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anisethefiaadmin · 2 hours ago
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GOOD IDEA.
My only new year's resolution is to leave more comments on AO3
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webdiggerxxx · 2 days ago
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ೃ༄ੈ✩‧₊˚
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bethanydelleman · 2 days ago
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hi! I finished northanger abbey and do I have thoughts! I really liked it, I'd give it a solid 8.5!
you were right, catherine being a teen girl is relatable, but actually the most "relatable" character I think, is isabella. i genuinely gasped almost every time she spoke because I've met a few isabellas and austen really put it on page. every now and then I almost expected her to say "omg stop teasing meee" or steal James hat/hoodie. she gives me that *friend who leaves you alone at the club while you're drunk to flirt with some rando" vibes. kinda sad because at first she did seem a lesbian in love with catherine.
and john thorphe!! I'll admit he did scare me a bit a few times, him grabbing catherines arm to stop her from exiting the carriage was so creepy. and just like.. him trying so bad to remove her agency and turn her into his little doll. both of them are worse than wickham to me. not necessarily because of actions but like.. they just feel like people who'd be easier to meet irl if that makes sense?
i loved henry tilney so much, you low-key spilled when you said he was the best austen man, im sure. but i will forever be upset that austen didn't delve into his love confession/proposal like whyy.
but God did I love how foils are in this book, with the tilneys opposing the thorphes when it comes to relationships with catherine. her true soulmates!
honestly I kinda wished I'd read this one in my language because perhaps I would have understood the whole subtext re: general tilney better. but I did understand everything so it's fine.
also I have to defend my girl and say she's actually incredibly emotionally smart, she clocks the general and even isabella, she's just in denial for a good while, and james (way more experienced) is led on more than her so im annoyed by the dumb allegations i saw. she's 17 in 1800s leave her alone!
and I love eleanor obv!
alsoo this is kinda off topic but i soo think modern!henry would be a fashion student and modern!catherine would LOVE lisa frankestein! i just know she would. nd it would hit as a concept !
all this to say I really liked it, I'll start with sense and sensibility next! so excited cause I know it's about two sisters so it'll be like getting a book with jane and elizabeth pov! ty btw! your advice was spot on!
Firstly, congratulations on reading Northanger Abbey in your second language! That is impressive. And I'm so happy to hear you loved it.
Secondly, I totally agree about the Thorpes. They really feel like people you could meet today and both of them are so slimy. I think they inspire more genuine feelings of disgust than a more over-the-top villain like Wickham or Willoughby. And they are great foils for the Tilneys, all talk and no substance. The Tilneys are the real, genuine friends that Catherine will value forever.
Catherine does have good instincts. I really think the point is that she identified the evil in General Tilney, she just went a bit far with how that evil would express itself. Some people hate her and call her stupid, but I never would. She mostly got it right.
I hope you enjoy Sense & Sensibility just as much! Report back if you want.
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kkdoesstuff · 1 day ago
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alright alright alright, i'm about to get into youth by @olivieblake!!! it's a prequel to clean/marked, 23 chapters, rated M, and just over 100K words! i am just absolutely positively in love with olivieblake's writing and clean/marked, so naturally i had to spin the block and come back for this story 😭😂
no let me tell u, this was me, yelling on the phone with my friends last night about clean/marked:
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very unhinged. very "THEY FELL IN LOVE BECAUSE THEY HAD ALWAYS BEEN IN LOVE." very sleep deprived dramione addict LMFAO 😭
in any case, i'm excited as hale for this fic! it's a marauder's era fic (so not dramione... so while excited i am uncomfortable but i trust the author with mine eyes) and i have only read one other marauder's era fic EVER and i loved it. this fic is sure to be heartbreaking in all the right ways. there are multiple POV's so i can't wait to get into the characterization of each person. *rubs hands together vigorously*
here's thee summary:
“Whatever this life brings us, my youth will have always been yours.” Amidst the rise of an imminent threat, some people fall together as others fall apart. Love, power, Marauders, and everything in between. Year 7 with opening Snily and eventual Jily. Prequel to “Clean” and “Marked,” book III in “This World or Any Other” series.
tags: marauder's era, hogwarts 7th year, hogwarts head boy/head girl
so really....... this truly is giving it's gonna break my heart into a million little pieces but FUCK IT WE BALL! 😭
my thoughts on clean: here
my thoughts on marked: here
(i do not know if i am linking these correctly, so if a whole thread doesn't come up just look at the reblogs and u should find the whole things tysm)
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hiraethblues · 2 days ago
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SangminDinneaw Episode 1 Thoughts
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I mean, this scene has been stuck in my head all week! It was as horny sensual as it was confusing.
