therealverbosemode
Verbose Mode's Tumblr
154 posts
Pretending to be an adult while attempting to steal back a squandered childhood.60% cute nerdy things, 30% me going off on the injustices of the world, and about 10% my shitty art.
Don't wanna be here? Send us removal request.
therealverbosemode · 5 years ago
Text
Easy, Lazy, Potato Soup
Tumblr media
I Am A Lazy Asshole With No Motivation Because the World is Broken Potato Soup
This is a great, comforting, extremely low effort soup. Who among us has any motivation right now? I like to serve it with a buffet of toppings, by which I mean go ahead and dig around in your fridge for anything to put on top of it. I’ll give you some ideas! 
3-4 pounds of potatoes, cubed into about 1-2 inch cubes. Not to go full Cooking 101 with Holligay, but there are two major types of potatoes, starchy and waxy, and you want waxy type for this or the texture will be off! Easy to find waxy types are Yukon Gold and Red. 
1 medium onion, chopped
6 cloves of garlic, chopped lazily. 
2 tbsp of dried thyme or dill or basil or whatever your herb of choice generally is
2 tsp (or more) smoked paprika
4 cups chicken or veg broth. 
A heaping spoonful of whole grain mustard
Salt and pepper (Or Alpine, which is the greatest choice. I use alpine and pepper) 
1.5 cups heavy cream. 
Toppings! Anything you like, but ideas: chopped green onion, bacon, cheese, sour cream, sauteed mushrooms, go nuts. 
Toss everything but the cream and toppings into a slow cooker. Cook on low eight hours or high for four hours if you MUST but it tastes better on low for eight. 
Stir in heavy cream and use an immersion blender, regular blender, or food processor to blend until creamy. Adjust seasoning to taste, put in a bowl with any toppings you fancy, and eat! IT’S THAT EASY. 
2K notes · View notes
therealverbosemode · 5 years ago
Text
More Vinland Knife Fighting content. Follow (@) vinlandknifefightingguild on Instagram for more! Notice how I step behind @paranormal-scholar front foot, setting up a Glíma throw with the knife.
34 notes · View notes
therealverbosemode · 5 years ago
Text
I’m not ok after watching this.
98K notes · View notes
therealverbosemode · 5 years ago
Note
Have you heard of the anime "BOFURI: I Don't Want to Get Hurt, so I'll Max Out My Defense?" It's about a young girl playing a MMO and end up breaking the game by putting everything in defense and the developpers are desperately trying to nerf her and fix the game. I would like to hear your opinion on it as a game developper.
Tumblr media
Bofuri is pretty typical of a game-within-a-show that was designed for a particular narrative story and would actually be pretty awful played as a game (or, at the very least, players would play it in a completely different way). If the game were real, the first thing the players would do is theorycraft out the best skills and how to obtain them, share them online, and the result would be mostly cookie-cutter super strong builds in general. Furthermore, there would be massive complaints about granting super strong unique gear to the first player to defeat a boss, and the natural player response would be to try to gank or kill steal somebody else in order to steal the first boss kill for those rewards. 
Tumblr media
The whole idea of “unique skills” in any kind of MMOG with persistent characters is terrible because of how many players play a game and how many developers work on a game. It takes us time to create, build, and test each ability. Why would we give this ability to one single player among thousands? That’s a terrible waste of development resources spent! In order to make unique skills a thing, we’d have to build thousands of them - a nightmare to try to find any semblance of balance to. Unique skills are also a fantastic narrative device to tell a story - the only characters the audience cares about are this small group, not the theoretical thousands of players in the game, and the unique skills make those characters feel special. You don’t have to care about the faceless masses who get dunked on by OP behavior like Maple’s who would probably be quitting in droves because it isn’t real. New World Online doesn’t actually have to be fun for anybody but those watching the show. 
