Don't wanna be here? Send us removal request.
Text
I've been wanting a new chemistry system that uses 3t2 traits!! Thank you CuriousB 🤩
Curious Chemistry: Happy 20th Birthday, Sims 2!
Can you believe that our beloved Sims 2 is 20 years old today?! To celebrate - and to show that there's always something new to learn about this daft old game, even after all these years - I'm sharing my first ever venture into BHAV modding. Behold: my own take on a replacement for the Maxis Turn Ons/Offs (TOs), and a complementary mod to adjust the Chemistry calculation between Sims. This is quite specific to the requirements for my own game, but I thought there could be others out there who might also like to give it a whirl...
My new TOs - and their criteria - are shown in the table below (click to enlarge).
In short, it's an amalgamation of a selection of ideas from other people's versions of this mod, with some of my own thrown in too. It takes into account Personality, Interests, Skills, Talent Badges, Hobby Enthusiasm and 3t2 Traits, as well as various aspects of life experience (Reputation, Vacations, Pet Friends, Life Skills, Supernatural identity, wealth, academic/career success, etc.). Maxis Fitness/Fatness and natural hair colour TOs have NOT been replaced. All other TOs have been replaced with either an expansion of the Maxis default (e.g. Athletic, Charismatic, Creative), a re-imagining of an original Maxis concept (e.g. Academic, Ambitious, Fastidious), or with something entirely new (e.g. Alien, Geeky, Sociable).
I don't really play Supernaturals myself, so Vampire/Werewolf Witch/Zombie have been lumped into one TO (Supernatural); Plantsim and Servo have been subsumed into other TOs (Naturalist and Unconventional, respectively). So, if you're a fan of Supernatural Sims, this might not be for you.
Most Icons have also been replaced with TS4 Icons or my own customisations of these.
Some notes on the criteria for particular TOs:
Thresholds for Personality points are 2 (or lower) or 8 (or higher)
The threshold for Interests is 9 (I didn't want these triggered too easily)
The threshold for Hobbies or Skills is 7.5; for Hidden Skills (Dance, Meditation, Tai Chi) the threshold is slightly lower at 7
Where a Hobby features as a criterion, this is the current Enthusiasm level, NOT the Predestined Hobby
The threshold for Talent Badges is Silver
The thresholds for Reputation are + (Good) or - (Bad) 60
Ambitious, Disciplined, Perfectionist or Workaholic Sims will NOT trigger my Unemployed replacement (Lackadaisical), no matter what other attributes they might have; Young Adults and OFB business owners also will not trigger the unemployed criterion
Other criteria (Career/Owned Business, GPA/School Grade, etc.) are given in the table
My version will still work without the original 3t2 Traits, but you won't be getting the full benefit. It also makes use of @anachronisims's Traits Expansion and @tammyhybrid21's Alien Trait.
This will CONFLICT with any other mod that replaces the Maxis TOs, such as those by:
simler90
@midgethetree (Replaced Turn On Offs)
@lazyduchess (Custom Turn Ons/Offs)
@episims (Turn On/Off Replacements)
@lilbabydilljr (Dill's Turn-On/Off Replacement)
@atomtanned (Trait-Based Chemistry)
@pforestsims (Atomtanned’s Trait-Based Chemistry EDIT)
@ramblinsims (Trait-Based TOs Replacement)
It also CONFLICTS with tunaisafish's Attraction Traits Fix.
DOWNLOAD CURIOUS TURN-ONS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To complement the TO replacements, there is a companion mod that adjusts the Chemistry calculation between Sims.
It's not essential, but recommended, as otherwise you might find that the TOs trigger too easily, especially if you have a mod that allows Secondary Aspiration to be taken into account when determining Chemistry (such as @midgethetree's Romantic Standards).
This mod changes the Attraction/Repulsion between different Aspirations, as shown in the table.
Grilled Cheese Sims have the same extra attraction bonus towards each other as set by Maxis.
I particularly didn't like the Maxis Family/Knowledge mutual attraction - why would a Sim that is focused on self-improvement be attracted to a Sim that is likely to distract them from this in order to spend quality family time? And vice versa: the Family Sim could get resentful of the amount of 'me-time' that the Knowledge Sim needs; plus Knowledge Sims often have risky Wants, not compatible with a cosy family life! Personally, I think that Romance/Knowledge makes more sense, as the Romance Sim would make far fewer demands on the Knowledge Sim's precious study time. And the Knowledge Sim is likely to be open-minded about not fulfilling all the Romance Sim's relationship needs.
