#Что? Где? Когда?
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Mostly Disjointed Ramblings About Game Shows, and Why Making Good Game Shows is Easier Now Than They Have Ever Been (mostly as a letter to myself)
When it comes to producing game shows (at least as far as they go in the USA), the "here's how you play the game" is often one of the furthest down the depth chart on "reasons why this should be A Thing in commercial television." Budget, targets, media planning, strategies, and contingencies are often what will get a commissioning executive's attention. A lot of time here lately they are interested in a known quantity of some sort being attached to it (being successful in another market, a well-known brand or celebrity on board with it, etc). That was meant neither as a complaint nor a complement, simply the state of play as currently on the field.
That doesn't mean your game shouldn't have some thought into it, just that media buyers are looking for a lot of other things in addition to how unique or compelling your game idea is. Ideas are everywhere, ability and the demonstrations thereof are a little harder to come by. Just know that your audience are going to be the ones interested in the game, one that is just as fun to watch others play as it is to play along at home. The point is to cut out the middleman and play to the people who will be interested in what you have to offer, not somebody's conception of what will interest the right number of the right people for what they need.
The fantastic thing about the progress of knowledge and technology (as witnessed just over the course of my lifetime, at least) is that the internet has lowered so many barriers to entry that if you have at least a microphone and some kind of computer device to connect it to, the only reason to not make something is lacking the knowledge of how to put it all together (a hurdle I'm still trying to cross myself, but flight day is coming).
Don't worry about stats or metrics or demographics-- If you make a good game, the rest will follow. Everybody complains about nothing being on or that the wrong shows keep going while the good ones get cancelled. Not everybody is a Fred McPheely Rogers, because he felt that the best way to fight bad content was to produce the content he felt the world needed. I would like to follow his lead in that regard.
I wholly cop to the idea that this smacks as more than a little self-important coming from an amateur quiz producer in thinking the world needs game shows, but I'm focusing on Mr. Rogers' actions on this: he made what he wanted, how he wanted to make it, and he made it for a number of reasons that weren't solely to do with money. He was successful with the resources he had available; whether that was because of or in spite of his limitations is a debate for another day. An unexamined faith is worthless, as are unexamined motivations. A good project is easier to complete with the right motivations behind it.
Sturgeon's Law holds that 90% of everything is shit. Who cares? Make your shit anyway.
Even if you don't roll a crit on this attempt, take notes. Even if you crit-fail, nothing is a failure so long as learning took place. Find points in the logistics where things have slowed down/broken/were absolutely non-functional. Find ways to untangle the knots you can, cut and reroute around the knots you cannot. Be honest with assessing your own work, but give yourself the same credit you would give a friend showing off their art to you. This is something you want to be proud of, work to give them something they can be proud that you would share it with them. Art is never a gamble, creating anything is never a gamble. You will have better standing to get that 10% on your next attempt, even if you draw nothing more from it than the joy and satisfaction from the act of creation and seeing something you've always wanted to see in this world.
Put a game together, write and research some questions for it, learn OBS, invite your friends to a discord call and have them play it. Put it online.
Congratulations, you have now joined a pantheon of notable people including (but not limited to) Goodson/Todman, Barry/Enright, Hatos/Hall, Heatter/Quigley, Stone/Stanley, and Dewey/Chatham/Howe.
Game shows don't have to run on the payout offered or the people hosting it. the British Broadcasting Corporation has certainly got a lot of mileage out of the idea that people will line up and wait months to win a punchbowl* if it gives them the chance to show off their knowledge of something very few people may have even heard of. Lord knows in the episodes I have seen of Mastermind, there have been artists or writers or historical events I've looked up afterwards because of the questions a contender answered on them. Which I think is an absolutely wonderful byproduct from it.
Information Please ran for years on radio on the driest game possible –a simple question bee with multipart questions sent in by listeners with a reasonable request for accuracy attached (usually asking them to get 3 parts out of 4 right)– but it was the American QI before QI was even a thing. It worked on the strength of the panel's interplay with one another as they would bust each other's chops (or moderator Clifton Faddiman's chops for some of the questions he sprung on them), sometimes it would be in a guest panelist showing off knowledge of a field nobody would have thought was in their wheelhouse. (Groucho Marx and his always being there for questions about Gilbert & Sullivan may not have been one of those times, it was something of an understanding that the man was crazy for their operas over the multiple times he guested on there, even though he never got to perform in one until the Bell Telephone Hour had him play Koko in The Mikado. Considering that the part of Katisha usually was being played by Margaret DuMont-types, it's not like Groucho wasn't dropping hints his entire career)
Got a group of friends for a podcast but can't decide on a how or why for it? Make it a panel game. There are many ways to gamify a conversation, games that provide the launching point for conversations, and what makes them work often times lies in the panelists' frustration in working within the constraints the game presents. Don't worry if you think you'll be bad at them, people love to laugh at situations that didn't (but could just as easily have) happen to them.
