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#yu-gi-oh! gx tag force
mezucore · 1 year
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bro?????😭
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nyupuun · 2 years
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#1 konami-kun fan
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Clarice Ng clothes design
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gwimgamer · 1 year
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Yu-Gi-Oh GX Tag Force 3: Dueling Beyond Boundaries
⭐⭐⭐⭐ Rating: 3.5 out of 5. Download iso (1.65GB) Personal Note: Ever wondered what happened to Jaden after the end of the 3rd Season of Yu-Gi-Oh GX? Yu-Gi-Oh GX Tag Force 3 takes place right after that event, lapsing over the entire 4th season of the series. If you haven’t played the 2nd or 1st game or finished the series then I wouldn’t recommend reading any further. Game Info:Title:…
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kaiowut99 · 8 months
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A Special Announcement~ | Yu-Gi-Oh! ARC-V Tag Force Special Re-Translation Project!
I've been itching to get around to posting about this for a few months now, but wanted to wait until I'd worked on enough for it, but also had the idea to create an announcement trailer to go with it for added good measure--after recording and editing clips for a couple weeks and leveling the audio last night, heremst we are! (For some clips, I forgot to turn off the PPSSPP emulator's DevMenu option so that shows up in the top-left, buuut I didn't feel like re-recording those, lmao.)
Details worth reading below the cut here, but tl;dr work has been in progress for over a year in between things, work will continue to be in progress for a while, and the release will happen when everything's ready, but stay tuned, fun's getting started etc etc~
So, I'm sure most of us are familiar with the as-yet-unlocalized-by-Konami TFSP, the seventh and last entry in the Tag Force series on the PSP that came out early in ARC-V's run (featuring the first five series which was a cool first), as well as the current translations out there originally worked on by the guys at XenoTranslations (omarrrio and ScrewTheRules/ClickClaxer01 at GBATemp handling the card and story/etc translations, respectively) and how there are... some issues with what's out there. Everything from the DM story mode being loaded with YGOTAS references (no shade to YGOTAS and much respect to LK/Martin for his ongoing work on it still making me laugh sometimes, ofc) to the off-the-cuff edginess of 2014-2015-era internet culture and the problematic (in some cases, derogatory) language that permeated it--though to its credit, some parts do have some level of translation attempted, but taken as a whole, it can definitely turn people off from giving the game a try and seeing what it brings to the table (which is still a good amount despite the corners Konami cut here/there compared to prior TF games).
I actually did attempt a translation of my own back in 2015 (if you've been following me for a long time, you might remember it lol), tackling the GX story text starting with Judai's heart events, but eventually put it on the backburner as I focused more on my GX subbing work and beginning to finalize everything (which I'm still doing). Sometime in 2022, a friend over on NeoArkCradle (the "anonymous YGO fan" in the opening screen) was poring over the story text and patching it up the best he could to remove the references and inaccuracies with more coherent work, and after a while of seeing what he was working with in the Discord, I was a bit blown away by just how inaccurate much of it was--so alongside him, and using the better tools available since then (including some really awesome work from both nzxth2 [who did a proper re-translation of 5D's TF6 not too long ago and was kind enough to release his tools for it] and our coding helper Xan1242 who we eventually reached out to for some help), I decided to *cracks knuckles* get involved and help give everything a more accurate and professional translation, much like I do with my GX subs, working directly off the Japanese text and files. I've been taking cracks at everything in between the GX episodes I've been finalizing going back to at least last January (and I'd used my little hiatus after finalizing GX Season 2's subs to really get at some other stuff throughout the game), starting with re-translating DM's story text but also properly translating other aspects of the game, from the character names (using the original Japanese names, including those of the TF-exclusive characters, partly since Konami made a whole mess of them in English TF1-5), in-duel dialogue, pack descriptions, and more to images with Japanese text (such as localizing the in-duel cut-in onomatopoeia as you see in the video above, or other little images throughout) using some Photoshop skills I've picked up. And it's been a joint effort, as said NAC friend and I have been bouncing off how we'd like to see this go between us to stay on the same page and all, while also checking with other translators there for second/third opinions as needed.