So, if you're particularly attached to your Family/Knowledge pairings, this might not be ideal for you.
This mod also REDUCES the contribution of Aspiration/Zodiac to the calculation, and gives the other attributes more weight.
However, it incorporates the compatibility adjustments of @dreadpirate's TS2 Zodiac Compatibility Overhaul.
Maxis attraction bonuses (e.g. Beauty Wish or Vacation bonuses) are unaffected, as is the attraction boost for the 'Irresistible' 3t2 Trait provided by @midgethetree's Romantic Standards.
If the flavour of my Chemistry mod is not to your liking, I'd recommend an alternative, such as those by:
Peanutty
@episims (More Balanced Aspiration Attraction)
@pforestsims (Only TO Chemistry)
@bstu (No Aspiration Chemistry Penalty)
@belladovah (No Zodiac Chemistry)
@dreadpirate (TS2 Zodiac Compatibility Overhaul)
@yerluvinuncle (Different Chemistry)
My mod will CONFLICT with these, and any other mods that alter the Attraction Constants and/or Attraction Tuning BCONs.
DOWNLOAD CURIOUS CHEMISTRY
I also created a variant that eliminates Zodiac from the calculation altogether (but still allows Aspiration to make a reduced contribution). I haven't tested this in my game, as I decided it wasn't quite what I wanted, but if anyone wants to give it a try, then let me know and I'll gladly share it. 😊
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
My Sims have tested these out for me extensively, and all seems to be working as intended in my own game, but please do let me know if you find any issues with either mod.
Finally, thanks to all the creators whose work formed the basis of these mods, either for code that I recycled or referred to, or for inspiration for some of the ideas incorporated here:
simler90 (especially the code for Rich/Poor calculations)
@lazyduchess
@midgethetree
@episims
@lilbabydilljr
@atomtanned
@pforestsims
@ramblinsims
@lamare-sims
Peanutty
@dreadpirate
@yerluvinuncle
Special thanks to @ramblinsims, for pointing me in the right direction and for moral support.
Extra special thanks to my Jedi Master @episims, for immense patience with my endless questions, providing encouragement, reviewing my code, helping me to zap bugs and being a fantastic teacher and all-round amazing person. I could not have done this without them.
464 notes
·
View notes
Text
Come along it will be fun!! 🚂🚂
Sims 2 20th Anniversary Streams
A coalition of Sims 2 streamers from the Chocolate City Sim's Kit Kat Krew will be doing an all-day streaming train. 9 Sims 2 players in 18 hours of sims 2 content! A mix of custom hood and premade play <3 Please check anyone out if you want to! All times listed are Central U.S. timezone (GMT -5): 6:00 - 8:00: Ranabluu 8:00 - 10:00: StandbyEntrance 10:00 - 14:00: StrangeSimsFiction & lauraloosimss 14:00 - 16:00: StarDeLaVega 16:00 - 18:00: WaterPixels 18:00 - 20:00: TeaAddictYT 20:00 - 22:00: ChocolateCitySim 22:00 - 24:00: Rachums
45 notes
·
View notes
Text
Excited to share this one!
Don't usually promote my videos on Tumblr but this was a fun one to make! https://youtu.be/cr4vdiYom1U?si=Zh44BpuiUWE7y8zF
Hopefully some of you will enjoy checking it out 😇
12 notes
·
View notes
Text
Skyrim Wall Baskets for The Sims 2!
Hey everyone,
Recently, I was challenged in my Medieval Hood to rebuild the Bannered Mare Tavern from Skyrim, and I couldn't help but notice that Skyrim had these pretty little wall baskets and dreamcatchers all over the place. So much of Skyrim has been converted to The Sims 2, but apparently not those! So I set about figuring out if I could convert them live on stream, turned out I could... so a bit of hard work later, and I bring you, Skyrim Wall Baskets for Sims 2!
