeo-jones/ (And English translation C&P feat. Google Translate: https://docs.google.com/document/d/1DPhIuurqtx7QJm1df31cviHsqDEgKH5t9MVstJZHpRw/edit) Point of NOTE
With the designs and the script in front, you start to shuffle ideas, by his golden dress, his hat and his cape you imagine that he is someone important within his clan, that should give a sublime aspect to his behavior, as if he belonged to royalty, someone with a refined attitude and manners, are ideas that do not have to be evident or definitive, but in some way help to set parameters when shaping your personality.
WoG on Gender & Sexuality: Still on the hunt, right now more fandom news(please gibe me the source!) FOUND: https://elcultural.com/Enrique-Gato-y-David-Alonso-El-reto-ya-no-es-sorprender-sino-crear-empatia-con-los-personajes & https://www.ecartelera.com/noticias/41656/pelicula-aventuras-definitiva-tadeo-jones-2-equipo/5/
My son asks me many times if Mummy is a boy or a girl and it's all at once. It's absolutely ambiguous and that also makes it a lot of fun.
“For us he is asexual and we really like playing with it.”
Conclusion:
WATCH THESE MOVIES PLEASE!
And get the culture being represented by one of the characters RIGHT!
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toasttz · 6 years ago
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How to make games: Hero Shooters
So, class, today I posit this little question to you all: Do you want to be the next Blizzard? Fuck no, you don't want to be "Don't you guys have phones?" Blizzard; you wanna be Blizzard from 5-10 years ago when they were at the height of their popularity. But that's not what I'm shooting for here. Do you want a fount of endless revenue? Do you want to do the absolute baseline minimum in terms of engine and game design to actually create a game but aren't creatively and ethically bankrupt enough to make a gacha game? Do you want to build a game whose rules, designs, and themes were just stolen from the effort of others? Do you really like Rule 34? Then it sounds to me like you want to make a Hero Shooter game! Hero shooters are easy to make on account they fundamentally have only three gameplay modes: push a payload, kill the other team, and kill the other team while standing on top of a glowing circular thing. They're also equally easy to design as they require no thematic consistency whatsoever and what little writing you'll be expected to bother with will simply be character bios, which you can keep so vague as to be virtually meaningless. There's never a 'story' in a hero shooter game and what semblance of one does exist is pretense for the non-canon aforementioned three game modes you'll be forced to build around. Best of all, the individual mechanics of each hero are easy to design - just steal them from whatever games came before. Now create about three or four maps with some different sorts of themes, but don't make them in any way mechanically varied - the most complex obstacles on any given map should be walls and maybe elevators that move at a very low speed. We're making a hero shooter, not Mario Party, dammit. If anyone asks why you are essentially just reskinning the same maps you can explain that it's to ensure that the game remains a "test of the players's skills" even though that's a bold-faced lie for the same reasons people who play Super Smash Bros as "tests of skill" are full of shit. Meta-gaming retards make games algebra homework instead of fun, but that's precisely what you'll be banking on in this genre. Once you have that, we need to get into the most important thing about hero shooters: the Heroes. Heroes in these games take one of three major roles: 1) The retard scrub DPS heroes - who will be played by the vast majority of your one-trick glory-chasing mentally-stunted community under the pretenses of being 'the most fun' and will be where the better part of your "cool" themes and motifs will be dedicated toward. These work under the key principle of "Shoot everything until it stops moving" and requires zero brainpower whatsoever. 2) The under-estimated doggedly persistent Tank heroes, played by those with either the willingness to learn something other than "Shoot bad guy with gun" or those who find pressing and holding a single button for the duration of the 10 minute match time to be the highlight of their bleak office-job lives. Though, on the other hand, some of the really cool designs will ultimately end up in this family. 3) The unsung gods among men known as the Support heroes, AKA: the ones no one will actually play. These characters will never be given cool or interesting mechanics or designs, but you'll be at liberty to make as many sexy nurse outfits as you can come up with and no one will be able to tell you otherwise. Like an ungodly amalgamation of tanks and DPS, your gameplay experience will boil down to pointing at your target and holding down the button the entire match - except unlike DPS heroes, you'll be shooting at the blue team and not the red team. Now, some might argue that there are technically other families of heroes, like flankers, zone controllers, pseudo-supports who can debuff enemies, but remember that the key to any good hero shooter is keeping everything rock-stupid. Every hero should have only enough abilities to fill a role for the left