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My dnd characters as the Onion headlines
This is going to be extremely self indulgent so I'll put it under a readmore
Dante
Ambrosia
Colette
Vivian
Emery
Ezra
Neezles
Wylder
Agave
Jude
Khela
Cormac
Edgar
Taffy
Everything Bagel
Enoch
Ida
Rii
Nyx
Brynn
Mistral
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My analysis of Emmrich is that when the team goes out drinking he mostly sits watching them gossip while he drinks fancy wine and the others think he'll just sort of sit and quitely relax until, several glasses in, he opens with "May I say something unkind?" and then proceeds to drop tea so scalding it could boil an ocean
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Shepherds as Headlines from The Onion
Blade
Trouble
Tallys
Shery
Riel
Chase
Red
Ayla
Briony
Lavinet
Halek
Caine
Croelle
MC
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'fairies dont exist' WRONG❗❗cyerce elegans
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Antoine and Evka
They are so cute I can't 💙
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"No one wants to see art of ocs" If I dont see art of peoples ocs at least once a day I DIE. Do you want that to happen? Do you want me to DIE? Draw your ocs.
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some underappreciated vines i haven’t seen in any vine compilation yet i that found way deep in my vines tag
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my favourite part of last night's everything is content
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Someone was being a fucking hater on my explicitly positive DATV post AGAIN (u all know I can see your tags right. They get delivered to me express mail style) so here’s an essay about how I thought the Grey Warden plotline was great:
First, it was extremely lore-consistent. I don’t know how to tell people this, but the Grey Wardens simply are sort of shady— it’s part of their charm. In DAO alone we found out they:
- kill anyone who refuses the joining
- are definitely using a blood magic ritual to induct people
- tried to usurp the throne of Fereldan
In DA2 they:
-Forced Malcolm Hawke to perform a blood magic ritual against his will to contain Corypheus, by threatening to kill his family
- Built a giant prison in the mountains they didn’t tell anyone about and that someone could wander into and not be able to escape
- the entire Corypheus thing. They didn’t even tell the other Wardens like what he was or how dangerous he was.
DAI:
- the demon army thing was pretty bad
And that’s not even mentioning any stuff from the books or comics or shows! That’s just stuff in the games!
So they’re shady. It’s okay! They’re my little woobie guys, idc if they’re sort of shady!
But the plot in DATV is about all of those previously established issues coming back to bite them in the fucking ass, as they should! Knock knock, it’s the consequences of your actions, baby! The chickens are home to roost
(Which is just good storytelling. Like if you set up a bunch of issues and then never pay them off or anything that’s bad.)
Destroying Weisshaupt was inspired! Firstly bc Davrin is Weisshaupt, metaphorically (bulwark against the darkness, etc, I already made a post) so it serves his character arc. But also because it strips away the pageantry and the grandeur from them; no more castle for you! No more myth!
Davrin explicitly tells you that the First Warden is a traditionalist; he represents the historical attitudes of the Wardens. They do not accept help, they do not give up their secrets, they are standing alone against the dark. And it doesn’t work! He’s fucking wrong (and very punch-able). Being secretive and isolationist is a mistake that costs them nearly everything.
But also, and I’m not sure how many people experienced this on the first go-around, the game does ultimately come down on the side of the Wardens always trying to do the right thing. You CAN talk the First Warden down, because in the end he’s a Warden, and he might be stubborn and curmudgeonly and miserable but he CARES about the world. He came to do good. He admits he was wrong and he helps you. Because the heart of the Wardens is about selfless service to other people. In Death, Sacrifice.
Stripping away Weisshaupt and the glory and pageantry leaves the Wardens at their most vulnerable and forces them to return to their fundamental principles: helping people. That’s what Lavendel is about. Helping individual people and preserving every life possible even if it doesn’t feel that glamorous or heroic. Lavendel isn’t a significant place; it doesn’t matter, but it matters so much.
And then, the Cauldron.
First off, do not at me about Last Flight. I don’t think people should have to read external materials to play this game and understand it. If the information is vital it should be presented to the player in the text.
The Cauldron is the repository of the Wardens’ secrets; it’s where the keep the bones of the Archdemons, the secret to the Joining, ancient and dangerous weapons, as well as the bodies of the griffons, which represents their most shameful errors. Isseya is the avatar of the Wardens’ mistakes; she’s been hurt by what they made her do, and her pain was never acknowledged by them. They buried her story and her suffering like they bury everything they don’t want to deal with and are ashamed of. They left the bones of the griffons, whose deaths they directly caused, to rot because they were too sad to acknowledge them.
But it was wrong to walk away, it was wrong to bury it. Isseya makes sure that they can never do that again, that they have to own what they did and take responsibility. By discovering who she is and by restoring her personhood to her, by reminding her of her love which drove her to her anguish in the first place, Davrin saves her and he saves the griffons. He doesn’t do it using violence, because another sin of the Wardens is just assuming that they can kill their way out of their problems, which the game disproves by revealing the origin of the Blight. You can kill as many darkspawn as you want, you will never fix it! The Titans’ dreams do not need to be slain, they need to be healed.
Isseya is in so much pain because of her incredible love for both the griffons and the Wardens, and because of her guilt. Look what she builds! An alternate Weisshaupt, a distorted reflection of her home. She entreats both Davrin and Assan to join her, because she doesn’t think she’s trying to destroy anything. She’s trying to save them! She wants them to come home. “I am their mother,” she says, and she’s right. She saved them, then, and she ends up saving them now! Because she made Davrin and the other Wardens look, unflinchingly, at what they had done, it will never happen again. She was going about it wrong during the game, but she was ALWAYS trying to save them.
Davrin, Antoine and Evka represent the Wardens’ commitment to being different. They let Flynn undergo the Joining without becoming a Warden, they reveal secrets to non-Warden Rook, they offer to help the Viper without asking for anything in return. They ask for help and offer it freely. If the Wardens are going to persist into a world without Archdemons, they HAVE to change. They can’t be what they were anymore. The game is asking what a Warden is when they have to be more than their oath, when they have to live. It’s a great exploration of and expansion on previously established lore.
Anyway, my advice if you hated the plot and the game and the characters is to a) make your own post b) don’t bother me about it, because I have the time and I will be loudly positive in response!
#datv spoilers#you're right and you should say it#the wardens thing was handled beautifully imho#and the flowers at the end? the forget me not lookalikes?#just saying#ough
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are the temu dildos safe? one of my friends got one because he's on a budget and its the cheapest one he could find
I wouldn't trust water from temu if I was dying in the desert personally
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DATSUN BROTHERS PROWL, BLUESTREAK AND SMOKESCREEN SPOTTED IN A TF ONE SCENE MY PRECIOUS BABIESSSSS
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"Honey and lavender cream. Sweet, intriguing..." This started off as a leyendecker style study, ended up as lucanis drinking his coffee and me rendering that cloud of smoke for wayy too long rip -☕🪻🍯🐝-
[ get him as a print here!]
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veilguard final act spoilers!!
a little snippet before i go to sleep!!
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I am a WHORE for “the love is requited, they’re both just idiots”
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