#yugioh profile
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koutone · 2 months ago
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Yasmine reference sheet!!
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kira-quartz · 6 months ago
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*inhales*
Joseph Wheeler, what is your floof?
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call-me-vico-or-nico · 5 months ago
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Hello people, so it's been months since I contributed with something of the puzzle boys or anything of ygh in general...
Moving on, I want to share with you the playlist I made with songs that make me think of them ♥️
Some songs are in Spanish cuz soy de habla hispana so... Just hope you enjoy ♥️
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nyupuun · 5 months ago
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drawing for myself
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kisaraslover · 11 months ago
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Humbly request Kaiba and Kisara posing like this, giving off this kind of power couple energy 🙇🏻‍♀️🙏🏻💙
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the poses are VERY powercouple and i appreciate that i just dont watch GOT so idk if theyre the same brand as powercouple as blueshipping are but i love you so i hurriedly sketched them
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maybe ill post the whole thing if i clean it up when my breaks over!
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hourly-yugi · 2 years ago
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year2000electronics · 1 year ago
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a phenomenon i always think is really funny is when an artist you like draws for a fandom you like/are in but you go to their account and realize it is very much a ships passing in the night thing because they are supremely dedicated to drawing a very specific fandom 90% of the time
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dailyjudaiyuki · 1 year ago
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unlikelypandahologram · 1 year ago
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hot yugioh fanfic take: you can tell if a straight man wrote it based on whether or not it actually has duels in it
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yuma-tsukumo · 1 year ago
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Scene parallels // Ep. 96 vs Ep. 144
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ap-kinda-lit · 11 months ago
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My Yugioh OC, Amunet & her modern reincarnation Kaguya Shimizu
Amunet was a priestess of the moon god Khonsu in ancient Egypt. Hailed as a living saint in her day, she possessed incredible spiritual powers. She could purify monsters and demons and interact with souls of the living and dead. Amunet’s mystic powers were not the sole proof of her pure heart; beneath her serene exterior, she was a very shy but very sweet and gentle girl who loved the world around her and beyond and could find beauty in anything, no matter how dark or ugly. Amunet was devoted to her role as a priestess and was sworn to commit her life to it, including swearing off any romance. That changed drastically when she saved Pharaoh Atem after a grueling shadow duel. The two fell deeply in love and carried on a secret relationship. Unfortunately, it and Amunet’s life came to a tragic end when the young priestess was slain by Atem’s uncle, Aknadin, who saw her as a serious threat to him and the Millenium items. Atem was devastated by Amunet’s death but was not allowed to grieve openly or for long as Thief King Bakura struck not long afterwards.
What nobody realized was that Amunet did not move on to the afterlife and waited thousands of years to return, when the Pharaoh’s Millenium Puzzle was restored.
Kaguya Shimizu is Amunet reborn in the modern day. She lives on her family’s Shinto shrine where she serves as a shrine maiden. Kaguya is a devout spiritual believer and possesses odd supernatural abilities. This combined with her quiet & reserved demeanor has unfortunately made her a target for bullying and ostracism throughout her life. Despite this, Kaguya is an exceptionally pure hearted and loving girl. She is somewhat aware of her past life and knows its her duty to extinguish the shadow games & its realm. However, she also feels she must find a pyramid shaped puzzle, because it might have something to do with the warm, loving man she vaguely recalls and always sees in her dreams.
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reversemoon255 · 4 months ago
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The last cards I order finally arrived, so I thought I'd take a moment to share my completed Yu-Gi-Oh! deck. This is my
Theseus Toolbox V11
Named as such because this deck is seventeen years old. It's my old Utopia ZeXal Weapon deck I built back in high school, and I've just slowly replaced cards, chunks, and engines over the years until we've gotten to this point here. The Ship of Theseus and all that.