Our plan is to release two versions of a translation--one which uses the OCG [translated] card names in Story Mode, in-duel, and other text but not in the game's card system (mainly to deal with story-relevant notes like Osiris vs Slifer with the Gods or things like not-Utopia Hope being symbolic between Yuma and Astral, akin to how I do my GX subs), and one which uses the TCG card names in everything (like how the official subs go about it). While we're mostly working with the Japanese game files due to how the Xeno team went about decoding everything, we'll be using the card-system-related files from the fixed ISO provided by FLSGaming which fixed some issues that had been present there. And Xan has helped us with a plugin that will be used to apply our translations to the system files that were hard to edit otherwise (things like the character and recipe names, as well as the pack names pulled from for the Card Description screen), but more on how that'll work once this is ready for release, lol. At some point, I'd like to also look at HDifying textures and things, but that's definitely a bonus-level thing for after the main work here is done.
SO.
Currently, Story-Mode-wise, I've gone through everything up to Yusei's events--so Dark Yugi/Kaiba/Jounouchi/Ishizu/Mai in DM, Judai/Manjoume/Asuka/Misawa/Ryou in GX, and Yusei in 5D's have been fully retranslated, though I took initial cracks at Yuma and Yuya's events to get content for this video lol (I've also been intentionally holding off on as much ZEXAL as I can until I've properly watched the whole show so I have context). I haven't tackled overworld text yet, though (like pre-duel or the tournament-related text, which is all in the same file as all the story text). I've also been handling the in-duel dialogue as I go through the character stories, so also just up to Yusei, though I did take initial cracks at Aki's, Yuma and Shark's, and Yuya and Yuzu's for the video.
Other things tackled that were sprinkled into the video, along with some other notes:
Pack names and descriptions have been retranslated, though the descriptions may see minor edits closer to release for a little variety between worlds given the different characters at the shop. Character recipe names were also retranslated, with Yugipedia's translations for them used as an occasional second opinion, though ones based on pack names had to be abbreviated in spots.
Menu text, from the Options to Help screens and stuff in between, has been retranslated, as have in-duel text strings (so, you'll see a full "Activate Effect" instead of "Activate" or "Switch to Attack/Defense Position" instead of "Switch to ATK/DEF Position", etc--also fixed the "BATTELE PHASE" graphic typo, and NAC friend created a new translation for the "Turn Change" graphic for accuracy since ENG TF1-5 made that into "Next Player's Turn").
Database stuff, such as the Sound Test, Tutorials, Duel Missions, etc., have been retranslated closer to the Japanese text; originally I retranslated the Tutorial text via hex editor, with compromises done on quite a bit of it due to the space limits, but as Xan recently updated a text extractor tool of theirs to more cleanly pull out and reinsert that text, I've been going through and fleshing out those translations more (on my commutes to/from work mostly, to be productive lol).
As mentioned, I've been localizing/translating Japanese-text images throughout the game as I come across them, like with the in-duel onomatopoeia that come up during cut-ins or images in the shop/duel/etc screens using Japanese text, to make sure the game is fully translated.
The series logos, used during the title sequence and in the Series Select screens, were updated with translated fan edits shared on Deviantart (which we'll credit in the final release) for DM and GX, while the 5D's-ARC-V logos were edited to enlarge the "Yu-Gi-Oh!" text on them that was pretty hard to see originally.
The game's original opening sequence starts on an anti-piracy message before going into the Konami logo and then a "From Yu-Gi-Oh!..." screen before the opening animation for each series logo--the original team decided to use the first image to vent their frustration at Konami for not localizing this game, and while that's valid (to some extent), we thought we'd use the opportunity to dedicate this project to Kazuki Takahashi for inspiring our love for YGO and the place it's had in our hearts for all these years.
We'll be updating the names of cards that had TCG releases after the original patch was worked on/updated by FLSG to those corresponding names.
