#*   /   interactions.   ⋮   timmy turner.
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cubbihue · 3 months ago
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Chimmy! Mr Turner, sir, your tie is loose. It’s always a bit loose. Hm. Not very professional…
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Haha, oh Timmy! Always so sloppy!!! It’s a good thing his parents are there to help shape him up again! What a shame that he’s moving away from them. Who’ll keep Timmy Turner in line now??
Ah, well. I'm sure someone else will fill in that role. We can't let our changeling go about without supervision after all!
Bitties Series: [Start] > [Previous] > [Next]
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wishingstarzz · 3 months ago
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Guess who’s baaaack! And with some mock ups and more infoooooo
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I’m not gonna lie I didn’t think that many people would take interest in this silly au!
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coffeedealer07 · 9 months ago
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There needs to be more nicktoons unite fanfics 😭😭😭😭
Also what if there was a fanfic with a cross over with DC and nicktoons unite
Imagine the interactions with them and the batfam
So many opportunities
And if there is a fic like that, that exists please share 😭🙏
Also the reaction of the batfam to spongebob being a talking, walking sponge would be down right hilariously
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absolutefooling · 4 months ago
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Is anyone interested in Timmy & SpongeBob NU heartwarming interactions?? Anyone?? Is this thing on???
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proshipear · 4 months ago
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★ dev dimmadome and timmy turner moodboard !!
requested by @fennekinmon !
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racingstarsxo · 2 years ago
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“I can’t believe that my boss is making me work on Christmas Day. He’s not very understanding. Ugh. This holiday is going to suck if I will have to work on Christmas Day.” Timmy said to someone who is nearby him. @forgottenfriendshipstarters​
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maydayprkr · 2 years ago
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i think voice actors who voiced popular cartoon characters should have their characters interact with each other in like a room just for the bit and then we never discuss it again, other than to build on the bit
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msnihilist · 4 months ago
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Idea for a fic I just had, sharing it because I will probably never write it:
CH.1
During "Lost in Fairy World," Hazel and Dev stumble upon Timmy's old Chosen One statue, of himself holding the White Wand. Hazel is intrigued to see a statue of a human in Fairy World, and wonders if he was a godchild, like them. Dev doesn't really care, and is exceedingly jealous of whatever this human did to get himself memorialized this way.
When Cosmo, Wanda, and Peri catch up with the kids, Hazel asks about the statue. (She's already got her own amazing story written in her head, lol.) Dev says something to the effect of, "What did this loser do to get a statue of himself?"
Peri immediately takes offense to that, snapping that Dev isn't allowed to call him a loser. "Well, why not? What's so great about him?" "He's my brother."
Wanda and Cosmo are very uncomfortable with this conversation and visibly saddened. But they tell an abridged version of the story since the kids are curious and Peri didn't really remember it all, since he was a baby at the time.
Through the story, Wanda and Cosmo get caught up reminiscing, getting stuck on the funny little details and wishfully recounting their misadventures with Timmy. It's clear that they love him very much. (Hazel isn't jealous. She isn't.)
Hazel asks where Timmy is now and doesn't get an answer. After the five of them get back to Earth, Cosmo and Wanda retire early for the night and Peri is quiet with Dev, too.
CH.2
Dev thinks that they should track this "Timmy Turner" down. (He wants to prove that he's better than this guy, but doesn't want to admit to himself why he wants Peri's love/attention like that.) Hazel thinks they should leave well-enough alone, because talking about Timmy made their fairies so sad. (Sad like how she gets sad about Antony, but at least she can call her brother. None of the fairies spoke about Timmy in the present tense.)
Dev convinces her by saying that it'll make them happy if they can reunite the fairies with Timmy. Hazel reluctantly agrees.
It's pretty easy to track Timmy down. Turns out that he lives in the city, and his buckteeth are the same as they are on the statue. Dev and Hazel immediately clock him. They come up with an excuse to talk to Timmy by stealing his wallet and then "kindly" returning it to him. After which, Hazel insistently talks about anything and everything to Timmy, because what's he gonna do? Tell two kids to fuck off?? No, he's a polite adult and he endures this weird interaction.
Except Hazel and Dev then keep following Timmy around, learning his schedule so they can keep talking to him. Hazel needles little details about Timmy's life out of him, and realizes that he's lonely and clearly missing something. This makes her determined to reunite him with Cosmo and Wanda (even though a part of her desperately doesn't want to share). Dev is still convinced that Timmy is a loser. He speculates that there's no way this guy saved the planet, and Cosmo and Wanda were probably just talking him up.
Either way, Hazel slowly forces Timmy to be friends with her. He is an adult, so he's slow to admit that he's lonely enough to be friends with a ten-year-old, but Hazel reminds him of a kind girl he used to be friends with as a kid wears him down and he grows to tolerate and then even enjoy running into her around the city.
CH.3
Hazel eventually arranges for Timmy to meet her at the fountain, and also asks Cosmo and Wanda to be there in their human forms. She's super excited for them to finally meet again!! (Dev doesn't tell Peri about this — he doesn't want to admit that he's worried it will go too well if they do meet up again.)
Except that when Timmy arrives, Cosmo and Wanda aren't happy to see him. They look completely devastated. Timmy greets Hazel and awkwardly introduces himself to Cosmo and Wanda. Cosmo bursts into tears and flees. Wanda sticks around long enough to mumble an excuse and then also leaves. Timmy is confused, and Hazel doesn't know what she did wrong.
When she finds Cosmo and Wanda, they confess that they have been keeping an eye on Timmy. How could they not, you know? But it hurt too much to see him living his own life, doing fine without them. They started godparenting Hazel in part to have a distraction, so that they aren't thinking about Timmy and aren't watching him. Seeing him in person brought those ten-thousand years of hurt to the surface.
They also explain to Hazel that Timmy doesn't remember them at all, and that's the worst part — that all of the love they had for each other ended up meaning nothing at all, that they got too close to a godkid and paid the price and there's nothing they can do about it.
Hazel is crushed, but also not giving up. She tells them that Timmy does need them, he's an adult but his life is still empty. No one ever really stops needing their parents.
Wanda, tearfully, says, "But we're not his parents." That's the reality of their situation, and they have to face it no matter how much it hurts.
CH.4
Her plan a bust, Hazel leaves Wanda and Cosmo alone and goes to talk to Dev about what happened. She wonders how awful Peri must feel, sympathizing that she wouldn't know what to do with herself if she just woke up one day and Antony didn't remember her.
Dev (who is getting really fed up with hearing about Timmy) can't and refuses to empathize. He says that he's always been fine as an only child, and if he's supposed to be a "distraction" for Peri, then the least he could do is act like Dev is a priority instead of moping about someone who doesn't even care about him all day.
Hazel asks where all of this is coming from, Dev sneers that Peri hasn't been the same since they visited the statue. Peri doesn't talk about it, but it's clearly about Timmy. Hazel tells him that Peri is obviously hurting, and Dev snaps that he's hurting, too, and Peri should be doing his job. (Why do people only care about him when its their job?)
Hazel simply asks Dev why he's hurting, and Dev freezes. He doesn't really know how to articulate all of his upset and anger, and that forces him to pause and quiet himself. He then admits to Hazel that everyone is so obsessed with Timmy, even she's been hanging out with that loser more than him. And Dev just. Misses them. Wants attention. He wonders if anyone will care about him if he were to disappear, the way that the fairies care about Timmy.
Hazel assures him that she would care. She'd cry over him for 10,000 years at least! Which makes Dev giggle, even though he's still trying to be upset. Still, Hazel apologizes. She was trying to make everyone happy, and she didn't realize that she was failing him. Dev brushes her apology off, saying, "It's not your job to make me happy — it's Peri's. He's just been slacking."
Hazel also admits that she's jealous of Timmy, too. She feels bad for being jealous, but that doesn't mean that she's not. She knows that Cosmo and Wanda love her, but she also knows that she'll never replace Timmy for them.
The fairies finally reveal that they were listening the whole time. (After they left, Cosmo and Wanda went to Peri to tell him about what Hazel and Dev were doing behind their backs. Peri is at first upset that Dev kept Timmy a secret from him, but also acknowledges that he isn't really surprised. Dev is a complicated, hurt kid, and he needs more than what Peri has been giving him, especially lately.)
Cosmo assures Hazel that she can't replace Timmy, but no one could replace her, either. She's wonderful all on her own, and Cosmo and Wanda adore her — they wouldn't want her any other way.
Peri apologizes to Dev for not doing his job. Dev awkwardly accepts, then tells Peri that his job is to grant wishes, not "care" about Dev. Peri teases him by saying, "If that was my job, I would be working over-time." He says that Dev isn't a "distraction," at all, and that if Peri didn't want to be with him, he could leave at any time. Reaffirming that he's here because he wants to be spurs Dev into hugging Peri, albeit only briefly.
With all of the apologies and hugs out of the way, Dev asks to see Da Rules. He flips to the section about losing your fairies and says, "It says here that a godchild must lose memories of their fairies and all things magic... But it doesn't say that another godchild couldn't wish those memories back."
The fic ends with Timmy at the fountain again. Hazel approaches with Dev, and the fairies in their human forms. She asks Timmy if he remembers the three of them. Timmy confesses that he doesn't. Hazel grins: "I wish that you did."
Fin
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misteria247 · 3 months ago
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So I'm going to ramble a bit cuz I've been noticing that there's a lot of split opinions on Timmy Turner that rage from people adoring him flaws and all to people thinking that he's a little shit. So I decided to throw in my thoughts cuz it's been awhile since I've analyzed a character and I've got some thoughts fam lol. Please don't take this personally cuz this is just my opinion.
