#《 my post history probably makes it obvious what/who i tend to hyperfixate on 》
Explore tagged Tumblr posts
Text
《 How I Run My Blog 》
Speed
《 If you take anything from this post, it's this—I either respond in ten seconds or ten years. There's a whole lotta factors: time, energy, interest, etc. Lately, I've been moving slower because my muse is all over the place and I've been burnt out by college, but the semester is about to end and I'm hoping my workload won't be as overwhelming from now on. 》
Replies
《 The length of my replies tend to vary, but I try to write multi-para responses (which can slow me down when I get carried away/overwhelmed. I'm also interested in fun little one line responses, which I'd most likely respond to quicker bc they're more casual. 》
Starters
《 I tend to post starter calls for the muses/AUs I'm the most interested in atm, though things can be delayed if my muse flops for any reason. Starters *might* be easier to write, though I have starters I owe which suggest otherwise. It also depends on what ideas I have—sometimes I have a gazillion ideas for interactions between muses and other times I get stuck bc I have no clue how to create a situation for two muses to have an excuse to interact. 》
Inbox
《 My inbox is open to anyone and to (almost) anything. You can send me random nonsense on anon for all I care, as long as it isn't overly vulgar or hostile. Don't get me wrong, you can still push my muses around (tbh I encourage it), but there's a point to where it stops being fun.
RP memes also don't expire on this blog. You can send me something from a post I reblogged over a year ago (though please specify if it's an emoji meme—there are emoji asks in purgatory bc I can't remember what meme it's from and have no clue how to respond).
The asks I'm most interested in tend to revolve around personal relationships or deep dives into my muses? Y'all can probably tell from what I usually reblog. OOC memes are also good when my muse is low, though I'd feel bad if I posted OOC too often. Y'all came for my muses, not to hear me ramble.
My speed tends to vary, though I usually find it easier to respond to ask memes than ic stuff. 》
Selectivity
《 I say that I'm semi-selective on my promos, though I'm generally open to writing with people. Most of it comes down to anxiety—I still try to reach out to people, but it makes my day when people reach out to me? Tbh, I'm constantly worried about bothering people and having people care enough to approach me is a huge deal. Sometimes I can be all over the place, but ideally, I'd like to open myself up to new partners. Depending on a handful of partners can be a huge issue down the line, especially knowing how I can be sometimes. 》
Wishlist
《 What I'm most interested in tends to shift, but I have a wishlist tag (creatively labeled "wishlist") if y'all want to check it out. Generally, I'm interested in exploring interpersonal relationships. Romance, rivalry, friendship, family, what have you. I tend to lean towards fluff or...Sour Patch Kids threads? I'm sure there's a better word out there to describe it, but basically angst/melodrama which leads to fluff. Sometimes I can do full on angst, though I don't do so as often because they're kinda a bummer. 》
Honest Notes
《 This goes for everything I've previously mentioned, but I have a tendency to hyperfixate. It could be a certain muse, a specific aspect/character dynamic, sometimes even specific mutuals as odd as that might seem. I don't intend to brush people off or play favorites, it's just that my attention and memory are both atrocious. 》
Random Side Notes
《 Related to the hyperfixation thing, there are times where I post a lot of art/headcanons to my oc blogs instead of actually writing ic stuff. I started out as an oc rper and I find it easier to write ocs (hence why Maddie has pretty much taken over this blog). Sometimes I'm able to write canon characters like I would ocs, though I don't think I could ever be more invested in a canon character than my ocs. They're my babies, y'know? I've also probably mentioned before that I don't watch a whole lot of shows because I spend most of my free time thinking about my ocs. That could have something to do with it...