and right mouse buttons and the Q and E keys. F or R can be for reloading where applicable, but if you demand anything more of your players, you're going to lose their interest because Hero Shooters are hugboxes for sociopaths who care for nothing more than getting that sweet, sweet 5-second long "Play of the Game" replay at the match's end. This is why the character who invariably rips off Team Fortress 2's Demo Man and can kill people he doesn't have direct line of sight with will always be the most popular, without exception. I mean, sure, you can have 30 or 40 heroes, each with incredibly detailed outfits, backstories, kits, and personalities but everyone will just play the Not-Demo Man so you might as well accept that your userbase is going to be the only thing more toxic than a puffer-fish or a modern-day feminist. But I repeat myself. I don't have the time nor particular inclination to tell you exactly what you need to make but I can give you some character types that are obligatory by law to be in any hero shooter game. This will at least give you a start before you realize that being creative is hard and just steal kits from better games than your own. Call of Duty Man - The main DPS hero and usually the face of your game. Typically a grizzled war veteran man and almost exclusively an American if your game is set in the real world - remember, creativity is hard! He'll have a medium-ranged assault rifle and precisely one movement skill and one healing skill in his kit making him a jack-of-all-trades. Will either be loved or hated by your community with no room for in-betweens. Sexy Healer Lady - The main support hero who is literally just TF2's Medic reskinned and with tits. You really don't need to do anything more with her, as the fanbase will handle the rest. And the less said of that, the better. Big Knightly Dude - The main tank hero who has a big shield that, regardless of origin, will be transparent so Call of Duty Man and Not-Demo Man can fire through it while guarded. Probably wields a melee-ranged weapon even if in a modern warfare setting. By law, they can never be shorter than 6'6" (or 7200 cm. Pretty sure I did my conversion right on that). Flamethrower Guy - Literally just TF2's Pyro. Mechanic - Literally just TF2's Engineer. Sniper - Literally just TF2's Sniper. Probably also a voluptuous woman in a tight suit because creativity is fuckin' hard, man. Not-Demo Man - The cancer in your fanbase you will never nerf. Doesn't matter that he can party-wipe the enemy team single-handedly without being anywhere near them because Hero Shooter maps are literally just a set of narrow corridors so his kit is extremely OP. No, better just nerf Sexy Healer Lady again, since your DPS fanbase is pissing and moaning about her again and, this time, not in the same way a cat in heat does. Next, just make characters around elemental themes. Once you have 30 or so, you can get around to actually doing really mechanically interesting and varied heroes, since there's really only like 10-15 good FPS character ideas to begin with. So don't be surprised if you have some overlap. But by then we should hopefully have completed the next major step after the game is made: alienating your fanbase! This step is easy and requires no particular skill or coordination on your part. First, make some events seasonal, such that you have at least a major event every other month. Any more than that and your fans might actually think you're trying to be anything but another generic Korean eSport event, so be sure to space them out and have at least half of them be terrible. Valentine's Day is a good excuse to dress your female heroes sexily, summer games are a fun and not-at-all tired motif, and of course you need some kind of Christmas event. Just make sure these events only run maybe 2 weeks out of the year, have lots of stuff that you can only get during those times and, as said, that most of them are terrible and not fun at all to play. And don't -EVER- make any of them PvE, as that requires coding AI characters and effort and shit - what do you think think this is? Warframe? No, terrible gimmicky PvP events will be a good start because there is no frustration quite as severe as being told you didn't grind hard enough for: Loot boxes! Shit yeah, your hero shooter's gonna have loot boxes in them! Remember, we want maximum money for minimum effort and there's nothing like a Skinner Box within the hugbox that is the sweet dopamine high of popping a loot box open only to get common drops every time! If MMORPGs have taught us anything it's that Sub-1% drops are TOTALLY good game design and aren't at all unethical and an artificial, cheap tactic to keep people hooked on your game. This is why, in addition to the e-peen bolster that is your arbitrary profile ranking also drip-feeding a loot box upon level up that you have "Weekly Resets" for additional loot boxes. This runs on essentially the same principle as a cell phone games making you wait for additional tries to make it more a habit than a game - but that's okay! You can just rationalize it away as "it was the player's CHOICE to buy 300 loot boxes for the low, low price of 799.99 USD!" and not at all a psychological compunction found in human psychology! You're not an unethical douchebag in the slightest! And