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jgreblog · 6 years ago
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ᴇᴠᴀ ᴡᴇᴇᴋ | My Eva’s designs now on my store! Get all 3 of them only for $20 each, using the discount code EVAWEEK718. Worldwide shipping! .
🇨🇱 Mis diseños de EVA ahora en la tienda. Si llevas las 3 poleras, pagas sólo $10.000 por polera + despacho. Precio normal: $12.000.
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jgreblog · 7 years ago
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THE OFFICIAL ‘JOURNEY JUNE’ EXPANDED PROMPT LIST
REBLOG.SHARE.ENJOY!
#JourneyJune is different than other monthly art challenges.
It’s loosely based on The Hero’s Journey formula. One of the simplest and most famous templates for storytelling.
#JourneyJune specifically deals with getting artists in the habit of creating a narrative and maintaining style consistency throughout their story. If you’re striving to one day make your own stories but haven’t done anything yet - this is the perfect start!
We’ll give you the titles now and when we get closer to June we’ll give a blurb breakdown of what each means and some examples to help. Most prompts are lead into from the last -or- go into the next. So the more you can work in past elements the better!
MOST IMPORTANTLY - DON’T get overwhelmed right now!
If you feel yourself starting to freak out go back to taking each topic day-by-day. Be optimistic, have fun with it, and remember it doesn’t need to be perfect! You can always go back afterward and fix anything you need to!
This story will be PRACTICE!
If you finish all the days within the first week of July, Cloverkin and Galvosaur will offer a FREE CLASS on how to turn your story INTO A PHYSICAL BOOK!
Find Journey June on IG|TWITTER|FB as @JourneyThruJune Message us on IG if you have questions! REMEMBER. This challenge is about QUANTITY OVER QUALITY! We would rather you finish it at a lower quality than have a couple days fully rendered. It’s more important that you get the story out. You can always go back and fix things later. This is meant to be PRACTICE! So don’t get stressed out or overwhelmed. Most importantly HAVE FUN! Duh. 😋
Also, to be able to make your story work right, you’ll need to read through all of the prompts FIRST.
There are some that deal with other ones and placing things earlier that will reappear later. It’s also smart to have your Hero designed by the time June starts. Make sure you like them and can draw them easily. Stick to simpler designs on this one, you’ll be drawing them a lot! Ideally use a completely new character/world. Don’t use something pre-existing as you’ll feel too much hesitation with throwing them into certain things or feel like this story you make then becomes part of theirs. Not necessary. Remember, this is practice and we want you to treat is as disposable. It’s the experience and the journey that will stick with you. If at the end of the challenge (we give you until the first week of July to complete all 30) you finish your journey, you can get a FREE CLASS from Cloverkin & Galvosaur on how to make a book! Because you earned it! So there is a prize at the end if you can defeat the boss and get back home! :) If you’d like a set time during the day to do your Journey June, swing by our Twitch channels and draw with us! We’ll have a giant art jam! Galvosaur streams: Mon @ 9PM CST | Wed @ 4PM CST | Sat @ 4PM CST Galvosaur’s Twitch Cloverkin streams: Tues @ 9PM CST | Thur @4PM CST | Sun @ 4PM CST Cloverkin’s Twitch Find Journey June on IG|TWITTER|FB as @JourneyThruJune Message us on IG if you have questions! ____________________________________________________________
OFFICIAL ‘JOURNEY JUNE’ EXPANDED PROMPT LIST
1. Our Hero - Full body shot of the hero during a normal day.
What is their job? Where are they?
Focus on who they are and what they do
2. Call to Adventure - Our Hero is met with the opportunity for a quest
Has someone approached them? Did they find an item? Did something in their environment change? Think: “What could possibly go wrong?”
Focus on a reason they’d be pulled out of their life.
3. Answering the Call - Show the Hero’s answer to the call.
Do they refuse or accept the call? Do they want to go or not really?
Focus on their personality. What does their decision say about them.
4. Answer’s Aftermath - Their previous choice revealing their intentions
If they refused - What ends up convincing/forcing them to go? If they accepted - Further prep to leave
Focus on the situation and how it impacts their current lifestyle
5. Journey Begins - (Crossing the Threshold) Gearing up and heading out
What does the road look like ahead? How are they leaving? Are people there? Do they care?
Focus on saying goodbye/departing in their own way
6. First Obstacle - “Tiny Test” The Hero encounters their first hurdle.
Is is a creature? Is it a structure? Is it a person? Is it environmental?
Focus on that this is something that tells them they’re no longer in a familiar area
7. Confusing Loot - The Hero receives a strange bounty from the previous trial
They could think, “What is this?” | “I dunno what it is but I like it!” | “Gross.”
Focus on how they’d react to something completely unfamiliar to them and can it be used later? Maybe, maybe not. Perhaps it’s just a gag.
8. Sticky Situation - The Hero comes upon a viscous problem.
Is it physically sticky? Or just a tough situation? Is it the environment? A creature? Is it our Hero that’s in it or someone else?