If you're lost as to figuring out what to play, look up what has been played around the world-- One of my favorite types of games are the ones that have inspired extracurricular clubs outside of their productions: Indian college students have made the BBC's Just a Minute into something of a high-level academic tournament akin to American debate clubs.** The dearly-departed moderator for Just a Minute, Nicholas Parsons, took a trip to India for the BBC to document not just one of those tournaments but the program's fanbase there. Just a Minute's Indian Adventure was the documentary produced back in 2018 (coinciding with their recording episodes of JaM in Mumbai), do give it a watch if you have the opportunity.
In the Cyrillic-speaking world, the game show that has got homebrew of its own going is known as Что? Где? Когда?† It is one of the few shows that has the "Underground Countdown" subculture from The I.T. Crowd being a thing in real life. Not just in other countries doing their own version on television, but in regular tournaments where all the teams write questions to try and stump all the other teams, while trying to solve the riddles the other teams brought with them. I mean, all we're missing is the hardest phonk soundtrack you've ever heard and some adidas-branded clothing and you'd touch every single stereotype Americans associate with Russia in one package. Bingo, a full house, hands-down, eyes-up.
Old Man Goodson could have set a real nasty precedent back in the 1940s if he and Bill Todman thought to patent the lockout system he used for 'Winner Take All,' (nobody ever tried to do a quiz set up like a jump ball in basketball until that point) but their lack of capitalization on what they had has been the genre's overall gain as far as what or how to get in. See a game you like that ain't on anymore? Write your own, original questions for it, don't use their graphics, their sounds, or their trademarks, and get to producing something. Learn from Reg Grundy. Only seven stories in the world but an infinite number of ways to tell them? There's an equivalent amount of games in the world, and an equally equivalent number of ways to play them.
The idea in jazz is that you have to learn to imitate before you can innovate, to make your own contributions to the genre. I see no reason that same logic cannot apply to game shows or those looking to making any kind of art. Better content begins with you.
—in terms of a work update, I still ain't cracked shaders in Godot 4, but I am still trying. If I can get past this, I can start putting them on the main scene, and start getting the logic for it built. More info as it develops.
Sniff you jerks later.
Footnotes:
* [a very fine, artisanal, handcrafted crystal punchbowl that the BBC commissions especially for Mastermind, but a punchbowl nonetheless. For American conventions in the genre, prize descriptions containing fewer than ten words in it are usually reserved for 'zonks' or gag prizes; a cultural difference that is neither good nor bad but simply exists because the more airtime spent on it, the more the manufacturer/supplier/sponsor paid the production in order to have George Gray or Rod Roddy or Gene Wood or Johnny Gilbert say that about it. And Americans have been conditioned to be more impressed by prizes than they are by trophies.
That's also without mentioning the fact that British game show productions work a different compensation scheme for their contestants than their American cousins; a lot of times it will include spotting a contestant the train fare and a hotel room to be at the studio on tape day, as opposed to the absolutely non-existent mass transit system we have in the USA. Whatever; that's a soapbox for another day for a mentally-ill neurodivergent trying to keep their head down as it is in a country that absolutely loathes the disabled.]
** [The OG radio show works like this: one player is given a topic (e.g. "my favorite joke") and, on the moderators' cue, will speak on that topic for as long as they can without violating one of three standing rules: "Hesitation" (meaning you can break this rule if you don't immediately begin speaking on the moderator's cue), "Repetition" (down to the word, but some allowances are given for words as part of the topic itself), or "Deviation" (Stay on target. Your anecdotes have to have some bearing on the topic. Objections on factual inaccuracies stated by the speaker have been upheld as deviation, but monologues that are presented as flights of fancy are more or less allowed as long as they conform to the three standing rules). The other participants are listening in to raise objections whenever the speaker breaks one of those rules, and the prevailing party to an objection is given a point -- if overruled, the object-ee continues on the moderator's cue, if sustained, the object-or assumes the role as the current speaker on the topic to be continued on the moderator's cue. The topics are timed, and the current speaker when a minute ("Just a Minute") of total speaking has elapsed is given a point.
The Rule of Funny, although never stated outright, takes precedent over all of those rules; the moderator is empowered to award points for objections that normally would be overruled but drew a decent amount of laughs from the audience (the current speaker is still awarded a point for prevailing on an objection). The moderator is also empowered to have the audience decide stalemates based on a cheer/boo system on the moderator's cue, the loudest noise prevailing.
These particular rules do not appear to apply to the collegiate play I have seen, which I totally understand the reasons for why they need to would do that. Collegiate play also includes an extra rule or two to discourage competitors from metagaming, which I also totally understand.
From what I can tell, JaM is the first British game show format to ever be imported to American television screens. It ran on the DuMont network as One Minute Please in 1954 but could not find a sponsor after a year. Unfortunate, but that seemed to be the operative word for the DuMont Network's fortunes.]
