namor-the-sub
Geeks Make Better Lovers
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Lisa | 39 | NJ | punk-ass book jockey and terrible writer | demi | ♏️ INFP
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namor-the-sub · 11 minutes ago
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rook: emmrich my love 😍 when i die what part of my corpse 💀 will you keep as a momento 🥺
emmrich: darling rook 🖤 your perfect pinky bones of course 😘 because you have me wrapped around your little finger 🤭🥰
taash, who has been fantasising about killing them with hammers for the past seven miles: i think i hauve the blight
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namor-the-sub · 11 hours ago
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everyone is becoming way too comfortable about being horrible people
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namor-the-sub · 12 hours ago
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I love you Anders but you really need to step up your game
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namor-the-sub · 12 hours ago
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Show, don’t tell
"Show, don’t tell" means letting readers experience a story through actions, senses, and dialogue instead of outright explaining things. Here are some practical tips to achieve that:
1. Use Sensory Details
Tell: "The room was cold."
Show: "Her breath puffed in faint clouds, and she shivered as frost clung to the edges of the window."
Tell: "He was scared."
Show: "His hands trembled, and his heart thudded so loudly he was sure they could hear it too."
2. Focus on Actions
Tell: "She was angry."
Show: "She slammed the mug onto the counter, coffee sloshing over the rim as her jaw clenched."
Tell: "He was exhausted."
Show: "He stumbled through the door, collapsing onto the couch without even bothering to remove his shoes."
3. Use Dialogue
What characters say and how they say it can reveal their emotions, intentions, or traits.
Tell: "She was worried about the storm."
Show: "Do you think it'll reach us?" she asked, her voice tight, her fingers twisting the hem of her shirt.
4. Show Internal Conflict Through Thoughts or Reactions
Tell: "He was jealous of his friend."
Show: "As his friend held up the trophy, he forced a smile, swallowing the bitter lump rising in his throat."
5. Describe the Environment to Reflect Mood
Use the setting to mirror or hint at emotions or themes.
Tell: "The town was eerie."
Show: "Empty streets stretched into the mist, and the only sound was the faint creak of a weathered sign swinging in the wind."
6. Let Readers Infer Through Context
Give enough clues for the reader to piece things together without spelling it out.
Tell: "The man was a thief."
Show: "He moved through the crowd, fingers brushing pockets, his hand darting away with a glint of gold."
7. Use Subtext in Interactions
What’s left unsaid can reveal as much as what’s spoken.
Tell: "They were uncomfortable around each other."
Show: "He avoided her eyes, pretending to study the painting on the wall. She smoothed her dress for the third time, her fingers fumbling with the hem."
8. Compare to Relatable Experiences
Use metaphors, similes, or comparisons to make an emotion or situation vivid.
Tell: "The mountain was huge."
Show: "The mountain loomed above them, its peak disappearing into the clouds, as if it pierced the heavens."
Practice Example:
Tell: "The village had been destroyed by the fire."
Show: "Charred beams jutted from the rubble like broken ribs, the acrid smell of ash lingering in the air. A child's shoe lay half-buried in the soot, its leather curled from the heat."
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namor-the-sub · 13 hours ago
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my friend @astarionpavus and i were discussing how Spite and Justice probably have veeery different reactions to romances
(commission info // tip jar!)
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namor-the-sub · 3 days ago
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Reblog if you're hoping 2011 will be a fresh start.
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namor-the-sub · 4 days ago
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namor-the-sub · 4 days ago
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when life gives u lemons uhhh
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namor-the-sub · 5 days ago
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Taash is a bad influence on The Baby (Manfred) and Emmrich will not let that stand
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namor-the-sub · 5 days ago
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we have fun here in Thedas
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namor-the-sub · 5 days ago
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ok i’m a Jew but let me tell you something
this:
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is vastly vastly inferior to this:
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namor-the-sub · 5 days ago
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The DA2 crew deserved these team meetings. They would have had even worse arguments. Made fantastic use of all being in the same room to argue each other's ears off at the same time.
