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Another Screenshot From Ideal Dragon's "Exult"-Based "Ultima 8" Remake
Another glimpse at what implementing "Ultima 8" using the "Ultima 7" engine looks like.
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"Ultima: Exodus": Three More Towns
Enlightenment Dragon's "RPG Maker MZ"-based remake of "Ultima 3" is making great progress.
Francois Poisson has been making significant strides in building the world of Sosaria, circa Ultima 3, in RPG Maker MZ as part of his attempt to remake the game under the title Ultima: Exodus. In late October, he had the town of Fawn more or less complete: This week I was working on the town of FAWN. A nice island town. I did a bit of cannon fixes to take into account a bit of Serpent Isle.…
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"Video Games: The People, Games, and Companies - Part II" Successfully Crowdfunded
Andrea Contato's "Video Games: The People, Games, and Companies - Part II" has raised €18,766 in its successful Kickstarter campaign.
The English-language translation of the second volume of Andrea Contato’s Video Games: The People, Games, and Companies series has wrapped up its crowdfunding campaign on Kickstarter: We did it! €18,766 with 248 backers, and since yesterday, we’ve already gained one more. Yes, because Kickstarter now enables the so-called “late pledges,” which allows anyone who arrives late to this page to still…
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"Age of Singularity": Development Website & Project Entry
"Age of Singularity", the Blender and Unity-based remake of "Ultima 6", now has an official development website.
Eric Adam Hovis has announced — on the Ultima Dragons Facebook group — that he has launched an “official devlog” website for Age of Singularity, his Blender and Unity-based attempt to remake Ultima 6. As you might expect, much of the site’s content is blog posts about the project’s development. There is also a web-based viewer for the project’s overworld map, and large catalogue of images, some…
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"Ultima V Redux": A Few Key Things
The "Ultima V Redux" project, now powered by the Ebiten engine, is moving ahead at what seems a much more rapid pace.
Brad Hannah has posted another update — weekly updates being a significant improvement in frequency over “slightly more often than yearly” — regarding his Ebiten-based reworking of Ultima V Redux on the Ultima Dragons Facebook group. Perhaps it’s just the early excitement of taking the project in a new direction, but he seems rather confident in this new direction: I have been hard at work with…
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"Ultima VII Revisited": Now With Rotation
The latest update for "Ultima VII Revisited" adds camera rotation to the engine.
Anthony Salter has released another update for Ultima VII Revisted, the major feature of which — if the accompanying video (embedded below) is any indication — seems to be the addition (or enhancement?) of a rotating camera: Ultima VII Revisited version 0.0.8 has been released!Download the game (you will need a legal copy of Ultima VII to play): https://t.co/m5sEcVf54EGet the source code from…
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"Ultima V Redux" Pivots to the Go-Based Ebiten Engine
Brad Hannah is pivoting his "Ultima V Redux" project away from the Unity engine, in favour of the leaner Ebiten engine.
Brad Hannah dropped an update regarding Ultima V Redux, his attempt to remake Ultima 5 with a bit more polish, in the Ultima Dragons Facebook group earlier this month. For those of you — like myself — who were quite taken with the project’s artful 3D interpolation of Ultima 5’s map data, it may come as a bit of a letdown…but given the complexities of implementing a game in 3D, it’s also an…
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"Ultima: Exodus": Montor East and Devil Guard Implemented
Work proceeds apace on this "RPG Maker MZ"-based remake of "Ultima 3".
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"Ultima Underworld Editor": Version 0.2 Released, With Source Code
krokots has, at long last, released the source code for the "Ultima Underworld Editor" utility.
If you aren’t familiar with krokots’ Ultima Underworld Editor, it’s a Windows-based, nearly full-fledged editor for the first Ultima Underworld game. It allows players to fully edit all nine levels of the Stygian Abyss, to the point that nine brand new levels could in fact be created. A conversation editor is also included, and the utility supports importing custom textures and sprites as well.…
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"Ultima Online: New Legacy" Has Launched
The "New Legacy" shard for UO has officially launched today, after a lengthy development and beta testing process.
