#which I assume is still reminiscent in ways of old Vegas
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radiaking · 5 months ago
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Now the dash got me thinkin about coop dealing with a drunk Lucy lmfaoo
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Do you still do monster requests? How about a non castlevania vampire? Like how do they meet & what are their dates like?
Ask: Do you still do monster requests? How about a non castlevania vampire? Like how do they meet & what are their dates like?
A/N: Hell yeah I do! Let’s get this monster business on the road!
Oh and PLEASE REBLOG! Likes are great, but they don’t get my work out there. So I’d really appreciate any and all reblogs you’d be willing to give me. 
Gen!Vampire x Reader Headcanons 
So you know vampires, no matter the universe, are like absolute drama queens. (Seriously, you’re literally not allowed to become immortal unless you agree to develop a flair for the dramatic.) 
That being said, the same old thrills can get boring when you experience them again, and again, and again. So I’d imagine you’d meet somewhere quiet, somewhere very muted and unassuming. 
Maybe in the corner of a quaint little bookstore, or a particularly quiet exhibit of a local museum. They see you, minding your business, and immediately feel drawn to you. 
They’d introduce themselves, and maybe even offer some knowledge about the piece you’re looking at. If it’s a book, perhaps they share an exciting but mostly unknown fact about the author. If you’re at a museum, it’s about the painter/sculptor, etc. - you get the gist. 
If you offer an interesting fact in return, oh boy, are they immediately hooked. Most of the time people just kind of politely nod and wait for them to stop talking, but there you are, actually appreciating what they have to say and engaging with them! (It’s been a really long time since someone has sincerely done that.) 
The two of you chat for what seems like hours but is probably only minutes. At the end of your conversation, it’s obvious they don’t want you to go. If you offer your number to them first, they’re even more pleasantly surprised/impressed with you. And if you're on the shyer side, don’t worry- they have no qualms about giving you their number. (No like they literally hand you a business card with their name and landline number on it. Who uses landlines anymore??? Maybe that’s clue number one.) 
Anyway, enter the talking stage: arguably the vampire’s most favorite stage since they have A LOT to say/reminisce about and hardly anyone to ever tell it to. You spend a lot of time just TALKING to one another. Not even like, romantic, talking at first. It’s all just basic stuff: your likes and dislikes, your hopes and dreams, and your ideas for the future. They’re so old-fashioned and well mannered, that you assume everything is platonic - that you’re just becoming best friends. That is until they ask you out on a proper date.
Later, you ask them why it took so long to cut to the chase. Their answer: “Would you prefer to be courted by a total stranger?” You’re like: ‘That’s literally what dating is tho…’
For your date, they’d probably prefer somewhere more private, but accessible enough to where you still feel as if you’re safely in public. They know a lot about them can be intense- from their very spellbound gaze to their almost obsessive interest in you- and they don’t want you to feel suffocated, as if there was no way out. 
If the first couple of dates go well, they turn it up a notch. They wine and dine you, and make you feel like the most important person alive. Which, to them, you probably are. No experience is too much or over the top. I mean, you name it: skydiving at sunset, a picnic on an empty golf course under the stars, going to Vegas or Paris on a moment's notice- they’ve probably already done most of these things before. But of course, that time is nothing compared to the experience they share with you. 
You’ll very likely get swept up in this whirlwind romance, and start to plan your future around them, assuming they want the same. This is where things can get a little tricky depending upon your situation and what it is you’re ready for commitment-wise.  
Some vampires probably don’t mind as much if you’re ‘the one’- because when you live for an eternity, ‘the one’ becomes impossible to find. However, that doesn’t necessarily mean all vampires are unromantic. While most are pragmatic and practical there are the occasional ones driven by love and lust alone. (If you catch the attention of one of them, you can bet you're in for a rollercoaster ride of emotions.) More often than not though, they keep you at a smart, but still romantic distance until they believe they can trust you with their secret. 
At this point, you’ve probably been to each other’s places, maybe even met some of each other’s friends. (I think as to whether or not you’ve been intimate together depends on how convincing your vampire’s human persona is because if they’re not keeping a good enough masquerade in the beginning, how are they going to convince you that their super low body temperature is actually just a weird genetic thing?) 
When they finally confess what they are to you: your reaction means a lot to them. Whatever you say/do, they are going to internalize to the max. It’s okay if you don’t believe them right away- they don’t mind showing you proof now. Whether it’s their fangs or their superspeed or strength, they’re happy to show off. Their main concern is if you’re afraid of them, or reject them because of this. 
If you’re okay with it (after taking the time to process it all internally), they’re thrilled! I mean, like for the first time in a hundred years, they finally-fucking-feel-something-again thrilled! They can’t wait to just be themself around you! No more, ‘I already ate’ or ‘I sunburn easily’- they can just be with you. It’s the kind of love you’re lucky to get once in a lifetime, much once in many lifetimes. 
If you do reject them, they’ll be hurt, but ultimately understand. If you’ve managed to form a solid bond otherwise, I don’t think they’d erase your memories or hypnotize you into forgetting what they just said. However, if they have reason to believe you’d run and tell everyone else, they wouldn’t hesitate to make you forget their little, um, confession. 
But I also think if they really loved you, and just couldn’t let you go, they wouldn't break up with you, oh no. They’d keep you from finding out the truth while continuing to pursue and further your relationship together. And each time you get suspicious, they’d tell you the truth again and again, before erasing your memory if your reaction is still, shall we say, disagreeable. 
I mean, after all, time heals all things, right? And darling, they have all the time in the world. 
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atcmbmb · 2 years ago
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            A SNICKER ERUPTS DESPITE HERSELF. "You're kidding." It almost sounds fake, but so specific that she's sure it's the truth. "What a mouthful. Guess he couldn't decide on just one name for her, huh?"
Beyond the careful neutral ground between trust and mistrust upon which she stands with every stranger, she sees no reason for the latter here. Truthfully, everyone in this strange world seems as unusual as the last to her, and regretfully she's not yet managed to deduce what sort of details marked one as suspicious or not. It put her on shaky footing, but there wasn't really anything to be that concerned about. She's on the Prydwen, a member of the Brotherhood proper now, and it's not like she knows any secrets yet to risk telling. Well, other than her own.
And if she's honest with herself, the typically-independent Leonie had been feeling the absence of friendly faces lately; let alone friendship.
NCR — New California Republic, she assumes is the new name of the state. God, she sure hopes it's typical of people to be ill-versed on what was happening in other areas of the US, though if Six herself was from a Vault and treated it as a fairly normal thing, maybe Leonie could admit to the same. It wasn't as if she had to mention the 200-year nap part of it. "It's impressive," Leonie tells her honestly, even if she thinks it was a foolhardy mission, regardless of whether she'd had company for some of the way or not. She seems to be relaxed about the entire thing, which is almost concerning.
"What's it like?" she asks. "New Vegas, I mean." Before the war, visiting Las Vegas had been a bucketlist thing, something she and Nate had talked about doing after they left the Navy; then after she'd gotten pregnant, it had been once the baby was old enough. Now it would be never. Its modern iteration, if Six's warm reminiscence was any indication, sounded like it had retained its spirit (well, as much as a place could post-apocalypse). "Safer? Is it like a proper city?"
Leonie chuckles at that — yes, she imagined it would be colder than the Mojave. She wonders if Diamond City would match up to New Vegas. Her own eyes aren't fresh or unbiased, and she'd been both shocked and letdown to discover the secure, illustrious 'jewel' of the Commonwealth she'd heard about endlessly was nothing but the interior of Fenway Park; though it's likely she's among the few to have that reaction. Still, it was a sight to see. "I've not been to Salem yet myself," she admits, leaving out the part where she felt reluctant to explore anymore horrors than she experienced on the daily; "but Diamond City is certainly worth a look — I could take you there, if you wanted." She's not sure why she offers; sure, she has the time, but she barely knows this woman. Was she that starved for company? "I'd say the Glowing Sea is a notable landmark, but it's not exactly a prime tourist attraction."
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"I hope so," she agrees, her expression brightening with surprise; the pleasant sort. "I'll take you up on that, but you really don't owe me anything. You haven't been anything but a complete pleasure to talk to. Honestly... I think you're the friendliest person I've met since I— well, since I can remember."
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"Got a friend back home -- Rose of Sharon Cassidy. 's like a poem, ain't it? I call her Cass for short. Think her daddy got mine beat," there's an art to being secretive; so long as the stories she shares ain't gotta do with her, then Six can appear as friendly and open as the sky around them. A friend's name, a peek of her life that's not much more than a white corner of a card. Either way, Leonie seems entirely content with her answer, and it's one more successful sidestep under her belt, and full speed ahead.
She doesn't remember her father, really, so it's not a lie, not really. As Six shakes Leonie's hand, she reminds herself to be careful for no particular reason. It's just a good reminder.
And yet, her smile feels easier as the introduction makes way to a genuine and nice conversation. No side-eye at the slang she's picked up from the Chairmen, a sense of polish that seems to be natural, unlike Six's best attempts at learning through books that are barely legible or through lessons with Jane and Marilyn. Leonie feels important in a way with more gravitas than her usual insight into potential one-sided friends. Whether Leonie will ever agree one way or another, as far as Six is concerned they're friends now. For now. Maybe it's a sense of admiration that it seems to come so naturally to her, like breathing.
It feels like there's something important that follows Lancer-Initiate Leonie around. Ain't a better place to watch the action and maybe feed a line or two than backstage. Something's weird about the Commonwealth, and it ain't just because of the Prydwen.
Though Six has canted her head ever so slightly at the phrasing ( 'survivable' is an interesting adjective to use, is all ) she doesn't single that out yet. There'll be time to soon enough. It seems her turn to talk again, and it's time to do what she does best.
"Sorta," she doesn't mean to laugh at the surprise, but she does, "I ain't too far from The New California Republic, but I been through NCR territory time 'n again. We got a pleasant enough relationship where I'm from -- Vault 21's in New Vegas." A noncommittal answer that certainly implies what it will. It's her boon that one might assume she was a vault-born explorer. "It was an awful long walk from Vegas to here -- took part of it with some traders what go between the Four States and the Plains. Once I hit the Great Midwest, I was on my lonesome. Fortunately for me, believe it or not, I do know how to be quiet when I gotta be -- nothin's all that dangerous so long as you can sneak past it."
Underneath the way she answers so casually, like she's maybe too vapid to understand the amount of danger that had certain been around, there's a confidence that's firm in its foundation. She doesn't let it stay before she continues on, "Reckon it's not much like home -- nowhere is, really," The dreaminess in her voice is sincere -- it's like she's reminiscing about a lover. That's not too far off the mark, "I love New Vegas with my whole heart. Even so, I wanted to see what else was out there. Reckon there's a lot to learn, and I'm only so young." There was no more work to be done -- New Vegas was sustaining itself, and with no more projects to provide rewarding challenges, there was nothing more to do than to set her sights Eastwards.
"I like it here so far," she answers, and it's the truth, "Even if it's cold." And she snickers a little, just to herself, "Reckon I'll have a more thorough answer for you once I spend a li'l more time explorin' -- I wanna see it all. If you have any recommendations, I'd be happy to hear 'em -- heard tell of a place called Salem, and of course, Diamond City..." She's getting ahead of herself, though. Six reigns in the sincere excitement at the very idea of progress and adventure. The silence might've made way for someone to straighten themselves up if they needed it, but Six is not that someone.
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"Hopefully one day the trip'll be easier to make for everybody. When that day comes, if you're ever around my neck o' the woods, I'll take you on a tour -- it'll be my treat," And she means it, too, "That's the least I can do after bashin' your ears like I am."
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mantra4ia · 3 years ago
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Debris 1x13 "Celestial Body": rewatch Reaction'd, questions and comments
So if all those people are experiencing emotional convergence, who are they converging from? Who's sending the emotional signal that the debris is channeling, or is it the debris manifesting it's "consciousness" in a way that we can understand it by way of human conduits?
Maddox is clearly trading debris pieces with Irina (perhaps the piece that he took out of storage off the books), and Irina is on the phone with presumably her handler/ boss to negotiate this trade. She gives him lateral (which I assume means latitudinal) readings and then he asks for longitudinal readings which we don't get to hear. They are: Lateral 105, 112, 115, 120, 113, 110, 109
What's the significance of these measures? Latitude goes from 0° to 90° from the equator, so that doesn't track unless the scene is cut wrong and they're meant to be longitudinal (E/W) readings, which go to 180° relative to the prime meridian. That would make more sense, because after Irina is done with the first set of readings, the unknown caller on the phone says "drop to level two for vertical" and latitudes are North/South.
If we're talking Western longitudes, notable landmarks include: Denver, Salt Lake City UT / Phoenix AZ / nearly Sedona AZ - aka where the telesphere went, Las Vegas, Lake Tahoe/ Nevada border, Great Salt Lake, Alberta-Saskatchewan border, and the Utah-Arizona border.
Or perhaps they're not part of terrestrial measurement at all. The act of "lateral reading" could just mean verifying your sources/accuracy as you go, where as vertical reading is reading for content first to see if something is worth evaluating for sources.
However, if they are part of coordinates, then is the fragment that Maddox is trading with Irina a legitimate "mapmaker" piece like George previously said Influx was seeking? Ya know, when he lied to his daughter. Can a mapmaker piece track moving/animate debris akin to the telesphere? Are those black dust cloud beings George is running from made up of animate debris?
Bryan: After becoming a parent you're in a heightened emotional state, emotionally raw.
George: Higher highs, lower lows, the joy of having a child, the postpartum depression, and the fear of getting it wrong.
Me: Are we in a pensive, self-reflective mood, George? Are you practicing your pub trivia Bryan, delivering exposition, or are you speaking from personal character experience? Seriously, how would you know?!
John Noble as Otto, man why does he always make such a good villain?
What is with the cryptic vagueness when Maddox tells Irina, "You know I can't let you leave with that case right? I mean you know that. There's another door for you Irina, one that only you can go through." They seemed almost on good terms in a previous episode, like friends or something more in a past life "nice car, i almost left / no you didn't", he wouldn't kill her, would he? Or is it more like a code between them, a sort of "I'm being watched, take the back exit"?
Hey, so why is it that sometimes George's eye seems opaque and damaged from the debris implant, but then when he's talking to Finola after he distracts Bryan while being Debris whisperer, his eye seems fine? PS: I googled Tyrone Benskin just to see what he looks like when he's not playing George Jones and I didn't know he's a former member of Canadian Parliament. Don't trust the government, eh?
George: "You're such a compassionate person, you always have been. So much of your mother in you." That's the second time that Finola's mother has been mentioned in the series, back from the pilot. Is it a coincidence that the first piece of debris that chose to interact with Finola resonated her mom? More than just Finola's desire being reflected by the debris, but the debris emoting it's first impression of her as someone compassionate that it can trust?
It also raises my heckles that George repeats, almost word for word, something that Finola said in episode 3. "If we can't help people, we do not deserve this debris / if we don't use this debris on these people, we are not worthy to have it." Are father and daughter that ideologically similar, or has he been spying on her progress this whole time, or both?
George: "I took my life to allow myself a rebirth, I paid the price. I want you to know that not one day goes by that I don't think of you and your sister. I want you to know this." This coincides with my initial impression that George staged his death to get away from Orbital after he assessed how his research was being used/abused.
George: "You never wanted to go into the pool, I had to throw you in, and you kicked and screamed, but you always did better that way." Immabout to throw you George, just keep talking!!!! I'm sorry, this charicature of absentee father reminiscing about the good old days really ticks me off from personal experience.
Also, as a person with a disability, I am not particularly pleased with the use of Dario as a plot device instead of a thoughtful character with a backstory at this point in the show for 13 whole episodes now. Pretty pissed off actually, so they better do something phenomenal and pivotal with Christian Rose (Dario) in season 2 [maybe have his character interact with debris in a similar way to Caroline]. But that's another rant about ableism in screenwriting for another angry day....
George: "A telesphere was born yesterday. It came from a pocket dimension inside Orbital. I think it's birth may have triggered the debris." This is perhaps the one-ish episode that I find George remotely interesting and also infuriating, particularly because of the way he speaks, like he's finally taken off the guise of the old, well-meaning eccentric and turned into a sharp, cunning, and at times calculatingly ruthless individual. I find it peculiar that he says a telesphere is born. Makes me think that the debris is not just part of a spacecraft, but a hybrid of the beings piloting that craft.
I get tremendous satisfaction from Finola head-butting people. This should continue.
I'm not familiar with all of the work of JH Wyman to know if this is a running theme or an ongoing joke. But does he keep his writing staff in a constant state of starvation? Is that why pieces of debris are called "Nachos", and why Influx has "Beans" to shield them from debris side effects, and why Bryan is always eating junk food? Should I be worried about the writer's room and start sending them healthy snacks?!? Just give me an SOS in the credit roll.
Speaking of: is the "Bean" that Finola ingested a piece of debris? Similar to the pieces of debris that fused with Anson Ash? Will it impart some physical benefits to her moving forward?
"I won't lose you again...you belong with me." What are you talking about George Jones, you made the conscious decision to leave your family. You didn't lose Finola, she lost you. In this version of reality at least. Or (unscripted backstory) did Jones and his wife separate prior to her death / was Finola brought up mostly by her mother? That doesn't seem the case if she was buying her father birthday presents and took it upon herself to settle his affairs after his death.
Why do the Influx Operatives Otto and Anson have tattoos on their hands, but not Loeb? Is he like the low end of the totem pole FNG who hasn't earned his stripes, hence why Otto gives him s***: aka "Careful you cretin. All the finesse of a butcher."
What is the hierarchy of Influx anyway? Despite being an anti-government "for the people/ elevate the human consciousness" organization they do still seem to have a governing hierarchy and Otto and George seem to be on the same level, pretty high in rank / they talk with confidence to each other like they go back a while.
What is that weird thing that Otto does with his hands to Bryan's head? What are all the weird things Otto does, including his massacre at the petrol station? Ick.
Why is it that Leob and George are freaked out by the black smoke (debris particle?) man, but Anson and Otto aren't? They seem to see them(?), but don't overtly react.
Bryan: "It seems like we're entering some kind of new phase." Gee where have I heard that one before? Oh yeah, the story of "Blackwater grandfather" and the black wind that they're still teasing endlessly while refusing to tether it into some kind of world building lore. Agggghh!
