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Remastered Slenderman DBD Concept
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So, I was looking back at my concepts, and I realized that Slenderman’s kinda was.. bad. So I’m gonna TRY to make it better.
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Name: THE MYTH
Map: Oakside Park
Terror Radius: 40m
Movement Speed: 4.6%
Weapon: Tendrils
Power: Unforeseen Presence
Despite your myth being known by all, none can ever see you, less you wish for another victim. Whenever someone does see you, it’s already too late.
Passive ability: When a survivor within your terror radius, they hear whispers of your victims and see false figures of you chasing them. Whenever they stare at the real you for 10 seconds, they become inflicted with “Incapacitated” Making them unable to vault or drop pallets for 30 seconds. The myth has no breathing sound, as he is faceless.
Tendril Snare: Instead of a basic attack, Slender Man extends his shadowy tendrils, striking at mid-range (similar to Nemesis but faster). If a Survivor is hit, they suffer Oblivious for 40 seconds and have their screen briefly static-filled, with the myth becoming invisible and unable to attack until 30 seconds pass.
Lurking Horror: Holding down a button allows you to teleport to incomplete and completed generators, along with survivors completely inflicted with “paranoia”
Special Ability – “Paranoia Manifest”
Survivors have a meter around their players icon, similar to Freddy, this meter passively goes up, it speeds up the more they interact, hear, or see the myth.
All Survivors to hear the whispers intensify and see multiple fake slendermen running towards them.
Survivors fully paranoid will experience a Blackout Effect, where their screen distorts and briefly turns dark (similar to The Dredge’s Nightfall but shorter).
Survivors will also see fake generators, pallets, vaults, and buildings, disappearing after being attacked or calmed down by another survivor or after 1m 30sec.
Another special mechanic: The 8 Pages:
Survivors and survivors only must collect the 8 pages in order to escape the myth. With every page collected the myth becomes more powerful.
After 4 pages collected, the myth will see the aura of every survivor for 4 seconds. And will permanently move at a 4.8m/s.
After 6 pages, pallets and flashlights become 50% less effective.
After 8 pages, the myth becomes enraged you learned his secrets. Permanently seeing the aura of the survivor who found the last page while running at a 5.2m/s and destroying all pallets that stun him.
After stunning or flashing the myth 8 times, he returns to his phase 1 form, permanently running at a 4.8m/s.
Perks: The myth comes with 3 perks
1. Stalkers Myth
You know how to use your legend and the fear of others to make a difference in the games.
Each time a Survivor vaults a window or drops a pallet, they gain a 1% Hindered effect (stacking up to 5%). They remain Hindered for 5/6/7 seconds, and scream revealing their location for 3 seconds and making their scratch marks 50% more visible and accurate.
2. THE SLENDERMAN
No media or online forum shall tarnish your reputation ever again.
When a Survivor is looks directly at you for 5 seconds they become Exposed for 10/12/14 seconds, and they’re unable to vault for 10/12/14 seconds.
3. Hex: Myth Intact
No matter what proof shown to the people, you will forever stay a myth.
While this Hex is active, each time a Survivor is unhooked, they suffer from the Hindered status effect (-5% movement speed) for 12/16/20 seconds.
If a Survivor attempts a fast vault or rushes through a dropped pallet, they become Exhausted for 4/6/8 seconds.
Survivors who cleanse a Totem while this Hex is active will scream and reveal their location for 6/8/10 seconds.
Is this better than the old one? Let me know
#dead by daylight killer paragraph#dead by daylight x creepypasta#dead by daylight#dead by daylight killer#dead by daylight killer concept#dbd killer concept#dbd#dbd concept#slenderman x dead by daylight#slenderman#dbd x slenderman
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DBD killer paragraph concept: Hotline Miami
New Killer: The Animal (Jacket)
Movement speed: 4.6m/s (115%) standard
Weapon: Hammer
Terror Raidus: 32 meters
Power: Hotline Slaughter
The animal gains a special feature during the trial. Based on the size of the map 4-6 telephones are added in the map. Every 2 minutes and 30 seconds, the closest phone from the animal will ring. If the animal answers in a timely manner, he will recover the aura of a survivor with the least amount of chase time for 15 seconds. Any survivor near the ‘contract’ wi have their own aura reveled for 5 seconds.
Additionally, the animal has a ‘sadism’ meter that builds up. Every time the animal hits a survivor he gains 10+ to the meter. When a survivor escapes he gains 20+ to the meter. It also passively will build up, but take longer. When the meter is full the animal becomes feral and bloodthirsty. Ditching his hammer in favor of his fist, and moving at a 5.0m/s for 30 seconds, and vault at similar speeds as survivors. If the animal is able down a survivor, he has the option to perform an optional mori.
Perks:
1. Sadistic Desires
Your desire to hurt other people is no longer restricted within the realm and eternal trial.
When you hit a survivor, see the aura of all healthy survivors, or the survivor who’s been hit the least for 10/11/12 seconds. This perk has a cooldown of 25 seconds.
“Do you like hurting other people?” — Richard
2. War trained Killer
Your time in the war has hardened you into an efficient killer to carry out your desires and contracts.
Everytime you kick a generator, your attack cooldown decreases by 3/6/9% along with your vaulting speeds becoming 15/20/25% faster. You make the generator regress at 5% a second until you use this perk. (So until you vault or perform a M1 attack)
“It’s on the house” — Beard
3. Scourge Hook: 50 blessings
You have one new message…One Choice
When you hook a survivor on a scourge hook, 1 of 5 random effects will occur:
1. The generator with the most progress will explode and regress 25/30/35% progress, reveling the aura of all survivors who worked on it for 3 seconds.