Xan has been working on many UI fixes for us to apply with this, among them 3-line dialogue box text as is used in the ENG TF1-5 games--once implemented for TFSP, I'll be going over everything to make full use of that extra space where needed, so things might not look as they do in the video by then.
Character bios will be worked on after I've done the story stuff, though I've taken initial cracks at it for Yuma and Yuya's bios for the video, along with translating the location/affiliation names ("Domino High School," "Satellite," etc).
Currently no release date is planned, as I'm working on this between my GX-finalizing work and actual IRL work, though we'll see how later this year looks as more work gets done--but as noted in the video, all things being equal, it will be released when everything is ready. I'll try to post regular updates or rambles now that this announcement's been made, lol, but do try not to constantly check in on a release date. 🙏🏽
All that said, I think that covers just about everything I wanted to put out there with this, lol. It's been fun to work on this so far and getting to see what I've re-translated in-game is definitely neat; looking forward to us being able to release everything when ready.
Stay tuned for more; the fun's just getting started!
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divinityunleashed · 7 months
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Nine People You Would Like to Know
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Last Song: Disciple - Dear X, You Don't Own Me
Favorite Color: Lately I've had an interest in Green. I play a lot of RTS games and in some of them you can set custom colours, and I like to set my forces as Green, my ally as Orange and my enemy as Pink.
Currently Watching: Yu-Gi-Oh GX Duel Academy, High School DxD, and a UK brand Quiz Show known as "The Chase." Though most of the time now I am just RPing, playing video games and chilling alongside doing charity work for a local charity by doing video editing and a drop-in IT Club.
Spicy/Savory/Sweet: Sweet but not too powerful.
Relationship Status: Single. I had two instances involving love where I was tricked into thinking I was in a relationship with a girl in school, only for said girl after the end of the last school year to tell me to my face that it was all a joke. Then the second instance was actually via a RP relationship, an IC romantic relationship which the other person used to manipulate me, control me and groom me.
Current Obsession: It's between Balder's Gate 3, The Riftbreaker, Apex Legends and Walking. I like walking a lot, I go on roughly 10'000 step walks every day. With and without my doggo.
Tagged by: @the-demonpr0digyy (This was fun to fill in!)
Tagging: Anyone else who wants to do this!
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maddmuses · 1 year
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mun is superior, pass it on.
Basics
Name: Madd, Maddlynn Maddithan, Maddie, Maddster, The Maddest, Waffles, Maddwaffles, Maddest One Around Age: 27+2 we ain't countin' them COVID years Gender: pebsi (fluid)
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Food(s): Barbacoa, Tacos, Tomato, Steak, Corn on The Cob, Salsa, Mint Ice Cream, Stroganoff, (still true af untouched except ig we can add caldo de res which I have been really about lately) Drink(s): Bepsi, Milk even tho it hurt me, Coors, Vanilla Bepis (even tho I can't fucking find it) Book(s): The Legends of Drizzt, Percy Jackson and The Olympians, The Heroes of Olympus, Assorted D&D Manuals, Any decent Graphic Novel, Strong Manga series; Hajime no Ippo, Eyeshield 21, Boku no Hero Academia, Bleach, Dragon Ball, Hikaru no Go, Yu Yu Hakusho, Yu-Gi-Oh/GX, Naruto, Slam Dunk, karate shoukoushi kohinata minoru, One Piece. We also addin' Chainsaw Man Favorite Author(s): R.A Salvatore, Ed Greenwood, Akira Toryiama, Tite Kubo, Masashi Kishimoto, Oda, Rowling (Pre-TERF) nah fuck that bitch not even pre-TERF she was wildly overrated, Tolkien Song(s): We don’t have time to be here all day, I’ll list some recent listens; Ocean Avenue - Yellow Card, No Flex Zone - Karmin and Watsky, I’m Something Else - SomethingelseYT, Dammit - Blink182, Punk Rock 101 - Blink182, Almost - Bowling For Soup, Stan - Eminem feat. Elton John, Absolutely - Nine Days, Simple Plan - Summer Paradise, So many Ninjasexparty songs, Rambe - Slow, Rambe - Don’t Greed, Zombie Love Song - YFM, Maroon 5 - Sugar, Reunion - Busted, Year 3000 - Busted Honestly those all slapped so imma add a few more recents: Montero, Good 4 u, My Nonfiction, Boyfriend Complex, anything by the nerdcore rappers