Lololol, Bryan and Finola's dynamic even in the midst of a very serious episode makes me laugh. "Devon Reese / two e's? / Two e's!" "This one smells like baby diapers. Almost as bad as the tech section of the plane/ You mean your section of the plane. / Almost." That zinger 👍
Paraphrasing Bryan: "[recapping, recap, and did I mention recap]...something about George doesn't feel right." Personal pet peeve: I HATE IT when episodes have intentional explanatory lines like this to point out the fact that we as audience are privy to information that the main characters aren't. Not only does it make the main characters seem less intelligent, it breaks the fourth wall a little bit and gives the impression that the audience, which is ahead of the plot, is not as intelligent and needs a reminder that we're ahead. Lackadaisical writing drives me nuts!!! I can't outright say that it's "bad" dialogue, but it's not a choice I would make if I wanted uninterrupted viewer immersion.
Finola: "My instincts are good" Me: You are an emotionally intelligent decision maker with gaping personal blind spots.
George: You belong with me, your father.
Finola: My father died six months ago, and you are not him.
Me: Chef's kiss 👏👏👏
Otto: "It would never have worked out with that girl [Finola], not in any iteration." Definitely makes me lean towards the fan theory that the alt!Finola in (presumably) suspensia in Sedona Arizona got plucked from another reality.
Surprisingly, the ending credit roll has no voiceover as all the previous episodes of the season have. Disappointed that there's no potential teaser to a season 2 if the show gets renewed. But I find it curious that the extras who were demonstrating emotional convergence were credited as: chess board persons. Not sure if that's relevant, but I definitely feel like this show is playing games with me and my emotions.
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unsaidmar · 4 years ago
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One, The meeting.
Plot: Both Spencer and Olivia mourn their losses. Maybe doing it together works best.
WC: 2k, I get carried away.
CW: Brief mentions of death.
A/N: Hi y’all! I’m very excited to share this. I submitted it for a creative writing assignment last week and I thought I would share it here too. This is the first time I post what I write and I kinda want to make this a series.
Olivia knew pain was lighter on the shoulders when carried with someone else, she was completely aware of the fact that pushing her friends and loved ones away was the last thing you’d want to do when grieving. Didn’t stop her, though. Opening up was a conscious effort she had to make.  
Lia had been gone exactly 467 days. Each one harder, longer and duller than the last.  Her mom had told her that pain didn’t have an expiration date, that she shouldn’t worry about getting over Lia’s death sooner than she was ready to, but nothing could help the feeling in the back of her mind, the little voice that reminded her that the world did not stop spinning when she left. Even if she felt like it did.
Mornings were almost automatic at this point. Get up, make an effort to look better, grab an excuse for breakfast, promise mamá you’ll get something else on the way to work, drive mindlessly to the place you knew like the back of your hand. The Grey Roots was special, it seemed to transform people’s perspective as soon as they walked in, it was full of memories and knowledge. That much was true for Spencer Reid.
Maeve had been gone exactly 278 days. Each one harder, longer and duller than the last. The team did their best to navigate around Spencer’s grief, always taking hints the he dropped. A fake smile that meant “we can ignore my loss today”, a shrug accompanied with the ghost of a smile that meant “today I’m feeling better, but I’m not expecting it to last”, and the words “I’m fine, I promise”, that roughly translated to “this is manageable today, so don’t ask me about it”.
The love and sense of protection the BAU had over Spencer was instinctual, which was hard when he seemed to be a thousand miles away while standing right there. Morgan had said that if isolation was what he needed right now, isolation he was going to get, but always with the promise of his friends running straight to him if he needed the comfort.
On his days off, he tried coming to terms with the loss. Loss was a tricky thing, Spencer thought. By definition, it was the state or feeling of grief when deprived of someone or something of value, so if it meant the absence of something, why did it feel like loss went with him everywhere?
The Grey Roots was a landmark in the man’s life. Maeve had recommended he visit the museum while they were corresponding, which he was more than happy to do, always trying to find a way to feel closer to her than he could actually be. Now his visits changed in nature, he was there to reminisce. To try and get the optimistic feeling of loving her to come back.
The stranger that usually walked around the museum with files in her hands went unnoticed for a while, but to her, Spencer had never gone unnoticed. She had been watching him his last four visits, visits that were a lot closer together than the usual visitors liked, which naturally, sparked her interest. She was drawn to him, always turning her head to check if he was there and her eyes lingering for a beat too long to try and come up with an excuse to start a conversation.
Olivia cared very little about dating and would usually turn down people’s advances, but as he sat there, earbuds in and basking in the sunlight the botanical garden side of the museum had to offer, she couldn’t help but hope he was one of those ballsy men that usually approached her. Apparently, the gods felt bad for Ollie, because as Spencer stood up to go, a book slipped out of his bag onto the floor. Oblivious to it, he kept walking.
“Thank the fucking gods” Ollie whispered to herself as she made a beeline for the book. Trying to reach the tall guy, she elbowed her way through the people walking in front of her and tapped him on the shoulder. Play it cool, dork.
“Hey” she said trying to get her breath back. “You dropped this back there” She tried not to fixate on the way his curls looked with the sun shining directly on them, or on the way his eyes took in her presence.
“Oh, thank you so much” He rushed out, grateful that he didn’t have to lose the last thing that connected him to Maeve and cursing himself for being so careless.
Make conversation, now. Say something. Anything. “I take it that’s important, you look relieved” she giggled to try and appear chill. Failing miserably, of course.
“Um, yeah. It was.” Beat of silence. “It is. It was a gift” He answered looking down at his feet, holding on to the book like it might disappear if he doesn’t.
Now, genuinely relieved she could spare him the disappointment, Ollie looked up at him. “Then I’m really glad you didn’t have to lose it” She replied, mirroring Spence’s thoughts, which made him smile.
To the doctor, looking at her felt almost offensive to Maeve’s memory, like she could see him staring curiously at this kind stranger whose eyes were enticing enough to make him forget how to talk. His best friend JJ was the best at reading his expressions and figuring out what he was thinking, she was smart enough to know Reid felt guilty for wanting to move on and leave the pain behind, so she made sure he knew that no one expected him to act like a widower forever, not even Maeve. After all, no one tells you how long you’re expected to mourn a loss, there’s no unspoken rule of appropriate sulking time. 278 days later still felt like too soon and just about enough at the same time. Strangely enough, he wanted to keep talking to this girl, and it would have to start with an introduction.
“I’m Spencer”
“I’m Olivia, but please call me Ollie” or call me anything you want.
“Ollie, good” he let out a giggle that was uncharacteristic of him to say the least. Mainly because he had never made it this far into a conversation with someone as pretty as Ollie. “You work here” It wasn’t a question, he noticed the plaque pinned to her shirt that read Dr. Olivia Vega, Conservator.
“Yes, I’m one of the conservators here. I know I might not look like it, but I promise I know my stuff” This observation prompted Spencer to give her a once over and he smiled at how right she was. She was wearing black cargo pants and a simple lavender t-shirt she seemed to have cropped herself, her arms were covered with little tattoos and her dark hair had streaks of purple in it. She was a sight to see, and hadn’t she been so kind and smiley, Spencer would’ve been intimidated by her. “My mom always says I look like I dropped out of high school to form my own punk band” She added, interrupting his train of thought. “I kind of agree with her now that I think about it, but I have a doctorate in history and that’s not very punk”
“Well, I’m a federal agent but I look like my grandpa, so I’m right there with you”
You do not look like a grandpa. “A federal agent, huh? The wall-climbing, gun-shooting, vest-wearing kind?”
“Sometimes, yes. But I work for the Behavioral Analysis Unit so the work I do revolves around profiling people, we try to narrow down the suspect pool by studying the way the crime was committed and making educated guesses about what kind of person would do that and the possible motives behind it. I also have doctorates, but not in history” He said, glad he could sound cool in front of what appeared to be the coolest human ever. Maeve doesn’t mind you moving on, he repeated to himself.
“Judging by the fact that you didn’t introduce yourself as ‘Doctor so and so, but you can call me Spencer’ I think you’re nice and not full of yourself” Ollie joked. “I would have been super intimidated if you’d lead with that”
Is she a witch or am I thinking out loud? “You should see the people I work with. I look like a 12-year-old boy compared to them” She erupted in laughter, causing Spencer to blush. “I’m not kidding, they call me ‘kid’ and ‘pretty boy’”
They got that right, you are pretty. “No way, my older co-workers call me ‘kid’ too! And I’m their boss. The least they could do is call me Doctor Kid.” She pretended to pout.
A mom with a stroller trying to walk past them made the two realize they were still standing in the middle of the path, so entirely entertained with each other that they didn’t notice the third-grade class that had just passed them. As if the realization had struck them both at the same time, they looked back at each other, both of them trying to stretch the interaction as long as they could.
“Do you, maybe, want to have this conversation somewhere else? Perhaps not in the middle of the crowd?” She asked hopefully.
Taken aback by the offer, Spencer agreed and followed her back to her office, that looked exactly like he would expect it to. A bunch of framed pictures with friends and family covered the wall to his left, she had a jean jacket full of pins hanging behind the door and a bunch of miscellaneous books on a bookshelf right behind her desk, all of them with post its sticking out and what he assumed were her bookmarks.
After offering him coffee, they talked about all the things they had in common and relished on the things they didn’t. It was refreshing to get out of their heads and talk about something other than what stage of grief they were in. Spencer was glad that Ollie had approached him first, otherwise he wouldn’t have met her or even know she existed. A text from Penelope brought him back to reality and he sighed at his phone when he read it.
“I have to go, we got a case” He said, annoyed.
Ollie tried to mask her disappointment with an airy laugh, “Oh those fucking serial killers, so rude of them to interrupt our conversation”
Come on, Spencer. Say you want to see her again. Maeve doesn’t mind. Faster than he could process, the words came tumbling out of his mouth. “I want to see you again” He declared; eyes wide, afraid he came on too intense.
“Well, what a coincidence. I want that too.” She smirked, thanking the gods for all the love they seemed to be showing her today. She took a bright pink sharpie from her drawer and scribbled her number on Spencer’s palm. “Please, don’t wash your hand before you save the number”  She hoped she hadn’t blown her cover as the chilliest most relaxed person ever with that one sentence that sounded like she was begging him to call her. He took out a little white card from his bad and handed it to her.
‘SSA Dr. Spencer Reid. Behavioral Analysis Unit’. Two phone numbers were displayed along with the FBI logo. Which made Ollie look up to question it.
“Bottom one is my personal line; top one is the work phone” He anticipated the question.  
The shit eating grin he was wearing did not go unnoticed by her friends back at the BAU, but he brushed them and their raised eyebrows right off. This whole thing with Ollie was his to keep. At least for the moment.
That night, even though spent in a dingy motel a few minutes out of Redding, Pennsylvania, Spencer slept better than he had in 278 days. He wasn’t an outgoing person at all, he didn’t ask for numbers, he didn’t agree to have coffee in some stranger’s office, he didn’t text bright pink numbers sloppily written on his hand. But maybe the way they met was a sign that he should, maybe, no matter the outcome, he wanted to see where this led. Not even sure what this was.
Here goes nothing.
“Hey, this is Spencer. I didn’t wash my hand” sent at 2:13 am.
“I mean, I did. Just not until I texted you” sent at 2:13 am.
Back at her own apartment, Ollie made a mental note to go visit Lia so she could hear all about the handsome man she had met. Following the advice her therapist had given her, she took out the notepad she had devoted to the letters she wrote her and started writing what she would give anything to be able to say to her face.
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memorylang · 4 years ago
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Fathers’ Day, Familiarity and Faith | #38 | June 2020
If my COVID-19 experiences were a Netflix Original Series, I feel someone could title it, "The Groundskeeper."
Synopsis: Returned Peace Corps Volunteer from Mongolia, now back in Nevada, learns a thing or two about hedge trimming and much more about life living.
The inspirational hit series stars award-winning memoirist Daniel Lindbergh Lang, director and editor. “Please support the official release.”
Quirky thoughts keep me sane. More on these later, of course. 
The U.S. celebrated Father’s Day 2020 on June 21, so I commemorate it with reflections from being my father’s son. 
The adventures follow both my Mothers’ Day reflections (#36) and Easter in America stories (#35). I focus now on continued COVID-19 adventures in yard work, sorting and reminiscing. 
Chronologically, we pick up from my stateside Week 11 (May 15-21), when my sisters came home from their unis’ spring semesters. With them as collaborators, I continued sorting our family’s memorabilia. After a few weeks’ interlude 'round Memorial Day, big changes occurred Weeks 14 through 16 (June 5-25) through Fathers’ Day.  
I also consider Pentecost and the Spirit. Easter 2020 ended Sunday, May 31, so we’re in a fruitful new time. In fact, I write here results from the smattering of routines I shared before. 
Lastly, to clarify, many assume my dad’s Asian. But that’s untrue. He’s Austrian-American. That’s where I get my “Lang” surname. Ethnically, I’m about half Austrian. Culturally, too, Dad’s family influenced me far more than Mom’s when I grew up. My mom was ethnically full Chinese, hence that half.
Now back to Dad!
Father’s Perspective on My Boyhood 
During my 2020 time home since Peace Corps’ evacuation, Dad often prods me to take on projects he sees around the yard. So, I do yard work. I don’t like desert heat, so I usually work the daily tasks an hour or two at dawn, sometimes dusk. Picture three months this way.
But Dad would tend to demand a certain perfection on many projects, expecting me out there working when there’s work to do. I’d rather let nature do as it pleases. Peace Corps experiences taught me decorated yards generally feel overrated. When I’m older, I feel I’d much rather have my family frequent parks to get our yard fix. Nonetheless, yard work lets me chat with God, who reminds me empathize. 
It is difficult to say, "I serve the Father," if I do not serve my father. 
With this in mind, I consider the patient progress of waiting while working often. 
Dad grew up in rural America’s Midwest from the mid-20th century. Dad’s parents and community were largely Austrian-American Catholics. Dad’s grandfather immigrated with Dad’s great-grandfather because land in Austria was scarce, late-19th century, yet plentiful in Kansas. My dad grew up on a farm as a third-generation Austrian-American. He funded his higher ed. through U.S. military service and numerous side jobs, including those in teaching and sales. 
Through Dad, I’m a fourth-generation Austrian-American—though, only second-generation Chinese-American, through Mom. I wasn’t quite on a farm, having grown up between Midwestern suburbs and an urban West. Still, Dad regularly tasked siblings and I with yard work.
An Energetic Kid, Ages 4-7 
Now this gets interesting!
This mid-May 2020, my younger sister and I unearthed Christmas letters our parents (mostly Dad) had written to Dad’s siblings—my uncles and aunts—since before 2000. Turns out, our mom kept hard copies in the bins beside her desk. From these, Sister and I read pretty enjoyable pieces about our child selves. 
Here I share Dad’s tales from grade school me in Indiana (used with permission): 
2001: "Daniel is 4 years old now and is looking forward to kindergarten.  He likes outdoor activities and he is quite strong for his age.  He can do a lot of sit ups and push ups already.  He likes to walk with [his mom] at the airport, which is nearby." 
2002: "Daniel is five years old.  He is in kindergarten.  He is [...] very competitive.  He is in the same school as [his older brother] and is rapidly learning to read now.  He is good at math, and he studies very hard." 
2003: "Daniel is six years old.  He is very competitive and naughty.  He always keeps track of the books he reads and comes home to tell us how many books he has finished.  His goal is to reach 100 books this year.  He is over 90 already.  Well, he likes to pester [his brother a lot].  He thinks that is fun. [...]"
2004: "Daniel is seven.  He is goal oriented and a 'do'er.  He is good at making all kinds of crafts.  He is our family's talented teacher.  He taught [his younger sister] how to read before she went to kindergarten.  He also gives homework assignments to the others, except [his older brother].  He always pesters [his brother] as usual." 
God graced me with energy as a kid. 
I noticed three themes. For one, I seemed to follow Dad’s lead in filling my time productively. He served in the U.S. Army National Guard and emphasized self-discipline. As a civilian family practitioner, too, he advocated for daily exercises, such as sit-ups, push-ups and walking. I seemed to follow suit.
On the other hand, I was a kiddo with an older brother, and I didn’t mind expending plenty spare energy to bother him. Thankfully I stopped pestering when I grew up with enough self-awareness to know good people don’t intentionally troll. Uni helped. 
Curiously, I noticed the letters seemed to note many of my interests resembling Mom’s. Arts, reading and studying seemed more like Mom’s interests than Dad’s, yet I hadn’t realized my similarities to Mom back then. Of course, Dad values education, too.
Studious Beyond Belief, Ages 13-19
As I went through elementary school, Dad’s military service included deployments overseas to Afghanistan (2005) and Iraq (2007). In 2008, our family moved from southern Indiana to North Las Vegas, Nev., where I started middle school. Since my younger sister and I hadn’t found letters from Dad’s years deployed with the others letter, we figured Mom wrote them. By 2009’s end, Dad retired as a lieutenant colonel. But he continued work elsewhere, including in a dozen nations to indigenous peoples of the Americas. 
Here were Christmas letters from my adolescence on. Coincidentally, I noticed the first couple we found both came from my last years at respective schools. 
2010: “Danny, 13, is finishing at [...] a magnet [middle] school associated with math, science and technology. He [earned last year] a 4.0 [grade-point] average. He received a letter this past week from a magnet high school stating that he was the type of student they were looking for. [I, Dad, think Danny] is also in the National Junior Honor Society [service group]. [...] Danny continues to have to be at the school bus stop at 5:50 in the morning.” 
2014: “Danny is the ultimate study robot, with his inhuman ability to study for hours on end in place of sleep, or other usual activities for high schoolers.  He attended NV Boys State this past June, and he has risen to the rank of Division News Editor within [Kiwanis] Key Club--a HS service group.  Danny and [his younger sister] also attended Key Club activities in CA in Nov. [...] As this is his senior year [...], he should be starting to apply for colleges now, but [...] he has not applied to Yale, which is causing his mother to feel that she is a ‘failure’ if none of her kids get accepted at this prestigious school--it’s used by Chinese mothers as a guilt trip for their kids! [...] He also received an AP with Honors award [from his magnet high school].  He presently is in the ‘top 10’ students in his class ranking.  But if he doesn’t get his applications in, then there is always UNLV [Las Vegas]!” 
2016: “Daniel is now a sophomore at UNR (Reno) in the Honors Program, and is an honors ambassador. He says he has 1 major in journalism with 3 minors at the present time, and he works at the library when time permits. He also completed an internship in publishing during the summer session, when he stayed in Reno and frugally survived during the summer by ‘couch surfing’ at several different locations. Several of us attended his confirmation at Easter in Reno. He also [...] presented at a few [conferences]. Additionally, he is involved in [the Kiwanis] Circle K service group on campus, as well as the Knights of Columbus, and he sings in the choir at the local Newman Center. Based on his Facebook postings, he seems to be enjoying college immensely. [...]” 