2. All survivors will be inflicted with the oblivious and exposed status effect for 8/10/12 seconds.
3. The entity will block all windows for 16/20/24 seconds within a 32m radius of the generator with the most progress. The generators aura is reveled to you in white aura.
4. All dropped pallets will be destroyed, while standing pallets will be blocked for 16/20/24 seconds within a 32m radius of any hooked survivors.
5. A normal hook will be turned into another scourge hook.
“The tombstone you ordered, is ready to be delivered. With a little luck, you’ll have it by this afternoon” — 50 Blessings
Normal Mori:
The animal will stab the hammer’s claw into the survivors jaw, ripping it off and enjoying the gurgles of pain. He then bashes in their ankle and ribs, breaking the bones, before ending it by ripping out a broken rib and stabbing it into the survivors face.
Hotline Slaughter Mori:
The animal punches the survivor onto the ground, straddling their lap before continuing his brutal attack on their face. After leaving them unrecognizable, he moves to their fingers and breaks them slowly, then arm, then one of their legs. He pulls out a gasoline canister and pours it on the survivor before throwing a lit cigarette on them and watching them burn to death.
I’m proud of this one. :)
#dead by daylight#dead by daylight killer#dead by daylight killer paragraph#dbd killer#dbd killer concept#dbd#hotline miami#hotline maimi 2#jacket#dbd x hotline miami#dead by daylight x hotline miami
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#dead by daylight#dead by daylight killer#dbd chapter concept#dbd darth vader concept#dbd x jurassic world#dbd polls#dbd x fnaf#dbd x creepypasta#dbd killer concept#dbd killer#dbd concept#star wars#jurassic world#dead by daylight x five nights at freddy’s#five nights at freddy's#dead by daylight x mortal kombat#mortal kombat#dbd shao kahn concept#darth vader#slenderman x dead by daylight#jack baker#mr x
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DBD Killer Concept: Konquest through Trial
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Killer Name: The Konqueror
Weapon: Warhammer
Terror Radius: 40m
Movement Speed: 4.6 (115%)
Power: Outworlds Wrath
Shao Kahn thrives on overwhelming his foes with brute force, intimidation, and crushing blows. His power is divided into three abilities:
•Hammer Slam: Hold the Power button to charge a devastating hammer strike. Upon release, Shao Kahn slams the hammer into the ground, creating a shockwave that staggers Survivors within 8 meters. Survivors directly hit by the hammer are instantly downed, survivors hit by the shockwave nearly loose one health state along with being staggered.
•Staggered Survivors suffer from a 2-second Hindered effect (-10% movement speed).
•If the slam hits a pallet or breakable wall, it instantly destroys it.
•4-second cooldown after use.
•Emperor’s Taunt: Shao Kahn can unleash a menacing taunt by pressing the Active Ability button. Nearby Survivors within his terror radius will suffer from the Oblivious and Enraged status effect for 6 seconds and have their aura briefly revealed (3 seconds).
•Enraged makes the survivor wish to face the konqueror head on, making them unable to vault or work on generators.
•If a Survivor Drops a pallet within 5 seconds of being taunted, they gain the Exposed status effect for 10 seconds.
•45-second cooldown.
•Kahn’s Wrath (Special Ability - Passive Meter): Each time Shao Kahn injures or downs a Survivor, he builds Wrath Meter. At max Wrath (after 5 hits), he gains the Outworld Champion buff for 12 seconds:
•Movement speed increases to 4.8 m/s.
•Hammer Slam cooldown is reduced to 2 seconds.
•Breaking pallets, walls and vaulting are 20% faster.
•Wrath Meter resets after the effect ends.
Perks: Kahn brings 3 perks with him
1. Mockery of weakness
The failure of others makes you disgusted and humored.
•When a survivor fails a skill check, their aura is reveled to you for 6/9/12 seconds. Any survivor within 6m of the survivor who failed the skill check has their aura reveled for 4/5/6 seconds.
“Is this your best? Pathetic!” — Shao Kahn
2. Trial By Kombat
All battles must be fought on YOUR terms.
•At the start of the match, one survivor will be chosen as your obsession, or, The Chosen Fighter. The obsession is exposed for 30/45/60 seconds, but pallet drops and blindness lost longer on you.
•If the survivor is downed in the given time, they are permanently stricken with the broken status effect, and are now not worth your time, as a new survivor becomes your obsession.
“Outworld can only have Earthrealm through mortal kombat” — Raiden
3. Emperors Decree
Your mere presence forces submission from those who dare oppose your decree
•Every time a generator is completed, all Survivors suffer from the Hindered (-5% movement speed) effect for 8/10/12 seconds.
•If you down a Survivor while Hindered is active, all other Survivors scream and reveal their location for 4/5/6 seconds.
“All will submit to my masters will. Thunder god” — Shang Tsung
Voicelines:
Start of the Trial:
•“You are nothing!”
•“Kneel before your emperor!”
•“Your souls are mine to claim!”
Spotting a Survivor:
•“Weak!”
•“Run while you can!”
•“Your struggle is pointless!”
Chasing a Survivor:
•“You dare challenge me?!”
•“Pathetic!”
•“Bow before me!”
•“Flee, coward!”
Landing a Basic Attack:
•“FEEL PAIN!”
•“You will die!”
•“This is your end!”
