the-headless-bear
Headless Bear
1 post
The official page for all Headless Bear productions! Headless Bear is the developer of the new Table-Top Role Playing Game 'Salvation,' a fantasy game set in the age of revolutions.
Don't wanna be here? Send us removal request.
the-headless-bear · 1 year ago
Text
Hullo hullo hullo! This is Mademoiselle Jefferson, head developer of The Headless Bear Development Team live from the studio basement. This blog will serve as a place for development logs, short stories, art, and whatever the hell else we decide to share ^^
Who are we?
We’re a small indie team of nerds, 8 members strong, lifelong fans of all fantasy works, as well as the broader spectrum of all-things-fiction, working to develop our own tabletop role playing game: Salvation. Individual introductions coming in the next few posts.
What do we want?
Quite simply we want to create a game that can scratch an itch that no other tabletop game has been able to. A game of true creativity, where your every idea can flourish with your friends, or where you can make friends through the whimsy of sharing a story together for a few hours a week.
Through this blog, we aim to get our name out there, and we do truly hope you’ll be along for the ride!
What is Salvation?
Salvation is a high fantasy, steampunk-aesthetic tabletop game designed for all your mage and marksman needs.
Salvation takes inspiration from several of the best works of fiction ever made, including the epic fantasy of Dungeons And Dragons, The Lord Of The Rings, and The Wheel Of Time.
We draw upon elements of the give-and-take dice economy of Edge Of The Empire, and the lethality and character-equality of Warhammer Fantasy.
But, we’re no mere copycats, with brand new monstrous species, an entirely unique modular character structure, and dozens of unique, unobtrusive, roleplay facilitating mechanics.
Ultimately this is a game that will let you tell stories; stories where you wage war for king and country, rise up in glorious revolution, or simply carve your own way to stability in a world so volatile.
Through magic blast and musket shot, though war has changed, we have not.
7 notes · View notes