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#watching their bullshit in dawntrail was great
hotshotriot · 2 months
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i like how the twins each have a plot assigned freak uncle
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styrmwb · 7 days
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I beat World of Warcraft: The War Within (for now)
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Every single word I am about to write I do so with the fear of god that none of it will age poorly
(also wow this is a long one sorry that my ramblings keep getting more rambly)
The summer of 2024 is the summer of "why do I have two separate MMOs that I want to play I hate myself", cause I already had FFXIV Dawntrail a bit ago, and now we got WoW, my first MMO love who I have had a horrible relationship with During BfA and Shadowlands and All That Blizzard Shit I was like Jaina in the scene of Warcraft III with the Culling of Stratholme "I'm sorry Arthas, I can't watch you do this." But then things (as far as I know) in real life are getting better, and then they did Dragonflight which in game was getting better and I'm over here tentatively having fun with a smile on my face ready for it to go bad at any time, and that's how I felt about War Within: This looks cool, are they going to be able to do it, or am I going to be disappointed once again?
And god. PLEASE DON'T LET THIS AGE POORLY BUT HOLY SHIT THEY LANDED IT SO HARD, I LOVED THIS EXPANSION!!!! I want to talk about why!!!! And like I said in Dawntrail MMOs obviously release more content (hell by the time I beat my set goals a raid came out (I did not do the raid), so I considered "beat" to be Loremaster (all the quests), all the dungeons, and all the delves so DON'T COME AT ME WITH "BUT YOU DIDN'T DO NERUB'AR" I WANTED TO WRITE A BEAT A GAME POST FOR AN MMO LEAVE ME ALONE
Story
This is what I was scared of. I love Warcraft, I love it so much I love the world, I love the lore, I love the everything, and obviously this game has had a... Not Great experience with respecting its own universe with... good writing. So I am understandably hesitant! Even Dragonflight which was a step in the right direction still didn't grab me in some ways and was a little cheesy I did really like the avengers assemble in the emerald dream though I'm not above that; so I didn't come into War Within expecting the best thing ever, but I really did appreciate how they did this.
Everything fits pretty well within the world, nothing feels like it contradicts previous info, it actually takes a lot from the existing world and expands on it; Xal'atath and the sword was Legion, Earthen have been a thing since Wrath, Nerubians have been around since WCIII, they got Kobolds, they got a healthy amount of previous guys you know from Dalaran/other people who happened to be on Dalaran (lmao) to really make the whole thing FEEL Warcrafty and not something kind of disconnected, despite the new concepts being introduced, which made me very happy.
The story itself was great. I felt invested fighting against Xal'atath because she fucked with my mans, and I really liked how much of a presence she was; involved in everything, but not to an annoying amount, and it didn't feel like the conflict with her was bullshit like the Jailor (they can still fuck this up we got several patches to go). I enjoyed learning about the Earthen, the Arathi, and the Nerubians, and like I said it all fit really well and I didn't have any moments of like "wait what the fuck why this"; even the Arathi felt pretty well explained "oh there's an empire somewhere else we haven't seen" cool and awesome, doesn't contradict anything already existing and opens up a new place in the future.
I think the one thing that was strange was how short the main campaign was. I hard focused it on my main and it wasn't enough to get me to max. But once I did all the Sojourner achievements I could see where the rest of the writing meat went, because so many of those side stories were amazing; some I'm genuinely surprised WEREN'T in the main campaign (the Haranir got like 2 steps in the main deal and then never showed up?? do the side quests to figure out anything about this person we put in the teaser cinematic; this is like my one beef with the main campaign, anyways). So many heavy emotional hits, stories that actually made me feel. The old Earthen losing his memories I think was a highlight for me.
What I really appreciated about every quest I did was the focus on emotions, on internal processing; like yeah, this is World of Warcraft. We fight a lot. There's a lot of fighting. But this expansion takes its own title to mean more than just being in the world, and focuses a lot on trauma, fighting with yourself, accepting yourself, connecting with others after trauma, and I really really appreciated that a game like this actually managed to slow down and question these little large things that it never really did in the past. Also, even with the deeper, more serious tones being so strong, the humor this time around is really great. There are a lot of moments in the main story and in the side quests that actually got me laughing out loud. Overall, I was really satisfied with all the story they gave me and I cannot wait to see if they are able to continue this upward trend to finish the expansion off.