This was a really fun project. I used the default Skyrim texture, and then also these improved textures, so huge thanks and credit to that mod-maker. The textures were all "monotone" so I colourised some of them; in total, 10 recolours are included for the wall baskets so far but if anyone would like to make more, please feel free and send them my way!
The round "dreamcatcher" basket (Skyrim Wall Basket 02) is the MASTER OBJECT, so all other baskets take their textures from this one. Any recolours can therefore be made by cloning that one, and will apply to the whole set. Don't delete that one or the whole set will break!
Hope you all enjoy xo
DOWNLOAD
76 notes
·
View notes
Text
It's been a while but I am back with another creation! I am very excited to share this with you, because it builds upon the work of a much beloved modding duo and I love being able to contribute to work by others in the community :) If you are a user of Sun&Moon's Loads O' Laundry, have you ever found yourself wishing that your Sims would have to do laundry if they wanted access to clean clothes? I love giving my Sims chores to do, I have to do them so they do too. And in this case of laundry, I wanted their hard work to mean something by actually needing the clean laundry for something. So I created an add-on to the original, that gives dressers a clean laundry count! Now your Sims use of them is limited, and they require restocking with clean batches of laundry to be usable.
This mod is meaningless without Loads O' Laundry, which recently got an update that you can read more about here. However, the two mods are entirely separate, mine is an add-on that alters dressers. The overlap is that it uses the clean laundry pile object from Loads O' Laundry.
What the mod does - Dressers now have a clean laundry count visible to you (except some CC, see more info below) - Dressers are given a default clean laundry count of 10. Easily changed in BCON if you want a different number. Your Sims dressers will start out with this amount, both those already placed and newly purchased ones. - When your Sim uses the dresser to change their clothes, outfit change count reduces by 1 - When clean laundry count hits 0, the menu option to change clothes disappears. Your Sim has no laundry in it, so they can't change their clothes! - All dressers (except some CC, see more info below) gain access to a new put away laundry menu, with a custom interaction to take clean laundry piles in inventory and add them to the dresser to stock up outfit changes.
Here is a little video showing off how it works and looks :)
Unfortunately this mod has some conflicts, and I apologize in advance for the fact that this makes downloading it a little confusing for users. I have made compatible versions so you can use it with these mods, but you'll need to figure out which version you need based on what you use. The two conflicts I am aware of is Inteen, and PregnancyWearAnyOutfit. There may be others I am unaware of. Please note this mod edits text strings, which means you'll need HCDU+ to check for conflicts I may have missed. The original HCDU does not scan for text string conflicts so it might miss some. Please let me know if you find any, so I can update the information :) Now, on to the links!
If you do not use Inteen or PregnancyWearAnyOutfit, download the regular version
If you use Inteen, but not PregnancyWearAnyOutfit, download inteen compatible version here (my mod must load last!)
If you use PregnancyWearAnyOutfit, but not Inteen, download PregnancyWearAnyOutfit compatible version here (my mod must load last!)
If you use both Inteen and PregnancyWearAnyOutfit, download the version compatible with both here (my mod must load last!)
In addition, I have a second version that I made specifically for ChocolateCitySim (whom you'll find streaming Sims 2 every sunday on her twitch channel) that allows Sims to change to their pyjamas and underwear even if their dresser is empty, as a sort of "I'm out of some clothes but not others"-thing. I have not made conflict-compatible versions because it's confusing enough as is, but if you'd like the idea of this version you can get it here. Can't be used with PregWearAnyOutfit, load order will not help, you either get my mod or theirs. Can be used with Inteen if loading after, though your teens will lose the ability to do romantic interactions in AL closets.
If you'd like some place your Sim can always change their clothes, in case of emergency, I recommend my edited towel racks that allow your Sims to change to everyday, formal and pyjamas.
Compatibility with CC dressers Unfortunately, depending on how the dresser was made, some CC ones will not be compatible with this. Depending on how much it conflicts, some may give you 10 uses before they become unusable, others will immediately be unusable. Most likely to happen in older CC, made back when it was commonplace to move pie menus to private levels. But fortunately, regular dressers with no custom functionality added are very easy to fix. I have written down instructions that you can grab here, and I also made a video tutorial here. I am very brain foggy so it might not be the clearest I've done, but hopefully it is enough to help you figure out how to do this to any dressers you use that aren't compatible. If you really can't and you desperately want to use both, assuming I am in decent shape health-wise I can help you fix it.
