|| Duard A Patternost (main)|| ||Tobrecan Shakspere|| ||Bordus and Bernwik|| ||"I've walked so far, I can't remember-- where is my home?"|| ||Likes/Asks from @psychorrhax|| ||Warcraft Blog Main: @rathwald|| ||Wyrmrest Accord and Moon Guard||
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As for this blog, I only had enough financial capabilities to take Tierney to MG, because I needed a druid healer for content.
I suppose I can poke activity here and there upon demand but as for ingame activity, these guys are stuck dead on WrA-A 😭
I’ll remain ultimately more active on Rathwald because it’s the character group active within my guild.
Working on some rebranding here for interacting purposes.
Never imagined my Rathwald Rp mains would move from Nevres and Loyce and all their drama to her Old HMP Uncle and his assistant/SIC/lieutenant. But shadowlands kind of wrapped up nev and loyce enough.
Maybe construct a pinned post of the active characters I use now…
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From tide sage, to pirate, to sandwich maker...
Actually going pretty decently for a silly joke last minute booth to fill in a cancelled spot at the Kingdom Market.
Tobrecan Shakspere at the ‘Sandwich Shak’ selling 5 copper foot longs.
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Looking for Contact - Isabeau Hayhurst
Hey there! I’m brand new to Moon Guard and while I’m not necessarily new to WoW RP, it has been a looooooooooooooong time since I played this game (since some time in Wrath of the Lich King). So here I am, returning to the game and looking for contacts and people! I’ve put info below the break so I don’t fill up any timelines.
Looking forward to meeting all of you. Here’s a pic of my gal.
Keep reading
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Along with Farabeth (who was originally a MG original anways), Duard has a MG alt now.
I don’t really plan on doing much open world or having a lot of my attention on MG since I do not mesh well with that RP environment. But I do have friend there I’d like to RP with once in a while.
As I haven’t had much RP on honorfallen crew lately, this will literally affect nothing. To help with WrA stuff, friend and I made a pirate guild in the works. I expect nothing but good things, in terms of activity, if it all plays out well as planned.
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Couldn’t resist doing some of the voice meme for my boy Duard, here. Once I heard Thutmost (Neil Newbon) in TSW-- Duard vibes.
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The Honorfallen boys’ new appearances + some Narcissus
#WRA RP#Wyrmrest Accord#duard patternost#bordus burlybrow#Bernwik Geardawdle#Tobrecan Shakspere#screenshot
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Fantasy Guide to Ships, Boats and Nautical Lingo
Of all the ways to travel in fantasy and historical novels, there are two favoured ones: horses and ships. But I covered the horses already so here we have some ship terminology and kinds of ships.
Common Boat Terms
Aft/Stern - The back of a ship.
Bow - The bow is the front part of the ship, the pointy part or the place where Kate Winslet stood on in Titanic.
Port - The left side of the ship
Starboard - The right side of the ship
Windward - The wind the direction is blowing.
Hull- outside of the ship
Leeward - Or sometimes called the lee. This is the opposite direction of the wind is blowing
Boom - A horizontal pole extending from the base of the main mast. It adjusted toward the wind direction in order to harness the wind for the sails.
Rudder - The rudder is a flat piece of wood below the ship, used to steer the ship. It is connected to the wheel of the ship.
Tacking - A common sailing maneuver that involves turning the bow through the wind, to change the wind direction from one side of the ship to the other, making the boom move.
Underway- This is when the ship is moving
Astern- The ship is moving backwards
Amidships- Middle of the boat
Topside- when you move from the lower decks to the upper deck
Compartments of the ship
Most ships would have compartments inside the hull and underneath the deck.
Cabins- most war ships and merchant ships would only have one or two main cabin occupied by the captain and higher crew.
Galley- The kitchen on board the ship. The galley would be fitted with tables and cabinets. Galleys were built in such a way that they were more resistant to the heaving of the ship. Most galleys were built with special stoves to stop people from colliding with them and things from spilling out of pots and pans.
Wardroom- some ships are built with a common room for the crew. The wardroom acted as a common room as well as a dining room. It would usually be conjoined with the galley.
Sick Bay- is the compartment of the ship that is given over to the injured and sick. The sick bay would hold the medicines and medical devices and would often be under lock and key.
Hold- This will be the largest compartment in the ship were the cargo or the ship's weapons.