I definitely loved service groups—and still do, if Peace Corps counts! 
Seeing these letters in 2020, I feel amused how Dad wrote of my later academic interests with distance. Dad’s 2002 line about 5-year-old me, “[Daniel] studies very hard,” escalated exponentially, noticeable by his 2014 line about 17-year-old me, “Danny is the ultimate study robot, with his inhuman ability to study for hours on end in place of sleep.” I figure my peers were similar, though… 
I feel amused, too, how Dad included Mom’s wanting me to pursue STEM careers. Chinese often expect this of their kids. In some sense, I’m glad Dad let me escape the Asian tendency and Mom’s ideal to have me pursue a Bachelor of Science. Back then, I contended a bachelor’s from the professional School of Journalism would still make me hireable. 
Sure enough, Peace Corps hired! 
Besides, I felt vindicated later when I learned my minors in English literature, Chinese studies and communication studies resembled my late mother’s fields of English literature and international relations... She clearly benefited from Liberal Arts. More on these in previous reflections, though. :)
Back From Mongolia
Snap back to March 2020, when I just returned to America after our COVID-19 evacuation from Mongolia. 
I was really into “Frozen II,” the cathartic film easing me back into the States. My first week back felt very different from those after. Because “Some Things Never Change,” I discerned to do “The Next Right Thing.” Waking to various “Frozen II” numbers of looping in my brain, days began with such thoughts. 
My first days, I often compared experiences to Mom’s when she raised my siblings and me. Despite being at home, I was alone. Dad worked away, plus siblings had school and work. (This preceded American schools canceling or moving online.) So, I felt confused what to do. 
I discerned I could tidy the house, serve where others couldn’t. Whether dishes to wash or rooms to clean, I addressed what I saw. I imagined Mom felt this way when my siblings and I attended school and Dad worked. 
I also considered my living father matters as much as my late mother. So, honoring Dad honors her, too. 
Dad always had yard projects he wanted me doing. I had to weed so much when I first returned. 
I felt insights, at least. I considered, weeds are eternal. Weeds will always grow on spiritual life. Weeds attempt to choke our crops’ life. We must uproot our weeds and prune dead areas to fortify new and better parts of being. The physical and spiritual are one. … Yet, weeds still annoy me. 
Noticeably, my labors seemed to confuse many in my family. They seemed mostly to recall the 2015 me who’d choose studying over chores any day. But I guess most hadn’t factored I’ve experienced plenty in my years away from home, especially during my months living alone cooking for myself in Mongolia. House tasks are necessary parts of life. 
Besides, I’d already been doing these tasks others seemed disinterested in, even back at Christmas 2019, when I sorted Mom’s books, and later during post-evacuation Week 9 (May 1-7), packing up Mom’s desk after three years gathering dust. I felt frustrated others seemed slow to accept I’ve changed since Peace Corps. I pray for grace.
The New Journey
June 6, 2020—just days after Pentecost and coincidentally one month to my 23rd birthday—marked one huge occasion. 
Dad remarried! 
I felt excited.
I also noticed a curious parallel in threes. For, on my family history adventures, I discovered something about Dad’s parents. In 1987, his mother's spouse passed away; on the third year, she married again, in 1990. 30 years later, my dad’s spouse passed away in 2017; on the third year, he married again, in 2020. Coincidences comfort me at times.
That day, I’d also finished revisions to submit my thesis to a different journal for publication. I’d tried before with one in June 2019 and February 2020, but unfortunately my work hadn’t fit within their scope. Still, the editor believed that  I could publish it in the right place! 
College Town Return
That Week 14 (June 5-11), Dad also purchased a house in Reno, Nev., where my kind stepmom may move, too. Dad requested aid moving things in Reno. My younger sister and youngest brother both opted out, so I went instead. I prefer Reno’s weather, anyway. 
In Reno again, I felt parallels to past years. 
Helping my youngest sister and her friend move from a condo and house to the new place, I recalled the many who helped me move between Reno homes during my undergrad. Honestly, I felt weird to think of my dad relocating to Reno, especially since I hadn’t known the area he chose existed during my years studying in town. 
Mongolia returned to mind, too, while I lugged belongings in and out of the condo, up and down stairs. Hard to believe that that was three months ago when Peace Corps evacuated us. Exactly three months before, March 9, 2020, was my first Monday in Nevada again. 
Writing of Mongolia, I also recalled every bellhop who's hauled my 23 kg (50 lbs.) luggage up stairs in Asia. God bless them. 
On the bright side, with helping the sister and friend move, Dad said I got stronger. That felt good. When he asked how many push-ups I could do, I said 50—my new personal record met just days before. When I started working out the month and a half prior, I could only do half that. 
Thanks to the lifting and yard work tasking me in Reno, I paused my fitness routines. I realized, I’ve enough strength and endurance for what I’d want to do. So now, having met the goals, I still work out, just less concerned about gains.
Tests of Faith
Back to that ‘groundskeeping.’
With Reno versus Vegas, I prefer hedges to palm trees. Hedges are more fun and less merciless. They leave my body less bloody than palm trees, too. Reno’s weather also keeps cooler. 
As you’d expect, yard work leaves plenty time to reflect, chat with God. In earlier days these chats opened with lamentations about the heat and constant tasks. But God graces peace.
Ultimately, Dad’s tasks need someone to do them. He’s busy working full-time out-of-town, and siblings still have activities they must or would rather do. So I volunteer. 
On the other side, Dad at times says he’ll compensate me once the bills are paid. There always seem bills to me, though. Since it’s been three months now, I try to think of this like the Kingdom. Whether or not I see rewards, I try to persevere. I must trust the Father to provide in time, no matter the wait. It’s a spiritual exercise. 
Pa says he’s glad I’m financially stable, too—My scholarships, grants and work study graduated me debt-free. Those seem good, I guess. 
So, spiritually exercising while laboring, I consider parables of workers in the field and masters. Christ spoke of such. Parables about fields and wages seem more nuanced after feeling comparable questions. 
I think, too, to re-education labor camps sometimes. During China’s Cultural Revolution, my mom’s parents—both teachers—were sent to those. So, my ‘toiling’ in Dad’s backyards are surely nothing compared to what my grandparents involuntarily endured. I can bear my ‘shackles.’ 
These bring me to privilege.
At the day’s end, I have places to stay, food to eat and stable internet. Many Americans and people worldwide face greater turmoil than these, perhaps including you, my reader. So, I try acknowledging my ‘hardships’ hardly compare. I try to focus prayers for the needier. Faith helps me through.
On a happy note, I just reached the Diamond League on Duolingo! So, life could definitely be worse...
The Climb
One day during Week 15 (June 12-18), after Dad came home at dusk from work, he asked me to get out the ladder to climb the backyard tree. I thought that was wistful thinking! 
Well, I had the time and realized he wanted me to climb after all. The tree had a fallen limb he wanted me to saw off, since I weigh less than him. I insisted I’d only climb with him around.
Well, he came around. 
I ascended and sawed four limbs! Before the climb, we thought I only had to address a single one. But as I climbed for it, I found more. Thankfully, these were thin limbs. Dad gave some advice from below, handed me our hand saw then left me while he took care of other tasks around the yard. I climbed higher, wedged my feet in semi-stable positions and got to work.
Atop, the wind blew, so the tree rocked. I clung high in a swaying tree. Good Lord. 
But I felt amazed, handling my saw even with my off-hand. I’d cling with one arm and saw with the other. When branches got stuck, I had to grab them, push and jerk them away from other sections to send them down. Dad had me call out, “Timber!” With the final branch out, I let the saw fall. 
Success felt like redemption from that random tree I climbed the first culture-shocked day I returned to Vegas from Mongolia. This time I’d such control. My safety depended on it! Plus, I only grazed the back of my hand, as opposed to gashing my palm like the last time I left a tree. Less bleeding is better. 
By the end, my arms and legs trembled, not from worry but from muscle fatigue. Still, I felt empowered. Throughout my childhood, I could never climb a tree. Now I passed the physical I hadn’t expected a month and a half prior. 
All told, my climb took just half an hour.
Staying the Course 
In a week and a half, I turn 23! So I’ll be one (1) 23-year-old, hehe. Look forward to new reflections on how I’ve grown and changed. 
As an extension of my paternal family history projects, I started writing memorable quotes from Dad. My siblings and I wound up adapting these and more into our Fathers’ Day 2020 gift! Dad enjoyed our “Book of the Father” we printed. 
Meanwhile, America begins to slightly reopen amid COVID-19 conditions, and the post-solstice summer’s begun. So, I encourage us to, whenever possible, still #StayHome more than usual, wear our face masks, maintain physical distance and of course wash our hands. We’ll get through this.
And I hear some are struggling with loneliness, too—If you need someone to talk to, you can always count on me. It’s among the most challenging feelings, given we humans are social beings staying physically apart. Writing, phoning and video calls help me, at least. Feel free to reach out. I keep you and loved ones in my prayers.
Best wishes, and till we chat again.
You can read more from me here at DanielLang.me :)
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calumcest · 4 years ago
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i'm glad you're feeling better! and honestly i'm shook? i didn't even know you had that many career possibilities in other countries? like my brain automatically went from reading history and german (both truly great subjects btw) to lehramt.. honestly everything sucks about our education system and i'm sorry it's constricting your plans of moving here :( (pt1)
(pt2) though i can't understand why you'd want to leave london the literal best city in the whole entire world for germany like even with my very big love for berlin i just don't get it 🙈 (in case it isn't obvious: i love london with my entire heart) did you always live there? sendung mit der maus is truly quality tv :) did you end up rewatching it?
(pt3) your masters thesis sounds so interesting! i'd love to know more about it bc i only know a little bit about differences in gay rights between east and west but like next to nothing about how they handled hiv/aids and the influence of language is so fascinating too oh my god that made me crack up 😂 my mum grew up around hohenschönhausen 😅
(pt4) and yes exactly! like some jobs were treated so much more fairly and also what really surprised me was that according to my history teacher the east was actually a bit better/faster than the west in regards to womens rights (for example abortion was legal in the east earlier) okay so from your stories i definitely relate more to the british approach to criticism 😂 i can't tell people their ideas are shit bc i hate confrontation
(pt5) though i too was shooketh about how polite people in the uk are.. like just in a shop or sth everybody was always so nice it was weird 😅 so i get your mum's confusion. also i can't believe you apologise when someone bumps into you?? i mean this particular thing is sth i get very mad about bc i love my personal space but like just in general why do you apologise when it wasn't your fault? like yes i do apologise when i do it but if it's the other person's fault 😶
(pt6) yeah it definitely depends on the situation/person i think for practical reasons i say german first but try to mention berlin asap. aw thank you i appreciate it :) but oh my god i'm actually so sorry that happened to you, like while i love them for nostalgic reasons i agree that pfannkuchen(/berliner) can be so disgusting especially when you're expecting a crepe :( oh YES thank you so much i've been saying this exact thing for years!!
(pt7) like why do we need cases and genders when english works just fine without them? i don't wanna hear about genitiv ever again thank you very much. the correct plural is kakteen and kaktusse just sounds like a profanity and they went and made it an official possibility bc people kept saying it and ever since that i've hated duden with a passion. alex should definitely pay you for the promo & i've seen vegas mentioned on your blog a few times now so i'm gonna listen to it too :) -spoiler twin
thank u!! also i know right trying to explain that in germany was insanity they were like oh so ur working at a school bc u wanna become a teacher? :) and i was like absolutely not and they were like but u study history and german...SNDFJSNKDJF i think its insane that ur expected to choose your whole career path at the age of 18 though thats so stressful! 
omg have you been to london before? also i didnt but i did rewatch an old episode with my parents bc i reminded them about it and we were reminiscing and its STILL as good as i remember it being good old christoph and his green jumper
thank u!! god i dont actually know THAT much about the language yet bc i havent started researching but a few interesting points i’ve picked up are that 1. they always referred to drug users as ‘fixer/fixerinnen’ which is obviusly like...quite a politicised term when they had the option to say like drogenabhängige or sth 2. academics would constantly refer to ‘ansteckungsverdächtigen’ and the verdächtig in that is like...HMMM...not good 3. there was a medical panel held in 1987 in east berlin which used english terminology to describe sexual practices that carried increased risk of hiv transmission (e.g. fisting) and because lots of people didn’t speak english they weren’t actually being educated on what they should be avoiding/doing more safely SO!! theres a lot to look at i havent really started researching like i said i should though but theres already a lot of interseting things in there imo sorry this is probably super boring i just get very excited about it
oh absolutely!! it was because of necessity (the way the ecnomy was set up meant that they needed all available bodies working) but it meant that there were SO many more provisions especially childcare and you can still see that prevailing today theres a huge divide between east/west in terms of maternity leave and childcare 
omg SSNKDJFNKSJDFN honestly i have no idea we just do we literlaly apologise when we bump into lampposts its just an instinct bc u assume that its your fault bc you were in the way so u need to apologise for it but once the kids in germany started being like why the fuck are you apologising i had to physically stop myself apologising SKJDFNSJNDF
thats fair enough go di miss berlin so much i’m so desperate to go back theres stll so many things i havent seen bc ive never stayed longer than a week and its such a rich city you need more time to explore it i miss it so much lord take me back to the alexanderplatz galeria restaurant so i can eat overpriced schnitzel <3 whats your favourite german food? i have to say for me personally linsen & spätzle and maultaschen (my oma is swabian) for nostalgic purposes but marmorkuchen...schnitzel...bratwurst...klöße...weißwurst...brezel...lebkuchen...kaiserschmarrn...plätzchen...theres these lovely plätzchen my mum makes at xmas wait let me ask her what theyre claled i cant describe them. ok apparently theyre just schokoladenplätzchen ‘aber ich hab ein besonderes rezept von der ur-oma ha ha ha!!!!!!!’ (direct quote) GOD now i am desperate to go back to germany we cant get ANY good food here i swear to god . oh you know what i really love as well german junk food god you do junk food like nobody else the chocolate aisle in rewe <3 <3 <3 i miss the ja! chocolate chunk cookies so much
CORRECT i hate cases so much i’m so bad at them i still have no idea if its dem or den half the time how does it make a DIFFERENCE...also correct but the genitiv is dying anyway as we keep being told by our lecturers Der Dativ Ist Dem Genitiv Sein Tod <3 kakteen is a very intersting prospect i never considered that but the more i think about it the more i agree also kaktusse DOES sound like profanity but german swear words just arent that great anyway like fick please that upsets me so much ALSO i hope u enjoyed vegas! 
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jazzmckay · 7 years ago
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fallout 2 liveblog, lads. got distracted with things and took awhile to finish this post up but it is finally here
this is incredibly excessively long. fo2 is like 5x the size of fo1 and i just ramble a lot more this time too
seriously i just popped the text into word out of curiosity and this is 10.5k ¯\_(ツ)_/¯
- the beginning is so vastly different from fallout 1 and its great. there are a couple cinematics, including a chilling introduction to the enclave, and an introduction to the elder of your tribe, in contrast to the one with the overseer in fallout 1. super cool, feels fresh. also the upgraded game engine is def noticeable. starting in a tribal village instead of a vault is rad
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- so, fallout 2 is not messing around. the TUTORIAL kicked my ass so bad i ended up restarting it lmao i was able to figure out what i was supposed to do alright but the combat was brutal until i got a technique down. also this was my favourite part:
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- early fallout games, a summary:
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- checking out everything in arroyo was nice. tons of little things to do and people to chat with, some of which are stated to be relatives of the chosen one which is neat. i already feel more connected to home here than i did with vault 13 in the first game, while still feeling like character creation is fully up to the player; they arent IMMEDIATE relatives, its just a “this is a family and community” feeling without forcing certain close relationships. real good. it doesnt force you to act a certain way because of relationship bonds, but it does make arroyo feel like home
- most notable things i did in arroyo: rescued a dog named smoke from some geckos. bless. the geckos kicked my ass pretty easily too, i ended up sneaking past half of them to get the job done; fought some sentient plants in the shaman’s garden. interestingly, these are similar to the plants you find in vault 22, zion, and big mt. how did big mt.s death plants get over here
- off to the first town; klamath! i helped a guy guard his brahmin. i bought everyone a round at the bar. nearly got killed by some more geckos
- also stumbled into a crashed enclave vertibird (fun fact, in fallout new vegas, one of the enclave remnants members, daisy whitman, says that the only time she ever crashed a vertibird was by klamath so we can assume this is hers), complete with some corpses. one of them had a keycard on them and i have no idea what thats about but im guessing itll be important eventually?? guarding the vertibird was a damaged robot
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- between that and this quest ive got to kill some “rats of unusual size” im starting to encounter all the references fallout 2 is known for
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- its time to d-d-d-d-d-d-d-duel
- the rats ALSO kicked my ass. everything is kicking my ass. normal rats are fine because you can manipulate their action points but anything bigger than that is tough and the boss itself, was REALLY tough especially because i only had one gun and the gun only had one bullet
- so, i took a break and went back in town to pick up my first companion: sulik! he’s really awesome i love talking to him. my charisma is 7 so i think that means i can have 3 companions but theres way more than that in the game and i want to travel with all of them at least a little but i have a feeling im not going to want to ask sulik to leave hes my good pal. 
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thanks, small child
- anyway sulik and i ended the rats it was good. other than this one mishap:
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- got to the den which was initially pretty unsettling. in the time between fo1 and fo2, jet has been invented and most unnamed npcs in the den are addicted to it. there’s a slaver guild on one side of town. also, all the kids in the den try to pickpocket you when you pass them. atmospherically, fo2 is a lot lighter than fo1, but the subject matter is much more mature. that said, i started going around and picking up little errands i could do for people and theyre all very nice. not as scary as i thought it would be. i rescued a guy from the slavers and got a new companion: vic! when im much better equipped, i am coming back here and killing the entire slaver guild, no doubt about that, but sadly i still have barely any decent equipment for myself, let alone anything to equip my companions with
- theres a ghost hanging out in an old house and she wants her locket back. ghosts exist in fallout. cool. got the locket and she turned into bones, which i then went and buried in the town graveyard. i checked out all the other headstones and they were incredible here are some of my favourites
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- a guy in the junkyard is willing to sell me a car if i bring the right parts. i can have a CAR 0: definitely dont have the parts OR the funds yet but...... im coming back for this car
- while heading for vault city, i discovered modoc, a quaint farming town going through some struggles due to a drought and a farm up north that is apparently run by ghosts and is decorated by dead bodies. wild
- lots of the quests here required some sleuthing and running all over the map talking to people but i think i got it all figured out. turns out the bodies are faked to scare people away and the ghosts are just some people living underground under the farm. i managed to resolve things peacefully and now i think modoc will be okay, yay!
