#* command log — ( promo. )
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dasmuggler · 7 months ago
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In the Blu-ray special feature "The Captain's Log", Ricardo Montalban says that once he committed to "Star Trek II: The Wrath of Khan" (1982), he realized that he had trouble getting back into the character Khan. After years of playing Mr. Roarke on "Fantasy Island," he found that he was "stuck" in that character. He requested a tape of the original "Star Trek" episode "Space Seed" from Paramount, and proceeded to watch it repeatedly. By the third or fourth watching, he had recaptured the essence of Khan's character.
It has been widely debated that Montalban's chest was actually a prosthetic piece that he wore during the film. In the director's commentary on the Blu-ray, director Nicholas Meyer is quoted as saying that this was, in fact, Montalban's actual chest and that he was a very muscular man who worked out. During publicity for the film, during an appearance on "The Tonight Show Starring Johnny Carson," Montalban explained that he was able to achieve the look seen in the film by doing push-ups. "A lot of push-ups."
Montalban was offered substantially more money to reprise Khan than he eventually agreed to. Although his initial offer was never disclosed, he agreed to a salary of $100K, which, given his star power at the time, and the studio's understanding that the film could not be made without him, was considered an exceptionally generous gift to the cash strapped production.
When Khan shows Chekov and Captain Terrell the Ceti eels (the only native inhabitants of this destroyed planet) for the first time, he tells that these eels were responsible for the deaths of twelve of his people, including his "beloved wife." Although he never mentions her name, or goes into any more detail about her, this was confirmed by the producers that his wife was in fact the former Enterprise historian, Lieutenant Marla McGivers, who was seduced by Khan, and helps him commandeer the ship in "Space Seed." Madlyn Rhue was to reprise her role as Marla McGivers, but she suffered with multiple sclerosis, and was confined to a wheelchair, so the role was written out of the script, by explaining she had died during the years of exile. Rhue did perform on television through 1996, despite her disability.
Montalban said in promo interviews for the film about how he realized early on in his career that a good villain does not see himself as villainous. He may do villainous things, but the character feels that he is doing them for righteous reasons. Likewise with heroes, Montalban said he always tried to find a flaw in the character because no one is completely good or completely evil.
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Roblox Gift Card Code [Free Roblox Gift Card Code Generator 2023]
[Verified] Roblox Gift Card Code Generator 2023 No hUMAN Verification
FREE! Roblox Gift Card Codes Generator 2023 Unused Robux code. Roblox is a massively multiplayer online game platform with over 150 million monthly active users. It’s one of the hottest games on the market right now, and with good reason! The game is incredibly immersive and allows for a huge amount of creativity and customization. If you’re looking for a new game to sink your teeth into, look no further than Roblox.
🔴 𝙂𝙀𝙏 𝙁𝙍𝙀𝙀 👉 𝘾𝙇𝙄𝘾𝙆 𝙃𝙀𝙍𝙀
One of the best ways to get ahead in Roblox is by using Robux. Robux is the in-game currency that can be used to purchase upgrades, avatar accessories, and more. Unfortunately, Robux can be quite expensive—but there’s a way to get them for free! In this blog post, we’ll be sharing our top tips for getting free Robux in 2023. So if you’re ready to start racking up those Robux, read on!
What is Roblox Gift Card Codes 2023?
If you’re a gamer, there’s a good chance you’ve heard of Roblox. It’s one of the world’s most popular online gaming platforms, with over 64 million active users each month. But what is Roblox, and how do you start playing? In this post, we’ll introduce you to the game and walk you through how to set up your account and get started. Plus, we’ll show you how to get free Roblox gift card codes so you can start stocking up on in-game items right away. Read More: Match Masters Free Gifts
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Do you love playing Roblox? If so, you’re definitely going to want to know how to get free Roblox gift card codes! This article will show you how to do just that. So keep reading for more information.
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Go to roblox.com with any browser on your device.
Log in to your account with your user id/email and password.
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You will find a box with a command of ‘Enter PIN Code’, enter your Roblox gift card code here in the box, then click the ‘Redeem’ button.
A message will appear as a confirmation of adding credit to your account.
Click the ‘Use Credit’ button if you want to use your credit.
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avonbeautyrepkrysten · 2 years ago
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Our lg tone ear buds are normally 179.99 but right now you can get them for 39.99 special promo won't last long! Log in on my estore and type in lg tone to check them out 🎧
LG TONE Free T60Q Earbuds - https://www.avon.com/product/lg-tone-free-t60q-earbuds-132378?rep=krystendrew
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theprodigal · 5 years ago
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                                          ❝ ... worried about my qualifications? ❞                                                          — miranda lawson.
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shadowcutie · 4 years ago
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Here’s some resources to help you make text-based interactive fiction games!
Totally unprompted!  There’s certainly nothing going on in a certain forum right now (or rather an on-going issue).  Nope, I just thought it would be nice to share some resources.  ;)
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Twine
Twine is such an easy tool to use.  It uses its own scripting language Sugarcube (there’s also Harlowe and Snowman, but they don’t have the same functionality and creator support as Sugarcube does to my knowledge), Javascript, and CSS.
Twine is FREE!!!
Sugarcube literally gives you a save function (which does browser and save to desktop)!!!  Be the save-hoarding goblin you were born to be!
It’s criminally easy to make games with Twine.  They make it easy to make stats, relationships, and other info pages.  When setting up the paths you can literally see arrows pointing where they lead, you can move passages around visually so you can group them up by chapter/scene/etc......to be fair once your game gets BIG it can get messy and confusing.
I have coding experience prior to finding Twine, but I’m absolutely certain anyone can make great games with Twine.  If all your doing is making text-based ‘more story than game’ games, then you’ll be doing minimal coding (setting variables, if/else statements, using text boxes, etc) so you shouldn’t have any issues.
If you do have issues I’m 99% certain someone has had your issue before, and the answer is one google search away.
You can use Twine in your browser, just be careful to not mess with the data/cookies or you can lose your games (totally not speaking from experience)....archive your games often if you use Twine in browser.  You can also download Twine, so you can use it offline!
Links:
Twine
SugarCube v2 Documentation - Your new best friend.
With the Settings API you can add a mature filter, different style themes (great for light/dark themes and color blind themes...or just different themes to look cool), difficulty settings, volume control, etc.
HiEv’s SugarCube 2 Sample Code - An ever-expanding collection of code, tips, macros, widgets.  A good mix of fun and useful stuff.
^ Includes a great pronoun widget!!!  To be fair it’s not the most user-friendly widget at first, especially if you aren’t a coder, but in the long run a widget like this is a great tool for customizing pronouns.  It allows you to write a character in the code with one set of pronouns throughout the game ($They $are a great $person), the widget selects the correct word through an switch (aka a fancy if/else) statement when the character is assigned a pronoun......so when playing a female it would display as “She is a great girl”, a male would be “He is a great guy”, and nonbinary would be “They are a great person”.  You can add neopronouns this way too!
Chapel’s custom macros - Chapel has a lot of cool macros, but a lot of them are more advanced.  Very few have been useful for the kinds of games I want to make, but they may be useful for you.
r/twinegames - Twine has some older forums, which are still up (though not active) and have helpful answers on them, but the current forum is found on reddit.
w3schools - When it’s time to style your game, this will be your lifeline.  Even today, like...seven years after first learning CSS I still come back to w3schools all the time. !!!Twine has funky class/id selectors for it’s built in stuff so refer back to the SugarCube Documentation!!!
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Itch.io
Itch doesn’t take ownership of your content!
It doesn’t have DRM!
You can host your games for free, paid, or free with donation.
It does take a cut of your sales “The Company shall be entitled to a share of the revenue Publishers receive from Transactions which shall be calculated on the gross revenue from the Transactions“ (I’ve seen 30% but I’ve also seen “Lets you choose what to give them” so I’m not exactly sure how much their cut is).
THERE IS NO RESTRICTION ON CONTENT ASSUMING IT’S LEGAL (though if collecting payment you may be under different restrictions per the payment provider’s policy), so please make all the twisted, dark, disturbing, and/or sexual games you want!!!
Links:
Itch.io
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r/interactivefictions
r/interactivefictions is a good place for game recs, coding/writing resources, etc.
Links:
r/interactivefictions
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Tumblr is...well we’re all on here so we know how tumblr is like.
Great tags to look at: #interactive fiction, #interactive novel, #interactive game, #twine game, #dev log, #IF, #if game, #upcoming game, #promo post
Tumblr is a great platform, but as every creator knows...Reblog!!!  Reblog!!! Reblog!!!  The lifeblood of tumblr is reblogging.
I’ve found SOOOO many games I would never have known existed through if-creator’s blogs just because they reblogged a post from another if-creator.
