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#((i slow down the file to 0.25× speed
crmskll-txts · 3 years
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I was going through old messages, since we keep files of them. Mostly went through Preston's. Anyways, I'm already aware of this because he messages me all the time, however you all are not. Mr Cromeans is very bad at typing. I managed to snag some pictures of old messages that were on video files, before they were autocorrected. I thought you all would like to see them ;)
Don't tell him I told you guys.
-Spann
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dreamyoongi · 7 years
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hey! would you possibly be willing to explain, like, how you actually use a .ts file? i've been trying to figure it out for a while but i still don't know what to do after downloading the file ;-; and you always make such lovely gifs. thank you
hello! id be happy to help! i was in the same situation about a year ago. you already know where to get your file but ill just say where i get mine really quickly if others also wanna know:
i follow the twitter accounts nabinunaya, VAKAEZA, iuyoutube, BTSstart and prolangenius. i mainly download from nabinunaya tho bc she uploads on google drive and it takes me a fraction of the time other than the other download links. the torrents are slow too rip.
ALRIGHT after u got your file uve got two options:
Import Video Frames to Layers 
Screencap the video
1. Import Video Frames to Layers
i use photoshop CC 2017 and i can just go to import the whole ts file. i remember though that an older version of photoshop coulndt do that. but just try and see if it works.
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the window down below should pop up. then u go look for the part u want. since ps doesnt show u the time stamps 🔫 u should probably check where it is roughly in another player and try to find it in ps. IMPORTANT: DO NOT LIMIT THE FRAMES! NEVER SKIP FRAMES! it looks ugly and especially if u went through the trouble of downloading a .ts file dont ruin it by skipping frames and making the gif jumpy.
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now it depends from your computer how long this takes. before i got my mac i could go watch a youtube video and it would still be loading. with my mac it takes less than a few seconds to even open up a 10 GB file. if this takes too long for you then the screencap method is probably better.
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very long videos also give u an error message when u have a more than 500 frames. then, again, screencapping would be the way to get exactly what u want.
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after photoshop did their thing u got the frames. now u can do whatever your gif routine is. i will crop it, change the frame rate, make it into a smart object, into a timeline and finally color.
2. Screencap the video
for this step i use UMPlayer bc there is no KMPlayer for mac. once you find the part u want to gif u do the following:
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click on the that button TWICE. the speed should go down to 0.25! (this is only necessary for UMPLayer. if you want to know how to screencap with KMPlayer there are lots of tutorials) then you press SHIFT + D and it will start screen capping. after the scene u want is done press SHIFT + D again to stop the screen capping. now you can go over to where u have your files saved.
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i would recommend going and deleting the frames you dont need. but you can also do that directly in photoshop. 
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now u want to import your frames into photoshop. again, the time it takes to load the window and then import the frames into layers depends on your computer.
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now this is what you get. click on ‘create video timeline’ at the bottom of the screen. 
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then ‘convert to frame animation’
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click on ‘make frames from layers’
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and dont forget to reverse the frames!
OK now we’re at the same place where we were with the video import. from here you can just do the routine again. i will crop it, change the frame rate, make it into a smart object, into a timeline and finally color.
hope this was helpful! if the images arent readable or steps unclear please tell me. i made this very detailed for people who dont really know how to gif yet. if you have any questions my inbox is open :)
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Page Speed Optimization: How to Speed Up Your Website
You’ve built your website, you’re getting traffic through your analytics but you just aren’t getting the kinds of benefits you’ve expected. Your repeat visitor rate may be low and the time people spend on the site doesn't suggest interest or engagement.
One possible culprit may be your website speed or loading time.
Why speed matters?
The speed of your website is directly responsible for determining its performance, in terms of attracting visitors and keeping them interested for the longest time. If a website takes ages to load, users are bound to lose interest and move on to another website that offers the same services as yours but is much faster.
Moreover, your website speed is very important for your SEO. If your website loads fast, your ranking in search engines will be higher. This is because Google prefers fast websites, and it rewards them by ranking them higher in search engine results. Apart from speed, the user experience is another factor in Google’s ranking algorithm. So, by boosting the speed of your website and improving your user experience, you will eventually improve your SEO ranking. As a result, you’ll get higher traffic and attract more quality leads that you can convert into customers, ultimately increasing your sales and generating more revenue.
How to Test the Website Speed?
There are a couple of ways to test the speed of a website - by monitoring what real users are experiencing, or with 3rd party test tools that run tests to measure performance. Tools like Pingdom or PageSpeed Insights is recommended as they are very easy to use. These tools also tracks your website’s performance history, so you can have insight into any potential changes regarding your website speed.
So, let’s take a look at a few ways in which you can use website speed optimization to your advantage:
#1 Upgrade Your Web Hosting Plan
The major factor that influences the speed of a website is the hosting of your website. It might seem like a good idea to host your new website on a shared hosting provider that offers “unlimited” bandwidth, space, emails, domains and more. However, the point that we usually miss out on regarding this offer is that shared hosting environments fail to deliver good loading times on peak traffic hours, and most fail to provide 99 percent uptime in any given month.
Shared hosting tends to deliver a poorer performance because you are sharing the same server space with countless other websites, and there is no telling how much resources others are using. Plus, you don’t know exactly how well the servers are optimized.
#2 Enable Browser Caching
Microsoft speed specialist and computer scientist Harry Shum believes 0.25 seconds of difference in page load time — faster or slower – is the magic number dictating competitive advantages for online businesses. Enabling caching can improve your website speed significantly and give visitors to your site a more rewarding user experience.