Tumblr media
Bofuri joins a list of similar games-within-a-story designed by people who probably play games but are not game designers themselves. Sword Art Online is probably the most famous of these, but Yu-Gi-Oh’s anime and manga game Duel Monsters is also terrible. For a non-anime example, you can look at Quidditch (Harry Potter) and the Oasis (Ready Player One) as terribly designed games. The purpose of these games isn’t to be a fun game to play, but to provide a narrative setting where tension rises and things get interesting for a select group of characters. The Dual Wielding skill randomly appearing on a small number of players would make a game like Sword Art Online absolutely awful for anybody who doesn’t have it because it’s a random permanent skill that doubles your DPS with no penalties. Quidditch is awful because catching the Golden Snitch is worth 15 times the points of a regular goal. There’s no incentive to spend any time scoring regular goals when you could have a team of five seekers all trying to catch the Golden Snitch from the start of the match. This is why most games-within-a-story that get brought to real life (like Yu-Gi-Oh and Quidditch) make major rules changes in order to turn them into playable games. 
Tumblr media
It’s actually ok for games-within-a-story to be awful games to play in reality, because these games don’t actually need to be fun. They just need to be fun for an audience to watch or read about once. The Golden Snitch being worth 150 points makes for some drama and obstacles that the hero we’re supposed to cheer for can overcome and win against a team with the odds stacked against them. That’s the difference here - a real game is a situation where players want to win and will spend their time optimizing their means of doing so. A game-within-a-show is a narrative vehicle for tension and storytelling, where winning is less important than watching the characters overcome the challenges presented to them. They serve different roles and have different purposes.
[Join us on Discord] and/or [Support us on Patreon]
The FANTa Project is being rebooted. [What is the FANTa project?]
Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
Long questions: Ask a Game Dev on Tumblr
Frequent Questions: The FAQ
132 notes · View notes
therealverbosemode · 5 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
6K notes · View notes
therealverbosemode · 5 years ago
Text
*Heavy sigh...*
I’m not a scientist either, but I took the time to research my answer.
Water can be considered polarized in two ways. The first way is molecular polarization, which is literally just how it conducts electricity. The second is light polarization, which is how some light reflects off a surface in a predictable way while the rest goes through.
Please... don’t spread pseudoscience.
Why does cold water smell different to hot water?!?!? HOW AND AND WHAT IS THE USE OF THIS??? - science side of tumbler explain plz-
98 notes · View notes
therealverbosemode · 5 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
A few joking D&D achievements. 
( All images used are No-Attribution Required stock images. )
89K notes · View notes
therealverbosemode · 5 years ago
Text
I KNOW THIS ONE!
Water smells the same. What’s happening when water is hot is you’re smelling more of it and what is in it. 
Noses/smell (and taste, really) works by particles of matter landing on exposed nerve endings inside the nasal passageway. These nerve endings react to the chemical makeup of the particles and make a mix of signals that go to your brain and make smells. 
Cold water has fairly slow molecules bouncing around in it. At the surface, sometimes the bounce at an odd angle and leave the body of water at a nano-scale as water vapor. If you were to sniff, you would detect a tiny amount of mostly-pure water (mixed with the normal air your brain has learned to ignore).  If you heat the water up, the molecules will move faster, more will escape (often visibly becoming steam). This will result in a stronger “water” smell... and the application you were looking for.
The more water molecules are bouncing around and leaving a body of water, they tend to take things with them. This is both why hot water smells different (it’s taking minerals and stuff with it) and is your application! Why does tea smell so good? You’re smelling the tea particles raising out of the cup!
Why does cold water smell different to hot water?!?!? HOW AND AND WHAT IS THE USE IF THIS??? - science side of tumbler explain plz-
98 notes · View notes
therealverbosemode · 5 years ago
Photo
Tumblr media
I knew I liked her for a damn good reason….
3K notes · View notes
therealverbosemode · 5 years ago
Text
reblog if you're trash
8K notes · View notes
therealverbosemode · 5 years ago
Text
Actually, my HEMA background talking here (Historical European Martial Arts)!
A “wavy” of “flamberge” (”flame-blade”) edge can improves slicing motions. To understand this, you have to understand the different kinds of cuts.
When cleaving, you interact a blade edge with a medium at speed from a straight angle, driving it apart and cutting into it. Think like an axe splitting a log or when you just drive your knife down onto a carrot.
When slicing, by reducing the angle that the cutting surface interacts with the medium you effectively decrease the rate at which the blade thickens, and thus how much force you need to separate the medium. Think how much easier it is to cut a tomato if you start at the base of the knife and then pull the knife through so you finish with the tip, or how easy it is to cut yourself sliding a razor sideways when shaving. This is why curved swords exist: to make slicing easier.
