#‘basic knowledge of html required’ no can do.
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i wanna use a fun blog theme but i can’t code for SHIT
#‘basic knowledge of html required’ no can do.#I’ve never taken compsci and i don’t want to#advice appreciated
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ever wonder why spotify/discord/teams desktop apps kind of suck?
i don't do a lot of long form posts but. I realized that so many people aren't aware that a lot of the enshittification of using computers in the past decade or so has a lot to do with embedded webapps becoming so frequently used instead of creating native programs. and boy do i have some thoughts about this.
for those who are not blessed/cursed with computers knowledge Basically most (graphical) programs used to be native programs (ever since we started widely using a graphical interface instead of just a text-based terminal). these are apps that feel like when you open up the settings on your computer, and one of the factors that make windows and mac programs look different (bc they use a different design language!) this was the standard for a long long time - your emails were served to you in a special email application like thunderbird or outlook, your documents were processed in something like microsoft word (again. On your own computer!). same goes for calendars, calculators, spreadsheets, and a whole bunch more - crucially, your computer didn't depend on the internet to do basic things, but being connected to the web was very much an appreciated luxury!
that leads us to the eventual rise of webapps that we are all so painfully familiar with today - gmail dot com/outlook, google docs, google/microsoft calendar, and so on. as html/css/js technology grew beyond just displaying text images and such, it became clear that it could be a lot more convenient to just run programs on some server somewhere, and serve the front end on a web interface for anyone to use. this is really very convenient!!!! it Also means a huge concentration of power (notice how suddenly google is one company providing you the SERVICE) - you're renting instead of owning. which means google is your landlord - the services you use every day are first and foremost means of hitting the year over year profit quota. its a pretty sweet deal to have a free email account in exchange for ads! email accounts used to be paid (simply because the provider had to store your emails somewhere. which takes up storage space which is physical hard drives), but now the standard as of hotmail/yahoo/gmail is to just provide a free service and shove ads in as much as you need to.
webapps can do a lot of things, but they didn't immediately replace software like skype or code editors or music players - software that requires more heavy system interaction or snappy audio/visual responses. in 2013, the electron framework came out - a way of packaging up a bundle of html/css/js into a neat little crossplatform application that could be downloaded and run like any other native application. there were significant upsides to this - web developers could suddenly use their webapp skills to build desktop applications that ran on any computer as long as it could support chrome*! the first applications to be built on electron were the late code editor atom (rest in peace), but soon a whole lot of companies took note! some notable contemporary applications that use electron, or a similar webapp-embedded-in-a-little-chrome as a base are:
microsoft teams
notion
vscode
discord
spotify
anyone! who has paid even a little bit of attention to their computer - especially when using older/budget computers - know just how much having chrome open can slow down your computer (firefox as well to a lesser extent. because its just built better <3)
whenever you have one of these programs open on your computer, it's running in a one-tab chrome browser. there is a whole extra chrome open just to run your discord. if you have discord, spotify, and notion open all at once, along with chrome itself, that's four chromes. needless to say, this uses a LOT of resources to deliver applications that are often much less polished and less integrated with the rest of the operating system. it also means that if you have no internet connection, sometimes the apps straight up do not work, since much of them rely heavily on being connected to their servers, where the heavy lifting is done.
taking this idea to the very furthest is the concept of chromebooks - dinky little laptops that were created to only run a web browser and webapps - simply a vessel to access the google dot com mothership. they have gotten better at running offline android/linux applications, but often the $200 chromebooks that are bought in bulk have almost no processing power of their own - why would you even need it? you have everything you could possibly need in the warm embrace of google!
all in all the average person in the modern age, using computers in the mainstream way, owns very little of their means of computing.
i started this post as a rant about the electron/webapp framework because i think that it sucks and it displaces proper programs. and now ive swiveled into getting pissed off at software services which is in honestly the core issue. and i think things can be better!!!!!!!!!!! but to think about better computing culture one has to imagine living outside of capitalism.
i'm not the one to try to explain permacomputing specifically because there's already wonderful literature ^ but if anything here interested you, read this!!!!!!!!!! there is a beautiful world where computers live for decades and do less but do it well. and you just own it. come frolic with me Okay ? :]
*when i say chrome i technically mean chromium. but functionally it's same thing
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Is privacy important to you?
So recently, I've seen an uptick of people interested in privacy regarding electronics (phones, pc, what have you). When I say people, I'm referring to non-techy people, like myself. I know my way around my computer and can do some basic troubleshooting for hardware/software, but beyond that, I'm sort of helpless. I don't know anything about hacking or cybersecurity and the only coding I can do is some html. I'm below a novice haha. So, if you're that sort of person, then maybe this could be of interest to you. What I am about to discuss involves no coding or really any in depth knowledge regarding technology. You don't have to be Elliot Alderson for this.
>Why does privacy even matter?