I also want to say "stay a while and listen"s have been the greatest thing this game has ever introduced to give nerds like me more good writing while letting other players not have to suffer through it if they don't want to.
Characters
This is also an important section which was really hard to separate from the above; like I said, Warcraft does not have a great track record of how it treats its beloved characters who can be amazing at the highest of times (COUGH SYLVANAS SHADOWLANDS AS A WHOLE COUGH), so I was worried here. But the way our returning characters were treated, on top of the new characters, was really surprising.
Our Returning Friends:
Anduin - My fucking boy. I love Anduin, he is one of my favorite characters, if not my favorite character, in all of Warcraft. Seeing his struggle with himself hit really hard, and I really appreciate how they did it, it didn't feel disrespectful, he got moments to bring him up, he got moments that validated his current state; it hurt me to see the optimistic prince in such a state, and I love where his journey is taking him. He also calls me friend and that makes me happy Anduin if you were real I would be your friend
Alleria - I think her story is going to be cooked a little longer in the future, cause for this expansion she was often in the background hunting, but I love that despite the internal AND external things trying to keep her alone, she's not so far gone as to be separated from the people she cares about; I am actually excited to see how she'll play out. The fact that her and Turalyon still clearly love and care for each other despite the circumstances makes me happy.
Moira - I very much enjoyed that the Bronzebeard-Thaurissan family got such a spotlight this time around. It was great seeing Moira continue to prove herself as a leader with the action taken + the diplomatic role she placed herself in with the Earthen. The sidequest where she gets Fearbreaker was really a place for her to shine on her own. While I was a big fan of the trio of her, Magni, and Dagran, I can't help but feel like her portion didn't stick with me as much as the other two, but that could be a me flaw rather than a game flaw. I do hope she continues to get more screentime to show off.
Magni - Did not at all expect where this man was going. Depressed and angry speaker was an interesting way to start the expansion, and I enjoyed seeing him be able to reconnect with his family, to be freed from his prison (they hatched him!), and to really start his grandpa arc/hopefully make a relationship with his daughter arc.
Dagran - If you told me that the 3 polygon baby in Ironforge was going to be one of the best characters in a future expansion I would have been very surprised. He's such a nerd but in a really enjoyable way, and the connection he has with his family + Brinthe is really heartwarming to see. I want more of this 🤓 motherfucker
Brann - Not really a character in the main story, but he's here and I love it, except when he tells me that those webs will summon Nerubians, and not to stand in them. I hope he gets more uncle moments.
Khadgar - Fuck. This old shitty wizard is also top contender for favorite Warcraft character, so the way this expansion started gutted me. I was actually real life mad I wanted to destroy that stupid purple elf and all her spiders; I am so happy that he's fine I am going to put him in the best retirement situation possible and he can get his girlfriend and live the rest of his life happy DON'T YOU FUCKING DO THAT TO ME AGAIN BLIZZARD.
Jaina and Thrall - Did not get to be there lmao. Thrall really got the short end of the stick being on the loading screen. The Horde as a whole could have gotten more love this expansion, and this is coming from a man loyal to the Alliance. But also you guys got a lot in the past so uuhhhhhh fuck you lmao
Side note, where the fuck is Muradin; your brothers, your niece, and your great nephew are here, your brother hatched, Where Are You.
Our New Friends (and Enemies)
The Earthen - Initially, incredibly off putting. Why are they not scottish. But I really grew to love these robot dwarves. The council was all surprisingly great, Merrix has his whole sidequest where "oh he's a bad guy" no not at all he cares about his people, Baelgrim warms up to you and is the Obligatory Sacrifice Character, Adelgonn really showed the humanity these people can have, Brinthe was surprisingly funny and charming, and I loved to see her grow closer to Dagran (new aunt unlocked let's go). Overall, it was really cool to see this race of people show both their construct nature mixed with the free will they've unlocked. So much more interesting than I expected.