Also—if y'all want to direct message me, I prefer Discord over Tumblr IMs. I'll still respond to Tumblr IMs, but Discord is better if y'all are looking to have regular/on-going OOC contact with me. Idk, it just feels more organized and personal? I check my Discord pretty much daily, so I'll probably respond quickly (if I don't forget to write back, that is...but I still don't think I'd leave you hanging for too long). 》
#OOC tag#long post#《 my post history probably makes it obvious what/who i tend to hyperfixate on 》#《 i know openly admitting it makes me sound obsessive but I want to be transparent with y'all 》#《 so y'all don't take it personally when i give one or two mutuals a lot of my attention 》#《 there are so many of y'all who i want to write with more 》#《 but my hyperfixation can get bad sometimes 》#《 rn I've been on more of an oc fix 》#《 and since I've been in a huge a.utism advocacy mood; I've been posting more a.utism related stuff to my other oc blog 》#《 the Eggleston/Featherton fam has also been given more development bc they used to fall to the wayside 》
1 note
·
View note
Text
Autistic Hiccup x ADHD Anna Headcanons
SO I’ve been really into the whole Autistic x ADHD ship dynamic and Hiccanna...highkey fits??? Like y’all know I will die on my “Anna has ADHD” hill, but after reading this post by @hobie-brown I’m like wait, the autistic Hiccup headcanon is wonderful too??? And blends SO WELL with ADHD Anna??? And I absolutely HAD to explore it more so BOOM headcanon time! Another special thanks to @hobie-brown for writing the super lovely autistic Hiccup headcanon masterpost that inspired me to do this!
Disclaimer: I myself am not on the spectrum (part of the reason I’ve always felt a little weird about definitively HCing characters as autistic unless I see actual autistic people HC them that way too), so most of the stuff here is stuff I know secondhand from my autistic friends! I do have ADHD, so I can always promise that ADHD Anna will be 100% authentic XD
~Anna absolutely gets into Hiccup’s special interests to try and impress him. The most obvious one being, of course, dragons, but also dinosaurs (extinct dragons), lizards (tiny dragons), and Dungeons and Dragons (An RPG game that does, in fact, include dragons). Hiccup absolutely had that dragonology book as a kid and got obsessed with it beyond all reasonability. Hilariously, Anna’s wooing strategy of indulging his special interests works like a charm--mainly because a) he’s pretty flattered that someone takes THAT much of an interest in what he likes and b) half the time, ANNA finds that she genuinely gets into whatever said special interest is and finds them easy to hyperfixate on. It helps that the more she obsesses over it herself, the more she has to talk to Hiccup about XD
~Specifically, Anna definitely joins a DnD campaign at some point so that Hiccup will think she’s a “cool gamer girl”--and then gets unironically obsessed with it and starts writing 10-page backstories for all of her characters. She later tells Hiccup it started out as a ruse to win his heart via nerdiness, and he absolutely loses his shit laughing.
~One of their overlapping special interests/hyperfixations is high fantasy. Hiccup is, unsurprisingly, all about the mythical creatures while Anna is more into the magic and the zesty political drama, but you dun best believe they catch every CGI-ridden fantasy movie that ever comes out. They’ve both spent a literal fortune on fantasy movie tickets, even moreso on watching them in 3D or Imax. How embarrassing for both of them.
~Another less-obvious overlapping interest is history. Hiccup gets into it while looking into the cultural mythos of dragons (he’s pretty fascinated by the fact that so many cultures around the world thought up similar creatures independently), while Anna gets into it because she grew up cooped up bored and lonely in a big house, and entertained herself by looking into the history behind some of the family paintings. They don’t seem it at first, but they’re actually both huge medieval and ancient civilization history buffs.
~Hiccup is THE most touch-repulsed person you will ever meet. This is unfortunate, as he is also SUPER touch-starved and absolutely does not realize it (I mean, I’ve never gotten the vibe Stoic was the super huggy type, considering his and Hicc’s relationship in HTTYD 1). This means he has absolutely no fucking clue what to make of Anna when they first meet meet. Anna’s the sort of person to give physical affection pretty freely, especially if she likes you--usually in the form of hugs, arm pats or playful swats, putting her elbow on your shoulder, etc etc. Hiccup is kinda just like “this is way too much touching but like??? I kinda like having her this close to me??? What do???”
~Anna, meanwhile, notices that Hiccup kinda stiffens up whenever she touches him and seems to not be crazy about it and she’s just immediately like “yo what’s wrong???” And as SOON as he admits he’s not all that crazy about being touched randomly she’s like “OH MY GOD I AM SO SORRY” and never touches him without asking again.
~As soon as she finds out touch a kind of A Whole Thing for him, Anna is like...AGGRESSIVELY respectful of Hiccup’s boundaries when it comes to physical affection. Almost annoyingly so. She gets in the habit of basically never initiating any kind of physical touch without asking first--even long after they’ve started dating, and he’s told her it’s okay to initiate touching as long as she’s not smothery about it. She still refuses out of principle.