This is my first time posting my thoughts like this (doubt anyone cares, but these are always my fav posts) so... enjoy what I scribbled down straight after watching ep1!
What is actually going on? And not in a bad way, just in a 'I have no idea where this series is leading me kinda way'. My face was as shocked as Sangmins when I watched that massage scene. Is this the type of series we're getting? If so, YES PLS. If not, then what a strange turn in the first ep. The main thing that stood out to me this ep though, minus Sangmin practially j-ing in his p's was Dinneaws eyes - the way he looked at Sangmin in certain scenes was just soooo satisfying, the desire for this stranger who he also is annoyed by was just perfectly acted I thought. Plus he is gorgeous. Also this is the best take I've seen so far of the whole lost in translation vibes in a BL but I am slightly concered about Sangmin's constant face of 'I have no idea what's being said' - I would like to see that fade as the eps go by so we know it's intentional and not just the actor genineuly having no clue whats going on and it seeping into his performance. 
So far so good though, I'm interested, which for me is half the battle.
**Also a MAJOR heads up for those who haven't seen it yet - DON'T WATCH IT ON YOUTUBE - the subs suck! It's on iqiyi and I watched it without a current sub so seems like it's free for now!**
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meglosthegreat · 1 day ago
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Posting my Veilguard review here for posterity, since I think it sums up my thoughts on the game adequately (no spoilers here)
[text transcript under the cut]
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Following the development of this game for the past 8 years or so, I never had very high hopes. With its constant reboots, changes of direction and management, and longtime devs quitting or getting fired, I thought it was going to be a mediocre game at best. But what we ended up with is so much worse than that.
About halfway through this year, after nearly a decade of hints and teases, they started marketing this game for real. They made sweeping promises about being heavily invested in their characters and writing, and early reviews claimed that this might be the best Dragon Age game ever. So me, fool that I was, dared to hope that actually, I might have been wrong and this game might really be *good.* And that's really what I'm angry about here. They took my expectations, which were low, raised them through the roof after years of absolutely nothing, and then dashed them so far down into the abyss that this franchise feels beyond hope of recovery.
The devs straight up lied to us, over and over, and when the *real* criticism - beyond the tired and predictable "game is woke!!!" complaints - started coming in, they doubled down, contradicted themselves and the writing in their own game, and failed to address anything in a meaningful or honest way.
I don't even blame the writers, not fully. It's clear that there were attempts to carve something that they cared about out of this shambles of a product designed as superficially and blandly as possible in order to cater to as many people as they could. It's not hard to spot the edges that have been sanded down again and again, removing anything that anyone, anywhere could possibly construe as something other than exactly what the devs intended. This game isn't unique in that sense at all - it's a pattern recurring throughout media nowadays. It's corporate therapy-speak and representation without depth, it's a mandate to appear as un-problematic as possible by painting everything in shades of either black or white.
To say that I am disappointed would be beyond understatement. Not only did they fail to create a good follow-up to the story they started in Inquisition, this game retcons, mocks, and retroactively makes worse everything that came before. I will continue to cherish the series that I love, but for me, Dragon Age ended back in 2015. Anything Bioware puts out hereafter will be a pale imitation of what it once was.
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lordoftheringsmusical · 2 days ago
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Reviews
The Lord of the Rings: A Musical Tale at The Civic, Auckland
6 November 2024 to 1 December 2024
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Kicking off its world tour, The Lord of the Rings: A Musical Tale officially opened at The Civic in Auckland, Aotearoa on 12 November 2024. The production featured the same creative team and almost the same cast as the Chicago production earlier that year; you can find those reviews here.
Newspapers / news outlets:
Radio New Zealand (13 November 2024)
The Spinoff (13 November 2024)
Bloggers / theatre guides:
13th Floor (13 November 2024)
Andrew Whiteside (13 November 2024)
Art Murmurs (15 November 2024)
Stage Whispers (17 November 2024)
Vloggers / video reviews:
LotROnStage's audience reaction compilation (8 November 2024)
True Magic (14 November 2024)
The date indicated refers to the date the review was published.
Image sources: 1, 2&4, 3
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memientom0ri · 8 days ago
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I just finished watching the second part of Round 6.
