#wizards' creations
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seventeenwizards · 9 months ago
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@aughtpunk Woe, fanart be upon ye.
I love how clueless, yet supportive The Lamb is about science stuff in Forgiveness of the Lamb, so it made me think of this meme lol.
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movie-gifs · 14 days ago
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Cynthia Erivo as Elphaba Wicked (2024) | dir. Jon M. Chu
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hansdampfinallengassen · 29 days ago
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"I am but a simple idiot Wizard."
The Adventure Zone's Taako.
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stoleyourgender · 14 days ago
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I will never be normal about her (ignore the absolutely horrid image quality I don't know why it's so blurry)
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yourocdoeswhat · 1 month ago
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If your OC is part of a secret group that's apart from society, how do they view the standard world?
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merchant-wizard-and-jerry · 9 months ago
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(Hey if you enjoy these polls I have been doing, should I create an art side blog, and post these asks there?)
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arizonateadrinker · 5 months ago
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larson fanart!
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theedoctorb · 2 years ago
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Dungeons & Dragons Content Creators Summit and Being a Corporate "Shill"
I was invited to attend the Dungeon & Dragons (D&D) Creator Summit in early April, and I happily accepted. I initially wasn’t going to publicly say anything about attending because I didn’t see any need. However, in the last week, numerous conversations on various internet platforms have both tacitly and overtly accused anyone in attendance of being a Wizards of the Coast (WotC) “shill” or “clout chaser” who will agree with anything WotC says because they:
Paid for attendees’ travel.
Included a per diem to cover meals and incidentals while traveling.
Have given past promotional materials to many of the people in attendance.
May offer us further financial opportunities in exchange for refusing to challenge currently proposed ideas and materials.  
This is not only reductive, but further divides a community still reeling in the wake of the recent uproar over the leaked, proposed Open Gaming License (OGL) revisions which resulted in targeted harassment of individual studio employees and content creators, especially those of marginalized identities, despite the fact that most of those who were harassed had no authority over the business decisions which caused the initial uproar.
What is a Summit?
Summits are opportunities to have open dialogues and share opinions towards a common goal. They’re common in academia and politics. Good summits are about synthesizing new ideas and challenging old ones. They’re often heavily structured and moderated with specific strategic goals, and the good ones deliberately invite people with vastly different perspectives on a topic.
To put it mildly, summits aren’t something to organize if you want people to pat you on the head and tell you that you’re doing just great! They’re often extremely heated because people passionately and vehemently advocate for their perspectives and priorities which may be in direct opposition to others’.  
What’s different about this summit is that it ostensibly possesses a level of transparency which I haven’t experienced before. Summits are often closed-door conversations, so that the people in attendance can speak candidly about topics or strategies currently in the planning stages. 
My invitation email specifically stated that the goals of the D&D Content Creator Summit are:
To gather feedback on how the D&D team can improve the experience of making D&D content.
To gather feedback on upcoming products such as the D&D Rules Update and D&D VTT.
For content creators to have more opportunities to interact with D&D staff in-person.
The email invitation specifically stated that this summit is based on consistent feedback WotC has gathered since PAX Unplugged 2022, and that this is a “first step.” Additionally, no one in attendance will be expected to create any content regarding the summit, WotC will not be taking any footage, photos, or recordings of the summit for any purpose, and any information shared with attendees may be shared with the community. That last part is notable, because it means that people in attendance – all of whom have platforms of varying sizes – can frankly offer feedback now and in the future on what is discussed, as well as how D&D incorporates the feedback.
Who is Going? Why Were They Invited?
I don’t fully know who is going.  I also don’t know why certain people were invited and others weren’t. No one I know of – outside the organizers and those who helped them – does, and anyone else is likely acting on various degrees of speculation. I strongly suspect questions about inclusion and exclusion criteria will be some of the first things asked at the summit. I’m especially curious about this criteria, given that content creation isn’t my primary job – consultation and education on mental health are, though that role sometimes extends to matters of content creation.  
Some creators announced their attendance publicly out of excitement at being included or with the intent of gathering questions from their communities. Some creators kept their attendance privately known only among industry members and friends. Of those I know who have kept their attendance private, the fear of being the target of harassment is a commonly cited reason, but an even more common reason was a desire to attend and push for change. 