The answer to this question will vary from person to person. I, for one, do not like the idea of any corporation hoarding my data to sell or store or do fuck all with. If this does not bother you, I'd consider asking yourself if you're comfortable with, let's say, something like Google knowing everything about you. And I mean everything. Suppose that doesn't bother you, then okay. Maybe think about how it would feel if your classmates or coworkers knew what Google knows about you. Corporations also extend to governments because they're jerking each other off, so something to keep in mind. And individuals, people like you and I, work for these entities. And these people can abuse your data. For any reason.
Your data is a tool for them to control you. You might not realize it until it's too late. I'm being a little vague here because this point alone could be an entire wall of posts.
Additionally, something to consider is the level of privacy that you may require. If you are someone who attends public protests or is part of some sort of organization that criticizes your government, you are at risk of potential scrutiny or harassment. Obviously, but I mean specifically from a lack of privacy practices. Maybe from your government or somebody who opposes your views, etc. And depending on how you've been communicating about these gatherings or communities, you're potentially putting others at risk as well. If you're one of the people who's in charge of organizing or playing a large role, some of the methods I will be going over will likely not be enough to protect you. Activists and journalists need a different level of privacy that I can't begin to match.
Listed below are some videos that I watched that really helped me to understand why this is important.
“I Have Nothing to Hide” – The Dangerous Myth About Privacy
Is it impossible to be private online? (Eric's channel has been very helpful for me personally because his explanations do not alienate the tech illiterate)
>So...Where do I start?
Luckily, there are small steps you can take to prevent some information about you from being hoarded. And I say some, not all. Unfortunately, the only way to completely avoid all of this is to live out in a cabin in the middle of nowhere and never use the internet ever. Which I can assume you don't want because you're reading this on a website right now! You will have to make some compromises for some of these options, and if you can't replace all of these and only some, that's fine. Most of these can be adjusted in just a few minutes, if that.
General
Oh my god, stop using chrome. I'm serious, please stop. If you are using chrome to read this, close out of this and download firefox. or brave or chromium or whatever. I use firefox, and the second you download firefox, download ublock origin. Ads on the internet are completely out of control. Firefox is not foolproof either, other add-ons can provide not just a more private experience, but also a much smoother one. ClearURLs removes tracking elements from urls. And it's open source. There are a few others, but I don't know everything lol. There are VPNs you can use, but I only ever use one if I'm away from home and using the Wi-Fi at work or something.
Stop using google search engine. In firefox, you can set something else by default. I just use duckduckgo, but there are alternatives. You can also turn off the ai bullshit. Find one that works best for you and your needs.
Email. So this is one I have not moved yet. I still have gmail for my youtube account. I also have to use gmail for my university. I do have a protonmail, though, that I've been slowly moving over to. This could be an easy fix for some people, while impossible for others. This is something that I am willing to compromise on. Again, you can't have it all with how things are set up. I'm sure there are some ways to circumvent this, but I am not aware of it. For things like drive and docs there are also some alternatives, but I don't use drive all that much, so finding an alternative isn't that pressing for me. There's proton drive, which functions similarly, and several paid options, but I'm trying to keep this process free for people just starting to be privacy-conscious.
Signal is a good messenger especially if you're moving from something like facebook messenger, instagram, whatsapp, whatever. It's end to end encrypted and pretty modern (so stuff like emojis, reactions, voice messages) You do need a phone number though, but again, better than just whatsapp. More people are moving to it now, so you might have an easier time introducing friends to it.
Cellphone
Alright, so this is going to depend on a few factors, mainly whether you have Android or iOS. I had an iPhone for a long time, up until last year. I was never an Apple fanboy, it's just what I had, but I wasn't deep in the ecosystem by any means. I've always used a Windows computer, so I didn't have a Mac or apple watch or whatever. I had an ipad but sold it to a friend last year because I transitioned to using my Wacom full time on my PC. I only say that because if you like your apple products just keep in mind that while you are secure (apple does have great security), you may not be private. iOS is closed source, so it's more difficult for third parties or hackers to get your data, but apple has it. And apple can do whatever. Also, you are limited to the ways you can customize your phone.
I will link a video on someone who discusses privacy on iphone but aside from the few things I listed above I can't really help you much further than a few other points. Sorry.
A brief guide to privacy for iPhone
If you have an Android based phone you are in luck. Most Android phones allow you to put a different os on your cellphone since you can access the bootloader (unlike iphones) BUT your phone in most cases has to be OEM unlockable. Phones from carriers like Verizon aren't able to be unlocked because Verizon is weird and kinda treats their consumers like shit lol. I own a Google pixel 9 and I will admit I splurged on this phone by buying it brand new. It was on sale, I got a bonus at work and hey what can I say... Also my iphone 12mini was shitting itself so it was time for a new phone. The money must have been burning a damn hole in my pocket. In retrospect though, the smarter thing would have been to buy used or an older model. Which I will be doing in the future. Back on track though.
You're probably scratching your head here: if he was just complaining about google why the hell does he have a Google phone?
I'm glad you asked, hypothetical voice in my head.