speaking of douchebags, it's time for the third and most important step in alienating your fanbase: Balancing the Game! What do I mean by that? You might think it's something like "Oh, this one character has an attack that is way too powerful and so it should be retooled in such a way that it either isn't available as-often, or maybe make its hitbox narrower to make the game more skill-based" but you're dead wrong. That requires actual effort and we all know how we feel about that. So, instead, just start an eSports team. Why? So you can listen only to the DPS players from each team and only implement THOSE changes. That way, only tanks and supports get nerfed into irrelevance and since no one in eSports is ever going to play those roles anyway, who cares? Who needs healers when you respawn to 100% after 7 seconds of dying?! Who cares if the majority of your fans hate these changes and that you end up completely destroying the kits and frameworks of their favorite heroes with needless, superfluous, unwelcomed tweaks? God-damn it, the Not-Demo Man needs to be able to wipe out an enemy team with a 3-second Time to Kill! No questions! I have a very specific vision!! Once your fanbase has been alienated - congrats! You're no longer obliged to release new heroes and levels! The responsibility of server upkeep and releasing new content twice a year are lifted! Now, just reskin the entire game top-down and release a new, better hero shooter founded on the same grounds to re-capture your fleeing audience and fleece them all over again! Now repeat ad infinitum and gain unlimited money. Congrats, you're now another Chinese game manufacturer that shits out products with no care for their fans or reputation but you get to go whaling every single day and fill your bathtub with money. You're ready to work for actual Blizzard now! You're welcome.
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ramajmedia · 5 years ago
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10 Most Powerful Villains In The Matrix Trilogy, Ranked
Given the creative, and seemingly boundless premise of The Matrix - a completely constructed virtual world - the potential for a colorful array of interesting villains is endless. And the Wachowski's live up to this potential throughout this epic trilogy, crafting a variety of rich and distinct villains.
Their characteristics, motives, and abilities may be vastly different from one another. They range from machines to human companions to programs that only exist in the virtual realm. But they all pose major threats to our heroes in one way or another during their quest for liberation from the system.
Related: The 5 Best (& 5 Worst) On-Screen Portrayals Of Superman Villains
So without further ado, let's reexamine this memorable palette of Matrix villains, and go over their relative power and influence throughout the trilogy.
10 Cypher
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The Matrix's resident Judas was pretty significant for our heroes in the first film, seeing as he managed to wipe out most of the Nebuchadnezzar's crew. Though he basically had to wait until most of the crew were plugged into the Matrix to do so, and struggled to best Tank and Dozer even when wielding a massive ray gun.
In the grand scheme of things, Cypher was merely a pawn in a larger game; a mole to assist the agents in securing Morpheus and the codes to the Zion mainframe. The extent of his "power" pretty much ended at his conniving, underhanded ways and his ability to bust out a quip every now and then.
9 Bane
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Of course, this entry refers to the version of Bane partway through The Matrix Reloaded in which the Smith program hacks into his mind. It's at this point where Neo and Trinity essentially have a separate, human version of Smith to deal with. He's able to coast by undetected for a time, pretending to be Bane, until slipping unnoticed onto the Logos ship.
Related: 5 Ways The Matrix Holds Up (& 5 Ways It Doesn't)
Thankfully, despite the trouble he causes for Neo and Trinity en route to the Machine City, he's still confined to a human body. Thus, Neo is able to best him, despite having just been blinded by him during their skirmish on the ship. Bane-Smith is certainly a far cry from the speedy martial artist and the multiplying manifestation of Smith who spreads throughout the Matrix.
8 Agents
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As Morpheus tells Neo in the first film regarding the ominous threat of agents, "their strength, and their speed, are still based in a world that is built on rules." While this may be true, they're still a force to be reckoned with inside this system of rules.
These slickly dressed, sunglass-sporting men are the gatekeepers, and an exile - human or program - that seeks to break free must somehow get past them. This proves a much harder feat than it sounds given their speed, and ability to take over any human body tethered to the system. Even seasoned fighters like Morpheus and Trinity struggle to tangle with just one of these swift foes.
7 Sentinels
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If the agents exude power and versatility within the Matrix, then these large squid-esque killing machines serve this function in the ruins of the real world.