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katnissandpeetamellark · 1 year ago
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More BOSAS Reviews Pt 3 ⭐
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pricelessreviews · 1 year ago
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extrafabulouscomics · 22 days ago
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gudgurkan · 6 days ago
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A couple of my favourite drawings from 2024!
First off, one of the last drawings I did last year
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And one of the earliest
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I've worked a lot on the game Esoteric Ebb in 2024. Nessan is one of my favourites!
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Another one for Esoteric Ebb I really like is Akzel!
The coolest character I drew for Esoteric Ebb is a secret one though 👀
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My Kickstarter campaign for "The Cult of Dreams" was one of the biggest things happening for me in 2024. Thank you to everyone who backed!
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Another one from The Cult of Dreams
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Yet another!
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I dabbled in sci-fi a bit too (looking to do more sci-fi in 2025)
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And this!
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Alternative history Sweden with airships
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Thanks for enjoying what I've drawn in 2024! Let's have a great 2025 🔥
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julia-shephard · 1 month ago
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piece i did a while ago for the Flame emperor zine!
leftover sales here!
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wiptw · 6 months ago
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Pokémon Stadium Series
Nintendo 64 - Nintendo - 2000 to 2001
You as a Pokémon fan are absolutely fucking spoiled these days. Aside from the mainline games you have spinoffs and fangames offering different experiences, you have entire websites dedicated to documenting everything down to the internal maths of the series, there's no end to the free content you can access with an internet connection between emulators and battle sites like 'Showdown!', and it's now socially acceptable in most circles to be older than 13 and have something with Pikachu's face plastered on it (especially if you're female presenting, especially if your friend group is also infected with the Pokémon hype). Back in my day�� you had almost none of this. You had the anime on Saturday mornings, you had the early run Pokémon licensed merch which WOULD get you called a baby if you continued buying past 10-12, and you had the games. Those sweet, sweet games that indoctrinated a generation of young people into being gamers and awoke a horde of JRPG addicts.
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Literally Me
So remember this when I tell you that Pokémon Stadium, both one and two, aren't great games because they do something back then that you can't get today; they're great for what they did back then. So Pokemon Stadium 1&2 were a duology of games from 2000 and 2001 respectively that allowed players to battle Pokemon in 3D, with the addition of some side content such as minigames included to prevent the game from being 100% Pokemon battles. Because otherwise, the game is in fact navigating a series of menus and completing Pokémon battles with 3D models.
Whether it's taking on the gym gauntlets, the marathon of battles in the Pokémon cups, or just free battles with friends and loved ones, 98% of the experience is either selecting Pokémon from a roster of pre-built 'rentals' or transferring them from a saved game using the Transfer Pak, then fighting them in a series of 3D environments. An experience which you can definitely do today using web apps but as I said earlier, we didn't have that.
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The peak of Pokémon battles in 2000
So if you're buying Pokémon Stadium (either version really) you're already probably a Pokémon fan right? So that means you have Red/Blue/Yellow/Gold/Silver/Crystal, so why not just play that game and get the full experience? The fun of exploring, talking to NPCs, discovering new and exotic locations? Simple, because in those games battles looked like this
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While in Stadium, battles looked like this
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If you grew up watching the anime while playing the Gameboy games, there was this special kind of dissonance where you might find yourself saying "Yeah, (for the time) these graphics are RADICAL but I wish I had something closer to these cool Pokémon Battles they had in the anime." As you hide under the covers with your Gameboy Color worm light, nestled in your Ash Ketchum pajamas while you attempt for the 100th time to capture a ditto. Pokémon Stadium was the answer to this dissonance, providing you with vibrant 3D graphics unlike anything you'd ever seen before; bringing Pokémon to life in a way that would be unmatched until Colosseum came out during the Gamecube era.
So, to actual mechanics, you play both games pretty similarly; by building a team of Pokémon (either on your handheld or by using the rental mons the game provides) and take part in a series of battles to become the ultimate battle master. To use your own Pokémon, you'd need to use the aforementioned 'Transfer Pak' to plug in a copy of Red/Blue/Yellow (for 1) or Gold/Silver/Crystal (for 2) with a game saved to the cartridge; otherwise the rental Pokémon covered all released Pokémon (except for some hidden ones) allowing you to build your dream team, sans a few caveats here and there.
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Evolved Pokémon have better stats but worse moves, while weaker Pokémon tend to have better moves to compensate
In terms of WHERE you can battle, there's two choices: Either in the Gym Leader Castle, or the Tournaments held in the center of the map on either game. Either way, the game will then have you battle through a series of 3v3 matches versus a set number of trainers who will also select 3 random mons from their full team of six.