Grapheneos is a os that is only available on Google pixels (I believe from 6 onward). What it does is basically degoogles your phone. So removes google services. And the thing is, you can redownload these services but refuse network permissions and limit what they can and cannot do or have access to. Or tweak settings that you would not otherwise have access to. You have control over your device and it actually somewhat feels like your device. It's easy to install...like, modding a ds takes longer than installing graphene on your phone. Here is a video that I watched that goes over specifics and installation.
Here is the grapheneos website
For non google phones there's calyxOS but I have no personal experience with it. But both of these OS give you back some ownership on your device by letting the user control how their cellphone functions and not a company. Also, it can help your phone feel a little smoother because it removes a lot of proprietary apps that companies like Samsung add to android. If your phone can't be unlocked, then start by switching to alternative apps and delete as many proprietary apps as possible. Watch this video on fdroid.
Remove face ID if you're able and remove fingerprints as well. It might be a bit inconvenient but it's much safer. I understand that these may be great accessibility tools for some so just do what you can. Turn off location when you're not using it. With graphene, you can give map applications your approximate location, not your exact location. There are also map options that can be disconnected from network, and you can save routes, but I use public transportation and really need to see when my bus is going to arrive. My cities bus app is so shit sometimes. Again, another example of compromising that is going make you ask what's important to you, and if you're willing to risk your privacy for it.
If you watch most of these videos, you'll hear a lot of these points are going to overlap.
I was considering discussing what you can do for your PC, but I'm a complete noob. I've been using Linux mint for a little bit now, and I avoid the terminal most of the time because I'm a little baby. Even still, I recommend getting away from windows if you're able. Especially if you have a windows 10 computer since Microsoft is dropping support this fall iirc. Linux mint is super beginner friendly and much lighter on your computer, so even better if your PC is older.
Some videos that might help you decide if Linux could be a good alternative for you.
Switching to Linux: A Beginner’s Guide
Why Linux is Better Than Windows 11
Linux Mint 22: Excellent Distro for Windows Users
Linux Mint for Gaming (2025) | Linux Gaming Setup (for Beginners) Pt. 1
This privacy stuff can go so deep and you'll feel kinda crazy lol. Once you learn about what people can do with this data, and read about how people's lives have been ruined by it getting into the wrong hands, it'll never leave your head. But it's important to start small. And start sooner rather than later.
Social media was something I considered discussing but I think it could be added to a later post since this is kinda long already. I hope this is somewhat helpful, I tend to ramble a lot of the time. If you're someone who is a bit more savvy than I, then please reply with any info that you think could be important. But remember that this post is for basic beginners who are just now learning about this stuff so keep it simple. Thanks for reading!
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Hi! I'm so sorry if this has been asked before, but I'm completely clueless on computers, but I want to learn about them. Any places you'd recommend starting for bare bones beginners? I'm also interested in early-mid 90's tech particularly too. I'm guessing I have to figure out the basics before I can move onto specific tech though, right?
You're really knowledgeable and nice so I figured I'd just ask. Any help at all would be appreciated. Thank you! :]
That's an excellent question, I don't think I've been asked it before in such a general sense. I was raised with the benefit of being immersed in computers regularly, so providing a solid answer may be a bit difficult since for the basics, I never had to think about it.
I had computer classes of various types throughout my school years. We learned how to use a mouse, typing, word processing, programming -- and that was all before middle school. We got proper typing, html, and general purpose computer science courses in middle and high school, and you can bet I took those too. I also have the benefit of a bachelors of science in computer science, so you'll forgive me if my answer sounds incredibly skewed with 30+ years of bias.
The biggest suggestion I can give you is simply to find a device and play with it. Whatever you can get your hands on, even if its not that old, as long as it's considered past its prime, and nobody will get upset of you accidentally break something (physically or in software). Learning about things with computers in general tends to have some degree of trial and error, be it programming, administrating, or whatever -- try, learn, and start over if things don't work out as expected the first time. Professionals do it all the time (I know I do, and nobody's fired me for it yet).
Some cast-off 90s or early 00's surplus office desktop computer running Windows would be a good start, just explore it and its settings. Start digging into folders, see what's installed, see what works and more importantly what doesn't work right. Try to find comparable software, and install it. Even the basics like old copies of Microsoft Office, or whatever.
I recommend looking through the available software on winworld as it's an excellent treasure trove of operating systems, applications, games, and other useful software of the time period. I'd link it directly, but tumblr hates links to external sites and will bury this post if I do. If you're a mac fan, and you can find an old G3 or Performa, there is the Macintosh Garden's repository of software, but I'm not the right person to ask about that.
Some of you might be like "oh, oh! Raspberry Pi! say Raspberry Pi!" but I can't really recommend those as a starting point, even if they are cheap for an older model. Those require a bit of setup, and even the most common linux can be obtuse as hell for newcomers if you don't have someone to guide you.
If you don't have real hardware to muck about with, emulation is also your friend. DOSBox was my weapon of choice for a long time, but I think other things like 86Box have supplanted it. I have the luxury of the real hardware in most cases, so I haven't emulated much in the past decade. Tech Tangents on youtube has a new video explaining the subject well, I highly recommend it. There are plenty of other methods too, but most are far more sophisticated to get started with, if you ask me.
