Most of the comics I read are Marvels from 1993. Every time I read a comic, I post a comment. That's pretty much it.
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Taking Care of Business: New Business
Legion of Super-Heroes #11
Goofy.
Cosmic Queen meets Bouncing Boy.
It's silly but not bad. A lightweight tale where BB relates a minor adventure with someone who really, really wants to be a Legionnaire. 11 pages is just enough for this kind of fluff.
5/10
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Taking Care of Business: Old Business
Legion of Super-Heroes #11
Surprisingly effective.
Cosmic Boy, Lightning Lad and Saturn Girl visit a prison.
And it's a way, way better story than it has any right to be. There's a real sadness to the characters observing the passage of time. Admitting that they feel old.
Paul Levitz (56 of 120).
9/10
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Look Homeward, Legionnaires
Tales of the Legion #323
Average.
Conclusion of Dawnstar and Brainiac Five's planetary adventure.
And a slow read it is, too. Our heroes are being blamed for the deaths of many children. The narrow-minded population are being guided by religious zealots. And there's not much else to it. We arrive at an anticlimactic and sudden resolution, and the guys are back on Earth.
This 3-parter had enough actual story for one issue.
6/10
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Election Day
Legion of Super-Heroes #10
Excellent.
Legionnaires protect presidential candidates.
Plenty of action and excitement here, and a chance for some regulars to shine on solo missions. It's also an interesting look at politics in this future. And there are some quality character moments. Every page rocks. This is great!
Paul Levitz (55 of 120).
Steve Lightle (7 of 12).
10/10
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Resurrection
Ghost Rider #19
"This doesn't make any sense!"
Final battle with the Challenger.
Again, it's just another battle where Johnny might lose his soul to Satan. But it's a better issue than the previous one. The (really peculiar) Jesus Christ storyline is explained away, and the Katy Milner storyline is resolved with a bonkers twist. Never mind how they did it, it's done - that's all that matters. And the action here is good. GR gets a major power boost. Johnny actually seems smart for the first time ever. That's gotta be a step in the right direction.
Other than an epilogue devoted to the ongoing mystery surrounding Karen Page, this issue feels like the conclusion of much that's been happening in the title.
Tony Isabella (12 of 12).
Jim Shooter (1 of 6).
Frank Robbins (4 of 4).
6/10
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The Salvation Run!
Ghost Rider #18
Pointless.
GR faces villains and heroes from his past.
Except they are not the real thing. They are illusions. It's tantamount to a dream issue. And it serves to remind the reader of the book's mostly-lame past. We'd be better off leaving Crash Simpson and most of these characters in the dust as we ride off.
The climax puts Jesus Christ in peril. And it's odd. It comes out of nowhere and makes you wonder what on earth the writer is doing.
Tony Isabella (11 of 12).
Frank Robbins (3 of 4).
4/10
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Prelude to a Private Armageddon!
Ghost Rider #17
Good.
Son of Satan vs. the Challenger.
Katy Milner has been possessed and she's tearing up her hospital room (in some strong/exciting scenes). Johnny sends for his pal Daimon and together they try and save her. Karen Page pops up, but this is mostly a story-driven issue.
Also, Johnny takes a quiet moment to reflect on how his life stands at the moment. With Isabella as scribe our hero is in a good place, with dependable friends and a solid job. But where is Roxanne?
Tony Isabella (10 of 12).
Frank Robbins (2 of 4).
8/10
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Assault on Olympus
The Champions #3
Okay.
The Champions figure out a way to get to Olympus and rescue Hercules and Venus.
The way they get there is actually pretty smart. And the battle that follows makes for a fun read. Ghost Rider gets to shine on a couple of occasions and I'm always down for that. Black Widow also impresses. Zeus comes across as a dolt. But that seems in character and thus Pluto's odd scheme makes sense. The ever-lovely Venus who was remarkable bloodthirsty in her own series is a tad more forgiving here.
Tony Isabella (3 of 6).
George Tuska (1 of 5).
6/10
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Vengeance on the Ventura Freeway!
Ghost Rider #15
Way better than what came before.
The Orb kidnaps Karen Page!
And we basically get an 18-page chase! Not just Johnny in hot pursuit, but a group of recurring characters are in a speeding car behind him. It's a fun read. And the Orb's actions are explained better here than in the first part. Turns out that it's not revenge; he's after the one million dollar bounty that's (mysteriously) been placed on Karen's head. Oh and Jesus Christ is back in the book for a second appearance. It's still a daft idea but it makes a tad more sense here than it did the last time.