Downing a Survivor:
•“Your failure is inevitable!”
•“On your knees!”
•“Your no Liu Kang!”
Hooking a Survivor:
•“This is your fate!”
•“Suffer!”
•“You are already dead!”
Using Hammer Slam (Power Ability):
•“Tremble before my might!”
•“Your bones will break!”
•“FEEL THE WRATH OF KAHN!”
•“Nowhere to run!”
•“You are mine!”
Destroying a Pallet/Wall:
•“Useless!”
•“Nothing can stop me!”
Survivor Escapes (Hatch/Gate):
•“Your victory is meaningless.”
•“This battle is not over!”
•“I will hunt you down! Not matter what realm you scurry off to!!”
Mori Execution:
•“FATALITY!” (laughs loudly after finishing the kill)
Mori:
Shao Kahn lifts the survivor up before smashing his hammer on their head, then summons his spear and slams it from their chin to mouth. Stabbing the spear on the ground, leaving the survivor to gurgle and choke on their own blood as they slide onto their knees, submitting to Shao Kahn’s Wrath.
The emperor laughs in glee, before ripping off their arms and summoning his warhammer, slamming it on the tip of his spear, causing a shockwave of magic to explode the survivors skin and organs, leaving a meat bag kneeling in place forever as Kahn retrieves his spear “Fatality!”
#dead by daylight#dead by daylight killer#dbd#mortal kombat#shao kahn#dbd killer concept#dbd shao kahn concept#dead by daylight x mortal kombat
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DBD x RE 3rd collab concept(s).
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Killers: Mr. X or Jack Baker
Names: The Tyrant (Mr. X), The Patriarch (Jack Baker)
Weapons: Fist (Mr. X), FireAxe (Jack)
L.Skins: T-001 (The Proto-Tyrant).
Movement speed: 4.4 (Mr X) 4.6 (Jack)
Terror Radius: 40m, 32m
Height: Tall, Medium.
Maps: Baker Household, Raccoon City.
Power: Unrelenting Pursuit (Mr. X)
The Tyrant is an unstoppable force, walking calmly toward his prey with devastating strength. He cannot be stunned by pallets but instead breaks them upon contact. His abilities revolve around his Super Tyrant Mode, triggered under certain conditions.
Special Ability: Super Tyrant Mode
•After chasing all Survivor at least once for 15 seconds, the Tyrant becomes enraged, increasing his movement speed to 4.8 m/s and granting him access to “Fatal Strike.”
•Fatal Strike: A powerful overhead punch with a 1-second charge-up that lunges 6 meters. Hitting a Survivor immediately puts them into the Dying State. He can only use this once.
•Super Tyrant Mode lasts 20 seconds and can be manually canceled by ending the power.
Additional Mechanics:
•Vaulting: Mr. X tears through windows instead of vaulting them, causing a 1-second delay but leaving them broken for the entity to fix. Takes around 5 seconds.
•Pallet Destruction: Instead of getting stunned, he smashes pallets instantly, though this briefly slows him down (2s).
Perks: Mr. X comes with 3 teachable perks.
1. Unyielding Advance
No barricade can stop you for long.
Each time you break a pallet or a wall, gain a token (max 4).
•Each token increases your lunge distance by 10% and reduces vault speed penalties by 5%.
•When you hit a Survivor, lose one token.
“He just keeps coming!” — Leon Kennedy
2. Impending Doom
Your victims can sense their own demise approaching.
When a Survivor is within 16 meters of you, they gain the “Impending Doom” status effect:
•Their screen darkens, heartbeats are louder, and vault speeds are reduced by 5/7/9%.
•If they remain within range for 10 seconds, they scream and reveal their aura for 4 seconds.
“Just stay away!!” — Raccoon City Citizen
3. No Escape
You ensure anyone you go after ends up dead
•While in chase, survivors within your terror radius have their action speeds reduced for 7/8/9% and are hindered for 2s.
“This guy can’t stay down!” — Ada Wong
———
Power: The Baker Family
The patriarch doesn’t want to kill you. He wants to drag you back home.
Special Ability: Resurgence
Jack can withstand a Stun (pallet or flashlight) every 10 seconds, immediately recovering and continuing the chase. Instead of being stunned, he:
•Breaks the pallet instantly.
•If hit with a flashlight, he covers his face for 1 second but remains mobile.
•If stunned by a Locker Head-On, the Survivor becomes Exposed for 10 seconds.
Jack’s attacks build “Infection” in Survivors. Once a Survivor reaches 100 Infection, they enter the “Family Bound” state, causing:
•Severe movement impairment (-5% speed).
•They cannot vault fast or drop pallets.
•Jack can grab them instantly if within 4 meters, knocking them down and carrying them.
Gaining Infection:
•M1 Hit: +50 Infection
•Being near Jack (16m) for 20 seconds: +10 Infection per second
•Failed skill checks while Injured: +25 Infection
Special Ability: Drag Back
Once a Survivor is Family Bound, Jack can trigger Drag Back if within 8 meters:
•The Survivor screams, slows by an additional -10%, and their screen distorts for 5 seconds.
•If they break free, Jack can dash forward, grab them, and carry them immediately.
•If they escape his grasp, they lose 50 Infection but are briefly Hindered (-3% speed for 4 seconds).
Perks: Jack Baker comes with 3 teachable perks.
1. Daddy’s Home
•Survivors who fast vault a window or pallet within 24 meters have their auras revealed for 5/6/7 seconds.