† ['Chto? Gde? Kogda?' or literally 'What? Where? When?'-- totally different kettle of fish from the American Who, What, or Where Game
A game show that has flourished across two modes of production, the game's usual play loop involves a team of six experts playing against the viewing audience. Viewers send in riddles (a lot of downright clever ones from ones I've amateurishly-translated) for the experts to argue over for sixty seconds before the nominated captain for that round submits an answer. If the experts get it right, they take the round. If not, the viewers take it. Regulation matches are a best-of-13 affair, with a tournament structure I've not quite understood having the expert teams vie for position in order to square off against the viewers in an annual championship game.
Tom Scott's absolutely phenomenal Laterial is the closest analogue I know of currently in the English-speaking world (and if anybody in this world decided to become The Riddler in real life, we would be doomed seven ways to Sunday if his producer, David Bodycombe, decided he was to be That Guy. He's been a cool dude in my interactions with him but I'm still gonna try to stay on his good side, just in case). In 2011, Merv Griffith Productions took the black-tie-formal aesthetic from the original Russian production and converted it into a high-stakes, James-Bond-at-a-Bacharat-Table-tensioned type affair (complete with Authentic Mancunian Vernon Kay in a white tux to emcee) as Million Dollar Mind Game for ABC, a network who (apparently not knowing what to do with it) burned it off putting it on Sunday afternoons against late-season NFL games that were so inconsequential that not even season ticket holders were bothering to show up to.
But the original show and the story of its creation are why I put Ch?G?K? on my shortlist game shows as a legitimate work of art, along with Korea's Genius Game and USA's $25,000 Pyramid and a bunch of other shows that have really come to stretch even the least-plausible definition of 'shortlist.' ]
#creative process#creative#creativity#motivation#get motivated#video production#content creation#content#game shows#media critique#media criticism#social commentary#lateral#tom scott#just a minute#mastermind#bbc#game show#quiz show#wip update#wip#Chto? Gde? Kogda?#Что? Где? Когда?#russia#united kingdom#united states#quite interesting#podcast#India#how to produce a game show
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смотрю «что? где? когда?». сейчас 1997 год!
у меня в детстве фоном частенько эта передача была, в семье еë любили включать по вечерам.
кажется, что мир схлопнется, если вспомню те серии, что видела краем глаза в возрасте 3-5 лет 😁🤣
#русский блог#русский тамблер#на русском#турумбочка#русский tumblr#lifestyle blog#русский пост#русский автор#что где когда#чгк#игры#тв
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с-а-т-о-р-у
секунда схлопывается в мгновение, и нож вращается в старой ране: аспи́ды могут кусать больнее, когда в мелодии нота фальши.
альтовой скрипке внушают с детства, что благодарность - твоя награда, ты, скрипка, лучшая на планете, но только, скрипка, не зазнавайся:
тугие струны всем режут пальцы, и резкий визг разрывает воздух. ты, скрипка, лучшая в ипостаси, когда стоишь на стеклённой полке.
отстань от скрипки, тупая челядь! сотри со скрипки налёты грязи! ей место - подиум и панели, твоё - на дне выгребной канавы
рычи и дуйся, коль хочешь, скрипка, развесь замочки вдоль обечаек да только поздно хранить невинность, пройдя по кругу у оркестровой ямы.
у скрипки струны уже ни к чёрту, колонка колок давно отбилась. совсем не больно пилить ножёвкой - чего ты, скрипка, опять разнылась? - заменят гриф и отпустят в со��о, концерты будут по всему миру:
сатору знает, что не на воле. сугуру слышит конец эфира.
#(в тегах интересные моментики)#jjk#satosugu#sugusato#russian tumblr#сатосуги#poets on tumblr#ЭФИР ЭТО ХЛОПКИ СЕКТАНТОВ ЭТО АПЛОДИСМЕНТ�� СЕКТАНТОВ УБИВШИХ РИКО#ПОВТОРЯЮ ЭТО СИМВОЛИЗМ#заворачиваю тин сугусат в музыкальный символизм#да это про них маленьких ‘заменят гриф’ про смерть сатору#‘нота фальши’ про последнее интервью геге где он говорил что каждый раз когда сатору let his guard down#(продолжение) он проигрывал#‘о’ абзац про само дегуманизацию от сатору немного про бесконечность (то как он отделяет себя от людей)#‘р’ абзац про использование силы сатору с забиванием хуя на его личность#последняя строчка про начало расхождения путей:#сатору полностью осознаёт себя как сильнейшего (и вечного заложника образа) сугуру ну без пояснений
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lily, you scared aoi me!