Movie(s): The New Guy, Spider-Man Homecoming (okay just that whole trilogy was best honestly), Spider-Verses too, Star Wars: A New Hope, Ed, Edd, ‘n Eddy: Big Picture Show, Hairspray (Musical)
TV Show(s): AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!!!! Ed, Edd, ‘n Eddy, The anime adaptations of most of the manga I listed above, Ash Vs. The Evil Dead, King of The Hill, South Park (It fell off), Community, One-Punch Man, Gravity Falls, Scrubs, Venture Bros., Bob’s Burgers, Futurama, Daria, Star Vs. The Forces of Evil, The Boondocks, Saturday night Live when it’s decent, King of The Hill, Futurama, The Conners, As Told By Ginger, The Bear
Band/group(s): Busted, Blink 182, Maroon 5, Sum 41, Bowling For Soup, Ninja Sex Party Solo Artist(s): Rambe, Owl City, Billy Joel Place(s): Oregon, San Diego School Subject(s): Drawing, English, History Sport(s): Boxing, Karate, Football Male Actor: ?????????? Female Actor:  ???????????? I CAN LIST CRUSHES I GUESS BUT YOU DIDN’T ASK I DON’T THINK ABOUT ACTORS THAT MUCH
Life
Best Friend: Brandon (no longer roommate, he still isn’t on tumblr) Significant Other: Am the Single Pringle ;'( Siblings: TONS Dream Job:  Online Content Creator, Teacher, Professor Tattoos: Nada Piercings: Nope Languages: English, Spanglish, Spanish Lite
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Reason Behind URL: Well Madd is a component to my standard web handle maddwaffles, for prefix being appropriated from an ex while we were dating (it was a cute thing because we matched) that just hasn’t really evaded me. When it was yallneedahero I would have a more clever answer for you. Reason Behind Icon: I love Isane Nami and you should too # of Posts: 20,535!!!! HOLY SHIT BEFORE IT WAS ONLY 5,235 I SCALE SO HARD Why You Joined: idk!?!!?!?!?!? # of Blogs: P much just this one now
tagging: @pick-your-poison-please @burdenedreverance @midnightactual @waspandr @thundertempo @linklewinklewoman @rangikuxmatsumoto @baiika @auburniivenus @badassbarmaid tagged by: stole from @orihimex and stealing again
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cyberends · 3 months
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𝐖𝐇𝐎 𝐀𝐌 𝐈 𝐈𝐍 𝐓𝐇𝐄 𝐃𝐀𝐑𝐊 [ . . . ] ?
ryo marufuji of yu-gi-oh! gx. by percival (he/him, 30+)
⎛ dossier ¹ verses ² relationships ³ tbd ⁴ ⎠
affiliated with [ . . . ] tba
𝐨𝐧𝐞. #CYBERENDS is an independent, private, highly selective and mutuals exclusive writing blog for ryo marufuji of yu-gi-oh! gx! this blog focuses on post-gx things, but i'll have verses for things during the plot!
this blog is 18+. please do not follow me if you are under 18!
on this note, this blog will feature dark and triggering themes. idk what to tell you but hell kaiser didn't happen without violence involved! i will make sure to tag these things with the format of #trigger so that they can be filtered out!
𝐭𝐰𝐨. shipping is not the priority here- but for reference my ship preference is ryo and asuka- i'm not going to force that on anyone, i don't auto-ship, it's just my preference! i also love the ryo fubuki yusuke polycule. i do not ship ryo and edo. anyway, please plot with me about shipping, i like knowing what the heck is going on and where we are going.
i don't ship with muns under 21. i write ryo post s4, making him 21.
i am very open to other sorts of bonds, though! because it isn't just romance when people talk about ships- i am open to seeing how things go nonetheless!
i should also note that i will accept mains and exclusives!