Please note that this method should not be applied to dressers with custom funcionality, such as the Numenor/MaryLou object that lets you buy clothes at home. Their original is unimpacted by my mod, it won't pick up on the mod but they retain their prior functionality. HugeLunatic's 4t2 versions based on Numenors were incompatible, but HL was kind enough to update her files so that there is no longer an issue. If you use her gorgeous wall-mounted dresser racks from GoS, please re-download the files. I'm not aware of any other custom functionality dressers, but if they exist they are likely to be incompatible as well. I am not making a tutorial on how to fix them as it would depend so much on how they are made, so if you have one, please let me know and I'll see what I can do.
Credits: @sunmoon-starfactory for the original Loads O' Laundry creation that this mod builds upon, some of the code in this is repurposed from the original creation's hamper mechanics, so thank you for both the idea, the reason to make it and parts of the code :) Fireflower also kindly provided dutch translations for the new strings. @kashmiresims for testing and feedback, finding parts I had missed including, as well as hyping up the creation on her twitch streams under the name of Rachums. @picknmixsims because he teaches me so many things and a lot of what I make today is using things I learned through his help answering questions. He often helps me when I run into problems, and I lose track of which creations he directly helped so he gets a shout-out always! @nikkasimms for the awesome posed I used in the thumbnail, love your poseboxes! Rachums and picknmix were also kind enough to assist me a little with the videos, splicing stuff I couldn't myself :) Thanks guys!
301 notes
·
View notes
Text
🍴 Time to remember the Place Setting mod
Updating it the same as bed decor. We have 2 categories:
Single Placemat - one per person; unhides when someone puts a dish in a particular table slot to eat
Didning Decor - becomes visible when any table slot is in use by someone and hides after all the dishes have been cleaned up
Dining decor can go "on" the table (in spare slots) as well as "over" the table with moveobjects/off-grid/shiftable cheats
Individual placemats can only go "over" the table, not in slots, because the slots they cover are needed for actual eating
We can leave out objects that we don't want to hide and unhide, like flowers that always stay there
We can also choose the default state of our decor, it doesn't have to be "hidden". Settings stick per lot
So, what are the states? There are 4 of them, but most objects only hide/unhide completely
Objects made for this mod, like 4to2 place settings by @lordcrumps and me, have multiple states with changing subsets
(Exception: Buggybooz' placemat is detected by GUID and visible in cleared state, 'cause it doesn't have cutlery or anything)
I haven't properly uploaded this mod before, as I felt it was kinda fiddly and wasn't even clear what it does half the time. I think it's easier to use now and much more flexible. Let me know what you think 😋
Try the new version Required game version: at least NL, possibly higher
Separate link to 4to2 placemats: boop
510 notes
·
View notes
Text
Long live GOS!! Thank you Lunie ❤️❤️
After weeks of email round robin where every tech support person knew something different. ^_^
It's back! For realz this time. With it's totally centered header if your browser is wide that I'll most likely never fix because I don't ever want to do this again.
A big thanks to everyone for their patience and support. I hope to never do this again.
All bookmarks should work. All redirects from old digitalperversion links should work. Feel free to let me know of any links not working. Unless it's cc stuff, then I probably not the one to ask.