~They come up with a kind of “consent language” so Anna can pretty quickly determine when it’s all right to touch Hiccup--because Anna still really likes being physically affectionate with him, and he does actually like receiving physical affection a lot of the time (because, again, touch-starved), he’s just choosy about who does it. They work out a system based off of small, light touches that Hiccup doesn’t mind where it’s basically 2 taps on his shoulder for “can I hug you around the neck,” 2 taps on his side for “can I hug you around the waist,” 2 taps on his arm for “can I grab/lightly slap/punch your arm,” and 1 tap on is shoulder for “can I put my arm/elbow on your shoulder.” If he’s cool with it he’ll either nod or just say “yeah go ahead.” It works a lot quicker than asking “can I do such-and-such specific touch” every single time, and allows Anna to keep some of her spontaneity. They develop this during their friendship and it ends up rolling over into their relationship, even after Hiccup has basically told her she doesn’t need to ask permission for a lot of these anymore. She adds a new one after they start dating--she taps him a couple times wherever she wants to kiss him to ask if it’s cool to give him a smooch! It usually is.
~INFODUMPING. Literally SO. MUCH. INFODUMPING. Hiccup absolutely WILL NOT SHUT UP when he gets to talking about one of his special interests. Anna just will not shut up in general, but when the topic changes to one of her hyperfixations, it’s even worse. If you try to have a conversation with these two while they’re infodumping, you WILL get talked over. Honestly, left to their own devices, they could probably infodump to each other for literal days on end.
~Despite how much they both like to infodump, they’re both pretty good about being patient and indulging the other when it’s their partner’s turn to infodump in the conversation XD They are, however, notorious about accidentally triggering a barely-related infodump in the other person. It’s not uncommon for one of them to finish a rant and then the other goes “OH THAT REMINDS ME” and sets off on a completely different, barely-related rant.
~Hiccup actually really appreciates how overexpressive--and occasionally overdramatic--Anna tends to be. He never has to try and figure out what she’s thinking because she just says everything in her brain, and her body language basically always matches how she’s feeling to a ridiculous extent, so he never has to give himself a headache trying to read her. The fact that she’s the opposite of subtle and has no filter whatsoever works great for him, because he doesn’t have to drive himself insane trying to understand her. He gets her better than he gets most people because she’s an open goddamn book. The boy’s never been the best with social cues at all, never mind the nuanced, obscure ones, so Anna’s general straightforwardness and utter inability to hide her true feelings at literally any time is a breath of fresh air. What you see is basically what you get, and Hiccup wouldn’t have it any other way.
~People think when Anna and Hiccup start dating it’s gonna be a disaster, mainly because he’s so blunt and she can be...”oversensitive” (i.e. has a REALLY bad case of RSD). Turns out they’re dead wrong--because Hiccup has RSD too! (I mean, come ON--look how BADLY he wants to get his village’s approval! And how hard he takes it when his dad or someone else is mad at him--even if he tries to hide it with snark) He’s actually one of the few people who can be blunt enough with Anna that she realizes when she’s being a dumbass but tactful enough not to hurt her feelings or set off her RSD--because god, has he been there. When Anna is being especially difficult and has worked herself into a real bad funk, Hiccup (and sometimes Elsa) is the only people who can talk to her and get through to her without getting blown up at.
~They stim in similar ways!!! They both tend to fidget or kinda bounce up in down in place as a way to comfort themselves and calm themselves down (I see them both having a lot of anxiety and generally being kind of paranoid, although Anna is MUCH better at hiding this via putting on a cheerful face). They both do the leg bounce!!! Also if they get SUPER excited they’ll do a little awkward happy dance!!! They both also tend to stim by rubbing things in small, repetitive motions--with Hiccup, it’s usually his sketching pens, his ear, his head, or the back of his neck, while with Anna, it’s usually her other hand, her arm, her clothes, or really anything with kind of a comforting, consistent texture (some favorites are rubber, felt, and velvet). After they start dating, they actually will stim with each other’s hands while holding hands--usually by squeezing the other person’s hand in kind of a repetitive pattern or doing the thumb-rub thing on the back of the other person’s hand. It’s not uncommon for them to each be doing something completely unrelated while holding hands and just stimming on each other’s hands the entire time. Anna especially really loves when she feels Hiccup stimming on her, because it’s her little indicator that he’s happy and feels at peace and content in her presence and she LOVES being able to do that for him!