Many of the people I know who plan on attending are staunch advocates for various topics such as inclusion, accessibility, and representation of marginalized individuals in D&D and other tabletop roleplaying games (TTRPGs). Some of them have directly consulted with WotC before and offered frank feedback as part of their consultant role. Other attendees built their platforms on advocacy and haven’t been shy about calling out perceived missteps. In short, they’re not people who are afraid to voice their opinions.
It’s worth noting that – of the attendees I know – nearly every single one is marginalized in one or multiple ways, whether it’s ethnicity, gender identity, orientation, neurotype, medical/disability status, or a variety of other identities. Nevertheless, who is and who isn’t in attendance is absolutely worth noting, once we have all the facts. Who has a seat at the table is always poignant and important feedback.  
Isn’t Your Objectivity Compromised by Receiving Compensation for Attendance? Coercive Rewards and Role Clarity
Some of the online discourse supposes that those of us in attendance will kowtow to WotC’s efforts because they paid for travel, offered a per diem, and many of us have received promotional materials in the past on which we’ve built content. Is that true? Is our objectivity compromised? Probably not, and here’s why. In the psychology field, there are two concepts we talk about frequently: coercive rewards and role clarity. Coercive rewards are often discussed in terms of psychology research. Participants in research are generally compensated in some way for their participation, but the compensation cannot be so great as to compel or coerce them into saying yes when they might otherwise refuse. To give some perspective on the level of compensation, I live in the same geographical region as WotC headquarters, so travel costs aren’t covered for me. I am still receiving a per diem for food and incidentals during the summit. However, I’m taking two days away from both my day job and my private practice. While I can reschedule some of my clients, I won’t be able to reschedule all of them, so I’m going to end up losing money by attending, and I’ll have to make up other work at my day job. To put it bluntly, per diem and travel costs (if I were traveling), and occasional promotional material are not enough to coerce an endorsement from me, especially if I think something is actively harmful and the goal of the summit is to offer critical feedback. 
Instead, my attendance is driven by my love of the D&D community, what it’s meant to me, and my desire to help improve that community and help it thrive by bringing as many people to the table as possible. Most of the people I know planning to attend are in similar situations and of similar mindsets – taking time off from work and essentially losing money because the goals of this summit are important to them. The travel compensation and per diem simply help to minimize losses for some people.
One summit attendee I spoke with noted that there is also an equity issue at play. Without offering compensation for travel and a per diem, it limits attendance to those of a certain socioeconomic level. That negates the possibility of wider community feedback. Also, how many memes and Twitter threads exist about creators being “paid” in exposure? Offering compensation hints to me that WotC takes this feedback seriously and is willing to treat everyone in attendance like a professional.  
Beyond pure dollars and cents, many of the summit attendees are either immunocompromised or have family members who are. They are literally taking health risks to attend because they believe in the purpose of this summit and improving the D&D community as a whole. If that’s not a sign of how dedicated some of the attendees are to improving the community, then I don’t know what is. Now let’s talk about role clarity. There are a lot of different jobs in psychology, just like there are in games and content creation. In psychology, a person might be a therapist, evaluator, expert witness, consultant, teacher, researcher, or any number of other roles. To perform any of these roles effectively, they must be crystal clear on what that role entails and what is outside its scope. It’s the same thing here with the summit. Based on the invitation email, it seems that the role is similar to one of a consultant – to critically evaluate what is presented and offer feedback based on one’s experience and expertise. Thankfully, this is a role in which many of the attendees I know have a wealth of experience.
Some readers might retort with, “But you might get other jobs by being there!” Yes. Yes, we might. This is a professional invitation with an expected, professional role, and if we perform that role well, we might get future professional opportunities. That’s what should happen when one performs their job well, and it should be true regardless of the industry and context. However, the reality is that those jobs are both hypothetical and not likely to happen overnight. It's more likely that these jobs would be one-off consultations, collaborations, or the like. 
While jobs like that are appreciated and welcome, they are not steady employment. Summits are not generally real-life versions of Willy Wonka and the Chocolate Factory whereby the one attendee who is most skilled and virtuous will be given control of WotC. Anyone who plans on attending with the fantasy that they will be instantly rewarded with their dream job is probably going to be disappointed.    