418 notes
·
View notes
Text
Sims Medieval Conversions
Is anyone here on Tumblr seeing this post into doing clothing conversions from Sims Medieval? I have some requests 😅
Or if anyone knows of a really good current tutorial for TSM to TS2 that would be great, I've looked but I can't find much... Am willing to learn, but would be a fair beginner when it comes to clothes. Have experience with Blender and a little bit with Milkshape, mostly done object conversions in the past 🙏
Tagging people who used to do them not to be a pain but just to see if anyone is interested... @vampirekiss6661 @davinaojeda @jellymeduza
the afBodyCookDress and some more clothing for Peasant Men are of particular interest 👌Some of these clothes that have been converted to TS4 for men would be awesome: https://www.patreon.com/posts/sims-medieval-to-43073951 Just putting it out there! Equally, feel free to ignore me 😅 Love and peace x
23 notes
·
View notes
Text
Hey Tumblrverse, I'm back on my medieval folder optimization at the moment and recently had the fun of messing around with the prison mod by Inge Jones, which sadly did not suit my medieval game vibes... at all. So, I remeshed it! 😁
The items I have changed are pictured here. I have also changed the food which prisoners are fed, from a strange clone of the Maxis Instant Meal cans, to a chicken leg from Sun & Moon's Medieval Munchies set (FILE NOT INCLUDED as per Sun & Moon's TOU, please download separately). Thank you to @klaartjesimblr for the help figuring out how to do that! New textures for the area controllers were done by me. New meshes were borrowed from a variety of sources: Prisoner Token: Wall Chain from ATS2 Area Controller: Percyvell Wall Torch by Lama at the Medieval Smithy Staff Controller: Hanging Papers by Sunni (Wizards Tower Set) Prison Controller: TSM shield by Decat Prisoner Tag: Ball & Chain by hriveresse (Dungeon Mod)
I take zero credit for these lovely meshes and have liberally used them for my own purposes. If I have violated anyone's TOU please message me and I will remove this upload and just enjoy for my own purposes. You will still need the rest of the Prison mod by Inge for these items to work as intended. For my edits, hit the button below! DOWNLOAD
120 notes
·
View notes
Text
Lamare out here still saving Sims 2 lives! 🙌🙌
⚡ Accessible High Chair Update
Maids and NPCs can finally clean up bowls and bottles from chairs!
Download
Since they use different code for cleaning, I expanded the mod with two additional resources -- for baby bottle and toddler mush bowl.
567 notes
·
View notes
Text
Whew! I really really loved this set so much that I had to convert, well, almost everything?
The Nostalgia Living by @awingedllama has been my fave ever since it came out and I was just waiting for an ounce of my converting motivation to come back to get down to business. And it finally happened!
Because there are 50+ items in this set and it would take me 2 hours to list all of them, I will link this handy dandy catalog the original creator made so you can see what you're getting: RIGHT HERE. All of the objects are fairly low poly so you don't need to worry about that.
Some important information + previews can be found under the cut!
Enjoy & have fun! ♥
download (sfs) // alt download (mediafire)
grab the collection file here
There is a gaming console override included! Well, the console is buyable in the catalog and the override is for the controller so you need that package. It will conflict with any other overrides you have!
ALSO, 'cause there are some adorable vintage frames included in the set, I thought I could make them into changeable sim portraits! Now your sim family's portraits can match the fireplace (which is functional, also).
A lot of the items are repositoried to eachother! The shelving system, the couch, I did make note of that in the folders so you know what to download. Also, all the shelves have 10+ slots, the 'Dad's library' books function as bookshelves (and have slots on top of them).
The items I haven't converted and why (BUT I will look into them in the upcoming days I was just way too tired now lol sorry): draperies (the mesh appeared broken in the game); drink coaster (I forgot about this little guy); grand mirror (I still have to learn how to convert them lol); triangular shelf (I'm sorry but I really wasn't feeling this shelf, I remember it from my childhood and I always hated it in other ppl's houses lmao);
I also wanted to make the ceiling fan animated so it can spin and function as a light at the same time, but unfortunately right now that is above my converting capabilities! But I will look into that as well.
Right now I'm working on converting the build mode items! Precisely the doors, but the wallpapers + the carpets are included now. I will also convert the Nostalgia kitchen but it might take me a while 'cause I'm learning stuff about animating objects so I can also fix the CHALK kitchen I know it's ass, bear with me pls lmao ♥
AND this set is huge so I just know that I have forgotten about something or I have misplaced something in the folders, my adhd is having a field day SO please let me know if anything is missing or might not be working as intended! ♥
AND I mustn't forget to thank @tvickiesims for helping me out with the shelves and solved the issue of them not being recolorable, thank you Vickie! ♥
977 notes
·
View notes
Text
[TS2] CAS Makeup Lag Fix
Heya!
Overview
This is a small mod for TS2 that fixes the intense lag you get when you're in step 4 of CAS (makeup/accessories/jewelry/etc)
Download: SFS / Patreon (Free)
Installation
If you have Sims2RPC, disregard the included "dsound.dll" file, simply copy the .asi file into your TSBin/mods folder.
If you don't have Sims2RPC, you will need The Sims 2 Mansion & Garden, and you must have a No-CD executable for it.