Focus on vulnerability. Someone has gotten into something they can’t easily get themselves out of. Whether it’s the Hero or someone new.
9. Suitable Savior - A NEW CHARACTER IS ADDED!
Were they the one saving or being saved?
Focus on how the characters conclude the Sticky Situation
10. Cooking up Friendship - Our Hero and new companion share a meal
What are they eating? Is it the new characters food? Our Hero’s? What they choose to eat says a lot about them. Do they like it? Hate it?
Focus on their environment, the mood, and the characters’ emotions.
11. Second Obstacle - “Peculiar Puzzle” - A mental challenge for our new crew
Is it architectural? Is it a riddle? Is it on paper? Is it a device?
Focus on how the characters solve it. Are they dumb/physical? Smart/calculated? Or just lucky?
12. Magic Mentor - The group finds a character or entity with magical/special abilities.
Was it after/during the puzzle? How do they react to it? Does it help them?
Focus on the introduction and what it means for the characters. Does the mentor stick around?
13. Mending Materials - A quiet moment to recoup and mend what’s broken or damaged.
Who’s there? Are they in a town? The mentor’s home? A campfire?
Focus on a serene scene between our group and how they’re interacting.
14. Lost & Listless - The group now in a foreign and unknown area start to despair.
How are they handling it? Freaking out? Crying? Solitude? Comfort food?
Focus on how a character would react when they don’t know where to go next.
15. Stumbling upon Shelter - They find shelter
How did they find it? Where is it? What is it? Inn/creature/cave/spaceship/house
Focus on the mood of the shelter & their feelings about it. Happy/scared/weary?
16. Babbling Bard - The group finds something that gives them directions
Is it a person? A map? A holographic guide? A stone? Cereal box?
Focus on the form that the map takes for their specific journey.
17. Gaining New Ground - A scene of the crew traveling
What are they using? Mounts? Machines? Flying? Teleporting?
Focus on how they get to their next stop
18. Distracted & Delayed - Just as they’re finding their way, they’re interrupted.
By what/who? Memories? Lust? Intoxication/drugged? Doubt in their quest?
Focus on the Hero getting detoured from the quest
19. Third Obstacle - “Hideous Horror” An unsavory trial challenges our group
What is it? A creature? Structure? Machine? Environmental element?
Focus on the group being disgusted and afraid. This isn’t an easy fight.
20. Weak & Wounded - A scene of our group in bad shape after the previous fight.
Where are they? What do they look like? Is someone dead? Did they win/lose?
Focus on the disparity of the battle’s aftermath.
21. Rare Item - Despite a hard battle, they come upon something special
Is it technology? Can they use it? Is it aesthetic? Does it heal them?
Focus on their rebound from being disparaged to being hopeful.
22. Merchant’s Stock - They come upon someone/something selling wares.
Do they sell the item? Is it physical/digital? Do they trade? What does it look like?
Focus on them upgrading their situation.
23. Geared Up - Show our group with newfound hope and renewed faith.
How do they look? New gear? New ship? New tech? New bowtie? New potion?
Focus on their confidence and how the scene is composed.
24. Dungeon Descent - Our heroes begin the final approach into the villain’s domain.
Where are they? What sort of things are there? Is it space? Is it a cave?
Focus on the surroundings/environment. Where they are within it. Staging and scale is important here.
25. Fourth Obstacle - “Stolen Souls” The villain’s acquired lackies descend on the party.
What are they? Are they ghosts? Insects? Aliens? Robots?
Focus on multitude. This obstacle is focused on many of something.
26. Facing Fate - Our party spots the final obstacle from afar.
What does it look like? Is it a person, place, thing, or idea?
Focus on how the group reacts to seeing the boss. Scale can also play a big part here as well.
27. Fifth Obstacle - “Boss Battle” A scene of the group confronting their main trial.
What feeling is the boss displaying toward them? Is this an easy/difficult battle?
Focus on a dynamic scene. Camera angle is important here.
28. Final Blow - Someone deals the final blow to the boss.
Is it mental? Verbal? Physical? Does the boss die? Who does it?
Focus on bringing the story full circle. Try to reuse an already established story element that would make sense in the situation.
29. Victorious - Our heroes react to the outcome of the battle.
Are they happy/sad/angry? Did anyone die? Do they get anything?
Focus on the current state of the group and how they feel about their win.
30. The Return Home - We see the hero back at home after the quest has ended.
What does it look like? Has it changed? Who’s there? How does the hero look?
Focus on them having changed during the journey and how it affects their life going forward.
____________________________________________________________ YOU CAN DO IT! Let us know if you have questions! WE BELIEVE IN YOU!!!
Keep up on social media @journeythrujune!
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jgreblog · 7 years ago
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The box art only enhanced the amazing toy line. 