A bit bare bones, but there's some spice to how things are run. For one, the rental system was a huge thing for us younger players back in the day. Even if you had the games some Pokémon were hard to catch, had evolution requirements some players couldn't complete (like the trade-mons), or were locked to a version you didn't have. The rental mons give you a list of every Pokémon (some exceptions, but not many) and then lets you build your dream team. Sure, you can't set their moves, EVs, IVs, and it's the era before abilities and natures but I CAN HAVE A MEOWTH/PERSIAN ON MY TEAM. Do you know what I had to do as a child to have this Pokémon outside of Stadium? I had to find someone in the American South who also enjoyed Pokémon, hoped they had Blue instead of Red, hoped they had a link cable, then get them to agree to a trade despite both of us being children (and therefore, objectively terrible) which likely meant giving away a rare Pokémon in exchange for what amounted to common garbage in their game because it was Version fucking Exclusivity™ and everyone seemed to know that meant you'd do anything to get that one fucking Pokémon you wanted.
In the handheld games, if you wanted to build your dream team then likely you'd have to put in some more effort than other games of the time would've required of you. With Stadium, your dreams come true, and if you already have that dream team you can just import them to fight in glorious 3D. Circumventing the fact that rental Pokémon are kinda terrible overall.
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Don't feel like building? The challenge cup mode that gives you randomized team comps that has it's own charm (for masochists)
Not to say all of them were bad but construct a normal distribution of 'Good' to 'Bad' picks then that graph is gonna skew left so hard you'd be forgiven for thinking it was just a straight line. To keep every choice 'viable' Pokémon rentals were balanced around stats and moves. More powerful evolved Pokémon and Pokémon with high Base Stat Totals (BST) were given weaker moves and first form and low BST Pokémon were given generally better moves. Charizard might have better stats than Charmeleon and Charmander but his only fire type move is going to be something like Fire Spin. Conversely, Charmander might have Fire Blast but his stats are gonna make him an easy target for the computer's pokemon, which are not bound to the same builds as the rental mons you're using.
Once your team is assembled, then you're off to battle trainer after trainer after trainer with beautifully scored (for the Nintendo 64) soundtracks giving you an unearned sense of importance every step of the way. Battles themselves are conducted with a weird, but functional control layout where A and B access sub menus you then check with the R button before finalizing with the c-buttons, which on original hardware or a USB N64 controller is fine but on emulation with a more modern controller like Logitech, can be a little nerve wracking as you worry about whether your 'up' input on the control stick was up enough for the game or if you accidentally drifted right or left using an unintended move.
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fun fact: the name of imported Pokémon affects their coloration in Stadium
Battles are also largely regulated by (at the time) tournament standard rules. Little and Pokecup have level restrictions, and all three non-random cups include clauses for sleep, held items, and repeat Pokémon. Additionally, in any cup if you win the round with all 3 Pokémon still in tact, you're granted a continue; meaning you can retry the battle if you lose. Additionally, there is no 'draw' outcome in these games. Use a move like Explosion or Selfdestruct and the game will register it as your loss on your final Pokémon, regardless of whether you took down the opposing fighter with you or not.
You'll be doing a LOT of back-to-back fights here against trainers with varied team comps, but even with over 246 Pokémon in the available potential lineup you'll get tired fast of fighting. This is, however, slightly mitigated by the 3v3 nature of the matches but even so be ready to here the same Pokémon noises, watch the same effects play out, and wait for the same health bars to tick down over and over as you claw your way to the spot of Pokémon Master.
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The art style of non-battle scenes like the main map and minigame plaza have that nice, 90's charm to them as well.
If you do get tired of battling it out, then Stadium 1 and 2 both offer minigames for players to partake in. Either in a tournament format or by using the free-play browser, players are able to take part in a multitude of different Mario Party-esque (without the hand burning) minigames featuring the Pokémon as stars. Minigames consist of stick twirling, button mashing, and point collecting all while controlling fan favorite Pokémon such as Togepi, Eevee, Scyther, and Pichu with no real rhyme or reason behind why these game exist aside from a amusement park theming the minigame zones have for their icons and menus.
You won't get a real explanation as to why you're racing Donphans, cutting logs as Scythers and Pinsirs, or playing Simon Says with a bunch of Clefairy, but you don't really need that either. The games are fun, the models are charming, and watching Clefairy get smacked in the head for each wrong input brings me a level of joy I should probably talk about with my therapist. You won't likely spend hours in this mode, but it's a nice breather from the onslaught of battles otherwise.
