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#wadjeteyegames
maverickcalf · 4 months
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what movies/projects are you looking forward to? :)
Movies: Anything Tom has been confirmed. Other than that I don't think there is much at the moment.
TV shows: uhhhhhh nothing. Damn i need to pay more attention
Video games: I will say the project i am following the most closely is
Old Skies by Wadjeteyegames. I have no idea when it will be finished but i am very excited. (And i can see a lot of progress on twitter)
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katreasim · 6 years
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My Personal Lookbook has to wait for the moment. I’ve got other “things” to do. ♥
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"Strangeland is a great point-and-click adventure that, like Primordia, has a very distinctive art style and soundscape that make for a very atmospheric experience." - Peter
Our curator Peter reviewed Strangeland, a new(ish) game from the creators of Primordia, one of his all time favourites. Curious what his experience in the creepy carnival of the mind was like? Go to https://escapevelocitycollection.com/strangeland-wormwood-studios/ to find out!
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wogoat · 6 years
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Now that the trailer has dropped I can finally post this preemptive fan art for upcoming game Unavowed from Wadjet Eye Games
I did some very early concept work for this one and I’m so excited to see it released. Check out the trailer here: http://www.youtube.com/watch?v=V_xysUrYgbg
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indieretronews · 7 years
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(via Unavowed - Wadjet Eye Games announces 2018 release date with a new trailer! )
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iamabagfullofcats · 7 years
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#Tiberius - Minister of Energy - from #wadjeteyegames #Shardlight #pencil #art #postapocalyptic
Finished Shardlight in a frenzy of late-night oil-burning, and it was INCREDIBLE. Tiberius is one villain that really sets me on edge, despite the empathy I feel for his . . . weaknesses. @wadjeteye did a splendid job with this game, and I'm delighted I nabbed it on last week's sale!
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crash-test-impulse · 4 years
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Blackwell Drinking Game
During a brief chat in a stream where @wadjeteye played through the Blackwell series (still going on at the time of posting this! go to https://www.twitch.tv/wadjeteyegames to watch it!), I brought up an old drinking game I had with a friend when I made him play through the games. The rules were requested by Dave Gilbert himself, so here’s the highlights:
Every time Joey misnames something modern
Every time it seems like someone you’re questioning is coming around but then they backpedal and don’t tell you the shit you need
2 drinks every time Joey or Rosa diss on New Jersey
Every time Joey bitches about modern times/technology
Every time Rosa threatens blackmail
Every time Joey expresses disdain for cops
2 drinks every time Durkin says he “doesn’t wanna know”
Joey uses a sexist nickname towards a woman
Lauren smokes a cigarette
Rosa or Joey do the awkward smile
Every time Rosa responds “Hm” or “Hmph” to something Joey says (or anyone else, but it’s probs joey like let’s be real here)
2 drinks every time Joey compares Rosa to Lauren
Every time Rosa commits a crime to help a ghost move on
There were more rules, simple things like “Joe Gould is mentioned” or other game milestones... as well as inside jokes with my friend (such as if I made a flirtatious comment toward Joey, or he got stuck on a puzzle, or either of us got distracted by my dog). I remember the “Lauren smokes a cigarette” rule was a really evil one on my part, got us pretty drunk.
Good memories. Maybe I’ll go through the games on stream myself soon and play the drinking game again.
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diversegaminglists · 4 years
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There’s far too many Lunar New Year sales for me to go through so I’m just going to recommend everything by Wadjet Eye Games.
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keengamercom · 3 years
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#Strangeland Review: The abyss gazes also into you #GameReview #PC @WWSGames @WadjetEyeGames
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forgottenbones · 3 years
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I really was hoping Philip would last till 100, just to see if he would get a card from the queen.
— Dave Gilbert (@WadjetEyeGames) April 9, 2021
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mingoboys · 5 years
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Tweeted
The latest Mingo Boys Nerdstuff News! https://t.co/AfdYn2iINE Thanks to @wil_arnold @UnwaryDuck @WadjetEyeGames #gaming #videogames
— Mingo (@MBNerdStuff) October 13, 2019
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zoobietime · 5 years
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#EGXRezzed Panel
And in other, equally silly parts of the panel we talked about working with videogame writers and directors.
I want to make this VERY clear: we had NO FUN AT ALL on this panel. @JamieZubairi1, @SamanthaBeart, @sallybeaumont1, @WadjetEyeGames and I hate each other AND our jobs. pic.twitter.com/Lp81ZFzNAp
— Amelia Tyler (@AmeliaTyler) 8 April 2019
Check the link in the tweet above!
A few weeks ago…
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indiehangover · 6 years
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IGF 2019 Finalist Announced
The 2019 IGF Finalist have been Announced. Shout outs to @thebanov, @wadjetEyeGames, @novabox, @shapesnbeats, @BreakinBahiyya and many more of the #indiedev finalists!
The Independent Game Festival have announced the finalist for the IGF Awards of 2019. The IGF Awards will take place March 20th, 2019 at 6.30pm PT during GDC 2019, and will be hosted by Meg Jayanth,
I’ve got to give special shout outs to Wandersong, Unavowed and Seer’s Isle for their nominations in Best Narrative, Just Shapes & Beats in Visual Art, and Bahiyya Khan for the nomination of After…
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thementalattic · 6 years
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From the first moment I played one of Dave Gilbert’s games, I became a fan of Wadjet Eye Games and have enjoyed every title they’ve released. When the chance came to get my hands on Unavowed, their latest point & click adventure, I jumped at the chance.