~They both stim by playing with hair too! Anna likes to play with her own to stim--mainly by figeting with the end of her braids or tucking hair behind her ear. She DOES love to ruffle Hiccup’s hair too (and she LOVES how fluffy it is!), but it’s usually not a stim thing. After they start dating, Anna does occasionally stim by massaging Hiccup’s hair/scalp, but she doesn’t usually do it for very long. Hiccup really loves braiding Anna’s hair, or just playing with it when it’s down. it helps him relax and clear his mind to have something fairly repetitive and/or mindless to do.
~Even after gaining some confidence, Hiccup still has a fair bit of social anxiety, so he and Anna basically always go to parties and social events together and stick with each other the whole time to make it less intimidating for him. Hiccup generally prefers to let Anna do the talking when they chat with people, and sometimes if he’s REALLY nervous he’ll sometimes even let her kinda talk for him (not in a condescending “speaking over” kinda way, but more in like a “I can sense you’re not comfortable speaking here so I’ll help you out as best I can” kinda way). She always makes sure to leave space in the conversation for him to take over talking if he wants. She’s also incredibly prone to bragging about his accomplishments to basically everyone they know. Hiccup is both embarrassed and flattered by this.
~When Anna finds out about meltdowns (probably through Hiccup mentioning it kind of offhandedly--“Eh, sorry I went AWOL last night, I was having a bit of a meltdown. Don’t worry about it, I’m fine now.”) she lowkey gets super anxious and frustrated because she REALLY wants to help, but has no idea how. Cue literal HOURS of research on the internet and AGGRESSIVE memorizing of any and all tips that she reads that she thinks would help. Which, of course, means several MORE hours spent going over flashcards like she’s studying for a goddamn test, because Anna has never been known for her sharp, expansive memory.
~The first time Hiccup ever has a meltdown in front of her (maybe after a really bad phone fight with his dad or something? Just general sensory overload?), she takes him to a secluded room and IMMEDIATELY gets rid of anything that could be agitating sensory-wise. She dims the lights! She closes the blinds! She throws a nearby clock, an alarm, a timer, and several other objects with only the slightest potential of making an annoying noise out of a nearby window in a fit of passion! She goes on a frenzied quest to find Hiccup’s noise-cancelling headphones--and finishes it in record time! Even in a state of emotional turmoil, Hiccup realizes that Anna’s being just a little too methodical in how she goes about all this--these are the kind of things that wouldn’t ever occur naturally to her to do. So as soon as he calms down a bit and has screamed into a pillow for a while, he’s like “...did you go on the internet to look up how to help with meltdowns?” and Anna’s like “...yes?” And Hiccup is lowkey so touched he starts crying all over again...and then, naturally, makes a long string of snarky comments to try and distract from it XD
~For their anniversary Anna saves up a bunch and buys Hiccup a lizard and a terrarium!!! She gets him a crocodile skink because, I quote, “Well, they always look annoyed, they’re kinda shy, they don’t like to be touched, and they look like tiny dragons, so they reminded me of you!!!” Hiccup screams like a goddamn fangirl, he’s SO excited. As luck would have it, Hiccup’s crocodile skink is a lot less skittish and prone to hiding than they usually are, and he actually lets Hiccup pick him up and pet him without much issue. Which is honestly great, because repeatedly touching something smooth and even like lizard scales helps calm Hiccup down when he’s agitated and helps with some of his sensory issues.
~Probably goes without saying, but Hiccup basically NEVER genuinely gives Anna a hard time about her memory problems or how she’s not always the quickest on the uptake, and if anyone tries to call her annoying, dumb, or immature he will absolutely roast them into oblivion. He does sometimes like...lightly tease her about jumping into things without thinking or never shutting up, but he never pushes it if he can tell she’s genuinely bothered by it (and, again, Anna is very easy to read, so it’s not hard to tell XD)
~I’ve seen other people in the fandom HC either Hiccup, Anna, or both of them as BOTH autistic and ADHD, and honestly...fuck yes!!! I’m down for this too! I love the idea of these two disaster ND kids just vibing with each other on so many damn levels that it’s like...incomprehensible to the average human XD Like man, they fuckin GET each other!!! I’m pretty happy with most combinations of ADHD + Autistic headcanons for Anna and Hiccup, so long as they end up vibing!!!