Crew and Positions aboard the Ship
Captain
When we think of captains we imagine them as blackhearted slave drivers (something akin to managers in the customer service industry) but on further research you will find that is not true. There are two kinds of Captains you find in history. Pirate captains and Legitimate Captains. Pirate captains were elected by their merit in battle and dedication to the crew. They were considered equal to the crew, only taking full charge during raids and battles. In the Navy or any legal-bound ship, captains were selected by rank and wealth. There was no equality between captain and crew as in pirate ships. Legal ships were Capitalists and the Pirates were Democratic.
First Mate
First Mate is the captain's deputy. They act as captain when the captain cannot. This was mainly seen in Navies and merchant ships as Pirates usually placed their quartermaster as their deputies.
Quartermaster
The Quartermaster was in charge of ensuring that the ship ran smoothly, rather like the ship's HR manager. The Quartermaster was in charge of supplies and had certain powers such as being able to punish the crew for minor infractions.
Sailing Master
These were officers in charge of piloting the ship. They would have to be educated enough to read a map and was a much desired position because it was a fair paying job. Pirates usually kidnapped sailing masters from ships they attacked to use aboard their own ships.
Gunner
Gunners were the overseers of any many qualified to load and fire guns. They were in charge of aiming cannons and making sure the crew were safely using guns. Most the guns were loaded by young boys called powder monkeys.
Boatswain
Boatswains or junior officers would act as supervisors, watching over the crew as they did their duties. If things were not going well they reported to the captain or quartermaster to punish the crew.
Surgeons
Surgeons handled any diseases and wounds. Since being at sea limited the amount of medicine available. Most ship's surgeons were forced to cut off limbs to avoid infection pike gangrene. Surgeons may not always be found on ships. Cooks or carpenters were often pressed to do amputations: meat was meat and cutting was cutting.
Cooks
All ships needed somebody to cook. Navies and merchant ships would often have trained cooks while on pirate ships it was just a crewmember who was handy in the kitchen.
Kinds of Ship
(Not a complete list, may post more later.)
Brig- A brig is the ship that one most thinks of when you think of a ship. The brig is a large vessel, set with a pair of square-rigged masts. Brigs were fast ships and highly maneuverable. They were used as merchant ships and warships.
Galley- The galley is propelled via oars. The hull is long and slender and most of them featured larger sails. Galleys often were rowed by slaves and used in war.
Galleon- Galleons were large ships, built with multiple decks, carrying three or more masts with square raised stern. The Galleon was usually rigged with square sails on the fore-mast and main-masts.
Caravel- The caravel was a small ship with triangular sails, famed for its manoeuvrability and speed.
Longship- The longships were the ships of the Vikings. They were slender ships, narrow. They were able to keep afloat in shallow waters as well as the deep sea. Longships were able to reverse quickly, a very important skill. The longship was a warship, a raider's ship propelled by oars.
Carrack- the carrack was a large ship, often built with mass cargo holds making the most popular ship to go on long voyages on. The carrack had three or four masts.
Cog- This ship was a large vessel, the hull wide and large. The ship is propelled by a great single sail flown from a tall mast.
Junk- The junk or Chinese junk was a kind of coastal or river ship used as merchant ships, pleasure ships and sometimes houseboats. They are small ships and made with battened sails rather resembling wings.
Trireme- the trireme was a slender ship set with three banks of oars pulled by one man each. The trireme had a concave hull and usually had an underwater ram at the prow of the ship.
For @viola-cola
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reblogging this here because I mentioned I was leveling an alteraci Warlock for some Sad Boy Hours and there is my boy, on the left.
Making up for my lack of warlocks, I have been leveling 2 at the same time. Had fun doodling a bit, since they got into the 110+ area. Left is probably going to be some Argus Wake-related guy, and right is just Arhyn 2.0 because she did dumb things with Fel.
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STVBB art fight #2: Sculpture
Shakspere being extra with this prompt
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When I finally max out a character--
Working on my alteraci warlock now... Hrgh. I dunno. I don't have a max warlock yet and I need more additions to my Sad Boy Hours in the Honorfallen gang.