𝐭𝐡𝐫𝐞𝐞. please DO tag #trypophobia for me, it makes my brain do big bad.
𝐟𝐨𝐮𝐫. i am known for writing metas across the blogs i have. in the wise words of a friend:
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with this in mind, the metas i write are portrayal specific to this blog, so please give them a read! i know i can be rather wordy- anyone who has followed me elsewhere may know this, but for my first time followers, worldbuilding is one of my favorite things to do. i am particularly fond of analysis of character psychology.
𝐟𝐢𝐯𝐞. to the point above, i do have other blogs! and i have no organizational skill so im all over the place ... and i have a job that steals my energy
and by this, i mean i work 32-40 hours as a registered nurse in an inpatient psychiatric unit. i am busy, i am tired, and i can't keep letting my focus go all over the place. inevitably, it still may do that because i have a tendency to be scattered, so if i don't get to something immediately, it isn't you, it's me!
also related to that, i do love communication! i struggle with reading the room (it's the Autism tm) and so if something's up or if you're bothered, please be direct with me! i will not take offense, i quite appreciate feedback so that i can be better as a person! in return, i will communicate back! i am learning to curate my space (after 10+ years of being on tumblr).
𝐬𝐢𝐱. there are people i won't interact with due to various reasons- my dni list is on the carrd of my other blogs. i won't interact with genderbent versions of characters, people who are Real Life Individuals (not counting fictional depictions like in the typemoon franchise or whatnot because those really have nothing to do with the actual individual they're supposedly based on?).
please stay far away from me if you fall under the following categories (i'm censoring things because god knows tumblr just picks shit up idk): proshipping, writing inc*st, p*dophilia, r*pe/n*ncon, are transphobic/homophobic- the usual gross behavior! use your moral compass!
on top of that, i am a firm believer that we learn from the media around us. full censorship is just as dangerous as the aforementioned things- the world isn't all sunshine and rainbows! please refer to this post which essentially summarizes the gist of what i'm trying to explain.
𝐬𝐞𝐯𝐞𝐧. anyway, hello, i'm percival. i am 30+ and use he/him pronouns exclusively! i am a hobby artist (it's my side-gig from nursing) and sometimes i post my art, tagged #whats my art tag considering i constantly forget my art tag if it's fancy. please do not repost my art without my permission.
mutuals, feel free to ask me for my discord, since i am much easier to reach there!
i look forward to writing with you!
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magpiejay1234 · 6 months
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Speed Duel GX: Midterm Destruction does not have any new characters besides Sartorious, Jim, and Belowski, so I guess we will need to have another GX set for Blair, and Chancellor Sheppard (expect Speed Duel GX: Generation Next Tournament).
(Second Mokey Mokey Adrift is probably Mokey Mokey King, YGOrganization likely made a typo.)
Belowski's sprite is a scrapped sprite from the original GX Tag Force (1).
I guess we are going to get at least one more GX set before 5D's, though I suspect we will get another DM-era set for later this year.
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temporalbystander · 7 months
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Guys.... I don't know who else needs to hear this. Or who else is also suffering like I am right now... But can we STOP with the reliance on computers!!!! Just..... *Sighs* bad language and lots of rage under the cut...
I'm not talking about technology, would be hypocritical, I mean keyboard and mouse, full package material computers. Why am I beyond fucking pissed right now? Well I'll tell you.
Yesterday I mentioned how I discovered Yu-Gi-Oh Tag Force was a thing. Today, I discovered that all 6 can be downloaded onto a PSP emulator. And that said emulator is easily installed through the app store. So far so great right? Oh no. What's the first thing that pops up when you click "where do I get games?" It takes you to your phone/tablets browser and essentially goes. "If you're on Android, download the file on your computer and transfer it to your device."