I think one of the main reasons why Timmy gets such a mixed reaction from fans is because a lot of his actual story is played like a sitcom. It's not placed in a more serious way, though there are moments where it is, it's quickly glossed over. If you take away the sitcom setting and the attempts of comedy and whatnot you actually get a rather horrible reality for this 10 year old boy. And with it suddenly a lot of his actions and attitude makes a lot more sense.
Timmy when introduced is a 10 year old. He's a child but he's also old enough to know the basics of right and wrong. Much like any kid. He gets his fairy godparents, Cosmo and Wanda because he was deemed to be a child in need of help. This whole scenario is played for laughs and whatnot but like, Timmy's life is actually horrid. He's abused by his babysitter, is tormented by school bullies, is essentially harassed by his teacher and is neglected by his own parents. This is his every day life, from the moment he was old enough to understand this was what he was exposed to and forced to accept. In a way Timmy was forced to grow up a bit faster because of it but not to a point where he completely lost the magic of childhood. When you think about this in a more serious way, things start to click together more.
Timmy's behavior when he gets snappy or creates mischief is a way to get attention from his parents. It's not a good kind but it's something. Or when he acts cold and selfishly, while it could be chalked up to being a kid, I could also argue that he might have actually learned it. Cause who else in his life puts their wants and desires before others? Who else doesn't think about the consequences of their actions and how it'd effect others? Who else ignores other people's thoughts and feelings when it comes to things?
His parents.
Timmy's parents do this shit constantly. From leaving him with abusive babysitters, to not really interacting with him, to making jabs about how their dreams died when he was born to a bunch of other shitty things. They forget to feed him and always criticize him, they're always jumping at the chance to essentially get away from him. All these things are things Timmy's witnessed and has been on the receiving end of for a decade. And never once does his parents really suffer any consequences. It's a known fact that children watch their parents and absorb information from it. Timmy's behaviors can very well be behaviors he unintentionally learned from them. Which is so sad because whenever Timmy's not acting like this, it's quite clear that he's actually incredibly different.
It becomes clear that Timmy's actually incredibly kind.
There's so many moments where he shows his kindness. From lending Cosmo and Wanda to Tootie, to helping fairies in Fairy World to literally giving his fairies the baby they always wanted to saving the whole world several times with little hesitation. Timmy at his core is a kind boy, but due to his home life and its constant reminders of the people in his life not wanting him. (Hell there was a whole ass episode about the world being better if he hadn't been born, like can you imagine that, it's fucking awful-). So in a way Timmy hides that kindness and rarely shows it because of these things.
Which is why Cosmo and Wanda and eventually Peri are so fucking important.
Cosmo and Wanda from the very beginning where different from everyone else. These fairies while granting some reckless and dangerous wishes, have always had Timmy's best interests in mind. Cosmo and Wanda are the positive influences that Timmy desperately needs, the adults that he actually needs to help encourage and push him towards the right direction. Cosmo and Wanda are always in Timmy's corner, even when he's made a mistake, and are always there to catch him and remind him that he's loved and wanted. In one episode where Timmy sneaks into his godparents castle, at the end when they're putting the picture of Maryann back into the hall of infamy, Timmy's first reaction is to apologize and believe that because he'd made this one mistake that he'd end up there with the other bad kids. Only to immediately be told no, baffling Wanda and Cosmo with the very idea of it.
It's things like this that help Timmy grow and feel comfortable with making mistakes. Cuz what he thought isn't exactly a normal thing. They help Timmy in so many ways and grow to love him as their very own cuz when Timmy allows himself to be well himself he's a rather endearing kid. It's no surprise they get so attached.
There's a lot of other things that I've got in my noggin but I just wanted to say these things for the time being. Maybe I'll update on this later lol.
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starreyblueberry · 16 days ago
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I know we ALWAYS say that Timmy would dye his hair pink or green, like the tips of it or the back of his hair, but what about purple??
His brother comes home from school one day, and he jumps to Timmy right away. Timmy grabs him and spins him around and laughs as they talk about how school was
During this whole interaction though, Timmy realizes how different he looks compared to his fairy family. Obviously he does I mean- he’s human. He’s an entirally different species from them, down to his DNA, Organs, brain, everything! It just feels wrong to look more like the people who barely ever treated him with human dency, neglect him for years on end, and are the biggest liars he’s probably ever met
More than the ones who love him. The ones who care for him, the ones who (if it weren’t for da rules) would wanna stay with forever. It almost stings- how plain his brown hair is, how dull his blue eyes look compared to Cosmos greens. His straight soft hair compared to Wandas almost unnatural curls. It feels uncanny, how easy it is to identify hes obviously not a fairy, and he never will be.
That is, until he remembers that box dye exists, and is around 10 dollars at the local drugstore. Sure it’s a tad overkill to change his entire hair, but hey he’s a teenager! Reckless choices are bound to happen now and again, especially if your name is Timmy Turner. Now which color was the question, should he do blue to match his eyes? Pink and green to match his godparents? Or just bleach it??? He thinks through his options until he realizes he’s still carrying Poof, Well. He did have his little brother next to him, staring at him with wide star eyes yes as he ponders. If one brother is going down why not take the other with him?
“Uh- Poof, if I were too” Timmy slightly glances away “hypothetically of course. Dye my hair, what color would you like” He asks the little creature in his arms
“Hmmmmmmmmm” Poof slightly hums as he thinks, before widening his eyes and smiling
“Purple :D!!!”
Timmy laughs right as he says that, of course! Of COURSE he would say purple, why did he expect anything else? Well he was half expecting poof to say some color that wasn’t visible to the human eye, or rainbow.
But… you know what, it’s not a bad idea, he can match with his brother easily and look more like he’s actually Cosmo and Wanda’s son.
“You know what, yea, let’s go with purple.”
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heloflor · 2 months ago
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Was in the mood for some teen + adult Timmy Turner headcanons (3.2k words below):
- Not actually teen related but still about Timmy: I like to think he actually got his fairies when he was 9 (which as I learned after watching “Abra-catastrophe” is actually canon, though in New Wish the fact Timmy had fairies for 7 years raises some questions on that front, like did he lose them at 16 instead of 18?), Poof/Peri was born when he was 10, and by the end of the show Timmy’s around 12-13 (since Poof/Peri turns 2 in season 9).
- Speaking of the end of the show I’m kind of ignoring season 10 for those headcanons, or if I do include it Chloe only had Cosmo and Wanda for a few months before not needing them anymore, hence them going back to only having Timmy (and it was probably awkward for Timmy to interact with her for a while after she lost them. Unless Chloe moved away afterwards or something).
- Vicky stopped being his babysitter when he turned 13, hence why Peri remembers her as a nightmare (if fairies age at the same speed as humans, Peri would have been 3 then). Oh and she stopped being hired because his parents thought he was old enough to take care of himself, and yes he still needed fairies even with Vicky out of the picture.
- Not sure when exactly (between 12 and 15) but at some point he just stopped bothering with his parents. They still mainly interact with him to tell him they’re going out so he just stopped engaging with them. As far as he knows, Cosmo and Wanda are his parents.
On that note, the more it goes the more those two would genuinely see Timmy as their own and raise him as such, even with the knowledge that they’re meant to leave eventually (and it wouldn’t surprise me if by the end of their work with Timmy, Cosmo and Wanda got yelled at by the Fairy Council for being unprofessional by getting too attached to their godchild).
- Timmy would start having Cosmo and Wanda go to school events where you have to bring your parents or similar stuff. If his parents catch wind of those events, Timmy would tell them bringing parents is optional, which they would be happy about bc they’d have something planned for this evening anyways.
- Timmy would also casually start bringing up Poof/Peri in conversations with his friends, calling him his little brother who his parents never talk about because having a second kid is difficult and also you guys can’t meet him because he’s in a boarding school and only comes home during the holidays.
- I could also see him start talking about Cosmo and Wanda, being like “oh yeah they’re family friends who are like my godparents and they’re great! No don’t worry about how weird they’re acting, just don’t question it and don’t bring it up to Crocker” especially for family events.
Tbh if he starts talking about those two he would probably also admit that his little brother is their kid who he calls his brother because “I’ve been in his life since his birth and I’m close with his parents so you know!”
- You just know Timmy and Poof/Peri were being gremlins growing up together. Like Wanda refusing a wish and convincing Cosmo not to do it either, only for Timmy to ask Poof/Peri for it behind their backs. Then one day when Peri’s around 6 years old Cosmo and Wanda don’t want him granting wishes without one of them around anymore because he “hasn’t lost his baby strength” meaning he might be as powerful as Cosmo and they want to avoid disasters (huge fan of Cosmo being op as hell). Timmy wasn’t very happy about that.
- And since I keep talking about Cosmo and Wanda being like parents to Timmy, a word about why Timmy is so special to them compared to other godkids.
First off I believe that Cosmo and Wanda remember every single godkid they had and genuinely loved each of them. Hell in “Hassle in the Castle” when seeing the girl who caused WWI Cosmo happily greets her and Wanda calls her “sweetie”. They care for those kids no matter how difficult some of them were.
So to me what set Timmy apart from them is that 1. Timmy got a lot more involved in Fairy World business than former godkids and by the end of the show was low-key closer to fairy culture than human culture (granted this is mostly due to how the show stopped using most humans characters in the last two seasons from what I heard).