Faerin and the Arathi - Definitely the strangest part of this expansion, but incredibly cool to see. I was unsure going in, did they really feel like the fit in, their vibe seems a little separate from Warcraft and more Diablo-y or a different franchise, but I was really interested in their culture, the genuine nature their society had despite the traitors (like I was totally expecting Steelstrike to be evil not to have a cooking quest with her and her family); Faerin was likewise a surprise. I see the name "Lothar" and I'm like oh geez how are they gonna mess this up and I was instead greeted with a kind yet tough warrior who Has feelings and struggles with loss and is a wonderful friend to Anduin (the quest where you sit down with Faerin and Anduin might be one of my favorite sidequests ever).
The Nerubians - Ok so yeah we're all used to these guys being Bad Spiders Go Kill which they were def introduced as, but then you get to their zone and they're presented as their own society in such a cool way?? These are people! They're spiders, but they're people! The Severed Threads are a fun trio of characters that I enjoyed talking to. Honestly, surprisingly enough the Nerubians as a whole are like, really funny? There's a bunch of really good comedic moments, some played straight which hit the hardest. (Mr. Sunflower my beloved) I loved the split in society shown, the dislike, the Reason for dislike shown between the Ascended and the normal Nerubians, I could really feel the reason for dissent against the Queen (I haven't done Nerub'ar like I said but I do wish she was more present.)
Xal'atath - I said my main opinion earlier, she was a great presence in the story and I very much enjoy her as a villain. I really like the bonus dialogue you get if you've interacted with her before. I really think she has the potential to be one of the best major villains we've ever had if Blizzard plays their cards right (I am scared).
World (of Warcraft)
Dragonflight's zones were cool; but. Nothing really WOWed me (funny joke). Going into TWW, I thought underground was cool, but I wasn't sure at first. Looked at the little pictures for each zone, still unimpressed. Once I actually got Into the game and played it though, these are some of the best zones in the game.
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I have these four screenshots, my favorite parts of each zone, and I still feel like I am not doing them justice. They're huge, they're so incredibly varied, and you feel like you can still breathe despite being underground (and they're confining when needed). I've always said that despite the lows, Blizzard's art department hard fucking carries the game, and they continue to flex. The cities are getting so much better at feeling sprawling and lived in, an evolution from the tiny Stormwinds of classic WoW. I love Khaz Algar so much. One of my favorite parts of my playthrough was when I entered Hallowfall for the first time, during the Beledar shifting event (not the story one! the random one), and I was amazed and confused. I don't think I've felt this mesmerized by the game since I was like 10 walking through Teldrassil. Something really special I also loved about Hallowfall (might be contender for top 10 zone of all time) is yes, this feels outside. There is grass. There is water. There is sun. But then you look at the land, you look at the rocks, the stalagmites, you look up and it reminds you that you're underground. There's so much spectacle here and I feel like I could go on and on and on about each zone and how amazing they are. (I'm ending this section now but I have to say I love Bug Suramar)
Music
Piggybacking off the last section, the music this expansion has been absolutely incredible, I haven't really hooked onto as much of the soundtrack as I have since BfA; Shadowlands really just had Maldraxxus and Revendreth and I honestly don't remember much of Dragonflight's, but here it's so strong. Isle of Dorn's windy outdoor flutes, The Ringing Deeps' sound of echoing mining, Hallowfall's beautiful choir, and Azj-Kahet's plucking spider sounds, it's all so strong, so memorable and unique.
Cutscenes
Really small section here but I love the cutscene work they've been doing. The fact that we get what used to just be in the prerendered ones in game??? The models look so nice there! Yeah sure my character looks a little awkward doing default standing they haven't mastered it like FFXIV yet but I LOVE the cutscene work. Even the lower quality ones have shown a lot of character. I think of the scene with Elrich and Brinthe, he still shows off and feels like an asshole, and you can clearly see the humorous frustration Brinthe feels at being interrupted. It's great.
Gameplay
I am the least excited to talk about the gameplay here, but I really do enjoy what they're doing this expansion. I love Delves and the solo content they're doing, I think their quest design continues to be engaging and fun (even though I was a little tired of the shout instruction randomly to get item/do task and all of the pulling slowly mechanics), and even though I'm not really a dungeon guy each one was incredible, they all excelled in presentation and vibe. The mechanics didn't really get me like I think Dawntrail's dungeons did, but I imagine they go harder in Mythic which I will not be doing.