For getting a glimpse into the world of the 90s tech, if you haven't already discovered LGR on youtube, I've been watching his content for well over a decade now. He covers both the common and esoteric, both hardware and software, and is pretty honest about the whole thing, rather than caricaturish in his presentation style. It might be a good jumping off point to find proverbial rabbits to chase.
I guess the trick is to a find a specific thing you're really interested in, and then start following that thread, researching on wikipedia and finding old enthusiast websites to read through. I'm sure there are a few good books on more general history of 90s computing and the coming internet, but I'm not an avid reader of the genre. Flipping through tech magazines of the era (PC Magazine comes to mind, check archive dot org for that) can provide a good historical perspective. Watching old episodes of the Computer Chronicles (youtube or archive dot org) can provide this too, but it also had demonstrations and explanations of the emerging technologies as they happened.
There are so many approaches here, I'm sure I've missed some good suggestions though. I also realized I waffle a bit between the modern and vintage, but I find many computing troubleshooting skillsets transcend eras. What works now can apply to 10, 20, 30, or sometimes even 40+ years ago, because it's all about mindset of "this computer/program is dumb, and only follows the instructions its given" . Sometimes those instructions are poorly thought out on the part of the folks who designed them. And those failures are not necessarily your fault, so you gotta push through until you figure out how to do the thing you're trying to do. Reading the documentation you can find will only take you so far, sometimes things are just dumb, and experimentation (and failures) will teach you so much more about the hard and fast rules of computers than anything else. I'm rambling at this point...
So, let's throw the question to the crowd, and ask a few other folks in the Retrotech Crew.
@ms-dos5 @virescent-phosphor @teckheck @jhavard @techav @regretsretrotech @airconditionedcomputingnightmare @aperture-in-the-multiverse -- anything big I missed?
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I don't want to add on to that good webcomic post with what I'm p sure is just my own fruitless navelgazing, but I started doing webcomics as a kid in the mid-aughts and the scene was basically unrecognizable from what it is now. I would come home from school and post sketchbook comics scanned in with minimal touchups, and I don't think I've ever gotten as much engagement on anything in all the years since. I didn't know how to implement a comments section (I was hardcoding everything in html on a domain my dad helped set up for me, lol) but I got tons of emails from excited/curious readers every week! A phpbb board (early internet forum) with 300+ human members (and all the fun of viagrabots I had to cull by hand)! People were just excited by what it was possible to see online. And that was for a bad comic made by a kid with minimal skills that nobody remembers today!
For better or worse, the grand majority of readers live on apps now. Webtoons and tapas host hundreds of the most niche, beautiful passion projects you can imagine, better than nearly anything available 20 years ago, but there's just as many stories that were literally churned out by content farms (studios with large teams producing a groupthink product they aim to sell/IP farm - in other words, something that's nobody's baby). And by and large, the userbase is simply too young to discriminate. They've literally been trained to view webcomics as content. Does that mean readers today are the problem? No, of course not! And it's hard to complain about greater access to free, often queer art that's technically better than it ever has been before. I'm glad young readers have easy access to things like that.
But webcomics have become subject to the same level of scrutinization as any other aggregated content. Don't post for two weeks and people will talk about you like you've died, and a week later they stop talking about you altogether. The culture that I grew up with by and large doesn't exist anymore, though remnants of it struggle bravely on. Part of this comes as the "wild west" aspect of the internet circles the drain. When comics are produced with the knowledge that they will go up on webtoons/tapas - sites with strong censorship requirements - people dull down their work. They have to. Anything that goes on those sites automatically becomes a product. And so the truly weird, the unexpected, the indie, and the unapologetically, freely, charmingly bad (and messy) aspect of webcomics is systematically sucked out, both by the exacting standards of a captive consumer base and by the requirements of the platform.
I don't know that I view wt/tapas as net evils or anything like that. I use them myself. And I've heard things about places like comicfury that make it sound like a great substitute for the culture that used to exist around smackjeeves, drunkduck, etc. I also think it's more accessible than ever before for creators to monetize their work, even if for most of us, passion projects never come close to paying the bills. So maybe what I really miss is the early internet and I don't think it's ever coming back.
#webcomics#idek what to tag this as because i rarely longpost like this#so...#longpost#?#I find it hard to express myself/organize my thoughts in posts like this so i'll prob delete i just like to have my grandpa moments#reminiscing about the good old days!!!#(I still love webcomics)
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Uhh how do I learn coding as someone with 0 experience or knowledge? I wanna go into like software dev so based on my basic research I have to know JavaScript, html and css.
I don’t understand anything 😭 and I’m 19 with like no uni prospect cuz I’ve always been a stem girl and now I wanna switch to tech which is kinda difficult here in the UK
Hiiii!!!! and so sorry for such a late response (ಥ﹏ಥ)
First of all. You're doing amazing!!! And lucky enough you can get pretty far into a tech career without formal uni training ♡
Second of all. There are so many different routes you can go through. Frontend, backend, fullstack, data engineering, devops, cybersecurity, ect ect... Each of these will require you to know different languages and frameworks.