@interact-if and @iorifd​ are doing great work!  They collect games, share helpful coding/writing tips, etc.  Go show them some love!  Interact-if runs the subreddit mentioned above, and iorifd is working on a database for visual novels and text-based games.
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IFDB (Interactive Fiction Database)
IFDB is a database for interactive fiction games.  You can add new game listings, write reviews, make game polls, make game recommendation lists, etc.
IFDB seems to like their parser games (parsers being where you type in commands like “go west”, “open door”, etc).
It actually has a pretty good filter and ignore system.
Links:
IFDB
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Obviously this isn’t the end all be all of dev tools or hosting platforms for interactive fiction.  Ink is a scripting tool similar to Twine I’ve only heard of recently that might be interesting to you.  Ren’Py, although primarily a visual novel engine, can be used to make text-based games.  The only other hosting alternative I know is DashingDon, I THINK they only host ChoiceScript games and I don’t think you can sell through them, but it’s a good place regardless.
Cheers! :D
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readathousandlives · 3 years ago
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Your page is so fucking cool. TEACH ME.
Terminal 03 v0.98
Press [ESC] to exit
Type "HELP" to get help using the terminal
Type "COMMANDS" to list all commands
\\Root\LOG TUTORIAL
Loading log, tutorial, progress : 100%
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Thank you so much! I spent so long trying to make a mobile theme that I liked (ಥ﹏ಥ)
I took heavy inspo from the game GTFO, more specifically, the terminals that you can use while trying to sneak by creepy creatures that will fuck you the hell up if you wake them...
I don't know if you were actually looking for a tutorial or not, but I'm giving one to you anyways lol...
There will be many sections to this post, with some links sprinkled in, and it's a bit long, so it'll be under the cut...
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-#: TEXT
While simple, this is easily the place where you can make or break your theme. While tumblr does supply alternative fonts (i use chat for my theme), others are not as nice (lucille im looking at you bitch)...
I have two different places I go to for my fonts. I have a custom keyboard on my phone (it has a subscription option for more fonts that I refuse to pay for), and a website that I copy and paste from. The website has more options, and it's completely free, so I mostly use that...
𝖙𝖊𝖘𝖙𝖎𝖓𝖌 — 𝕥𝕖𝕤𝕥𝕚𝕟𝕘 — 𝐭𝐞𝐬𝐭𝐢𝐧𝐠 — 𝓉𝑒𝓈𝓉𝒾𝓃𝑔 — 𝙩𝙚𝙨𝙩𝙞𝙣𝙜
Keep in mind that using an abundance of fancy text could make it hard for people to read whatever's written in that font. That, and i find using only the copy pasted text to be quite ugly. I've seen someone use the second testing font entirely for their pinned post, and it is not a good look...
The same can be said for making all of your text small, though I personally haven't had issue with small text unless I'm reading fanfiction in the dark...
Text colour is also a nice addition to pull together a theme. While there are some bright colours that you can use from what's provided, it's not much...
This text post goes through the steps of adding custom gradients or colours to text, if that's something you're interested in...
Also, please, for the love of god, put a fucking read more on any text post that's longer than one(!!!) mobile screen in length. The amount of fics that are good that I refuse to reblog because you have to spend 5 minutes just to scroll past it is infuriating and saddening, we don't need a text version of "do you love the colour of the sky?" Okay? Okay...
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-#: DECALS?
It's the little things that tie everything together, so I suggest looking here or here or here for some ideas...
To make things easier for you, I would suggest copy pasting anything you like into a google doc, so that you have everything in one place for future use...
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-#: DIVIDERS
There are many different ways you can spice up a text post, and dividers are one of them! animated or still work just as good, you just have to find what works with your aesthetic...
There are many places you can find dividers gifs or static, let me know if you would like me to compile a set for you from what I have saved...
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-#: PICTURES
Pinterest is my go to for aesthetic pictures. There's a huge variety, and making a pintrest board for your theme will help to curate more options if you wanna change something up...
You can mix multiple pictures together, up to three side by side...
Or you can make it look like there's only one picture by putting white/black/ transparent photos on either side, depending on your theme...
Keep in mind that a post is limited to 10 pictures, so you might have to break out a photo editor if you planned on using a lot of media...
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-#: OTHERS
A good place to start for making your theme is to look at the anime fanfic community here on tumblr. The way these people make pinned posts look like works of art...
Some of my favourites:...
#. @bykii #. @eijirhoe
#. @aitarose #. @21-06-1996
#. @tteokdoroki #. @kurosukii
!NOTE! Many of these blogs are 18+ please follow their dni before interacting with any of their content...
Some shameless self promo:...
#. @lxvlxck #. @pythonees
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In the end, all that matters is what you like. I tried to keep things vague enough, though I don't know how well I did as this is my first tutorial...
Hope this was helpful! Enjoy making your aesthetic pinned post, or a cute template for your fan-fiction!...
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peterlorrefanpage · 3 years ago
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Peter Lorre Radio Show List
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Peter Lorre had an exceptional body of work over the radio! You won’t want to miss his 1945 rendition of “The Tell-Tale Heart,” which you can also find here. 
This is nowhere near an exhaustive list. I’ve started linking these up where I can find them - archive.org, YouTube, and oldtimeradiodownloads.com. 
Abbott and Costello
Abbott and Costello 44-01-13 A Visit to Peter Lorre’s Sanitarium
Script for A Visit to Peter Lorre’s Sanitarium
Amos and Andy
Amos and Andy 43-11-05 The Locked Trunk’s Secret
Arch Oboler’s Plays
Arch Oboler’s Plays 39-12-16 “Nobody Died.” Peter Lorre possibly??
Arch Oboler’s Plays 45-05-24 - Peter Lorre speaks of a real horror.
Bertolt Brecht (Radioausstrahlung)
"Die Heilige Johanna der Schlachthoefe" (Saint Joan of the Slaughterhouses), Berlin, Nov 4, 1932. Peter plays brokers Sullivan Slift and Graham. Here’s a script (in English).
Big Show (Tallulah Bankhead)
Big Show (Tallulah Bankhead) 52-03-09 - this recording is split:
The Cask of Amontillado 
"Who Did What to Fedalia." 
Big Town
Big Town 49-04-26 The Hunter
Bing Crosby Show (Philco Radio)
Bing Crosby Show / Philco Radio 47-11-12 Peter Lorre And Kay Thompson "The Psychiatrist's Office"
Bob Hope
Bob Hope 47-05-13 Guest Peter Lorre Martha Tilton
Camel Caravan - scripts only
38-10-24 with Eddie Cantor; Mr. Moto promo segment
43-04-30 with Jack Carson and Susan Hayward
Command Performance
Command Performance 45-04-19 Peter Lorre, Sydney Greenstreet, Martha Stewart
Chesterfield Supper Club (Perry Como & Jo Stafford) - script only
46-10-21 Peter Lorre
Creeps By Night
Creeps By Night 44-06-20 Those Who Walk in Darkness
The Dinah Shore Show 
Birdseye Open House 46-05-09 The Dinah Shore Show 
Duffys Tavern
Duffys Tavern 43-10-19 Missing Salami Sandwich Case 
Fred Allen
Fred Allen 39-10-04 The Search for Mr. Livingstone
Fred Allen / Texaco 43-01-03 The Missing Shot; One Long Pan vs Mr Moto 
Inner Sanctum
Inner Sanctum 43-08-01 The Horla
Inner Sanctum 41-05-25 Death Is a Joker
Inner Sanctum 43-03-07 Black Sea Gull
Inner Sanctum 44-12-06 The Color Blind Formula
Jack Benny
Jack Benny 46-03-24 I Stand Condemned
Jack Benny 41-03-09 Murder At The Racquet Club
Martin & Lewis
Martin & Lewis Show 49-05-08 - with song, "Drop Dead, Little Darling, Drop Dead".
Molle Mystery Theater / Mystery Playhouse
Note: Lorre is the host, versus playing an actual role. His voice is, as ever, exquisite. Here is more background & a full log.