“You can’t hide from me boy!” — Jack Baker
2. Family Knows Best
•When a survivor gets unhooked, you see the aura of the unhooked and the unhooker for 10/12/14 seconds
“You can’t run from family, son!” — Jack Baker
3. Dinners Ready
•When you hook a Survivor, all other Injured Survivors become Hindered (-5% speed) for 6/8/10 seconds.
“Lucas, get the table ready. We got fresh meat!” — Jack Baker
Voicelines: Jack comes with Voicelines
Spotted a Survivor:
• “Look what we got here!”
• “Where you runnin’ off to, boy?”
• “Ain’t no use fightin’ it!”
• “Come on now, don’t be shy!”
Starting a Chase:
• “Oh-ho, I gotcha now!”
• “Let’s see how fast you can run!”
• “You think you can outrun me?!”
• “Welcome to the family, son!”
Landing a Basic Attack (M1):
• “That’s more like it!”
• “Ain’t that just a damn shame?”
• “Hold still, damn it!”
• “Bet that hurts, huh?”
Downing a Survivor:
• “Now you ain’t goin’ nowhere!”
• “Told ya this was gonna happen!”
• “You shoulda just stayed put!”
• “See? Strugglin’ don’t help!”
Carrying a Survivor:
• “Let’s take you home now!”
• “We gonna have us a real nice dinner!”
• “Quit squirmin’! You’re only makin’ it worse!”
• “You best get comfy, ‘cause you ain’t leavin’!”
Hooking a Survivor:
• “Now sit tight, I’ll be right back!”
• “Don’t go dyin’ on me now!”
• “You part of the family now!”
• “Time to settle in!”
Breaking a Pallet/Wall:
• “Ain’t nothin’ stoppin’ me!”
• “Damn doors don’t mean a thing!”
• “You think that’ll slow me down?!”
• “I’ll go right through ya if I have to!”
Missing an Attack:
• “Damn it, hold still!”
• “Oh, you think you’re clever?!”
• “I ain’t done yet!”
• “You ain’t makin’ me look stupid!”
Using His Power (If He Has a Grab Mechanic):
• “I said, COME HERE!”
• “Ain’t no runnin’ from me!”
• “I TOLD YOU TO STAY PUT!”
• “Welcome to the family, son!”
After a Survivor Escapes a Chase:
• “Ain’t no use hidin’, I’ll find ya!”
• “You just makin’ this harder on yourself!”
• “You’re just buyin’ time, boy!”
• “Go on, keep runnin’. See where that gets ya!”
At the Exit Gates:
• “Oh, you think you’re free?!”
• “This ain’t over, not by a long shot!”
• “You best watch your back!”
• “Ain’t no one leavin’ my house!”
Possible survivors: Ethan Winter, Zoe Baker
The end
#dead by daylight#dead by daylight killer#dbd#resident evil#resident evil 7#resident evil 2#dbd x resident evil#dead by daylight x resident evil#dead by daylight x resident evil part 3#dbd chapter concept#dbd killer concept#dbd killer#dbd concept
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not a request just a question
English or Spanish
Mandarin
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DBD Killer Concept: Darth Vader
Heard rumors that Disney wanted Darth Vader in dbd.. so… I’m doin this. (Don’t know if it’s true, but I thought it’ll be interesting to try)
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Killer Name: The Sith Lord
Map: Jedi Temple (during order 66) or The Death Star
Weapon: Red Lightsaber (Duh)
L. Skins: Anakin Skywalker and/or emperor sheev Palpatine.
Movement Speed: 4.4m (110%)
Terror Radius: 40 Meters
Height: Tall
Power: The Force Unleashed
Harnessing the power of the Dark Side, Vader can manipulate survivors with the Force, striking fear into their hearts and bending them to his will. (Activating it works like vecna’s power)
Ability 1: Force Choke
Hold the Power button to target a survivor within 16 meters.
After a short delay, the survivor is lifted into the air, unable to move for 2.5 seconds before being slammed to the ground, inflicting Deep Wound.
Survivors near a Force Choke target (within 14m) suffer from Hindered (-6% movement speed) for 4 seconds.
Cooldown: 12 seconds.
Ability 2: Force Dash
Vader empowers himself for 5 seconds, allowing him to move at 6.8 m/s (173% same as vecna’s flight)
While active, vader will destroy any pallets and walls in his path.
If he hits a survivor during this, they will suffer from hemorrhage and loose a health state.
Survivors will become oblivious once vader activates this ability, unless he’s already in chase.
Cooldown 20 seconds
Ability 3: Force Thrust
Vader will throw his lightsaber and use the force to direct it.
It’ll move at 145% movement and if a survivor is impaled by the saber, vader can see their aura and will pull them closer to him for 4 seconds.
Cooldown 10 seconds
Ability 4: Vaders Rage
Vader raises both hands, using the Force to explode his surroundings, affecting all Survivors within 24 meters.
Survivors near dropped pallets or windows are pushed backward (2 meters) and become Hindered (-5% speed) for 6 seconds.
If a Survivor is within 14m of you, they are dragged toward Vader.
All generators within range spark, regressing by 3% for 20 seconds
Power stops after 6 seconds, unless it’s canceled early.
Cooldown 1 minute and 20 seconds
Perks: Vader has 3 teachable perks.
1. Fear the dark
You cannot escape your fate. Only choose how you run from it
When a generator is completed, all survivors suffer from blindness and oblivious status effect for 12/14/16 seconds.
