#xcom chimera squad
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frogblast-the-ventcore · 8 months ago
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art by EthrkArt
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loopyn3 · 11 months ago
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I can explain
My friends and I got into XCOM and XCOM chimera squad was just a hop skip and a jump away sooooo
God torque is so pretty I’d let her bite me
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doolallymagpie · 2 years ago
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“let’s go lesbians” -verge
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enkisstories · 1 year ago
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Only now discovered they each have a little intro videos on Steam.
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bionicle · 2 years ago
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XCOM: Chimera Squad is a half-baked game that is thoroughly copaganda, but it also has a hot snake lady in it so it's impossible to say if it's bad or good.
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laurarolla · 5 months ago
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So almost done with Pre-Sequel's main campaign. Claptrap DLC will be next, then it'll be time for something new. So, new poll!
I may feel as though there is an objectively correct answer this time. Let's see if everyone picks it!
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havesomehunter · 2 years ago
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Hunter in Chimera Squad (3)
⚠️WARNING
It's just an idea of alternating reality
About his behavior in the game.
Hunter has a fake identity in Shrink, and works as a free bounty hunter at the same time.
By the way, he really doesn’t care about what does Shrink aims to do. The only thing he cares about is the working ( to be honest killing) opportunities that Shrink can offer him.
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Player can find him in a special investigation mission . At that time, Whisper will enlighten the player that he might be a senior agent of Shrike.
“Capture him! Or we won’t have another chance!”
“He must know something about Nightingale’s death as one of central agents of Shrike.”
Of course you won’t catch him. He will escape at the last, and offer you a business card.
“Graaa! !You people really scared me. I thought you are the 31PD at the first time.”
“Has You XCOM become a kindergarten nowadays? It will become a great joke to mock him.”
“To be honest, whether you people believe it or not, I have a contract with someone to stay away from political assassination. So…”
“Here’s the business card ~ I’ll give you a family discount, don’t worry.”
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After that, you may encounter him in your base occasionally as an employable character with an extremely high cost, or in a random battle as a formidable enemy.
(*He’s a real bastard who will ask for the resources that you most need.)
Hunter must appear in each BOSS FIGHT , which means the player must defeat both Hunter and the boss.
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Hunter has a slack debuff when as ally, and two elementary armor when as enemy because of his Shrike suit.
When he acts as Chimera Squad’s ally, he will dress in only his casual clothes without any armor.(Because I really like to see him dressed like a college student, and his carefree attitude towards the danger.)
There’s a psionic bar under his health, because most of his abilities require it, and his psionic power is limited “borrowed” from...SOMEONE.
Plus, hunter will Evac instead of Dead when his health is empty, and he will leave a Smoke Grenade before leaving.
“Ouch!!! Have you ever received any education in tactics?! Or you’re intentionally?”
“This won’t get refund. And your strategies are also boring me. ”
“You XCOM still have some good old styles, while I admit I have made a mistake.”
“Ohhh~ I have waited for this for five years , Looking forward to see you next time, XCOM.”
“Closing time~ Help yourself~”
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The sign lights on his mask is a reform of Hunter’s sign in XCOM2. And the laughing face is painted by himself with a fluorescent paint.
New Abilities and New Debuffs
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• Common abilities
Hunter has four basic skills as a sniper: Fire and Overwatch (by both Darklance and pistol), Grapple, and Squad View
*There’s a decline in aim and crit in short range with the Darklance, but the pistol is on the contrary.
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Tracking shot: Before the Hunter engage in the battle, he will aim at three target at the first from out of the map, and shot them in their next turn. Give the target a (medical) bleeding debuff when hit. You’d better find a good cover. (No need for psionic)
*“In case someone needs to hang a picture on their forehead, I’m passionate about helping to make a hole.”
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Tranq shot: Tranquilize one target with the pistol in two turns. Hit rate affected by the range. Three turns cooldown.(Need a few psionic)
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Shared squad view: Give the whole squad a one-turn squad sight. Has tree turns cooldown. (Need a lot of psionic)
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Darklance reload: Darklance has a permanent free reload, and shot without ending your turn.(No need for psionic)
•Ally abilities
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Blood sacrifice: Put a few of psionic power in a bullet, which will make the target bleeding when it is hit. One turn cooldown. Player can choose to shot immediately or reserve it, until each of your bullet is changed in to a psionic bullets. However, Darklance will prioritize using psionic bullets.(Need a few psionic)
*Hunter’s pistol is not the Darkclaw anymore, so it can’t use the bleeding bullets.
*Psionic bullets well disappear after reloading.
"Ops.."
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Limna’s touch: One use per mission. Consume almost all psionic energy to build an area around the Hunter, which can bring him an ability to shot any enemy into this area ignoring the cover. This area will exist eternally before Hunter moves. And of course you can chose to use your bleeding bullets with a shot range accuracy penalty.(Need a huge amount of psionic)
* "Eliminate all the hu… enemies ! "
•Enemy’s abilities
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Torture: Use the Darklance to shot at one agent. Cause a “medical bleeding” debuff when hit it. Give Hunter a recovery when the bleeding agent get damage.(Need a little bit psionic)
*May shot his ally if has a urgent need of recovery.