The previous version of the deck (V10.1.2) ran 3 Rescue Rabbit, 3 Magicalibra, and 2 Aqua Madoor, which were mainstays of the deck for a long time, but I finally dropped them, and since I dropped all the cards that required dupes, it allowed me to make a deck where every Monster is single-copy, which is something I've wanted to do for a while. It's probably my favorite version of the deck I've had for a few years. And to list off what's in it, we have:
(Main Deck) 1X Albaz the Ashen 1X Bystial Magnamhut 1X Carnot the Eternal Machine 1X Centur-Ion Atrii 1X Centur-Ion Gargoyle II 1X Centur-Ion Primera 1X Centur-Ion Trudea 1X Dark Hole Dragon 1X Diabellstar the Black Witch 1X Dogmatika Ecclesia, the Virtuous 1X Incredible Ecclesia, the Virtuous 1X Blazing Cartesia, the Virtuous 1X Guiding Quem, the Virtuous 1X Dogmatika Fleurdelis, the Knighted 1X The Iris Swordsoul 1X Dogmatika Maximus 1X Dream Absorber 1X Summoner Monk 3X Dark Hole 1X Harpie's Feather Duster 3X Nadir Servant 1X Sinful Spoils Deception 1X That's 10! 1X Azamina Ofeiletis 1X Called by the Grave 1X Double or Nothing! 3X Emblema Oath 3X Spell Card "Monster Reborn" 1X WANTED: Seeker of Sinful Spoils 1X Stand Up Centur-Ion! 1X You're Finished 1X Centur-Ion True Awakening
(Extra Deck) 1X Azamina Rhea Silvera 1X Garura, Wings of Resonant Life 1X Granguignol the Dusk Dragon 1X Titaniklad the Ash Dragon 1X Centur-Ion Legatia 1X Despian Luluwalilith 1X Draco Berserker of the Tenyi 1X Superheavy Samurai Brave Masurawo 1X Number 1: Infection Buzzking 1X Number 4: Stealth Kragen 1X Number 39: Hope Harbinger Dragon Titanic Galaxy 1X Number 39: Utopia 1X Number 39: Utopia Double 1X Number 99: Utopia Dragonar 1X Super Starslayer TY-PHON - Sky Crisis
(Sideboard) 3X Mulcharmy Fuwaross 3X Mulcharmy Purulia 3X Triple Tactics Talent 1X Centur-Ion Primera Primus 1X Crimson Blader 1X Enigmaster Packbit 1X Abyss Dweller 1X Number S39: Utopia the Lightning 1X Tornado Dragon
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sojourner-between-worlds · 1 year ago
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*ahem* No one asked but I'm going to talk about my favorite archetype to play anyway:
Aromas!
Its not competitive in any way, really, (too reliant on continuous spells/traps for the current meta) but it sure is fun (and that's all I care about, haha), and for a 5D's-era archetype, it's actually really pretty decent. When you see that the highest rarity is only 6*, you might be tempted to think otherwise, but with the phenomenal monster effects, they had to be nerfed somehow.
The basic premise: Gaining Life Points utterly destroys your opponent's field, hand, and graveyard.
Extra Deck:
Aromaseraphy Sweet Marjoram - 6* Synchro - 2200 ATK, 2000 DEF - When summoned, you can add one of three archetype continuous traps to your hand. Once per turn when you gain LP, you can destroy a card on your opponent's field. Any card you want. (Idk if this effect stacks as I only have one copy in Master Duel because she's UR. I really should craft another one if for no other reason than to find out, but I have not yet.)
Aromaseraphy Rosemary - 5* Synchro - 2000 ATK, 900 DEF - When you gain LP, you get to nullify the effect of one card on your opponent's field, monster or spell or trap, they are all up for grabs. When your LPs are higher than your opponent's, all Plant-type monsters on your field gain 500 ATK and DEF. And both of these effects stack. Which means you can potentially nullify the effects of three cards and grant all of your monsters 1500 ATK. Which is sick, by the way. I have done this.
Aromaseraphy Jasmine - Rank 2 Link - 1800 ATK - Can you say "card advantage"? When you gain LP, you can add one Plant-type monster from your deck to your hand. Also, when your LP are higher than your opponent's, this monster and any it points to cannot be destroyed by battle. You can also tribute one monster she points to to special summon a monster from your deck in DEF mode. (This is a great defense strat if you choose to run Chirubime but more on that later.) (Obviously if you're writing a 5Ds-era duel then you can't run her, but she is quite nice.)
Main Deck Monsters:
Aromage Bergamot - 6* Effect - 2400 ATK, 1800 DEF - This bad boy is 100% worth the single tribute. Once per turn when you gain LP, he gains 1000 ATK and DEF. If just being a beat-stick isn't good enough, ALL Plant-type monsters deal piercing damage when your LPs are higher than your opponent's. Goodbye, defense.
Aromage Marjoram - 5* Effect - 2000 ATK, 1600 DEF - You can special summon her from your hand if a Plant-type monster on your field is destroyed. If you do this, you can gain 500LP, and whenever you gain LP, you get to banish cards from your opponent's GY, one for every Aroma monster face up on your field. Goodbye, graveyard.