“The Force is strong with you. But you are no Jedi” — Darth Vader
2. The Dark Side
Hope is an illusion. Fear is reality
After hooking a survivor, the aura of the farthest survivor is reveled to you for 8/9/10 seconds, while all other survivors are exposed for 6/7/8 seconds.
“The Dark Side Of The Force Is A Pathway To Many Abilities Some Consider To Be… Unnatural” — Sheev Palpatine
3. Unrelenting Wrath
Your defeat is imminent. Striking him only quickens your doom
When vader is stunned or blinded, he gains haste for 4/4.5/5 seconds. Survivor who stunned him become exposed and hindered (-4% movement speed) for 6 seconds.
Additionally, the survivor is unable to fast vault for 2 seconds and this perk can stack twice.
30 second cooldown
“YOU WILL NOT TAKE HER FROM ME!” — Anakin Skywalker
Mori Animation
Vader lifts a survivor in the air and impales them, then snaps their neck with the force and lifts them up, allowing the saber to cut the survivor in half life butter before throwing them onto the ground and retrieving his saber.
Possible survivors: Luke/Leia Skywalker. Obi-Wan Kenobi. Ahsoka Tano, A Youngling— (kidding kidding)
#dead by daylight#dead by daylight killer#dbd#dbd killer#dbd killer concept#dead by daylight killer concept#dead by daylight killer paragraph#dead by daylight x star wars#star wars#darth vader#dbd darth vader concept
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DBD chapter concept: Darkly Dreaming.
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New killer: Dexter Moser Morgan. AKA The Bay Harbor Butcher
Legendary Skin: Brian Moser
——
Weapon: A Ceramic Knife
Power: Dark Passenger
The dark passenger being a more active entity in the realm allows the butcher to find his prey more effectively. The dark passenger revels the location of any survivor interacting with an object for 2 seconds, and allows dexter to go completely undetectable, stalking and learning about his next victim.
Stalking: Dexter stalks similar to Ghostface. Completely undetectable.
Blood Slide: Once dexter hits a survivor, their blood is added to his collection. Hitting then grants dexter the ability to dash towards his victim once, or grant himself a 10% haste for 3 seconds.
Special Ability—Dark Passenger: Dexter can tap into his Dark Passenger, gaining enhanced speed and heightened awareness. This ability increases his movement speed for 15 seconds and allows him to see all survivors within a certain range, regardless of obstacles. Survivors who are affected by the Dark Passenger also suffer from the Obsession status effect. Dexter can only use this power when a survivor is marked as his Obsession.
Perks:
Im getting hungry again~ Time to hunt my dear driver!
The Hunt Begins: Dexter can track the actions of survivors for a limited time. Each time a survivor interacts with an objective, their aura is revealed to Dexter for 2/2.5/3 seconds, allowing him to plan his next move.
“Tonight’s the night” — Dexter Morgan
Don’t stop. NEVER stop! The hunger keeps growing, and you must KEEP GOING FOR ME.
Hex: Harry’s Code: The Hex Totem creates an aura that blocks all generator repairs within a 25/30/35 meter radius. While the Hex Totem is active, survivors who cleanse or bless the totem suffer from the Exposed status effect for 60/70/80 seconds. If the Hex Totem is cleansed or destroyed, all survivors suffer from the Exposed status effect for 60 seconds.
“You are a FUCKING. SERIAL KILLER!!" — Debra Morgan
We’re in heaven dear driver! There’s no one and nothing left to stop US!
Scourge Perk: Final Judgement: For every survivor you hook on a Scourge Hook, all survivors suffer from the Exhausted status effect for 20/25/30 seconds. Additionally, any survivor within 24 meters of a Scourge Hook will have their healing and repair speed reduced by 15/20/25%.
“Jesus Christ Morgan, YOURE the bar harbor butcher!” — James ‘Albert’ Doakes
Survivor: James Doakes
Perks
It’s not just from training. You can smell danger from miles away.
Military trained Instincts: When you are within 12/15/18 meters of a killer, you can hear their heartbeat and terror radius at an increased volume, giving you an early warning of their presence. You also gain a 5/6/7% increased vault speed for 8 seconds after hearing the killer’s terror radius begin.
“I know a predator when I see one… and you’re not getting the jump on me.” — James Doakes
Fear doesn’t get you anywhere. Only action does.
Not time to fear: After being unhooked, you gain the Unbreakable status effect for 15/20/25 seconds. During this time, you can recover at 50/75/100% faster speed. Additionally, after escaping the killer’s grasp, your speed is increased by 5/10/15% for 7 seconds.
“You think I’m scared of you? You don’t know shit about me.” — James Doakes
You’re always on the hunt. The only question is: Who Will you be the prey?
Surprise Motherfucker: After interacting with a generator, you gain the Haste status effect for 4/5/6 seconds, increasing your movement speed by 5%. This effect can only be triggered once every 30/25/20 seconds. Additionally, if you are in a chase and the killer loses sight of you for 3 seconds, the effect is extended for an additional 4 seconds, you will not leave behind scratch marks or make grunts of any kind for 10 seconds.
“I hunt. You hide. That’s the game, right?” — James Doakes
#dead by daylight killer#dead by daylight#dbd#dexter#dexter morgan#dexter moser#brian moser#killer concept#dexter killer concept
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Ok this is purely crack not serious at all but Goku as a killer in DBD based on the Goku meme Stage 5 Cancer this was just me and my buddy thinking of meme characters in DBD laughing our asses off at the idea
I’m not familiar with this meme.