- i got myself into an eating contest, also, here’s the eventful part of it. i will let anyone reading this experience what happened for themself
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this reminds me of the time mass effect tells you just how many balls krogan have
- continued on to vault city and man just. a real roller coaster of an experience. at first, vault city looks like the most safe and stable settlement ive seen in fo1 or fo2. its very clean and organised, its well populated, it has good defences, has a more elaborate (reminiscent of the old world) social structure etc. a GECK was used here and id say part of this areas purpose in the game is to show you what youre actually trying to do for your village
however, vault city is full of self-righteous, bigoted, slaving assholes. “outsiders” are kept outside the bounds of the inner city until they can get a day pass and theyre searched before they can go in during the day, if they make it that far. there are slaves but the people claim its not slavery and get mad if you call it such. i hate these people. 
and they sent me off to a ghoul inhabited town because the power plant the ghouls live in is infecting their water and its pretty understood they want me to kill the ghouls and destroy the plant or whatever. no sir. 
- so yeah vault city sucks BUT I RAN INTO companion number 3: JOHN CASSIDY!!
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hello soon-to-be father of one of my all time favourite fallout companions!!! welcome to the group
- headed up to the ghoul town, gecko, to see about this malfunctioning power plant. its so good and refreshing after vault city, i love this place and all the people in it so much. here comes a lot of screencaps of chats i had with some lovely ghouls.
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harold again!!! and since fo1, he’s gained the famous tree, herbert, or bob or whatever. 
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this ghoul, lenny, came from necropolis and also saw the vault dweller. i believe hes a potential companion but i couldnt ask him to join, either because i already have 3 or maybe my reputation in gecko isnt up yet. hes excellent though and i will come back for him when i have a convenient chance to leave a current companion somewhere safe
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i love this
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ghouls are so good
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relatable, my dude!!! also you can play that card game with this chap. i did so and won. now i have two sets of cards. im the king of games
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idk why but this is so fucking funny to me. that ghouls in general can just go on an epic power nap and be assumed dead. and that this ghoul in particular just wanders off and sleeps for ages. i got a quest to find him. he was at the den and in a coffin and one of the citizens was convincing people to pay to see a “mummy” and honestly? honestly. this is one of my favourite fallout quests across ALL games, maybe. its so funny. heres a bit of it:
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you tell woody to leg it and he just thanks you and bolts. incredible
- I GOT THE CAR (feat. vic, cassidy, and sulik)
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- we drove in the car down south. i’m aiming for ncr territory because a) i think thats where the main questline advances and b) im ready to see tandi again, who at this point is like 96 years old i think. super excited. however, new reno is on the way so i thought id pop in and check it out real quick, not intending to stay and do anything yet but then SOMEONE STOLE MY BRAND NEW CAR.
- getting my car back cost me almost all my money. god damn
- anyway i took off right after to the ncr and then vault 15 to move along the main story. once again, the khans are causing trouble and really the only option is killing them. i guess the khans change a lot between the early games and new vegas. certainly explains how frustratingly anti-khan the ncr is in new vegas though. in rare ncr playthroughs i get so mad about how the ncr treats a potential alliance but. man, i know the history now. getting to see where faction tension came from helps, especially since in new vegas you mostly hear about bitter springs, not all the crap that happened before that to make the tension more two sided. im still mad at the ncr and think they could stand to be more civil after what happened at bitter springs but its still interesting to know how things progressed. the khans caused trouble in the first two games but eventually chilled out and the ncr still hasnt gotten over it
the fight with the khans was VERY difficult. lots of them had automatic burst fire weapons id never even seen before this point and it took a handful of times to get it done to my satisfaction. BUT this is where i encountered my first sniper rifle, my preferred weapon in the first game, and it proved just as useful this time around
- i looked up how long i had before all the dream sequences (id only gotten the first by this point) because i was anxious about the “time limit” and it turns out i have all the time in the world to mess about so main questline went on hold. time to drive around to all the places i bypassed earlier and return to other places to finish things up. also it occurs to me that the chosen one had probably never even seen a car before leaving the village?? they just fucking buy a car and cruise the wasteland in style despite having no prior knowledge of cars. i cant believe the companions willingly get into the car with them. other than sulik who i imagine is down for whatever. i love sulik
- stopped in broken hills and hit someone with my car. remember how i literally just said that the chosen one doesnt actually know shit about cars
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broken hills is great, its super mutants, ghouls, and humans all living in peace and the sheriff is marcus, who you see in jacobstown in new vegas!! you also find out marcus’ backstory a bit more. in nv he does talk about naming jacobstown after a friend but you get the longer version here, which is that jacob was actually w/ the brotherhood of steel and they were fighting each other but so evenly matched that they ended up just talking and becoming friends. everyones very nice and its a neat town. theres a scientist with a scorpion hes experimented on to make it smarter and stuff and you can test your own intelligence, agility, and perception against it. i won agility and perception but failed to beat the scorpion at chess rip. the main quest here requires getting something from new reno though so i moved on. ill get back to it on the way back south
- dealt with some raiders i wasnt properly equipped for earlier (the first time i checked them out i barely made it past the many many traps and the scorpion den). went back to vault city to let them know the raiders were dealt with. they made me a citizen after i fixed the power plant in gecko and tbh i hate that the npcs here call me citizen now i hate this place lmao that said, i left vic here, in his daughters shop. as far as i know, companions will just wait exactly where you leave them even if you never come back, they dont actually return to any kind of daily routine but in a roleplaying sense i like the idea that ive parted ways with vic here so he can try to work on his relationship with his daughter. after that, i went and got lenny, the ghoul from gecko whod been in necropolis when the vault dweller blew through. cassidy keeps says he smells. shut the fuck up, cassidy. also vic used to complain about sulik and that is why hes the first to get cut from the crew, js. 
- finished up a couple things in gecko and modoc then headed for the den. got a monty python reference special encounter
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i got too caught up in it and forgot to screencap the last question oops. but they asked for the prerequisites for a specific perk, and the potential answers were various levels or agility points. i think i guessed agility 6 but i was wrong and i died lmao
- got back to the den and killed all the slavers finally. feels good man. the citizens seemed pleased. one of the bar owners even paid me for it
- suddenly started getting this mysterious message even though i was standing in the middle of the street and my cursor wasnt even on “tell me about things im pointing at” mode. i have no idea what this means
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- went down to redding. the first thing i see is this kid
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- as if that werent enough, a bartender and a shopkeep both refused to properly speak to me and kicked me out of their places just for having a ghoul in my party. redding is on my shit list
- its a mine town and i was asked to help get one part of the mine up and running again. theres a chip missing and also the mines are full of “critters”. it turns out redding is kind of the place where the politics between multiple factions starts to become more noticeable. there were hints of it between vault city and ncr, but redding is a small town with literal gold mines underneath it, and the chosen one gets to decide who to put in charge of the mine once they get it back in working order: the crew that wants redding to join the ncr, a faction thats aiming for expansion and prosperity and ruling out as much criminal behaviour as they can, or new reno, a vice city ruled by a bunch of competing families living in casinos and bars. considering the one time i went to new reno my car was immediately stolen i think id be in favour of the ncr side even if it were the ncr as they become in new vegas. there has been an undertone of “the ncr wants to bring as many towns into the fold as possible and enforce their laws across all of the state” in other places, but you get more of an active say in it, here. a precursor to the major mojave changing choices you get to make in new vegas
- i got a bit ahead of myself there with the politics and rpg game design talk. i didnt even mention yet that the critters in the mines were aliens
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yeah. THOSE aliens. at first i thought it would be just a little easter egg and the rest of the critters would be a mix of rat variants or maybe id finally see some deathclaws but nope its all aliens
they were kind of reminiscent of deathclaws though. they were certainly on the perceptive side and while they didnt hit as hard as a deathclaw, it was easy to get swarmed by a lot of them and still take lots of damage fast. for the first time while playing the classic games i had to pull a stealth move. i do it occasionally in new vegas but kind of felt like in these old games going in alone was a quick way to die. but it worked wonderfully. i left my companions on one level of the mine and then me, my sniper rifle, and my mediocre but decent enough sneak skill went and cleared out the rest with no trouble at all. aim for the eyes and all that. im not sure how sneak criticals work in these games but theyre effective
also i inspected one of the corpses just in case there would be more flavour text and just
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fair enough.
- once i finished up small quests in redding, i continued to new reno. i kind of still didnt want to do anything there tbh it all kind of seems like Bad Karma stuff going on here. but i needed that one part in order to help out broken hills. pretty much got the thing and left again, just like last time.
- finally got a deathclaw! in was in the mine where i fixed the broken hills air purifier and it was called “lesser deathclaw” which makes sense because i killed it in one shot. a very easy first deathclaw encounter
- after finishing up most of the broken hills stuff i went back to the ncr because id literally only done the main quest and then taken off again. except everyones like “well we have this problem but dont ask me about it youll need to talk to this specific dude” and I Cannot Figure Out How To Get To Him
- so instead i drove west until i hit san francisco just for the hell of it. i just wanted to know where it was. and also i want to get into the brotherhood asap for power armour and special stat implants tbh but the brotherhood dude asked me to fucking infiltrate navarro alone and im not super prepared for that, first of all, and second of all i really feel like anything to do with the brotherhood and enclave is solidly “act 2″ stuff and this is fallout so you can do whatever you want but for the sake of a good First Time Playing story progression it makes sense to finish the whole vault 13 geck thing first u kno
- but those ncr quests were bothering me and so i went back and continued trying to figure out what i was missing, which ended up being that im just. allowed to ask the guard to be let in. i could have sworn the previous time i tried to interact with someone on the other side of a force field i got the “you cannot get there” message so i just ASSUMED... BUT. not in this case, it seems. before i even got to that though i did the caravan run for him thats available through a merchant in town and thought that would be fine and easy and might make working for the dude easier. in the first game, i escorted a caravan once and we just had to kill one pack of raiders and that was it. nothing to worry about. [freeze frame] little did i know this would be the worse mistake i ever made
- first of all i got the second dream sequence just as we left ncr. pretty sure im still several months away from the last of them but it did remind me that Time Is Advancing, SECONDLY there were like 6 encounters along the way and two of them had super mutants & abominations, one of them had multiple deathclaws (tough ones this time), and the others were raiders and such. it was all i could do to keep myself and my companions alive, especially against the super mutants holy fuck. after a truly harrowing journey, we made it to the caravan destination, redding, and we were without the car. i never thought i would miss the car so, so much. walking from redding back down to ncr took FOREVER and the encounters were near constant. once again, keeping everyone alive was not easy. cassidy especially was having a lot of trouble; one of the encounters included him getting absolutely swarmed by centaurs and having to run out of combat while saying things like “my heart is giving out!”. HARROWING. eventually we made it to new reno, which is about half way between redding and ncr to do some trading and take a damn breather, but we still had just as far to go and time was ticking faster than it had since we first got the car. everything happens so much. i think overall, this took like 2 months. before the brahmin run i was like “i have SO MUCH time” but after the brahmin run i was like “okaaaay time to get back to the main quest then i guess”. not to mention that i felt like doing something Different after that, so in the end i never even went to talk to that one dude
- so!!! vault 13. the vault has new inhabitants and i love them
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hell yeah!!!! they were all so nice and cute. i was even allowed to go into the deathclaw mother’s cave and talk to her, though my companions had to stay outside. there were some humans living here, including a mother and daughter who’d found safety with the deathclaws, a person who’d been at vault 15 before and i had a pleasant talk with, and a terribly depressed man whom the deathclaws were trying to help, even by way of medication. these deathclaws are so good they are So Good. 
- and here we have...... a new companion!!! hello there pal
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i had to leave lenny behind in order to recruit goris, but how am i to resist a deathclaw friend? i figured vault 13 with all these lovely deathclaws would be a perfectly safe spot to leave him for the time being [cue dramatic irony if anyone reading this has played the game themself]
- i offered to help the deathclaws fix their computer, because the voice recognition was broken. popped over to new reno, got the thing, went back, the deathclaws love me
- i went right to arroyo with the GECK and discovered that my entire village was killed or taken by the enclave! ay! i already kind of knew this is what happens no matter how long you take getting back with the GECK (ive read that even if you speed run to vault 13, you still always get the last dream sequence after that says everyones dying and even so it wouldnt really matter because the enclave ends up being the problem, not the lack of water and food rip). in retrospect, i guess this means theres no point in rushing and its beneficial to stick around in places and gain as much xp as you can to level up. i suppose if you dont get the car as soon as possible youd run out of time a lot faster. but even if the outcome is the same i still Feel Bad for not going faster in a roleplay sense, you know so its fine im glad i continued as soon as i felt prepared and equipped to do so. in these classic fallout games i certainly felt more compelled to advance the main questline for the sake of the people waiting for me waaay more than, say, the main questline in a game like skyrim. dragons are rising all over the place and killing tons of people and the fate of the realm rests on the dragonborns shoulders? yeah ill be there in a year leave me alone. i like that the urgency in fo1 and fo2 is felt honestly even if you have a lot of time left or the enclave will show up and ruin everything no matter how long you take
- since i was already so far north, i came back south by way of another round trip through the towns with decent merchants to unload some more inventory because im constantly overloaded, cassidy is constantly overloaded, the car trunk has no space, i need to Stop Hoarding. at vault city, goris told me he sensed his pack was in trouble and said he needed to leave. i didnt really think that much of this, just thought it might be a minor thing. it was not a minor thing. 
- since goris left and lenny was also back at vault 13, i stopped in broken hills to recruit marcus. we went back to san fransisco, i left all my companions with the brotherhood guy who wanted me to solo infiltrate navarro and took off on my own
- cue me making the following hard save:
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- as expected, the road to navarro alone was not easy. the first time i did it, i encountered centaurs that heavily irradiated me before i was able to kill them all on my own, and then an enclave patrol that just obliterated me. the second time i did it, i encountered the cafe of broken dreams special encounter!! which means i could get dogmeat from the first game :D unfortunately i couldnt keep him. the whole point of this trip is to be without companions, after all, but the cafe stayed on my map so i can go back for him if i want to
- finally got to navarro and was able to convince a guy at a gas station that i was a recruit. he gave me a password, but then when i tried to go inside, he got all “this is private property, leave”. idk what i did wrong but whatever i killed him. it didnt turn anyone hostile because they werent close enough to see or hear it. i think maybe the greeter was directing me elsewhere and i just missed it? it was nighttime, so its possible the darkness made me not see it properly. to reference the enclave remnants quest in new vegas again, one of them (i think its cannibal johnson) mentions the sergeant finding a recuit out of uniform and im assuming thats implied to be the chosen one. i figure there was a way for me to get in on the ground level where that incident would have happened, but instead i went down into the basement and geared up there instead
- infiltrating navarro ended up being on par with exploring the glow. theyre both atmospheric and scary as hell, just in different ways. the glow is more environmental, more “if my rad-x wears off ill probably die of radiation poisoning within a minute”, and navarro is more about being undercover, more “if i say the wrong thing to the wrong person i might reveal myself and be alone against an entire base of enclave soldiers”
- but i pulled it off okay. the first person i encountered was suspicious because i wasnt in armour but when i said i was new they told me to go gear up in the armoury, like i mentioned, which gave me my first suit of power armour and also a bunch of other goodies. i released a trapped intelligent deathclaw, got put on guard duty by the sergeant (who patrols around and will force you back into place if he sees you somewhere else. it was very scary), aaaaand.........
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dog dog dog dog!! his previous owner was super shitty and had a soundproof lab because he ran gross experiments. he disabled the robodog for biting him and you can find a part to fix him and also kill the scientist (thanks to the soundproof room no one else is hostile) and take k-9 with you instead :D my dog now, asshole
- here are the overly cautious save files i made while navigating navarro and feeling like things would go bad any second
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- got back to san fran, gained access to the brotherhood bunker which is super small, just an outpost really, but it had brotherhood power armour which i immediately passed on to sulik because i desperately want him to make it out of this game alive. and it also had the special stat implant computer and i was able to take charisma right away. i think i must have picked the module up in navarro? i didnt know what it was when i grabbed it so i didnt take much note of it. i didnt even know that in this game you need the modules in order to get the stat upgrades. but boosting my charisma by one did indeed allow me another companion, so i was able to bring everyone with me even though i also had k-9. also the computer had a kind of ai named “ace” and told me they were lonely. god damnit :( ill come visit u as much as i can, ace. they said some really sad stuff about artificial intelligence developing mental disorders god i didnt ask for these feelings
- then the enclave showed up and killed my new brotherhood friend while i was out shopping. enclave can you fucking stop
- decided to go back to vault 13 bc i wanted goris back but the old military base the vault dweller blew up was on the way, so stopped there first
- there were a ton of wolves around and at first they didnt mind me passing through so i got right up on the door and all the rubble from the explosion and then suddenly the wolves all swarmed together and attacked us. wolves nooo
- marcus threw a flare at the wolves. my throwing skill across both games has been very bad and also im stubborn and cant be bothered to equip flares so this was literally the first time id ever seen a flare in use. incredible. thanks marcus for showing me this mechanic i refuse to use myself
- the military base was full of rats, super mutants, and some dead enclave soldiers. we fought through the first two levels but left the third alone because my companions had been taking some heavy hits and were kinda soaking up my stimpacks. didn’t really matter, i got another set of power armour and another stat implant module so i feel like i got the best the military base had to offer for the time being. i can go back later if i really want to. gave the power armor to cassidy. marcus cant wear armor, being a super mutant, and ofc k-9 cant either so i officially had enough power armour for every member of the party who could actually equip it
- made it back to vault 13 to discover that the enclave came by and slaughtered all the deathclaws. ENCLAVE. STOP. all thats left are blood stains on the floors. im so sad. goris was still alive, though, and luckily so was lenny. i was worried for a second that the map would be effectively reset somehow and hed be gone but he was still there. i left marcus with him so they can pal it up in a nice vault that is. now. all theirs. :( and took goris back with me instead. 
- travelled back to san fransisco. i still hadn’t done much in either san fran or new reno. i know i missed a companion in new reno but from what ive heard i wont like him nearly as much as the crew i have now. if i could take another on, id would be marcus or lenny still, so. also i think you can get a robobrain as a companion from a location you only get through a quest but im not sure?? what that is. its fine. again, i really like the crew i have. 