Molle Mystery Theater / Mystery Playhouse 44-07-25 Fifty Candles
Molle Mystery Theater / Mystery Playhouse 44-12-05 Crime To Fit Punishment
Molle Mystery Theater / Mystery Playhouse 44-12-19 The Man In The Velvet Hat
Molle Mystery Theater / Mystery Playhouse 44-12-26 The Letter
Molle Mystery Theater / Mystery Playhouse 45-02-27 Yours Truly Jack The Ripper
Molle Mystery Theater / Mystery Playhouse 45-03-06 The Man Who Murdered In Public
Molle Mystery Theater / Mystery Playhouse 45-04-24 Cask Of Amontillado
Molle Mystery Theater / Mystery Playhouse 45-10-12 A Death Is Caused
Molle Mystery Theater / Mystery Playhouse 44-04-11 Criminal at Large 
Molle Mystery Theater / Mystery Playhouse 44-11-28 Nightmare
Molle Mystery Theater / Mystery Playhouse 44-12-12 The Bottle Imp
Molle Mystery Theater / Mystery Playhouse 45-01-30 Deadline at Dawn
Molle Mystery Theater / Mystery Playhouse 45-05-15 Lady in the Morgue
Molle Mystery Theater / Mystery Playhouse 43-02-03 Case of the Backstage Murder
Mystery Playhouse / The Whistler 44-06-11 The Doctor Prescribes Death
Mr. and Mrs. North
Note: Lorre is the host, versus playing an actual role.
Mr. and Mrs. North 44-04-12 Gangster Douglas Grant (Peter Lorre at end with preview of Mr. District Attorney)
Mr. and Mrs. North 44-08-09 Pam Keeps Out Of Trouble
Mr. and Mrs. North 45-01-17 Frisbie Proves His Point aka Frisby Klisby Times Square Murder
Mystery in the Air
Mystery in the Air 47-08-07 06 The Great Barrastro
Script for The Great Barrastro
Mystery in the Air 47-08-14 07 The Lodger
Script for The Lodger
Mystery in the Air 47-08-21 08 The Horla
Script for The Horla
Mystery in the Air 47-08-28 09 Beyond Good and Evil
Script for Beyond Good and Evil
Mystery in the Air 47-09-04 10 The Mask Of Medusa
Script for The Mask of Medusa
Mystery in the Air 47-09-11 11 The Queen of Spades
Script for The Queen of Spades
Mystery in the Air 47-09-18 12 The Black Cat
Script for The Black Cat
Mystery in the Air 47-09-25 13 Crime and Punishment
Script for Crime and Punishment
Mystery In the Air - missing episodes, but here are the scripts:
47-07-03 The Tell-Tale Heart
47-07-17 The Touch of Your Hand
47-07-24 The Interruption
47-07-31 Nobody Loves Me
New Adventures of Nero Wolfe
New Adventures of Nero Wolfe 44-07-14 Last Laugh Murder
Nightmare
Nightmare 53-11-19 The Purple Cloud
Nightmare 53-11-26 Coincidence
Nightmare 54-02-03 Hollow Footsteps
Nightmare 54-03-31 Chance of a Ghost
Nightmare 54-04-07 The Leech
Nightmare 53-12-24 High Wire
Nightmare 54-04-14 The Hybrid
Philip Morris Playhouse
Philip Morris Playhouse 53-08-19 The Night Has a Thousand Eyes [This is a download link]
The Radio Hall of Fame
The Radio Hall of Fame 45-03-04 The Tell-Tale Heart
Screen Guild Theatre
Screen Guild Theatre 43-09-20 “The Maltese Falcon”
Screen Guild Theatre 45-04-16 “Mask of Dimitrios”
Screen Guild Theatre 48-05-24 “Casbah” - script only!
The Skippy Hollywood Theatre
The Skippy Hollywood Theatre 49-04-01 “Mr. God Johnson.”
Spike Jones
Spike Jones 48-12-10 Peter Lorre and Paul Frees.
Paul Frees is doing his Peter Lorre impression in “My Old Flame” and then Peter Lorre comes on!
Strange As it Seems
Strange As It Seems Ep34 (1934??) “Peter The Great Bans Beard.”
Suspense
Suspense 42-12-15 Till Death Do Us Part
Suspense 43-01-19 The Devils Saint
Suspense 43-04-20 Moment Of Darkness
Suspense 44-07-20 Of Maestro And Men
Suspense 43-12-23 Back For Christmas
Suspense 45-08-30 Nobody Loves Me
Texaco Star Theater
Texaco Star Theater 39-10-04 Tomorrow, and Tomorrow - Peter Lorre appears as Mr. Moto
More info on this
Find the entire ep on this disc
===
Search issues: “Peter Lorre” isn’t always mentioned in online details of the shows he was on, and search doesn’t always work well even when he is! It helps if you know the name/sponsor of the radio show. In a few cases I haven’t verified if Lorre really appeared, such as with that first Arch Oboler or Amos and Andy. Boris Karloff is also sometimes mistaken for Peter Lorre. :/
See also:
Peter Lorre Movie Timeline
Peter Lorre Television Show List
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aion-rsa · 3 years ago
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Mass Effect: Best Star Trek References and Easter Eggs
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Look, it’s not exactly a secret that Mass Effect has a little Star Trek in its DNA. It’s a franchise all about assembling a crew comprised of humans and aliens as you explore the furthest reaches of space and try your best to romance a few of those humans and aliens. It’s safe to say someone on the Mass Effect development teams watched an episode or two of Star Trek.
So while Mass Effect is, in some ways, a giant tribute to Star Trek and several other notable sci-fi works, there are a few ways that the Mass Effect games reference Star Trek that you may not have spotted unless you’re a hardcore Star Trek fan who also explored the furthest reaches of Mass Effect‘s galaxy.
From suspicious lines of dialog to familiar voices, these are some of the best Star Trek references and Easter eggs you’ll find in the Mass Effect trilogy.
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
The Borg and The Geth
As a race of networked AI who utilize a “hivemind” system and have to deal with the occasional dissenter, there are clearly similarities between Mass Effect‘s Geth and Star Trek‘s Borg that can’t be ignored.
Having said that, some fans have pointed out that the designs and philosophies of the Geth could also be a nod to Battlestar Galactica‘s Cylons. It should also be noted that Mass Effect‘s Reapers are often treated as a mysterious galactic threat similar to how the Borg were described in early TNG episodes.
The Thorian and Star Trek 2: The Wrath of Khan’s Ceti Eels
In Mass Effect, you’ll encounter a sentient plant known as a Thorian. If this almost slug-like creature with the ability to use painful spores to control people’s minds seems oddly familiar, that’s likely because it’s almost certainly a reference to the Ceti Eels that Khan used to control people in one of Star Trek 2‘s most memorable scenes.
In fact, there’s a memorable moment in Mass Effect when Fai Dan shoots himself after ignoring a Thorian order to kill Shepard. It’s an almost exact recreation of a Wrath of Khan scene in which Captain Terrel uses a phaser on himself after disobeying Khan and the influence of the Ceti Eels.
Cerebus and Section 31
In Star Trek: Deep Space 9, we learn there’s a special section of Starfleet known simply as Section 31. They’re kind of a “wetworks” organization that has operated with and without Star Fleet’s support over the years. Through it all, they claim to promote “security” through whatever means necessary.
The Cerebus group in Mass Effect serve a similar purpose, with the biggest difference being that Cerebus has long been a kind of “splinter” group that operates independently to protect human interest (allegedly) on a galactic scale whereas Section 31 did seemingly operate with Starfleet’s support (at least for a time).
The Normandy’s Poker Table
While it’s a bit of a shame you don’t really get to do much with the poker table on the Normandy, the fact there’s a poker table so prominently featured on a spaceship has to be a callback to the poker table frequently used by the Enterprise crew in Star Trek: The Next Generation.
Actually, TNG‘s poker table was such an important part of the ship (at least to key members of the crew) that it was even the centerpiece of the final scene in TNG‘s last episode, “All Good Things…”
Kenneth Donnelly is (Accidentally?) a Scotty Tribute
As a spaceship engineer with a heavy Scottish accent, it’s easy to assume that Mass Effect‘s Kenneth Donnelly was designed to be an obvious homage to Star Trek‘s Montgomery “Scotty” Scott.
However, Mass Effect level designer Dusty Everman has previously stated that the similarities between those two weren’t planned from the start and really only came to life as the result of voice actor John Ullyatt’s performance choices and a bit of coincidence. Actually, Everman (or someone convincingly posing as him once upon a time) stated that Donnelly’s accent was based on his wife’s love of Ewan McGregor and that the original plan was for female Shepard players to be able to romance him.
“Yes! Exhilarating, Isn’t It?”
One of Mass Effect‘s better Star Trek references happens when Shepard warns a Krogan that the area around them is collapsing and the Krogan replies “Exhilarating, isn’t it?”
The same line is spoken by Christopher Lloyd in Star Trek 3: The Search for Spock under spiritually similar circumstances. Lloyd even portrays a Klingon in the film, and the Krogan have been called a Klingon-like race.
Various Star Trek Actors Voice Characters in the Mass Effect Franchise
If you’ve ever wondered just how much Star Trek influenced Mass Effect, look no further than Mass Effect‘s voice actor cast list.
