#zeldalife
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Finally 💙😍 #thelegendofzelda #tloz #zelda #tlozbotw #breathofthewild #thelegendofzeldabreathofthewild #link #nendoroid #zeldalove #zeldabreathofthewild #zeldafan #zeldalife #nintendo #nintendolife #nintendolove #igersnintendo #otaku #otakugirl #otakulife #kawaii #kawaiilife #collector #collection #happiness
#otaku#zeldalife#happiness#tlozbotw#kawaii#igersnintendo#link#zeldabreathofthewild#tloz#kawaiilife#nintendo#zeldalove#nintendolove#collection#zelda#nendoroid#otakugirl#thelegendofzelda#zeldafan#collector#breathofthewild#thelegendofzeldabreathofthewild#nintendolife#otakulife
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Helped chase the #cuccos back in their pen with my #mastersword. #zeldalife
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You’re telling me that Link can carry up to 999 of these in his wallet? I call shenanigans! 💚💙❤️ #pyramidamerica’s #TreasureChest and #Rupee #paperweights. * * * #LegendOfCollections #TheLegendOfCollections #ゼルダ #zelda #loz #tloz #legendofzelda #thelegendofzelda #thinkgeek #collectible #nintendo #ninstagram #zeldacollection #zeldacollector #gamergirl #zeldalife #zeldanation #zeldalove #nintendocollection #hyrule #triforce #zeldagram #instagamer #zeldafan #zeldacommunity #zeldalove #zeldarupeechest #rupees #zeldarupee #zeldatreasurechest #musicaltreasurechest https://www.instagram.com/p/BsqosTdl1Zt/?utm_source=ig_tumblr_share&igshid=k98sncg1gyi
#pyramidamerica#treasurechest#rupee#paperweights#legendofcollections#thelegendofcollections#ゼルダ#zelda#loz#tloz#legendofzelda#thelegendofzelda#thinkgeek#collectible#nintendo#ninstagram#zeldacollection#zeldacollector#gamergirl#zeldalife#zeldanation#zeldalove#nintendocollection#hyrule#triforce#zeldagram#instagamer#zeldafan#zeldacommunity#zeldarupeechest
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Fun zelda life line (Thanks, Shane) #zeldatattoo #zeldalife #zeldalifeline #zeldalifehearts #energy #videogames #tattoo
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Nintendo Switch Zelda Breath of the Wild skin. Not shown is the matching Joy-Con skins and screen protector...all of which are absolutely gorgeous. #nerdygirl #zeldabreathofthewild #zeldalife
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Hey look, my new wallet #zeldalife #legendofzelda
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I love the smell of new books in the morning 🍃
#zeldaisart#igzeldacommunity#zeldageek#nintendolife#gamerlife#otaku#zeldalife#igersnintendo#zeldagram#ninstagram#nintendo#legendofzelda#zeldanation#happiness#zeldanintendo#gamergirl#justnerdthings#breathofthewild#books#nintendolove#thelegendofzelda#tloz#geekery#otakugirl#botw#zeldalove#gamer#videogamelove#zelda
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Week 14
This week was all about filtering and lighting. We learned about the sRGB color space and gamma adjustment, as well as bilinear filtering to smooth out our images and make it possible to have sub-pixel movement, which is particularly great for background movement.
Day 1
This was more work on rotation of assets, but instead of just dots that were moving and rotating, we actually got a filled-in box drawing on screen with full rotation and scaling.
Throw in a little color cycle on there and you have a neat little thing to look at.
Day 2
Based on the previous day’s work, we swapped that primitive with an actual texture; in this case, it was one of the trees, and had it rotating around and scaling in the same space.
(Note: Not sure why this gif isn’t working, but you can find a version that does work here.)
This is your traditional rotation, and one you see in a lot of pixel games when doing rotations. You should notice that the pixels are drawn exactly offset and there’s no blending so it looks like pixels jump and there’s a kind of “wave” that occurs as it gets to a perpendicular angle.
So to fix that, we introduced bilinear filtering that fixes the problem:
(Note: Again, not sure why this gif isn’t working, but you can find a version that does work here.)
The problem with this method though, is that you lose the fidelity of the colors in each of the sprite’s pixels because of the blend. Not sure which one I like for pixel art, but at a certain size, it may not make any difference. I’ll have to compare my desire to have a true pixel look vs a smooth sub-pixel movement. There might also be other methods that give us the best of both worlds; I’m just not sure yet.
Day 3 & 4
We spent a good deal learning about and converting our color implementation to match the sRGB gamma light space. The purpose of this is to fix the color to match what the monitor actually outputs, because the linear color space of RGB and the outputted light space of monitors is different.
This spanned both days 3 and 4, because it also required to handle the gamma-correct premultiplied alpha.
Day 5
Today was spent learning about lighting as it pertains to both the 2D and 3D realms and what various techniques mean. No code was harmed in the learning of this lesson, but it was certainly interesting. If you want to get some good knowledge, check out the video.
Day 6
Today, we started adding normal maps to our pipeline. A normal map, for those who aren’t aware, is a bitmap that indicates which direction all the normals for a given model (or in our case, sprite) are pointing. So because our 2D game is using flat sprites, the normals are an estimate so that we can use dynamic lighting. Most normals are created by the artist on a texture when its created so they can custom craft how the light should respond, but for the start here, we just generated a normal map based on the associated texture data.
Oooh, rainbow.
Day 7
And finally, we spent our time cleaning up the normal code, doing some code condensing, and fixing any issues with the normal maps that came up.
Summary
It’s been a busy couple weeks or so, and I’m glad I was able to get through all this stuff, which is very important and brings up some interesting questions for me in future development of 2D art. Do I want a dynamic lighting engine to handle lighting my sprites or do I want to hand light everything in the game? Maybe a combination of both for various effects that might happen.
Next week’s content should all be about normal maps, so we’ll see what happens!
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Para los envidioso lo dije primero "Me voy a tatuar esto", For the Jealous people i said first "I'll tattoo this" #LinkHeart #ZeldaLife #link #zelda
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Perfect sunday 🍃
#zeldagram#zeldalife#zeldanintendo#nintendolove#otaku#zelda#nintendolife#otakugirl#tloz#videogamelove#happiness#nintendo#gamerlife#igzeldacommunity#thelegendofzelda#igersnintendo#justnerdthings#zeldanation#zeldageek#botw#nintendogirl#geekery#gamergirl#zeldalove#breathofthewild#wiiu#legendofzelda
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Paraphernalia from my favorite game from on of my favorite series. I wanted to say 'long live the Skull Kid' but we all know that's not how it works in Termina. Three Days Left. #zelda #zeldalife #nintendo #gaymer #newyork #swag #mask #moon #fierce #deity
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#zeldalife #idkwhattotagthis #bandgeekmeetsnerdcore
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#cozytoonlink #sleepytoonlink #birthdaygirl #toonlink #windwaker #zeldabuddy #zeldalife #zelda #LoZ #dork
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