- the captain of the ship that will take the chosen one to the enclave wont chat unless you get some reputation, so i talked to a fella who gambled away his spleen while drunk. yep. another amazing quest, honestly.
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not quite on par with the ghoul mummy quest, but its up there man. its up there.
- NOW the captain is willing to chat and tell me what to do to get this ship going. it requires a couple things from navarro and vault 13, and fuel. luckily some of that was already done. unluckily, simply getting fuel proved to be on the complicated side. the main faction of san fran has all the oil and obviously they wont just hand it over, i had to do some stuff for them. they wanted the same item the brotherhood dude wanted and since brotherhood dude just made a copy, i still had the original and could immediately pass it over. cool. the second thing they wanted was for me to kill the leader of the enemy faction. im not normally the type to go in guns blazing without seeing if theres something i can do for the other side and maybe resolve things peacefully, but the hubologists are. unsettling. and remind me of the children of the cathedral from the first game. i did try talking to the leader first and his only offer was to get me to kill the shi leader instead and i wasnt about that so. had some fun shooting my way out of there
- the shi allowed me to have the fuel and now all the citizens in the streets have much nicer floating dialogue. before it was stuff like “are you a spy?” and “leave us alone” but after taking out the hubologists its stuff like “guess youre alright after all” and “you did a good thing for us” so i guess..... thats good. still not sure if there was a peaceful way of handling things or if it really was simply “pick a side” but from the reaction, i think i made an okay decision
- to install the parts on the ship i had to go below deck and found a shit ton of aliens, centaurs, and floaters. it was a real pain in the ass tbh, these enemies are only hand to hand combat so they swarm you and you cant MOVE and its so hard to see whats going on bc the outlines all overlap. they suck. there was a lost person down here as well that i could help back up to the deck
- and with that all squared away, off to the enclave oil rig!
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you got it, cassidy. there’s my endgame crew: sulik, cassidy, goris, and k-9. mightve been a good idea to bring marcus instead of k-9 but. dog. his damage output isnt the greatest but sometimes he knocks people over which can be helpful.
- there was a terminal right inside that i could use to disable some defence systems but anything more than that was above my skill level, it seems, and i got locked out. i took a staircase down to the next level and found my tribe as well as the inhabitants of vault 13 whod been there before the deathclaws took residence. we shot our way through a ton of enclave soldiers and scientists but luckily it seems that defence disabling i did meant some robots on this floor never attacked
- that said, i still lost goris almost immediately on this level. while most of the robots had been disabled, the turrets were not and they sure can do some mean damage. one of them took goris out in one hit. rip deathclaw friend
- i couldnt free everyone right away, the leader of the vault 13 folk told me the best bet would be to disable the power generator 3 floors below.
- the next floor down included a maze with electric floors. it was. troublesome. after a couple attempts i ended up leaving my companions outside the maze and working through it myself until i was able to get rid of the electric floors, at least, so we werent all constantly taking damage while i figured this crap out. there were two supply rooms on either side of the maze as well so i got some more useful items AND another geck. ive got two now, incredible. for some reason the guards in both siderooms werent armed at all??? i pretty much stood in the doorway which allowed only 2 of them to get close enough to attack and even then they were punching and kicking which isnt very effective when your opponent is in advanced power armour so. that fight was more time consuming than stressful or anything
- after that is a floor with very powerful enclave soldiers protecting the president. in contrast to the unarmed losers on the previous floor, these guys had energy weapons and miniguns and shit. did not go well the first couple times. i ended up doing kind of a cheese thing which was going down alone, getting a sneak critical on one guard, and then sneaking back up the staircase, ending combat. eventually enough guards were coming over to investigate that sneaking was no longer possible so that method only worked a couple times but after that i brought my companions down with me and we worked our way through everyone whod been alerted. 
- then i stopped to do some healing maintenance before figuring out the best and safest route to the president and............. the game crashed. this was the first time either classic game crashed on me. i dont think it liked me spamming “heal yourself” dialogue with cassidy or something. or maybe its completely unrelated. i HAD been bouncing up and down staircases a lot so maybe the frequent loading was unappreciated
- so we had to redo some of the fight but luckily id been saving a lot bc i wasnt sure if my weird tactics were gonna get me in a rough spot haha
- met the president. killed the president. killed the presidents vp and secretary. fun times. its at this point that you get the most clear idea of what the enclave wants to do: kill every mutant, but not just full mutants but anyone who has been exposed enough to the outside world with all its leftover radiation that theyre “less than human” so basically they want to kill the entire world except themselves and the people who were still in vault 13. it seems to me at this point, most vaults have either opened naturally, been forcibly opened, or have metaphorially or literally self-destructed so yeah good plan, enclave. there is no one left by your shitty standards and also get over yourselves, mutants are the Best. have you seen lenny and marcus? have you?
- when dealing with the pres i tried out a new gun i got off an enclave guard and holy shit
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im not as accurate with it as i am with the gauss rifle but damn
- you can convince a scientist in this area that what theyre doing is bullshit and to give you the fev cure and also cure your village/the vault 13 inhabitants before flooding the oil rig with fev to kill everyone else. this seems like its a really handy and useful thing to do but on this particular run, both cassidy and i died and when i went through the next time, this scientist joined in the fighting and i wasnt able to talk to him again. oh well
- the next floor had the power generator. i put an explosive near it and took off. the path back up to the top floor drops you in an area i never bothered to clear on the way in and we were Obliterated. i tried a few times but seriously this floor was tough as hell. i started doing the stealth thing alone again and that is when i discovered that if you dont have your companions with you, you can just walk through most areas because youre in enclave power armour. i am a Fool. everything could have been so easy!!! i could have left everyone chilling on the top floor, gone off to take care of stuff in simple style, and waltzed back out to the boss fight. but it was too late. i had to reload pre-destroying the generator anyway so this time i did indeed leave my companions in peace while i took care of it and it was so much easier. god. goris could have survived this easily if id done this in the first place. oh well, next time ill know exactly what im doing i guess. 
- so with the countdown going and only the frank horrigan fight left, i talked my way into getting an enclave group to join my side. youre supposed to be able to access the terminal here to get his own turrets to turn on him as well which presumably makes for an easy fight but OF COURSE this is the computer i fucked with when i first arrived and got locked out of. i had the enclave group support but let me tell you. they were not the most effective. they were a distraction at first, but i still only made it out of this fight with almost no stimpacks and one less companion. cassidy died here, unfortunately. in the middle of the fight i had to loot his corpse for all the stimpacks id given him because i needed them for myself, it turns out. it really was tough, and i also ended up using chems for the first time. i dont like using chems in fallout, generally, but i was willing to take whatever edge i could to actually finish the game
- a couple of the enclave people on my side survived, and sulik and k-9 were ok as well. we headed for the exit with about 5 minutes left on the countdown to destruction. classic fallout protags really have a habit of blowing shit up
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rest in pieces!!!!!
- cue ending slideshow. to summarise: the arroyo villagers and the remains of vault 13 used the geck to settle a new community together, the den, modoc, and san fransisco simply prospered well, gecko was taken over by vault city because i optimised the power plant and i suppose that caught vc’s interest but vc ended up withering away themselves and were taken over by the ncr so i hope that means my ghoul friends were eventually free again, redding joined the ncr as well, broken hills dispersed peacefully (and we know from nv the super mutants from there settled happily in the mojave), ncr and vault 15 did well and expanded, the vault 13 deathclaws were unfortunately killed by the enclave and the end card kinda blamed me for it :(, new reno stayed exactly the same because i never bothered to do much there oops, and while there were no ending cards for it, we know from nv that the ncr took over navarro pretty shortly after the enclave oil rig fell. 
- and there you have it! sulik, k-9 and i were deposited back on the docks of san fransisco and i now have the option of finishing things i didnt do before (like new reno) and/or exploring around gaining levels until i either reach 99 or im bored. i will check out new reno and prob go chat up some of the major characters who may have new things to say now that the enclave is gone and TOTALLY NOT get distracted for ages by fallout week and replaying the entirety of fallout new vegas which was really great now that ive played both classic games. oops- anyway, picked up lenny and marcus from vault 13 since sadly, my party was halved by the oil rig adventure. in future playthroughs i think it would be kinda cool to assemble all the companions and leave them hanging out in vault 13 when theyre not with me like how you can send everyone to the lucky 38 in nv
- started driving around to places with good merchants again because as always i am overencumbered. i lost some good shit on the oil rig when cassidy died because sulik and i could not carry it :( first stop was ncr for selling shit and checking in with tandi. she wouldnt speak to me and her bodyguard/secretary dude also told me to fuck off. kind of thought they would be willing to comment on the enclave deal but i guess not, fine.
- then back to vault city, where i DID get new dialogue about how awesome i am and was also instructed to go log my exploits in the vault 8 terminals. i put my pip boy in the terminal and got some behind the scenes info as well as a cheeky hint to go look at a certain other terminal which, when interacted with, gave me so much xp i instantly levelled up. i did it twice more and levelled up even more. what the heck. incredible. all this levelling up would have been even better if id had marcus and lenny with me because especially marcus has not travelled long enough with me to completely level up BUT EARLIER ID TRIED TO BARTER and the people CALLED FOR THE GUARDS and everyone WENT HOSTILE because i had a super mutant and a ghoul in my party HEY VAULT CITY JUST A REMINDER I HATE YOU
- whatever. i decided to drive around unlocking the rest of the map even though im pretty sure there are no new locations, it just looks nice to have it all coloured in properly. got some combat encounters on the way and prior to dealing with the enclave i tended to skip ones that seemed too dangerous but now im like COME AT ME this party is 3 ppl in power armour, a cyber dog, and a super mutant, with guns that will disintegrate you. TRY IT
- one of the encounters i got was this fucking incredible thing:
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this person just kept saying “oil can” over and over so i grabbed the can off the ground, used it on them, and then they opened up dialogue to thank me, saying theyd been stuck there for ages, and then walked off. lmao what a wild encounter. curious that theyre in enclave armour. did they find the armour and not have training in proper use and management? is this a former enclave employee that just fucked up? who knows
- speaking of former enclave i totally forgot that when i went back to ncr i talked to a doctor there and got new dialogue to ask if he knew about the enclave and it turned out to be dr henry, one of the remnants and eventual residents of jacobstown o: i DID notice they had the same name but i assumed henry would have been at navarro like the rest of them. turns out he had a falling out with the enclave before everything went down and the remnants left to the mojave together
- based on the end clip, i wasnt sure if id find my village in arroyo or not. the voiceover described the new settlement as “miles away from their old home” or whatever but that might have been about the vault 13 ppl specifically, which arroyo IS far away from. also its not like the settlements that disbanded or anything in the slideshow already look like that post-storyline so really i did not know what to expect or if i could actually access my people again. unfortunately, the bridge to arroyo was still destroyed and everything still looked pretty bad up there. so i guess we do not get to know where everyone eventually went
- i still had an outstanding quest in broken hills as well. first of all, a sentient plant wanted to be moved to a different garden which was a simple thing but required a shovel that i didnt have at the time. it was p funny, i went up and immediately used the shovel and the plant was like “dude dont just start digging me up give me some warning first” IM SORRY. but yes i talked to the plant and then moved him and then he gave me a hint on how to defeat that scorpion at chess that i was playing against ages ago. also, one of the ghouls in broken hills is the son of set, the ghoul leader of necropolis from the first game. if you get him a bunch of stuff he’ll eventually tell you the location of some “treasure” that ends up being bottle caps, the currency of the first game. kind of weird that they went back on the bottle caps as currency thing in fo2? i wonder why. glad the new games have caps again. but anyway the chosen one was not amused by getting caps instead of money lmao the caps were in a well so you have to enlist some help and then you get so riled up about it being caps instead of money you forget to help the guy back up
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- OKAY. NEW RENO.
- i went to talk to this myron bloke ive heard so much about since i know hes a possible companion and god he annoyed me so fast
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- this is the first time ive ever pissed off a talking head enough for the animation to change to their “angry” face i think. i once pissed off killian darkwater in the first game but i have no idea what id done to cause it since it was after id already worked with him and it wasnt nighttime or anything i think it was a bug idk but with myron i was intentionally smartassy with him bc he was just SO ANNOYING and also hes the creator of a drug that has fucked up a lot of people and he doesnt seem to even understand what hes doing?? or care??? not to mention hes got slave labour. when i saw that going in i was kinda feeling like id be more likely to kill him than ask him to join my party (which was already full anyway, i really had no intention of bringing him along) but huffs i dont think theres a quest attached to that kind of thing so it would probably just be considered assault/murder and maybe get more people hostile than im willing to deal with. so. i just left
- so that aspect of new reno sucked as expected but then!!! THEN!!! i became a BOXER! i convinced a guy named stuart little to hire me as the lone woman boxer, he gave me a list of nicknames to choose and i decided on “hurricane” and then i beat the hell out of a guy
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this is the second guy i fought, after id gained some popularity and i fucking killed the dude. i killed him. i was really scared for a second that id have to fight the entire room but they didnt even care, accidental death is just something that happens in this line of work sometimes i guESS?? okie doke. but after literally murdering a man in the ring i decided to take a break from boxing
- theres a dude in new reno that i spoke to once ages ago and im not actually sure what his deal is but i talked to him again since last time he passed out and it looked like hed finally got back up. he had new post-game fourth wall breaking dialogue and he gave me a book that acted a lot like the terminal in vault city, it gave me a shitton of xp AND levelled all my skills to 300%, which is the highest they can go. holy shit?? im just. as op as possible now. nothing can stop me.
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- so with my newfound opness i decided to start working for whichever of the new reno families seemed the least shitty. the wrights are by far the easiest to talk to; the bishops are practically impossible to communicate with in any meaningful way, the salvatores arent bad but sure do have twitchy trigger fingers, and the mordinos seem sketchy as hell in general and are the ones already mostly in charge. the wrights wanted me to investigate the murder of one of the familys sons and it turns out one of the other families poisoned him. then they sent me to the sierra army depot to look for weapons, presuming there might be a fight with the other families. the wrights seem nice enough, all they really want to do is protect their family, not necessarily fuck everyone else over so. alright. and i really wanted to get to the sierra army depot one way or the other
- it ended up being even cooler than i expected. its surrounded by turrets which didnt stand a chance now that im op as hell, and the doors are super sealed shut so i got to fire a massive howitzer gun at it to blast them open. i felt really cool
- inside are lots of robots but again, 300% science skills means hacking everything without problem. this place has a LOT of amazing loot. most of it is useless to me now but i did pick up a lot of stimpacks and other drugs that are valuable and weightless so why not. i also found a cookie. doesnt seem to have use but hey, i have a cookie now.
- turns out an ai here wants to get out and see the world, and tasked me with making a robobrain body for it. this involved finding biogel and looting other robobrain corpses and such for parts. also there are terminals where you can literally harvest a variety of brains and other organs. i know robobrains and other splicing was being done at big mt. but it looks like a lot of that stuff was happening here, too. ive got a human brain in my inventory now, as well as an eyeball that i can use to give me retinal scan access. im not sure why the eye is just. there. actually. ALSO there are holodisks you can pop into your pip boy to learn about some old world shit and it was actually fascinating. it was all great but as a canadian and a lore gremlin, this was my fav part
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there is SO MUCH going on here. so much. god. all the info in these disks was incredible. the entire location was really fucking interesting and i loved searching and reading everything. i saw something about like. viruses/plagues and stuff on one of the terminals but i couldnt see everything before it shut down, im gonna have to reload a save or just. keep it in mind for future playthroughs i guess. amazing
- but back to the ai thing. i assembled “skynet” a robobrain body and was able to recruit them. unfortunately i already had a full party, so theyre still chilling there. eventually ill need to drop off a couple companions at vault 13 or something and grab not only skynet but dogmeat, who is still at the cafe of broken dreams on my map, just waiting for me to return.
- so when i went back to the wrights, they said i was now part of the family and i got to take a name with them just like i did when i became a boxer. there were a lot of really good and funny names available, but since i tend to prefer long range weapons and stealthy combat, heres what i went with
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- id had a quest for the salvatores but didnt finish it before becoming part of the wright family and now when i go back to them, theyre pissed and attack me haha WELL ALRIGHT i guess that makes sense but i think that also means im pretty much done with new reno already. i suppose if youre methodical about it, you could work for all the families until the end of each branch, like you can do with the factions of new vegas until you piss them off too much by working with others etc but i did not plan anything going in. its cool though, i like the wights well enough. theyre the only family that didnt outright threaten me or something so its all good. too bad i dont get to see how this would change the slideshow card for new reno in this playthrough. next time, though
- and thats it for real now!! as far as i can tell, ive done everything still available to me unless its something bad karmaish that im not interested in doing in this particular playthrough
- another random thing: since i did a lot of driving around the map just because, a fair bit of time has passed in-game and my age went up. the game actually kept track of how much time has passed and acknowledged my birthday. thats actually SO GREAT
if you read all of this, thats p incredible. this is long as hell. thx ily
that was really a wild ride and i loved it. its so much bigger than fo1, such an enormous expansion, both in gameplay and in lore. the world really does develop massively between both games, and i found the tone shift to be very interesting. the first game, in my opinion, is definitely post-apocalyptic, as the name calls it, and even dystopian. its very dark and creepy feeling, and the music really backs that up. some of the music tracks are creepy as HELL (”the vault of the future” always creeps me out, especially when it plays in vault 22 in nv god and “city of the dead” really does make you feel the way the title suggests). the first game nails a desolate wasteland atmosphere incredibly well. 
the second game, though, is what id call post-post-apocalyptic. there are a lot more proper settlements with a lot more people to talk to and do quests for. in the first game, shady sands is smaller than modoc, the tiny farming village. in fo2, ncr territory is massive and incredibly well off, with vegetation and force fields as security and shit. people are making it work, in fo2. but the further we get from the old world, the more things change, too. tribal culture is a thing. many mutants of the wasteland have settled down well, now that theyre away from the influence of the master. post-war chems have been invented. slavery is a new problem. people have been able to survive well enough that theyve gone back to age old ways of being shit to each other. people do things not to survive but for profit or fame or just because they want to. you, the player, can have sex on multiple occasions in multiple ways for multiple reasons. the world is full of so much again! the first game is about survival and power struggles and adapting to a new status quo. the second game is about living, and about people. theyre both remarkable in their own ways and do such a good job setting a tone both times. honestly, i dont think i can say, at this point, which i liked better because they were both the best at being what they are. maybe after time and more playthroughs ill settle into a favourite but for now all i can say is both of them were so solid in unique ways.
gameplay-wise i definitely found fo2 more challenging, though once i upgraded to advanced power armour and a gauss rifle it felt like i was at the top of the food chain. something i love about fallout games is you usually start out so squishy and end up godlike, which makes you feel like you progressed as a character while progressing through the story and get to constantly do more and more awesome, badass shit. they also improved some mechanics with the companions that made life a lot easier which was great. my only complaint is that there isnt a single female companion. at best you can argue that certain characters dont have a gender (k-9, skynet, technically marcus as a super mutant but really all the mutants get gender coded anyway, i dont recall there being a mutant who wasnt blatantly male or female aligned, so,,) but pretty much katja is the only female companion across both games. but i suppose ill let it slide bc in new vegas they give us an incredibly diverse selection including both a gay man and a lesbian so alright alright. they improved majorly.
anyway. i already want to replay both games lmao. since i did character creation mostly based on what would make life easy and a more blank slate in terms of personality since i like to go into first playthroughs just doing whatever i feel like at any given time, i might like to actually craft a specific kind of character and do some more serious roleplaying. nice
thanks for reading.... again... since i failed to stop talking after the first time i said it. [finger guns]
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akiwisfics · 4 years ago
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In the Middle Chapter 5
Notes: Cross-posted from AO3. If people get annoyed by this, please savior “kiwi crossposts” to save your eyes.