#I don't have an Alteraci and yet a Ihave a Wastewander?#bad bad#delete later#I think he kinda good though so worth it#just going to be hard to create his outfit in game mogs
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Did this quick meme. Also she is going to fit better with my merc crew for now.
a bit bummed about what happened to Uldum
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For Duard: 11, 28. And for you: C
How do they cope with confusion (seek clarification, pretend they understand, etc)?
If it isn’t rude or risky, Duard would just straightforwardly ask, “What do you mean?” Most efficient way to get an answer is to ask the question. If he can’t ask for the answer, he can work on figuring things out if it is within his grasp-- but it that takes too much time, he’s just going to choose to stay confused about it forever. Stubborn.
Would they prefer a lie over an unpleasant truth?
It is absolutely alright to lie to Duard especially if it is the more economic choice. He even lies to himself, most often telling himself (and everyone around him) he’s ‘Alright’.
C) Did you have trouble figuring out where they fit in their own story?
1000x Yes. OP knows specifically that Duard is a carryover from another game I RP’d in, so I worked hard to maintain the integrity and base-mood of the character.
Duard’s Forever Mood: An individual who wouldn’t know what to do with freedom because he had always been a servant. He had a lifetime of manipulation and brainwashing into subjugation, and that can’t just be wiped away with hugs or magic. Much of his character development revolves around dealing with this issue, for good or for worse. Combined with the fact he was raised in very violent environments that have deadened his sense of humanity and his willingness to grow attached to people, this is why he is one of my favorite sad boys to work with.
Now, I actually juggled through A LOT of situations for Duard to exist in WoW while keeping his Mood. Here are some ideas I scrapped: - Noble Gilnean family roots-- Too many nobles so I dumped it. I think I’ll tap out at my dead House of Rathwald. Duard’s roots in being literal garbage was better for his story. In this idea, his parents were nobles who sold their child. More developed idea: he was the bastard son of a noble because that was how his crime mother was planning to take an entire House. This past story was a little too big for WoW, and also I don’t want to make everyone a noble. Rathwald is enough. -Heavy Focus on Shadow Magic-- I felt like there were too many shadow magic users in my circle and nothing is going to be more fitting than a Void Elf. Now, Duard still knows shadow magic, but it’s mostly utilitarian for his work rather than a lifestyle commitment. He still is tangentially an Arugal-tier worgen so shadow useage is built into him, but it’s not like he’s got super unique tricks up his sleeve. This idea is still come-and-go. (FunFact: Duard was almost going to be rebooted as a void elf but I am not that great of an Elf Rper.) -High Seas Duard/KT Roots-- Hey, Kul Tiras was going to become a thing, and at this time, Duard never addressed his past. With Duard’s mom, who was BitchQueenSupreme in his previous game, I had a lot of desire to work with her the same for WoW. I was considering that she was some badass fighter pirate who got stranded in Gilneas, but this idea took too much away from Duard’s garbage roots. If this happened, Duard was actually going to be related to Shakspere, as maybe a cousin or second cousin.
After all this, I settled with keeping Duard more simple, and boost up the crime aspect and the Sad Boy Hours.
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What were they told to stop/start doing most often as a child
“What I remember being told the most by my, well... “Adviser” was that I needed to start pulling my own weight. Our little group had no room for uselessness and I had to learn that quite quickly...”
As a child Duard was already working that crime life, and there is no room for slacking, there! Part of his desire to always be useful (and his fear of being worthless) has a strong root in the sentiment above.
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✿ Send this to 10 other bloggers that you think are wonderful. Keep the game going, make someone smile! ✿
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Uncommon Questions for OCs and their creators:
Send me a # (questions for OCs) or a letter (questions for creators) and I’ll answer
QUESTIONS FOR YOUR OCs
What’s the maximum amount of time your character can sit still with nothing to do?
How easy is it for your character to laugh?
How do they put themselves to bed at night (reading, singing, thinking?)
How easy is it to earn their trust?
How easy is it to earn their mistrust?
Do they consider laws flexible, or immovable?
What triggers nostalgia for them, most often? Do they enjoy that feeling?
What were they told to stop/start doing most often as a child
Do they swear? Do they remember their first swear word?
What lie do they most frequently remember telling? Does it haunt them?
How do they cope with confusion (seek clarification, pretend they understand, etc)?
How do they deal with an itch found in a place they can’t quite reach?
What color do they think they look best in? Do they actually look best in that color?
What animal do they fear most?
