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incognitopolls · 1 month
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The bubblegum game is a game where you put your fists/sneakers in a circle and someone counts the fists/sneakers with the rhyme, “bubblegum, bubblegum, in a dish; how many pieces do you wish?” It’s sorta like Eeny, meeny, miny, moe.
We ask your questions so you don’t have to! Submit your questions to have them posted anonymously as polls.
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elegant shuttlecock kicking ( tijianzi 踢毽子)
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Sam Reich is the closest thing we have to a real trickster god
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sciatherics · 5 months
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[Prev]
[Dinner is served!]
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redjeliton · 2 years
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Tired of pretending I’m normal after watching this so have some doodles and color studies from emesis blue <3
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littlemarianah · 3 months
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~Miscellaneous Monday ~
tagged by my dear @waywardangel-wilds and @mollywog . Thank you two.
Piece of my fanfic Chronicles Of A Better World (I changed the name, it used to be Deep in the Meadow, but the new one sounds much better) (Well, I know it's always post about the same famfic, but I'm fighting for my life to write another one haha. So far this is the only one that I feel really satisfied with.)
Peeta sat beside me on the bed. His teary eyes sparkled over the little girl. Our little daughter, our gift. His hands were hovering in the air, As if he were about to take her from me. Maybe seeing my terrified expression changed his mind, so he just touched the girl's hairy head and he kindly said "Welcome, Willow." I should have let him hold her earlier, but I was so scared I couldn't let go for hours after I gave birth. When I finally passed her gently into his arms she seemed even smaller. Peeta's hands were huge, and yet he was so careful. He cleaned her body and dressed her in warm clothes. I remember him whispering to her some words, that even after so many years makes my eyes water. He said something like: "I'm your father, and that's your mother. You live in District twelve in a small house up in a meadow. Your name is Willow, because of an old song. You are very loved.” Everything felt right. That immense fear I was feeling slowly subsided and I felt peace
Tagging: @tetheredfeathers @atelierlili
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eldritchautism · 21 days
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It never fails to impress me the irony of how we tend to turn normal situations into something shameful by the fear of it being shameful. Just how Zeus sings "you dare to defy me, to make me feel shame" after losing to Athena and makes himself look like a brat instead of just moving on
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psink · 14 days
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Did you know that there are actually 2 Saiki K 3ds games?
This one is called 「照橋心美のΨ難 いっぱいおっふ」 [The Disastrous Life of Teruhashi Kokomi: A lot of offu].
At first you play as Teruhashi against Nendou, Kaidou, Hairo, Toritsuka, Kuboyasu and Kusuo.
After beating all of them, you can play as them against Teruhashi and Kuriko.
You unlock Kuriko when you get S on her and Teruhashi.
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Translation of characters' descriptions below. Other information in tags.
Teruhashi Kokomi: The ultimate most beloved girl. When you meet her, the first thing you'll do is say "offu". With her deadly "Angel Upwards Beam" she will destroy the walls of your heart.
Saiki Kusuo: A boy who controls various superpowers. With psychokinesis, he splits the ball and relentlessly attacks! He creates a wall, making his defense perfect.
Nendou Riki: His nickname is "mysterious idiot". The attack he unleashes charges single-mindedly forwards. It won't stop no matter what happens!
Kaidou Shun: Everyone acknowledges him as a chuunibyou. With his sealed, forbidden thunder, he can erase 10 blocks from this world.
Hairo Kineshi: A class representative with overflowing passion. With a burning hot ball, he breaks blocks with a single hit!
Toritsuka Reita: A spirit medium full of worldly desires. He summons ghosts of the ball to repeatedly attack the girl he's interested in!
Kuboyasu Aren: A former delinquent who was the leader of the gang "Espers". With his power, he can destroy even hard blocks with a single hit.
Saiki Kuriko: Saiki Kusuo transformed into a female form. With overwhelming speed and power, she attacks relentlessly!