bad girl hahhahahaha
#это случилось на самом деле#я покормила лили на улице#и аой принялась за работу в саду#лили никогда не уходила далеко от дома#точнее это было единожды#когда она вышла за калитку на небольшое пространство рядом с домом#но ее легко найти как белую точку на зеленом поле#а сейчас я просто потеряла ее из виду#ее не было на этом поле#и я действительно испугалась#я крутила камерой как только и где только могла#но лили не было#мое сердце быстро стучалось#и я отправила аой на прогулку в надежде#что следуя за ней я найду лили#и пока аой ходила по округе и звала лили#я заметила ее#У МУСОРНЫХ БАКОВ ЗА ДОМОМ!!!#ЛИЛИ!!!#ТЫ МЕНЯ УЖАСНО НАПУГАЛА!!!#баки расположены таким образом#что ее действительно было не просто заметить!#не знаю кто испугался больше - аой или я !!!#я добавляю этой овечке слишком много смысла#она член семьи...#я думаю что в иерархии она стоит даже выше тоббса#the sims 4#ts4 new simblr#sims 4#симс 4 геймплей
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Каким-то образом я умудрилась подсесть на старые выпуски «Что Где Когда». Помогите…
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If I kill myself blame my russian teacher
#засудите её нахуй по 110#она ж меня реально доведёт#ну тупая я. ну не шарю в русском языке#не знаю что правильно говорить по приезде а не по приезду#не знаю что облкеивать пишется через и а не через е#не различаю научный и деловой стили#НУ ЗЛИТСЯ ТО НА МЕНЯ ЗАЧЕМ#ЕЙ КАКАЯ РАЗНИЦА. ОТ ТОГО ЧТО Я ТУПАЯ ЕЙ МЕНЬШЕ НЕ ЗАПЛАТЯТ#вот что я ей такого сделала а#каждый раз приходит и портит мне все на��троение#у меня и так его нет. в депрессии хожу пятый год#а тут еще она со своим ЕГЭ#ну не сдам я его. и что. она ж меня даже и не вспомнит#ну нет блять надо вести себя так будто я лично ее оскорбляю моей неграмотностью#я понимаю. что ее задача – научить#НО МОЖНО ЖЕ СПОКОЙНЫМ ЯЗЫКОМ ОБЪЯСНИТЬ. ЗАЧЕМ ЗЛИТСЯ#не люблю когда на меня злятся. сразу маму вспоминаю#почему у женщины. которая старше меня всего на три года. так хорошо получается заставлять меня чувствовать себя ребёнком#той самой девочкой. на которую постоянно злятся просто так. а она стоит и терпит#а потом плачет в подушку и мечтает оказаться в любом другом месте. только не там. где ее постоянно ругают#три месяца осталось. больше я ее никогда не увижу#не знаю. доживу я или нет. каждый урок с ней это целый час пыток#бесконечных издёвок. ��асмешек. гнева. что я ей такого сделала#за что мне такое#почему ко мне все так плохо относятся. я же не специально неправильно отвечаю#я учу. просто не получается. мне же от этого хуже. не им#а потом спрашивают. за что я себя ненавижу#<— english doesn't have the words to express all this#at least in this one case I can use russian properly#those lessons will be my 13th reason. mark my fucking words
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Генпрокуратура объявила «нежелательной организацией» зарубежные клубы «Что? Где? Когда?»
Генпрокуратура РФ признала «нежелательной организацией» Международный клуб участников интеллектуальных игр (IAIS), в который входят участники спортивных версий «Что? Где? Когда?» и «Своей игры» из стран Европы, Азии и Северной Америки.
«IAIS фактически распространяет в сети информацию, направленную на дискредитацию руководства РФ, внешней и внутренней политики страны. Организация задействована в инициируемых зарубежными антироссийскими центрами пропагандистских кампаниях, направленных на продвижение протестных и деструктивных идей в России», — говорится в сообщении надзорного ведомства. В прокуратуре добавили, что командам из России и Беларуси запрещено выступать на международных турнирах под своими флагами, так как организацией принят регламент отстранения от соревнований тех игроков, которые поддерживают российское вторжение в Украину.
«При этом в мероприятиях продолжают принимать участие иноагенты, а также участники иностранных неправительственных организаций, деятельность которых признана нежелательной на территории РФ», — подчеркнули в ГП РФ.
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#и Рэйчел—ты все еще мой лучший друг#Я люблю тебя как сестру и мне хотелось бы показать это#Я люблю тебя я люблю твоих детей и скучаю по тому чтобы быть их тетей#в прошлом году когда я думала что беременна#Я все думал как было бы здорово растить детей вместе с тобой.#Я думал о том как наши дети будут друзьями#в любом случае#история с Анной меня расстроила#и мне бы хотелось вернуться туда где все это произошло#my posts
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Иногда я чувствую себя так одиноко на этой планете...
#personal#★#einsamkeit#У меня нет места где я мог бы спрятаться и чувствовать себя в безопасности.#В моей жизни нет людей к которым я бы мог без опаски повернуться спиной во сне.#Я устал от разговоров с самим собой и от ощущения собственной ��енужности.#Все люди с которыми я общался раньше без труда нашли мне замену и стали счастливы когда я исчез из их жизни.#Я бы хотел верить что где-то для меня есть место#но в глубине души я знаю что это будет ложью.