So I highly recommend checking them all out and seeing what you find yourself most interested in and then finding someone who works in that career and having a coffee chat with them to see how it is from their perspective.
Once you find your match, the fun begins! ( ๑>ᴗ<๑ ) Start learning from tutorials and by making your own projects. Find people in the community to collab with.
And ofc if you ever decide to change your mind midway learning, don't feel bad about it. It's so rare to just pick something and stick to it for the rest of your life.
It's not gonna be easy and it's gonna take a lot of work but its not impossible!!!! We're all gonna be rooting for you!!
(*^∇^)ヾ( ̄▽ ̄*)
and ofc you're always welcome to reach out to me if you have anymore questions or inquiries ♡
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Bail Bonds 101: A Beginner's Guide for Angelenos
Introduction
Navigating the legal system can feel like wandering through a maze, especially when it comes to bail bonds. For many Angelenos, understanding how bail works and what options are available can be crucial in times of need. This guide aims to demystify the world of bail bonds, providing essential information for anyone who may find themselves—or a loved one—facing arrest in Los Angeles.
In this article, we’ll cover everything from basic concepts to practical advice on choosing a bail bondsman. Whether it's your first experience with the bail process or you're looking to refresh your knowledge, this guide will equip you with the necessary tools and insights.
Bail Bonds 101: A Beginner's Guide for Angelenos What Are Bail Bonds?
Bail bonds serve as a financial guarantee that an individual will appear in court after being released from custody. When someone is arrested, they may be allowed to pay a certain amount of money—known as bail—to secure their release until their court date. If they can't afford the bail amount set by the judge, they can turn to a bail bondsman.
How Do Bail Bonds Work? Arrest and Booking: After an arrest, the suspect is taken to jail where they undergo booking. Setting Bail: A judge determines the bail amount based on various factors such as crime severity and flight risk. Contacting a Bail Bondsman: If unable to pay, individuals can contact a bail bondsman. Signing an Agreement: The bondsman requires a fee (usually 10-15% of the total bail) and may ask for collateral. Release from Jail: Once everything is in order, the bondsman pays the court, allowing for release. Types of Bail Bonds
Understanding different types of bail bonds is vital for making informed decisions.
1. Surety Bonds
Surety bonds are provided by licensed bail agents or companies and are most common in California.


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2. Cash Bonds
Cash bonds require full payment of the bail amount upfront in cash.

3. Property Bonds
Property bonds use real estate as collateral for securing release.
4. Immigration Bonds
These are specifically used for individuals detained by immigration authorities.
The Role of a Bail Bondsman
A bail bondsman plays an essential role in facilitating bail for those who cannot afford it outright.
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Responsibilities of a Bail Bondsman Assessing risk Setting fees Providing guidance through legal processes Ensuring that clients appear at their court dates How Much Does It Cost to Use a Bail Bond?
The cost associated https://www.eventective.com/pomona-ca/avolevan-bail-bonds-pomona-696464.html with hiring a bail bondsman usually ranges between 10% to 15% of the total bail amount set by the court.
Factors Affecting Bail Amounts
Several factors influence how much your bail might be:
Severity of charges Criminal history Flight risk assessment Community ties Choosing a Reliable Bail Bondsman in Los Angeles
Selecting an a
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Some thoughts on Twine vs Choicescript: The user-end UI for Twine is highly modifiable -- it's just CSS and there are several templates out there. Choicescript basically just has a light and dark mode and that's it. So from a user experience perspective, Twine is significantly better, but it might require some CSS knowledge. As far as the coding -- if you prefer the way Choicescript handles it, you can actually just do that. Twine does have a GUI (one which I personally hate), but it's not mandatory. You can just type the code in a text processor or IDE and compile to html. Also, Choice of Games is a trash company and publishing a Choicescript game for any commercial cost *does* require you to go through them (not if it's free though).
Thanks for your thoughts, but I did say my dislike is irrational and autism-induced. Twine is just so broad.
I do have experience with web-design, so I'm not concerned about the look itself should I end up with Twine; my main reason for not deciding on a new engine yet (apart from the poll not being finished) is that, while dynamic object generation is doable in Twine (albeit in a somewhat convoluted way), I'm not sure yet if I can implement the navigation bars for the more complex menus the way I want (I'll make a longer clarification post about the technical stuff when I'm back at home/my pc tomorrow).
When I say I dislike the way Twine code looks I'm referring to the <> form - but tbh, I'm just a C/C++ purist and dislike pretty much every other language (apart from Assembler, my beloved), including ChoiceScript (WHERE ARE MY PARENTHESES?)
Publishing is not a concern since I would never dare to monetize anything I make in the first place.
(edit: my answer feels somewhat passive-aggressive, but that's not intended, and I genuinely don't know how to change this, so - sorry 😞 )
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im new to the anne fan club and love all of the fics about her and tim on ao3. i would like to write one, do you have any tips on how to start?