~THEY JUST. THEY LOVE EACH OTHER. SO MUCH. THEY LITERALLY WOULD DIE FOR EACH OTHER. I AM SURE OF IT. I’M CRYING.
#hiccanna#hiccup x anna#anna x hiccup#hiccup#anna#hiccupxanna#annaxhiccup#autistic hiccup#adhd anna#headcanons#hcs#httyd#frozen#crossover#rotbtd#rotbtfd#hiccup haddock#princess anna
32 notes
·
View notes
Text
Top 5 Games, ever...?
This was sort of on my mind, considering the recent GOTY post I made. Come explore the hyperfixations that managed to stick around long enough to be my top 5 list.
5. Uhhhhhh
So turns out I haven’t figured out what number 5 is yet. I suppose instead I’ve got to split it among the honourable mentions, huh.
Kirby Super Star Ultra is probably the best game from the GBA/DS era of the series and is just a blast to play. It introduced Masked Dedede, and all the banging music and memes that come with it, and probably deserves a spot here just for that.
The Binding of Isaac: Rebirth removes all the awkward Flash Stuff from the excellent original, and adds so, so much more content- the game’s final expansion still isn’t out yet as of writing but even now there’s just so much to unlock. While some aspects of the game can be pretty unforgiving, you probably aren’t going to be exposed to the worst of it unless you get into it pretty hardcore, and if you do, you’ll get used to it. It’s a roguelike, after all.
Speaking of roguelikes, FTL: Faster than Light is chaotic yet serene, brutal but fair, and a bunch of other pretentious dichotomies wrapped into a neat little bow. It takes some getting used to the mechanics, but once you get the hang of it, building your little ship up and up in the face of all odds is extremely satisfying. Have fun dying hopefully not too many times.
SPEAKING of permadeath, Realm of the Mad God gets a spot here just out of sheer hours I’ve spent with it. After a messy few years with a not-so-great owner lead me to dropping the game, it seems finally to have recovered and has devs and community that actually freaking care about it, which is nice. Also, it’s free, and the recent transition to unity has the game looking better and playing smoother than 12-year-old me could ever have dreamed of.
Terraria isn’t just 2D Minecraft btw, its actually more of an RPG/Metroidvania thing, you probably know at this point, but its pretty good hey. Still haven’t fully dove into 1.4 but considering I thought Red was done at 1.1 I’m not complaining with what I have played.
4. Fallout: New Vegas
(...ish??)
I’d argue that between the primitiveness of the original Fallout games (I’ve tried to get into them, but I just can’t) and how…meh… the other Bethesda ones are, New Vegas is the only one in the series to stand up strong. Obsidian’s excellent writing and tweaks to the gameplay of 3 make New Vegas feel like an actual world, rich and characterised, which was something I found lacking in previous open-world RPGs I’d played up until that point (which admittedly might just have been Skyrim). It’s a game that challenges you to make choices that actually matter for more than the mere moments of an altered dialogue tree, both in dialogue and character building, which helps make the game actually replayable. It is also the first game in a long time that really sold the idea of DLC on me, seeing as each of the game’s 4 expansions adds an entire new region of world with its own stories and unique gameplay, tying together with the main plot but standing on their own. I am excluding Gun Runner’s Arsenal from this for obvious reasons, though it isn’t like GRA is a bad DLC or anything- on the contrary, the sheer scope of modifications and munitions makes playing a repair/science-based character incredibly fulfilling- but it just isn’t at the same scope as the other 4 (Courier’s stash barely counts seeing as its just oops! All preorder bonuses).
New Vegas is one of the few games I have actually 100% completed, achievements and all, but I’m still pretty sure there are bits I’ve missed, paths I haven’t taken, characters I haven’t talked to. Despite its inhospitability, the Mojave is always a comfortable place to return to.