Hehehe.... Heres a crazy thought? If all it needs is a .iso file? Which it does. And those files are easily downloaded through the same browser you just opened up.... Which they are.... And, I can't stress this enough, if you're going to make an emulator available on Android devices.... WHY THE FUCK WOULD YOU TELL ME TO USE MY COMPUTER!!!
Seriously! Don't you think that if I had the ability to open these files on a computer that I would... Oh I don't know.... USE THE EMULATOR ON THE FUCKING COMPUTER!!! There's one available, I saw the link right above the description of what to do on Android.
"But blog owner?" I hear you ask, "didn't you say you could download the files on your phone anyway?" Indeed I did. "Well then what's the problem?"
Very good question my friends. You see... There wouldn't be a problem. Files downloaded fine, emulator runs them fine (well unless it's a USA based file instead of a Europe one... Not sure what the issue with that was and didn't really have time to look into it before I got mad at the other problem.) But here's the thing... Yu-Gi-Oh Tag Force? Suffers from this little issue I label "English speakers are either cheap. Or stupid."
You see. Tag Force has these wonderful little cuts everytime your opponent sets a card or draws or gets attacked. Lovely little immersion bits. However... When the review I watched said "They even got the Japanese voice actors, too bad they couldn't do the same for English." I assumed, like most probably would, that they DIDN'T get the GX voice actors to record those lines.... And well... They didn't.... They didn't get ANYONE to record those lines! So here I am, speeding through the duels because all I'm hearing is clicks and explosion like sound effects while reading, as if I turned off the voice volume somehow.
But okay, that's fine, no biggie. I'll just use the Japanese voices... Oh wait. I can't. Because, instead of letting the players listen to SOMETHING while reading the translations, they just coded the voice volume at zero... And here... Here's where I got even more pissed. Because there are fixes for this online, of course there is it's the internet. Even ones that are extra helpful and include the program you need to do the patching yourself so I'll just tap on that and.... Oh yeah. It's a .exe file. Android can't run executable files.
Putting aside WHY we need an OS to rub a single type of file, when most phones now are capable of running games that required multiple discs 10 years ago, not a single person. Not a one. Ever considered how you'd do this on an Android device. Even putting the word android into the search engine didn't help! Which wouldnt be so bad... If, as I JUST said, it weren't for the fact IT EXISTS ON THE FUCKING APP STORE!
But again... That'd be fine... Quick search to see if there's anything on the app store thatd run these files and... Oh would you look at that? I already have it installed. So, I decide to make things as easy for me as possible. Download all the .iso for all the games. Download all the patches to turn the voices on, as well as a translation for the game that wasn't released outside Japan, and I spend the better part of an hour or two waiting for the files to download. Extracting the files. Patching the files. Deleting the non patched files and the downloaded zip folders so it's not a complete mess. And then I open the first game again. It opens fine. Runs like before. Overwrite the old save data, enter my name again and.... The character models are now black squares.
At that point I deleted everything. Said fuck it all and permanently erased it, emptied the bin, everything. Now... Should I have only done it one game at a time? Probably. Should I have taken it slow and saw if it worked? Yes. But... And I can't stress this enough... When theres an app that exists (that you can buy an upgrade for btw, didnt even bother checking what that includes) and is known as the ONLY emulator that works for PSP games. And all these files need is to be downloaded... And ran... I don't think I'm at fault for assuming it would work...
Even if I'm not on A FUCKING COMPUTER THAT I SHOULDNT FUCKING NEED FOR SOMETHING THIS FUCKING SIMPLE!!!!