2. Timmy reunited Cosmo with his mom (for better or worse), helped him get a better relationship with his brother, almost helped Wanda reconnect with her sister, and allowed Cosmo and Wanda to become parents. So Timmy basically helped mend some of Cosmo and Wanda’s family relationships on top of being familiar with said families and getting along pretty well with them too.
3. Mentioned a bit more later on but Cosmo and Wanda getting a bio child seemingly made them become more parental towards Timmy as well, thus tightening their bond.
4. One episode shows someone losing their fairies as a teen meaning that while probably very rare Timmy isn’t the first godkid to keep his fairies until he’s 18 (at least that’s how I see it, like the teen we seen lost their fairies earlier but that doesn’t mean another teen didn’t keep theirs until they reached adulthood). That being said I like to think he’s Cosmo and Wanda’s first godkid to keep his fairies for so long. And add in the secret wish into the mix, it makes Timmy the godkid Cosmo and Wanda spent the most time with by far and the only one (so far) they raised up to adulthood.
- The months leading up to Timmy’s 18th birthday were very not happy for nether him nor his fairies. Constant apprehension, half-jokingly talking about stopping time for 50 years again, trying to spend as much time together as possible, possibly counting down the days for the last month, having to explain to Poof that he won’t be able to see Timmy ever again. Just really not a good time for everyone involved.
(btw about the stopping time thing, Cosmo and Wanda understood where Timmy came from but were still deeply unhappy about it because 1. It explained why their relationship was going down the drain being stuck in a small fish bowl for years surrounded by negativity and 2. Their son almost died because of it; they did eventually manage to put it in the past though)
- And since I bring up the Secret wish here’s my take as to why Timmy changed his mind after the ending of “Channel Chasers��: Ok so I’m pretty sure the answer is simply that he’s a 10 years old child who’s allowed to change his mind, but if you want a more satisfying answer I like to think that Poof’s birth is what caused it.
Because now Timmy has a little brother. And after rewatching some early S6 episodes, it honestly feels like this is the point where Cosmo and Wanda truly started to treat Timmy as their own, including him in family photos, having a scrapbook of him, showing no difference between how they treat him and Poof, openly calling Poof his little brother etc.
So not only is Timmy now closer than ever to Cosmo and Wanda, he also has a baby brother that he’s attached to. You could even put in “Wishology” which second part opens up with Timmy spending several days in Fairy World having the time of his life, and when going back home his parents had been on vacation without him this whole time and immediately go to a second one, forgetting about him twice in a row. On that note his parents’ neglect becoming worse could also push him towards his fairies.
So yeah, with all that in mind, I could definitely see Timmy panic as his 11th birthday is approaching, causing him to wish for time to stop. Btw I could see him make that wish late at night, telling Cosmo to come see him after/while Wanda is putting Poof to bed, and Cosmo wouldn’t exactly be the happiest about that wish but it’s not like he really has a choice + Timmy forces him to forget afterwards.
(Also this has nothing to do with this post but since we’re talking Timmy and Poof and I’m too lazy to go back and edit my season finale reaction post: I’m part of the people who, while having no issues in New Wish with Hazel having Cosmo and Wanda and Dev having Peri, I can’t help but wonder how things would have been had they swapped fairies, and I also think that them having each other’s fairies would be better for everyone involved, though again I love the dynamics we got in the show, it’s more curiosity over a what-if; but yeah long story short I realized recently that another reason why this swap could work for Hazel and Peri is that Peri can relate to Hazel’s issue of learning to let go of her brother, since he once was the younger sibling having to say goodbye!)
- The day of his 18th birthday, Timmy stayed up the whole night with his fairies, not feeling ready at all to lose them. When the time came I could see Jorgen have a message from the Fairy Council about how Timmy was both the best and worst godkid they ever had to deal with but at least he’ll be remembered by all of fairykind. Also Jorgen would probably give them an additional 15 minutes to say goodbye. Also also I could see Timmy give Jorgen a hug because despite all the bullshit Jorgen put him through (most of which Timmy deserved tbh) by the end of the day he’s going to miss the big fella, with Jorgen awkwardly patting Timmy on the head, having no idea how to react.
- That day, post losing his fairies, was also probably the weirdest day for Timmy. He spends the whole day feeling a sense of emptiness, his friends ask him about a couple and a younger brother he has no memory of which prompts him to realize he doesn’t remember half of his childhood, which he would likely freak out about.
- Giving more details, Timmy remembers the humans in his life but thinking about a specific day in detail leaves him with foggy memories. Worth noting that this is what would usually happen to a godkid but since most godkids only have their fairies for a couple months (2-3 years max) that fogginess is usually seen as forgetting some childhood memories. On the other hand Timmy has had his fairies for so long that this absence is much more obvious.
- Also Timmy would vividly remember feeling parental love which he knows for a fact doesn’t come from his own parents, and despite being a single child a part of him tells him he has a sibling. And with his friends confirming he was spending tons of time with two adults and bring up having a brother quite often, he would quickly start wondering where those people are now and whether he’d ever see them again.
Also not helping would be that, since he brought them up to his friends, he’d probably have created some lie about them moving to a different state on his birthday, which could also explain his friends bringing them up after the memory wipe like “it’s too bad those guys you like so much left. You’re gonna be okay without them?”
- I could also see Timmy often pause and stare if he sees pink, green, and/or purple objects right next to each other. On that note, my view for his adult design is basically the end of “Channel Chasers” but with three pins on his shirt (pink, green and purple). If he can’t bring his pins somewhere, he’d have three small earrings instead. He just doesn’t go anywhere without those colors. Also touching his pins gives him a sense of comfort.
- Needless to say Timmy’s in therapy not only to deal with his childhood trauma but also try to find a way to recover his memories. I could see the therapists he visits tell him he might be repressing some of his memories due to trauma. And yeah he’d see several therapists because that answer doesn’t satisfy him.
- That desire to recover his memories is why he’d be interested in AJ’s work (and I could see AJ actually try to help him with it, or even Timmy being one of the reasons why he decided to study the supernatural), though I could see Timmy keeping some distance to it (as in not thinking about it every single day and still looking up psychological reasons for his memory issues) since he’s afraid to end up like Crocker. Also he’d be confused as to why part of him is so convinced that looking for these people would make him like Crocker specifically.
- On that note, he’d probably hear Crocker rant about fairies again and try very hard not to think of the fact that the idea doesn’t sound all that crazy actually.
- If Timmy was to meet his fairies again (in human form), he would find them extremely familiar but not be able to place why (unless he has pictures of them in human form from his childhood I guess, in which case he’d recognize them though not remember them).
Btw I could see a scenario of them hugging him to try and jog his memory, which wouldn’t make him remember but he would realize that they’re the people he’s been looking for. If he were to spend more time with them, I could see him remember a few things like some insides jokes or finding himself call Peri “Poof” on accident (Peri would just start bawling at this because “he remembers me!!!”).
Ultimately, I’m not the biggest fan of the idea of him fully remembering them, for some reason I prefer the idea of him knowing they were important in his life and remembering how much he loves them but still building a new relationship with them, especially if you imagine them hiding their true nature to him (he’d probably figure out they’re not humans tho, but he would not sell them to AJ’s group). That being said he would very quickly start calling them his adopted parents/younger brother because again while the memories are gone the feelings are still there.
(Granted I could see the invasion from New Wish’s “Battle of Big Wand” bring his memory back, with him wearing sunglasses to avoid the mind wipe so he’d end up remembering his fairies, I still like the idea of him meeting them without remembering though)
- Speaking of Timmy not selling them out, I could see Dale Dimmadome figure out some of Cosmo and Wanda’s scribbles, at least the part about fairies, causing him to go to one of the meetings from AJ’s group, see Timmy, recognize him as the kid who saved his life and quickly realize Timmy might have had fairies given the effects of his lemonade, especially if he sees his pins and recognize the colors of the two people he’s stalking who suspiciously look like Hazel’s stim toys, on top of the purple color of his son’s headphones which Dale couldn’t find any info on online meaning it’s a one-of-a-kind and he has no proof of purchase (also maybe he saw Peri in human form with his parents, thus putting him on his radar as a potential fairy, and again the color matches up with Dev’s headphones).
But yeah if Dale tried to invite Timmy to try and negotiate with him (fairies info in exchange of potentially getting back his memories), Timmy would refuse bc he doesn’t want to endanger those people, even if he doesn’t remember them. Oh yeah and Timmy probably wouldn’t remember Dale since they only met once and it was related to magic.
(also this has nothing to do with his evil plan but I could definitely see Dale invite Timmy by saying something like “I owe you a drink”; yeah I like to think that despite being a huge piece of shit who doesn’t care about anybody but himself, Dale still can’t help but be grateful to Timmy)
Or another funny scenario I could see would be Dale calling AJ to tell him how he believes a fairy is spending time with his son and might be dangerous, showing some of the pictures he has of the fairy trio, and AJ would immediately recognize them as Timmy’s weird neighbors he’s been looking for. So AJ would tell Dale he’ll help catch Peri only to phone Timmy after the meeting to tell him he found his godparents. And if AJ does grab Peri, instead of trying to figure out how his magic work, he’ll just have him reunite with Timmy.
- Btw while Timmy would introduce Cosmo and Wanda as his parents to people, he still calls them by their first names. Not only because not everyone calls their parents “mom” and “dad” but also due to Timmy’s bio parents only being known as those “nicknames”, so Timmy would likely want to distance himself from them by not naming Cosmo and Wanda the same thing.