Figure out what you want to write about (both when it will be set and how that fits into the timeline of their relationship, and what you want the actual conceit of the fic to be). If it's set in a period or place that you have no personal knowledge of, do some research to make sure you're not including anything wildly anachronistic or unusual. (In particular with Anne - writing about horses can cause problems if you're not as much of a Weird Horse Girl as she is! It happened to an Emmy winning TV series, it can happen to you! Find a Weird Horse Girl to check it over for you!)
Once you have that in hand, it helps to make a chart or plan for your plot (if what you're writing has a plot 😏), just like when you learned to write stories in school. What happens at the beginning to kick things off; what builds up the tension to the climax; and how do things resolve at the end? (Okay, maybe this also applies to porn after all...) When you have an idea for the order things will happen, you can kinda pick whichever event inspires you the most and write it, and then work on the others and filling in the gaps. This is especially helpful for longer stuff where you might know what you want to wind up with as the climax but you're not sure about every step along the way.
Once you finish the draft, there are at least three editing passes you need to make.
Check for plotholes and other inconsistencies that require considerable deletion and rewriting to make the story make sense. Readings for accuracy and sensitivity from a beta go here as well.
Check for poorly written passages that require rephrasing to communicate their point clearly. A general beta reading goes here.
Copy-edit for spelling, grammar, usage and formatting. Britpicks go here as well, if you're into that.
Once you've done that you're ready to post! If you put it on AO3 you will need to make one more copy editing pass after you paste the fic into the text box - AO3 likes to fuck with formatting and may not preserve all the line breaks, punctuation, bold/italics/etc. you originally had. Using the rich text editor will make your life easier, especially if you don't know basic HTML/markdown.
Hope that's something to get you started! Welcome!
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Would love to hear your review of Artfol once you've settled in a bit! (Probably wouldn't hurt for me to have a more presentable art archive somewhere either, so I'm curious about the alternatives)
of course!! after using artfol for about a week, i do like it! it's still very new, so i wasn't expecting too much off rip from it but it definitely has some good potential if it gets successful!
putting this under a read more because, as per usual, this got long.
to start: the good stuff! good, robust organization thus far for artists. all the art you post gets automatically put in its own separate tab on your profile called gallery in chronological order and any other art and text posts that you share as well as your own art and text posts get put into another tab called feed. the feed is in chronological order from newest to oldest and it's suuuuper nice being able to have an easy place that contains all your original work people can go to without the hassle of punching in specific tags in a search bar (or inputting them into the website url) and hoping for the best. the feed can then be further organized between posts and art, art submitted to challenges, art submitted to submissions and reshares of other peoples stuff.
you can also make collections for your own gallery, so you can have all your fan art in one collection, ocs in another, etc. this isn't just for personal organization either; your separate collections are displayed under the about section on your profile or, if you've got them, links section! i honestly like this a lot. most of my experience of running an art blog comes from tumblr and getting separate pages set up on your blog, while not horribly difficult, does require a bit of knowledge regarding html and manually inputting website urls where you want the links to go. having all of this steam lined is much better. all of this is relatively easy to figure out as long as you're open to just clicking buttons on the website to see what they do, as far as i could find there's no official tutorial available. you can only have a limited number of these without a premium subscription but i haven't a clue as to what that limit even is.
you can also effectively pin certain art pieces that you're proud of to the top of your gallery by putting them in a featured selection. no idea how to do this yet but i do think this in of itself is neat.
customization is light but they cover the basics well. they've got a nice bio and announcement/secondary heading type feature under your username that you can customize, as well as a nice big space for an icon and a big ol' banner you can put your art in. other than that, you can choose a 'theme color' as artfol calls it but it just determines the color of the bar under your banner as far as i can tell on the website version. they also have a separate area for links that automatically turn into the websites icon you're linking back to.
custom warning tags!!! these fully blur the image and you can put as many words to warn others about the content of the art as you want to clarify what someone's getting into if they click show. at first i was worried i could only put one custom warning on an image but nope, it lets you write multiple warnings on the censored image if the NSFW and Gore filters aren't cutting it for the art.
speaking of which; artfol allows NSFW! in places where online spaces have been getting progressively sanitized because big corporations and google ad sense are the ones who can pay the bills of hosting thousands of images and videos on servers, it's nice to see that.
the challenges! other artists can issue challenges to others to either draw their characters in certain outfits, as certain creatures, drawing a piece of art in your style, etc. think some of the various art memes floating around on twitter, except this time they have their own dedicated category! i haven't done any challenges yet but this seems like a great way to socialize with other artists on artfol, as well as stretch your own art skills.