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jgreblog · 7 years ago
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so good #comics
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Uncle Scrooge #30
“The Tourist at the End of the Universe!” O.K. Quack may look like a normal Duckburgian to Scrooge McDuck—but he’s really a spaceman whose shrunken ship is lost in Scrooge’s Money Bin! - $3.99
1) Uncle Scrooge -  The Tourist at the End of the Universe! - 26 pages (Italy 1981) 2) Uncle Scrooge - Framing Nature - 6 pages (Czech Republic 2011)
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jgreblog · 7 years ago
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LOL
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jgreblog · 7 years ago
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MANNNNN LACKADAISY ALWAYS CRUSHING PAGES
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Part of the latest comic update.  It’s a weird one… The full pages are here: Lackadaisy Doggerel Lackadaisy Consignment ————————————— Lackadaisy’s on Patreon - there’s extra stuff!
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jgreblog · 7 years ago
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SO MANY PROMPT
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Preparing for Inktober 2017? #Hashtags now included
**The prompts are now updated WITH HASHTAGS!
I am too! And to get inspired, I have put together 8x Inktober prompt lists, to help us create something really cohesive and cool this October
Prompt lists:
- Post Apocalyptic Wanderers
- Anthropomorphic People
- A Steampunk Adventure
- Space Travellers
- Super People
- Characters for a fairytale
- Characters for an urban fantasy
- Characters of the Forest
Enjoy and share!
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jgreblog · 7 years ago
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Star Wars illustrations
by Noriyoshi Ohrai
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jgreblog · 7 years ago
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youtube
The new Ducktales series has been released on Disney XD. Here are some early research I’ve done for the show. It was fun to play with such iconic characters !
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jgreblog · 7 years ago
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lmao
Child: What’s a VHS?
Me:
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jgreblog · 7 years ago
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!!!!!!!!!!!!
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Original character model drawing of the Road Runner by Chuck Jones, graphite on paper, glued to art board, approx. 7″ x 5″, circa 1945. Although Road Runner and Wile E. Coyote did not appear in a cartoon until 1949′s “Fast and Furry-ous”, Jones was thinking about the characters as early as 1945. 
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jgreblog · 7 years ago
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WOAH THIS LOOKS COOL AF!!
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Oggy et les Cafards Vol. 1: Plouf, Prouf, Vrooo !
Adapté du célébrissime dessin animé éponyme, Oggy et les cafards met en scène un chat glouton et débonnaire aux prises avec trois odieux cafards prets à tout pour prendre le controle de la maison - $6.99
Oggy et les Cafards Vol. 3: Bip… Bip… Bip…Pauvre Oggy ! 
Dans ce troisième tome, les cafards vont redoubler d'imagination pour rendre la vie impossible au chat bleu le plus célèbre du petit écran. Alors qu'il triomphe sur France 3, Oggy va maintenant conquérir l'espace et vous faire exploser de rire, escorté par Diego Aranega au scénario et Frévin au dessin. - $6.99
Oggy and the Cockroaches 
(known as Oggy et les Cafards in French, often referred to as Oggy) is a French animated comedy series produced by Xilam and Gaumont Film Company.
The show centers on Oggy, an anthropomorphic blue cat, who would prefer to spend his days contentedly watching television and eating - if not for the three roaches in the household: Joey, Dee Dee and Marky (all named after members of the punk rock band Ramones). The trio seems to enjoy making Oggy’s life miserable, which involves mischief ranging from (in most cases) plundering his refrigerator to such awkward things like hijacking the train Oggy just boarded. Oggy usually finds creatures accompanying him to the end of the episode, such as crabs, clams, a horse, a very technologically advanced child, a puppy, and an octopus. However, it is not always Oggy who wins.
The cartoon relies on slapstick humour, much like its “ancestor”, Tom and Jerry, but amplifies the level of extremities up a notch. While traditional slapstick cartoon characters prefer dropping anvils and pianos on each other, this show sometimes uses buses or submarines. Despite these, however, most gags are easily accessible and enjoyable for younger viewers. Since dialogue is kept to a minimum, the humour is entirely visual.
Comics
A French comic series is adapted from the cartoon, first started out in 2010. It is published by Dargaud, written by Diego Aranega, drawn and colourised by Frévin, also known as Sylvain Frécon.[5]
16 April 2010 : Plouf, prouf, vrooo !
5 November 2010 : Crac, boum, miaouuuuu !
23 September 2011 : Bip…bip…bip…
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jgreblog · 7 years ago
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!!!
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Hey tumblr, long time no talk! There’s lots going on!! One such thing is that I’m now uploading my comic “Dead Naked” weekly to the website / app WEB TOONS! Episode 2 just went up today. Every monday! Please check it out and subscribe !!! “Dead Naked” is a western adventure, with a Reyyy twist.  This comic originally ran in “Sun Bakery” my very own comic book self-anthology published by Image. Now you can read it on it’s own, in a modified pacing way, on Web Toons! There is also a “Sun Bakery” collection coming out very soon, within a month. I will be updating about that as well! Also, “Sun Bakery” issue 5, a fabled issue, the return of #SHARKNIFE!!!! Will be out soon as well. LOTS OF RAD COMICS  STAY ON ME 
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jgreblog · 7 years ago
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jgreblog · 7 years ago
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.....
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jgreblog · 7 years ago
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!!!
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jgreblog · 7 years ago
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love this animator!!!
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