#teruhashi kokomi#saiki kusuo#nendou riki#kaidou shun#hairo kineshi#toritsuka reita#kuboyasu aren#saiki kuriko#saiki k#tdlosk#the disastrous life of saiki k.#the one piece of information you Could say this game has is that hairo isn't immune to teruhashi in it#miscellaneous info about this game:#(to be precise this isn't exactly a Game it's a bonus Mini-game you can download for getting the actual saiki k 3ds game)#when you play against kusuo as teruhashi it says that it's just her delusional version#and when you're kusuo against kuriko (and the opposite) it says that the other is from a parallel world#there's 1 kuriko sprite that doesn't appear in the other 3ds game (also kuriko doesn't have her own voice actor in either games)#every character has their own power up when pressed Y#teruhsahi's one is the best one by far (she's also the only one who has special art for using the power)#when (for example) you beat kuriko as kuboyasu she's beaten for everyone#so nendou hairo kaidou and toritsuka are pretty much useless as the others' powers are just better#nothing happens when you get S on everyone#the gameplay is only that block breaking thing#one of kaidou's stages spells “DARK” and nendou's “お?” but all the other ones are just generic obtacles#there's just one song and every time the ball hits the ceilling the character shouts “offu” (and sometimes when a block is broken too)#which gets repetitive quite fast#also for some reason you can't use the stylus to move the platform on the bottom screen; you need to use the buttons
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draganwhorror · 1 month
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A collection of random Ted Raimi gifs from miscellaneous roles part 2 (1992-2014)
Bikini Squad (scared onlooker; uncredited)
Baywatch (Leonard)
Murder of a Cat (young sheriff)
Clear and Present Danger (Satellite Analyst)
For Love of the Game (Gallery Doorman)
Stuart Saves His Family (Hal)
Floundering (Safe Salesman)
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istadris · 5 months
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Got another idea.
Pretty sure King Boo didn't even acknowledge the prisoners being lowered down to the lava pit during the wedding in the movie but what if he did? What if he had acknowledged Luigi whilst trapped in his cage and stuck around to see him survive when being so close to death and took an interest in him at that point? This would make their interaction in the first LM game a lot different.
King Boo didn't care for weddings.
Celebrations for mortal milestones felt ridiculous at best and offensive at worst for ghosts. Why would weddings, birthdays, coming of age, graduations matter when death and eternity inevitably came? Time claimed all in the end. To highlight its passage felt almost insulting. The only way ghosts found interest in such frivolity was by either repeating such events indefinitely in their loops of obsession, or by halting them forever, tricking time itself.
King Boo was of the latter category, when he deigned to bother with such nonsense. His collection of painting held many mortals stuck forever in their most terrifying or joyful moments. Works of art, all of them.
But the actual events...Umph. Not to mention the bright and joyful emotions displayed at such celebrations tasted mushy and soppy. Give him a good, crisp fright anytime.
Yet despite his distaste for them, he had bothered to show up to the Koopa King's wedding.
Firstly because Bowser, as loud and boisterous as he was, was still an useful ally, at least enough to stay on his good side.
Secondly because despite what Bowser claimed, it was obvious to all that his future bride hated his guts. A welcome change from the syrupy sentiments usually dripped from marriages.
Thirdly, and most importantly, because Koopas had the finest wedding tradition for their warriors : a ritual sacrifice of their prisonners of war. And of course, as their king, Bowser spared no expenses.
Dozens of captives to be slowly lowered in lava to be burned alive. All of them helplessly watching their doom unfold. Different heights for the cages so they could watch their companions of misfortune die one by one before their turn came.
The cocktail of abject terror and despair oozing from the sacrifice tasted perfect.
And on top of that, there were different toppings! Penguins, Kongs, Yoshis, even Koopas! With a Luma without a care about their death to spice it up!
And even a human! Now that was one unexpected surprise! King Boo had been dead for a long time and yet had not met many humans in all of his afterlife. But now Bowser was marrying one, while murdering in front of her the only members of her species she would probably ever meet!
Truly, Bowser was a Koopa of taste.
So now King Boo observed with attention as the cages were lowered, not caring in the slightest for whatever nonsensical vows would be exchanged. His attention was all on the captives. Which ones would scream the loudest? Which ones would go insane before death claimed them? Which ones would see their souls turn into Boos?
...Could humans turn into Boos? Oooh, that was an interesting question! Would it be stronger? Weaker? Would its sould fuse with another species before creating a Boo?
Now King Boo was truly captivated. To the point of ignoring completely the princess' little meltdown and ensuing brawl: when a Koopa spear traversed him, he only shrugged and floated away. If Bowser couldn't bring to heel his new bride, that was his business.
Instead he leisurely flew closer to the cages, noting with pleasure the human's was the lowest of all. He would be the first to die, followed closely by the Kong King. Oh, it made his teeth grow sharper from hunger. Just a little lower...
The cages stopped and King Boo scowled. Bowser couldn't have changed his mind, could he? Thankfully, it seemed the Koopa wasn't this weak; instead, the princess had frozen the pulley of the cages in a desperate attempt at saving their lives.