- Last three headcanons which have nothing to do with fairies; first of all I see Timmy as going full on no-contact with his parents. Maybe at first he tried keeping some level of interaction but quickly came to realize his folks are more than happy to pretend to be childfree. And obviously they didn’t give him any money for college or anything like that; hell I could even see them half-jokingly comment once Timmy turns 18 that he should start paying them rent. So yeah, needless to say Timmy quickly stopped interacting with them.
- I’m not really sure what kind of job Timmy would have. Given his grades and the fact he was failed by the system (Timmy can be a very clever kid but he’s clearly not made for academic work, which is the kind of work expected of him), I don’t see him get very far school-wise meaning he’d probably have an entry-level job, with maybe something on the side related to his creativity for additional money.
At the same time “Channel Chasers” seems to give him an office job and I don’t know what are the qualifications needed for those, then again from what I’ve seen in other cartoons some office jobs don’t pay well (think Nichole in TA/WOG with several episodes being about the Watt//ersons being poor).
So yeah ultimately I could see Timmy have a low-salary office job with a hobby on the side to get some “fun” money.
- Finally, I have no idea for his love life, mainly because I don’t care ¯\_(ツ)_/¯. Between his job probably taking a lot of time, his not so great mental state (again he wouldn’t go to therapy solely for his memories) and research of his past, not sure he’d have time for dating. I also don’t ship Timmy with anyone bc I’m not big on shipping kid characters, even aged up ones. So I guess maybe he’d see someone casually? Maybe Tootie??? Idk
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cubbihue · 2 months ago
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POV: You just got apprehended by your own lawyer.
Chimmy Changa spent his early years as a Public Defense Lawyer. He had to get really into shape because. For some reason. He kept getting clients who'd bolt from the court room.
[Prev] > [Next]
+ bonus sketches i tossed out becuase i couldnt draw them to my satisfaction >:I !!
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pumpkinpatchmaniac · 3 months ago
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I learnd that Danny Phantoms future kids also are fraternal twins- whats with Butch Hartman and his characters future children being twins😭😭
Anyways heres some doodles of Turner and his children interacting
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Headcanon that as the Twins’ primary caretaker and as a divorcee, Timmy is very tired and sometimes very busy. He loves the twins, try to show them love but he is bad at noticing when they have bad days.
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s10127470 · 3 months ago
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Nicktoons Unite: Rewritten
I'm pretty sure most of you reading this know about the Nicktoons Unite series.
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Running from 2005 to 2008 with a total of four games, the series saw some of Nickelodeon's most popular Nicktoons coming together to stop whatever the big threat of the game there was.
Even after almost 20 years, these games are still fondly remembered for how well they utilized the crossover aspect and how cool it was to see so many of Nickelodeon's most popular characters actually interacting with each other.
But apart from that, the games are pretty mid (specifically in terms of gameplay).
So recently, I've been thinking about what the Nicktoons Unite series would've been like if it actually had good gameplay and even went a little more all-out with the crossover aspect than it already did.
And being the madman that I am, I'm gonna make this a 4-part series!
Starting off with the game that started it all, Nicktoons Unite!
So without further ado, let's get this party started!
Gameplay and Presentation:
Nicktoons Unite! would still have the action-RPG style, but a little better.
And for a few reasons.
For starters, the characters will move much faster than they previously did.
Which is something I appreciate the later games for doing.
And the combat is a lot more fleshed-out.
Each character has a light attack, a heavy attack, a grab and a throw, a trip, a stun, a pop-up, an aerial attack, a block, a dodge, a ground slam, a double jump (though that varies between characters), 6 or 7 special attacks, one or two boosts, a few passive abilities, and a super attack that is able to unleash an insane amount of damage across a wider range.
Along with that, there will be enemies with specific resistances.
For example, say you’re dealing with an enemy that’s heavily resistant to energy/elemental/magical attacks.
So in order to beat that enemy, you’ll have to switch to a character who’s heavily reliant on physical attacks.
Since this is an action RPG, there will be tons of strategy.
And in terms of presentation, the worlds would be more expanded than they originally were.
Including major locations and characters that weren't in the original.
But biggest glow-up in the presentation would be with the music.
Everybody knows that Nicktoons Unite's music is pretty weak.
It's basically elevator music, and doesn't really fit the worlds we go to at all.
But here, the music would actually strive to replicate the scores of each Nicktoon.
So much so that I could imagine they would even receive help from the composers of those respective Nicktoons.
But don't worry, Guy Moon isn't gonna be giving every action its own music cue here.
The Story:
The overall story is more or less the same, but has a lot more content here.
First off, let's talk about the Nicktoons themselves.
The team still consists of Jimmy Neutron, SpongeBob SquarePants, Timmy Turner and Danny Phantom.
But this version would see five more members of the team.
These being Jenny Wakeman, Otto Rocket, Tommy Pickles (the All Grown Up! one), Tak and Avatar Aang.
As for why they're here.
I remember reading something somewhere about how Rocket Power, All Grown Up!, and Tak and the Power of Juju were all meant to be featured in Nicktoons Unite!
As for Jenny and Aang.....why shouldn't they be here?
Jenny especially since at the time of this game's release, My Life as a Teenage Robot has been around for two years.
I've always found it weird how she was never included in the main stories of any of the games.
I'm guessing that they wanted the Nicktoons to be a boys-only thing.
And given Nickelodeon's track record, I could definitely see that being the case....
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Though I have no clue why Aang was never included in these games, especially since Avatar: The Last Airbender was one of the biggest Nicktoons on the channel during its run.
Maybe it has to do with the fact that it is was the only Nicktoon at the time at was primarily serialized.
So trying to figure out where the games could take place during the three Books would've been tricky.
But given that Avatar has comics in the Nickelodeon Magazine that took place between their adventures and are presumably canon, I think they could've pulled it off.
Anyway, just like the original version of the game, these nine have teamed up thanks to The Syndicate.
Which now consists of Professor Calamitous, Plankton, Mr. Crocker, Vlad Plasmius, Vexus, Tlaloc and Zuko.
As for how they're each contributing to their team.
Calamitous is who's creating The Doomsday Machine.
Plankton, Crocker, Vlad, Tlaloc and Zuko are each obtaining energy from their respective worlds to power it.
Those energy sources being jellyfish electricity, fairy magic, ghost energy, juju magic, and waterbending & earthbending.
And Vexus is creating an army of special robots for The Syndicate to use in their respective worlds.
Thought with all being said, you're probably wondering why the hell Otto and Tommy are here since they have no notable villains to speak of.
Well it's because The Syndicate have already conquer their respective worlds and are planning to make the inhabitants into cybernetic slaves.
And so, with our heroes united, they decide to head to Ocean Shores and Eucaipah (the All Grown Up! world) to free them first from The Syndicate's rule.
Upon arriving in Ocean Shores, they find the city to be particularly deserted.
But soon enough, they do manage to run into Twister and Sam.
The two reveal that the people of Ocean Shores have been captured by the Syndicate's troops and taken away.
Luckily, Twister and Sam were able to escape.
But the likes of Reggie, Raymundo, Tito and Noelani weren't so lucky....
And with the knowledge of The Syndicate planning on turning the residents into cybernetic slaves, the Nicktoons concur that there's some kind of base in this world where the process is bound to take place.
And so, our heroes decide to search around the city in order to find said base.
The world of Ocean Shores would consist of the following sub-areas:
The Cul-de-sac, Ocean Streets, Madtown, Rocket Beach, The Boardwalk, The Woods and The Town Dump.
And during their search, The Nicktoons find themselves fighting off Syndicate Bots resembling skateboarders, roller-skaters and surfers.
After some time, our heroes run into Eddie, who also escaped capture.
He reveals that the citizens of Ocean Shores have been taken to The Pier, which has been turned into factory.
And with that, The Nicktoons decide to head there.
The Pier Factory would sport a circus/carnival theming to it.
With Syndicate Bots resembling clowns constantly attacking you.
After fighting through the hordes of robo-clowns, our heroes eventually make it to the holding area where the citizens of Ocean Shores are being kept.
Before they can free them, The Nicktoons find themselves having to fight a robotic extreme sports star known Rad-Tron 3000 (who would be voiced by Rob Paulsen).
Rad-Tron attacks with four different modes.
Skateboard mode has him speeding all over the place on his board, all while ramming you his helmeted head.
Roller-skate mode is pretty similar to skateboard mode, but he attacks you with kicks and swings from a hockey stick.
Surfing mode has him ride a surfboard that can automatically create an actual wave of water.
And snowboard is pretty similar to surfing mode, but does it with a wave of snow that can slow down The Nicktoons.
Luckily, our heroes are able to defeat Rad-Tron and free the citizens of Ocean Shores.
And with Ocean Shore now free, they decide to head to Eucaipah next.
Upon arriving there, just like with Ocean Shores, they find the place completely deserted.
However, they would soon run into Chuckie and Susie, who reveal that same thing that happened in Ocean Shores happened to them as well, and that they were only ones who manage to avoid capture.
And so, our heroes head off to find where the citizens are being taken.
The areas of this world include:
The Pickles' House, The Neighborhood, Eucaipah Streets, Jim Jr. Junior High School, and The Mall.
The Nicktoons eventually find the factory, which is now where The Java Lava used to be.
The factory here has an overall fruit-theme to it, and the Syndicate Bots use special guns that shoot juice.
As for the boss here, it's a robotic fat guy known as The Juicer (voiced by Kevin Michael Richardson).