Marina Sirtis, Armin Shimerman, Keith Szarabajka, Dwight Schultz…the Mass Effect cast is packed with actors arguably best known for their roles in various Star Trek series and films. Michael Dorn (who famously portrayed Worf in Star Trek: TNG) even voices a Krogan in Mass Effect 2.
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Games
Mass Effect’s Hidden Kirk/Picard Morality System
By Matthew Byrd
Games
Star Trek: Judgment Rites Was the Final Season The Original Series Deserved
By Matthew Byrd
“This is… it’s green?”
While visiting the Dark Star lounge, Mass Effect‘s Commander Shepard receives an alien drink and remarks “This is… it’s green?” The line is a clear callback to a Star Trek: TOS episode called “By Any Other Name” in which Scotty picks up a strange bottle and makes the same comment.
In fact, Data says a similar line in the TNG episode “Relics” while pouring a mysterious green drink for…Scotty.
Mordin Solus and Data Have Similar Taste in Music
Mordin Solus’ love of music isn’t just one of the best Mass Effect companion’s most loveable attributes, it’s an apparent nod to Data: the also hyper-intelligent, also slightly detached Star Trek: TNG character who also loves to sing.
Actually, Solus and Data seem to share an appreciation for Gilbert and Sullivan as the two sing the duo’s greatest hits in their respective series.
“Goodbye Little Wing” and Deanna Troi
Matriarch Benezia isn’t just one of the more memorable side characters in the original Mass Effect; she’s another one of those characters in the Mass Effect franchise you may have not realized was voiced by a Star Trek alumni. Yes, Benezia is played by none other than Deanna Troi actress Marina Sirtis.
Best of all, there’s a moment in the first Mass Effect when Benezia says “Goodbye little wing, I have always been proud of you” shortly before dying. It’s an odd phrase that might make a little more sense when you realize that Troi’s mother was always calling her “little one” in TNG.
“When Your World Seems Hollow, We Help You Touch the Sky”
This one has to be in the running for the honor of “most obscure” Star Trek reference in any Mass Effect game.
In Mass Effect‘s Bring Down The Sky DLC, there is a radio shack located between two fusion torches. Go inside it, and you’ll find a log filled with unused radio promo spots. The script for one of those spots reads “If you are feeling hollow, we can help you touch the sky.” What is that supposed to mean?
Well, it seems to be a nod to a Star Trek: TOS Season 3 episode called “For The World Is Hollow And I Have Touched The Sky.” In that episode, an old man living atop a mountain tells the Enterprise crew “the world is hollow and I have touched the sky.”
The Systems Alliance Logo Looks Very Familiar…
Mass Effect‘s Systems Alliance is an Earth coalition responsible for representing the interests of humans in Citadel space. There are obviously many organizations in several notable sci-fi works with similar responsibilities, but there’s little doubt that the Systems Alliance is intended to refer to Star Trek‘s Starfleet.
In fact, the Systems Alliance logo bears a strong resemblance to the Starfleet logo from later Star Trek series and films. It’s not exactly a 1:1 copy, but it’s impossible not to spot the similarities once you start looking for them.
“Karora is Essentially a Great Rock in Space”
You’ll find another surprisingly subtle Star Trek reference in Mass Effect 2 when you request more information on a planet named Karora. The Normandy’s computer will inform you that “Karora is essentially a great rock in space, tidally locked to Amada.”
As it just so happens, Spock describes the Regula planet that the Enterprise crew encounters in Star Trek 2 as “essentially a great rock in space.” Maybe the wording is common enough to be a coincidence, but given all the other clear Star Trek references in Mass Effect, it feels like an intentional tribute.
The post Mass Effect: Best Star Trek References and Easter Eggs appeared first on Den of Geek.
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customcoins · 4 years ago
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leatherhead · 8 years ago
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I'm trying to get active on twitter again folo me @ h8trg8tr
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emoanimegirl23-blog · 5 years ago
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simounwrites · 5 years ago
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Monsters of Manila #1
Milos is bored.
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Amidst the groovy music blasting from his earphones, the tub of ice cream in front of him, and his workmates buzzing around, Milos still finds himself bored. He wants to melt, slither out of the canteen, out of the building and into the sewers.
“You okay, Milos? You’re so quiet.”
You’re so quiet, that’s what they always say right after yanking earphones out of his ears. Every frigging time. 
What’s so bad about being quiet? What are people’s obsessive need to be yapping all the time? Why aren’t long silences and still movements accepted as a norm? Why? Why?!
These are the words Milos wanted to scream to Daisy, her mousy little workmate. Dark hair, wide nose, and face caked with whitening cream. Everyone has a Daisy in their office.
“Oh, sorry. What were you saying?” Milos whispered.
“You were just standing there in front of the ice cream. Why won’t you scoop some and join us at the sofa.”
“Oh, okay. I’ll just --” Milos reached for a Styrofoam cup and watched as Daisy laughed raucously at a picture in a phone one of their workmates is showing her.
As Milos scoops out watery ice cream to the tub, he can’t help but think why is he even standing there. He’s like a robot, following their commands just to feel normal. This office does this thing every Friday, hours before time out. People would bring food that are either fried, pasteurized, and crunchy and they would talk about things that don't even interest Milos. Who cares which celebrity couples broke up? Who cares about the new Starbucks promo? Who cares about you losing weight? Who cares?
But Milos doesn’t dare say these things.
He just quietly smiles to everyone. He giggles a little. Make little jokes. Send smileys in the office chat. 
He is not himself in this place.
Not one bit.
But there he goes, walking towards the sofa that feels like the biggest hole in the earth that once he sits, he’ll fall into an abyss of sticky skins, lips talking nonsense, and ideas that don’t matter. At least to him.
Already his workmates are talking about the new superhero movie that just came out. At least he likes that movie but then they started talking about plot holes that weren’t there or allusions that the movie didn’t even imply and Milos is reduced to licking ice cream out of his fork miserably as they occasionally ask him about his opinion.
“Yeah, I know.” He would say and then he’ll laugh at a joke that he didn’t even find funny.
Milos is usually the first one out of the office and today is no exception. As he gathers his things and put it into his pack one by one, he can’t help but gaze past the floor-to-ceiling windows of their office. Good thing he’s by the windows or he’ll be mad just the first week. At least he can see that there still is the world out of there. The expanse of freedom. Where it's okay to be left alone. Where you can wear whatever you want. Say whatever you want. And no one will force you to do things you don’t want to.
As his eyes traced the large buildings, the narrow streets, and the Lego-like figures of other workers bustling in the streets of Makati, he muttered something under his breath. “I hope something exciting happens. You know, something that disrupts my time here.”
Milos reached for his mouse and logged the computer out. He then slung his pack and started hitting the bowels of the office that is already dim-lit because most are huddled in the cafeteria or gossiping in the restrooms. No one knows Milos is about to go home. And it favored him because no one is about to stop him asking again why he’s so quiet all the time.
It’s Friday and he’s inches away to two days of liberty.
He pushed the glass doors open and found himself in the elevator hallways and alas there stood Carl.
Carl is the guy in the office that everyone loves. He’s tanned, has tattoos snaking its way out of his biceps to his wrists, and has wavy jet black hair that is tied into a ponytail. He’s puffing a smoke and to Milos it’s intentional that he billowed a fresh whiff into his direction.
“Milos! Where are you going, bro? It’s only 6:30! What you going home early for?”
Right from his tone, Milos knows this “dude” is judging his oversized trousers and the large pack hanging on his back.
Carl rested his arm onto Milos shoulders and shoved the white smoke machine into his mouth.
“Uhh, I don’t smoke.” Milos said.
“Why?”
“I just don’t.”
“Hmmm, okay.”
Carl moved away from him and glued his back at one of the elevator buttons.
“I like your name. Milos. What is that, German?”
“French.”
“Ah, French. Bonjour, monsieur!”
“Yeah.”
“You’ve been here for nine months, bro. What’s your deal?” Carl asked, smiling. The sudden change of topic felt like a forearm that appeared out of nowhere and hit his head as he was walking.
“Wh-what? What do you mean what’s my deal?”
“It’s like we don’t know you. You don’t smoke. You don’t drink. You don’t even eat lunch with us. Come on, bro. What’s your deal?”
“I have no deal. That’s, uhh, that’s just me. I mean, isn’t that enough? To be just me?”
“Well.” Carl put the cigarette by his feet and crushed it with his toes. “Surely, there must be something more.”
“Nope. That’s it.”
“I know your type. I know guys like you. Usually you have something in you that’s like a ticking bomb, you know. Something that is just about to explode any moment. And that’s bad, bro. You have to let it out. Or you’ll be reduced into smithereens. See what I did there, I’m sort of a wordsmith, my man!”