AI art is explicitly banned.
there is an algorithm however it prioritizes art made recently, so artists of all skill level and mediums get a shot at being seen on the front page which is nice! as far as i can tell, your home feed (which is very similar to tumblr's) is in chronological order and doesn't put in any suggested or recommended posts in the middle of the posts of the people you've chosen to follow. the like and share options are easily accessible and when you share someone else's art, it notifies them by telling them that you've pinged them which is... odd to me, but the website doesn't seem to auto credit them any other way in reshares (in contrast, tumblr keeps the OP's username and icon at the top of their own original post when it gets reblogged). i'm also something of a tumblr hermit so this could be a common reshare (reblog?) format else where for all i know and i'm just griping about nothing.
there is a premium subscription you can sign up for as i mentioned earlier. you get stuff like no ads (which you also get if you've got an adblocker on your browser), more collections can be made, you can upload cover art (icons, i think?) for your collections and the art you post, you can have custom profile theme colors (i guess they let you use the color wheel or a hex code instead of the pre seleced colors they already have?) you get more layouts for your featured art on your profile and you don't have to wait 60 days to change your username. oh, and you can make groups that people can join based around one particular thing, however i haven't touched any groups yet because none of them are all that appealing to me.
honestly, a lot of the premium subscription perks are very inconsequential to the core functionality of artfol which is a huuuuge bonus to the devs in my eyes. they easily could have paywalled commission pages or collections all together and them just giving you some extra customization perks instead shows me that the devs are actually focused on making an artist friendly website and app.
over all, artfol is relatively easy to navigate and upload your art to! the base features are solid however the website does have some downsides.
the bad:
the most egregious thing is that I haven't been able to and currently can't access the content guidelines or privacy policy pages. when I first signed up, artfol gave me a link to what the website claimed was the content guidelines however it just linked me to the news page and that really didn't sit well with me.
because the artfol website is so new, I am going to give them a chance and interpret this in the best faith possible and assume that it seems like this is just an issue of certain pages crashing, seeing as I used to be able to access the News page on artfol and now it's just gone like the other pages. on top of that, it seems like every link except for their twitter, android and apple download links, instagram and discord links at the bottom of the artfol website page is broken in the same way. out of all pages eating themselves the content guidelines and privacy policy ones feel like the worse ones to lose. I haven't been able to access the guidelines from the jump and it's been really frustrating. I just got done sending an e-mail to their contact e-mail, so hopefully something good comes from that. in the mean time i've also downloaded the app to try to see if i can find the guidelines and privacy policy on there. I've noticed people complaining about crashing pages in the mobile app reviews so hopefully this is just a case of a website page accidentally eating itself and it's just very unfortunate coincidence that it happens to be some very important pages affected by the crashes.
other than that, the other downsides are that the website takes like a minute and a half to load, clicking on a censored image to view it on your home feed takes you to the individual post and has you un-censor it there rather than directly from your home feed and some features are currently only available to mobile accounts such as commissions tabs, however i'm sure that will eventually be made available to the website version as well in due time. also, while uploading art, not including the custom censor tag or NSFW or gore filters, you can only put 5 tags on your art. these are all only minor annoyances and i'm sure they'll eventually be fixed in upcoming patches.
over all: asides from some concerning hiccups with missing pages, artfol seems very promising for a relatively new, bare bones website! the developers have very much taken a mobile app first, website later approach which at least to me isn't the end of the world, seeing how the website is already doing okay all things considered. the community seems nice and i'm planning on trying out some challenges soon to get more experience using it!
#pristine-starlight#hi hello thank you very much for the question! enjoy this wall of text in return <3#if i missed anything i'll probably make another post later
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HTML Interview Questions: Crack Your Web Developer Interview

HTML (HyperText Markup Language) is the foundation of every website you see on the internet. Whether you're a fresher stepping into the tech world or an experienced developer preparing for a job switch, mastering HTML interview questions is crucial for clearing any web developer interview.
In this guide, we’ll explore the most commonly asked HTML interview questions, along with clear explanations and examples. These questions are ideal for both beginners and intermediate developers aiming to showcase their front-end knowledge.
Why HTML is Important in Web Development Interviews
HTML is the standard markup language used to create the structure of web pages. It forms the base upon which CSS and JavaScript work. Employers test HTML skills in interviews to evaluate a candidate’s understanding of webpage structure, semantic elements, accessibility, and proper coding practices.
Basic HTML Interview Questions and Answers
1. What is HTML?
Answer: HTML stands for HyperText Markup Language. It is used to structure content on the web using elements like headings, paragraphs, links, lists, and images.
2. What are HTML tags and elements?
Answer: HTML tags are the building blocks used to create HTML elements. Tags are enclosed in angle brackets, like <p> for paragraphs. An element includes the start tag, content, and end tag, e.g., <p>This is a paragraph</p>.
3. What is the difference between HTML and HTML5?
Answer:
HTML5 is the latest version of HTML.
HTML5 supports semantic elements like <article>, <section>, and <nav>.
It introduces multimedia tags like <audio> and <video>.
HTML5 supports APIs for geolocation, local storage, and canvas graphics.
4. What is a semantic HTML element?
Answer: Semantic HTML elements clearly describe their meaning to both the browser and developer. Examples include <header>, <footer>, <article>, and <aside>. These improve SEO and accessibility.
5. What is the difference between <div> and <span>?
Answer:
<div> is a block-level element used for grouping content.
<span> is an inline element used for styling small pieces of text or elements.