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Москва Нескучный сад. Охотничий домик (Что Где Когда) Андреевский пруд. ...
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Говорят, что бабочка – душа, Бывшая безгрешною когда-то, Я б хотела, крыльями шурша, Бабочкой вернуться в час заката… Говорят, что бабочка – мечта Где-то между небылью и былью, Я мечтой твоей хотела б стать, Выраженной взмахом легких крыльев… Я хотела бы кружить легко, На цветок с цветка перелетая, Пить росу забвенья с лепестков, Ни забот, ни горестей не зная… /Оксана Андреева 2
They say that a butterfly is a soul, Once sinless, I would like, rustling my wings, To return as a butterfly at sunset… They say that a butterfly is a dream Somewhere between fiction and reality, I would like to become your dream, Expressed by the flapping of light wings… I would like to circle easily, Flying from flower to flower, Drinking the dew of oblivion from petals, Knowing neither worries nor sorrows… /Oksana Andreeva 2
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Indra and The Uchiha clan with a lover who is multilingual, randomly speaking different language when frustrated or just wanted to talk shit about people-
"this language doesn't have enough curse words-" she then started to curse in different languages lol
THIS ONE WAS SO MUCH FUN

Indra
(Y/N) is livid.
Not the kind of petty frustration that burns hot and fades fast, but something colder, deeper—an anger that simmers beneath the surface, looking for an outlet. And Indra, in all his infuriating superiority, stands there, watching her unravel like a scholar observing a subject in a glass case.
So she lets her frustration spill in the one way she knows he won’t be able to counter: language.
-Μάγκα μου, είσαι αβάσταχτα αλαζονικός!- she hisses in Greek, pacing the room. (My god, you are unbearably arrogant!)
Indra hums, slow, considering. "-πότε, έχεις θεούς, αλλά προσεύχεσαι σε μένα με το θυμό σου; Πόσο ενδιαφέρον.- (So, you have gods, yet you pray to me with your anger? How interesting.)
She whirls on him, startled.
But Indra is already stepping forward, composed as ever, expression unreadable.
(Y/N)’s fingers twitch, needing another dagger, another layer of distance. "Genuinamente me tienes harta, harta!" she snaps in Spanish. (You genuinely have me fed up, fed up!)
"¿Asi y todo no puedes dejar de pelear conmigo, no? Admitelo, te encanta...- Indra answers smoothly, his voice dark with amusement. (Even so, you can’t stop fighting with me, can you? Admit it, you love it...)
(Y/N) exhales sharply. He’s playing with her. Entertained by her anger, watching her fall apart while he remains untouched. Smug bastard.
-К черту тебя!- she spits in Russian, voice seething. (To hell with you!)
Indra’s smirk barely flickers. -Ты действительно думаешь, что я когда-либо уйду туда, где я правлю?- (Do you truly think I can be banished to a place I already rule?)
(Y/N)’s nails dig into her palms. Fucking idiot.
He understands everything. Every insult, every curse meant to slice him down to size. And worse—he doesn’t just understand. He replies. Effortlessly. Sharp. Unshaken.
-Of course you speak every language,- she mutters, exasperated.
Indra tilts his head, an infuriating display of curiosity. -Oui, mon amour.- (Yes, my love.)
Her glare could shatter mountains. -Ne m’appelle pas comme ça!- she snaps in French. (Do not call me that!)
His eyes glint, dark and knowing. -Alors pourquoi ton cœur s'affole-t-il quand je le fais?- (Then why does your heart race when I do?)
(Y/N) grits her teeth.
He takes another step. A slow, deliberate thing. -Szeretsz veszekedni, ugye?- (You love arguing, don’t you?) His Hungarian is rich, velvety, curling around the words like a trap.
-I hate you,- she mutters.
Indra exhales, slow and pleased. -Olyan hazug vagy.- (You are such a liar.)
She sucks in a sharp breath, fists clenched. But Indra? Indra watches her as if she’s the most fascinating thing in existence.
-You enjoy this,- she accuses.
Indra’s lips twitch. -自然。- (Naturally.)
(Y/N) barely has time to react before his fingers trail against the underside of her jaw—just a ghost of contact, the barest weight of possession.
-You can try to hide behind your words,- he murmurs, switching back to their native tongue, -but I will always understand you.-
(Y/N)’s pulse is a war drum.
Indra’s smirk is lethal.
Madara
Madara is not a man who enjoys unnecessary distractions, but when (Y/N) begins cursing in a tongue foreign to most—her voice sharp with irritation—his focus shifts entirely. He doesn’t ask, doesn’t interrupt. He simply watches.
His Sharingan flickers to life, tracking the shape of her lips, the cadence of each syllable. The more she speaks, the more his expression shifts—brows arching slightly, amusement curling at the edge of his lips. Then, just as she takes a breath, preparing to hurl another foreign insult, he calmly replies.