Description:  The war's over, but the mess is still left behind. Kasumi finds herself among the wreckage with unexpected companions and questions that seem almost impossible to answer for. Life keeps moving forward, however, and the surprises it leaves behind aren't always pleasant ones.
Pairings: KasumixSha’ira
--
She liked parties.
It was sorta thrilling, watching how everyone around her unwound after a few glasses, let their voices grow a little louder, their emotions a little wilder. She was usually gifted with looser tongues that would slur something valuable-- whether a good tip for a heist or just a juicy story she could mull over or humorously share later. It was that little bit of madness and companionship that both unified and ripped people away from each other.
The party in Shepard's apartment hadn't been so different, though Kasumi had never been accustomed in sharing in the festivities. 'Sharing' being a very loose term for it, if her own observations in how parties were supposed to be were any indication. When she was still a little foolish, still more green than master, she had been more open with her enjoyment, letting herself get thrown in the music and the drinking, and the dark, slippery temptation with it. But mistakes were easily sown in that, so even with a few drinks in her stomach, it was easier to watch from... afar. Sorta afar. Mostly just the cloak.
Now though, her stomach was starting to churn into an ugly build-up of acid and god knows what else, and there was something sour burning the back of her throat, promising a more restless night once a bit too many drinks were passed, and people were a little too dead to the world to be entertaining.
She laid on her stomach against the soft sheets and mattress of Shepard's bed, trying to absorb its warmth so it could embrace her tightly and perhaps then, sleep would come to her. Another roll of her stomach promised little in that endeavor, though perhaps, Shepard wouldn't be pressed to move her either.
In fact, there was a small patter of footsteps, haphazardly followed by a thump against the doorframe. The stench of alcohol and whatever Vega was cooking in the kitchen was thick enough to taste-- bitter, spicy? something else with it, but nothing appetizing. Something else had been mixed in her drink. Dairy? Why now?
She didn't bother to look at the visitor with the new turning of her stomach.
"Kas~, don't tell me you're the first out tonight," Shepard whined, drawn out before she slumped on the mattress beside her, just an inch or so away. She wiggled a moment before setting her chin on her palms and presenting a stern pout to Kasumi. "I know you're better than that."
She shut her eyes tightly and groaned meekly into the sheets.
"Don't give me that!"
"Get a better bartender next time."
"What? Like you? Your drinks were too weak."
Kasumi huffed. "I could've given you ryncol, and you would've complained, Shep."
"Okay, well, maybe." A brief pause then, introspective if Shepard had the capacity for it at the moment. She was a little doubtful of it, but still, her face had drawn into itself, something frustrated and pensive before she sank fully in the mattress with a long, drawn out sigh. "There is one thing you have over Vega."
"The ability to break into a casino without some double-agent bumbling through it?"
"You tell better stories," she gave her a silly smile, even though the hushed voice gave away all the exhaustion that seemed to just come with the act of laying down-- traces of a yawn being pushed back. "You're not afraid to talk yourself down a little bit for the sake of a good time-- or to admit when you lost."
"I think I told you a little too much honestly."
She laughed and turned her head to face her, excitement brimming in her eyes. "Can you tell me one now? Just for old times."
"How long has it been?"
"Mmm. Seven mo-- no eight. Or was it nine?"
"The war seems to stretch forever, huh?"
She waved a finger, tsking with a stern frown. It looked even more ridiculous with the flush on her cheeks. "No, no, we're not talking about that. This is my one night. One. Night. That I don't have to think about that fucking work. So tell me a story."
There were a hundred ones that they shared between each other, some with excitement and thrill, laughter between each other, other days more with grief. A lot of grief. Maybe for tonight, they could go with something in between.
"You wanna know how my eyes got so messed up?"
"They're messed up?" Shepard glanced back with the bright scarlet eyes, the glow something weird and unfamiliar, but still familiar with the way she looked in the mirror sometimes to see the glint of something amber. The laughter was so joyous that followed though, removing some tension that had came with the question. "So. I'm guessing a ship didn't blow up you and you didn't die first?"
"No. Not nearly as dramatic. Sorry about that."
"But interesting?"
She chuckled. "Please, Shepard. I'm one of the best storytellers in this galaxy."
--
The rain had cleared, but the clouds remained grey, misty and dreary. Still, Kasumi felt... well. It wasn't often when she slept so well, felt a peace and quiet settle inside of her from the moment she woke up. Usually there was an odor of ash and metallic, something that triggers just enough to chase sleep away-- or a thought that would possess her, only leaving when it reached its end, usually in the form of an invention or a modification. Always something to do, to work.
But no. A good memory instead-- one of the last she had before Earth. She didn't know what having a family really meant, but the Normandy. The Normandy had been close, still is. Some of them were still out there. As distant as she felt, Shepard wasn't the only person she could trust on board. It would be harder to reach out, but she-- she was in control of that. They had no way to reach her, but she can. It was the nice thing about it all. Control.
She stepped out, lazy and still a little groggy, black hair brushed back. Maybe the drinks between them had facilitated it all, or the ease of the conversation from the night before had been enough to distract her.
The streets felt cool on her bare feet, still a little damp from the night before and the morning dew, but it was really the best feeling. Even as a little girl, more servant than human, the earth against her feet was always a welcome comfort. Back then though, it had been in caverns that held the promise of fortune. Which meant hard, sharp stones and the bits of metals from tools that were left behind in their broken state. She still had little nicks and scars, though far too many and far too faded to count now at 28.
The streets of London weren't so different, though at least, they had made some attempt to clear away the glass and debris around their campsite, making it slightly less hazardous to do so. Slightly. She doubted that if a shard of glass had been stuck at the bottom of her foot, she would feel it until hours later. On her feet too much.
There was a street corner not far from her tent, still with a little sign on it-- though the metal was so charred and nearly off the pole that reading it was impossible. Just barely a hint of green left. It wasn't a bad place to sit down and watch the streets for a little while, just before everyone would meander their way through the morning routine, and sometimes, eventually, to breakfast. It was still always easier to watch rather than actively participate, but her presence was there, maybe felt, and if they wanted her, they likely knew how to find her at this point.
The red salarian was relaxed, seated with his back against the street sign with a cigarette between his lips. His eyelids had drooped, still showed the sleep in his eyes if whatever little she could study with the amphibious glare in it. Now that she got a good look at him, he did look a little familiar. The web of scars across his face was certainly unique and he red tinge of his smooth skin was all too reminiscent of old rivals. He glanced over with her arrival though, and gave the best grin he could with it still in his mouth.
"So the recluse reaches out, huh?"
"I remember you. Sorta."
The salarian laughed before offering the pack of cigarettes to her, something she very quickly declined with the wave of her hand. Kinda needed her lungs. Good for cardio and all that. "We were on different parts of the project, I think. But I saw you. Even helped me out a couple of times."
"Did I?"
"Don't tell me you don't remember meeting the STG at some point."
Sure, openly once or twice. Usually in whatever clothes that had convinced the Alliance to allow her near all of the expensive and valuable stuff. "... You don't seem the type. No offense."
He took another drag before shrugging. "I was a medic."
"Then...," she struggled for a second before waving to the cigarette. "… Is that really a, uh, wise choice?”
“Eh. It's that whole cycle thing. I'll just make it up the next life. Your folks have that too right?”
“Sorry?”
“You know,” he waved in some direction, eyes far off to the distance. “Way over there. Where your name comes from?”
“The Japanese?”
“That's the word! Them.”
Why did she think socializing was a good idea? The heritage was a nice cover if anything else, or a set up for a flirty remark or two, but the culture was far removed from her mind, and by the state of the country, most everyone else's. Get the buildings back up first, and maybe then, she wouldn't have to be the only person worried about the cultural side of it. “I'd have no idea,” she said simply. “I'm not from there.”
“Oh.” He flushed slightly, a first for him. Guilt wasn't something that came across his mind often, she thought. “When you came with us, most of us just sorta assumed-- where are you from then? Here?”
“You like telling stories, Sal?”
“Sure.”
She smiled. “Make up a good one for me. We'll see after that.”
He scowled, and to her disappointment, wasn't so easily dissuaded. “No fair. I get that the Consort has her... talents, but--”
“You're gonna stop there.”
“Believe me, we've noticed,” his voice dipped low, mischievous, only sparing her a moment as he put out his cigarette. “You humans always have very tell-tale signs when... the night before was nice.” He grinned and stuck a tongue out. It took far too much self-control for Kasumi not to yank him with it. “How is she? You hear the rumors, but that. Well, I'm sure you know your basic salarian biology.”
“I think you've demonstrated your point well enough.” The voice came from behind her, but Kasumi didn't bother to look back, only tried to hide the satisfaction that came in Sal being caught, and fortunately, the conversation's interruption. Sha'ira weaved between them with grace and a well manner that was near regal in quality-- standing straight, shoulders back, hands folded between her. This was a steely demeanor that wasn't so familiar to her, and that in itself was a welcome treat. “Before anymore rumors start up, perhaps you can explain to the group that my intentions here are and will remain platonic.”
“Uh, Consort...”
“Please.”
He gave a small nod before retreating closer to the circle of tents, rubbing one of his horns in furrowed though. Kasumi sighed, slumping into the spot that was now vacant. “Thank you.”
Sha'ira's smile was thin, expression laden with heavier thoughts than she seemed to be willing to share. “Those rumors are just as damaging for me as they are for you,” she glanced back carefully, possibly to ensure their privacy in the matter before seating herself beside her. “I have had plenty enough with slander to last me, I think.”
She probed. Just a little. “Is that why you want to quit?”
“Among other things.”
“Like what?”
She stayed quiet for a long moment, refusing to meet her eye. It stretched out, tension rising the longer it stayed between them. Just as she had given up on an answer though, Sha'ira's jaw clenched. “Tell me. Have you ever thought of stopping?”
“Once.” There wasn't any sense in lying about it. Whatever consequences that would come from the situation had with Khalisah's blackmail. No details, but the skeleton. The skeleton always worked. “I forgot who I was, so I tried looking elsewhere. … That sorta life's not really for me.” It was boring. She was boring. And empty. The mystique and fun that came with being a thief was all she really knew, if it ever came down to it. Even now, she wouldn't even know where to start in trying to be something else and having it stick.
Sha'ira chuckled dryly. “I suppose in your position, it would be difficult even if you wanted to.”
“Honestly, could you do anything else?”
“I don't know.” Kasumi wasn't expecting the honest answer, but the way she seemed to withdraw as it escaped; she knew it couldn't be any less than the truth. “But I would like to give it a try, at least once. … If we become so wrapped up in what we do, I am not so sure we know who we are without it. Something tells me you already knew that though.”
She did. In other ways, some of it taken from her, other parts just cut away because it was inconvenient. However, she didn't know if this was the same sort of thing. Whatever reputation she gained that could be damaging, well that. That was good for her. It kept people from from following when they felt like it. “... Do we really need to be anything more than what we do?”
“If we weren't, you would be dead, Ms. Goto.”
That had been true enough. Their conversation from the night before was still fresh in her mind, and in a way, she ha been sorta honored by the idea of someone trying to get to know her underneath, but that was a rarely touched part of her, something that she had chosen to give little thought to herself. It was better that way for everyone, had been. Maybe this wasn't something she could answer for-- but lying always worked too.
She could see the way she looked at her always so very often. It should've been patronizing, thoughts and opinions that not long before would've been bitterly fought against. Just that idea that someone could look at her with a knowing, yet gentle gaze. Promise was rarely held in someone that thought they knew their answers already, but the moment Sha'ira spoke, she couldn't discern the truth from the lies. Khalisah would call her a snake, but Kasumi couldn't help seeing opportunity in it. She did always like her games.
She was about to come up with a response, something cool and to keep the banter going, but out of the corner of her eye, she could see the priest shambling up to them, a hollowed expression adorning his face. Well, more despaired than usual. Sha'ira had followed her glance, and with a well-hidden sigh, stood to greet him. “I suppose we'll have to postpone this for later, Ms. Maeda.”
“It wasn't a conversation you wanted anyway.”
She looked back with a well-worn smile, one that did nothing to hide the exhaustion that she knew had been buried since they first touched down to London. It seemed so odd to feel for her in that moment, enough so where she almost had to wonder that the brief flash of honesty had been more for Kasumi's benefit than hers. It vanished quickly though, just as soon as the priest was within earshot. “Priest Darshan, I wasn't expecting a visit from you today. I would've waited closer to camp.”
“Ah...” He glanced Kasumi's way before ducking his eyes and giving a quick bow to both of them. A sign of humility from a priest? Those that she met would've never humbled themselves so quickly. There was a story behind him. She could look into it later maybe, if she could stomach speaking to him again longer than five minutes. “I had other plans today myself, but it seems we have a … a problem.”
“Really?”
He gulped. “Katul has yet to return to camp.”
“What? From last night?”
The priest nodded.
That was odd. That was the turian widow, eh, probably. That wasn't really in his nature, not when they worked together. Usually, he was the last one to come home during the day, and at times, she was long already secluded in her tent by the time he would return, listening to his heavy footsteps against the mud and asphalt as he made a pass around the campsite before finally retreating to his own cot in the dark hours of the early morning. He was one of the first to wake up as well, and usually, far out of sight before Kasumi could even become aware of him. … Well. After they finished the communications tower anyway.
“Are you sure you just didn't miss him or something?” Kasumi spoke up, though she wouldn't stand, not yet.
“He usually checks in with Marin when he comes back. He hasn't yet.” The... pilot maybe? Maybe she should've learned a couple of names before this whole mess started. She could see the taut lines of his frown though, and the way he seemed to fumble with his hands. Sha'ira as well seemed perturbed, but their conversation wasn't too optimistic in itself.
“Have the rest of the group been informed?” Sha'ira asked.
“You two and Sal were the last to be told.”
“Split the group up and search around the campsite. We don't need to assume the worst yet, so please, try to make sure that the rest don't panic in the meantime.” She looked back to Kasumi for just a brief second. “I will search with Ms. Maeda. If you get the chance, ask Marin to take the shuttle to search as well.”
“Yes, ma'am.” And off he went, scurrying back to the circle of tents. They let the silence sink in for a moment before it was finally broke with a long low sigh that escaped Sha'ira.
“Sounds like you're boss now.”
She shrugged, shoulders heavy. “I am not sure this is a better role or worse.”
“No one gets better being boss, believe me. When something goes wrong, they're going to be looking at you.” She'd seen it plenty of times with Shepard, perhaps too many times. All of those expected and hopeful looks given to her, the idea of her just fixing everything without any problems or anything. And here they were, sitting among trash and dirt, and their hero was very dead somewhere in the trash and dirt.
Sha'ira laughed before turning on her heel and offering her hand to Kasumi. “Either way, my actions will always be judged. Perhaps it suits me after all.”
“Bitterness rarely suits you, Consort.”
“That rarely suits anyone, Ms. Goto.” Still, something about it eased both of them, she thought-- just that change in the name. Their earlier conversations were far from being finished, but for now, it was easier to simply set aside. Kasumi had never been one to dig too far in personal wounds anyway, because it invited others to do the same to her, and that, that was never fun. “I'll leave you to finish getting ready. Could you meet me by my tent?”
“Just need to make a call.”
“The turian again?”
She paused. “I was wondering if you heard that. He's a... a good man. Promise.”
“I wouldn't worry,” the smile she gave was quiet, soft around the edges. “I covered because I trust you. Though I believe you are intelligent enough to avoid instigating STG again.”
Sometimes she didn't think so. In any case, she was having second thoughts about having those programs run automatically like that, but the STG was always fun to use, whether as a source of information or a challenge. There weren't many places for her to learn still, not when she rested so far at the top. She kept her thoughts quiet though. Sha'ira had been too much of a gifted horse for her to look it in the mouth for the sake of it. Instead, they parted ways.
Her tent wasn't a bad sight, sure, but her mornings were hers. It was one of the few things that remained from her old introverted habits. As cheesy and corny as it was, the way her morning shaped up could change how the rest of the day went. Her mind, emotions, ideas ready for her, and the time she had for herself to simply... be. As alone as she was in most days, she still needed to act a certain way, be a certain person, or death would be calling her faster than she would have to time to change it. That was mostly her, yes, but to have the morning to be and recognize all of her was something to be cherished.
She didn't have that here. It wasn't unlike having 11 other roommates, or hm, dorm-mates perhaps? Even Sha'ira was more of a stranger than the few friends she had made over the years. A cover for a few months, and that thought made it easier. Still though... it would be nice to have a little more space.
She ducked inside the tent, breathing a heavy sigh, and resisted the urge to fall flat on the cot, as tempting as napping the rest of the morning could be. The QEC was easy to find underneath her pillowcase. It just sucked to make the call at all. If there was someone that could reach out farther than they could, solve this little issue a little faster, then she supposed approaching Khalisah wasn't the worst idea to have. Disguise it as a friendly warning and perhaps, she wouldn't try to use it against her. That would be nice.
Khalisah answered faster than she thought. Her demeanor was relaxed, but occupied with a pensive frown. It didn't surprise her to see that she was already primed and dressed like any other time they had met. She stayed professional at least. “Morning,” Kasumi greeted with a sideways smile.