The script nicely ties this story in with events in THE CHAMPIONS, with Johnny feeling very guilty over letting Hercules get abducted.
And miles away from the action... something very strange is happening with friendly stuntwoman Katy Milner.
Tony Isabella (9 of 12).
7/10
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A Specter Stalks the Soundstage!
Ghost Rider #14
Not good.
The Orb comes looking for revenge!
And that's it, really. There's not much of a story here, just Johnny running from the villain's generic attacks. Attacks which take the form of hypnotising innocent people to kill our hero.
New recurring character Cosgrove makes his first appearance in an idiotic scene near the start. A lot of space here is devoted to stuntwoman Katy Milner, who first appeared last time and is now Johnny's confidant in his romantic pursuit of actress Karen Page. Isabella is certainly shaking things up. Pity the story here is so lacklustre.
Tony Isabella (8 of 12).
George Tuska (2 of 3).
4/10
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Whom the Gods Would Join…
The Champions #2
More of the same.
The Huntsman.
This is the chapter where we learn what Pluto's scheme is. It's goofy but it's actually not a terrible plan. With all the opponents from chapter one now gone, the rest of the issue finds the newly-formed team of heroes up against a different (and somewhat bland) baddie. They fight well, thanks to Black Widow, but things don't go well for them and we end on a strong cliffhanger.
Tony Isabella (2 of 6).
Don Heck (2 of 3).
6/10
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The World Still Needs… The Champions!
The Champions #1
All over the place.
Harpies! Amazons! Cerberus! Mutates!
Yikes! The action is pretty relentless here. Different heroes in different locations around the UCLA campus - one sunny morning - come under attack. They don't know what's going on, and neither do we. But it's certainly entertaining in a mindless-mayhem way. The final page provides a sort-of explanation.
Tony Isabella (1 of 6).
Don Heck (1 of 3).
6/10
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You've Got a Second Chance, Johnny Blaze!
Ghost Rider #13
This works well.
Karen Page is kidnapped by the Trapster!
And Johnny just happens to be there when it happens. Which leads to a frantic and enjoyable chase/rescue. We also get some tweaks to the series' status quo, such as our hero getting a job at a TV studio and realising that he now changes to GR whenever there's danger around.
Tony Isabella (7 of 12).
George Tuska (1 of 3).
6/10
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Phantom of the Killer Skies
Ghost Rider #12
Above average.
"It's Phantom vs. Ghost - and that's fine with me!"
Given the poor quality of the stories in the series so far, this one is a breath of fresh air. It's not driven by Johnny's daft backstory; instead, he is caught up in the (unique) problems of someone else. And he's doing his best to help them. It's refreshing to see Johnny being so unambiguously heroic. And the problem in question, a WWI flying ace who won't die, is certainly unique. Plus, there's a nice twist mid-story when we learn that all is not quite as it seems. Finally, the action is impressive. This one is a real treat to read.
Tony Isabella (6 of 12).
Frank Robbins (1 of 4).
7/10
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The Phantom Eagle
Marvel Super-Heroes #16
Average action-adventure.
Debut of a WWI flying ace.
Plenty of decent airborne action in this one, and some flashbacks to set up the backstory. Our hero must protect his real identity (for the safety of his parents), but this secrecy turns his best friend against him for being a coward. And there's a woman they both love, too. That only takes up a few pages; the rest is plane-on-plane action. It's worth reading.
6/10
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The Desolation Run!
Ghost Rider #11
Clunky.
"The race will last for twelve full hours"
The idea of a bunch of losers on a motorcycle race across the desert working together to beat the Hulk is a good one. The execution however is poor. Isabella introduces his characters with sledgehammer-like subtlety, and the recurring villain's scheme is vague and ill-defined. But, these flaws aside, the Hulk action is fun.
Blaze now has a new motorcycle, to replace his flame-cycle.
Tony Isabella (5 of 12).
4/10
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The Hell-Bound Hero!
Ghost Rider #9
A bit better.
"I am... a friend."
Isabella is definitely trying some things here. How successful they are is a matter of opinion. First, it seems that GR is depowered. His powers were almost non-existent as it was, but they completely vanish in this story when Satan removes his "gifts." The flame-cycle disappears, too! This leaves Blaze in dire straits, with a mob of people out to get him. Fear not, for who shows up to save the day but... Jesus Christ! Kudos to Isabella for such an audaciously terrible idea.
Satan, who has been a regular character in the series, is written out here. So is Roxanne Simpson, but she will return in less than a year.
Tony Isabella (4 of 12).
Jim Mooney (8 of 8).
4/10
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