Move both the .asi and the "dsound.dll" files into your TSBin folder of your M&G installation.
1K notes
·
View notes
Text
Please excuse the uninspired preview pictures, I don't often do object previews 🙈
Anyway, as promised, 6 recolors of @jinxxsims' 4t2 Way To Play Infant Mat, made functional by enja-toki. I edited the mesh to remove the seams. Edited mesh is included. The 6 recolors are by maytaiii. TS4 originals are here.
polycounts are 1540, texture size is 512x512. Found in Mics > Kids for 70
📥 Download [sfs]
credits: jinxxsims, enja-toki, maytaiii, eaxis
1K notes
·
View notes
Text
I present to you my very first recolors! This is a set of 36 recolors on Maxis items that I created specifically for my airport build (build will be uploaded soon!). That being said, most of the items in this set are airport signs. I've separated the downloads into a few options below. Enjoy and reach out to me for any concerns/questions! (:
SimFileShare: All 36 Signs | Advertisements Only | Airport Only | Food & Shops Only | Bathroom Only
MediaFire: All 36 Signs | Advertisements Only | Airport Only | Food & Shops Only | Bathroom Only
CREDITS & THANKS
@ajaysims for the amazing SIMLISH sans font
@teaaddictyt for her amazing comprehensive tutorial on recolors
Canva for the non-sims graphics used
520 notes
·
View notes
Text
A little lazy but I don't personally mind since it's damn minor. Anyway, these utilize @episims's awesome changes to the Control Bowls&Plates. You can use these with the OG mods but I'm HIGHLY recommending Epi's bc they're smoother! I made some that are spooky as to fit in with Waverly's general aesthetic but I understand that may not be everyone's monster-mash SO! I made plain ones too :D
Download @ SimFileShare (814.5kb) but ONLY choose one!!
73 notes
·
View notes
Text
Skeeball Classic Functional for The Sims 2
This object was originally converted from Sims 3 by Sadepaivas. I made a functional version (with a different guid so you can have both).
But how is it functional? I just cloned the dartboard and remove the useless animations. Sims can play alone or with other sims like they do with the dartboard and can be watched too. Increase fun. Sims will throw 3 red balls instead of darts (but it's not a replacement so don't worry). Children can play too. Found in Electronics - Entertainment for 1200 simoleon.
DOWNLOAD HERE
---------------------------
If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
488 notes
·
View notes
Text
REBLOGGING cos this was low-key my idea after rebuilding my entire CC foods folder 😘😂👌 As always I am SO GRATEFUL for the Sims 2 modding community!!!
Custom food commitment is a thing of the past!
I want to highlight a creation by someone else today, because I think it's super cool and very useful to the community! Have you ever wanted to use custom food, but were put off by the fact that once in, you shouldn't technically remove it because it creates broken memories and tokens and whatnots? Do you have food in that you wish you could remove but don't want to because of those aspects?
Well fret no more, because jonasn has posted an updated version of his Memory Commander, that now has an invalid food removal option under Mass Deletion.../Remove EVERYONE'S Invalid Food. It cycles through the entire hood, removing memories where the food subject no longer exists, leftover plates that are empty (does not include apartment lots, or secret society lot) and fave foods referring to non-existing dishes. It could already sort of do it for one Sim at a time, but now it can do the entire hood all at once! How amazing is that?!
Check out this great mod object here
I was a tester for this function and it's been working perfectly in my testing. That said, please know that I am in no means an expert on corruption or anything such. To me this seems like a great tool that is super useful, but use is at your own risk. I've run a number of tests for jonasn on the functionality, and he's done what he could to verify the outcomes to see it's all good, but as with anything complicated there's always a slight possibility that there is something you overlooked. The object pops up a dialog that informs you how many things were removed, and if you exit lot without saving then the actions aren't saved, so I recommend just testing it if you are interested :)
Aside from this one function, the Memory Commander is also basically a one stop shop for anything memory-related you could possibly want. It can assign any game memory, it can modify existing memories to change subject etc. You can even assign other custom memories with it, as long as at least one Sim has gotten it in the hood. It's such a handy tool for anyone that likes memories, and as you know, I am memory obsessed so I am a big fan!
743 notes
·
View notes