“Can you move away from the buttons, please?”
“Oh! Oh, there it is. Real Milos surfacing.”
Milos let out a simpering sigh. “No, bro. I’m sorry. I want to go home, please. I didn’t mean to sound --”
“What? Real? Like a person? A human socializing? We’re not going to eat you, Milos. We’re humans too. We’re your buddies. We want to know you. Come on, man.”
“Easy for you to say. I mean, everyone adores you. You know, Carl the hottie of the office.”
Carl bit his lips and chuckled. “Seriously. I don’t get these people too sometimes. They’re too shallow, I can see that too. Maybe I’m just better with putting up with them. But you, you can’t. You can’t take these people anymore. Trust me, Milos. I understand. Now, it’s your choice.”
Now, Carl had moved out of buttons and strode at Milos’ side. “Are you with us or not? Or for now, me?”
“What are you doing?” Milos asked. This close he can smell the nicotine out of the dude’s maws and he wants to sneeze himself. “I have to go home. I need to feed my cat.”
Carl is not answering. He knows he doesn’t have a cat.
And so Milos chose.
He chose to get out of there.
TO BE CONTINUED
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userpoe · 3 years ago
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@totally-not-leilani asked for the sources on the info listed here and since I’ve been hoping to do an infodump since I posted this, I decided to just make it into a reblog (hope you don’t mind!). Going under the cut because this will be long!
adores his parents (& uncle l’ulo): literally most of his canonical appearances alludes to his parents in some way, but before the awakening, poe dameron: free fall and the poe comics by charles soule really highlight his relationship with them
poe’s birthday is revealed to be the 05/10 (we previously knew he was born in 2 ABY) in the Star Wars (2020) issue #21. and fun fact: according to google, May 10th is Mother’s Day in Guatemala. Also Poe would be a taurus in our universe! the more u know. 
kes refers to poe as a “beautiful disaster” while speaking with leia in issue #12 of that same run (which is written by charles soule and a lot of fun in general, highly recommend).
the fact that poe wears his mother’s wedding ring originates from the last jedi visual dictionary. it’s actually not an actual “ring”, it was something made from scrap around a rebellion base because (this is me extrapolating) kes and shara got engaged after they joined the rebellion
memorizing barion raner’s manual comes from the fun tie-in novel “the rebel files” which sees resistance high command annotating old rebellion files. poe’s is mostly spent nerding out (as expected).
the tros visual dictionary has a timeline for poe’s life that’s been more or less debunked by poe dameron: free fall, but it cites that Poe attended the flight academy for three years. in Star Wars: Bloodline, Joph Seastriker is mentioned to have attended for four. I’m assuming four years is your “typical” run at the academy, and Poe just graduated early. He’s mentioned to be one of Wedge’s best students by Wedge himself in Resistance Reborn
his interests pretty much can be found in any of his canon appearances. he knows a lot of history when it comes to the rebellion (but he’s not as well versed in the clone wars, which highlighted in resistance reborn), he’s constantly infodumping about various models of ships in tie-in material like the rebel files or the poe dameron flight log, and is noted in the poe comics to routinely discuss ships with Jessika in their free time. and flying...well. he’s a pilot so.
poe being afraid of bones is from the rise of skywalker, and it’s noted in the tros visual dictionary he broke his arm as a kid so I’m wondering if that has anything to do with his fear of them. him hating kowakian monkey lizards is from star wars: resistance, in the episode “signal from sector six.” 
poe is just. a really sucky liar. like a really bad liar. you can see this best of all in his attempts to lie in before the awakening. there’s a reason his bio card in the promo for resistance included the fact that his best trait was honesty. (I feel as if I’m missing an example? rip)
we see across the movies that poe is a polyglot! he understands binary (he can keep up with BB-8 without requiring translations), Shyriiwook, and Abednedish (the Abednedo pilot Poe sits next to in The Last Jedi during the briefing following the attack on the bridge is named C’ai Threnalli. He speaks very little Basic - the only thing we hear him say is “Poe” warningly after the meeting wraps up, in fact, in TLJ - and Poe understands everything he says). 
poe liking iced mocoa comes from poe dameron: free fall and half-ripe koya fruits is from poe dameron: flight log (the dameron family ranch had a koya fruit grove). 
poe disliking beer comes from resistance reborn: he attempts several drinks that from descriptors sounds a lot like beer (or the gffa equivalent) and either doesn’t finish them or is noted to think of them as terrible. he does, however, enjoy drinks at the auction that sound like mixed drinks/cocktails.
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His visage, framed by dark, thick waves of hair, was a bit proud of countenance:  something that others, not knowing him, might mistake for arrogance. Confident in his skills and in his mission, he sometimes displayed an impatience that arose only from a desire to fulfill the task at hand. (Star Wars: The Force Awakens Novelization by Alan Dean Foster) (insp.)
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orokinarchives · 6 years ago
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Vor’s Prize
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After centuries of sleep, you are awake. Your warframe armour is weak. Your skills all but forgotten. A Grineer general, Vor, stands over you. "You are mine, Tenno!"
Starting the quest
The quest begins automatically when a new player logs into the game for the first time. Upon logging in, a cutscene will automatically start.
[A Grineer Galleon hangs in orbit above Earth. A transport ship, shaped like an oversized Firbolg, departs the Galleon and descends towards the Earth's surface. The Lotus speaks to the Tenno in a disembodied voiceover.]
Lotus: "For generations, you've slept. No purpose. No call to wake you. But now, something has risen from the ruins of the Old War."
[The transport ship arrives at a Grineer military base deep within Earth's forests. The base is built into the cliffside of a green canyon. The landing pad extends over the abyss, and a large gateway leads further into the base, which is partially overgrown by giant roots. Red flags flutter from the steel ramparts. Next to the base, a river flows through a Grineer aqueduct and into a waterfall that plummets deeper into the canyon. The transport ship situates itself on the landing pad, but before it can fully touch down, a Grineer in brown armour jumps from the ship, landing deftly on his exposed-prosthetic feet. He is accompanied by several Lancers. As they begin to walk towards the fortress, a smaller Grineer in black armour – Boril – runs up and accosts them.]
[Boril] (speaking in Grineer): "You shouldn't be here, old man. This is my prize."
[The new arrival, Captain Vor, ignores Boril and looks around, taking in the state of the base.]
[Boril] (in Grineer): "Are you listening to me? It's MINE!"
[Boril, incredibly annoyed, shoves Vor's shoulder to emphasise his last statement. Vor's attention snaps to Boril, and he thrusts Boril away from him with both arms. In a single motion, Vor retrieves a Nervos mine from his belt and hurls it at Boril, who is incapacitated and collapses to the ground as his body is wracked by convulsions.]
Vor (in Grineer, addressing his soldiers): "Let's go."
[Vor walks off the landing pad, stepping on and over Boril's supine body. A catwalk across the waterfall leads to a barred gate on the other side of the chasm. Past the gate, through a passageway of roots and rocks, lies a chamber of porcelain white with golden trim – an ancient Orokin construction, its beauty only slightly dimmed by centuries of abandon. The far wall of the room is dominated by a portal that shimmers with ever-shifting stars: a gateway to the Void. On the other side, within another Orokin chamber, a golden cryopod rests vertically on the wall.]
Lotus: "The Twin Queens, the sisters, have sent their most beloved commander, Vor, on an urgent mission. To protect the twisted crusade they have begun. To transform the scattered colonies into an empire. To see that the Tenno, hidden and asleep, will never awaken."
[Vor and his squadron stop before the portal. The soldiers look around with nervousness or curiosity, while Vor examines the swirling patterns of light closely. Without turning around, he issues an order to his men.]
Vor (in Grineer): "Bring it out."
[Two Grineer soldiers carry an oblong device between them, roughly the size of a person. It is a torsion beam generator, a strange fusion of green, bulbous Grineer technology and golden rings of Orokin design. A device for forcing open Void portals. They set it down before the gateway. Vor looks down at the device with satisfaction, and walks over to its control panel, an Orokin apparatus likely cannibalised from some other machine. Vor takes a Void key from a slot on his chest armour, and inserts it into the torsion beam generator. A pillar of light erupts from the Void key, and the portal ripples before collapsing into transparency, revealing the room on the other side.]
At this point, the cutscene pauses and allows the player to choose their starting warframe: Excalibur, Mag, or Volt. Each is displayed with a list of their abilities and a brief description. Once the player confirms their choice, the cutscene resumes.
Lotus: "Wake up, Tenno."
[The cryopod opens like a blossoming flower, and the warframe drops out of it, landing in a crouch. The Grineer soldiers, having entered the chamber, fan out in front of the warframe with their weapons ready. Vor approaches the warframe, shoving soldiers out of his way. The warframe remains crouched on the ground, slowly recovering. Vor looks down at it as he speaks.]