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fun fact: I still won't talk to some people because of the outcomes to Rampage Rollout over two decades ago. You know who you are.
Additionally there's a quiz minigame separate from the main selection of minigames with easy/normal/hard difficulty selections. Players compete to see who can be the first to get a number of questions correct before anyone else based on facts about the Pokémon (typing, size, silhouette, etc) or facts about the game (where you can find things in the game, names of routes and towns, names of figures in the game).
It's not the most challenging on easy or normal, but playing on hard the game will try to screw you with trick questions so playing with others becomes a balance of "do I let the question play out, or attempt to steal it before someone else can answer correctly?"
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Sometimes even playing the game won't prepare you for how out of pocket the questions can get
The real advantage of 2 over 1 is that, in addition to minigames, the game has the trainer academy; a kind of in-depth battle tutorial to teach players not only the basics of Pokémon fighting, but also some secrets as well
You can learn about held items, a feature new to the second generation, as well as participate in mock battles to demonstrate the materials you've been reading and quizzed on. Some of this information for the time too was obscure or hidden knowledge, like the fact that using Defense Curl before using Rollout would boost the damage significantly or that using Stomp on an opponent who used minimize would double the damage.
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Some type matchups just make sense, like Ground v Electric.
Overall though what really makes this game is the presentation. The soundtrack does a great job selling the feeling Nintendo wants you to experience, climbing the ladder in a tournament or the Gym Leaders Castle makes you feel powerful, and the little details on top of it all just tie it together in a nice package.
The fights, for example, are also narrated by "The Announcer". A bombastic voice shouting over every detail of a fight. When you score a crit, when you apply a status effect, even using certain moves will get the announcer loudly narrating each detail like a Pokémon prize fight. Seeing the ground rip apart when you use Earthquake is only half the charm, the other half comes from that man yelling in your ears "A DEVESTATING EARTHQUAKE ATTACK!". Clearing gyms or clearing opponents in one of the cups grants you gym badges, a dream for any child growing up on the handheld classics or watching the anime who wished they too could earn shiny bits of metal that gave them an inflated sense of importance.
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I would literally kill everyone I came across if it'd get me a real life Zephyr Badge.
Stadium 1 and 2 aren't evergreen classics. They're stuck in Gens 1 and 2 respectively, the roster of Pokémon while impressive is largely useless and makes collecting trophies way harder than it has to be, and the games were made before things like abilities and double battles were introduced, leading to the Pokémon battling game missing out on the generation of Pokémon that made battling more fun (Revolution doesn't count, Revolution is dead to me and disappoints me more than I disappoint myself.)
But for the time especially, it gave fans an opportunity to experience a form of Pokémon more advanced than what the handhelds could output. It was a window into a world of potential that wouldn't be truly fulfilled until arguably the 3DS era of Pokémon released, and gave fans a fun little romp handcrafted for them at every twist and turn. Whether you were a gamer or you enjoyed the anime, there was something here for you.
Overall: 7/10 Sound: 8/10 (for the time) Graphics: 9/10 (for the time) Memorable Moments: Stadium 1: Hearing about Mewtwo, thinking he was an urban legend, then finding out he wasn't Stadium 2: Finally beating the elite 4 using only rental mons.
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wileycap · 11 months ago
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So, uh, Netflix Avatar, huh? Yeah. I guess I'll make a really long post about it because ATLA brainrot has is a cornerstone of my personality at this point.
So.
It's okay. B, maybe a C+.
That's it.
Now for the spoilers:
The biggest issue with the Netflix version is the pacing. Scenes come out of nowhere and many of the episodes are disjointed. Example: Aang escaping from Zuko's ship. We see him getting the key and going "aha!", and in the next scene he's in Zuko's room. And then he just runs out, no fun acrobatics or fights, and immediately they go to the Southern Air Temple where he sees Gyatso's corpse, goes into the Avatar state, and then sees Gyatso being really cheesy, comes out of it, and resolves that conflict. Nothing seems to lead into anything. The characters don't get to breathe.
The show's worst mistake (aside from Iroh fucking murdering Zhao) is its' first one: they start in the past. Instead of immediately introducing us to our main characters and dropping us into a world where we have a perfect dynamic where Aang doesn't know the current state of the world and Katara and Sokka don't know about the past, thus allowing for seamless and organic worldbuilding and exposition, they just... tell us. "Hey, this is what happened, ok, time for Aang!" There's no mystery, no intrigue, just a stream of information being shoved down the audience's throats and then onto the next set piece.