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namor-the-sub · 6 days ago
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Writing Reference: Topographical Elements
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Ideas for Naming your Fictional Places
Buildings and stones brough, burton, caster, church, cross, kirk, mill, minster, stain, stone, wark ⚜ Examples: Crossthwaite, Felixkirk, Newminster, Staines, Whitchurch
Coastline features ey, holme, hulme, hythe, naze, ness, port, sea ⚜ Examples: Bardsey, Greenhithe, Sheerness, Southport, Southsea
Dwellings and farms barton, berwick, biggin, bold, by, cote, ham, hampstead, hamton, house, scale, sett, stall, thorpe, toft, ton, wick ⚜ Examples: Fishwick, Newham, Potterton, Westby, Woodthorpe
Fields and clearings combe, croft, den, ergh, field, ham, haugh, hay, ing, land, lease, lock, meadow, rick, ridding, rode, shot, side, thwaite, wardine, worth, worthy ⚜ Examples: Applethwaite, Cowden, Smallworthy, Southworth, Wethersfield
General locations and routes bridge, ford, gate, ing, mark, path, stead, stoke, stow, street, sty, way ⚜ Examples: Epping, Horsepath, Longford, Ridgeway, Stonebridge, Streetly
Hills and slopes bank, barrow, borough, breck, cam, cliff, crook, down, edge, head, hill, how, hurst, ley, ling, lith, mond, over, pen, ridge, side, tor ⚜ Examples: Barrow, Blackdown, Longridge, Redcliff, Thornborough, Windhill
Rivers and streams batch, beck, brook, burn, ey, fleet, font, ford, keld, lade, lake, latch, marsh, mere, mouth, ore, pool, rith, wade, water, well ⚜ Examples: Broadwater, Fishlake, Mersey, Rushbrooke, Saltburn
Woods and groves bear, carr, derry, fen, frith, greave, grove, heath, holt, lea, moor, oak, rise, scough, shaw, tree, well, with, wold, wood ⚜ Examples: Blackheath, Hazlewood, Oakley, Southwold, Staplegrove
Valleys and hollows bottom, clough, combe, dale, den, ditch, glen, grave, hole, hope, slade ⚜ Examples: Cowdale, Denton, Greenslade, Hoole, Longbottom, Thorncombe
NOTE
These elements are all found in many different spellings. Old English beorg ‘hill, mound’, for example, turns up as bar-, berg-, -ber, -berry, -borough, and -burgh. Only one form is given above (Thornborough).
Several items have the same form, but differ in meaning because they come from different words in Old English. For example, -ey has developed in different ways from the two words ea ‘river’ and eg ‘island’. It is not always easy deciding which is the relevant meaning in a given place name.
This resource does not distinguish between forms which appear in different parts of a place name. Old English leah ‘forest, glade’, for example, sometimes appears at the beginning of a name (Lee- or Leigh-), sometimes at the end (-leigh, -ley), and sometimes alone (Leigh) (K. Cameron, 1961).
Source ⚜ More: Word Lists ⚜ Notes & References ⚜ Worldbuilding
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namor-the-sub · 6 days ago
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Writing Notes: Stages of Decomposition
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The decomposition process occurs in several stages following death:
Pallor mortis
Algor mortis
Rigor mortis
Cadaveric spasm
Lividity
Putrefaction
Decomposition
Skeletonization
PALLOR MORTIS
The first stage of death.
Occurs once blood stops circulating in the body.
The cessation of an oxygenated blood flow to the capillaries beneath the skin causes the deceased to pale in appearance.
In non-Caucasians, the pallor may appear to develop an unusual hue; the skin will lose any natural lustre and appears more waxen.
Occurs quite quickly, within about 10 minutes after death.
ALGOR MORTIS
The cooling of the body after death.
The cooling process will be influenced by many factors, including the deceased’s clothing, or whether they are covered with bed linen such as blankets or duvets.
The body will typically cool to the ambient room temperature, but this alters if there is heating in the room or if there is a constant draught cooling the body.
RIGOR MORTIS
Can occur between 2 and 6 hours after death.
Factors including temperature can greatly affect this.
Caused by the muscles partially contracting, and the lack of aerobic respiration means that the muscles cannot relax from the contraction, leaving them tense, subsequently resulting in the stiffening we associate with rigor mortis.
This stage typically begins in the head, starting with the eyes, mouth, jaw and neck, and progresses right through the body.
The process is concluded approximately 12 hours after death (although, again, certain variables may occur) and lasts between 24 and 72 hours depending on circumstances.
Contrary to popular belief, rigor mortis is not a permanent state and is in fact reversed, with the muscles relaxing in the same order in which they initially stiffened.
The reversing process also takes approximately 12 hours, when the body returns to its un-contracted state.
It is possible to ‘break’ rigor mortis by manipulating and flexing the limbs. This is usually done by undertakers, pathologists or crime scene investigators who are attempting to examine or move a body – or by a murderer trying to hide their victim in the closet or the boot of a car.
CADAVERIC SPASM
A phenomenon that can be misinterpreted as rigor mortis.
The instantaneous stiffening of the body (most commonly the hands) following a traumatic death.
Unlike rigor mortis, the stiffening of the affected limb is permanent and is not reversed, causing the deceased to maintain the rigidity until such time as putrefaction causes breakdown of the particular muscle group.
Examples:
The deceased following an air crash were later discovered still clutching their seatbelts or arm rests in a final, desperate act of survival.
In a drowning case, the victim was discovered with grass from the riverbank still grasped in their hand.