How do they speak? Is what they say usually thought of on the spot, or do they rehearse it in their mind first?
What makes their stomach turn?
Are they easily embarrassed?
What embarrasses them?
What is their favorite number?
If they were asked to explain the difference between romantic and platonic or familial love, how would they do so?
Why do they get up in the morning?
How does jealousy manifest itself in them (they become possessive, they become aloof, etc)?
How does envy manifest itself in them (they take what they want, they become resentful, etc)?
Is sex something that they’re comfortable speaking about? To whom?
What are their thoughts on marriage?
What is their preferred mode of transportation?
What causes them to feel dread?
Would they prefer a lie over an unpleasant truth?
Do they usually live up to their own ideals?
Who do they most regret meeting?
Who are they the most glad to have met?
Do they have a go-to story in conversation? Or a joke?
Could they be considered lazy?
How hard is it for them to shake a sense of guilt?
How do they treat the things their friends come to them excited about? Are they supportive?
Do they actively seek romance, or do they wait for it to fall into their lap?
Do they have a system for remembering names, long lists of numbers, things that need to go in a certain order (like anagrams, putting things to melodies, etc)?
What memory do they revisit the most often?
How easy is it for them to ignore flaws in other people?
How sensitive are they to their own flaws?
How do they feel about children?
How badly do they want to reach their end goal?
If someone asked them to explain their sexuality, how would they do so?
QUESTIONS FOR CREATORS
A) Why are you excited about this character? B) What inspired you to create them? C) Did you have trouble figuring out where they fit in their own story? D) Have they always had the same physical appearance, or have you had to edit how they look? E) Are they someone you would get along with? Would they get along with you? F) What do you feel when you think of your OC (pride, excitement, frustration, etc)? G) What trait of theirs bothers you the most? H) What trait do you admire most? I) Do you prefer to keep them in their canon universe? J) Did you have to manipulate or exclude canon factors to allow them to create their character?
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In THat Mood to try a tarot card style WIP and so far I think I did Duard’s faceclaim justice Then an adjustment for his face scar to be bigger (worgen claws big), and I got a nice lip scar, too.
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Era Aesthetics
Duard
(tagged by @theparkhurstalchemists)
Bold: Yes Italics: Partially
𝐌𝐄𝐃𝐈𝐄𝐕𝐀𝐋: tired eyes. coffee stains on the table. listening to the bustle of the city. unmade beds. ponytails. sunlight seeping through the curtains. chapped lips. walking barefoot across the floorboards. dusty dictionaries. black and white reruns. huge sweaters. the ticking of the clock. hearing birds in the morning. fireplaces. falling asleep during class.
𝐑𝐄𝐍𝐀𝐈𝐒𝐒𝐀𝐍𝐂𝐄: freckled skin. the sun rising. watching the sea. taking shots of the city. historical museums. bright eyes. looking up at the clouds. walls covered in artworks. drawing in the middle of lessons. tracing your fingers on the sand. painting for hours. staying in uncrowded coffee-shops. worn paperbacks. messy braids. going to bed with your kneesocks on.
𝐁𝐀𝐑𝐎𝐐𝐔𝐄: dark hair. a little sophisticated. always observing the world around you. intricate designs. high ceilings. extravagant musical pieces. dim room lights. colorless photographs. fancy furniture. pale skin. hearing soft footfalls coming from outside the room. mischievous looks. bitten nails. candlelight dinners. dark shades of lipstick.
𝐂𝐋𝐀𝐒𝐒𝐈𝐂𝐀𝐋: chandeliers. the clinking of a teacup mug. laced clothing. modern architecture. light hair. watching the view from the terrace. hidden birthmarks. drinking tea in the morning. wandering about in an empty building. botanical gardens. old films. ancient marble sculptures. expensive perfume cologne. breakfasts in bed. reading stories about mythology.
𝐑𝐎𝐌𝐀𝐍𝐓𝐈𝐂: compassion. short writings on scraps of paper. blushed cheeks. a bouquet of roses. reading collections of poetry late at night. loose hair. carpeted floors. attending operas. faint music playing in the background. staying under the covers until midday. the night sky. streetlights. picking flowers. dancing around in silk dresses. scented candles.
#duard patternost#tyty for the tag#i love aesthetics#god I'm always nervous about tagging people though#hrm I'll try in the future
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