He attacks with punches, charges, throwing large fruits, and shoot powerful streams of juice out of his mouth.
Luckily, our heroes defeat him and free the people of Eucaipah.
With that out of the way, The Nicktoons finally decided it's time to take on their villains.
Their first stop is Tremorton, so they can stop Vexus.
Upon arriving, they come across a shocking sight….
Cluster Prime flying high the above the city.
Soon enough, they find themselves surrounded by Cluster Drones.
Thanks to them, our heroes find out that with the help of The Syndicate, Vexus has reclaimed her throne as the ruler of Cluster Prime.
Along with overthrowing and imprisoning the current ruler (and her daughter) Vega in the process.
But she’s not the only one.
Vexus has also imprison Nora, Brad, Sheldon and Tuck.
And if that wasn’t bad enough, Vexus has also conquered all of Tremorton and are forcing the residents to work in the factory creating the Syndicate Bots.
And so, our heroes decide to first free Tremorton from the rule of The Cluster, fighting off Cluster Drones and Syndicate Bots along the way.
The areas of this world include:
Downtown, Tremorton High School, and The Neighborhood.
After defeating all the Drones and Bots and freeing the city, The Nicktoons decide to head to Cluster Prime to confront Vexus and free Jenny’s mother and friends.
Along the way, they fight themselves fighting even more Cluster Drones.
They even run into a mini-boss against Smytus and Krackus.
Krackus attacks with a electricity ray, and Smytus attacks with punches, ground pounds, flying charges, and when he enters his rage mode, claw slashes and shooting spikes.
After defeating those two, our heroes finally reach Vexus, who has her captives right next her and starts threatening their lives.
And soon enough, the battle begins.
For her boss fight, Vexus attacks with punches, kicks, ground smashes, flying charges, teleporting attacks and energy blasts.
After defeating her, Vexus declares that the Nicktoons may’ve stopped here, they still have the rest of The Syndicate to worry about, right before fleeing through a portal.
And with Tremorton, Cluster Prime, and Jenny’s loved ones now freed, The Nicktoons decided to head to Amity Park next to stop Vlad.
Some time later, the team land in Casper High…..or where it used to be.
As they immediately find out, Vlad tore down the school to make way for his new castle.
And he’s captured Danny’s parents Jack and Maddie, Mr. Lancer, and a few of Danny’s classmates such as Dash.
When The Nicktoons try to attack him on the spot, Vlad knocks them all out and banishes them to The Ghost Zone Prison, where they’ll have to deal with Walker.
When they wake up, our heroes find themselves in a prison cell.
Luckily, they manage to escape with some help from The Box Ghost.
And soon enough, they start making their way out the prison, fighting off ghost prison guards along the way.
But right when they’re about finally be free, Walker stops them.
And thus, a boss fight commences.
Walker attacks with punches, kicks, stomps, and ecto-energy beams that he shoots with finger guns.
After defeating him, The Nicktoons finally escape and soon find themselves traversing through The Ghost Zone, trying to find the ghost portal that leads into Fenton Works.
Along the way, they find themselves fighting off all kinds of ghosts.
This section of the game will essentially be a boss-rush, with our heroes having fight against several of Danny's foes.
This include Skulker, The Lunch Lady, Ember McClain, Sidney Poindexter, Technus, Desiree, Johnny 13 and The Dragon Ghost.
As for how each boss would play out.
Skulker attacks with claw slashes, kicks, flying swipes, laser beams and missiles.
The Lunch Lady attacks with charges, throwing fast giant balls of meat, and mini meat monsters.
Ember attacks with guitar swings, sound waves from playing her guitar, and shooting fireballs from her hair.
Sidney attacks with eye beams, ink squirts from his pen, and telekinetically hurling rocks.
Technus (using his robot armor seen in Attack of the Killer Garage Sale and Prisoners of Love) attacks with ground slams, electrical blasts and mechanical tendrils.
Desiree attacks with enlarged fists, energy blasts, and various elemental blasts (fire, ice, wind and electricity)
Johnny 13 attacks with punches, kicks, chain whip strikes, ramming into you with his bike, and commanding his Shadow to attack.
And The Dragon Ghost fights with claw slashes, stomps, tail swipes and fire breath.
After defeating then all, The Nicktoons finally escape The Ghost Zone and make it to Fenton Works.
A short while later, our heroes meet up with Sam, Tucker and Jazz in the Amity Streets.
The trio reveal that they found a way into Vlad's Castle, that being a short-cut through The Graveyard.
And so, The Nicktoons head off to their destination, fighting Syndicate Bots resembling skeletons, vampires and zombies along the way.
But along the way, they actually gain a temporary ally in the form of Valerie, who's also trying to stop Vlad.
Although she refuses at first, she does eventually accept The Nicktoons' help (albeit begrudgingly since they do have the ghost she hates the most as a member of their team).
Valerie herself fights with charges on her hoverboard, her Ecto-Grenade Launcher, ecto guns and missiles.
Upon returning to the castle, the heroes destroy the generators that Vlad's been using to harness the ghost energy from The Ghost Zone.
And soon enough, The Nicktoons finally confront Vlad again in his throne room.
For his boss fight, Vlad attacks with punches, kicks, ecto-energy rays, and duplicates of himself.
He also teleports all over the place and crafts an energy shield around himself sometimes, which Danny will have to use Jack to break through.
After defeating him, Vlad flees through a portal.
And after freeing Danny's close ones, The Nicktoons end up doing the same thing when Jack, Maddie and Valerie decide to jump Danny.
And so, with Amity Park now free, the heroes decide to head to Pupununu next to stop Tlaloc.
Upon arriving in the Pupununu Village, The Nicktoons find out that the villagers have been turned into sheep once again.
Luckily, with the combined magic of Tak and Cosmo & Wanda, they're able to return about half of the village back to normal, including Jibola and Lok.
Thanks to Jibola, the heroes find out that Tlaloc is planning to steal the Tikis in order to summon the Jujus.
And upon doing so, he would instantly capture them and use a special generator to extract their magical energy.
And so, The Nicktoons find themselves having to retrieve the Tikis of Dead Juju, Dinky, Caged Juju, Two-Headed Juju, Belly Juju and Mind-Reading Juju.
This race against time will take our team to The Burial Grounds, Dryrock Canyon, Gloomleaf Swamp, Chicken Island, Wetstone Lake, and Gyre Mountain.
Along the way, they'll be accompanied by Flora and Fauna.
Flora fights with nature energy blasts, whirlwinds, leafy wind blasts and vines that sprout out of the ground and either hit or grab enemies.
Fauna fights by turning into different animals. These include a rhino, an orangutan, a ram, a bear, a boar, a crocodile, a jaguar, a eagle, a python, and an elephant.
And over the course of their journey in this world, The Nicktoons find themselves dealing with Syndicate Bots resembling monkeys, emus, sharks, tigers, alligators, wild dogs and wolves.
Along with some Nerbils.
But unfortunately, everytime, they end up being too late as the Tikis end up getting swiped by Pins and Needles.
Eventually, The Nicktoons head to Tlaloc's lair, The Dark Temple.
There, they find the summoned Jujus, including The Moon Juju, who was captured first via Tlaloc stealing the Moonstones like before, having their energy extracted.
Luckily, our heroes manage to free them and destroy the generators harnessing their energy.
And soon enough, they confront Tlaloc.
Tlaloc attacks with dark magic blasts, lightning bolts, summoning giant thorny tendrils, and casting spells that temporarily turn our heroes into animals.
After defeating him, Tlaloc flees through a portal.
With Jujus now freed and being able to return the rest of the Pupununu people back to normal, The Nicktoons decide to make The Four Nations their next stop in order to stop Zuko.
They arrive at The Southern Air Temple, where they run into Sokka, Momo and Appa.
Sokka reveals that Zuko's crew has kidnapped Katara and the three of them have trying to chase them down.
And with the knowledge of The Syndicate wanting to obtain earthbending to power their Doomsday Machine, our heroes decide to head to both Omashu and The Earth Kingdom Village to save the earthbenders there, namely Bumi and Haru.
Along the way, they find themselves fighting Syndicate-Bots that resemble Eastern dragons and Fire Nation soldiers.
And you would expect, Sokka serves as our ally for this world.
He fights with swings from his club and throws from his boomerang.
Along the way, they also fight against Zhao in Omashu.
He attacks with fiery blasts, fire circles and fire fists.
Unfortunately, the heroes end up too late both times as Zuko's crew manage to take all the earthbenders away.
But not all hope is lost, as while in The Earth Kingdom Village, they received a mysterious note revealing that Katara, Bumi, Haru and the rest of the earthbenders have been taken to The Fire Temple on Crescent Island.
(We would later find out that this note was sent by Iroh)
And so, our heroes head there to free the captives.
After freeing Katara and the earthbenders and destroying the generators, The Nicktoons finally confront Zuko.
Zuko fights with blazing rings, fire fists, fire knives, fire blades, fire streams, fire lashes, and fire walls.
After defeating him, Zuko flees through portal.
With Katara and the earthbenders now free, The Nicktoons head to The Bikini Bottom next to take on Plankton.
Upon arriving at Conch Street, they find the place completely deserted.
And soon enough, they find themselves surrounded by Syndicate-Bots resembling octopuses, eels and barracuda.
Luckily, Sandy comes to help them out.
Sandy fights with punches, kicks, karate chops and lasso grapples & throws.