Vor: "Hmm. I see the Lotus has tried to wake you… pity she's too late. You're my prize now, Tenno."
[He walks around behind the warframe and affixes an orange device to its left ankle. Satisfied, he walks away, back towards the portal, but whirls around when he hears the Grineer soldiers raise their weapons at the warframe.]
Vor: "No! We are taking this one with us."
[Vor walks back through the portal as the other Grineer regard the warframe curiously.]
Lotus: "What has he done to you? I can't lose another Tenno. I am surging your warframe's power systems."
[Ripples of blue energy wash across the warframe, and it jumps up to hover about a metre off the ground as the energy is released in a radial wave, knocking the Grineer to the ground. The cutscene ends, transitioning smoothly into gameplay as HUD elements appear on the screen.]
First Mission: Awakening (Earth)
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(Grineer Forest tileset remaster promo image)
The player begins with their chosen starting warframe, unranked, with no weapons. Two Grineer soldiers remain in the room.
Lotus: "Quick. Use your power. Defend yourself."
The player is prompted to use their first ability to wipe out the Grineer. As they use energy, it is immediately refunded, and thus they can use their first ability as frequently as needed (other abilities are locked, as the warframe is unranked). More Grineer will enter through the portal, and they must all be killed. Once done, the portal will reverse polarity and allow the Tenno to exit the Orokin Tower and emerge on Earth.
Lotus: "An extraction ship is on its way but the Grineer will be hunting you. Arm yourself."
Outside the portal, a pair of Tenno melee weapons will be resting on a crate: a Skana and a MK1-Bo. The Tenno is prompted to pick one up. A waypoint will guide them through the canyon, but the Tenno will continue to encounter Grineer soldiers, who must be dispatched. Once the Tenno has passed through the portal, energy will no longer automatically regenerate, and so they must rely on their melee weapon. The Tenno will be prompted to slide under the barred gate and cross the waterfall, stealthily assassinating any Grineer they see.
(if the Tenno runs out of energy) Lotus: "Your warframe is out of power. Use another weapon."
Lotus: "There's a cache of weapons ahead. Grab what you can."
Inside the Grineer base is another pair of Tenno weapons, guarded by a single Grineer, who can be stealth killed. The Tenno is prompted to select either the Lato pistol or the MK1-Kunai throwing knives.
Lotus: "Good. The extraction point is up ahead. Hurry, before Vor finds out you've escaped."
The path leads out of the base, down to the landing pad, and through a separate passageway.
Vor: "Salvage team, why have you not reported in?"
The Tenno will arrive at a room filled with Grineer lockers and resource chests.
Lotus: "Take what you can. You will require resources to build yourself into a diverse and effective warrior."
After stealing the resources from the room, the Tenno will exit to a landing zone, triggering a cutscene.
[The Tenno emerges into the open area, looking around. The sound of an approaching vehicle makes them look up to see a landing craft descend.]
Lotus: "You made it! There is the extraction ship."
[The landing craft positions itself over the extraction point, but a beam of light from the ground pierces the ship and causes an explosion. The ship falls out of the sky and crashes on the ground. Captain Vor, holding his Void key, looks at the wreckage, and then looks up to see the Tenno.]
The cutscene ends, and Vor will throw Nervos mines at the Tenno and fire his Void key at them. He is immune to all damage.
Lotus: "You're not ready to face Vor now. Use your melee weapon to block the beam and get inside."
The Tenno must get past Vor and continue into the base.
Vor: "My decrepit heart is pounding! This one is stronger than the rest. Lock the area down! This Tenno is mine!" [triggers area lockdown]
Lotus: "Quick, get to the console and release the lockdown. Do that and I will guide you to your old ship. It's your only chance."
Vor: "The Queens want to destroy you, but I need to know more."
The console is on the roof of a Grineer building. Captain Vor will teleport there once the Tenno arrives, and the Tenno must dodge his fire and that of the other Grineer while releasing the lockdown by interacting with the console. After the lockdown is lifted, Vor will use his Void key to call down beams of light from the sky, while still teleporting to engage the Tenno.
Lotus: "Get out of there, Tenno. You will have to face Vor another time… when you're fully restored."
Vor: "Grineer, my sons, prepare the reinforcements. We need that Tenno."
Lotus: "A Tenno flows like fire over the battle terrain. Do you remember how to dash across walls?"
The Tenno is prompted to use parkour to cross a large gap. On the other side is a crate with two more Tenno weapons, a MK1-Braton or a MK1-Paris.
Lotus: "I'm not sure what Vor has done to your warframe, but we cannot remove it now. Just keep going; your ship is up ahead."
The Tenno will eventually emerge into another open area. A landing pad high above the ground holds another Tenno-made landing craft: a Liset.
Lotus: "There it is, your ship. Hurry, Vor's reinforcements must be on their way."
(upon arriving at the landing pad) Lotus: "Disengage the suppression system so we can restart the ship – you'll have to bypass the security on that panel."
Near the landing craft is a Grineer security panel that must be hacked.
(upon hacking the panel) Ordis: "Stop touching me, you— what? Are my sensors deceiving me? Operator, is that you?"
Lotus: "Enemy reinforcements are here! Ship Cephalon, we require immediate extraction."
Grineer troops will being assaulting the landing pad from multiple angles. The Tenno will have to hold out for 1 minute.
Ordis: "The Operator is in danger? I will need a few moments to cycle the engines!"
Vor: "Tenno, are you afraid? You cannot hide from these old eyes. I've marked you. You will return to me."
(when the countdown is complete) Lotus: "Tenno, the ship is ready. It's time to leave."
Once the ship is ready, a brief cutscene will play where the Tenno boards and the Liset takes off.
[on board Orbiter]
As the player loads into their Orbiter, they will receive their first day's login reward.
Ordis: "Operator, you have returned! I am Ordis, Ship Cephalon. A shadow of my former self. I cannot serve the Operator in such condition. Order me to self-destruct. I will understand."
The Orbiter is completely nonfunctional, with all consoles inactive except Navigation and the radio scanner.
Lotus: "The Grineer are ravenous for this old technology; it is superior to theirs. Perhaps there are systems left in the Orbiter compartment?"
(when the Tenno enters the Orbiter compartment) Ordis: "Look at this mess. Those savages! Components have been removed. The lower Orbiter compartments have no life support. Why did the Operator abandon me?"
(upon approaching the Arsenal) Ordis: "Arsenal management could be restored, if the Operator wishes it."
(upon installing the Arsenal segment) Ordis: "You honour Ordis! Now I can supply the Operator with better-modded firepower… oh! The violation! Those have been looted as well."
The warframe has the orange device attached to its left ankle still, and additional small orange mechanisms embedded in its right shoulder. These will emit subtle, rippling yellow energy across the proximate surface of the warframe. They cannot be recoloured in the Arsenal.
Lotus: "We need to figure out what Captain Vor has done to you and stop him. But we'll need help – I've found a communication segment we might salvage for your ship. When you are ready, activate your Navigation system."
Ordis: "Ordis hopes the Operator will punish the Grineer for dismantling it."
Second Mission: Restore Ship Comms (E Prime, Earth)
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(Grineer Forest Spy promo image)
The mission is a Spy mission on the Grineer Forest tileset. There is only one data vault, which must be successfully hacked.
Lotus: "The segment you need is in a nearby data vault. Infiltrate the vault and retrieve the segment."
Captain Vor will invade the Tenno's HUD, causing audio interference.
Vor: "The Ascaris is working… breaking through. I see the shadows of your mind."
Lotus: "This data vault is equipped with a variety of security measures. How you defeat those measures is up to you."
(upon hacking the vault) Lotus: "The segment is yours. Head to extraction."
Vor: "As every moment passes, the Ascaris burrows deeper. Revealing you."
[on board Orbiter]
Ordis: "Orbiter Void cloak engaging… welcome back, Operator. The Operator has recovered a segment! Install it now— Ordis patiently awaits its installation."
Lotus: "Get communications online. I must analyse what Vor's Ascaris is doing to your warframe. This technology is beyond the Grineer. It must be Corpus in origin."
(upon installing the Comms/Market segment) Ordis: "Systems engaging. I suppose this will do— Ordis is grateful."
The Comms segment will enable the Tenno to use the Market, Codex, and Conclave consoles.
Ordis: "The Operator is now connected with other Tenno in the System. The Operator may now contact black-market scumbags— contact arms dealers."
Lotus: "Excellent idea, Ordis. Tenno, we need to make contact with a Corpus defector sympathetic to the Tenno cause. They will, of course, require compensation."