Unavowed is an urban fantasy adventure where you play as a character with an origin of your choice but who inevitably becomes possessed by an alien entity that goes on a murderous rampage, landing you the sweet spot of public enemy number one. But thanks to an exorcism by the eponymous Unavowed, agents that protect the world from the things that really go bump in the night, you shake off the evil influence and join them in their cause, trying to piece together what your demonic self was up to during its meatsuit joyride.
Unavowed is a phenomenal game, one where your choice of origin plays both a narrative and mechanical part, and with branching paths and party selections that change the storytelling flow in ways I’ve never seen before in an adventure game. It’s a work of art, that’s what it is, and Dave Gilbert’s best work so far. As Wayne & Garth once said, “we’re not worthy!”
The Good
Mad, Mad World: Unavowed takes place in what you’d consider your typical urban fantasy setting—which also is my favourite genre and setting—our world but with a weirder part. But what makes Unavowed’s modern landscapes so good is that you can sense the potential for so much more. The story reveals elements in there, from spellcasters to ancient spirits and some good old-fashioned Fey thrown in the mix, but there is so much more left to your imagination. Best of all, the characters and archetypes don’t necessarily follow the traditional roles. In Unavowed, a demon may be a genuinely good guy, for example.
Agents of U.N.A.V.O.W.E.D: Unavowed has an ensemble cast but where in other games the number of characters might mean some writing depth has to go out the window, in Unavowed it’s the opposite. Each of the characters has wonderful depth and their personal stories are fantastic. And much like the world, there’s a wealth of backstory here that could be expanded on greatly in sequels, which I really want. Personal favourite, Logan and KayKay, a medium and his spirit guide, the ghost of a hyperactive, gamer 10-year-old girl. Their pathos is palpable but also their banter and chemistry are on point.
Feels like a Party: Unavowed is a point & click adventure game with party management. For each case you investigate, you can only take two members of Unavowed with you, the other two benched for the duration of the case. This means that every combination you choose drastically changes the way you’ll play and even solve the puzzles, which is genius. For example, one chapter has you locked in a storage facility. If you have Eli with you, you can use his fire magic along with a modified sprinkler system to get out, but if you don’t have him with you, there are alternative paths. Only Logan & Kaykay can see and interact with ghosts, so if you don’t take them with you, you’ll see a bunch of spectres you can’t interact with and who might have big clues for puzzles or create new ones altogether.
Replay Treasure: Unavowed is a long game, and I’m happy for it, it’s been a while since I’ve had a meaty point & click adventure to sink my teeth into. The story has multiple origin paths, like bartender or cop, and each of them has a different effect on the narrative and conversations. It also has branching paths in every case, and lastly it has multiple endings based on your choices. I went for the big selfless ending, as I always do, but maybe you’ll be a bit more selfish. I’m planning multiple playthroughs, with different origins and party members, to see everything Unavowed has for me.
Looking fresh, Mr Smith: I’ve said it before and I’ll say it again, I love the Wadjet Eye Games’ sprits and art. Their backgrounds are impeccable and, in this title, both jaw-dropping and surreal, from a nightmarish forest to an ice office floating in the skies. Mundane and magical mix in Unavowed and rarely ever more so than in the background art. Characters are great, and I love how detailed the sprites are and how smooth and fluid their animations are. It’s also kinda cool that Logan looks exactly like Will Smith!
Get me that OST: I mean, at this stage should I keep gushing? I love the music, the main theme is perfectly moody for the game and more than location pieces or environmental music, the soundtrack matches the mood of the story being told at each locale (so, Thomas Reign, big thumbs up to you!). This, coupled with some really nice sound effects and kickass voice acting, means you’re in for a treat.
The Bad
Unnecessary Benching: During each case, you can only bring two characters—aside from the protagonist—with you and there’s very little reason for it. The story doesn’t really go into reasons why you can’t take the rest of the crew along, so it’s a bit strange. Sure, you can imply that the Unavowed work subtly, without drawing too much attention to themselves, but there’s really no big reason for this restriction other than for mechanical reasons. Having said this, this is a nit-pick in what is essentially a freaking perfect game.
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I played @WadjetEyeGames’ #Unavowed and it’s amazing. Our review!
From the first moment I played one of Dave Gilbert’s games, I became a fan of Wadjet Eye Games and have enjoyed every title they’ve released.
I played @WadjetEyeGames' #Unavowed and it's amazing. Our review! From the first moment I played one of Dave Gilbert’s games, I became a fan of Wadjet Eye Games and have enjoyed every title they’ve released.
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iamabagfullofcats · 8 years
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Y'all, this is so cool. Dave Gilbert’s been streaming his test plays of the Blackwell series now he’s upgraded the games to the new version of AGS, and he’s been taking real-time Q&A! He mostly streams on weekdays from 3 to 5ish PM EST. These are the streams he’s posted so far:
Legacy!
Unbound!
Convergence!
Deception part 1!
Deception part 2.1!
Deception part 2.2!
Will update when Epiphany goes live; wouldn’t be surprised if that one will have to be split over at least three sessions, it being so much longer than the first four games.
I’m tagging everybody I know/follow who’s into Blackwell; please reblog and tag your friends, too! @jaffre @alexandritethegreat @falselyprofound
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mingoboys · 6 years
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Tweeted
The latest Mingo Boys Nerdstuff News! https://t.co/HibfFfIcpV Thanks to @iDEA_Growth @WadjetEyeGames @ppeeryw #gaming #videogames
— Mingo (@MBNerdStuff) October 15, 2018
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