What these things lack in versatility to slip in and out of programs, they make up for in raw power and speed. These "Squiddies" can swiftly glide through the air and hone in on prey before their targets know what hit them. Their potent radar makes them able to detect electrical signals for great distances, and they can rip through steel ships as if they were made of cardboard. Many also come with the ability to deploy larva-esque bombs. Luckily for our more vulnerable flesh-based heroes, these Sentinels do have an Achilles heel - in the form of EMP pulses that immediately shut them down.
6 The Trainman
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If there exist entities that can possibly outmuscle programs in the virtual world, then exiles programs - who are essentially like hacker programs that exploit the system - would fall under this category. Such is the case for the rugged-looking operator of Mobil Avenue, The Trainman.
Related: 10 Things Everyone Gets Wrong About The Matrix
Sure, he doesn't carry the power and influence that stretches across the Matrix as agents do. Yet, he more than makes up for this with his autonomy, and his ability to work within the system without really being a part of it. He's able to smuggle other exile programs in and out of the Matrix while essentially being untouchable by the system's agents. He also packs quite a punch, as Neo finds out the hard way when demanding to board the station's train to re-enter the real world.
5 The Twins
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Taking the form of perhaps the most memorable new characters of The Matrix sequels - who received a criminally short amount of airtime - these Merovingian henchmen prove worthy adversaries for Trinity and Morpheus.
These pale, emotionless figures are essentially the manifestation of hackers or viruses within the Matrix - hiding out as exiles of a very early rendition of the Matrix. Not only do they possess expertise in martial arts with their speed and finesse - they can take the form of ghost-like figures that can move about with ease. This ability essentially allows them to absorb or evade damage at will. They can simply "phase out" when shot or stabbed, as illustrated during Reloaded's epic Highway Chase scene.
4 The Merovingian
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As the Oracle says - this man, otherwise known as The Frenchman, is a very old program and is the key Neo seeks to get, erm, the Keymaker.
While the films never quite convey his abilities or strength on a physical level, The Merovingian certainly holds quite a bit of power in the Matrix - working as a self-proclaimed "trafficker of information." He operates a smuggling operation which is overseen by The Trainman, and, for all intents and purposes, is a resident crime lord of the Matrix. He commands a band of henchmen who give Neo a run for his money while wielding various weapons. He can be considered a ringleader among the exile programs of the system, making him one of the more influential villains in the Matrix. The Merovingian manages to cause trouble for both humans and machines.
3 Smith
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Ah, yes, the ex-agent of the system; the "yin" to Neo's "yang." Smith is essentially a rogue agent on steroids.
Related: 5 Best Action Scenes In The Matrix Films (& The 5 Worst)
Even when Smith resided in his more confined position as an agent of the Matrix, he stood out as an effective fighter and cunning mind, making life difficult for Neo - both while hardwired and when freed. But once Smith takes on his new, liberated role as Neo's rogue counterpart, he gains the ability to endlessly copy himself to any person or program he comes into contact with like a virus. This hacking trick that grants strength in numbers, coupled with his martial arts prowess, makes Smith the ultimate deadly weapon for both the Resistance and the Matrix itself.
2 The Architect
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It's tough to hold a more powerful title than the "Father of the Matrix," given that roughly 99% of humanity has been plugged into this system. This solemn-looking mastermind is essentially the one keeps tabs and pulls all the strings, at least within the confines of the Matrix.
Despite Neo's hard-fought struggle for freedom and peace - he ultimately plays right into the Architect's hands. He's a living embodiment of a far vaster and more influential power structure, serving as a reminder that we're but tiny pawns in a much larger game. Only The Oracle comes close to him in terms of influential programs.
1 Deus Ex Machina
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While the Architect might be the designer of the Matrix, there is an entity who surpasses him. The large manifestation of a human head - as formed by thousands of bug-like machines, known as Deus Ex Machina, is unquestionably the most powerful villain.
As the name itself implies, we're essentially dealing with the "god" of the Matrix. This thing not only controls and oversees the Matrix, but the massive Machine City which it powers. This is why Neo's ultimate goal is to confront and offer a truce with this entity - as it's Deus Ex Machina who holds the power to wipe the Smith and Neo avatars and singlehandedly end the war.
Next: The Matrix: The Best fight Scenes, Ranked
source https://screenrant.com/powerful-villains-matrix-trilogy-ranking/
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