mtgcompendium
mtgcompendium
MTG Compendium
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mtgcompendium · 6 years ago
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A Closer Look at the Stained Glass Planeswalkers
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mtgcompendium · 6 years ago
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The Elder Dragons, then and now.
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mtgcompendium · 6 years ago
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Finally done with these~   took about 3 days? got a cold so took bit longer than it should’ve hhh I am okay with how they turned out tho!  ( disclaimer: im a terrible vorthos so these are very basic)
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mtgcompendium · 7 years ago
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Magic: the Gathering - Dominaria Art
Phyrexian Scriptures, illustrated by Joseph Meehan, acrylic on canvas.
Artist notes on this work linked here.
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mtgcompendium · 9 years ago
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Does the Animation-Decoction-Fabrication Module loop work so that I can get X amount of 1/1s and +1 counters based on how much mana is open when activated?
Yes. Allow me to explain just so that everyone can understand.
Let’s start with a creature entering the battlefield, because that’s the most common place where the cycle will begin:
A creature entered the battlefield under your control, so Decoction Module triggers. When the trigger resolves, you get an energy counter.
You got an energy counter, so Fabricaton Module triggers and you choose a target for the trigger (A creature you control, maybe the creature that triggered step 1?). When the trigger resolves, if the target is still legal, you put a +1/+1 counter on that creature.
A +1/+1 counter was placed on a permanent you control, so Animation Module triggers. When the trigger resolve, you can pay 1. If you do, you create a Servo and go back to step 1.
Step 3 is normally the limiting step, but the chain could also break at step 2 if the target for Fabrication Module’s trigger becomes illegal. (And of course any of the triggers can be countered by something like Stifle.)
Bonus fact: In addition to forming a gameplay loop and having an awesome flavor text loop, the Module cycle also has looping panoramic art, as you can see below.
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mtgcompendium · 9 years ago
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Psychosis Crawler + Paradoxical Outcome
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mtgcompendium · 9 years ago
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Tezzeret’s constructs seem…out of place on Kaladesh.
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mtgcompendium · 9 years ago
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It’s so nice to see cycles completed. Here are the high-res images of all the Fastlands, old and new!
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mtgcompendium · 9 years ago
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Magic: the Gathering - New Kaladesh Previews
Quick summary of all the new card awesomeness previewed over that last hour or so (as of about 5:30 PM today).
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mtgcompendium · 9 years ago
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We’re going to Egypt Amonkhet!
More info
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mtgcompendium · 9 years ago
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Magic: the Gathering - Conspiracy
Wizards of the Coast sent out some very cool Conspiracy 2 boxes to a handful of stores ahead of the previews. 
Some pretty damn fine work here in creating a rich / colourful and intriguing world in the game’s storyline.
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mtgcompendium · 9 years ago
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Kaya!
Kaya, Ghost Assassin by Chris Rallis
Regicide by Chris Rallis
Spectral Grasp by Tyler Jacobson
Planeswalker profile / Laid to Rest (story) / Wallpapers
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mtgcompendium · 9 years ago
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The art of Rob Alexander
Thrumming Stone
Sensei’s Divining Top
Beacon of Immortality
Sanctum of Serra (planechase)
Llanowar Wastes
Godless Shrine
Visit the Archives for more themed posts.
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mtgcompendium · 9 years ago
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WHO YOU GONNA CALL??
Kaya, our newest planeswalker. That’s who you’re going to call. 
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mtgcompendium · 9 years ago
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This year’s San Diego Comic-Con exclusive is a set of zombified Gatewatch cards by artist Eric Deschamps! It will be available at the Hasbro booth and later on HasbroToyShop.com.
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mtgcompendium · 9 years ago
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mtgcompendium · 9 years ago
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Thing in the Ice | Awoken Horror Metroid alters by ScourgeEffect.
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