“I didn't think you'd miss me so fast, Ms. Goto. I could spare five minutes to insult you.”
“Are you doing anything other than sitting on your ass all day and looking at that camera?”
“If you had my spot, you wouldn't move either. Spying is always better in style.” That she would have to agree with, but still Kasumi stuffed down her snort. She wasn't about to give Khalisah the satisfaction of it, not yet. “So seeing as there isn't a bullet hole in your head, I can guess the rest of yesterday went fine?”
“Excluding the whole blackmail business? Sure.” She waved it off. Deflection was a manner that was habitual for her. “Not why I'm calling though.”
“I'm sure it's important.”
“One of our group has gone missing.”
“So the idiot got lost.”
“It could be a tad more complicated. If it is, I thought you'd might like the heads up. Just in case they notice a particularly bitchy journalist hanging around.” Humor. Always a good tool to keep people from thinking too much about it. She was smart enough to know that it was more than the warning for her call, but the warning painted the real question a little better. As laughably false it really was.
“The backhanded insults really show you care, you know.”
“I try.”
“And?”
She sighed. “The camera might be a little useful.”
“I'm surprised you don't have something similar already.”
“Confiscated, remember? You recorded the whole damn thing.”
“... I suppose I can keep a look out.” Oh finally. She was a little surprised by how easily Khalisah caved in to the request, but there was a heart in there somewhere, she guessed. It was just going to take a little digging to find. “You think he reached this far?”
“I have no idea, but you know, just in case.”
Khalisah sighed, and massaged a temple before abruptly switching the QEC off. Whether it was to do what she wanted hadn't mattered too much, she guessed, but the gesture had been made. It still... it wasn't like the turian widow. It wasn't like they talked every day, but something kept him chained to their group, and there was the debt they all shared. If something had happened to him... now that would make the trip interesting, but nowhere near what she wanted for it. Murder investigations were more like Omega's deal, and there wasn't much use, killing some worker out in the middle of nowhere like this.
The sky was clearing up too. The sun would greet them later in the day, and perhaps with luck, an easier way to spot those dark plates among the rubble. She hoped for the voice that would return their greetings.
---
“You forgot who you were once?”
She kept an eye on the ring of clouds above them, white and fluffy-- as if the earlier dreariness never existed in the first place. The concrete had a wet, dew smell stuck to it, leaving darkened stains against the brick. She caught Sha'ira stumbling once or twice through their walking, unused to the changes in elevation through their path. If she looked hard enough, she could argue easily that those flats were hardly appropriate for a trip like this, but there was something to admire about her adamant professionalism. It's not like she could say anything though. Traversing difficult ground was just as natural as walking by itself. She would slip through the shadows, no matter how high or low, no matter how comfortable it could or would be.
The sun was harsher than she remembered. Each one felt different depending on the system, but Earth's sun seemed so harsh. Perhaps she was just a little sensitive to it. Working in the mines had always been rough with little water for comfort, but it was so worse when she was working outside. She had passed out once, back when she was... 11 years? 12? It was hard to say. Had some kind of fever too. Someone had prayed for her, poured water. The voice was heavy and gruff like a batarian's, but not green boots. Kasumi wondered who that was.
“Ms. Goto?”
“Once, yeah.”
“Are you worried?”
She wasn't sure if she wanted to answer at first. It was easy to shrug things off if Kasumi thought of better things, like the weather, and the way there were blades of grass growing between blocks. Life was easier to see in the small corners. “A little,” she admitted. “It doesn't seem right.”
“Out of everyone I thought that would do this, he was on the bottom of the list,” she hummed in thought before another misstep. She barely caught herself that time.
“And me at the top?”
“Nora.”
“Uh?”
She chuckled. “The drell. You should make a habit of learning their names, you know. It'll give you less trouble.” The smile she passed over to her was sweet, and made her seem younger than she really was. Maybe both of them in a way. “She has a certain... eeriness to her. I trust your self-control. I'm not sure I trust hers.”
“So she's offered you a bird?”
Sha'ira blanched. “Every morning... where is she getting those?”
She shrugged. “I imagine she was in ops back during the war. They're all a little weird like that.” Those from the Terminus Systems anyway. They all developed little habits that helped them survive their careers, and if not, they were dead long before Kasumi could ever be aware of them. And she always kept an eye for that sort of thing, see who could compete with her, who could become an issue. Not much trouble since Quarn though.
“So do you put yourself in that category?”
“Might as well. I might get less approval, but it's all the same in principal.”
“I imagine it'd be nice to get the government funding though.”
“You find investors.”
“With someone at your rank, I'm surprised you would need one.”
She studied her. “Oh, so you're looking for the person behind this? You're in for a disappointment: I'm single.” Good deflection, one to make things awkward if pursued. Kiera wasn't a fun topic, not something she wanted to talk about on a clear day like this, or to focus on finding their missing member. Thinking about it only brought anger, and questions about why she was really on Earth in the first place.
“Quite a shame.”
“What makes you say that?”
Sha'ira looked away, quickly and quietly. “When you have to hide so much of yourself every day, it can help to have someone you can be honest with.”
“You don't exactly either, you know.”
She laughed quietly. “That's true. But when you forgot who you were, do you think you were more honest or less?”
“Dunno.” There was less pressure there to seem bigger than who she was, but in a way, it was just another role that she had to play with. An escaped slave, or someone that seemed a tad more normal, put together than she really was. The pavement crunched under the sole of her shoes as the path sloped upward, a reaper-made hill in the middle of the small neighborhood street. The buildings were more intact than she thought they would be around here, only hollowed out by the wear and tear of war. She hadn't gone past the crest of the hill yet, but she had focused on repairing the communications tower for most of the week. It would be nice to explore a little, but another day, when there wasn't much else to think about. “I did bartend for a while,” she admitted after a moment.
“I bet you'd be a great one.”
“I hated it honestly.” Well, only a little. “I don't think I could ever do what you're doing. Just listening to customers there drove me nuts.” Now small parties? That was different. When she was with Shepard, that was easy, because if anything else, Shepard was easy. Give her a few ryncols, and she was just happy as a clam. Just needed to tell a few stories in between was all.
“Oh, I think you could do better than you know.” She raised a brow with a small, almost cheeky smile. “Silence can speak better than any word. Just need the right mood.”
“I usually stumble on those. If I'm not trying to get what I want anyway.”
“You have far less chances than I do, I suppose.”
There wasn't much point behind it. It was easier to observe and let people talk for her, but... she got it in a way. Someone was going to react differently in a high-class party than they would be meeting in a back-end alley within the depths of Omega. She looked for people in different places for different sorts of information. But to involve herself personally in the conversation meant giving information that she wasn't willing to let go. Lying helped with that certainly, but she never found a verbal game as helpful as just sitting and waiting. Someone else almost always saved her the trouble.
Now this was... Verbal sparring was a bit too serious of a phrase, as if she was looking to win a game-- though she sorta was with Khalisah, but Sha'ira had been different. Not quite socializing, but something close to it. The idea of a friendship wasn't undesirable, but there was a slow-moving waltz between them between the little gives and deflections. She just wasn't sure who was leading. Though sometimes, and only sometimes, it wasn't so bad just swaying along with the rhythm.
Over the hill wasn't so different from the blocks that they had wandered through before, except Kasumi could at least note that it seemed more put together than the other streets. A reaper corpse blocked the street from across, nearly completely demolishing the buildings that served as its bed. While the left building was impossible to slip inside, the right... there was something oddly colorful about it, over by an outstretched claw.
“What is that?”
Sha'ira squinted for a moment. “I admit, I haven't been this far out myself. … Who knows? Maybe he'll be over there.”
She laughed. “I don't think we need an excuse for it, sweet as it is.” Anything colorful that stood out in a city like this was well worth checking out. And truly there was a marvelous series of colors against the walls, reds, blues, oranges, yellows. She wasn't so idealistic as to think that some street art survived this whole mess, but still maybe something intimate-- something to remind her that life was there. In that sense, Kasumi couldn't help how her pace quickened to the sight, to so quickly want to see something that was familiar to her, more akin to her nature.
What awaited them was so much more intimate than she expected. The lines of colors were names, dates that followed one another. The first, at the top of the wall was from an Alliance soldier, sergeant, dated two weeks after the reapers touched down London, and then it followed afterward of different names, different races of not just humans, but every sort in the galaxy. She traced a delicate finger against the lettering as it went down the wall, mouthing each new name that she copied. A sign of life here-- just as she had been hoping for, but not just life, but their survival through the impossible. Was it a checkpoint for others? Just a small thought left behind to let people know they weren't alone? The latter seemed likely as the names continued past the actual war.
A name stopped her, about midway through. Nobuo Kurosawa. It didn't seem likely, but there it was, sometime back in February. Ah, for another day perhaps. She felt the eyes watching her, and could imagine the easy, slow content look that would spread on Sha'ira's face.
“Find something you like?”
She stood, brushing off her pants. She could still smell the chalk, and just that small simple reminder could almost make her forget what surrounded it, and what she was actually doing out there. “If only I could take it with me, but no... it should stay here.”
“So the rumors didn't exaggerate your sentimentality with art.” She stepped up beside her, arms behind her back with a pleased look in her eyes. “I'm a little relieved to know this.”
If she had the dignity, she probably would've blushed. Probably. Instead, she grinned. “Do you mind taking a picture with it? Ah... Souvenir.”
She laughed before standing by the edge of the graffiti wall. “You don't need to make excuses, Ms. Goto. I'm honored.” Almost immediately she straightened into the image of professionalism with her hands folded in front of her and a thin stoic smile replaced the earlier teasing. She took a few steps back, making sure that all of the names were in frame but still legible, while Sha'ira was still visible in it too. She was dressed plainly for today, but that in itself was fitting for the image. She couldn't ask for it any other way, though even as the photo was finished, it was easy to say that there was just a way that Sha'ira carried herself that made it apparent that she was... different. Perhaps she stood a little straighter, or the way she looked in the camera. When it came down to it, there were parts of themselves they could never fully hush away.
Her hips swayed just slightly as she walked over, the smile returned in full force. “I suppose it would be too much to return the favor later?”
“Maybe not. You'll have to charm me a little first~”
She laughed breathlessly, eyes wide. “That's quite the challenge, but... I think I could manage it. I know it'll be worth it.”
“All this over a photo? I'm impressed.”
“And how many of those exists, hm?”
“Blackmail seems unlike you.” Static filled her ear, and Kasumi quickly held a finger up to her before pressing against the earpiece. She could make a few good guesses on who it was. “Tell me it's good news.”
“I don't know about good.” Khalisah. Immediately, she glanced up to see if she could spot the camera. “But I found someone.”
“Turian?”
“Yeah. She's not moving any.”
Her brow furrowed briefly. “She?”
“Oh, well. Have another surprise, I guess. Look up?”
She spotted it, maybe about five or so blocks away. It hovered there aimlessly circling one particular area behind the crushed building. “How the hell did they get over there?”
“I'm sure you can figure it out, but if you don't mind--” There was a brief pause, then a shudder, one that she could tell the journalist was doing her best to hide. Oh, so there was a weakness in there, somewhere. “... This... This is not really my thing.” If she wasn't moving, Kasumi could guess easily what she was referring to. It wasn't good news, and it wasn't their guy, but she wasn't bad enough to just leave someone lying there. Who knows. Maybe one of their group members got trapped hunting for the other missing guy. It wasn't impossible, though she hoped the crushed building in front of them wasn't a precursor to more that surrounded the place. There were a few old skyscrapers that she thought would be impossible to rebuild in this mess.
She turned off the mic and looked back to Sha'ira, who had waited patiently during the exchange, the earlier light mood gone. She looked heavy, unmasked and showing troubles that likely awaited both of them for whatever was in store. “A friend of yours?”
“Something like that.”
“They found something then?”
With a sigh, Kasumi began to lead both of them. Too much like business, and she had been hoping to get away from that for a while. This on its own made it difficult to leave the graffiti wall, as if saying farewell to a good, old friend. At least she could hold onto the reminder that the small signs like those were what made the trip so worth it. She couldn't blame gems being left behind, but the personal touches and stories-- those were the ones that needed to be kept and cherished. Not stupidity. Not being lost in a goddamn city and having the entire group go looking for you.
They rounded the corner of the crushed building, shimmying between a decrepit alley and the head of the reaper. As cold as the metal about it had been, just being near those things stung, and reminded her of old voices and recordings, and how even a dead god could still change the mind so gradually, so unassumingly that no one would notice until it was far too late to do anything about it. She hated those things, and perhaps she would for the rest of her life.
Once they reached the tip of the reaper, the buildings hollowed out, only leaving shambles of concrete for them to stumble over. It reminded her more of junkyard piles she'd see on old Earth vids sometimes with the way it seemed so haphazardly put together, but buried in the slabs, there might be a treasure in there. Certainly damaged by the disuse, but she wasn't unfamiliar with restoration-- a skill she had picked up through the early years of her career. Art wasn't always with responsible owners, and more often than it should, she spent time grieving for a masterpiece that was beyond saving. That was the true need for investors. Where her arm ended, another could reach out and take up where she left off.
“You seem tense.” Sha'ira's voice was distant, but after a good mental shake, she steeled herself.
“Just wondering why they came over here.”
“... It would be a dangerous place for someone accident-prone. Perhaps that was their train of thought.”
No. She still didn't like it. This was a trap waiting to happen, but no one had seemed like the type from their group. Kasumi wasn't stupid, and neither was Sha'ira. If she hadn't done some kind of background check before joining this thing, the consort sure as hell would've. A lot of them were weird, a little creepy, but not the randomly mass kill-y sort of way. So that left someone stupid to get themselves hurt and the salarian seemed like the only one dumb enough for that.
The silence was suffocating, but that could've been more smoke somewhere, making London a permanent home for its stench. She hated fire. It was a niggling stupid thing to latch onto, but god it drove her nuts to see how other people-- the vorcha mercenaries in particular!-- seem to think it was the best solution to their problems. Fire was stubborn, nigh uncontrollable, and engulfed anything and everything. Not suitable for a delicate job like being a thief-- explosives included. Sure, there was a personal bitterness involved in it, but just, ugh.
Eventually they made it past the large clearing to a small row of more rectangular buildings (housing projects maybe, old ones; far too outdated), and she noted, just barely, a red light stretching from one end of the alleyway to the other. She slowed to a stop, scowl forming on her face. Sha'ira hadn't. She couldn't blame her. It was very close to the ground, designed as some sort of trip wire.
It was done without thinking. Just a step too close in those fine heels, and she heard the clicking of a proximity mine. She didn't say anything, just lunged forward and yanked Sha'ira's dress sleeve. She saw just enough of Sha'ira being thrown against the concrete behind her before the beeping stopped, and her vision had been filled with dirt. It was enough to blow her back hard against another discarded slab. There was a sharp pain, not unfamiliar in the back of her head and chest with all she could smell and taste was just dirt and metal and smoke. Through the ringing in her ears, she could hear the calling, heels digging into the upturned soil.
Sha'ira cradled her face, but the crying of her name was too far away to reach her.
“So was it from some Robin Hood deed?”
She wasn't a hero. “Hardly.”
“Oh. I like those stories.” Shepard studied the ceiling above her, one that likely seemed a little unfamiliar to her too. “It reminds me that you hate titles sometimes too.”
“You like it when I seem bigger than I am.”
“So what happened?”
Chotha happened. He was an icy color with this strong, calculating look in his eyes. It was one of the first times she ever acted like someone she wasn't to get what she wanted. Be the friendliest bunch and the contacts and intel would naturally follow, or so she was told. It wasn't wrong, true, in that by the time she was caught, his organization had been more hers than his, but that too, like now, had been a collection of mistakes catching up to her. Show a little mercy and it always bit her in the ass somehow.
At least it had been easy to see it coming. As soon as she answered the dinner invitation and walked in, saw that turian sitting all chummy with him at the table, she knew she had been caught. It had been one of her favorite restaurants in Illium too, a swanky ritzy place that never asked too many questions and kept their head down. It maintained a very nice power structure that too often Kasumi wasn't on the top. Decadent with an emphasis on white décor and flora that was reminiscent of her few trips to Thessia, it had been cold comfort during the year she spent under Chotha's heel.
Out of the things she regretted inadvertently destroying, that was probably on the top, next to the prizes she had been forced to let go to survive. As soon as she sat down, the guns and the commandos came down. No one wanted to be alone in that sort of situation, not with all the guns pointing at them and just them.
Blowing the gas tank wasn't a bad idea, not when she had about five shots in her side already, and goddamnit if she was going to die so was it going to be that cloaca bastard. It was not accounting about the five other tanks that had been near it. And then, it wasn't so different-- that ringing in her ears and the sound of someone screaming, but there too came the intensity and the heat of the worst sun she could imagine. How it took so long to realize the screaming wasn't just them, but her too, and how even as the fire died down, everything was far too bright to see.
And of course, Chotha was still alive. Barely, but she had been told that he had managed to drag himself to safe company after the explosion hit both of them. And her eyes looked a little different now. And how that was how Kiera and Keiji met.
She followed Shepard's gaze to one specific spot in the ceiling, the drunken, dizzy smile waning to a taut grimace. “... I was stupid.”
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kansascityhappenings · 7 years ago
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Comedy icon Jerry Lewis dies at 91
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LOS ANGELES — Jerry Lewis, the manic, rubber-faced showman who jumped and hollered to fame in a lucrative partnership with Dean Martin, settled down to become a self-conscious screen auteur and found an even greater following as the tireless, teary host of the annual muscular dystrophy telethons, has died. He was 91.
Publicist Candi Cazau says Lewis died Sunday morning of natural causes at age 91 in Las Vegas with his family by his side.
Lewis’ career spanned the history of show business in the 20th century, beginning in his parents’ vaudeville act at the age of 5. He was just 20 when his pairing with Martin made them international stars. He went on to make such favorites as “The Bellboy” and “The Nutty Professor,” was featured in Martin Scorsese’s “The King of Comedy” and appeared as himself in Billy Crystal’s “Mr. Saturday Night.”
Jerry Lewis attends the ‘Max Rose’ photocall during The 66th Annual Cannes Film Festival at the Palais des Festivals on May 23, 2013 in Cannes, France. Photo by Stuart C. Wilson/Getty Images
In the 1990s, he scored a stage comeback as the devil in the Broadway revival of “Damn Yankees.” And after a 20-year break from making movies, Lewis returned as the star of the independent drama “Max Rose,” released in 2016.