Cute. But it wouldn't be enough, King Boo noted with a nasty smile as he turned invisible and slipped through the cracks of the ice, slowly breaking it apart. Not all at once, so he could enjoy the panic off the princess when she noticed.
Uncaring of King Bob-omb exploding, King Boo watched in delight the cages lowering once again. Oh, the human's fear was the strongest, the loudest, and yet he was fighting the hardest, struggling in every way possible to delay the inevitable, even as the bottom of his cage melted away, then the lower bars, then the middle ones...
His terror tasted so good, so raw, so pure. King Boo, eyes darkening, tongue lolling out, saliva dripping between his fangs, only wished he had a frame to capture this moment, bottling the abject horror of the human and stretching it for eternity.
So close, so close...
And then the cages stopped.
And rose up.
And the human managed to get out of his cage and- and even start to climb up!
Was he denied?? Was he deprived of his food ?! Right when he was on the verge of bliss? He glowered at the Kong pulling on the lever, teeth grinding, ready to grab him and throw him in the lava.
But before he could make a move, a scream made him turn, along with a brief zest of hope crushed by complete panic.
He had slipped! That fool had slipped! Glee filled him as he watched the human plummet to his doom, screaming the whole way down. At least one of the prisonners would die, and it would be a pure flavour of a soul, untouched by any other. He was about to see a new kind of Boo! He would..
What happened next too him a moment to register. Something flew so fast by him he didn't have time to react, and it collided with the human. No, it snatched him! And took him away!
It stole his food! His delicacy! His Boo-to-be! How dare he! Furious, he followed after this -this thief!
Which turned out to be...another human? Wait, how many of them were they?! But it didn't matter, since now his delicious morsel of fright had turned into a mushy paste of hope and love and fuzzy feelings.
Urgh. Disgusting.
Such a waste.
He was tempted to rush the group and tear through the slush of happiness just out of spite. Better a spoiled meal than none. But looking around, it seemed that he had underestimated the princess and her allies. Bowser was frozen in ice, his troops knocked out or scattered, the wedding alley ruined.
And if he didn't fear mortal attacks or power-ups, disposing of them would be too much a hassle. At least that was his excuse to get away when Bowser launched the Bomber Bill, then as he watched from afar while the entire castle was sucked into the Warp Pipe.
Too bad.
Really, really too bad.
Such a fine buffet, all ruined, all spoiled.
He would need to find the other human again. Make sure to teach him the consequences of angering King Boo.
As for the green one...
His fear tasted so fine.
But maybe the other one would taste even better?
Or both together?
He would need to try.
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tomodachi4l · 1 month
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I FINISHED DEVIL'S PLAYHOUSE YESTERDAY GRAHHHHHHHH
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words cannot describe how beautiful this frame alone is oh my god this is such a perfect shot; bawled my eyes out at the end 🗣️🔥
1000/10 game, excited to replay it in the future :]
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drakeanddice · 2 months
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DM Burnout is a D&D Problem
This is a trad-game problem and I’m tired of pretending that it’s not.
The implied structure of Dungeons & Dragons in which an authorial/managerial Dungeon Master provides content to a number of passive/experiential players who provide little to no input into the cycle of adventure creation, plot development, and experience tailoring is a direct cause for the phenomenon of “DM Burnout.”
I say implied up there because, like much of the game, the structure of a D&D game is mostly a matter of “you’ll know it when you see it.” Sure there's a section in the book that lays out the responsibilities, but the book's already told you to ignore it if it feels wrong a couple of times by this point. So really, structure is oral tradition and folkways, passed down by a neighbor kid or an older sibling, or the internet. But the basic fundamental principle is fairly inviolate; the players create characters, and the GM creates an adventure for them to go on. The Players play their characters, and the GM plays everything else, to include the impartial arbiter of the fiction. That’s about all we get. It’s not a balanced equation from the get go.
The installation of a single authorial voice, providing the framework for the players, their context, and their boundaries is heavy. That single brain at the table has to create content ahead of time, present it, and then ensure that the players don't stray. Or else, they have to pivot and adapt real-time, either exploiting their prep or improvising whole cloth. In combat encounters, they have to make decisions for multiple characters, enemies and allies both, and often present those choices as rational and plausible rather than optimal--because the oral tradition of the internet veers toward the death of Player Characters being a fail state. And moreover, they must contextualize and narrate the results and moves of not only their pieces on the board, but also often those of the player. Any collapse down to "17 hits, it does 9 slashing damage" is a reduction of interesting tactical combat to slog.