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DBD x Jurassic World Concept: Primal Instinct.
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The killer: The Indoraptor named in game as ‘The Prototype’
Map: Lockwood Mansion
Weapon: Chomp
Power: Built To Kill
The Indoraptor is a genetically enhanced killing machine, using stealth and aggression to hunt its prey.
Abilities:
Shadow Stalker: The Indoraptor can enter Predatory Mode, reducing its terror radius to 12m and moving at 4.4 m/s. While in this mode, it can climb over vaults 15% faster and has no red stain.
Predatory Lunge: When crouched, the Indoraptor can charge forward with a powerful leap. If it lands on a Survivor, it inflicts the Deep Wound status and knocks them down if they are already injured. Survivors hit by this attack scream and reveal their location for 4 seconds. (Cooldown: 15s)
Night Hunter (Special Ability): The Indoraptor can let out a chilling shriek, causing all Survivors within 32m to experience Blindness and Oblivious for 10 seconds. Survivors in lockers become Exposed for 6 seconds. (Cooldown: 40s)
Perks
Born Killer: Vaulting and Breaking pallets are 10/15/20% faster. Gain 4/5/6% haste after performing these actions for 4 seconds.
“This isn’t a normal predator. It’s built to be better than you” — Dr. Henry Wu
No Safe Haven: Survivors within 8m of a completed generator suffer from Hindered (-4% speed). This effect lasts for 6/8/10 seconds after they leave the area.
“You can’t stop it. You can only hope to slow it down.” — Claire Dearing
Relentless Hunt: After hooking a survivor (however the fuck the dinosaur would do that) Any generator with progress starts regressing at 20/25/30% for 5 seconds.
“You made a thing with a Brian. And now it’s using it” — Ian Malcolm
Mori Animation:
1. The Chase Begins - The camera shifts to the Survivor's perspective as they stumble backward, looking up at The Apex, which is hunched low, its glowing eyes locked onto its prey. A guttural growl rumbles from its throat as it takes slow, deliberate steps forward.
2. The Pounce - In a flash, The Apex lunges, slamming the Survivor to the ground. It lets out a chilling screech before pinning them with one massive clawed hand, its razor-sharp talons digging into their chest.
3. The Kill - Leaning in, The Apex opens its maw, revealing rows of dagger-like teeth. It toys with its prey for a second, tilting its head as if savoring the moment-before snapping its jaws down on the Survivor's throat with a sickening crunch.
4. The Aftermath - The Apex lifts its head, blood dripping from its mouth as it lets out a victorious screech. The camera slowly fades as the Survivor's lifeless body twitches once before going still, their face frozen in Horror.
Now for my first survivor concept…!! OWEEEEN GRAAAAADYYYY!!!
Perks
Alpha Tactics - When you stun the Killer with a pallet, you gain Sprint Burst (150% speed boost for 3 seconds). (Cooldown: 60s)
“The key to staying alive? Know when to run” — Owen Grady
Pack Mentality - When you heal a Survivor, both of you gain 4/5/6% haste for 6/8/10 seconds.
“It’s not about control. It’s about mutual respect” — Owen Grady
Raptor Sense - When working on a regressing or damaged generator, the killers aura is reveled to you for 8/9/10 seconds.
“Sometimes the best way to disappear is to stop running” — Owen Grady
Did I cook, chat?
#dead by daylight#dead by daylight killer#dbd#dbd x jurassic world#indoraptor#jurassic world#owen grady#killer concept#indoraptor killer concept#survivor concept
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Springtrap killer concept
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I know fnaf is coming to dbd, so you can count this as more of a ‘guess’ then a concept… I think? Also we don’t know who the killer is for the collab (we all know it’s springtrap) soooo…. Let’s get into it
Actually, I want to thank @bi-astolfo for their repost and criticism without being a dick about it. NOW let’s get into it
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Name: The Attraction
Map: Fazbears Fright
Weapon: FireAxe
Power: Haunted Animatronic 
Jumpscare: Springtrap is able to stalk a group of survivors for 10 seconds, causing a jumpscare to be triggered on their screen and inflicting hinder (10%) on them for 5 seconds. Or he can charge up an attack, affecting ONE survivor by lunging at them and attacking them, causing the single survivor to become injured and hindered for 5% and 10 seconds.
Phantoms: Using the souls of his past victims, Springtrap summons either Freddy, Bonnie, Chica, or Foxy to assist him. All four jumpscare survivors with different effects. Freddy will inflict Obliviousness for 10 seconds. Bonnie will inflict Hemorrhage. Chica will inflict Exposed for 15 seconds. and Foxy will inflict hindered 10% for 20 seconds.
Perks
1. I always come back
Not even death, can stop your desires
When Springtrap is stunned or blinded 4/3/2 times, he suffers no basic attack cooldown. Breaking pallets/walls, vaults, and movement speed are 20/30/40% faster for 5/10/15 seconds.
“Although for one of you.. The darkest pits of hell have opened to swallow you whole. So don’t keep the devil waiting, old friend” — Henry Emily
2. Scourge Hooks: Grim Amalgamation
Your use of your Mechanical knowledge to assist your dark ambitions, which affects everyone around you.
At the start of the trial 4 hooks aura are shown to you in white.
Hooking a survivor will result in every other survivor screaming at the horror of your creation, reveling their auras to you for 10/11/12 seconds and inflict them with exposed for 12 seconds, and causing all gens to regress 8% of any progress made.