Ordis: "You see what Ordis is referring to, Operator?"
Lotus: "In this case, compensation will not be credits… it will be freedom. I've updated Navigation. You will need to break him out of a Grineer gulag."
(if the Tenno idles) Lotus: "When you are ready, proceed to the Navigation Console."
Third Mission: Liberate the Imprisoned Arms Dealer (Mariana, Earth)
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(Grineer Shipyards tileset remaster promo image)
The mission is a Rescue mission on the Grineer Shipyard tileset, against Frontier Grineer enemies.
Lotus: "The arms dealer is named Darvo. He's being held in the prison block on the other side of this factory complex."
Lotus: "How many Grineer slaves died to build this place?"
Lotus: "Darvo is out for himself, but he is sympathetic toward the Tenno. The Grineer must have found out."
Vor: "We've been wrong all this time. Tenno do not control the warframe's divine energy. The Tenno are that energy. Each warframe you control is merely a glass, shaping your furious light."
Lotus: "Don't let Vor distract you. Focus on the mission. It's our only hope of figuring out this link with him."
(upon arriving at the prison block) Lotus: "This is the prison block. If you can avoid detection by the Warden, it may be easier to get Darvo out. Bypass the security so we can enter."
(upon entering the inner prison) Lotus: "Search these cells for Darvo. He has to be here somewhere."
(upon freeing Darvo from his cell) Darvo: "I owe you for this, Tenno. I will get my entourage to meet us in orbit once we're clear of this mess."
Darvo: "Lend me a sidearm, Tenno; I'll cover you. Now, which end does the hurting come out? [laughs] I kid, I kid."
Lotus: "Extraction is ready. Remember, your success here depends on getting Darvo out of there… alive."
Vor: "The Lotus must be desperate to send you fetching greedy fools from the Corpus."
Darvo (upon getting downed, variant): "Tenno, this really hurts! I ain't kidding around! Do your thing!"
Darvo (upon getting downed, variant): "Tenno, help me! I'm feeling actual physical pain! Do something!"
Darvo (upon getting downed, variant): "It wasn't supposed to end this way! Tenno, please, do something!"
Darvo (upon getting revived): "Ohh, thank you. I thought I was a goner. Let's keep moving."
At some point during the mission, the screen will flicker and dim as the warframe stops moving and looks at its hands with agony.
Vor: "Now the Ascaris has burrowed deep enough to give me influence. Shall we see how your shields work?"
For the rest of the mission, the warframe's shields will be halved.
Lotus: "The Ascaris is letting Vor control your shield! We must figure out how to remove it. Avoid taking damage while I try and block him."
Completing the mission will also reward the player with a mod segment for their ship.
[on board Orbiter]
Ordis: "I see the Operator can enable the mod segment now! Ordis would be delighted to show how to upgrade your arsenal. May I recommend fire?"
(upon installing the mod segment) Ordis: "Operator, I've linked the mod segment to your arsenal now. No need to thank me—UPGRADE YOUR WARFRAME NOW—go to the Arsenal to see the weapon upgrade options you have."
(if the Tenno idles) Ordis: "Ordis patiently awaits compliance in using the new Arsenal features… it is for the Operator's own good."
(upon opening the modding interface in the Arsenal) Ordis: "An excellent find, Operator. There are hundreds of these mods to locate. If my calculations are correct, there are exactly... a lot of possibilities. Install the mod before we can continue."
(upon exiting the modding interface) Darvo: "Thanks for helping me out back there. I'm in your debt… and I often pay my debts. I recognise that device on your frame… it's a parasitic restraint. We Corpus use something similar to keep our robotics in line. So, to settle my debt, I'll give you a very expensive blueprint… for free! Because I like you [laughs] and, well, a lot of my customers don't live long with these Grineer dogs chewing up the System. Here. Use your Foundry to build the countermeasure device from this blueprint. Good luck!"
Lotus: "Vor's Ascaris is burrowing into your warframe. I'm worried it will affect your mind… I can't lose you, Tenno. We must restore the ship's Foundry immediately."
Lotus: "A nearby ore extraction colony will have the Foundry technology you need. I am certain they will share it with you. Its location has been added to your Navigation Console."
(upon selecting the next mission on the Starchart) Lotus: "Tenno, we may have a problem. The colony is unresponsive. Get to the surface so we can see what's going on."
Fourth Mission: Locate the Foundry Segment (Mantle, Earth)
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(Grineer interior environment concept art – Cesar Rizo)
The mission takes place on the Grineer Asteroid tileset. There are no colonists, and the map is lightly populated with normal Grineer enemies.
Lotus: "I was afraid of this. The Grineer are here, and I cannot find any signs of living colonists. You still have a job to do: find that Foundry segment."
Lotus: "This was once a prosperous independent colony, until the Grineer arrived…." [static interference interrupts transmission]
Vor: "The Queens fear you, but I will show them. Their love will return when I deliver you to them."
Lotus: [heavy static interference] "Tenno, are you there? The signal cannot be boosted any further. Hurry, you are running out of time."
A waypoint leads the Tenno to the Foundry segment, which  is resting on a crate.
(upon approaching the Foundry segment) Lotus: "You located the Foundry segment; now pick it up."
(upon picking up the Foundry segment) Lotus: "Good. Your ship is one step closer to completion. Now, there is one more thing you need to do: eliminate all Grineer and provide justice for the colonists."
Vor: "Soon the worm will be in your spine and I will control this warframe of yours… I will purge your doting mother and bring you home."
[on board Orbiter]
Ordis: "Your Foundry segment is ready for installation, Operator— will the Operator build a Cephalon to replace me?"
(upon installing the Foundry segment) Ordis: "Foundry restored! Here, the Operator will craft many powerful weapons and tools to— exact revenge for dismantling me— to expand your arsenal. Oh no, Operator, our component storage has been looted as well…. Typical Corpus! Sure, the blueprint is free, but jack up the components! Operator, we will need resources in order to build the countermeasure blueprint."
Viewing the Ascaris Negator blueprint in the Foundry reveals that it requires 500 credits, 1 morphics, 450 salvage, and 240 polymer bundle to construct. As all the missions for Vor's Prize take place on Earth, it is unlikely that the Tenno has any of these resources.
Darvo: "Tenno, I just received a very explicit message from your Ship Cephalon. If you're looking for resources, why didn't you just say so? I know just the place, but I demand an apology. My mother is no gymnast, and she would never eat those things!"
Ordis: "You can go straight to— Operator, I am sorry."
Darvo: "Wow. You may want to get a new Ship Cephalon, when you can afford it, haha. That one seems glitched. I've marked your navigation with a place I know… it's good for resources… if you can stand the cold."
Fifth Mission: Raid the Corpus Resource Caches (Gaia, Earth)
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(Corpus Ice Planet concept art – Jennica Derksen)
The mission takes place on the Corpus Outpost tileset, against normal Corpus enemies.
Lotus: "Darvo's intel suggests that this outpost is host to several rich supply caches. Raid the caches and take what you need. This outpost belongs to the Corpus, a secretive but extremely powerful merchant cult known to be working with the Grineer. Darvo will fill you in."
Darvo: "Legions of robots, mindless automatons, freaking lasers! These guys are bad news – but they're also loaded, which is why you're here."
The Tenno will be waypointed to three resource caches, containing:
2 morphics
1.000 salvage (also being surrounded by 4 compacted salvage deposits)
500 polymer bundle (also being surrounded by 4 polymer case deposits)
The caches will be Corpus resource lockers that give off an audible ringing sound.
(upon looting the first resource cache) Lotus: "Keep moving. There is more here."
Darvo: "Technically, this is stealing, but don't let that bother you. The Corpus aren't exactly beacons of moral fortitude either. They sell anything to anyone. Don't get me wrong – I like profit, a lot, but I don't sell my wares to the damn Grineer. That's unforgivable."
(upon looting the second resource cache) Lotus: "Good work, but you're not done yet. Find the next cache. You almost have what you need." [further transmission garbled by static interference]
Vor: "You have murdered my sons and disgraced me before my Queens. But soon the Ascaris will complete its task and bring you to me."
(upon looting the last resource cache) Lotus: "Time for extraction, Tenno. We got what we came for…." [static interference interrupts transmission]
Vor: "The Ascaris has reached your mind and rendered your Lotus mute. You will return to me… over your own free will."
(upon arriving at extraction) Vor: "You are mine."
[on board Orbiter]
Ordis: "Operator, are you alright?"
Vor: "This part of your journey is over, Tenno. I admire you for your struggle, but now… [chuckle]… I am part of you."
Ordis: "Lotus, do something! Help the Operator!"
Vor: "We Grineer are millions strong, but with a flaw. We are diseased, rotting, sterile. But now, we have you!"