Players are, on the other hand, expected to show up and react. The content is provided, they make choices in reaction to the content, and the game proceeds. If, perhaps, they did some creative writing and crafted a backstory for their character, it is incumbent upon the DM to weave that into the overarching plot. Otherwise, it's purely an exercise in passivity.
DMs are increasingly called on to provide accessories and sensory input beyond just their narrative and roleplaying performance. Maps, minis, tokens, music, soundboards, mood lighting, handouts, item cards, "scent-scapes" apparently. More plates to spin. More steps to the dance that a DM is expected to perform every game night.
I get it. It's fun. It's a labor of love.
But it's labor.
Eventually, you get tired. One week you realize that you're swamped. One week you don't feel like getting a lukewarm reaction to your labor. One week you're not in a good headspace to graciously lose to your players again. You're burnt out, and you need some time to recapture the joy.
I've never heard a story about a D&D player burning out. I've never seen a person, with martyred pride call themselves a "forever player." Though they're quick to say that the DM is also a player.
The DM is not a player. They are providing play. They are a single point of failure, the single authorial voice who provides content and context for every part of the game.
The thing about single points of failure, they wear out faster. Distributing strain preserves a machine. Redundancy is good. D&D is not built this way. It is a simple machine, a single pulley-- a single brain-- supporting the weight of the fiction.
You cannot be surprised that you can't find a service-minded DM to run this game for you long-term. You should not be surprised when the average length of a D&D campaign is 6 sessions. You shouldn't be surprised that many DMs have an antagonistic view of players as agents of chaos. You certainly shouldn't be surprised that a service industry has sprung up around paid DMing almost exclusively around D&D and its inheritors.
Because if you can endure it longterm and not be reduced to a ragged nub by the friction of being the sole authorial voice, you have a marketable skill. Get paid.
Tldr: D&D tells the DM to prep, improv, adjudicate on the fly, and dance for the amusement of passive players and then wonders why DMs are hard to find. DMs do this dance and then wonder why they're creatively worn-down. This is not a place of honor. This is just the service industry in your free-time, and you deserve better.
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how wushu should be like in xianxia cdrama by 含亮老师
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aftg-random-fun · 8 months
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Which of the Foxes are religious about Groundhog’s Day and which ones are meh about it?
I feel like Nicky would go into the group chat and say something like, “The rodent has proclaimed more winter!” Or something similar. Neil would ask what rodent and the Foxes would be like, “Neil, how did you miss this while on the run??”
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atelierlili · 3 months
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Miscellaneous Monday (shhh it's Tuesday for me)
Got tagged by the pookies @mollywog and @littlemarianah <3 Here's a little something from "Where the Jabberjay flies" uwu It's the only project i'm working on right now. So it's really all I have to share lmao
It's a struggle to put on the Mockingjay outfit. It takes at least two people to help me put on the dark trousers and knee pads. It's as frustrating as it is painful. I yelp when a shot of pain shoots up my legs. Someone is trying to shove them into the sleeves of my trousers and my legs aren't cooperating.  My cries make my prep team flinch and whimper. They look horrified. It's a mess. It was so bad, my mother asked Plutarch if the trousers were necessary.
Apparently they are, according to Fulvia Cardew, Plutarch's assistant. In the Capitol, wearing half the costume was the equivalent of being half devoted to a cause, or something like that. As if Capitol sentiments mean anything in a propo for the districts. 
When my prep team is done with me, we are ushered back into the main room. There is something bothering me that I cannot ignore. There is something wrong with my prep team. Initially I thought it was out of exhaustion or nervousness of being in rebel territory. I doubt any capitolite would be welcomed in District 13. But no, it’s much more than that. There’s this desperation and fear in my prep team's eyes that feels so wrong. 
“They’re so scared of everything,” I say to my mother after Venia's shaky hands drops a bag of brushes. "Are they being mistreated?" 
My mother makes a sideline glance at the door, where my guards are standing, then leans down and pretends to be fixing the blanket over my legs. “They were,” my mother confesses. “I do not know the details. It's all classified and I want to protect their privacy. But Peeta saved them from whatever 13 was doing to them. He brought them straight to me. He was yelling so much. I think he even broke a chair. I don’t think I’ve ever seen him so angry before."
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celestite-caroline · 4 months
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grabbed some old roblox OCs and stuffed them into a single universe via redesigns ^-^
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