After going through The Bikini Streets and rendezvousing at The Krusty Krab, Sandy reveals that Plankton has imprisoned the people of The Bikini Bottom, kidnapped Mr. Krabs and has been using jellyfish capturing harvesters to extract their electrical stinging power.
Luckily, she's been trying to take down the harvesters alongside a small resistance she's built.
Soon enough, she sends our heroes to Jellyfish Fields to destroy the harvesters and meet up with the two agents she sent.
Those agents being Patrick and Squidward (who was forced to accompany Patrick).
Unfortunately, the duo end up getting sucked up by one of the harvesters.
Aftering destroying the harvesters and going through Kelp Forest, our heroes find themselves in The Ship Graveyard, where they encounter The Flying Dutchman, who plans on making them his crew for all eternity.
Luckily, Danny persuades him to let them go in exchange for bringing back his old crewmates, which he accepts.
After retrieving all his crewmates, The Flying Dutchman let's our heroes go.
A short while later, they arrive at The Chum Bucket, where they free Patrick, Squidward and the jellyfish, and destroy the generators harnessing the jellyfishes' sting.
And soon enough, they confront Plankton on the roof on his restaurant.
Plankton attacks with a giant robotic crab, which performs swings with its claws, ground slams, and shoots powerful streams of water.
After defeating Plankton, he flees through a portal.
And so, after freeing Mr. Krabs, The Nicktoons head to Dimmsdale to stop Crocker.
Upon arriving there, they find out that Dimmsdale Elementary has been torn down and replaced with a golden fortress built by Crocker.
Soon enough, our heroes find themselves making their way through Crocker's Fortress in order to shut down the power, all while dealing Syndicate Bots resembling elves, pixies and Anti-Fairies.
Along the way, they also free some of the residents of Dimmsdale, who were enslaved by Crocker.
These include the likes of Mr and Mrs. Turner, Chester and AJ, and Trixie Tang.
After doing all that, the heroes finally decided to head to Fairy World to free the fairies and destroyed the generators harnessing their magic.
Along the way, they receive an ally in the form of Jorgen von Strangle.
He attacks with punches, kicks, ground slams and swings from his massive wand.
After that's all done, our heroes finally confront Crocker at The Big Wand.
Crocker attacks with a flying exosuit, which performs punches, flying charges, and magical energy blasts.
After defeating Crocker, he flees through a portal.
A short while later, The Nicktoons finally return back to Retroville.
Jimmy deduces that they need to go the base of The Syndicate and stop them once and for all.
Only problem: they have no clue where it is.
Also, they run into Cindy, who reveals that The Syndicate have also taken over Retroville.
However, their prayers would be answered when Jimmy discovers the Goddard has flea-bots on him, which he deduces that Calamitous had them placed on Goddard in order to spy on Jimmy, hench how he was able to know about the Universal Portal Machine.
And so, our heroes shrink themselves on got onto Goddard and find the main flea-bot.
After battling through swarms of flea-bots, they find the main flea-bot, defeat it, and uses it circuitry to locate Calamitous' lair.
Soon, our heroes make their way through the lair (fighting off all the Syndicate Bots they did before) and finally confront The Syndicate, who proceeded to activate the Doomsday Machine.
Their boss fight has the group constantly switch between member and shooting at The Nicktoons.
Each of the villains' respective dome have some kind of special projectile.
Calamitous shoots electricity, Plankton shoots water, Crocker shoots magical energy stars, Vlad shoots ecto-energy, Vexus shoots energy blasts, Tlaloc shoots dark magic, and Zuko shoots fire.
Luckily, the heroes manage to take down each of the domes' generators, taking down the domes and allowing them to defeat The Syndicate.
A short while later, The Nicktoons have turned Calamitous into the authorities and have trapped each of their respective villains.
Plankton's stuck in a pickle jar.
Crocker's trapped in a Hypercube.
Vlad's been stuffed into the Fenton Thermos.
Vexus has been deactivated and turned into pieces.
Tlaloc's been turned back into a sheep again.
And Zuko's been frozen solid.
And so, our heroes bid each other farewell and return to their respective worlds.
But not before Jimmy gives each of them a Neutronic Recaller, in case something like this happens again.
Playable Characters:
SpongeBob SquarePants:
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-Light Attack: A triple karate chop.
-Heavy Attack: A roundhouse kick.
-Grab and Throw: An elastic grab and toss.
-Trip: A sweep kick.
-Stun: A double-handed smack.
-Pop-Up: A high kick.
-Aerial Attack: A drop kick.
-Block: Holding foam-gloved hands out in front.
-Dodge: A roll.
-Ground Slam: An upside-down head smash.
-Double Jump: No.
Special Attacks:
-Chops of Fury: Unleashes a flurry of karate chops onto enemies.
-Water Shoot: Soaks up water whenever they're standing in a body of it and shoots it out as a powerful stream.
-Bubble Bomb: Crafts a solid bubble and when thrown, explodes on impact.
-SpongeBall: Morphs into a ball and bounces all over the place, doing more damage with each drop.
-Jellyfish Swing: Swings a jellyfish net at enemies, trapping them in the process.
-Doodlebob Lure: Uses magical pencil to create Doodlebob, who attacks enemies on sight.
Boosts:
-Kar-Rah-Tay Fury: Taps into heart of karate, increase the damage done by his attacks.
-Bubble Barrier: Crafts bubble shields around himself and allies, decreasing damage taken.
Passive Skills:
-Spongy Skin: Increases all resistances, along with granting a natural increase in attack and defense.
-FUN Mastery: Increases damage and chances for criticals done by FUN attacks.
-Kar-Rah-Tay Master: Increases damage done and chances for criticals done by melee attacks.
-Sailor's Eye: Increases damage done and chances for criticals done by ranged attacks.
-Parachute Pants: Grants the ability to glide via inflated pants.
Super Attack:
-Wipe Out: Absorbs a massive amount of water, jumps into the air and performs a ground slam, unleashing water all over the place, washing enemies away.
Jimmy Neutron:
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-Light Attack: A triple laser saber slash.
-Heavy Attack: A dashing laser saber slash.
-Grab and Throw: Goddard rushes in, grabs an enemy with his mouth and throws them.
-Trip: A sweep kick.
-Stun: An electric discharge sent by watch.
-Pop-Up: An upward laser saber slash.
-Aerial Attack: A downward laser saber stab.
-Block: Crafts an energy shield around himself.
-Dodge: A side-step.
-Ground Slam: A smash with the Neutronized Baseball Bat.
-Double Jump: No.
Special Attacks:
-Tornado Blaster: Uses a special gun that shoots a powerful whirlwind, sucking enemies up and throwing them into the air.
-Neutron Flare: Shoots a flare from a repulsor cannon that sets enemies ablaze.
-Quarterback Gear: Uses a football helmet to charge into enemies, knocking them down in the process.
-Hey Batta Batta!: Delivers a powerful swing with his Neutronized Baseball Bat.
-Shrink Ray: Uses Shrink Ray to shrink enemies down, lowering their defenses.
-Plant Attack: Sics the Girl-Eating Plant onto enemies.
-Brain Drain: Uses the Brain Drain 8000 to confuse enemies, lowering their defenses.
Boosts:
-Speed Up: Uses Speed Shoes to increase his movement and attack speed.
-Energy Barricade: Crafts energy shields for himself and the entire team, decreasing damage taken.
Passive Skills:
-Brain Boost: Increases all resistances, along with granting a natural increase in attack and defense.
-Tech Mastery: Increases damage and chances for criticals done by tech attacks.
-Laser Fighter: Increases damage done and chances for criticals done by melee attacks.
-Genius Sight: Increases damage done and chances for criticals done by ranged attacks.
-Jet Pack: Grants the ability to fly via Jet Pack.
Super Attack:
-Think Big: Uses the Shrink Ray to make himself giant, and proceeds to stomp all over the place.
Timmy Turner:
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-Light Attack: A triple Cosmo Hammer swing.
-Heavy Attack: A Cosmo Hammer smash.
-Grab and Throw: Wanda turns into a giant hand, grabs an enemy and throws them.
-Trip: A sweep kick.
-Stun: An magical blast sent by Wanda.
-Pop-Up: An upward Cosmo Hammer swing.
-Aerial Attack: A downward Cosmo Hammer swing.
-Block: Crafts an magical shield around himself.
-Dodge: A side-step.
-Ground Slam: A smash with Cosmo Hammer.
-Double Jump: Yes.
Special Attacks:
-Star Flinger: Wanda turns into a special cannon that shoots magical energy stars.
-Freeze Wand: Uses a special wand that freezes enemies, bodies of water, and makes bridges.
-Magical Blast: Shoots a blast of magical energy from his eyes.
-Egg Bomb: Throws an Easter egg, exploding on impact.
-Magic Floss: Uses Magic Floss to lasso, swing around, and throw enemies.
-Magic Chucks: Cosmo and Wanda turn into a pair of nunchunks, which Timmy uses to unleashes a flurry of swings onto enemies.
-Pinata Smash: Has Cosmo and Wanda turn enemies into pinatas, with the possibility of containing goods.
Boosts:
-Cleft the Boy-Chin Wonder: Turns into his famous alter-ego, allowing him to attack enemies with punches, kicks and the Cleft-Arm.
-Crash Nebula: Changes into the costumes of one of his favorite heroes, allowing him to attack enemies with a laser gun and a laser cannon, along with granting the ability of flight.
Passive Skills:
-Godchild's Luck: Increases all resistances, along with granting a natural increase in attack and defense.