Aromage Rosemary - 4* Effect - 1800 ATK, 700 DEF - Admittedly I do use her for synchro fodder more than anything simply because in the easy duels I'm usually in with this deck, her first effect tends to hurt more than help which is that when you gain LP you have to switch the position of one monster on the field. Key words being have to. You don't get a choice so if you're not careful you end up having to switch your own. Her other effect, however, of your opponent not being allowed to use monster effects during battle, is slightly cooler and more helpful (especially depending on what type of deck you're battling against; once again, I'm usually in easy solo mode duels).
Aromage Cananga - 3* Effect - 1400 ATK, 1000 DEF - When your LP are higher than your opponent's, all of your opponent's monsters lose 500 ATK and DEF. You also get to bounce a spell/trap back to their hand when your gain LP. And, yes, these effects DO stack. So if you've got three on your field, all of your opponent's monsters lose 1500 ATK and DEF. (I've never had more than two on the field once, but still. The possibility is there, lol.) Goodbye, ATK points.
Aromage Jasmine - 2* Effect - 100 ATK, 1900 DEF - Can you say "card advantage" again? Once per turn when you gain LP you get to draw a card. If that wasn't enough, you can also summon an additional plant monster during your turn (when your LPs are higher than your opponent's). When combined with some other card effects, she makes it very easy to synchro summon 5*s very quickly. (I looped out all three 5* synchros in one turn once with her. That was sick.)
Aroma Jar - 1* Effect - 500 ATK, 400 DEF - This little guy is a great defender because when flip summoned he can't be destroyed by battle. (Doesn't....doesn't work in anime duels unfortunately then but hey.) During the End Phase of each turn, you gain 500 LPs. So he becomes a very handy way to quickly gain the LP advantage as well as proc'ing other effects during your opponent's End Phase.
Aromage Laurel - 1* Effect - 800 ATK, 0 DEF - Oh, this handy lil dude. When your LPs are higher than your opponent's, you can special summon him from your hand. If you gain LP, you can select another Plant-type monster on your field (including him) to treat as a Tuner until the End Phase. When he leaves the field for any reason, you can gain 500 LP. Tiny but mighty.
Aromaseraphy Angelica - 1* Tuner - 0 ATK, 0 DEF - Aside from being the only archetype tuner, she's got some neat effects. You can send her to the GY, select another Aroma monster already there, and gain LP equal to the selected monster's ATK points. While in the GY, if your LPs are higher than your opponent's and you have another Aroma monster on your field, you can special summon her (though you have to banish her when she leaves the field; had to nerf her somehow, haha).
Spells and Traps:
Aroma Garden - Field Spell - As long as you have at least one Aroma monster face up on your field, you can gain 500 LPs and ALL monsters on your field gain 500 ATK and DEF. If an Aroma monster is destroyed by battle, you gain 1000 LP.
Aroma Gardening - Continuous Spell - Once per turn when you summon an Aroma monster, you can gain 1000 LP. Also, if your LPs are lower than your opponent's and they declare battle, you can special summon an Aroma monster from your deck (and then gain that 1000 LP for summoning it). Summon Bergamot and that about stops any attack, lol.
Dried Winds - Continuous Trap - Once per turn when you gain LP you can destroy one face-up monster on your opponent's field. (This is really the only effect I use, but there is a second one that allows you to pay LP to destroy your opponent's monsters. You can only use this when you have 3000+ more LP than they do, and you have to pay whatever the difference is. So if you have 5000 more then you pay 5000 to destroy up to a certain number of monsters but no matter how many you choose to destroy, the cost is the same.)
Humid Winds - Continuous Trap - Effect one: you can pay 1000 LP to add on Aroma monster from your deck to your hand. Effect two: if your LPs are lower than your opponent's, you can gain 500 LP. You can use both in the same turn. This combo has occasionally been a life-saver, haha.
Blessed Winds - Continuous Trap - Three effects on this one, but you can only use one effect once per turn. One: you can send one Plant-type monster from your hand or field to the graveyard to gain 500 LP. Two: you can shuffle one Plant-type monster from your GY back into your deck to gain 500 LP. Three: you can pay 1000 LP to special summon an Aroma monster from your GY. The third one gives you an infinite synchro-summoning loop. Or an infinite healing loop, depending on your immediate needs. (Both made possible when used with one non-archetype card listed below).
[Insert other spells/traps here] What else you run is entirely up to you. I typically run Monster Reborn, Raigeki, and Skill Successor, but I have run other things like Call of the Haunted and Trap Hole with Spikes. (And I'm honestly wondering if I really even need Raigeki but then I have to find something else to add because it's only a 40-card deck as is, lol.)