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Friendly Showdown With Alexis! - Yu-Gi-Oh! GX Tag Force Ep #14
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konosuba5ds · 1 year
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Yu-Gi-Oh! GX Tag Force 2 (2007) PSP
10/10
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gwimgamer · 1 year
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"Yu-Gi-Oh GX Tag Force 2: Elevate Your Dueling Skills"
⭐⭐⭐⭐ Rating: 3.5 out of 5. Download iso (1.69GB) Personal Note: How do you take a game like Yu-Gi-Oh GX Tag Force and take it to a new level? Yu-Gi-Oh GX Tag Force 2 has the answer to that question: More cards, New characters, Minigames, New Destiny, Draw System, Updated Ban list. Game Info:Title: Yu-Gi-Oh! GX Tag Force 2Platform: PlayStation Portable (PSP), Compatible with PC and Android via…
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kaiowut99 · 6 months
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Yu-Gi-Oh! Duel Monsters GX Episodes 108-109 Subbed (Finalized)
(Previously: Episodes 106-107 Subbed [Finalized])
(Check out my Subbed!GX Stream Masterpost!)
TURN-108: Professor Cobra's Assassin
Professor Cobra announces the "Disclosure Duels," a system of publicizing one's skill and performing duels openly. He also provides all of the students with their own Dis-Belts to gauge their fighting spirit through their passion, focus, and decisiveness in those duels. Cobra then orders O'Brien to duel Judai--and to do so in a way that brings forth all of Judai's latent abilities. Putting his strategy into action, O'Brien takes Shou hostage and duels Judai.
TURN-109: Judai and the Fiery O'Brien
O'Brien aims to bring out all of Judai's latent abilities by using Shou as a hostage. As expected, Judai causes a serious battle to unfold, which he responds to using his Fire deck, activating his Firewall Permanent Trap against Judai's direct attacks to negate his attempts to attack him directly. For his part, Judai Contact-Fuses Neos with Flare Scarab, summoning Flare Neos for a counterattack, but...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sorry, didn't mean to leave these two episodes hanging for just over a month~ sorry Shou
Episodes 108 and 109 are now finalized! Professor Cobra comes in and starts up the Dis-Duels, which will play a big role in this early part of the season, and we get more time with O'Brien as he duels with Judai on Cobra's orders and ends up having a little fun with it towards the end. It's a fun duel, O'Brien makes a fiery entrance with his Blaze Cannon/Blaze Cannon Trident cards, and I love the sequence in 109 as Judai uses Flare Neos with probably my favorite use of the "Fervent Duel" OST track. Also, 109 in general is a fun episode because of all the top-notch artwork going on, with some interesting angles or some really good motion frames from the animation team (Judai ordering Featherman to swoop in against O'Brien [which gets reused once or twice] is so good). Also nice character moments with Shou about reconciling his ideal from Ryou about respecting opponents with the need to have all-out heated duels to survive, a nuance that gets lost in the dub for the most part. Though speaking of the dub, I did like Axel's (O'Brien's) dub voice for the most part, though it has a rough spot or two later on when he's cowering from the Supreme King.
Animation error-wise, we mostly have some quality-of-watching touch-ups, as there weren't any card errors I picked up on; 108 had one minor touch-up near the end, while 109 had just over a handful of mostly split-screen touch-ups. Details below the cut for the interested, as always~
Quick housekeeping: in case you missed it, I reuploaded 105-107 after noticing I didn't catch an update to one of the names under the In-Between Animation credits, along with some minor consistency fixes in the rest of the credits; these were reposted over on NAC and updated in the Masterpost linked above, and 108-109'll join them on NAC in the next day or two.
Anywho, enjoy! With these done, I'll probably go back to some fixes I've been working on for episode 1 that I missed, then I'll get a bit more looked over on Tag Force Special stuff (in case you missed that news~) before working on 110 as a quick two-parter break; stay tuned!
Fixes/Edits! (108)
Near the end of the episode, as O'Brien draws for his turn, there's a coloring error with some shading along the bottom of his left shoulder where the shading is lighter like with the lighter spots higher up; it's fixed for a few frames but then goes back to lighter. Fixed this by recoloring that shading spot in the frames during the quick zoom-out that happens using Photoshop, then masked out and held the shading in the last fixed frame for the rest of the shot.