-That’s quite the assumption, but no, I wouldn’t do that. Not unless you begged for it first,- he muses, answering something she was certain no one could have understood.
(Y/N) freezes.
His smirk deepens. -And for the record, I’m not arrogant. Just aware of my superiority.- His arms cross over his chest, watching her carefully. -Shall I correct anything else? Or would you prefer to continue proving my point about your temper?-
There’s no way. He couldn’t have possibly—
Madara tilts his head, as if reading her thoughts directly. -You forgot something, by the way. If you’re going to insult someone in another language, make sure your lips don’t betray you.- His voice lowers, deliberate, the glow of his Sharingan sharp. -I never miss a detail.-
(Y/N)’s mouth opens, then closes. She exhales through her nose, trying to compose herself, but he can see the tension in her jaw. The battle between indignation and disbelief is delicious.
-Are you done?- she finally grits out.
Madara gives a small, knowing hum, stepping closer. -Depends. Are you?- In an assertive invasion of personal space, shamelessly Madara like, he moves closer and kisses her neck, holding her by the nape. -Or shall I give you something else to say, in any language of your choosing?-
Izuna
Izuna isn’t just enjoying himself—he’s thriving.
(Y/N) is furious, words tumbling from her lips in a mess of languages, each one more heated than the last. But instead of being deterred, he leans in, grin widening with every sharp consonant, every venom-laced syllable.
-Oh?- he drawls, head tilting. -That one was new. Go on, say it again.-
(Y/N) glares at him. -No.-
Izuna clicks his tongue, shaking his head. -Come on, doll, don’t hold out on me now. I was just starting to appreciate the poetry in your insults. Do the one with 'arrogant bastard' again, that had a nice ring to it.-
She narrows her eyes. -Do you even know what I’m saying?-
-Not a damn clue.- His grin turns positively wolfish. -But I don’t need to. I just like watching you get all worked up like this.-
(Y/N) exhales sharply, as if gathering patience, then switches to another language entirely—one Izuna has never heard her use before. His smirk falters for half a second.
-Ooh,- he murmurs, leaning in. -That sounded serious. What was that one? Should I be flattered or deeply offended?-
(Y/N) lifts her chin, smug. -You’ll never know.-
Izuna studies her for a moment, then, as fast as blinking, she finds herself airborne—his hands firm around her waist, spinning her before pinning her against his chest, arms caging her in.
-Say it again,- he purrs, breath warm against her ear. -I dare you.-
(Y/N) swallows, but there’s a flicker of something in her gaze—challenge. And Izuna? Well, he’s never been one to back down from a fight.
Obito
Obito panics. The first time (Y/N) starts spewing words he doesn’t understand, he genuinely thinks she’s putting a curse on him.
-Wait, wait—what?? What are you saying?? Is that a jinx? Am I going to die??-
(Y/N) blinks. -No, I’m just calling that guy an absolute waste of oxygen.-
Obito exhales, relieved. Then, a pause. -Wait. Do you say that kind of stuff about me?-
-...Not to your face.-
-WHAT?!-
(Y/N) bursts into laughter, patting his cheek. -Relax, sweetheart. If I wanted to insult you, I’d say it in a language you do understand.-
Obito squints, unconvinced. -Now I’m worried.-
Shisui
Shisui eats this up. He loves it. Every time (Y/N) switches to another language, he watches her with open admiration, a wide grin pulling at his lips.
-Damn,- he whistles, leaning against the wall, arms crossed. -That was hot.-
(Y/N) stops mid-sentence, blinking at him. -I was literally insulting the idiot who doesn’t pick up after their dog —right in front of our fucking door….-
-Yeah. Hot.-
-...What??-
Shisui shrugs, still grinning. -What can I say? Watching you talk shit in four different languages does things to me.-
(Y/N) groans, covering her face. -Just... Shut up.-
-Watching your lips move so sensually when you're angry is addictive, you know? Pleaaaase, keep going.-
(Y/N) stares at him before switching languages again—this time, specifically directed at him.
Shisui’s grin only widens.
Itachi
Itachi doesn’t react at first. He listens, nodding slightly as (Y/N) mutters something under her breath, switching from one language to another like second nature.
Then—
-This language doesn’t have enough curse words,- she sighs before launching into an entirely new set of expletives, her tone dripping with frustration.
There’s a small pause.
-...Impressive,- Itachi finally says.
(Y/N) blinks at him. -You understood that?-
He nods. -Most of it.-
She stares. -Most???-
Itachi’s lips twitch slightly. -I make a habit of studying useful things.-
(Y/N) narrows her eyes. -So you do know when I’m talking shit about you.-
His expression remains unreadable, but there’s a glint of something—something amused—in his dark gaze. -Perhaps.-
(Y/N) groans. -Great. Now I actually have to be careful around you.-
He hums, thoughtful. -Not necessarily.-
-...What’s that supposed to mean?-
Itachi turns away, the barest trace of a smirk ghosting his lips. -If I know what you’re saying, I can hold it against you.-
(Y/N) swears at him in yet another language.