Non-Archetype Winners:
Rose Girl - 3* Tuner - 800 ATK, 600 DEF - I would not dream of running this deck without her. When she's in your GY and you have a Plant-type monster on your field, you can add her back to your hand. Not to mention having a tuner that's not a 1* makes synchro summoning much easier. Her effect combined with Blessed Winds creates "endless" loops for either gaining LPs or synchro summoning. Additionally, if a Plant-type monster leaves your field, you can special summon her. She's a must for this deck. (Even if she is nerfed with a hard once per turn.)
Queen of Thorns - 6* Synchro - 2200 ATK, 1800 DEF - This lovely girl makes it almost impossible for your opponent to normal or special summon monsters. Both players have to pay 1000 LP to summon monsters unless they are Plant-type. Which, ya know, isn't a problem for this deck since the only monster in it that isn't Plant-type is Aroma Jar (lil dude is a Rock-type).
Chirubime, Princess of Autumn Leaves - 8* Effect - 1800 ATK, 2800 DEF - While I'm not currently running her, she is a good defensive tactic with L2 Aromaseraphy Jasmine due to her high DEF and her effect which makes her the only Plant-type monster your opponent can target for attacks. Additionally if she is sent to the GY by your opponent (by battle or card effect), you can special summon another Plant-type monster from your deck.
Botanical Lion, Botanical Girl, and Violet Witch - I'm lumping these together because I don't currently run them either but they do work well within the deck. BL gains 300 ATK for every Plant-type monster on your field which comes in handy sometimes, and the other two allow you to search out cards when they are destroyed. They are also useful as syrchro material, obviously.
If you actually read all of that, I am both impressed and kissing you gently on the forehead in appreciation, lol.
But yeah, I love this deck. You get a few key cards in your opening hand, and it's over before it even really starts.
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fictionaladoptionpolls · 1 year ago
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Yuga Ohda
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Age: 11
Home: Goha City (Yu-Gi-Oh! Sevens)
Likes: Inventing, roads, the number 7
Dislikes: Goha duels, Special Summoning, ladybugs
Deck type: Ramp
The submitter dropped a rather massive block of text, so I’m going to leave it to them.
He's the protagonist of YGO Sevens and is the creator of Rush Duels - the new format of dueling that Sevens and the current series use - despite only being eleven. He's a genius inventor and throughout the series uses his invention to make several machines one of which is an actual bomb (he's traumatised by ladybirds and saw one) which he used to almost blow up a company building (he was working for the company). He also modified a government drone and essentially gave it free will (for better or worse). He loves his friends and duelling and having fun - it's not about win or lose for him, as long as things stay fun. he likes it when things are unpredictable and not rigid - that's the basis around why he created a new format as the old rules he felt were too stifling.Even when he gets sent to an alternate past timeline for two years he spends that time helping people and trying to make sure people have fun with the rush duels he created and loves so much. He's also tiny. Like sure he's small cause he's eleven but he's also tiny in comparison to his friends who are also eleven. He's so baby I love him your honour.
That sounds pretty comprehensive. So instead of trying to summarize him, I’m going to add a few points:
Yuga is pretty clever, for a shonen protagonist. I don’t just mean in the “inventing stuff” sense; he’s also good at recognizing when people are lying, can come up with a decent scheme, and invented a new way to play Duel Monsters that Konami decided to print IRL.
(Or maybe Konami attributed its invention to a fictional character to give their new game legitimacy among anime-watching kids too young to grok the behemoth mainline Yugioh has metastasized into.)
Yuga calls all of his inventions “roads”. He also calls his personal philosophies “roads”.
Yu-Gi-Oh! Sevens is the seventh Yu-Gi-Oh! series and I never claimed otherwise.
Yuga is the first Yu-Gi-Oh! protagonist to not have some supernatural guide spirit or a sad backstory, and the first to be turned into a cat.
Does Tumblr have anything else to add?
Yuma  and Yuga seem like the sort to accidentally scratch someone without realising it was and have got hyper feral kid energy.
Yugioh Protags are either tech genuinses or would electrocute themselves making toast. 
i just wanna say that this was very gay of yugioh and that yugioh sevens is now a 10/10 in my eyes
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thesilverlock · 2 years ago
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Alright all, what would the Zexal cast’s debut tumblr post be?
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thempireiain · 10 months ago
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New Deck Profile!!
Hey did you know that the current tier zero meta threat Snake-Eye can also be paired with Volcanics to make a scarily consistent FTK?
Watch this video to learn how to play it AND how to beat it!!
youtube
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