Photo
Gift for a friend! She drew some art of me so I wanted to give some in return.
3 notes
·
View notes
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
Here are some renders of the overall diorama with a close up of the dessert table.
4 notes
·
View notes
Photo
Overall shots of the casual game project. All the models laid out next together. I’m quite proud of it and plan on doing further work with these models.
#my art#3d model#3d prop#autodesk maya#substance painter#casual game#game asset#jewelry pliers#pocket watch#pocketwatch#brooch#gold coins#leather coin bag#jewelry box#gems#crystals
4 notes
·
View notes
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
A fruit tart to add some more color. I’m also just really fond of fruit so I wanted add a different kind of sweet.
#my art#3d model#3d prop#autodesk maya#substance painter#fruit#fruit tart#strawberry#blueberry#kiwi#peach#cherry
1 note
·
View note
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
Since the theme for this casual game revolved around jewels and accessories, I designed a set of gemstones for the player to match up. Each one is a different color and shape. In addition the booster that eliminates all gemstones of one color is a clear, spherical diamond.
0 notes
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
A cookies n' cream flavored cheesecake, a childhood favorite.
1 note
·
View note
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
Often times in causal games, there are prize boxes. So I designed an ornate jewelry box. The lower the prize tier, the less details there are on the box.
1 note
·
View note
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
A whole funfetti cake with primary-colored sprinkles.
2 notes
·
View notes
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
There are typically bombs in casual games to clear out large spaces on the level. From small to big, I modeled stacks of coins to a bag of coins.
#my art#3d model#3d prop#autodesk maya#substance painter#casual game#game assets#gold coin#leather coin bag
0 notes
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
Two towers of macarons with an assortment of pastel colors.
#my art#3d model#3d prop#autodesk maya#substance painter#macaron#macarons#macaron tower#pastel macaron
2 notes
·
View notes
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
The brooches were designed to have a stripe across the center gemstone. The designated booster is meant to clear a certain amount of columns or rows.
0 notes
Photo
As a project, I wanted to model a room. The reference I chose for the room came from the story Hansel and Gretel. The room itself was inspired by classic German desserts while the table is dressed with a more well-known variety from America. All of the models in the diorama were created in Autodesk Maya, then baked and textured in Substance Painter.
A tower of cupcakes. I imagine they're vanilla, strawberry, and chocolate flavored.
#my art#3d model#3d prop#autodesk maya#substance painter#cupcake#cupcake tower#vanilla#strawberry#chocolate
0 notes
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
Depending on the game level, there are sometimes the requirement to finish within a certain time frame. In these instances, there’s a booster to gain more time. To fulfill that design, I made a pocket watch.
#my art#3d model#3d prop#autodesk maya#substance painter#casual game#game asset#pocketwatch#pocket watch
0 notes
Photo
A portion of a casual game project I've been working on. With the project theme surrounding jewelry and gems. I've modeled it in Autodesk Maya and textured in Substance Painter. This project contained several models.
Sometimes when a player is stuck or wants to remove something on the board, there's a booster at fulfill that desire. In the case of the assets, I referenced and modeled a set of jewelry pliers to fulfill the need.
0 notes
Photo
Some fanart of a streamer’s play through of Lobotomy Corporation! It’s been really fun to watch. If you have a certain amount of points, you can ask to be added to his game. So it’s my bestie and I, respectively. I couldn’t decided which version I liked more.
#my art#digital art#fanart#lobotomy corp oc#lobotomy corp#lobotomy corporation#multiple eyes#tears#fire#lantern
13 notes
·
View notes
Photo
A present for my bestie! I'm so happy I get to know her and she makes me really happy. I hope she likes this art of our characters' kids. Happy birthday Lin!
0 notes
Photo
A birthday present for a dear friend! They commissioned me for this character before. I wanted to draw more of their characters together. Happy birthday Soap!
#my art#digital art#character art#kemonomimi#kistune#sergal#birthday present#bday present#not my oc#friend oc
4 notes
·
View notes