“With all due respect. Those weren’t the design choices we were concerned with, Mr. Afton” — (who knows?)
3. Hex: Abandoned Memories
Only your ambitions matter now. Any past bonds or memories are nothing but things to be used in your grand plan.
While this Hex Totem is active, survivors who are within a 24-meter radius of a completed generator are inflicted with the Haunted status effect. Survivors with this effect will reveal their aura for 10 seconds.
Survivors under this effect also have a greatly reduced audio cue range when the killer is within 32 meters, making it harder to hear the killer’s terror radius.
If this Hex Totem is cleansed or blessed, all survivors suffer from the Exhausted status effect for 60/70/80 seconds.
“I will put you back together again” — William Afton
Mori
Using his new powers gifted to him by the entity, spring trap summons a spring lock suit on the survivor and causes a spring lock failure. Once the survivor dies from the long and hellish torture, Springtrap sucks in the remnant from their agony.
#dead by daylight#dbd#fnaf#five nights at freddy's#springtrap#william afton#dead by daylight x five nights at Freddy’s#dbd x fnaf#springtrap killer concept#freddy fazbear#bonnie fnaf#fnaf chica#fnaf foxy
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Slenderman Killer Concept.
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This is gonna become a thing isn’t it…? Okay then!
Name: The Myth
Map: Oakside Park.
Weapon: Tendrils
Power: Unknown Horror
The Myth manipulates the minds and senses of Survivors, spreading paranoia and fear.
Special Ability: The Mark
Press the Power Button to apply “The Mark” to a Survivor in your line of sight within a 24-meter range.
Survivors with “The Mark” are inflicted with Oblivious and Hindered (5% slower) for 10 seconds.
Survivors cannot see your aura when marked, and you leave no red stain during this period.
Marked Survivors will hear distorted whispers that intensify when you are near them.
Special Ability: Manifestation
Hold the Power Button to teleport to a nearby location within 32 meters, as long as it is not directly visible to Survivors.
After teleporting, gain the Undetectable status for 6 seconds. Teleportation has a cooldown of 12 seconds.
Passive Ability: The Fog’s Presence
The Slender Man’s Terror Radius starts at 0 meters but increases by 5 meters for every Hooked Survivor (max 20 meters).
Survivors in your Terror Radius experience periodic hallucinations, causing them to see fake pallets and generators.
Additionally, the myth brings in 8 papers the survivors can find. With each one they find, THEY learn how to counter the myth, but the myth grows more aggressive as they learn its power.
Perks:
1. Paralyzing Terror
Your presence strikes fear in everyone.
When a survivor is within your terror radius their vaulting speed, repairing, and healing are reduced by 9%/12%/14%
“You can’t escape what you can’t understand” — Page #4
2. Lingering Dread
Your myth is known by all, the pure knowledge of your existence saps even the strongest of wills into nothingness, leaving only despair and paranoia
After damaging a generator, the next Survivor who interacts with it becomes Exhausted for 9/10/11 seconds.
“The Faceless man watches from the trees and fog” — Page #2
3. No One Lives
No one ever escapes to tell the tale
When all generators are completed, the myth blocks all exit gates for a full minute. If the survivor can’t find the hatch within 25 seconds, the myth closes the hatch itself.
“Don’t look or it takes you!” — Page #8
Special Mechanic!!
Paranoia Meter
Survivors have a Paranoia Meter that fills when: They stay within your Terror Radius for extended periods. They fail skill checks on generators or healing. They look directly at the myth for too long.
Once full, the Survivor suffers from the Exposed status effect for 15 seconds and reveals their aura to you for 5 seconds. The Paranoia Meter decays after being outside your Terror Radius for 10 seconds.
Mori Animation
Slenderman looms over the Survivor, extending his tendrils to lift them into the air. As static fills the screen, the Survivor struggles but is suddenly silenced. The static is removed, only for the myth to be left there, without a trace of where the survivor is.
#dead by daylight x creepypasta#dead by daylight killer#dead by daylight#dbd concept#dbd x creepypasta#slenderman#fanmade#dbd killer#killer concept#potential killers#slenderman x dead by daylight
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Dead by daylight killer concept: Jeff The Killer.
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Just something I thought I’d do for fun.
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Killer name: The Smile or The Insomniac
Power: Sleepless Stalker.
The smiling killer thrives on the terror of his victims. Relentlessly hunting them down while keeping them paranoid and terrified.
Lurking Fear: Survivors within Jeff’s terror radius hear distorted sounds, and faint whispers of screams. When ‘Go To Sleep’ is activated, the screams of horror are intensified.
Go To Sleep: Similar to Ghostface or the Shape, after stalking his victim for 10 seconds, Jeff becomes completely undetectable to that survivor for 12 seconds. Downing a Survivor resets the cooldown of Go to Sleep and gives Jeff a stacking movement speed bonus of 2% per downed Survivor for the rest of the trial.
Weapon: Kitchen Knife. (Don’t think I have to explain this one)
Perks
Distorted Whispers
The sound of terror distorts your prey.
Survivors repairing or healing within a 16/24/32 meters of you hear intermittent skill check noises without an actual check triggering.
When you hit a Survivor, other Survivors within your Terror Radius receive a 4%/5%/ 6% regression penalty on their current action for 6 seconds.
"Do you hear that? It's the sound of fear, Randy" — Jeffery Woods
2. Go To Sleep
Victims are more delicious when asleep
When hooking survivors gain tokens. (Up to 4)
For each token, gain 3%/4%/5%/6% increased recovery speed from missed basic (M1) attacks.