Intermediate HTML Interview Questions
6. How do you create a hyperlink in HTML?
Answer: Use the <a> tag with the href attribute. Example: <a href="https://example.com">Visit Example</a>
7. How can you insert an image in HTML?
Answer: Use the <img> tag with the src and alt attributes. Example: <img src="image.jpg" alt="Description of image">
8. What is the purpose of the alt attribute in images?
Answer: The alt attribute provides alternative text if the image can't load and improves accessibility for screen readers.
9. What is the use of the <meta> tag?
Answer: <meta> provides metadata about the HTML document such as character encoding, page description, keywords, and author. It is placed inside the <head> tag.
10. What are void (self-closing) elements in HTML?
Answer: Void elements do not require a closing tag. Examples include <img>, <br>, <hr>, <input>, and <meta>.
Advanced HTML Interview Questions
11. What is the difference between id and class attributes in HTML?
Answer:
id is unique and used to target one specific element.
class can be used on multiple elements for grouping and styling.
12. How do you create a form in HTML?
Answer:<form action="/submit" method="post"> <input type="text" name="username"> <input type="password" name="password"> <input type="submit" value="Login"> </form>
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13. What are some new input types in HTML5?
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email
date
time
number
range
color These enhance validation and user experience.
14. What is the use of <iframe> in HTML?
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ARIA (Accessible Rich Internet Applications) roles
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Bonus Tips to Crack HTML Interviews
Practice Real Code: Use platforms like CodePen or JSFiddle to experiment with HTML structures.
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Be Clear with Fundamentals: Interviewers often focus on basic but important questions.
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Ask Clarifying Questions: If you're given a coding task, ask questions before you begin coding.
Final Thoughts
Cracking a web developer interview starts with having a strong grip on the basics, and HTML is at the core of front-end development. This guide — “HTML Interview Questions: Crack Your Web Developer Interview” — has walked you through a range of frequently asked questions from beginner to advanced levels.
By preparing these questions and practicing real-world HTML code, you’ll be well-equipped to confidently answer your interviewer and demonstrate your understanding of webpage structure, elements, and best practices.
So, keep coding, stay curious, and crack that web developer interview!
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Advance Your Skills with a Web Development Course in Bhopal
Web development is no longer a niche skill. It has become an essential part of the digital economy. Every business, brand, and organization needs a functional and responsive website to stay competitive. If you’re in Bhopal and looking to gain practical skills in this field, enrolling in a professional training program is the right decision. Web development courses in Bhopal are helping students and professionals transition into high-demand roles, and one such course offered by Technogaze Training Academy stands out for its practical approach and industry relevance.
Demand for skilled web developers has increased across all industries. Companies are not just hiring developers for creating websites but also for maintaining web applications, improving user experience, and building digital tools. Choosing the right training program becomes critical if you want to develop skills that align with industry expectations. The best web development courses in Bhopal should not only focus on syntax and code but also offer a complete learning path that builds your logic, creativity, and real-time application understanding. Technogaze delivers on that front with a structured curriculum, practical assignments, and real project work.
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What Does a Python Developer Actually Do? Career Guide
Python developers are at the core of modern tech innovations — from web apps and automation scripts to machine learning and data analysis. But what exactly do they do daily, and how can you become one? Here’s a complete guide to understanding the role of a Python developer, their responsibilities, required skills, career path, and growth opportunities.
🧠 Role of a Python Developer
A Python developer writes, tests, and maintains code using Python to build software and solve problems. They work across various domains such as web development, data science, automation, AI/ML, DevOps, and testing. Their primary focus is to build scalable, reliable, and readable code that meets specific business needs.
🔧 Key Responsibilities
Designing and developing applications using Python
Writing reusable, testable, and efficient code
Integrating user-facing elements with server-side logic
Working with databases (SQL, NoSQL)
Troubleshooting, debugging, and optimizing code
Collaborating with front-end developers and DevOps teams
Automating repetitive tasks or workflows
Developing machine learning models (for specialized roles)
🛠️ Tools and Technologies Used
Frameworks: Django, Flask, FastAPI
Libraries: Pandas, NumPy, Matplotlib, Scikit-learn, TensorFlow
Databases: MySQL, PostgreSQL, MongoDB
Version Control: Git, GitHub
Testing: PyTest, Unittest
Cloud & Deployment: AWS, Azure, Docker, CI/CD tools
🏗️ Skills Required
Strong command of core Python concepts
Understanding of OOP and design patterns
Knowledge of RESTful APIs and web services
Familiarity with front-end technologies (HTML, CSS, JavaScript)
Problem-solving and analytical thinking
Basic understanding of DevOps and deployment
🎓 Who Hires Python Developers?
IT and software companies
Startups and fintech firms
Data science & analytics agencies
E-commerce and healthcare platforms
EdTech and SaaS-based companies
💼 Career Path & Job Roles
Junior Python Developer
Python Web Developer
Automation Engineer
Data Analyst / Data Scientist
Machine Learning Engineer
Backend Developer
DevOps Engineer (Python scripting focus)
💰 Salary Scope in India
Entry-level: ₹3–6 LPA
Mid-level: ₹7–12 LPA
Senior-level: ₹13–25 LPA (depending on domain expertise)
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