In his 80s, he was still traveling the world, working on a stage version of “The Nutty Professor.” He was so active he would sometimes forget the basics, like eating, his associates would recall. In 2012, Lewis missed an awards ceremony thrown by his beloved Friars Club because his blood sugar dropped from lack of food and he had to spend the night in the hospital.
In his 90s, he was still performing standup shows.
A major influence on Jim Carrey and other slapstick performers, Lewis also was known as the ringmaster of the Labor Day Muscular Dystrophy Association, joking and reminiscing and introducing guests, sharing stories about ailing kids and concluding with his personal anthem, the ballad “You’ll Never Walk Alone.” From the 1960s onward, the telethons raised some $1.5 billion, including more than $60 million in 2009. He announced in 2011 that he would step down as host, but would remain chairman of the association he joined some 60 years ago.
His fundraising efforts won him the Jean Hersholt Humanitarian Award at the 2009 Oscar telecast, an honor he said “touches my heart and the very depth of my soul.” But the telethon was also criticized for being mawkish and exploitative of children, known as “Jerry’s Kids.” A 1960s muscular dystrophy poster boy, Mike Ervin, later made a documentary called “The Kids Are All Alright,” in which he alleged that Lewis and the Muscular Dystrophy Association had treated him and others as objects of pity rather than real people.
“He and his telethon symbolize an antiquated and destructive 1950s charity mentality,” Ervin wrote in 2009.
Responded Lewis: “You don’t want to be pitied because you’re a cripple in a wheelchair, stay in your house!”
He was the classic funnyman who longed to play “Hamlet,” crying as hard as he laughed. He sassed and snarled at critics and interviewers who displeased him. He pontificated on talk shows, lectured to college students and compiled his thoughts in the 1971 book “The Total Film-Maker.”
“I believe, in my own way, that I say something on film. I’m getting to those who probably don’t have the mentality to understand what … ‘A Man for All Seasons’ is all about, plus many who did understand it,” he wrote. “I am not ashamed or embarrassed at how seemingly trite or saccharine something in my films will sound. I really do make films for my great-great-grandchildren and not for my fellows at the Screen Directors Guild or for the critics.”
In his early movies, he played the kind of fellows who would have had no idea what the elder Lewis was talking about: loose-limbed, buck-toothed, overgrown adolescents, trouble-prone and inclined to wail when beset by enemies. American critics recognized the comedian’s popular appeal but not his aspirations to higher art; the French did. Writing in Paris’ Le Monde newspaper, Jacques Siclier praised Lewis’ “apish allure, his conduct of a child, his grimaces, his contortions, his maladjustment to the world, his morbid fear of women, his way of disturbing order everywhere he appeared.”
The French government awarded Lewis the Chevalier of the Legion of Honor in 1983 and Commander of Arts and Letters the following year. Film critic Andrew Sarris observed: “The fact that Lewis lacks verbal wit on the screen doesn’t particularly bother the French.”
Lewis had teamed up with Martin after World War II, and their radio and stage antics delighted audiences, although not immediately. Their debut, in 1946 at Atlantic City’s 500 Club, was a bust. Warned by owner “Skinny” D’Amato that they might be fired, Martin and Lewis tossed the script and improvised their way into history. New York columnists Walter Winchell and Ed Sullivan came to the club and raved over the sexy singer and the berserk clown.
Lewis described their fledgling act in his 1982 autobiography, “Jerry Lewis in Person”: “We juggle and drop a few dishes and try a few handstands. I conduct the three-piece band with one of my shoes, burn their music, jump offstage, run around the tables, sit down with the customers and spill things while Dean keeps singing.”
Hollywood producer Hal Wallis saw them at New York’s Copacabana and signed them to a film contract. Martin and Lewis first appeared in supporting roles in “My Friend Irma” and “My Friend Irma Goes West.” Then they began a hit series of starring vehicles, including “At War With the Army,” ”That’s My Boy” and “Artists and Models.”
But in the mid-1950s, their partnership began to wear. Lewis longed for more than laughs. Martin had tired of playing straight man and of Lewis’ attempts to add Chaplinesque pathos. He also wearied of the pace of films, television, nightclub and theater appearances, benefits and publicity junkets on which Lewis thrived. The rift became increasingly public as the two camps sparred verbally.
“I knew we were in trouble the day someone gave Jerry a book about Charlie Chaplin,” Martin cracked.
On July 24, 1956, Martin and Lewis closed shop, at the Copa, and remained estranged for years. Martin, who died in 1995, did make a dramatic, surprise appearance on Lewis’ telethon in 1976 (a reunion brokered by mutual pal Frank Sinatra), and director Peter Bogdonavich nearly persuaded them to appear in a film together as former colleagues who no longer speak to each other. After Martin’s death, Lewis said the two had again become friendly during his former partner’s final years and he would repeatedly express his admiration for Martin above all others.
The entertainment trade at first considered Martin the casualty of the split, since his talents, except as a singer, were unexplored. He fooled his detractors by cultivating a comic, drunken persona, becoming star of a long-running TV variety show and a respected actor in such films as “Some Came Running,” ”The Young Lions” and “Rio Bravo.”
Lewis also distinguished himself after the break, revealing a serious side as unexpected as Martin’s gift for comedy.
He brought in comedy director Frank Tashlin for “Rock-a-bye Baby,” ”Cinderfella,” ”The Disorderly Orderly,” ”The Geisha Boy” and “Who’s Minding the Store?”, in which he did a pantomime of a typist trying to keep up with Leroy Anderson’s speedy song “The Typewriter.”
With “The Bellboy,” though, Lewis assumed the posts of producer, director, writer and star, like his idol Chaplin. Among his hits under his own direction was the 1963 “The Nutty Professor,” playing a dual Jekyll and Hyde role, transforming himself from a nerdy college teacher to a sexy (and conceited) lounge singer, Buddy Love, regarded as a spoof of his old partner Martin.
He also directed “The Patsy,” ”The Errand Boy,” ”The Family Jewels” and “The Big Mouth.” Lewis’ more recent film credits included such low-budget releases as “Arizona Dream,” co-starring Johnny Depp, and “Max Rose,” which came out in 2016. He had a guest shot on television’s “Mad About You” and was seen briefly in Eddie Murphy’s remake of “The Nutty Professor.”
He was born Joseph Levitch in Newark, New Jersey, on March 16, 1926. His father, billed as Danny Lewis, was a singer on the borscht and burlesque circuits. His mother played piano for Danny’s act. Their only child was often left alone in hotel rooms, or lived in Brooklyn with his paternal grandparents, Russian Jewish immigrants, or his aunts in New Jersey.
“All my life I’ve been afraid of being alone,” Lewis once said. In his later years the solitude haunted him, and he surrounded himself with an entourage at work and at home.
Joey Levitch made his professional debut at age 5, singing the Depression tearjerker “Brother, Can You Spare a Dime?” to great applause. He recalled that he eventually lost all interest in school and “began to clown around to attract people’s attention.”
By 16, Jerry Lewis (as his billing read) had dropped out of school and was earning as much as $150 a week as a solo performer. He appeared in a “record act,” mouthing crazily to the records of Danny Kaye, Spike Jones and other artists. Rejected by the Army because of a heart murmur and punctured eardrum, Lewis entertained troops in World War II and continued touring with his lip-sync act. In 1944 he married Patti Palmer, a band vocalist.
The following year he met Martin, on a March day in 1945 in Manhattan, Broadway and 54th to be exact. Lewis was on his way to see an agent, walking with a friend, when his friend spotted an “incredibly handsome” man wearing a camel’s hair coat. Lewis and Martin were introduced and Lewis knew right off that this new acquaintance, nine years older than him, was “the real deal.”
“‘Harry Horses,’ I thought,” Lewis wrote in the memoir “Dean and Me,” published in 2005. “That was what we used to call a guy who thought he was smooth with the ladies. Anybody who wore a camel’s-hair overcoat, with a camel’s-hair belt and fake diamond cuff links, was automatically Harry Horses.”
Lewis couldn’t escape from small-time bookings. The same was true of Martin, who sang romantic songs in nightclubs. In 1946, Lewis was playing the 500 Club, and the seats were empty. Lewis suggested hiring Martin to bolster the bill, promising he could do comedy as well as sing.
Fame brought him women and Lewis wrote openly of his many partners. After 36 years of marriage and six sons, Patti Lewis sued her husband for divorce in 1982. She later wrote a book claiming that he was an adulterer and drug addict who abused their children. Son Gary became a pop singer whose group, Gary Lewis & the Playboys, had a string of hits in 1965-66.
In his late 50s, Lewis married Sandra Pitnick, 32, a former airline stewardess. They had a daughter, Dani, named for Jerry’s father.
from FOX 4 Kansas City WDAF-TV | News, Weather, Sports http://fox4kc.com/2017/08/20/comedy-icon-jerry-lewis-dies-at-91/
from Kansas City Happenings https://kansascityhappenings.wordpress.com/2017/08/20/comedy-icon-jerry-lewis-dies-at-91/
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peaks-fever-dream · 7 years ago
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Twin Peaks: The Return, Part 3
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Preview Date: 5/22/17
Warning: Contains Spoilers
Locations:
     The non-exist-ent, Another Place
     The Power Station, Another Place
     The Broadcast Station, Another Place
     Las Vegas, Nevada
     The Red Room/Waiting Room, Another Place
     Twin Peaks, Washington
     Philadelphia, Pennsylvania
It was in the third installment of the original series that Twin Peaks completely melted my mind with the Red Room dream sequence and officially made me a life long Twin Peaks fan. Of course this sequence was actually filmed for the ending of the European release of the Pilot, but it was the third installment where it ended up as part of the series and where I first witnessed it on television way back in 1990. I think it no coincidence that they have done it again in the third installment of Twin Peaks: The Return with the scene in what I am now referring to as The Power Station. I call it a Power Station because, not only do we have the large, high power, outlet within the room it’s self, but from the outside it looks like a large Dam on the water. And Dams are used for generating electricity.
The Style of the Power Station scene is reminiscent of David Lynch’s first feature film Eraserhead and his short film The Grandmother.
Who is Naido?
     Although we do not get her name in the course of the show, the woman without eyes in the Power Station is played by the actress Nae Yuuki, who is listed in the credits as playing the character of Naido.
What is pounding on the door of the Power Station? Is it “Mother” who is referred to by the American Girl, and what exactly is she?
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The number above the large outlet on the wall of the Power Station first reads 15. Later, after the switch is pulled by Naido on the Broadcast Station, the number reads 3, The number 315 is the room number that Agent Cooper had at The Great Northern Hotel in Twin Peaks. We later see this reintroduced on the key chain that Cooper still has in his pocket for the hotel. The fact that the numbers here are reversed (first 15, then 3), are consistent with the backwards motif throughout both the series (old and new) and Fire Walk With Me.
Another thing which I myself did not catch, but was pointed out, is that when the number reads 15, the outlet is a large circular hole like the cigarette lighter in Evil Coop’s car. When the number is changed to 3, it is a 2 pronged outlet like the wall socket in the house that Dougie occupies. The significance of this is that it means Naido is in cahoots with Evil Coop as she prevents Cooper from approaching the outlet when it links to Evil Coop’s car and then herself switches it to link with Dougie’s location.
I went back to view this scene for myself only to discover that i had been misinformed. The outlet in the Power Station is always for a two pronged plug, whether the number is 15 or 3. At no time does it turn into a round outlet like the lighter plug in Evil Coop’s car. To me this is good news, because I never got the vibe that Naido was in any way a negative being, It seems to me that she kept Cooper from the outlet when it said fifteen because the current was not right and something bad would have happened. Then she went up to the Broadcast Station and flipped the switch, risking hr own well being, so that the current would be right and Cooper could use it to escape.
When Cooper is atop the Broadcast Station he sees the face of Major Briggs, from the original series, float past and say “Blue Rose.” The Blue Rose is a reference to Fire Walk With Me. Lil wears a Blue Rose, signifying that the Theresa Banks murder investigation is one of Cole’s Blue Rose cases. A Blue Rose is code for a supernatural case.
Some are arguing that the fact that Briggs is a disembodied head here makes a case for the argument that the body in Ruth Davenport;s bed is that of Major Briggs. While there is a compelling argument for this to be true, which I will discuss with Part 4, I do not think that this floating head is a strong argument for that case. More than likely, this passing head is just a means for Lynch and Frost to pay homage to Don Davis, who had played Major Briggs. This episode is dedicated to the memory of both Don Davis and Miguel Ferrer, who have both passed on. Part 1 was dedicated to the memory of Catherine Coulson (the log lady) and Part 2 was dedicated to the memory of Frank Sylva (killer bob).
Why is Ronette Pulaski in the Power Station? Ronette was never taken into the Lodge, and as far as we last knew she was still alive.
Well, the truth is that it is not Ronette in the Power Station. While the character is played by the same actress who played Ronette (Phoebe Augustine), the character is listed in the credits as American Girl. Still, it does seem a bit odd that such a familiar face from the original series would be used for this role.
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In Part 2, The Arm gives the number 2-5-3. When the American Girl’s watch turns to 2:53, the outlet starts to hum and precipitates the events with Evil Coop and Dougie which ultimately lead to the return of Cooper to the real world. 2:53 is the designated time to call Evil Coop back to the Lodge.
What is up with the Creamed Corn?
Garmonbozia is Lynch and Frost’s version of Loosh, an energy created by negative emotions which is consumed like food by dark entities. In Fire Walk With Me, Garmonbozia is defined as Pain and Sorrow. Throughout both the original series and the film, Garmonbozia is represented by Creamed Corn. Both Dougie and Evil Coop vomit up what appears to be a mixture of Creamed Corn (Garmonbozia) and Motor Oil. In the original series there is scorched motor oil at the crime scene of Laura’s death, remembered later by Ronette Pulaski, and smelled by Dr. Jacoby when Leland/Bob kills Jaque Renault. Scorched motor oil is also used as a tool to open the door to the Lodge.
Who created Dougie?
We learn from Philip Gerard (Mike) that Dougie had been created for a purpose. It seems apparent that this is what Evil Coop was referring to when he said that he had a plan to escape from being taken back to the Lodge. He created Dougie to take his place and get sucked back into the Lodge instead of himself. There are those, however, who argue that Dougie was created by good forces in the Lodge as a means of allowing Cooper to be able to get out of the Lodge and take care of Evil Coop. This, however, seems unlikely to me for several reasons. The first is that those in the Lodge appear to believe that Evil Coop will return, and appear to have been unaware of the evil Arm’s attempt to get rid of Cooper until it occured, so why would they have created Dougie in the fist place? Second, Gerard seems confounded by Dougie, what he is, and his sudden appearance in the lodge.
What is up with the Owl Ring?
It is the Owl Ring that appears to hold Dougie together while he is in the real world. As soon as he gets to the Lodge, however, he begins to shrivel up and the ring falls off. As soon as the ring is absent, he quickly comes apart.
The symbol of the Owl Ring first appears in the Original series in Owl Cave. The ring it’s self appears in Fire Walk With Me. There seems to be an uncertainty from the scenes about whether the ring is ultimately good or bad, although it seems to be a tool of the dark forces. When Theresa Banks wears the ring it makes her arm go numb, just as it does with Dougie. Agent Chet Desmond disappears when reaching for the ring where it rests on a pile of dirt under the Chalfont’s trailer. The Arm has the ring in the scene above the convenience store. All of this makes it seem to be dark. Yet when Laura puts on the ring it prevents Bob from being able to possess her, leading him to ultimately kill her instead.
Dougie’s head bursting is again reminiscent of Eraserhead, when his own head pops off.
What is the cause of Cooper’s mental issues?
Upon returning to the world, Cooper seems barely able to function or process information. Some have suggested that this is a result of having spent 25 years in the Lodge. I, however, disagree with this hypothesis:
When we see Cooper in the Lodge, he seems to have retained his mental faculties even after spending 25 years there, if he actually has been there that long. He continues to appear to retain them later while in the Power Station. It is only after he has been zapped and pulled through the electrical outlet that he appears to have problems. Cooper’s loss of faculties must, therefore, be the result of the electricity scrambling the electrical pathways and functions of his mind.
What is the significance of Cooper’s shoes?
Now we are getting more into symbolism. When Cooper goes through the outlet he loses his shoes and must then put on Dougie’s shoes. This represents the fact that he is in effect taking over Dougie’s identity, at least for a time. He is literally wearing someone else’s  shoes.
Who is after Cooper/Dougie and why?
We see that there are two men attempting to assassinate Cooper. My assumption upon seeing this was that Evil Coop had sent them to kill Cooper when he got out of the Lodge. After all, they say that one of them must die. There is a hint in Part 4, however, that suggests that there may be another reason that they are after Cooper.
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When the assassin goes to put what appears to be some sort of explosive on Dougie’s car, a drug addict in the house across the street begins to repeat “one, one, nine!” We assume that this means 911, the number for the police. That it is being said in reverse continues the backwards motif in Twin Peaks.
What’s up with Andy and Lucy?
As part of creating an arch for the characters, it had been my hope that Andy had been allowed to grow as a character. After seeing the things he had seen and becoming a father, I had hoped that Andy would have become a strong and confident figure rather than the bumbling and crying comic relief character that he was in the original series. Instead, Lynch and Frost seem to have doubled down on the characters of Andy and Lucy, making them ridiculous caricatures of the original characters. When Lucy noted the missing chocolate bunny, it was the first time we saw even a glimpse of the Lucy that we had known and loved from the original series. Although I had wanted to see them grow, I now miss the old Andy and Lucy by comparison.
Of course there remains the possibility that what Lynch and Frost are saying is that the dark forces are effecting the minds of average people like Andy, Lucy and Ruth Davenport’s neighbor in Buckhorn and making their minds unable to function properly.
Is it about the Bunny?
The chocolate bunnies are a reference to the pilot of the original series where Cooper says into his recorder, “Diane I’m holding on my hand a small box of chocolate bunnies.”
When Hawk says “It’s not about the Bunny! Is it about the Bunny?” it is a call back to Fire Walk With Me when, after Bobby shoots the drug dealer, Laura says that he killed Mike. Bobby says “This isn’t f_cking Mike! Is this Mike?”
What is Jacoby up to with the gold shovels?
Gold shovels are traditionally used for ground breaking ceremonies. With Lynch, however, you never know. We shall just have to wait and see.
Why didn’t the FBI find the image of Cooper on the images from the Glass Box in New York?
This does seem a bit odd. They do say, however, that only one camera picked up the image of the weird creature that killed Sam and Tracy, and then only briefly. So it is possible that none of the cameras managed to pick up he image of Cooper.
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