Fixes/Edits! (109)
After the 108 recap but before the OP, we get this quick scene with Cobra watching on and saying that, even if he loses, O'Brien has to bring out all of Judai's Duel Energy (a scene cut from the dub [I wonder if this error is why]), but there's an odd animation error that happens where the line on the upper left of his mouth (his left) and the jaw shading are pixels away from where they should be--this only happens for the frames where he has this fully open lip-flap and his semi-open lip-flap going. Fixed this in Photoshop by redrawing the mouth line and filling in the jaw shading along the shading that was there.
Later, after O'Brien activates his Firewall and asks Judai if he thought weak attacks would work on him, Judai notes that O'Brien didn't summon any Monsters so it wouldn't be any fun not diving right in; a semi-surprised O'Brien slides in on a split-screen acknowledging this, but there's a quick frame as the split-screen is completed where the border flickers into its final position--fixed this in Sony Vegas by just replacing the earlier frame with the latter. Then, as they split off the screen to show Shou behind them, Judai's side takes a frame longer than O'Brien's to fully get offscreen; fixed in Vegas by using the frame after in that frame's place.
Later, Judai grunts after O'Brien uses Burial from a Different Dimension to return three Fire-Type Monsters to his Cemetery, and O'Brien slides in on a split-screen to say that he's removing one from it to activate Firewall against Flare Neos's attack--but Judai starts moving for it a couple of frames before O'Brien actually starts sliding in, and along with that, the border on their split-screen ends up being off-center. Fixed these in Vegas, first by redoing the split so it's timed with Judai moving, then ending the slide-in with the border centered, moving O'Brien's side into place so that his mouth and hand move properly for the rest of the split-screen. Then, a frame before they start splitting apart as Firewall activates, O'Brien's side moves but Judai's stays still; fixed by holding the split-screen still over that frame.
A bit after, once Judai uses Contact Out to de-fuse Flare Neos and attack to make O'Brien run out of Monsters to remove from play, O'Brien grunts as Judai slides in on a split-screen to remind him about Flare Scarab's power-up effect--but like with Judai in #3 above, O'Brien starts moving for the split-screen a couple frames before Judai starts sliding in. Then, as their split ends, there's a quick frame where they start to split apart to show Flare Scarab behind them but don't actually split; this is likely why their splits then end up sliding out unevenly. with Judai's taking an extra frame to fully slide out. Fixed these all in Vegas by first redoing it so that Judai's slide-in is timed with O'Brien moving; then, I masked in part of Flare Scarab from the next frames over them as they start to split, adding a new border to O'Brien and Judai's splits; and then finally, I redid their split-outs so that they were timed evenly.
After the eyecatch, we see more of Cobra watching the duel, and Judai and O'Brien come up on a split-screen with their current LP counts--they start to split apart a frame before their LP counts disappear to show Cobra, with this quick frame having just white behind them, along with O'Brien's split missing its border. Fixed this in Vegas by just holding the previous frame over it so that the split-out starts in the next frame, once the LP counts are gone.
[continued below because of dumb characters-per-"block" limits]
(6) A bit later, after O'Brien lets Shou go, Cobra looks on in surprise, but there are a few quick frames where the shading along his jaw is incomplete; fixed in Photoshop for the lip-flap frames where it happens, then placed them in the footage in Vegas and moved it into place as needed for the panning shot here.
(7) After O'Brien loads his Volcanic Buckshot into his Blaze Cannon Trident and deals 2000 damage to Judai, he starts to explain Trident's role in that, but Judai's betting that there was more to it; O'Brien slides in on a split-screen to say as much as he explains Buckshot's role, but his split-screen's already halfway into the screen in its first before sliding the rest of the way in, and like with #3 above, the border on the split-screen somehow ends up off-center. Fixed these in Vegas by redoing his slide-in so it slides in more fluidly. Then, because of how off-center the split-screen is, as they split apart, O'Brien's side takes longer to slide out; fixed this, after re-centering the split-screen, by redoing their slide-outs to be timed evenly.
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stardustsynchro · 1 year
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Yu-Gi-Oh! GX Tag Force 1 (2006) PSP
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