drakebigshep
Big Dog Big Arts
246 posts
Artist of large furries, 18+ pleae
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drakebigshep · 22 days ago
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Is it good or bad that I want to see the frostbitten knight NPC get large?
You're not the only one. A few of my players keep joking about taking him out to lunch. SO I'd say it's not bad, I thought about what he'd look like big, but I think, ultimately, I'll keep him as a more standard character for now.
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drakebigshep · 25 days ago
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drawing based on a funny tf2 ragdoll
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drakebigshep · 25 days ago
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Hot take I legit will give a sigh of relief if I find out my abuser of 8 years passed. They spread so much harmful, bigoted rhetoric that the world probably IS better off without them. We need to normalize not feeling sorry for people who actively bring the world down by existing and refuse to change.
People would just have to hate me if i had an abusive ex that died suddenly. "You killed them" well I certainly didn't wish well on them, no. I'm not about to sit here and apologize for not looking out for the security of someone who actively harmed me, who I wanted to get away from. In fact, I'm rooting for everyone who ever wished their abusers would drop dead, specifically when they were in a position of power that protected them from accountability for their actions 👍🏾 you're more than allowed to feel that pain and hurt if it helps you process and move on. That whole perfect victim shit blows me.
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drakebigshep · 28 days ago
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More chubby tails for Lesco and Wilgeon!
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drakebigshep · 1 month ago
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Seraphina Hearthstrum
Master marksman and survivalist! Been really enjoying drawing the characters from my campaign so have a sapphire dragonborn! One of the adventurers out in the world that has been a real treat whenever she shows up!
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drakebigshep · 1 month ago
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Seraphina Hearthstrum
Master marksman and survivalist! Been really enjoying drawing the characters from my campaign so have a sapphire dragonborn! One of the adventurers out in the world that has been a real treat whenever she shows up!
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drakebigshep · 2 months ago
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A little thing explaining how I approach drool.
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drakebigshep · 2 months ago
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A little thing explaining how I approach drool.
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drakebigshep · 2 months ago
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A little thing explaining how I approach drool.
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drakebigshep · 3 months ago
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so we all know what 8/8 is. Hope y'all got everything you wanted. I felt satisfied for once. Still got room, but at least satisfied.
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drakebigshep · 3 months ago
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Gustak. An gnoll earth elementalist and demonologist. He uses abyssal sand to corrode away his foes while his fists do the rest. He's a former adventurer who now simply uses a mix of his abilities to make immaculate glasswork. Another npc from my campaign that I also got to play in a couple one shots when I'm not locked into DMing
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drakebigshep · 3 months ago
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Gustak. An gnoll earth elementalist and demonologist. He uses abyssal sand to corrode away his foes while his fists do the rest. He's a former adventurer who now simply uses a mix of his abilities to make immaculate glasswork. Another npc from my campaign that I also got to play in a couple one shots when I'm not locked into DMing
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drakebigshep · 3 months ago
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Thadryn, my chef bard
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I've been playing this bard in one shots for a few weeks and I can't deny how much fun he's been to play. He's a gremlin chef who will go so far as to use command to make you eat his food if you say no. I derived inspiration from usual chef tropes and a bit from the tf2 medic- he's a dedicated support 'College of Cuisine' bard who focuses on healing and crowd control, even picking up athletics expertise to grapple people to throw them into things like spike growth.
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drakebigshep · 3 months ago
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Awful NPCs that my party loved
First, they're currently venturing the Earth Plane and I managed to squeeze both in a single session and my players loved them. Never be afraid to take inspiration from your favorite TV shows.
TL;DR a cabbage merchant riff that was a warlock to Juiblex and a boss of a smaller story arc and a brass dragon who has nobody to talk to so he's clinging to the party like velco.
First The Vegetable Merchant. A human man who, while originally a humble merchant, grew tired of his goods constantly rotting from lack of sales, or being destroyed. He saught power from Juiblex, embracing a pact. Serve under him and spy on acertain group (the players) and he'll give him the skills and charm to sell his produce like they were fancy carpets. It was mostly mind control stuff. He ended up being the boss encounter of a high-stakes fight and most of his spells were stuff like fireball/delayed blast fireball, tidal wave, wall of water, etc. all reskinned to the green and black ooze of juiblex. Our barb picked up one of his own cabbages and used it as an improvised weapon to finish him off. Before he exploded into ooze. As one does.
Second A brass dragon the party found in the plane (IDK if brass dragons actually live there but it made sense in my head at the time on a random encounter and my party liked it so fuck it, rolling with it) of Earth that flew overhead in the night. In the morning he was basically just there staring at the party with a smile. He's been incredibly lonely with nobody to talk to- he's ancient but has spent over 200 years in near isolation with only a single person who would entertain a conversation with him. He is now following hte party around like a lost puppy, asking for tales of their travels and basically being gigantic friend. He knows a bunch of Earth and Illusion spells as he would use them to make fake friends to talk to to ease his isolation. I plan to have him as a reoccurring character to show up and badger the party with questions and maybe occasionally offer trade. He's basically Goo from Foster's Home for Imaginary Friends and they want to take him home back to the material plane.
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drakebigshep · 3 months ago
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I Have Found A Solution!
So, obviously classic wizard robes aren’t wheelchair friendly. (Alright, admittedly this isn’t common knowledge and also this definitely isn’t a problem for most but listen, this is a problem for me and I’m pleased to present a solution for it nonetheless.)
The issue is in the sleeves and the length of the robes. The traditional trumpet style allows them to get snagged, dirty, and caught in the wheels.
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This is distinctly not an issue with other mobility aids such as canes and crutches, these wizards are fine to carry on with their trumpet sleeves simply rolled up if needed.
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Now, one solution might simply to shorten the sleeves and hem to be out of the way, but that looks rather silly so I won’t do that. Instead I propose the more elegant design of a hanging sleeve to maintain that flowy magical feel while allowing for better range of motion.
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Honestly I just love the look of hanging sleeves in general and think more people should appreciate them, wheelchair user or not.
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In conclusion…
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drakebigshep · 3 months ago
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So a new NPC I introduced in the campaign along with his party. He's a frostbitten knight and, after a super emotional moment where one of the players managed to talk his backstory out of him, had most of the table a bit emotional. He was killed 200 years ago and brought back recently by a vengeful winter spirit to be an undead slave and commit horrid atrocities in her name. That wore away his mind, leaving little memories of before his first death. When he regained autonomy, all he remembered was his granddaughter's name, even as his new party helped him kill the witch who tormented him for years. He has no clue to what happened to his granddaughter, and the guilt of never admitting to her that he was a werewolf eats away at him to this day. Not every character can get a happy story, but his new party cares for him and sees him as the glue that holds them together- in that he at least takes solace that he's cared for.
(I'm not the best at designing armor, I'm sorry.)
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drakebigshep · 3 months ago
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So a new NPC I introduced in the campaign along with his party. He's a frostbitten knight and, after a super emotional moment where one of the players managed to talk his backstory out of him, had most of the table a bit emotional. He was killed 200 years ago and brought back recently by a vengeful winter spirit to be an undead slave and commit horrid atrocities in her name. That wore away his mind, leaving little memories of before his first death. When he regained autonomy, all he remembered was his granddaughter's name, even as his new party helped him kill the witch who tormented him for years. He has no clue to what happened to his granddaughter, and the guilt of never admitting to her that he was a werewolf eats away at him to this day. Not every character can get a happy story, but his new party cares for him and sees him as the glue that holds them together- in that he at least takes solace that he's cared for.
(I'm not the best at designing armor, I'm sorry.)
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