* "Nurse is coming~ is there anyone needs nursing care? "
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Asaru’s lance: One use per mission after it taking a damage, or it will has a three turn cooldown. Aim at one target with the Darklance, and shot in next turn. Ignore the cover ,and make a huge damage. You’d better find a good solution.
*"Cloth your eyes and count to seven."
•Debuffs
Medical bleeding: Three turns. Agents’ bleeding debuff is different from enemies’. It will take a damage when the bleeding unit is being treated instead of a sustained damage.(But can be dispeled by Second Wind)
Bleeding: Target will inflicts a little damage in each three turn, and get damage while they move.
*" You really paint well. Have you considered becoming a artist? Oh... sorry, you are gonna die."
*Targets may have chance to become panic when they are bleeding, no matter agents or enemy.
Slack: Only ally Hunter's debuff. Hunter will get a "Slack" when he engaging a battle as XCOM's ally, untill an agent is getting Bleeding out, or killed an enemy by his own hands. Decline his hit and crit rate.
*"How could you XCOM always cheer up by facing such a group of cowards."
•Specialities
Psionic thirst: Recover psionic power when any unit using a psionic skill.
Bloodhound: Each bleeding unit can increase the chance of dodging.
*"Uh...shuch a familiar smell."
Contract: Hunter will stable the agents who are Bleeding Out, when in a really dangerous situation. No matter which camp he is in.
*“(Tut(Tut(Tut…You are abandoned by your hypocritical friends. What a pathetic~”
“Someone will get angry if you were dead.”
*Hunter will shot your agent as a very low hit rate when the player spends to much time on thinking. No matter which camp he is in.
“Take your time. Let’s make this game more challenging.”
“One two three ~ counting sheep~who is the next?”
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appealingtonobody · 11 months ago
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jaebird88 · 1 year ago
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Jumped back into Chimera Squad as a palate cleanser from XCOM: Enemy Unknown. While still challenging at times, Chimera Squad is way more fun and easier to manage, and a lot less stressful. Also, I never before recruited Zephyr, and she's a fucking boss.
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She can dominate my heart the field by being the big punchy woman that she is.
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dragon-snoots-a-boopin · 2 years ago
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I also recently finished playing XCOM: Chimera Squad and now I am going to talk about what I do and do not like about it. Remember, there will be spoilers.
What I Liked:
Contrary to what some people have said, I personally like the less serious tone of this game.
I was super happy that this game doesn’t have any of the monotonous and boring base building that XCOM 2 has.
The missions are fun and are shorter than missions in XCOM 2 were.
What I Don’t Like:
The soldier and weapon customization are severely limited in comparison to XCOM 2.
As much as I like the less serious tone, the jokes between characters don’t always land.
You can’t use the robots in your squad as anything but extra, in case someone in the squad goes down.
You can’t have more than four people in a squad.
This game also suffers from the lack of mission variety that XCOM 2 suffers from.
This game also suffers from a countdown timer that also adds unnecessary stress like XCOM 2 does.
Overall, like XCOM 2, I did enjoy my time in this game but due to the lack of variety, I just don’t myself replaying this one over and over.   
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frogblast-the-ventcore · 11 months ago
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Personally, I headcanon that they can do parthenogenesis. That, and/or by the time of Chimera Squad, there are more (non-genetically engineered) males around, since we clearly see multiple things pointing toward there being Viper children around - an egg incubator in one of the map tiles, at least a few pieces of artwork that seem to depict or be drawn by baby Vipers.
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Still wild to me that all the Vipers in Xcom are trans girls. The game goes out of its way to make them all women, and also says that they’re the true form of the “thin men” from the first game, which was a disguise. They were literally boymoding. This is the only representation I care about, giant snakes with boobs that bondage you to death and spit in your mouth
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frogblast-the-ventcore · 10 months ago
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The Harkness Vahlen Test, mandatory review material for all XCOM recruits in the post-ADVENT era.
Original meme source: unknown
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exoartmakes · 1 month ago
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God, I would love it if they announced a Mass Effect title that was literally any other subgenre than Action/Shooter, at least something mostly different in focus/gameplay than the originals.
My hope would be an XCOM-like, especially if it was more like Chimera Squad which was very character driven.
I wonder if anyone has ever considered a Mass Effect conversion mod for that game…
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doolallymagpie · 1 year ago
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terminal, you’re not mind controlled anymore so this is just weird
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enkisstories · 1 year ago
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When the game offered me Torque, I was prepared for another touching, possibly tearjerker, backstory. Turned out hers is basically:
“Hey, I’m bored! Let me out already, so that I can kill people again!”
“Lol, good one, prisoner.”
“I... could kill people... but for you this time?”
“Ah, okay.” *unlocks door* “And off you go. Have fun!”
(I mean, that’s basically how Daniel ended up at the DPD in my sims game - I seem to have a type in this regard. Although Torque is more like Tina, from what I’ve seen so far.)
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