A regular serrated edge is more like a saw: the force is focused on a small point (the tip of each serration) and thus each point can exert more pressure on a point in the material and make it give, gouging it out. This is good for tough materials like wood or heck, bread. It is also likely to catch or get stuck in many materials, which is why serrated fantasy weapons are stupid. 
A flamberge edge is basically an array of curved slicing edges in succession. If pulled through a medium in a slice, each edge is much better at getting the shallowest angle to slice the medium while allowing the blade to have an overall straight alignment (instead of being so curved it doubles back on itself). This makes them very good against soft materials: fruit, meat, tough fabric and so on, as it basically makes a sharp edge sharper when used right.
Tumblr media
(A flamberge shortsword, this was a sought-after civilian blade design but staggeringly hard to forge and maintain, even today)
Inverse Serated Knife
Tumblr media
(science side, what’s this even for?)
31 notes · View notes
therealverbosemode · 5 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Monster Hunter themed monster stats (source: pinterest)
851 notes · View notes
therealverbosemode · 5 years ago
Text
I’ll need to check my sources, but apparently Samus does not age properly due to her Chozo DNA. So this is a woman who is somewhere over forty as of Metroid Fusion:
Tumblr media
I’ll also consider the horrifying likelihood that her Metroid DNA as of Fusion also allows her to absorb life energy to restore her own cell functionality, from basically anything that enters her body (eg. both X parasites and various environmental microbes), which renders her functionally immortal. 
None of this actually makes sense but hey, sci-fi writers don’t do sense.
So yes, she is to old for Mac.
Tumblr media Tumblr media Tumblr media Tumblr media
110 notes · View notes
therealverbosemode · 5 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
2K notes · View notes
therealverbosemode · 5 years ago
Text
Tumblr media
The cheesecake that filled my house with the aroma of Chai.
Recipe for my Low carb, refined-sugar free, high protein Chai Cheesecake.
Crust:
120g Almond meal
20g extra virgin coconut oil
1tsp masala mix spice
Mixed together, press into cake/pie tin and bake at 180°C for 5 minutes
Cheesecake Filling:
500g Light creamcheese
100g Stevia
3 Eggs
1 tsp cinnamon
1 tsp masala chai mix
1 tsp ginger powder
1/2 tsp nutmeg
Whip creamcheese and dry ingredients together and whisk in eggs 1 at a time until glossy and smooth.
Pour into the crust and bake for another 30 minutes until set. Chill and serve!
55 notes · View notes
therealverbosemode · 5 years ago
Text
youtube
Some shite, really.
Yo science side of tumblr
Could y’all answer my life long question of
What if the sea and land on earth switched
Like would it work or no
10 notes · View notes
therealverbosemode · 5 years ago
Text
I’m struggling to understand the question, but I can offer several points that might lead to a conclusion of your own:
The human eye is made to see things with clarity and have accurate depth perception for objects at arm’s-length to about 20 feet/6 meters. Objects at extreme distances are nigh-impossible to have the accuracy our brains want, so it gets constructed as a 2D unless we have something to provide perspective, such as a moving object of a known size. At extreme ranges, the atmosphere itself interferes, scattering the light to make things appear blurry.
The “sky” is not really a thing (it’s really a concept), you are simply looking at the Earth’s atmosphere from inside. There is usually no point of reference, and when there is (from an observable object like a cloud or plane) it is usually extremely far away. Again, depth perception and detail are not really feasible here. Clouds, too, are floating water vapor and droplets. By their nature they are diffuse, lacking detail to the human eye unless you are very close, at which point they look like fog. 
Art, on the other hand, generally lacks the detail of reality. Even photography lacks the ability to recreate the exact exposure that the human eye has and has zero depth perception, merely simulating this through depth of field. Most human brains can recognise any given form of art as an artificial reproduction eventually, and understand that we’re not looking at the real thing.
My conclusion is that because your brain can see something that is lacking both detail and depth, it is registering as artificial. This is fine, human brains are really good at fooling themselves with information like this: simply put, it’s a minor optical illusion. Just because I know that the blue sky is just diffused sunlight and there’s nothing actually there but atmosphere doesn't stop my eyes from relaying “huh, wow, there is a blue thing way up there.”
Hey Science Side of Tumblr I have an Important QUESTION...
so why doesn’t the sky look real/why isn’t the sky real?  This also goes towards clouds. 
1 note · View note