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#yes I consider this a milstone
onmywaytofanfic · 1 year
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40!!!!!!!
I started this blog just for fun and little by little I turn this into my own dumpster of stuff I do for fun. I can't believe that today I suddenly got the notification that I have got 40 followers!!
It may not look as much but for a moment imagine 40 people at your house...exactly I will jump of the window too. It is a lot off people to be realistic and I never even thought of having 5 people following me!
I see that most of my friends do this thingy in which they celebrate millstones. I know that 50 sounds as a usual millestone but I don't like do the ordinary. I think the next time I do this would be at 69 because hahahahahahaha *Boro dumb*
So...I am doing this small poll
Could it be spiccy? Yes, it could. But, I don't promise doing anything trully exceptional, but I am sure that at least a laugh or a smirk would be almost garantee.
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yeonghan-bh · 10 months
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tis the season event plots 2.0 [ rivers edition ]
and here is rivers! am i extra for two posts? yes! do i need it for my sanity? yes! please drop an emoji for whichever plot you'd like and i will get a starter out! details can be adjusted as needed! and as previous, if you'd like to mash up an idea for rivers here with one of yours i'd be totally down!
❄️ — seemingly uncharacteristic, rivers has booked a private sleigh for himself to be able to enjoy the scenery of beonhwa during the peak of crocus season. however, the details of private sleighs requiring two riders seemed to allude him when booking this ride and now he's forced to ride with your muse who had come unknowing of the ride circumstances as well- getting paird with rivers when the knights ask for someone who'd like to join a private ride.
🖼 — rivers has an exquisite painting for sale at the gala under a pseudonym. as an artist, it's a given that he'll be present to take in what artistry beonhwa has to offer. while making his rounds, he comes across your muse who is admiring or criticizing his piece. depending on muse's reaction, rivers might take the compliment or consider the criticism by sharing his own.
🌷— mistletoe ho ho. if your muse wants to get trapped with rivers under a mistletoe for any reason here is your one chance. rivers has had a bit too much crocus wine after settling a commission with a noble notorious for their drinking habits. with more than he can handle, your muse runs into rivers underneath a mistletoe on his way back home! ( a real kiss may ensue or not! )
🎟 — your muse has just bought the one-of-a-kind item from their favorite stall owner at the market. low and behold, it's a crocus special following a big milstone of the stall owner. however, throw a child into the mix with some ice and- boom! rivers has run into your muse and in the flurry of people getting pushed around, your muse's item drops to the ground and immediately gets broken. rivers, reluctantly, is willing to buy your muse whatever they want to make up for it's cost in value from the market.
🍪 —rivers, with full intention, has been feeling grinchy this crocus especially after the bad year he's had with the citizens of beonhwa having singled him out more often this year than the past. he's made a batch for the baking contest and has more than enough for others to try as well. it most certainly is delectable but- why do you feel sick after eating it?
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archonreviews · 6 years
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The Archon’s Review of Crush Crush
Crush Crush is a dating sim/clicker game/idle game made by Sad Panda Studios. You play the role of a generic male or female protagonist, as you attempt to woo a series of women. You are aided in this quest by a small green fairy. Can you maintain multiple jobs, indulge in multiple hobbies, click the mouse a whole lot, wait a long time, and ultimately win the heart of every girl? Only you can find out...
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You ever need a day off? Like, you ever have something horrible happen to you on a level you could never have considered up until then? So you react by drinking heavily, losing all motivation, becoming a hermit, and finally by pushing back the due date of your next review a frankly unacceptable amount of time?
Anyway, Crush Crush is surprisingly entertaining experience. I’d call it perhaps a “poor man’s Hunie Pop", a comparison which may be more apt than I originally anticipated writing this, as CC is free-to-play. Then again, the porny bits are paid DLC on Sad Panda’s website, so I dunno.
The primary writing conceit is that the title is a punning on the word “crush”. You have crushes on all the romancable ladies, but the meet-cute for each has you “crushing” them in some way, usually by accident. For example, when you meet the first girl, you break all her bones. When you meet the gamer girl, you crush her high score, and when you meet the philosophically-minded girl in the maid outfit, you crush her mind with a hideously outdated Matrix reference. It’s a cute joke, and they do as much as they can to prevent it from getting stale.
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(Oh noes! It was an accident, I swear!)
The joke also provides the framework by which progress is measured. Seeing as how you’ve just #shrecked your prospective paramour, she isn’t going to be too fond of you from the start. So, you’ll have to work hard to bring up the relationship gauge, to go all the way from “Adversary” to “Lover”.
This actually leads me to something I sorta dig about the game. Even as simplistic as the game is, it manages to present a relatively organic progression of a relationship. Except under specific circumstances (which I’ll get into later), it actually feels like it takes effort on the player’s part to progress their chosen lady’s relationship, even if that effort is mostly invested in picking the right hobbies and clicking a whole bunch.
This brings me to the mechanisms of the game. To progress your relationship, you have to level up various attributes, which requires you to pick up hobbies, which take up time slots, three apiece. You also need to make money to buy gifts, and so you need to pick up jobs, which take up varying amounts of time. This means you can only have a certain number of jobs/hobbies, and dates take both time and money, so you may need to drop a job or hobby for a hot sec. To get the gauge itself up, you have to click on the lady in question, or if you have high levels of the attribute they like, it’ll increase on its own. I guess they just stare at your amazing... tech savviness(?) and become enraptured over time.
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(Did you know the only way to become suave is to dance for several hours a day, every day? For eternity.)
So, I mentioned that this is also an idle game. And that is true. However, most idle games only progress while you have them booted up. So you may imagine my surprise when I booted Crush Crush back up after a night’s sleep, to find that I’d accidentally progressed my relationship with two girls, unlocked a new lady, ascended to very heights of strength, compassion, and wisdom, become a millionaire, and cured cancer. So, if you like being in control of your progress, this game may not be for you. I can’t wait to find out how amazing I’ve accidentally become after a few weeks off the game...
Also, it takes a page from Cookie Clicker. Certain milstones add a point value (a nebulous value at that) to a multiplier. You may then reset your progress, and on your next run, all the automatic processes will progress that much faster. This becomes almost necessary later on in the game, when some ladies have intense requirements to progress their relationship gauges.
One last thing I kinda really dig is that there’s actually a wide variety of potential paramours, each with their own cute and fun personalities. For example, you may date Joey Wheeler, a “g4m3r gur1″, that one artist you knew in college, Slenderman’s sister, or even a bear. Yes, a literal bear. Some of them even have some pretty cute/sardonic jokes. For example, the gamer girl requires, at one point, 1337 dollars in the bank. On the flipside, the cat lady is homeless. Why? She’s a freelance artist.
What is there to recommend, about Crush Crush? Well, the panoply of potential paramours consist of cute, but surprisingly relatable and engaging characters, especially for a free clicker/idle game. Perhaps it the low bar I had set for this game, but I found myself genuinely entranced by the characters and the progress bars and way your avatar gets more attractive the more progress you make. Also! You can be a lady, meaning that each and every character, with the exception of a male protag, is at least bisexual. So, if you’re in the market for a surprisingly entertaining time waster, play CC. I’ll probably come back to it in about a year when I’ve become the goddamn demiurge by accident.
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(Did you know that a bouquet of flowers costs $2,147,787? Cause I sure didn’t.)
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