#which is also funny bc the obra dinn inspector has like 4 lines max
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im quoting from a critical theory final im writing but its really neat how return of the obra dinn is not a game about you.
there is no self in the game. you dont control anything, you were not part of the obra dinn's tragedy and nothing you do in-game can change their fates - or anything for that matter. they will remain dead, the obra dinn will disappear with the storm, you have no power to change the story or the game. your self do not matter, even if you are represented by the eyes of the inspector.
what mattered are the other, the memories, the stories of adventure and tragedy of those aboard the obra dinn, how they relate to other characters in their struggle or in their demise. this game is not about you, it is about them.
but its a cycle of remember and re-member. you feel a disconnect to these strangers' stories and experiences but you are thrown into their boots. you were not part of the obra dinn, but you feel pity, anger, sadness, disgust and fear for their fates, do you not?
and i think that's really neat. also im very drained </3
#swan .txt#not art#rambles#return of the obra dinn#// i was going to use papers please as a second example but#as the papers please inspector your choices still matter and fate changing#theres still a self represented there but not with obra dinn baybee#which is also funny bc the obra dinn inspector has like 4 lines max#and the game randomizes their voice for just those 4 lines#so. thats a disconnect babee!#ho boy finals getting me delirious
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