Itachi only chuckles.
#naruto#uchiha itachi x reader#itachi uchiha x reader#itachi x reader#uchiha madara x reader#madara x reader#madara uchiha x reader#uchiha shisui x reader#shisui uchiha x reader#shisui x reader#uchiha obito x reader#obito x reader#obito uchiha x reader#uchiha izuna x reader#izuna uchiha x reader#izuna x reader#indra otsutsuki x reader#otsutsuki indra x reader#indra x reader#naruto shippuden#naruto imagines#uchiha clan#uchiha izuna#izuna#izuna uchiha#madara uchiha#uchiha madara#madara#indra#indra otsutsuki
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31
Хотелось бы сказать что возраст это все го лишь цифры, но я наверно положа руку на серце не могу так сказать, возраст это ступеньки которые помогают тебе стать умнее, смелеее, мудрее, честнее и человечнее, возраст это то что придает статуса и значимости, пусть не всегда объективной но часто субъективно что тоже очень важно.
Сегодня мне ровно 31, я рад каждому дню в своей жизни, каждому человеку в ней, каждому событию, я рад что я живой, я рад что бог/мама+папа дали мне жизнь, это самое ценное и важное чем я обладаю.
наверно так не правильно, но я хочу себе чего то пожелать в этот день, наверно обретения своей семьй и простого человеческого счастья, это пока самое главное о чем я желаю
Так же поделюсь с вами что почти заканчиваю ремонт, завтра поставят двери в квартиру, а потом поклею обой, и можно будет завозить мебель, так же поделюсь с вами что купил в пригороде небольшой участок что бы построить на нем дом, очень хочу построить дом с двумя туалетами и ваными, с свойм тренаженым залом и офисом где я буду спокойно работать над свойми айтиными штуками, мне кажется я дорос до того возраста когда хочется свой дом, а текущий где я живу и который мы построили всей семьей я оставлю брату что бы он тоже женился и у него было где жить с семьей, немного переживаю что мы уже не молодые с братом но семья наверно это то что никогда не бывает поздно, очень хочется в это верить
Ребят, спасибо что оставляйте коментарий, бываете добры и честны, вы самые лучшие, я всех вас очень люблю и крепко обнимаю❤
P.s. Картинка для красоты, я не ем сладкое)
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[PIDW AU] Что делать если моя жена Бог Войны?
БинЮаньЛю, с попаданцем ШЮ в PIDW, только неправильную версию, где вместо гарема у ЛБХ только одна жена-императрица и это ЛМЯ. Где-то внутри ликует один преданный фанат-огурец за своё ОТП, пока не попадает на службу библиотекарем/ученым во дворец.
Там он узнает о том, что когда-то у нашего сияющего и могучего императора ЛБХ был гарем, который… ушел от него. Потому что всё, чем он был занят это бесконечные сражения с ЛМЯ, игнорируя других жён. И это продолжается и по сей день!
ШЮ работает в этом месте уже полгода и он ни разу не видел, чтобы они хоть раз разговаривали или ужинали вместе. Немыслимо! Его любимые герои заслуживают счастья друг с другом, и он знает как им помочь, он прочитал множество дрянных романов, у него большой энциклопедический опыт.
Тем временем ЛЦГ, который пошёл в гарем вместо сестры под именем ЛМЯ, чтобы сохранить мир: *живёт свою лучшую жизнь, сражаясь каждый день с сильным противником или монстрами, а теперь за ним ещё ухаживает забавный очкарик*
ЛБХ под действием Синьмо: Как же хочется ебаться
ШЮ: Я всё исправлю! *собирает гарем вокруг себя*

Я дарую ШЦХ все клетки мозга в этом АУ
I know that he knows that I know that he knows
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Озеро Натрон, превращающее животных в застывшие изваяния.
Озеро Натрон находится на севере Танзании, на границе с Кенией, недалеко от Национального парка Серенгети и заповедника Нгоронгоро. Озеро Натрон занимает площадь 56 км (35 миль) в длину и 24 км (15 миль) в ширину, но уровень воды меняется из-за испарения.
Вода из озера Натрон в Танзании буквально разъедает кожу, как только вы к ней прикоснетесь. Если хоть немного искупаться здесь - то кожа покроется волдырями и ожогами. Красивая корочка состоит из чрезвычайно агрессивного щелочного минерала с pH почти 12! Это почти в два раза выше здорового показателя для человека. И выше уровня аммиака, у которого pH всего 11. Мелкие животные, которые ненароком спускаются к воде, редко выживают даже после небольшого контакта с водой. Дождь, который идет в этих местах, называют призрачным. Потому что большая его часть испаряется, не долетев до поверхности.