The visuals are for the most part great, but like with most Netflix productions, they just don't have great art direction. It feels like a video game cinematic, where everything is meant to be Maximum Cool - and none of the environments get to breathe. It's like they have tight indoor sets (with some great set design) and then they have a bunch of trailer shots. It's oozing with a kind of very superficial love.
Netflix still doesn't know how to do lighting, and with how disjointed the scenes are, the locations end up feeling like a parade of sets rather than actual cities or forests or temples. As for the costumes, Netflix still doesn't know how to do costumes that look like they're meant to be actually worn, so many of the characters seem weirdly uncomfortable, like they're afraid of creasing their pristine costumes.
The acting is decent to good, for the most part. I can't tell if the weaker moments come down to the actors or the direction and editing, but if I had to guess, I'd say the latter. Iroh and Katara are the weakest, Sokka is the most consistent, Zuko hits the mark most of the time, and Aang is okay. I liked Suki (though... she was weirdly horny? Like?) but Yue just fell kind of flat.
The tight fight choreography of the original is replaced with a bunch of spinny moves and Marvel fighting, though there are some moments of good choreography, like the Agni Kai between Ozai and Zuko (there's a million things I could say about how bad it was thematically, but this post is overly long already.) There's an actually hilarious moment in the first episode when Zuko is shooting down Aang, and he does jazz hands to charge up his attack.
Then there's the characters. Everybody feels very static - Zuko especially gets to have very little agency. A great example of that is the scene in which Iroh tells Lieutenant Jee the story of Zuko's scar.
In the original, it's a very intimate affair, and he doesn't lead the crew into any conclusions. Here, Iroh straight up tells the crew "you are the 41st, he saved your lives" and then the crew shows Zuko some love. A nice moment, but it feels unearned, when contrasted with the perfection of The Storm. In The Storm, Zuko's words and actions directly contradict each other, and Iroh's story gives the crew (and the audience) context as to why, which makes Zuko a compelling character. We get to piece it out along with them. Here - Iroh just flat out says it. He just says it, multiple times, to hammer in the point that hey, Zuko is Good Actually.
And then there's Iroh. You remember the kindly but powerful man who you can see gently nudging Zuko to his own conclusions? No, he's a pretty insecure dude who just tells Zuko that his daddy doesn't love him a lot and then he kills Zhao. Yeah. Iroh just plain kills Zhao dead. Why?
Iroh's characterization also makes Zuko come off as dumb - not just clueless and deluded, no, actually stupid. He constantly gets told that Iroh loves him and his dad doesn't, and he doesn't have any good answers for that, so he just... keeps on keeping on, I guess? This version of Zuko isn't conflicted and willfully ignorant like the OG, he's just... kind of stupid. He's not very compelling.
In the original, Zuko is well aware of Azula's status as the golden child. It motivates him - he twists it around to mean that he, through constant struggle, can become even stronger than her, than anyone. Here, Zhao tells him that "no, ur dad likes her better tee hee" and it's presented as some kind of a revelation. And then Iroh kills Zhao. I'm sorry I keep bringing that up, but it's just such an unforgiveable thematic fuckup that I have to. In the original, Zhao falls victim to his hubris, and Zuko gets to demonstrate his underlying compassion and nobility when he offers his hand to Zhao. Then we get some ambiguity in Zhao: does he refuse Zuko's hand because of his pride, or is it his final honorable action to not drag Zuko down with him? A mix of both? It's a great ending to his character. Here, he tries to backstab Zuko and then Iroh, who just sort of stood off to the side for five minutes, goes "oh well, it's murderin' time :)"
They mess with the worldbuilding in ways that didn't really need to be messed with. The Ice Moon "brings the spirit world and the mortal world closer together"? Give me a break. That's something you made up, as opposed to the millenia of cultural relevance that the Solstice has. That's bad, guys. You replaced something real with something you just hastily made up. There's a lot of that. We DID NOT need any backstory for Koh, for one. And Katara and Sokka certainly didn't need to be captured by Koh. I could go on and on, but again, this post is already way too long.
It's, um, very disappointing. A lot of telling and not very much showing, and I feel like all of the characters just... sort of end up in the same place they started out in. I feel like we don't see any of the characters grow: they're just told over and over again how they need to grow and what they need to do.
To sum it up: Netflix Avatar is a mile wide, but an inch deep.
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