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Arriving at Phandalin
The Party or whats left of it arrives at Phandalin, Radagast has decided he has had enough of the adventuring for now and takes refuse at the Stonehill Inn, in the center of Phandalin while the rest of the party looks for information.
Quite quickly they release that the town has been over run by a want to be mob boss by the name of Glassstaff and he has taken up home in Tresendar Manor. They are joined by Judas’s brother Jesus Firebreather a Jamaican monk and a Human Fighter from Thundertree Called Tripz who wields a great short and longbow.
The Party heads to the Manor through the secret entrance in the wood’s the knowledge given to them by Glassstaffs lackeys which go by the name of Redbrand. They find the tunnel and head down a long dark narrow corridor, greeted by a telepathic creatures which just emits pure evil madness. after a short conversation with the beast they think it’s best to end this evil being once a for all. The Nothic was strong though, wasn’t so simple for the party, Jesus being downed by his Rotting Gaze. Talwin managed to jump across the gauge in the middle of the floor making it just to the other side so they could fight the beast on two fronts. After multiple attempting trying to shoot arrows at a creature hiding in three quarters cover he finally falls. noticing the Nothics treasure stored away everybody quickly rushes to declare it their own, finding a magic long sword called talon which before belonged to the owner of this manor. The Fighter takes it and decides to be a sword and shield Fighter instead of a great big sword fighter.
Exploring the rest of the manor they find only a few more things of interest apart from the Redbrand thugs, one of which was a rat hiding in an alchemy room which disappeared once slain. letters addressed to Glassstaff’s real Identity Iarno Albrek, one of the Lord Alliance members which went missing. Sildar will be upset to hear this news. A group of bugbears which a goblin slave is all that remained in the manor there was a ferocious battle took place where only the Ranger Highwind was left standing while Talwin the Rouge was badly hurt and the other two unconscious. The last bugbear persuaded to give away information about Wave Echo Cave and Cragmaw Castle in exchange for his life.
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Highwind, Talwin, Judas Firebreather and Radagast set off on their journey to Phandalin when they come across head horses on the track. Highwind and Talwin jump into the side bushes while Radagast sits in the back of the Wagon.
What happens next is something unfortunate, since everybody else is out of sight and out of mind Judas is the only person visible to the goblin ambush and they got 4 hits with on being a critical. well let’s just say we buried Judas there on the road.
Inside the cave the party “decided” to with a unfortunate series of events keep putting out and lighting a campfire which the goblins used to cook there foods.
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DnD Campaign LMOP
I want to keep all of my details of the current campaign I am doing here so me and anybody else can use it as a reference and feedback of what I think worked well and what I think didn’t. We try to do a session every week but I want to update this at least weekly but first I need to catch up to were we are. I would also like this to read as a story so we can look back at our adventures.
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