Из озера Натрон вода не вытекает. В нее впадает одна река, а большую часть воды оно получает из родников и мелких ручейков. Однако вода просачивается через вулканическое вещество, где и обогащается щелочью. Озеро Натрон содержит очень много соли, соды и магнезита. Поверхность озера покрыта тонкой коркой соли. Вода здесь не всегда такая красная. Окрашивается она из-за деятельности микроорганизмов, которые прекрасно себя чувствуют в этой очень соленой воде. Явление это не постоянное. Происходит только когда вода испаряется и озеро становится максимально насыщенным щелочной солью - любимой средой здешних микроорганизмов.
У озера есть пресная и соленая части. Но будущая плотина может уничтожить соленую часть озера Здесь размножаются бактерии - им такой состав нипочем. Главная причина гибели здешних животных - именно бактерии, которые попадают в организм вместе с водой. Единственный представитель местной фауны, кто не боится этих бактерий - фламинго. Для фламинго это идеальное место. Они питаются местными водорослями, а "красная вода" является барьером для хищников. Поэтому на фламинго здесь почти никто не охотится.
Здесь умудряются выживать даже рыбы - к этой воде приспособилось два вида тиляпий. Вода в озере очень горячая - температура иногда поднимается до 50 ° C. Всему виной горячие источники. Однако у этого уникального природного объекта есть все шансы исчезнуть с лица земли. Власти здесь планируют построить гидроэлектростанцию и плотину. Соленая часть озера может исчезнуть, так как ее зальет пресной водой. Соленую воду же хотят использовать для добычи карбонат калия и перерабатывать ее в стиральный порошок. Опасность эти инициативы представляют для малых фламинго. Оказывается, 75% этих птиц появляются на свет именно на берегах этого озера.
Lake Natron, which turns animals into frozen sculptures.
Lake Natron is located in northern Tanzania, on the border with Kenya, near the Serengeti National Park and the Ngorongoro Conservation Area. Lake Natron is 56 km (35 mi) long and 24 km (15 mi) wide, but the water level changes due to evaporation.
The water from Lake Natron in Tanzania literally corrodes the skin as soon as you touch it. If you swim here even a little, your skin will be covered in blisters and burns. The beautiful crust consists of an extremely aggressive alkaline mineral with a pH of almost 12! This is almost twice as high as the healthy level for humans. And higher than the level of ammonia, which has a pH of only 11. Small animals that inadvertently go down to the water rarely survive even a short contact with the water. The rain that falls in these places is called ghost rain. Because most of it evaporates before it reaches the surface.
There is no water flowing out of Lake Natron. One river flows into it, and it gets most of its water from springs and small streams. However, the water seeps through volcanic matter, where it is enriched with alkali. Lake Natron contains a lot of salt, soda and magnesite. The surface of the lake is covered with a thin crust of salt. The water here is not always so red. It is colored due to the activity of microorganisms that feel great in this very salty water. This phenomenon is not constant. It only occurs when the water evaporates and the lake becomes maximally saturated with alkaline salt - the favorite environment of local microorganisms.
The lake has a fresh and salty part. But the future dam can destroy the salty part of the lake. Bacteria multiply here - they do not care about such a composition. The main reason for the death of local animals is the bacteria that enter the body along with the water. The only representative of the local fauna that is not afraid of these bacteria is the flamingo. This is an ideal place for flamingos. They feed on local algae, and the "red water" is a barrier for predators. Therefore, almost no one hunts flamingos here. Even fish manage to survive here - two species of tilapia have adapted to this water. The water in the lake is very hot - the temperature sometimes rises to 50 ° C. Hot springs are to blame. However, this unique natural object has every chance of disappearing from the face of the earth. The authorities are planning to build a hydroelectric power station and a dam here. The salty part of the lake may disappear, as it will be flooded with fresh water. They want to use the salt water to extract potassium carbonate and process it into washing powder. These initiatives pose a danger to lesser flamingos. It turns out that 75% of these birds are born on the shores of this lake.
Источник://t.me/places_on_earth, //www.travel.ru/wow/natron.html, /kulturologia.ru/blogs/231022/54558/, //www.kiwoitoafricasafaris. com/ru/Танзания-направления/озеро-Натрон/, /mail.kz/ru/ news/interesting/-faktov-ob-ochen-opasnom-ozere-natron-v-tanzanii, /dzen.ru/a/ ZEKreWvVMkhyndD7, /winter-borealis. livejournal.com/103782.html.
#Tanzania#nature#nature aesthetic#landscape photography#lake#Natron#red water#fossilized skeletons#salt#alkali#flamingo#sky#clouds#naturelovers#nature video#Танзания#озеро#Натрон#природа#Пейзаж#красная вода#соль#щелочь#окаменевшие скелеты#небо#облака#фламинго#природнаякрасота#видео
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youtube
This show has insane vibes* and tumblr needs to see it
The convoluted and ever changing rules and overpowered players make me think of a gambling anime brought to life. Combined with a noir casino atmosphere, mafia film vibes, and the interpersonal drama of a reality show. All with a genuinely educational purpose.
*only the 1990s episodes tho, like this one
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