Caching refers to the process of storing static files, such as HTML documents, media files, images, CSS and JavaScript files, for easier and faster access, so that the database does not have to retrieve each and every file every time there is a new request. The more requests are being made to your server, the more time it will take for your website to load.
#3 Use a CDN
A CDN (Content Delivery Network) is a network of multiple servers located around the world that deliver web content to end users according to their geographic location. A CDN can host the static files of your website in order to deliver them more efficiently and reduce bandwidth and your server load. With a CDN, the requested web content will be delivered to end users much quicker, since a CDN will use a server closest to users to deliver the files they request.
As a result, not only will there be no latency, but your website will also become much faster. This is due because your visitors will access your cache instead of requesting files directly from your server.
#4 Use a Good Theme (if using WordPress)
Prevention is usually a better strategy than cure. To prevent lots of page speed issues in the first place, you should opt for a good host, a good CDN, and good theme / design.
As a digital marketer, it’s frustrating when web designers build sites that look beautiful but perform terribly from an SEO perspective or a speed perspective. I remember once having to deliver news to a client who spent one quarter of a million pounds on a new website, only to have it scrapped because it would have obliterated their digital marketing efforts. This is the most extreme example I’ve ever experienced, but it’s etched a scar that I’ll always remember.
#5 Minify your CSS and JS Files
When you look at what’s causing your pages to load slowly, chances are that it’s got something to do with lots of clunky Javascript files or CSS being loaded inefficiently. One of the pitfalls of WordPress and other content management systems is that a new JS or CSS file is added virtually every time you install a new plugin.
There are several ways to minify your files. The first way involves squishing all of your files into one – so instead of calling ten individual javascript files, you simply place all of your javascript in one file.
#6 Detect 404 Errors
A 404 error means that a “Page isn’t found”. This message is provided by the hosting to browsers or search engines when the accessed content of a page no longer exists. In order to detect and correct a 404 error, you can use error detection tools and plugins. As we mentioned, additional plugins can negatively affect your website speed, so we advise running the resource through external tools for error detection.
#7 Remove Extra Ads and External Services
Tempting as it may seem, selling too much real estate to third-party advertisers drastically degrades website performance. Too many ads or slow loading ads drive bounce rates and negatively impact online marketability. The financial losses that come with high bounce rates outweigh the monetary benefits of handing over vast website spaces to advertisers.
#8 Optimize The Size of Images
Everyone loves eye-catching images. In the case of successful eCommerce sites, images are the vital part. A lot of photos, images, graphics on your product pages improve engagement. The negative side of the image use is that they are usually large files that slow down a website.
Conclusion
Hence, these were some of the outstanding website speed optimization techniques for you. Improving site speed is part of conversion optimization. It’s often a low-hanging fruit that you can get done right away – improving user experience and revenue at the same time.
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Constructing Assignment 1 mod in Unity
For assignment 1 the re-skin game mod, it was my job to construct the entire game in Unity, which was both challenging and very educational, that I at times also had a lot of fun with, as I found it enjoyable learning new things within unity and understanding how the software worked, to create a finished game.
Firstly I replaced the background files with my background art work, which was fairly simple, however had to change the speed of the main background to 0 so that it would stay static and not repeat, as when it was repeating it was just stretching the image which did not work very well.
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After doing that I then imported the sprite sheet I had made, replacing it with the original, ensuring I kept the file name the same, which now worked perfectly after I edited the handle position on each sprite. I then replaced the original bullet image files with the new ones, now making them red and green, also ensuring that the names of the files were kept the same so they’d work with the code.
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I then went ahead and found a background soundtrack and a shooting sound effect to replace the original sounds with. As the game is a Star Trek theme I wanted to keep the continuity of that theme, so found a free to use “Enterprise – Mirror Universe Theme” to be used as the background track, then found another free to use “Borg Phaser” shooting sound effect to replace the original shooting sound file. However I did encounter a small problem, as even when I kept the name of the new file the same as the original and replaced it, the sound would not play, after some investigating I discovered that when you replace a sound file it deletes the whole component for that sound effect, so had to go through the files to find my background image then add the background theme sound track component there, then go into the bullet file and add the new shooting sound track component to the bullet, so it would play after the player presses X to trigger the game play. However I had to edit the new shooting sound track in audacity to the part of the sound I wanted to play, as the original code only played a small part of the beginning of the sound.
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I then edited the GUI of the game within Unity and also some mechanics. Firstly for the GUI I want to the Title GUI folder then changed the original main title to “Star Trek Shooter”, also making the sub title say “Press X to play”. I then changed both of these title colours to red to make them stand out on my new background, however I wasn’t happy with the sub title’s placement as I felt it was too close to the main title, so changed the pixel offset Y axis to -50. I then went into the ScoreGUI and changed both of those colours to red also to keep continuity throughout.
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I had to then edit the shooting speed of the Borg, as with my new sound effect the shooting speed was to fast in order to hear the sound effect correctly, so I had to go into prefabs and select the Borg player file, then within those settings, change the shot delay to 0.25, to slow it down, as this speed sounded best to me.
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Lastly as the shooting mechanic was broken within the game, (Couldn’t kill enemy spaceships or get killed) I had to fix that, I found out the problem to be missing layers that needed to be created, in order to do this i had to go to backgrounds, then under layers click create new layers, i then typed in the correct naming conventions of the layers that I needed to add. then i had to link the corresponding prefabs to the layers, I did this by going into the prefabs folder, selecting the file i wanted to link to the layer, then while selected, under layer selected the correct layer for the prefab, after doing this the game then worked.
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Game in action
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