Is This Summit Solely to Do Public Relations Damage Control?
Ignoring the fact that a lot of the people attending this summit are generous with their opinions, for good or ill, some in the community have asserted that the D&D Content Creator Summit is simply WotC’s attempt to repair damage to the D&D brand in the wake of the bad business decisions during the recent OGL controversy. Events like this summit take a long time to organize, so I actually believe the email I received when they said that this is based on feedback they’ve received from as far back as late November/early December 2022.
At the same time, WotC would be foolish to avoid using this as a step towards what they pledged they would do at the tail-end of the OGL controversy: obtain and incorporate direct, community feedback. After all, the ability to follow through on proposed behavior changes is what we want when we have problems with people and companies, right? If the goal is to simply do damage control after a public relations nightmare, inviting a bunch of opinionated people with platforms to give feedback isn’t great if one doesn’t intend to actually listen. 
No one attending has forgotten the OGL situation, regardless of where they stood on it. If WotC is doing things well, they’ll learn that from the feedback. If WotC is going in a direction that irks folks at the summit, they’re going to learn that too, and if it’s the latter, that’s not going to help WotC, because the folks in attendance have platforms and haven’t signed any non-disclosure agreements.
Final Thoughts
All in all, what is the D&D Content Creator Summit going to be, and what is going to come out of it? I don’t know. I don’t think anyone does. 
Much like in D&D, we can’t know the outcome of things before the action. That said, there are going to be a lot of talented, caring, observant, insightful content creators present asking hard questions and offering critical feedback. Content creators, especially advocates like those I know are going, work damn hard to produce what they do, and it cheapens their hard work, especially the advocacy work, to call them corporate shills and assume that they’re going to agree with anything presented. Agreement isn’t the assignment. Neither is the assignment for us to listen to WotC. The assignment is for WotC to listen to us.
If we want to see change from people and companies, we have to be willing to note when they take steps to change, even if it’s just the first step. That’s not to say we can’t be critical at the same time. We should be critical, in fact, but critical isn’t the same as unyielding vitriol, universal condemnation, and us-versus-them. Critical means noting both mistakes and successes and pushing for constant improvement. No person or company is going to go from badly messing up to doing everything perfectly. 
As far as I know, WotC is trying something new with this summit, and it represents a shift in how they produce their products. I don’t know if it’s going to lead to sustained changes, but I’m willing to see if it does. I hope it does. More than that, I hope it’s exactly what they said it is: the “first step” in a new strategy of involving the community. My biggest fear is that if they see overwhelming, unflinching condemnation of anything they attempt, especially when it’s violence and threats from the community they’re trying to get input from, then they may stop trying to engage at all, and then we’re left with only anger and unfulfilled hopes. 
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camping-with-monsters · 3 months ago
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UH HEY SO WHAT ARE THE ODDS OF THE RIGHT SET OF CIRCUMSTANCES HAPPENING WHERE I CAN TECHNICALLY BEFRIEND AN EPIC IN SPORE AND ALSO HAVE SAID EPIC LITERALLY BEING A RECREATION OF MY OWN OC. WHAT THE HELL. THIS IS SO COOL.
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igorlevchenko-blog · 8 months ago
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Icewind dale2: gnome paladin/illusionist multiclass.
I imagine he's also party's surgeon, using illusion spells for anesthesia and paladin's healing spells to facilitate recovery.
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seventeenwizards · 7 months ago
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kalsdjfklklsj I forgot about this thing until today, but I remembered in time to draw this!
Credit to @panoffrying for setting this whole community thing up!!!
original meme under the cut
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movie-gifs · 4 months ago
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The Wizard of Oz (1939) dir. Victor Fleming
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bloodkrieg21 · 9 months ago
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Let’s make something
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chirpsythismorning · 2 years ago
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donutdrawsthings · 1 year ago
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My spore creatures are celebrating Halloween already :o]
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Little fella going through it
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Also here are some of the new costumes I made for them
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beloven · 1 year ago
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☆ OUR MIRACLE,  SOMEDAY,   4TH ANNIVERSARY
my dear wizards   ...   I pray that you live long lives .
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