#you get some set up and worldbuilding by hearing the crew chat above deck and having small talk with the fisher who delivers you fish
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dragonspleenistasty · 4 months ago
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OOO there could also be like, ambient noises and sound designs. Maybe you get to chat with the fisher that brings you the fish, but you still never see what's going on there or even see the crew.
Cooking horror game where you play as a cook working in the galley of a ship in the 1800s. There’s some kind of supernatural nautical horror story going on in the background but you barely notice this because you spend all day cooking in the galley.
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