As noted last week, the New Legacy shard — we can’t really call it an expansion, can we? — for Ultima Online has launched as of today: We are thrilled to announce that Ultima Online: New Legacy will launch today at noon eastern! During times of high demand users may experience queuing during login. If queuing occurs, If you’re placed in a queue, your position is based on the time of your…
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“Video Games: The People, Games, and Companies - Part II”: Eleven Days Left on Kickstarter
The English translation of the second volume of Andrea Contato's "Video Games" series is doing well on Kickstarter, with just under two weeks left in its campaign.
Andrea Contato’s English translation of the second volume of his five-volume work on the history of video games and the gaming industry has enjoyed a fairly successful crowdfunding campaign thus far, having reached a bit more than 250% of its initial funding goal. Video Games – Part II covers the seemingly short period between 1980 and 1984. This micro-era saw the emergence of text-based…
#Andrea Contato#crowdfunding#Kickstarter#Sumerian Game#Through the Moongate#Video Games: The People Games and Companies
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"Ultima Online: New Legacy" Launches on October 15th
Broadsword will be releasing the "New Legacy" shard for UO later this month, which will offer a number of new and revamped experiences for UO players.
Initially announced back in 2020, and slated for a 2022 release, Ultima Online: New Legacy was part of Broadsword’s efforts to bring UO to “the largest audience ever”…one which seemed for a goodly while to have stalled out. One of the first touted features of New Legacy was seasonal changes — Sosaria would shift between the four seasons dynamically — though there was also some discussion of…
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A Upgraded Classic Client for "Ultima Online" Is Being Worked On
Broadsword have announced that they are partnering with the developers of "ClassicUO" to produce an official upgrade for UO's Classic Client.
I’ve never played Ultima Online, but even in that ignorance, I’m well-enough aware of the affinity many of the game’s remaining players have for the game’s Classic Client, the original client that was released with the first edition of UO back in 1997…and the degree to which those same players will tend to get into a bit of an uproar about changes or modernizations thereto. But hopefully, this…
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"Ultima IX Patches Project": 2024-10-02 Patch 1.20 Progress
The "Ultima IX Patches Project" team have been working on a number of bugs in the Moonglow and Paws areas of "Ultima 9".
Iceblade has posted an update to the Forgotten World subdomain detailing recent progress he and his small (but growing) team have made on implementing fixes for outstanding bugs in Ultima 9. Many of the bugs that have been patched pertain to quests in and around Moonglow in the game, including the character of Leeland and some issues pertaining to the bandits in the area. Paws also got some…
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Check Out This Album of Ultima-Inspired Synth Music by "Moonday"
A set of eight "Ultima 7"-inspired synth tracks.
Michael Hewing — who goes by the handle Moonday on Bandcamp — reached out to the Codex to let us know that he has just released an album of digital synth music inspired by Ultima 7: I wanted to let you know that I just released Ultima-inspired music (instrumental dungeon synth music), that storywise is settled in Britannia and refers especially to Ultima 7, my most favorite game of the series.…
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"Exult": Version 1.10.1 Released
The "Exult" team have released an update for version 1.10 of the engine, which corrects a number of bugs.
The Exult team have released an update to version 1.10 of the cross-platform Ultima 7 engine, which fixes a number of bugs that early users of the now-penultimate release reported to them: This is a bugfix release. Accidentally we’ve introduced crashes in our Windows version by not allowing older CPUs. Also the Android launcher wouldn’t install our mods. Our short list of fixes: Fixed crash on…
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"Unknown Realm": Screenshot Round-up
Stirring Dragon Games have assembled a round-up of the various "Unknown Realm" screenshots they've posted to Twitter/X over the last few months.
If you’ve been following Stirring Dragon Games on Twitter/X (at both the main Unknown Realm account linked there, and at this account as well), you’ll probably have seen many of the images that are being referred to in this latest update to the Unknown Realm Kickstarter page. But since it’s been roughly four years since they’ve posted a Kickstarter update, it’s certainly worth noting that the…
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