The classes I played during my session of goals were Warrior, Evoker, and Warlock, which I had fury mountain thane (later slayer), arms slayer, augmentation chronowarden, and demonology diabolist. I really enjoyed the flavor they all brought, and in the case of diabolist it's SO fucking fun holy shit. I know not every class got something cool, and I will be playing those eventually (haha two of every class split between factions I have a problem haha).
Speaking of alts, I love Warbands. The fact that I got to work on loremaster, level Brann, and work on renown across 4 separate characters is an absolute godsend.
Last thought here; Skyriding is amazing. Yeah it was introduced in Dragonflight but I really just needed to be able to fly Invincible everywhere. The fact that Blizzard finally embraced flying and made it engaging by just making the zones huge is the best path ever.
I Have Talked So Much I Am Sorry
yeah i hate this expansion isn't it clear
I really truly desperately hope that WoW continues this upward trend, continues this energy forward. I want to be able to hit each patch, to look back, and still feel the same happiness and excitement as I do now for the game. WoW is a game I have loved for most of my life. I want it to succeed. I want to say that I love it and not be embarrassed. If we continue to have more times like what War Within is at launch, I have no doubt that those things will be the case. They just need to not prove my fears right. With all of this very very very long post said;
9.5/10. The most love I've had for Warcraft in a long while. Honest competition with Legion for favorite expansion. Please Don't Fuck This Up.
please help me i still feel like i could have talked more
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shivasdarknight · 11 months
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so yeah, i havent watched either dawntrail trailer 🤷
idk im finding it kinda hard to get excited about it at the constant reminders that they fridged one of their best and relevant characters back in azys lla, the clumsy handling of the void, the rancidly misogynistic shit in pandae, the solely white examples for the new lighting engine, the telling lack of info regarding femhroths that just screams disinterest because women, how absolutely terrible this could go because No i Do Not want road to el dorado references because idc if you guys are endeared to it that shit was racist
like on a more serious note, how am i supposed to get excited about an expansion where our summer vacation is getting mixed in with a different nation's political affairs when we're mostly fantasy europeans (excluding the variable of the wol but even then most are white eorzeans) and tural is fantasy mesoamerica. how am i supposed to be excited about this touristy angle when tourism is a major facet of colonization, especially when it regards the cultures that this region is based in. so framing you getting mixed up in yet another rite of succession from a culture you - in all likelihood - are not affiliated with as a summer vacation is just. it's deeply uncomfortable and it's hard to feel excited about this - especially with their history, continued bullshit, and refusal to remove egregious stuff like the "new world" set or the far northern attire.
idk. i wanna be wrong, but it's hard to be excited when the continuation of stuff they're Saying they'll address is right in front of us. the au ra showcased were pasty with blond hair and im p sure blue eyes and it was raen, not xaela - are they really that allergic to anything darker than a light tan? locations gorgeous, but I still see gifs everywhere of meteor fighting that mamool'ja leader - what happened to portraying them as people and not as monsters to take down? i only know that mamool ja's station because i know who the mamool ja are and the significance of large, two-headed ones. to most, that looks like a run of the mill dungeon boss since there Is a mamool ja boss, and the framing is similar to any number of inhuman adversaries shown in previous trailers. but if they're doing better about cultural sensitivity, then why did they make a member of their indigenous stand-in group be the big enemy for meteor to showcase Viper combat against? i really hope that - contextually - it's not something bad, but out of context it really just looks like taking down a big reptile monster which isnt great when that's your indigenous stand-in that's been portrayed like SHIT since ARR and hasn't had the same redeeming grace as the majority tribes - because where the amalj'aa are characterized by military strength and the noble savage trope, the mamool ja are portrayed as spineless mercenaries and sexual creeps. if we're in the mamool ja reframing expac, why does the trailer showcase that.
god dammit. i want to be wrong!!! i want to be overreacting because this would suck if true but their history doesnt give much confidence that they'll do better, and their current actions - the tourism angle, the lack of info with femhroths, the lighting engine - arent much to be confident about either!!
i wanna be wrong so fucking badly but i dont trust this team as far as i can throw them.
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