-Magic Mastery: Increases damage and chances for criticals done by magic attacks.
-Hammer Time: Increases damage done and chances for criticals done by melee attacks.
-Star Struck: Increases damage done and chances for criticals done by ranged attacks.
-Remedy: 40% chance that Timmy will have Cosmo and Wanda revive a fallen ally.
Super Attack:
-Balloon Bash: Has Cosmo and Wanda summon a whole bunch of balloons, which then explode all over the place.
Otto Rocket:
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-Light Attack: A triple punch.
-Heavy Attack: A roundhouse kick with rollerblades.
-Grab and Throw: A simple pull and push.
-Trip: A sweep kick.
-Stun: A double-handed smack.
-Pop-Up: An upward hockey stick swing.
-Aerial Attack: A downward hockey stick swing.
-Block: Immediately puts on hockey gear and holds hands out in front.
-Dodge: A side-step.
-Ground Slam: A smash with hockey stick.
-Double Jump: Yes.
Special Attacks:
-Skate Strike: Performs a double-kick with his skateboard.
-Hockey Bash: Performs a straight of swings with hockey stick.
-Surf's Up: Rides on a surfboard, knocking down enemies in the process.
-Pucker Up: Launches hockey pucks at enemies.
-Snow Surf: Rides on a snowboard, freezing any enemies he hits.
-Alley Oop: Jumps into the air and spikes down a basketball at enemies below.
Boosts:
-Skate Speed: Rides on rollerblades to increase movement and attack speed.
-Safety Gear: Puts on skating gear, decreasing damage taken.
Passive Skills:
-Pro Skater: Increases chances of dodging attacks, along with granting a natural increase in attack and defense.
-Sports Mastery: Increases damage and chances for criticals done by sport attacks.
-Rocket Bash: Increases damage done and chances for criticals done by melee attacks.
-Eye Coordination: Increases damage done and chances for criticals done by ranged attacks.
Super Attack:
-Rocket Rush: Skates all over the place, ramming into and knocking down enemies.
Tommy Pickles:
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-Light Attack: A triple screwdriver baton swing.
-Heavy Attack: A double-handed screwdriver baton wack.
-Grab and Throw: A simple pull and push.
-Trip: A sweep kick.
-Stun: A screwdriver baton smack.
-Pop-Up: An upward screwdriver baton swing.
-Aerial Attack: A downward screwdriver baton swing.
-Block: Pulls out a textbook and holds it out in front.
-Dodge: A side-step.
-Ground Slam: A smash with screwdriver baton.
-Double Jump: Yes.
Special Attacks:
-Baton Batter: Repeatedly swings his screwdriver baton at enemies.
-Blinding Shot: Uses camera to temporarily blind and stun enemies.
-Reptar Bike: Rides on a Reptar-themed bike and rams into enemies.
-Soda Shooter: Shoots enemies with a special water gun full of soda.
-Rope Whip: Whips enemies with a jump rope.
-Soda Bomb: Launches a shaken bottle of soda, which explodes upon impact.
Boosts:
-Reptar Rush: Rides around on Reptar Bike to increase movement and attack speed.
-Movie Director: Uses camera to film and distract enemies, lowering their defenses.
Passive Skills:
-Determination: Increases all resistances, along with granting a natural increase in attack and defense.
-Gadget Mastery: Increases damage and chances for criticals done by gadget attacks.
-Screwdrive: Increases damage done and chances for criticals done by melee attacks.
-Carbonated Crush: Increases damage done and chances for criticals done by ranged attacks.
Super Attack:
-Reptar Fire: Rides around the Reptar Bike while it breaths fire all over the place.
Jenny Wakeman:
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-Light Attack: A triple punch.
-Heavy Attack: A roundhouse kick.
-Grab and Throw: An Extension Arms grab and toss.
-Trip: A sweep kick.
-Stun: A double-handed smack.
-Pop-Up: A high kick.
-Aerial Attack: A drop kick.
-Block: Holds out the Poppin' Shield.
-Dodge: A side-step.
-Ground Slam: An double-handed ground smash.
-Double Jump: No.
Special Attacks:
-Laser Blaster: Morphs arm into a blaster and shoots at enemies.
-Shiva Swords: Grows more four arms, places scimitars in each one, and rapidly slashes enemies.
-Fire Blaster: Shoots fire from a cannon via her arm, setting enemies ablaze.
-Ice Blaster: Shoots ice from a cannon via her arm, freezing enemies.
-Turbine Hair: Turns her pigtails into massive turbines, blowing enemies away.
-Thunder Fist: Morphs her hand into a giant flail and smashes enemies with it.
-Buzz Saws: Morphs hands into buzz saws and slashes enemies with it.
Boosts:
-Fists of Fury: Makes her fists much bigger and spikier, increasing attack damage.
-Rocket Blades: Morphs her feet into rocket-powered roller blades, increasing her attack speed.
Passive Skills:
-Adolescent Android: Increases all resistances, along with granting a natural increase in attack and defense.
-Weapons Mastery: Increases damage and chances for criticals done by weapon attacks.
-Titanium Tank: Increases damage done and chances for criticals done by melee attacks.
-Precise Aim: Increases damage done and chances for criticals done by ranged attacks.
-Mechanical Might: Grants the ability to lift and move heavy objects.
-Robotic Flight: Grants the ability to fly.
Super Attack:
-Heavy Artillery: Unleashes a barrage of lasers and missiles all over the place.
Danny Phantom:
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-Light Attack: A triple punch.
-Heavy Attack: A roundhouse kick.
-Grab and Throw: An simple grab and throw.
-Trip: A sweep kick.
-Stun: A double-handed smack.
-Pop-Up: An uppercut.
-Aerial Attack: A drop kick.
-Block: Crafts an ecto-energy shield around himself.
-Dodge: A phasing side-step.
-Ground Slam: An double-handed ground smash.
-Double Jump: No.
Special Attacks:
-Ecto-Strike: Channels ecto-energy all over his body and delivers a flurry of punches and kicks, doing more damage with each one.
-Ghostly Ray: Blasts a ray of ectoplasmic energy.
-Creepy Charge: Delivers a flying headbutt at enemies, knocking them back.
-Fenton Thermos: Uses the Fenton Thermos to suck enemies up and spit them out.
-Overshadow: Takes over the body of any nearby enemy, gaining their abilities.
-Ecto-Ball: Throws a massive ball of ecto-energy, which explodes upon impact.
-Frightful Flames: Throws green fireballs at enemies, setting them ablaze.
Boosts:
-Disappear: Makes himself and allies invisible, increasing their defenses due to most enemies not being able to detect them.
-Phase Shift: Makes himself intangible, allowing him to go through walls.
Passive Skills:
-Halfa Physiology: Increases chances of dodging attacks, along with granting a natural increase in attack and defense.
-Ghost Mastery: Increases damage and chances for criticals done by ghost attacks.
-Phantom Pummel: Increases damage done and chances for criticals done by melee attacks.
-Ectoplasmic Eye: Increases damage done and chances for criticals done by ranged attacks.
-Paranormal Power: Grants the ability to lift and move heavy objects.
-Ghostly Flight: Grants the ability to fly.
Super Attack:
-Ghostly Wail: Unleashes powerful waves of ecto-energy via a scream.
Tak:
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-Light Attack: A triple staff swing.
-Heavy Attack: A double-handed staff wack.
-Grab and Throw: A simple pull and push.
-Trip: A sweep kick.
-Stun: A magical discharge.
-Pop-Up: An upward staff swing.
-Aerial Attack: A downward staff swing.
-Block: Crafts a magical shield around himself.
-Dodge: A roll.
-Ground Slam: A smash with staff.
-Double Jump: No.
Special Attacks:
-Juju Blast: Shoots a beam of juju magic.
-Thunder Strike: Summons lightning to strike enemies.
-Juju Bolts: Shoots multiple beams of juju magic at enemies.
-Jaguar Claw: Summons a giant claw to strike enemies.
-Juju Slam: Jumps high into the air and comes back down, delivering a powerful shockwave of juju magic.
-Dragon Breath: Breaths fire, setting enemies ablaze.
-Piranha Swarm: Summons a swarm a magical piranhas to attack enemies.
Boosts:
-Crazy Feet: Uses juju magic to increase the attack and movement speed of himself and his allies.
-Restoration Spell: Uses juju magic to heal himself and allies.
Passive Skills:
-Pupununu Power: Increases all resistances, along with granting a natural increase in attack and defense.
-Juju Mastery: Increases damage and chances for criticals done by juju attacks.
-Staff of Dreams: Increases damage done and chances for criticals done by melee attacks.
-Juju Sight: Increases damage done and chances for criticals done by ranged attacks.
-Glider Cape: Grants the ability to glide via cape.
Super Attack:
-Juju Surge: Unleashes a massive shockwave of juju magic across the battlefield.
Avatar Aang:
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-Light Attack: A triple staff swing.
-Heavy Attack: A double-handed staff wack.
-Grab and Throw: A simple pull and push.
-Trip: A sweep kick.
-Stun: A light gust of air.
-Pop-Up: An upward staff swing.
-Aerial Attack: A downward staff swing.
-Block: Crafts a windy barrier around himself.
-Dodge: A side-step.
-Ground Slam: A smash with staff.
-Double Jump: No.
Special Attacks:
-Air Ball: Hurls a powerful ball of air at enemies.
-Air Scooter: Rides on a ball of air, running down any enemies in his way.
-Air Blast: Sends a powerful gust of wind towards enemies.