Ordis: "Operator, do not abandon me again. Build the countermeasure!"
Vor: "I did this for my love, my Queens! They will forgive my insubordination when I deliver you to them. Our love will be reborn as we feed on your divine blood, and our children will flourish without disease. And I will die, at last, at peace. Father. Grandfather."
(upon accessing the Foundry) Vor: "What do you think you are doing?!"
The Ascaris Negator will take only 30 seconds to build. Upon claiming it and exiting the Foundry interface, the warframe will bend down to use the Negator on the Ascaris on its ankle, then on the Ascaris bits on its shoulder. Both will disintegrate in a shower of sparks. Vor will send one last transmission.
Vor: "What a waste."
Lotus: [static interference fading] "Tenno? Tenno… good! You managed to disarm Vor's Ascaris! I thought… I thought I lost you."
Suddenly, the screen will flicker and dim, and the warframe will grab its head in pain.
Lotus: "Oh no. The Ascaris had an anti-tampering failsafe. It's burrowed into you and armed itself. We'll need to find Vor before it detonates. Get to Navigation – boarding a Grineer ship to access their personnel records will be the fastest way to find Vor."
Ordis: "Operator, what are you waiting for?"
Ordis: "Ordis assumes 'finding' Vor implies violence?"
Ordis: "Hello Operator, may I suggest you access Navigation and save your life? For my sake."
Sixth Mission: Obtain the Nav Segment (Pacific, Earth)
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(DevStream 105)
The mission takes place on the Grineer Galleon tileset, against normal Grineer enemies.
Lotus: "The systems on this Grineer Galleon can be made compatible with your ship. Find and extract a navigation segment."
Vor: "You have murdered my sons and disgraced me before my Queens. But soon the Ascaris will complete its task and bring you to me."
The waypoint will lead the Tenno to a console. Activating the console will cause a holding chamber to rise out of the ground, with the Nav segment suspended within.
(upon collecting the Nav segment) Lotus: "Good work. We have what we… wait…. Tenno, coordinates in this Nav segment put the Galleon on a direct course to a convoy of colonists. You have a choice: you can extract now, or you can disable this Galleon and save the colonists."
Extraction will be marked on the map, but the ship's reactor will also show up as a secondary objective marker, allowing the Tenno to choose which to pursue.
Lotus: "Saving the colonists could jeopardise this mission. I recommend you head straight to extraction, but the choice is yours."
The screen will flicker and dim as the Ascaris once again halves the Tenno's shield capacity.
Lotus: "The Ascaris failsafe is attacking your systems. Your shield capacity has just been halved. You're wasting precious time, Tenno."
(upon arriving at the reactor) Lotus: "You've reached the ship's power systems. Destroy the reactor."
Instead of the normal Reactor Sabotage, the Tenno needs only hack the control console to reveal the fuel injectors, and then destroy the injectors. Removing the coolant cells is not required.
(upon disabling the reactor) Lotus: "That should take the pressure off the colonist ship, but you need to get out of there! Get to extraction before the reactor goes critical."
The reactor will destroy the ship in 5 minutes, and the Tenno must reach extraction before then.
(upon completing the mission) Lotus: "The colonist ship has escaped. I admire your noble intentions, Tenno, but you must survive, for the future of the System."
[on board Orbiter]
Lotus: "When you are ready, proceed to the Navigation console."
The Tenno must install the Nav segment in their Navigation console.
(upon installing the Nav segment) Lotus: "The detonator is charging up. You need to bring Vor down. He thinks he can capture you again. Don't worry; I will be with you. Let us show him how much you have learned."
(upon selecting the next mission on the Starchart) Lotus: "Are you ready, Tenno? Facing Vor is the only way to rid yourself of him permanently."
Seventh Mission: Confront Captain Vor (Cambria, Earth)
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(Depths of the Void, Update 13.7)
The mission is the standard Captain Vor Assassination mission, set on the Grineer Asteroid tileset.
Lotus: "This is our chance. Vor has been stripped of his elite guard; he is vulnerable. Take him out."
With the external parts of the Ascaris removed by the Negator, Vor can no longer invade the HUD, but sends normal taunt transmissions to the Tenno.
Vor: "I could have saved the Grineer, but they cast me out. Maybe it's not too late to draw your divine blood."
Vor: "I will put you down like a rabid Kubrow."
Captain Vor will say his normal dialogue lines during the battle.
(upon defeating Captain Vor) Lotus: "Tenno, look! The Ascaris detonator has just disintegrated. It's as if it was directly connected to Vor. We're done here; go to extraction."
[on board Orbiter]
Lotus: "You've done it, Tenno. Vor's Ascaris is gone. You are free now. But your work has just begun. The Origin System is in chaos and it needs you, Tenno."
Lotus: "Vor was just a part of the Grineer machine… and we have seen that the Corpus have begun amassing weapons of their own. It is a dangerous time."
Ordis: "Ordis will gladly assist the Operator in— cutting a bloody path— in whatever mission they choose."
Lotus: "We will be at your side. There will be others, too. It is time for the Tenno to return. So… what mission will you do next?"
After the quest is complete, the Tenno will receive an inbox message from the Lotus:
Inbox message: Your New Mission
Tenno,
Now that you have freed yourself from Vor and his Ascaris, you have a new mission, one of your own making. Know that I am only your guide; you are your own warrior, you decide what battles to fight. Allow me to suggest a course of action:
Seek out like-minded fighters. Tenno are more effective in groups.
Execute missions and alerts on the Starchart to open new paths of exploration.
Use the credits you earned in battle to buy blueprints in the Market, then hunt down resources and craft those items in your Foundry.
Customise your weapons and warframes using the mod bench. Different enemies are vulnerable to different combinations of mods; experiment to discover the most effective loadouts.
Finally, stay alert. The Grineer and Corpus are tireless, and you are the only thing standing between them and total domination of the Origin System.
I am counting on you, Tenno.
—The Lotus
Viewing the quest in the Codex will show a message from Vor to the Queens, presumably from before the events of the quest.
My Queens,
You were right. The Tenno threat is real. We found one drifting near Pluto, but the Lotus knew we were coming. She purged the cryo moments before we had them and sent a squad of Tenno to break our assault.
They escaped. We are working on tracing them. Separate this Tenno from the flock and it should be easy to kill. We shattered its warframe and expect such an abrupt cryo purge will have damaged its memories.
We anxiously await punishment for failing this task.
—Vor
Next story quest: Once Awake
[Navigation: Hub → Quests → Vor's Prize]
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trustaffiliates · 2 years ago
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Modern warships release date
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Top-notch graphics on Android with detailed ship models and effects – and optimized for a broad range of devices. Customize your warship with different weapons: missiles, guns, grenade launchers, and torpedo tubes – more than 200 weapon types wait for your command.īeautiful and realistic. Ships, submarines, carrier-based aircraft from different countries are at your command, each with its own distinctive gameplay. Choose your battleship from over 30 available models, made according to the drawings and real characteristics. Prove your commanding skills in fierce naval battles with players from all over the world. Legendary and new games from Wargaming for PC, iOS, Android, Xbox and Playstation. Contents 1 Gameplay 2 Release 3 Reception 3. A catalogue of games produced by the leading game developer in the CIS. And you'll be able to pilot deck helicopters and fighter jets! The PlayStation 4 and Xbox One console versions, titled World of Warships: Legends, followed in 2019 and were released on the PlayStation 5 and Xbox Series X/S in April 2021. The game has a wide range of weapons, including missiles, machine guns, rockets, and many more. All game models are made strictly according to the drawings and look like real ships. You'll become the captain of a modern battleship. The mightiest modern fighting ships are waiting for you! Fight with your friends in the realistic online action game Modern Warships.
#MODERN WARSHIPS RELEASE DATE MOD APK#
MODERN WARSHIPS Mod Apk All Ships Unlocked.
#MODERN WARSHIPS RELEASE DATE UPDATE#
Amazing graphics and simple controls: Players will feel great gaming experience via swift and simple controls.Ĭommand your warship in epic online sea battles Commander, show these rookies whos the real sea wolf Big update 0.45.5 is released. Various mighty warships and over 200 weapons: Log-in to receive daily free bonus and get more weapons. Online PVP sea battles: Experience the unique sea war. The shooter game, a marine PVP mode, where you control modern warships to battle against enemies.
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cakopartenairelr · 3 years ago
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Profitez des supers promos du moment pour cela aller sur ma boutique en ligne en cliquant sur https://www lrworld.com/calvet ou aller sur Facebook a Cako Partenaire LR en cliquant sur une photo et vous pouvez commander sur ma boutique en ligne , très bonne journée à vous
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