Missing an attack revels the aura of all survivors for 4 seconds.
“My brother is NOT a freak!” — Lui Woods
3. Lights Out
The darkness is your domain, and you use it to your advantage.
Breaking a pallet or generator causes the area within 24 meters to become shrouded in darkness for 12/14/16 seconds.
Survivors in the darkness have reduced vision and are affected by the Blindness status effect
This perk has a cooldown of 50/45/40 seconds
“He’s gonna ruin our reputation! We have to homeschool him now!” — Mrs. Woods
Mori
When Jeff Kori’s a survivor, he stalks up behind them and slashes their Achilles tendon, causing them to fall on the ground. Jeff then chokes them and carves a smile on their face before stabbing their heart ending with a ‘Go To Sleep’
——
Did I cook? Should I continue cooking?
#dead by daylight#creepypasta#dbd x creepypasta#jeff the killer#killer concept#dead by daylight killer#dbd killer#dbd concept#fanmade#dead by daylight x creepypasta
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Yo! Who is your favorite marvel rivals waifu?
Wanda
#anon asked#anonymous asks#anon ask#anon answered#wanda maximoff#scarlet witch#marvel rivals#marvel games#marvel#marvel comics#comics
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Yo! You got the chance to use mr. Fantastic and susan storm in rivals?
Yep. Not really crazy about them though.
Also, while I’m here, I should let yall know that I’m probably not gonna post as much as I once did. Simply cause I’m just to addicted to marvel rivals and dead by daylight, along with major anxiety for the future.
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My guy! As someone who understands your struggle againts the scarlet witch and iron man mains, i feel you...But my biggest ops are iron first and jeff the shark.... Also one more thing....Psylocke is Hot and there is nothing you can say that can change my mind
1. Exactly
2. Iron fist is the FUCKING goat
3. Wasn’t gonna try to deny the obvious
#anon asked#anonymous asks#anon ask#anon answered#marvel rivals#psylocke#iron fist#jeff the land shark#scarlet witch#iron man#video game
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Some intro dialogues with their s/o
Game: Marvel Rivals
Characters: Magik, Luna, Star Lord, Winter Soldier
(Short cause I still need to learn the lore of this game and the characters)
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Magik
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Magik: Stay close. I’ll prevent any of your blood being spilled.
M/n: That’s sweet Illyana. But I can take—
Magik: I wasn’t. Asking.
…
M/n: Magik, Whoever gets the least KO’s pays for dinner
Magik: Hmm? Do you truly wish for defeat this much love?
M/n: Don’t worry, your dinner will be you eating those words.
….
Magik: With us fighting together, our victory is assured.
M/n: Obviously, just feel bad that they’ll go back to their timeline with their pride destroyed.
Magik: That’s not the only thing that’ll be broken.
…
M/n: Illyana, is it cool if you do the heavy lifting? I’m getting sleepy.
Magik: I do not mind. Come. I’ll allow you to rest on me.
M/n: During battle…? Yeah no, better if I just power through.
Luna Snow
Luna: M/n—
M/n: I’m not singing to you.
Luna:…sheesh… could’ve at least let me finish saying it.
….
M/n: Seol, keep me alive yeah?
Luna: Duh~ I wouldn’t love you the same if you were dead.
M/n: Right…that was a stupid thing to say
…
Luna: M/n! We gotta finish this quick!
M/n: Uh… why?
Luna: Our reservation for that fancy restaurant is in 3 hours!
…
M/n: Think about it Luna. This is definitely better quality time then having to be bombarded with the paparazzi and media.
Luna: Yeah.. least this way I can assault without it being a crime.
M/n: Now your learning my language hot stuff. Or.. cold stuff….?
Star Lord
Peter: Aww yeah!! Time to—!!
M/n: Quill. Loud doesn’t equal attractiveness.
Peter: okay sorry.
…
M/n: Yo Pete! Got some bangers on that headphone?
Peter: Ya know it hot stuff!
M/n: Well don’t hog it, come on over space boy
….
Peter: Hey! After this, let’s go to the bar!
M/n: Pete… I don’t want to have—
Peter: Da— HA HO HEE wait! Hold on! I didn’t— why would you—!
…
M/n: Peter, if you carry this battle, I’ll kiss you.
Peter: Only one kiss? Come on babe, I come in high demand.
M/n:…Two and half kisses.
Winter Soldier
Bucky: Long way from Brooklyn, ay m/n?
M/n: As long as I’m with you, I’ll always be content
Bucky: You always know how to lighten my mood.
….
M/n: What else can that metal arm do?
Bucky: Uh… now isn’t the time to—
M/n: Dude, I was talking about battle. Save that stuff for the bedroom. 
…
Bucky: If hydra comes from you, I’ll end them
M/n: Pretty sure you’d do that anyway. But it’s nice to know you’re protective of me.
Bucky: Obviously.
….
M/n: Bucky, wanna switch weapons for this?
Bucky: Nah. Don’t think I can handle anything you have going on.
M/n: Oh? We oughta test that theory out.
…
The end, this shit sucked 😭
#male reader#marvel#marvel comics#marvel games#video game#marvel rivals#magik#luna snow#star lord#winter soldier#bucky barnes#peter quill#illyana rasputin#seol hee#magik x male reader#illyana rasputin x male reader#luna snow x male reader#seol hee x male reader#star lord x male reader#peter quill x male reader#winter soldier x male reader#bucky barnes x male reader#fluff#romance#character x male reader
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