3. VA-11 Hall-A
(Hey look, my phone background)
Vallhalla is a masterclass in storytelling, atmosphere, and aesthetic. Like all good cyberpunk dystopias, you get themes of class and transhumanism and artificial intelligence, but they aren’t the point of Vallhalla. Through the window and lens of cyberpunk and PC98 nostalgia is focussed a surprisingly human story centred around the protagonist, Jill, which through multiple replays still hits me in the feels just so. Of course, Jill’s story is not the only one being discussed, as every single patron of the bar has their own life going on, and the glimpses we get imply a rich, often interconnected, world. Glitch City is, frankly, a shithole, and it’s not like you don’t get some assholes coming into the bar while you’re working it. The first patron you serve, in fact, is a great example of this- Donovan D. Dawson, essentially a parody of J. Jonah Jameson, is a colossal prick and knows it- but its clear he has his own system of morals and it is mentioned that he’s excellent at his job, much as he gripes about it. He’s rude and more than a little sexist, but frustratingly charismatic and authoritative, and he’s just one of many people who show up throughout the game. Vallhalla is the perfect game to sit down, grab your preferred beverage, and just relax with.
2. Total Annihilation
(This image is on the steam page for this one, despite blatantly not being from vanilla TA)
I think I actually need to explain this one. Total Annihilation was a game released in 1997 made largely by Chuck Taylor, who would later go on to produce spiritual successor Supreme Commander. It’s an RTS game featuring exclusively robotic units with a fairly chunky aesthetic, allowing the visuals to age better than some, and a fully orchestrated soundtrack by Jeremy Soule, who would later go on to do work on a whole bunch of stuff, most notably Skyrim.
Total Annihilation is an intensely nostalgic game for me, being one of the first games I ever got to play as a kid outside of edutainment stuff, and I’d argue still holds up today (especially with the excellent Escalation mod). What it lacks in story (it’s pretty basic, but functional) it makes up for being miles ahead of its time mechanically, being the first (?) RTS to function in 3 dimensions- heights of things actually matter, hills exist and certain units climb them better than others, shooting down airplanes is difficult without anti-air but possible if you aim *just* right. While appearing pretty similar and having largely analogous units, the two factions of Arm and Core are well fleshed-out in terms of aesthetic and playstyle- Arm preferring fast and cheap equivalents to Core’s slow but powerful- and the unit variety is sufficient that strategies can vary wildly based on the map. Both campaigns as well as those from the game’s expansions are challenging, but satisfying, limiting the units you can produce to force exploration of different playstyles.
Total Annihilation isn’t something I tend to binge play for hours anymore, but I’ll pick it up for a bit every so often, and I don’t see that stopping for a long time (especially due to the recent steam release).
1. Pokémon Emerald
(At the top, where it belongs)
Yeah, this was inevitable. Pokémon is my favourite series ever; Emerald is my favourite in the series. Go figure.
Emerald, being the final game for the franchise’s days on the Game Boy, reflects everything Game Freak had learned in the first 3 generations of the series’ history. The game’s balance is challenging but fair, never spiking so tough that it is insurmountable but never holding your hand either. The AI opponents are throwing odd combinations of mons and moves at you from every corner, double battles are everywhere but rarely mandatory, and the variety of available mon both before and during the postgame is excellent. The added features on top of Ruby and Sapphire are great- Battle Tents serve to replace 3 of the contest halls (they should have all been under one roof to begin with) and provide a taste of what would later be available in the Battle Frontier. The Frontier is probably the single most expansive and challenging postgame in any Pokémon game, providing the game with a longevity that is sorely needed due to the inaccessibility of Pre-DS multiplayer. The game also manages to tie together the plot of both Ruby and Sapphire into something that feels natural, and provides the series’ first ever actual cutscene, which felt a lot cooler at the time than it sounds now. The return of animated sprites gives the Pokémon a level of life far beyond the static sprites of RSFRLG, and in my eyes wouldn’t feel the same until Black and White several years later. The return of the Pokégear phone in the form of Match Call, as irritating as it is to some, makes the world feel alive in a way that Sinnoh and Kanto probably never will, in addition to making grinding a fair bit less tedious and more beneficial. It is, altogether, probably the perfect Pokémon experience, and in my opinion only one other game comes close (its Platinum).
Oh also, they got rid of the font from Ruby and Sapphire, thank fuck, that shit is atrocious.
1 note
·
View note