-Air Cyclone: Creates a whirlwind that sucks up enemies and sends them flying.
-Water Whip: Whips enemies with a think stream of water.
-Ice Spear: Hurls a long icy shard.
-Water Wave: Rides on a wave, knocking down enemies.
Boosts:
-Air Shield: Crafts windy barriers around himself and allies, decreasing taken damage.
-Ice Shield: Crafts icy barriers around himself and allies, decreasing taken damage.
Passive Skills:
-Avatar Spirit: Increases chances of dodging attacks, along with granting a natural increase in attack and defense.
-Airbending Mastery: Increases damage and chances for criticals done by airbending attacks.
-Waterbending Mastery: Increases damage and chances for criticals done by waterbending attacks.
-Airbending Staff: Increases damage done and chances for criticals done by melee attacks.
-Air Aim: Increases damage done and chances for criticals done by ranged attacks.
-Glider Staff: Grants the ability to glide via staff.
Super Attack:
Avatar State: Goes into the Avatar State and unleashes massive amounts of wind and water all over the battlefield.
Well that was Nicktoons Unite: Rewritten!
I really had fun making this one.
Expanding the story and adding more characters and worlds to explore.
You can't tell me this doesn't sound this would be the coolest thing to check out in 2005!
Anyway, let me know what you guys think about it.
And if you could, and me some ideas for the sequels.
Note: Also, I really hope that @nicktoonsunite sees this! I would really like their feedback on this.
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devipeak · 1 month ago
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I've had the idea in my head for a while that young Crocker and young Turner (Dad) could have been friends, even after Jorgen erased everyone's memory.
They have an interesting chemistry throughout the series, and there are a lot of moments where Turner admires Crocker, in later seasons even to the point of absurdity (because these are Butch's favorite OCs and meme favorites of the fandom ==> they are the main characters and must interact in each episode).
And I just can't stop being amused and thrilled from the moment, when young Crocker saves Turner from an accident and helps him go angrily stare at Dinkleberg, the man literally owes his life to him. It is clear that he helps everyone, because he is a sweetheart and the best godson, but the moment is so strong. And it's a shame that after that dad and everyone else don't remember anything about his actions because of Jorgen.
And I can't stop thinking that after losing his fairies, Crocker and Turner could have gotten along even better. On the grounds that they are both losers. And, surprisingly, Turner is even more suited to the role of a loser than Crocker, who is considered the main sucker of the series, is.
Though Denzel is always shown as a main loser in town, like, after the loss of the fairies, the whole city turned against him, and everyone is fes up with his researches, at the same time, after 10 years, this man was able to gather a lot of people at a conference at the university, with respectable people who were ready to listen to him. So even after the "riot" he was able to attract people to himself again.
At the same time, Turner, as for me, is really in the position of a "sucker". Since childhood, he watched a girl he liked hanging around the hated Dinkleberg, in the 20s he worked as a janitor (he left school, I believe, so he has no proper education), and the series constantly says that he could not realize his dreams. While Crocker was doing quite well before the conference.
In general, I find it funny how the entire main caste of adults has coexisted for 30 years, and at the same time everyone sees each other as if for the first time. Maybe because Timmy's Dad and Mom are a little dumb, and Crocker is too obsessed with fairies and doesn't notice everyone around because of it.
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fountainpenguin · 4 months ago
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Riddle watches New Wish - Post #8
"The Wellsington Hotellsington"
I'm glad Hazel's parents seem chill. They're not strict about "No sleepovers" or anything. They seem more involved than Timmy's (and holy cow, they're better at interactions with their daughter than Chloe's were with her).
Yeah, it's not like I ever doubted (because I loved Chloe's mental breakdown drama), but this and the dino episode are really cementing just how bad Clark and Connie were with parenting, sdkfj.
If Chloe tried to play with her parents at the museum, they'd totally shut down her giddiness and drag her into a lesson on naming or drawing dinosaurs. She'd seem hyped, but... Timmy would know. Timmy always knew.
I miss Timmy "will stay with you for an hour while you have a total breakdown" Turner... I miss the fairy step-siblings. Where's my boy?
... That is actually really interesting that I can't give Hazel a 50-years-of-frozen-time backstory. With Chloe, she blatantly raised herself on Fair Bears and I had a lot of other characters who got their lives screwed up by failing to emotionally mature or physically progress... but Hazel missed all that, so she's got Regular Childhood. And barring what I just said, I'm usually writing Fae in 'fics that span hundreds of thousands of years. Having such a limited timeframe to work with is... a new experience for me here.
Whyyyyy did Hazel and Jasmine not know who Wynn (sp?) is if they've been in the same class for weeks? (Hazel's over 100 wishes and mentioned weeks had passed during "Teacher's Pal"). Does this kid not talk to them? I thought they sat near Hazel, by the door? I'm pretty sure if I go back and look, this kid is 1 or 2 desks to her right.
Dev, don't you have better things to do than stalk Hazel and eavesdrop? This kid has issues. Tell me more.
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I'm really glad we have a Dimmadome bully and not a Buxaplenty bully. Fingers crossed that Remy broke the abuse cycle, and also... the Dimmadomes are 100% known for butting into everything. I complained that he shouldn't stalk, but... he's a Dimmadome. Of course he's wandering around waiting for his chance to jump in for a line and brag about stuff.
"Hazard" is a very funny nickname for Hazel. Dev should keep calling her that.
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This kid has insecurity issues about... his house? And/or being outclassed, but it's the house that seems to ruffle his feathers. The one thing Dimmadomes are known for is their big buildings. Hmm. Something's going on here...
I was going to make a joke about how Jasmine apparently didn't come over to Hazel's house despite their plans to play together, but Jasmine made it for me. Apparently she HAS been over and is sus. sdflkj.
Wynn is super nice. Hazel is being a creep sdkf.
Whoops, so much for the roof garden. Also, I like how the founder picture for the hotel is just Hazel in disguise.
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His parents aren't at his party, huh? I see where this is going...
Either this kid's got a fairy - but he doesn't have brightly colored items or pets we've seen - or something is keeping him riding the border without tipping into miserable. We never got a canon reason why Tootie didn't have a fairy, though it's implied she can't keep her mouth shut and would endanger Fairy World. I wonder if those recording devices following him around are getting in the way, although that's probably not likely.
OR he's lost a fairy (similar to Remy gambling Juandissimo away), which would be hilarious. Imagine him getting a fairy and he's like "I don't want this. I have money."
I'm thinking he's got enough of his heart set in his pride and his things that he's finding enough joy to keep afloat, but I'm keeping an eye on him. Now that I'm thinking about it, Kevin Crocker with a fairy would've been funny. Then again, I kind of gave him Foop as a buddy... and even though he's the deadest kid inside, he was still pretty cheery.
Dev, however, does NOT give me cheery vibes. I'm sus.
Actually, I do not trust Fairy World to be functioning the same way it did in the old days, considering that enough time has passed for Cosmo and Wanda to retire and Jorgen to notably age. There WAS a fairy shortage in Season 10 - and so few Fairies left by Season 7 that they couldn't even fill the stadium when Timmy summoned them - so... hmm. Is he getting Cookie, who was actively looking for a godkid a few episodes ago?
If Fairy World's still under the same protocol it used to be, Jorgen's the only Temporary Fairy on-call, and we HAVE seen him introduced. Hmm...
I'm wondering if this is gonna be a Juandissimo comeback? He's got experience with rich kids, he IS a notable fairy from the early seasons (all the seasons), and he even loves bratty kids who don't listen to him to the point that he couldn't hold a job after losing Remy (because he was crying too much) and ended up defying Da Rules to return Remy's memories. Now that Wanda and Cosmo are so friendly in this portrayal, it could be really interesting to throw him in the mix again.
I liked when Cosmo showed him the "guest room" in "Jerk of All Trades" and then threw him in the freezer. Give me more of that.
This would be very unlikely since it's literally a deleted part of an early script, but... do I dare dream we see the return of "Juandissimo is terrified of only one person and it's Cosmo, whom he refers to as Wanda's cunning and calculating warrior husband?" That would be great! My dream. :)
I like how Cosmo in the OG series tolerated Juandissimo, claiming that he would tell him to stop flirting with Wanda, but he won't because he likes eating Juandissimo's food too much. 10/10 dynamic. It's so underrated; Cosmo's hilarious.
I'm loving early-vibe Cosmo and Wanda... do I DARE dream of a return with early-vibe Juandissimo? My super kind and polite boy who gets invited to at least 4 parties at Timmy's house, makes a point of letting Wanda talk to Cosmo before she makes decisions involving them alone in a room, and runs away at top speed when he clocks Wanda as not being able to consent to hanging out with him (because Cupid's love arrow?) Seasons 1-7 Juandissimo, my beloved... :')
I miss him.
My vague understanding is that this show is ongoing, probably multiple seasons if it does well, so I don't think they're wrapping it up at the end of Season 1... but if they did, I could definitely see a "Hazel gives her blessing for Cosmo and Wanda to go to Dev" plot, which would be an interesting direction (since we never got that kind of closure with Timmy and I doubt they'd do a share program plot twice).
It's kind of a shame we didn't get a separate reboot with the share program- That might've been better received than Season 10. Sparky could've been a shared fairy. Alas.
Okay, the chandelier in the helicopter being an inconvenience is a nice touch.
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I'm dead (So are the animals).
Mmmm, the classmates are dunking on Dev for being "not cool." He's not even liked? Seriously, someone call Juandissimo- This kid is catnip for him.
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