Perhaps the most famous case of cadaveric spasm involves the rock band Nirvana’s lead singer, Kurt Cobain. Cobain reportedly committed suicide in April 1994. His body was discovered a few days after his death with a shotgun wound to the head, and tests revealed he had large traces of heroin in his system. He was reportedly discovered still clutching the gun in his left hand, due to cadaveric spasm. However, a great deal of controversy surrounds the veracity of this latter assumption, and indeed the cause of his death, with many people insisting and attempting to prove that he died as the result of foul play rather than suicide.
LIVIDITY
Also known as livor mortis, hypostasis, or suggillation.
Once blood can no longer circulate, it will gravitate towards the lowest point of the body.
Example: A supine body will display pinkish/purple patches of discoloration where the blood has settled in the back and along the thighs.
Occurs about 30 minutes after death, but will not necessarily be noticeable until at least 2 hours afterwards as the pooling process intensifies and becomes visible, finally peaking up to between 8 and 12 hours later.
Once it is complete, the lividity process cannot be reversed.
Therefore a body discovered lying on its side, but with staining evident in the back and shoulders, must have been moved at some point from what would have been a supine position at the time of death.
It is worth noting that if the body has had contact with the floor, a wall or other solid surface, lividity would not occur at the points of contact as the pressure would not allow the blood to seep through the capillaries and pool. The specific area of pressure will be the same colour as the rest of the body and a pattern of contact may well be evident.
PUTREFACTION
Derives from the Latin putrefacere, meaning ‘to make rotten’.
The body becomes rotten through the process known as autolysis, which is the liquefaction of bodily tissue and organs and the breakdown of proteins within the body due to the increased presence of bacteria.
The first visible sign is the discoloration of the skin in the area of the abdomen.
Bacteria released from the intestine cause the body to become bloated with a mixture of gases; over time these will leak out, and the smell will intensify to unbearable proportions.
Typically, this will attract flies that will lay eggs, which develop into maggots.
Bloating is most evident in the stomach area, genitals and face, which can become unrecognizable as the tongue and eyes are forced to protrude due to the pressure of the build-up of gases in the body.
At this stage, the body will also begin to lose hair.
The organs typically decompose in a particular order: starting with the stomach, followed by the intestines, heart, liver, brain, lungs, kidney, bladder and uterus/prostate.
Once all the gases have escaped the skin begins to turn black: this stage is called ‘black putrefaction’.
As with all the other stages of death so far, the rate of putrefaction depends on temperature and location. A body exposed to the air above ground will decompose more quickly than a body left in water or buried below ground.
During putrefaction, blistering of the skin and fermentation can also occur:
Fermentation - a type of mould that will grow on the surface of the body. This mould appears white, and is slimy or furry in texture. It also releases a very strong, unpleasant, cheesy smell.
As the putrefaction process comes to an end, fly and maggot activity will become less, which leads to the next stage.
DECOMPOSITION
The body is an organic substance comprising organisms that can be broken down by chemical decomposition.
If the body is outside, any remains that have not been scavenged or consumed by maggots will liquefy and seep into the surrounding soil.
Thus when the body decomposes it is effectively recycled and returned to nature.
SKELETONIZATION
The final stage of death is known as ‘dry decay’, when the cadaver has all but dried out: the soft tissue has all gone and only the skeleton remains.
If the cadaver is outside, not only is it exposed to the elements but it also becomes food for scavengers such as rats, crows or foxes.
As the remains are scavenged, the body parts become dispersed so it is not unusual to find skeletal remains some distance from where the body lay at the point of death.
The way in which skeletal remains are scattered in such cases is of interest to archaeologists, and is referred to as taphonomy.
Where a body has lain undiscovered at home for a period of time it has also been known for family pets, typically dogs, to feed on the body. The natural instinct of a pet is to attempt to arouse the deceased by licking them, but once it gets hungry, its survival instinct will take over and it will consider the body as little more than carrion: it will act with the same natural instinct as a scavenger in the wild, which will feed on any corpse, be it animal or human, if it is starving.
Obviously the number of pets, the body mass of the deceased and the time lapse before the body is discovered will influence to what extent it has been devoured.
For further research on the stages of decomposition and the factors that affect it, look up body farms. These are medical facilities where bodies are donated for research purposes so scientists can specifically observe the decomposition process. However, be aware that some of the images are quite graphic.
Source ⚜ More: References ⚜ Autopsy ⚜ Pain & Violence ⚜ Injuries Bereavement ⚜ Death & Sacrifice ⚜ Cheating Death ⚜ Death Conceptions
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namor-the-sub · 6 days ago
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Petition to bring back the boop function next year for the ides of March where instead of a paw on the screen it’s a little knife that Caesar gets stabbed with
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namor-the-sub · 7 days ago
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hell yea he got the moves
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namor-the-sub · 7 days ago
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DA:O party banters
Loghain - Zevran
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